Files
nethack/src/botl.c
2019-11-07 23:10:47 -05:00

3736 lines
119 KiB
C

/* NetHack 3.6 botl.c $NHDT-Date: 1573178085 2019/11/08 01:54:45 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.148 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2006. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
#ifndef LONG_MAX
#include <limits.h>
#endif
extern const char *hu_stat[]; /* defined in eat.c */
const char *const enc_stat[] = { "", "Burdened", "Stressed",
"Strained", "Overtaxed", "Overloaded" };
static const char *NDECL(rank);
static void NDECL(bot_via_windowport);
static void NDECL(stat_update_time);
static char *
get_strength_str()
{
static char buf[32];
int st = ACURR(A_STR);
if (st > 18) {
if (st > STR18(100))
Sprintf(buf, "%2d", st - 100);
else if (st < STR18(100))
Sprintf(buf, "18/%02d", st - 18);
else
Sprintf(buf, "18/**");
} else
Sprintf(buf, "%-1d", st);
return buf;
}
void
check_gold_symbol()
{
nhsym goldch = g.showsyms[COIN_CLASS + SYM_OFF_O];
iflags.invis_goldsym = (goldch <= (nhsym) ' ');
}
char *
do_statusline1()
{
static char newbot1[BUFSZ];
register char *nb;
register int i, j;
Strcpy(newbot1, g.plname);
if ('a' <= newbot1[0] && newbot1[0] <= 'z')
newbot1[0] += 'A' - 'a';
newbot1[10] = 0;
Sprintf(nb = eos(newbot1), " the ");
if (Upolyd) {
char mbot[BUFSZ];
int k = 0;
Strcpy(mbot, mons[u.umonnum].mname);
while (mbot[k] != 0) {
if ((k == 0 || (k > 0 && mbot[k - 1] == ' ')) && 'a' <= mbot[k]
&& mbot[k] <= 'z')
mbot[k] += 'A' - 'a';
k++;
}
Strcpy(nb = eos(nb), mbot);
} else
Strcpy(nb = eos(nb), rank());
Sprintf(nb = eos(nb), " ");
i = g.mrank_sz + 15;
j = (int) ((nb + 2) - newbot1); /* strlen(newbot1) but less computation */
if ((i - j) > 0)
Sprintf(nb = eos(nb), "%*s", i - j, " "); /* pad with spaces */
Sprintf(nb = eos(nb), "St:%s Dx:%-1d Co:%-1d In:%-1d Wi:%-1d Ch:%-1d",
get_strength_str(),
ACURR(A_DEX), ACURR(A_CON), ACURR(A_INT), ACURR(A_WIS),
ACURR(A_CHA));
Sprintf(nb = eos(nb),
(u.ualign.type == A_CHAOTIC)
? " Chaotic"
: (u.ualign.type == A_NEUTRAL) ? " Neutral" : " Lawful");
#ifdef SCORE_ON_BOTL
if (flags.showscore)
Sprintf(nb = eos(nb), " S:%ld", botl_score());
#endif
return newbot1;
}
char *
do_statusline2()
{
static char newbot2[BUFSZ], /* MAXCO: botl.h */
/* dungeon location (and gold), hero health (HP, PW, AC),
experience (HD if poly'd, else Exp level and maybe Exp points),
time (in moves), varying number of status conditions */
dloc[QBUFSZ], hlth[QBUFSZ], expr[QBUFSZ], tmmv[QBUFSZ], cond[QBUFSZ];
register char *nb;
unsigned dln, dx, hln, xln, tln, cln;
int hp, hpmax, cap;
long money;
/*
* Various min(x,9999)'s are to avoid having excessive values
* violate the field width assumptions in botl.h and should not
* impact normal play. Particularly 64-bit long for gold which
* could require many more digits if someone figures out a way
* to get and carry a really large (or negative) amount of it.
* Turn counter is also long, but we'll risk that.
*/
/* dungeon location plus gold */
(void) describe_level(dloc); /* includes at least one trailing space */
if ((money = money_cnt(g.invent)) < 0L)
money = 0L; /* ought to issue impossible() and then discard gold */
Sprintf(eos(dloc), "%s:%-2ld", /* strongest hero can lift ~300000 gold */
(iflags.in_dumplog || iflags.invis_goldsym) ? "$"
: encglyph(objnum_to_glyph(GOLD_PIECE)),
min(money, 999999L));
dln = strlen(dloc);
/* '$' encoded as \GXXXXNNNN is 9 chars longer than display will need */
dx = strstri(dloc, "\\G") ? 9 : 0;
/* health and armor class (has trailing space for AC 0..9) */
hp = Upolyd ? u.mh : u.uhp;
hpmax = Upolyd ? u.mhmax : u.uhpmax;
if (hp < 0)
hp = 0;
Sprintf(hlth, "HP:%d(%d) Pw:%d(%d) AC:%-2d",
min(hp, 9999), min(hpmax, 9999),
min(u.uen, 9999), min(u.uenmax, 9999), u.uac);
hln = strlen(hlth);
/* experience */
if (Upolyd)
Sprintf(expr, "HD:%d", mons[u.umonnum].mlevel);
else if (flags.showexp)
Sprintf(expr, "Xp:%d/%-1ld", u.ulevel, u.uexp);
else
Sprintf(expr, "Exp:%d", u.ulevel);
xln = strlen(expr);
/* time/move counter */
if (flags.time)
Sprintf(tmmv, "T:%ld", g.moves);
else
tmmv[0] = '\0';
tln = strlen(tmmv);
/* status conditions; worst ones first */
cond[0] = '\0'; /* once non-empty, cond will have a leading space */
nb = cond;
/*
* Stoned, Slimed, Strangled, and both types of Sick are all fatal
* unless remedied before timeout expires. Should we order them by
* shortest time left? [Probably not worth the effort, since it's
* unusual for more than one of them to apply at a time.]
