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nethack/dat/wizhelp
nethack.rankin 8ed2748d52 #terrain (trunk only)
I've been using this for a while; it is occasionally handy.  #terrain
is a new wizard mode command which brings up a text display where the map
topology is revealed, similar to the obscure #wmode command but showing
different information.  Also, #wmode has been tweaked a little so as to
actually overlay the tty-mode map exactly, rather than being off by one
line and one column.  (That shouldn't really matter for other windowing
schemes where the map and a text rendition of it aren't very likely to
have a given location be displayed at the exact same screen position.)

     The line of formatted flags info below the terrain display probably
belongs in a separate debugging command altogether where it wouldn't have
to be displayed in such a terse fashion.
2006-04-01 05:48:55 +00:00

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Debug-Mode Quick Reference:
^E == detect secret doors and traps.
^F == do magic mapping.
^G == create monster.
^I == identify items in pack.
^O == tell locations of special levels.
^T == do intra-level teleport.
^V == do trans-level teleport.
^W == make wish.
^X == show attributes including intrinsic attributes.
#levelchange == change experience level
#lightsources == show mobile light sources
#monpolycontrol == control monster polymorphs
#panic == panic test
#polyself == polymorph self
#seenv == show seen vectors
#stats == show memory statistics
#terrain == show map topology
#timeout == look at timeout queue
#vision == show vision array
#wmode == show wall modes