*/
if (Stoned)
Strcpy(nb = eos(nb), " Stone");
if (Slimed)
Strcpy(nb = eos(nb), " Slime");
if (Strangled)
Strcpy(nb = eos(nb), " Strngl");
if (Sick) {
if (u.usick_type & SICK_VOMITABLE)
Strcpy(nb = eos(nb), " FoodPois");
if (u.usick_type & SICK_NONVOMITABLE)
Strcpy(nb = eos(nb), " TermIll");
}
if (u.uhs != NOT_HUNGRY)
Sprintf(nb = eos(nb), " %s", hu_stat[u.uhs]);
if ((cap = near_capacity()) > UNENCUMBERED)
Sprintf(nb = eos(nb), " %s", enc_stat[cap]);
if (Blind)
Strcpy(nb = eos(nb), " Blind");
if (Deaf)
Strcpy(nb = eos(nb), " Deaf");
if (Stunned)
Strcpy(nb = eos(nb), " Stun");
if (Confusion)
Strcpy(nb = eos(nb), " Conf");
if (Hallucination)
Strcpy(nb = eos(nb), " Hallu");
/* levitation and flying are mutually exclusive; riding is not */
if (Levitation)
Strcpy(nb = eos(nb), " Lev");
if (Flying)
Strcpy(nb = eos(nb), " Fly");
if (u.usteed)
Strcpy(nb = eos(nb), " Ride");
cln = strlen(cond);
/*
* Put the pieces together. If they all fit, keep the traditional
* sequence. Otherwise, move least important parts to the end in
* case the interface side of things has to truncate. Note that
* dloc[] contains '$' encoded in ten character sequence \GXXXXNNNN
* so we want to test its display length rather than buffer length.
*
* We don't have an actual display limit here, so have to go by the
* width of the map. Since we're reordering rather than truncating,
* wider displays can still show wider status than the map if the
* interface supports that.
*/
if ((dln - dx) + 1 + hln + 1 + xln + 1 + tln + 1 + cln <= COLNO) {
Sprintf(newbot2, "%s %s %s %s %s", dloc, hlth, expr, tmmv, cond);
} else {
if (dln + 1 + hln + 1 + xln + 1 + tln + 1 + cln + 1 > MAXCO) {
panic("bot2: second status line exceeds MAXCO (%u > %d)",
(dln + 1 + hln + 1 + xln + 1 + tln + 1 + cln + 1), MAXCO);
} else if ((dln - dx) + 1 + hln + 1 + xln + 1 + cln <= COLNO) {
Sprintf(newbot2, "%s %s %s %s %s", dloc, hlth, expr, cond, tmmv);
} else if ((dln - dx) + 1 + hln + 1 + cln <= COLNO) {
Sprintf(newbot2, "%s %s %s %s %s", dloc, hlth, cond, expr, tmmv);
} else {
Sprintf(newbot2, "%s %s %s %s %s", hlth, cond, dloc, expr, tmmv);
}
/* only two or three consecutive spaces available to squeeze out */
mungspaces(newbot2);
}
return newbot2;
}
void
bot()
{
/* dosave() flags completion by setting u.uhp to -1 */
if ((u.uhp != -1) && g.youmonst.data && iflags.status_updates) {
if (VIA_WINDOWPORT()) {
bot_via_windowport();
} else {
curs(WIN_STATUS, 1, 0);
putstr(WIN_STATUS, 0, do_statusline1());
curs(WIN_STATUS, 1, 1);
putmixed(WIN_STATUS, 0, do_statusline2());
}
}
g.context.botl = g.context.botlx = iflags.time_botl = FALSE;
}
void
timebot()
{
if (flags.time && iflags.status_updates) {
if (VIA_WINDOWPORT()) {
stat_update_time();
} else {
/* old status display updates everything */
bot();
}
}
iflags.time_botl = FALSE;
}
/* convert experience level (1..30) to rank index (0..8) */
int
xlev_to_rank(xlev)
int xlev;
{
return (xlev <= 2) ? 0 : (xlev <= 30) ? ((xlev + 2) / 4) : 8;
}
#if 0 /* not currently needed */
/* convert rank index (0..8) to experience level (1..30) */
int
rank_to_xlev(rank)
int rank;
{
return (rank <= 0) ? 1 : (rank <= 8) ? ((rank * 4) - 2) : 30;
}
#endif
const char *
rank_of(lev, monnum, female)
int lev;
short monnum;
boolean female;
{
register const struct Role *role;
register int i;
/* Find the role */
for (role = roles; role->name.m; role++)
if (monnum == role->malenum || monnum == role->femalenum)
break;
if (!role->name.m)
role = &g.urole;
/* Find the rank */
for (i = xlev_to_rank((int) lev); i >= 0; i--) {
if (female && role->rank[i].f)
return role->rank[i].f;
if (role->rank[i].m)
return role->rank[i].m;
}
/* Try the role name, instead */
if (female && role->name.f)
return role->name.f;
else if (role->name.m)
return role->name.m;
return "Player";
}
static const char *
rank()
{
return rank_of(u.ulevel, Role_switch, flags.female);
}
int
title_to_mon(str, rank_indx, title_length)
const char *str;
int *rank_indx, *title_length;
{
register int i, j;
/* Loop through each of the roles */
for (i = 0; roles[i].name.m; i++)
for (j = 0; j < 9; j++) {
if (roles[i].rank[j].m
&& !strncmpi(str, roles[i].rank[j].m,
strlen(roles[i].rank[j].m))) {
if (rank_indx)
*rank_indx = j;
if (title_length)
*title_length = strlen(roles[i].rank[j].m);
return roles[i].malenum;
}
if (roles[i].rank[j].f
&& !strncmpi(str, roles[i].rank[j].f,
strlen(roles[i].rank[j].f))) {
if (rank_indx)
*rank_indx = j;
if (title_length)
*title_length = strlen(roles[i].rank[j].f);
return (roles[i].femalenum != NON_PM) ? roles[i].femalenum
: roles[i].malenum;
}
}
return NON_PM;
}
void
max_rank_sz()
{
register int i, r, maxr = 0;
for (i = 0; i < 9; i++) {
if (g.urole.rank[i].m && (r = strlen(g.urole.rank[i].m)) > maxr)
maxr = r;
if (g.urole.rank[i].f && (r = strlen(g.urole.rank[i].f)) > maxr)
maxr = r;
}
g.mrank_sz = maxr;
return;
}
#ifdef SCORE_ON_BOTL
long
botl_score()
{
long deepest = deepest_lev_reached(FALSE);
long utotal;
utotal = money_cnt(g.invent) + hidden_gold();
if ((utotal -= u.umoney0) < 0L)
utotal = 0L;
utotal += u.urexp + (50 * (deepest - 1))
+ (deepest > 30 ? 10000 : deepest > 20 ? 1000 * (deepest - 20) : 0);
if (utotal < u.urexp)
utotal = LONG_MAX; /* wrap around */
return utotal;
}
#endif /* SCORE_ON_BOTL */
/* provide the name of the current level for display by various ports */
int
describe_level(buf)
char *buf;
{
int ret = 1;
/* TODO: Add in dungeon name */
if (Is_knox(&u.uz)) {
Sprintf(buf, "%s ", g.dungeons[u.uz.dnum].dname);
} else if (In_quest(&u.uz)) {
Sprintf(buf, "Home %d ", dunlev(&u.uz));
} else if (In_endgame(&u.uz)) {
/* [3.6.2: this used to be "Astral Plane" or generic "End Game"] */
(void) endgamelevelname(buf, depth(&u.uz));
(void) strsubst(buf, "Plane of ", ""); /* just keep <element> */
Strcat(buf, " ");
} else {
/* ports with more room may expand this one */
Sprintf(buf, "Dlvl:%-2d ", depth(&u.uz));
ret = 0;
}
return ret;
}
/* =======================================================================*/
/* statusnew routines */
/* =======================================================================*/
/* structure that tracks the status details in the core */
#ifdef STATUS_HILITES
#endif /* STATUS_HILITES */
static boolean FDECL(eval_notify_windowport_field, (int, boolean *, int));
static void FDECL(evaluate_and_notify_windowport, (boolean *, int));
static void NDECL(init_blstats);
static int FDECL(compare_blstats, (struct istat_s *, struct istat_s *));
static char *FDECL(anything_to_s, (char *, anything *, int));
static int FDECL(percentage, (struct istat_s *, struct istat_s *));
static int NDECL(exp_percentage);
#ifdef STATUS_HILITES
static void FDECL(s_to_anything, (anything *, char *, int));
static enum statusfields FDECL(fldname_to_bl_indx, (const char *));
static boolean FDECL(hilite_reset_needed, (struct istat_s *, long));
static boolean FDECL(noneoftheabove, (const char *));
static struct hilite_s *FDECL(get_hilite, (int, int, genericptr_t,
int, int, int *));
static void FDECL(split_clridx, (int, int *, int *));
static boolean FDECL(is_ltgt_percentnumber, (const char *));
static boolean FDECL(has_ltgt_percentnumber, (const char *));
static int FDECL(splitsubfields, (char *, char ***, int));
static boolean FDECL(is_fld_arrayvalues, (const char *,
const char *const *,
int, int, int *));
static int FDECL(query_arrayvalue, (const char *, const char *const *,
int, int));
static void FDECL(status_hilite_add_threshold, (int, struct hilite_s *));
static boolean FDECL(parse_status_hl2, (char (*)[QBUFSZ], BOOLEAN_P));
static char *FDECL(conditionbitmask2str, (unsigned long));
static unsigned long FDECL(match_str2conditionbitmask, (const char *));
static unsigned long FDECL(str2conditionbitmask, (char *));
static boolean FDECL(parse_condition, (char (*)[QBUFSZ], int));
static char *FDECL(hlattr2attrname, (int, char *, int));
static void FDECL(status_hilite_linestr_add, (int, struct hilite_s *,
unsigned long, const char *));
static void NDECL(status_hilite_linestr_done);
static int FDECL(status_hilite_linestr_countfield, (int));
static void NDECL(status_hilite_linestr_gather_conditions);
static void NDECL(status_hilite_linestr_gather);
static char *FDECL(status_hilite2str, (struct hilite_s *));
static int NDECL(status_hilite_menu_choose_field);
static int FDECL(status_hilite_menu_choose_behavior, (int));
static int FDECL(status_hilite_menu_choose_updownboth, (int, const char *,
BOOLEAN_P, BOOLEAN_P));
static boolean FDECL(status_hilite_menu_add, (int));
#define has_hilite(i) (g.blstats[0][(i)].thresholds)
/* TH_UPDOWN encompasses specific 'up' and 'down' also general 'changed' */
#define Is_Temp_Hilite(rule) ((rule) && (rule)->behavior == BL_TH_UPDOWN)
/* pointers to current hilite rule and list of this field's defined rules */
#define INIT_THRESH , (struct hilite_s *) 0, (struct hilite_s *) 0
#else /* !STATUS_HILITES */
#define INIT_THRESH /*empty*/
#endif
#define INIT_BLSTAT(name, fmtstr, anytyp, wid, fld) \
{ name, fmtstr, 0L, FALSE, FALSE, 0, anytyp, \
{ (genericptr_t) 0 }, (char *) 0, \
wid, -1, fld INIT_THRESH }
#define INIT_BLSTATP(name, fmtstr, anytyp, wid, maxfld, fld) \
{ name, fmtstr, 0L, FALSE, TRUE, 0, anytyp, \
{ (genericptr_t) 0 }, (char *) 0, \
wid, maxfld, fld INIT_THRESH }
/* If entries are added to this, botl.h will require updating too.
'max' value of BL_EXP gets special handling since the percentage
involved isn't a direct 100*current/maximum calculation. */
static struct istat_s initblstats[MAXBLSTATS] = {
INIT_BLSTAT("title", "%s", ANY_STR, MAXVALWIDTH, BL_TITLE),
INIT_BLSTAT("strength", " St:%s", ANY_INT, 10, BL_STR),
INIT_BLSTAT("dexterity", " Dx:%s", ANY_INT, 10, BL_DX),
INIT_BLSTAT("constitution", " Co:%s", ANY_INT, 10, BL_CO),
INIT_BLSTAT("intelligence", " In:%s", ANY_INT, 10, BL_IN),
INIT_BLSTAT("wisdom", " Wi:%s", ANY_INT, 10, BL_WI),
INIT_BLSTAT("charisma", " Ch:%s", ANY_INT, 10, BL_CH),
INIT_BLSTAT("alignment", " %s", ANY_STR, 40, BL_ALIGN),
INIT_BLSTAT("score", " S:%s", ANY_LONG, 20, BL_SCORE),
INIT_BLSTAT("carrying-capacity", " %s", ANY_INT, 20, BL_CAP),
INIT_BLSTAT("gold", " %s", ANY_LONG, 30, BL_GOLD),
INIT_BLSTATP("power", " Pw:%s", ANY_INT, 10, BL_ENEMAX, BL_ENE),
INIT_BLSTAT("power-max", "(%s)", ANY_INT, 10, BL_ENEMAX),
INIT_BLSTATP("experience-level", " Xp:%s", ANY_INT, 10, BL_EXP, BL_XP),
INIT_BLSTAT("armor-class", " AC:%s", ANY_INT, 10, BL_AC),
INIT_BLSTAT("HD", " HD:%s", ANY_INT, 10, BL_HD),
INIT_BLSTAT("time", " T:%s", ANY_LONG, 20, BL_TIME),
/* hunger used to be 'ANY_UINT'; see note below in bot_via_windowport() */
INIT_BLSTAT("hunger", " %s", ANY_INT, 40, BL_HUNGER),
INIT_BLSTATP("hitpoints", " HP:%s", ANY_INT, 10, BL_HPMAX, BL_HP),
INIT_BLSTAT("hitpoints-max", "(%s)", ANY_INT, 10, BL_HPMAX),
INIT_BLSTAT("dungeon-level", "%s", ANY_STR, MAXVALWIDTH, BL_LEVELDESC),
INIT_BLSTATP("experience", "/%s", ANY_LONG, 20, BL_EXP, BL_EXP),
INIT_BLSTAT("condition", "%s", ANY_MASK32, 0, BL_CONDITION)
};
#undef INIT_BLSTATP
#undef INIT_BLSTAT
#undef INIT_THRESH
#ifdef STATUS_HILITES
#endif
/* we don't put this next declaration in #ifdef STATUS_HILITES.
* In the absence of STATUS_HILITES, each array
* element will be 0 however, and quite meaningless,
* but we need to pass the first array element as
* the final argument of status_update, with or
* without STATUS_HILITES.
*/
static void
bot_via_windowport()
{
char buf[BUFSZ];
const char *titl;
register char *nb;
int i, idx, cap;
long money;
if (!g.blinit)
panic("bot before init.");
/* toggle from previous iteration */
idx = 1 - g.now_or_before_idx; /* 0 -> 1, 1 -> 0 */
g.now_or_before_idx = idx;
/* clear the "value set" indicators */
(void) memset((genericptr_t) g.valset, 0, MAXBLSTATS * sizeof (boolean));
/*
* Note: min(x,9999) - we enforce the same maximum on hp, maxhp,
* pw, maxpw, and gold as basic status formatting so that the two
* modes of status display don't produce different information.
*/
/*
* Player name and title.
*/
Strcpy(nb = buf, g.plname);
nb[0] = highc(nb[0]);
titl = !Upolyd ? rank() : mons[u.umonnum].mname;
i = (int) (strlen(buf) + sizeof " the " + strlen(titl) - sizeof "");
/* if "Name the Rank/monster" is too long, we truncate the name
but always keep at least 10 characters of it; when hitpintbar is
enabled, anything beyond 30 (long monster name) will be truncated */
if (i > 30) {
i = 30 - (int) (sizeof " the " + strlen(titl) - sizeof "");
nb[max(i, 10)] = '\0';
}
Strcpy(nb = eos(nb), " the ");
Strcpy(nb = eos(nb), titl);
if (Upolyd) { /* when poly'd, capitalize monster name */
for (i = 0; nb[i]; i++)
if (i == 0 || nb[i - 1] == ' ')
nb[i] = highc(nb[i]);
}
Sprintf(g.blstats[idx][BL_TITLE].val, "%-30s", buf);
g.valset[BL_TITLE] = TRUE; /* indicate val already set */
/* Strength */
g.blstats[idx][BL_STR].a.a_int = ACURR(A_STR);
Strcpy(g.blstats[idx][BL_STR].val, get_strength_str());
g.valset[BL_STR] = TRUE; /* indicate val already set */
/* Dexterity, constitution, intelligence, wisdom, charisma. */
g.blstats[idx][BL_DX].a.a_int = ACURR(A_DEX);
g.blstats[idx][BL_CO].a.a_int = ACURR(A_CON);
g.blstats[idx][BL_IN].a.a_int = ACURR(A_INT);
g.blstats[idx][BL_WI].a.a_int = ACURR(A_WIS);
g.blstats[idx][BL_CH].a.a_int = ACURR(A_CHA);
/* Alignment */
Strcpy(g.blstats[idx][BL_ALIGN].val, (u.ualign.type == A_CHAOTIC)
? "Chaotic"
: (u.ualign.type == A_NEUTRAL)
? "Neutral"
: "Lawful");
/* Score */
g.blstats[idx][BL_SCORE].a.a_long =
#ifdef SCORE_ON_BOTL
flags.showscore ? botl_score() :
#endif
0L;
/* Hit points */
i = Upolyd ? u.mh : u.uhp;
if (i < 0)
i = 0;
g.blstats[idx][BL_HP].a.a_int = min(i, 9999);
i = Upolyd ? u.mhmax : u.uhpmax;
g.blstats[idx][BL_HPMAX].a.a_int = min(i, 9999);
/* Dungeon level. */
(void) describe_level(g.blstats[idx][BL_LEVELDESC].val);
g.valset[BL_LEVELDESC] = TRUE; /* indicate val already set */
/* Gold */
if ((money = money_cnt(g.invent)) < 0L)
money = 0L; /* ought to issue impossible() and then discard gold */
g.blstats[idx][BL_GOLD].a.a_long = min(money, 999999L);
/*
* The tty port needs to display the current symbol for gold
* as a field header, so to accommodate that we pass gold with
* that already included. If a window port needs to use the text
* gold amount without the leading "$:" the port will have to
* skip past ':' to the value pointer it was passed in status_update()
* for the BL_GOLD case.
*
* Another quirk of BL_GOLD is that the field display may have
* changed if a new symbol set was loaded, or we entered or left
* the rogue level.
*
* The currency prefix is encoded as ten character \GXXXXNNNN
* sequence.
*/
Sprintf(g.blstats[idx][BL_GOLD].val, "%s:%ld",
(iflags.in_dumplog || iflags.invis_goldsym) ? "$"
: encglyph(objnum_to_glyph(GOLD_PIECE)),
g.blstats[idx][BL_GOLD].a.a_long);
g.valset[BL_GOLD] = TRUE; /* indicate val already set */
/* Power (magical energy) */
g.blstats[idx][BL_ENE].a.a_int = min(u.uen, 9999);
g.blstats[idx][BL_ENEMAX].a.a_int = min(u.uenmax, 9999);
/* Armor class */
g.blstats[idx][BL_AC].a.a_int = u.uac;
/* Monster level (if Upolyd) */
g.blstats[idx][BL_HD].a.a_int = Upolyd ? (int) mons[u.umonnum].mlevel : 0;
/* Experience */
g.blstats[idx][BL_XP].a.a_int = u.ulevel;
g.blstats[idx][BL_EXP].a.a_long = u.uexp;
/* Time (moves) */
g.blstats[idx][BL_TIME].a.a_long = g.moves;
/* Hunger */
/* note: u.uhs is unsigned, and 3.6.1's STATUS_HILITE defined
BL_HUNGER to be ANY_UINT, but that was the only non-int/non-long
numeric field so it's far simpler to treat it as plain int and
not need ANY_UINT handling at all */
g.blstats[idx][BL_HUNGER].a.a_int = (int) u.uhs;
Strcpy(g.blstats[idx][BL_HUNGER].val,
(u.uhs != NOT_HUNGRY) ? hu_stat[u.uhs] : "");
g.valset[BL_HUNGER] = TRUE;
/* Carrying capacity */
cap = near_capacity();
g.blstats[idx][BL_CAP].a.a_int = cap;
Strcpy(g.blstats[idx][BL_CAP].val,
(cap > UNENCUMBERED) ? enc_stat[cap] : "");
g.valset[BL_CAP] = TRUE;
/* Conditions */
g.blstats[idx][BL_CONDITION].a.a_ulong = 0L;
if (Stoned)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_STONE;
if (Slimed)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_SLIME;
if (Strangled)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_STRNGL;
if (Sick && (u.usick_type & SICK_VOMITABLE) != 0)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_FOODPOIS;
if (Sick && (u.usick_type & SICK_NONVOMITABLE) != 0)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_TERMILL;
/*
* basic formatting puts hunger status and encumbrance here
*/
if (Blind)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_BLIND;
if (Deaf)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_DEAF;
if (Stunned)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_STUN;
if (Confusion)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_CONF;
if (Hallucination)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_HALLU;
/* levitation and flying are mututally exclusive */
if (Levitation)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_LEV;
if (Flying)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_FLY;
if (u.usteed)
g.blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_RIDE;
evaluate_and_notify_windowport(g.valset, idx);
}
/* update just the status lines' 'time' field */
static void
stat_update_time()
{
int idx = g.now_or_before_idx; /* no 0/1 toggle */
int fld = BL_TIME;
/* Time (moves) */
g.blstats[idx][fld].a.a_long = g.moves;
g.valset[fld] = FALSE;
eval_notify_windowport_field(fld, g.valset, idx);
if ((windowprocs.wincap2 & WC2_FLUSH_STATUS) != 0L)
status_update(BL_FLUSH, (genericptr_t) 0, 0, 0,
NO_COLOR, (unsigned long *) 0);
return;
}
static boolean
eval_notify_windowport_field(fld, valsetlist, idx)
int fld, idx;
boolean *valsetlist;
{
static int oldrndencode = 0;
static nhsym oldgoldsym = 0;
int pc, chg, color = NO_COLOR;
unsigned anytype;
boolean updated = FALSE, reset;
struct istat_s *curr, *prev;
enum statusfields fldmax;
/*
* Now pass the changed values to window port.
*/
anytype = g.blstats[idx][fld].anytype;
curr = &g.blstats[idx][fld];
prev = &g.blstats[1 - idx][fld];
color = NO_COLOR;
chg = g.update_all ? 0 : compare_blstats(prev, curr);
/*
* TODO:
* Dynamically update 'percent_matters' as rules are added or
* removed to track whether any of them are precentage rules.
* Then there'll be no need to assume that non-Null 'thresholds'
* means that percentages need to be kept up to date.
* [Affects exp_percent_changing() too.]
*/
if (((chg || g.update_all || fld == BL_XP)
&& curr->percent_matters && curr->thresholds)
/* when 'hitpointbar' is On, percent matters even if HP
hasn't changed and has no percentage rules (in case HPmax
has changed when HP hasn't, where we ordinarily wouldn't
update HP so would miss an update of the hitpoint bar) */
|| (fld == BL_HP && iflags.wc2_hitpointbar)) {
fldmax = curr->idxmax;
pc = (fldmax == BL_EXP) ? exp_percentage()
: (fldmax >= 0) ? percentage(curr, &g.blstats[idx][fldmax])
: 0; /* bullet proofing; can't get here */
if (pc != prev->percent_value)
chg = 1;
curr->percent_value = pc;
} else {
pc = 0;
}
/* Temporary? hack: moveloop()'s prolog for a new game sets
* g.context.rndencode after the status window has been init'd,
* so $:0 has already been encoded and cached by the window
* port. Without this hack, gold's \G sequence won't be
* recognized and ends up being displayed as-is for 'g.update_all'.
*
* Also, even if g.context.rndencode hasn't changed and the
* gold amount itself hasn't changed, the glyph portion of the
* encoding may have changed if a new symset was put into effect.
*
* \GXXXXNNNN:25
* XXXX = the g.context.rndencode portion
* NNNN = the glyph portion
* 25 = the gold amount
*
* Setting 'chg = 2' is enough to render the field properly, but
* not to honor an initial highlight, so force 'g.update_all = TRUE'.
*/
if (fld == BL_GOLD
&& (g.context.rndencode != oldrndencode
|| g.showsyms[COIN_CLASS + SYM_OFF_O] != oldgoldsym)) {
g.update_all = TRUE; /* chg = 2; */
oldrndencode = g.context.rndencode;
oldgoldsym = g.showsyms[COIN_CLASS + SYM_OFF_O];
}
reset = FALSE;
#ifdef STATUS_HILITES
if (!g.update_all && !chg && curr->time) {
reset = hilite_reset_needed(prev, g.bl_hilite_moves);
if (reset)
curr->time = prev->time = 0L;
}
#endif
if (g.update_all || chg || reset) {
if (!valsetlist[fld])
(void) anything_to_s(curr->val, &curr->a, anytype);
if (anytype != ANY_MASK32) {
#ifdef STATUS_HILITES
if (chg || *curr->val) {
/* if Xp percentage changed, we set 'chg' to 1 above;
reset that if the Xp value hasn't actually changed
or possibly went down rather than up (level loss) */
if (chg == 1 && fld == BL_XP)
chg = compare_blstats(prev, curr);
curr->hilite_rule = get_hilite(idx, fld,
(genericptr_t) &curr->a,
chg, pc, &color);
prev->hilite_rule = curr->hilite_rule;
if (chg == 2) {
color = NO_COLOR;
chg = 0;
}
}
#endif /* STATUS_HILITES */
status_update(fld, (genericptr_t) curr->val,
chg, pc, color, (unsigned long *) 0);
} else {
/* Color for conditions is done through g.cond_hilites[] */
status_update(fld, (genericptr_t) &curr->a.a_ulong,
chg, pc, color, g.cond_hilites);
}
curr->chg = prev->chg = TRUE;
updated = TRUE;
}
return updated;
}
static void
evaluate_and_notify_windowport(valsetlist, idx)
int idx;
boolean *valsetlist;
{
int i, updated = 0, notpresent = 0;
/*
* Now pass the changed values to window port.
*/
for (i = 0; i < MAXBLSTATS; i++) {
if (((i == BL_SCORE) && !flags.showscore)
|| ((i == BL_EXP) && !flags.showexp)
|| ((i == BL_TIME) && !flags.time)
|| ((i == BL_HD) && !Upolyd)
|| ((i == BL_XP || i == BL_EXP) && Upolyd)) {
notpresent++;
continue;
}
if (eval_notify_windowport_field(i, valsetlist, idx))
updated++;
}
/*
* Notes:
* 1. It is possible to get here, with nothing having been pushed
* to the window port, when none of the info has changed.
*
* 2. Some window ports are also known to optimize by only drawing
* fields that have changed since the previous update.
*
* In both of those situations, we need to force updates to
* all of the fields when g.context.botlx is set. The tty port in
* particular has a problem if that isn't done, since the core sets
* g.context.botlx when a menu or text display obliterates the status
* line.
*
* For those situations, to trigger the full update of every field
* whether changed or not, call status_update() with BL_RESET.
*
* For regular processing and to notify the window port that a
* bot() round has finished and it's time to trigger a flush of
* all buffered changes received thus far but not reflected in
* the display, call status_update() with BL_FLUSH.
*
*/
if (g.context.botlx && (windowprocs.wincap2 & WC2_RESET_STATUS) != 0L)
status_update(BL_RESET, (genericptr_t) 0, 0, 0,
NO_COLOR, (unsigned long *) 0);
else if ((updated || g.context.botlx)
&& (windowprocs.wincap2 & WC2_FLUSH_STATUS) != 0L)
status_update(BL_FLUSH, (genericptr_t) 0, 0, 0,
NO_COLOR, (unsigned long *) 0);
g.context.botl = g.context.botlx = iflags.time_botl = FALSE;
g.update_all = FALSE;
}
void
status_initialize(reassessment)
boolean reassessment; /* TRUE: just recheck fields w/o other initialization */
{
enum statusfields fld;
boolean fldenabl;
int i;
const char *fieldfmt, *fieldname;
if (!reassessment) {
if (g.blinit)
impossible("2nd status_initialize with full init.");
init_blstats();
(*windowprocs.win_status_init)();
g.blinit = TRUE;
} else if (!g.blinit) {
panic("status 'reassess' before init");
}
for (i = 0; i < MAXBLSTATS; ++i) {
fld = initblstats[i].fld;
fldenabl = (fld == BL_SCORE) ? flags.showscore
: (fld == BL_TIME) ? flags.time
: (fld == BL_EXP) ? (boolean) (flags.showexp && !Upolyd)
: (fld == BL_XP) ? (boolean) !Upolyd
: (fld == BL_HD) ? (boolean) Upolyd
: TRUE;
fieldname = initblstats[i].fldname;
fieldfmt = (fld == BL_TITLE && iflags.wc2_hitpointbar) ? "%-30.30s"
: initblstats[i].fldfmt;
status_enablefield(fld, fieldname, fieldfmt, fldenabl);
}
g.update_all = TRUE;
g.context.botlx = TRUE;
}
void
status_finish()
{
int i;
/* call the window port cleanup routine first */
if (windowprocs.win_status_finish)
(*windowprocs.win_status_finish)();
/* free memory that we alloc'd now */
for (i = 0; i < MAXBLSTATS; ++i) {
if (g.blstats[0][i].val)
free((genericptr_t) g.blstats[0][i].val), g.blstats[0][i].val = 0;
if (g.blstats[1][i].val)
free((genericptr_t) g.blstats[1][i].val), g.blstats[1][i].val = 0;
#ifdef STATUS_HILITES
/* pointer to an entry in thresholds list; Null it out since
that list is about to go away */
g.blstats[0][i].hilite_rule = g.blstats[1][i].hilite_rule = 0;
if (g.blstats[0][i].thresholds) {
struct hilite_s *temp, *next;
for (temp = g.blstats[0][i].thresholds; temp; temp = next) {
next = temp->next;
free((genericptr_t) temp);
}
g.blstats[0][i].thresholds = g.blstats[1][i].thresholds = 0;
}
#endif /* STATUS_HILITES */
}
}
static void
init_blstats()
{
static boolean initalready = FALSE;
int i, j;
if (initalready) {
impossible("init_blstats called more than once.");
return;
}
for (i = 0; i <= 1; ++i) {
for (j = 0; j < MAXBLSTATS; ++j) {
#ifdef STATUS_HILITES
struct hilite_s *keep_hilite_chain = g.blstats[i][j].thresholds;
#endif
g.blstats[i][j] = initblstats[j];
g.blstats[i][j].a = cg.zeroany;
if (g.blstats[i][j].valwidth) {
g.blstats[i][j].val = (char *) alloc(g.blstats[i][j].valwidth);
g.blstats[i][j].val[0] = '\0';
} else
g.blstats[i][j].val = (char *) 0;
#ifdef STATUS_HILITES
g.blstats[i][j].thresholds = keep_hilite_chain;
#endif
}
}
initalready = TRUE;
}
/*
* This compares the previous stat with the current stat,
* and returns one of the following results based on that:
*
* if prev_value < new_value (stat went up, increased)
* return 1
*
* if prev_value > new_value (stat went down, decreased)
* return -1
*
* if prev_value == new_value (stat stayed the same)
* return 0
*
* Special cases:
* - for bitmasks, 0 = stayed the same, 1 = changed
* - for strings, 0 = stayed the same, 1 = changed
*
*/
static int
compare_blstats(bl1, bl2)
struct istat_s *bl1, *bl2;
{
int anytype, result = 0;
if (!bl1 || !bl2) {
panic("compare_blstat: bad istat pointer %s, %s",
fmt_ptr((genericptr_t) bl1), fmt_ptr((genericptr_t) bl2));
}
anytype = bl1->anytype;
if ((!bl1->a.a_void || !bl2->a.a_void)
&& (anytype == ANY_IPTR || anytype == ANY_UPTR || anytype == ANY_LPTR
|| anytype == ANY_ULPTR)) {
panic("compare_blstat: invalid pointer %s, %s",
fmt_ptr((genericptr_t) bl1->a.a_void),
fmt_ptr((genericptr_t) bl2->a.a_void));
}
switch (anytype) {
case ANY_INT:
result = (bl1->a.a_int < bl2->a.a_int)
? 1
: (bl1->a.a_int > bl2->a.a_int) ? -1 : 0;
break;
case ANY_IPTR:
result = (*bl1->a.a_iptr < *bl2->a.a_iptr)
? 1
: (*bl1->a.a_iptr > *bl2->a.a_iptr) ? -1 : 0;
break;
case ANY_LONG:
result = (bl1->a.a_long < bl2->a.a_long)
? 1
: (bl1->a.a_long > bl2->a.a_long) ? -1 : 0;
break;
case ANY_LPTR:
result = (*bl1->a.a_lptr < *bl2->a.a_lptr)
? 1
: (*bl1->a.a_lptr > *bl2->a.a_lptr) ? -1 : 0;
break;
case ANY_UINT:
result = (bl1->a.a_uint < bl2->a.a_uint)
? 1
: (bl1->a.a_uint > bl2->a.a_uint) ? -1 : 0;
break;
case ANY_UPTR:
result = (*bl1->a.a_uptr < *bl2->a.a_uptr)
? 1
: (*bl1->a.a_uptr > *bl2->a.a_uptr) ? -1 : 0;
break;
case ANY_ULONG:
result = (bl1->a.a_ulong < bl2->a.a_ulong)
? 1
: (bl1->a.a_ulong > bl2->a.a_ulong) ? -1 : 0;
break;
case ANY_ULPTR:
result = (*bl1->a.a_ulptr < *bl2->a.a_ulptr)
? 1
: (*bl1->a.a_ulptr > *bl2->a.a_ulptr) ? -1 : 0;
break;
case ANY_STR:
result = sgn(strcmp(bl1->val, bl2->val));
break;
case ANY_MASK32:
result = (bl1->a.a_ulong != bl2->a.a_ulong);
break;
default:
result = 1;
}
return result;
}
static char *
anything_to_s(buf, a, anytype)
char *buf;
anything *a;
int anytype;
{
if (!buf)
return (char *) 0;
switch (anytype) {
case ANY_ULONG:
Sprintf(buf, "%lu", a->a_ulong);
break;
case ANY_MASK32:
Sprintf(buf, "%lx", a->a_ulong);
break;
case ANY_LONG:
Sprintf(buf, "%ld", a->a_long);
break;
case ANY_INT:
Sprintf(buf, "%d", a->a_int);
break;
case ANY_UINT:
Sprintf(buf, "%u", a->a_uint);
break;
case ANY_IPTR:
Sprintf(buf, "%d", *a->a_iptr);
break;
case ANY_LPTR:
Sprintf(buf, "%ld", *a->a_lptr);
break;
case ANY_ULPTR:
Sprintf(buf, "%lu", *a->a_ulptr);
break;
case ANY_UPTR:
Sprintf(buf, "%u", *a->a_uptr);
break;
case ANY_STR: /* do nothing */
;
break;
default:
buf[0] = '\0';
}
return buf;
}
#ifdef STATUS_HILITES
static void
s_to_anything(a, buf, anytype)
anything *a;
char *buf;
int anytype;
{
if (!buf || !a)
return;
switch (anytype) {
case ANY_LONG:
a->a_long = atol(buf);
break;
case ANY_INT:
a->a_int = atoi(buf);
break;
case ANY_UINT:
a->a_uint = (unsigned) atoi(buf);
break;
case ANY_ULONG:
a->a_ulong = (unsigned long) atol(buf);
break;
case ANY_IPTR:
if (a->a_iptr)
*a->a_iptr = atoi(buf);
break;
case ANY_UPTR:
if (a->a_uptr)
*a->a_uptr = (unsigned) atoi(buf);
break;
case ANY_LPTR:
if (a->a_lptr)
*a->a_lptr = atol(buf);
break;
case ANY_ULPTR:
if (a->a_ulptr)
*a->a_ulptr = (unsigned long) atol(buf);
break;
case ANY_MASK32:
a->a_ulong = (unsigned long) atol(buf);
break;
default:
a->a_void = 0;
break;
}
return;
}
#endif /* STATUS_HILITES */
static int
percentage(bl, maxbl)
struct istat_s *bl, *maxbl;
{
int result = 0;
int anytype;
int ival;
long lval;
unsigned uval;
unsigned long ulval;
if (!bl || !maxbl) {
impossible("percentage: bad istat pointer %s, %s",
fmt_ptr((genericptr_t) bl), fmt_ptr((genericptr_t) maxbl));
return 0;
}
ival = 0, lval = 0L, uval = 0U, ulval = 0UL;
anytype = bl->anytype;
if (maxbl->a.a_void) {
switch (anytype) {
case ANY_INT:
ival = bl->a.a_int;
result = ((100 * ival) / maxbl->a.a_int);
break;
case ANY_LONG:
lval = bl->a.a_long;
result = (int) ((100L * lval) / maxbl->a.a_long);
break;
case ANY_UINT:
uval = bl->a.a_uint;
result = (int) ((100U * uval) / maxbl->a.a_uint);
break;
case ANY_ULONG:
ulval = bl->a.a_ulong;
result = (int) ((100UL * ulval) / maxbl->a.a_ulong);
break;
case ANY_IPTR:
ival = *bl->a.a_iptr;
result = ((100 * ival) / (*maxbl->a.a_iptr));
break;
case ANY_LPTR:
lval = *bl->a.a_lptr;
result = (int) ((100L * lval) / (*maxbl->a.a_lptr));
break;
case ANY_UPTR:
uval = *bl->a.a_uptr;
result = (int) ((100U * uval) / (*maxbl->a.a_uptr));
break;
case ANY_ULPTR:
ulval = *bl->a.a_ulptr;
result = (int) ((100UL * ulval) / (*maxbl->a.a_ulptr));
break;
}
}
/* don't let truncation from integer division produce a zero result
from a non-zero input; note: if we ever change to something like
((((1000 * val) / max) + 5) / 10) for a rounded result, we'll
also need to check for and convert false 100 to 99 */
if (result == 0 && (ival != 0 || lval != 0L || uval != 0U || ulval != 0UL))
result = 1;
return result;
}
/* percentage for both xp (level) and exp (points) is the percentage for
(curr_exp - this_level_start) in (next_level_start - this_level_start) */
static int
exp_percentage()
{
int res = 0;
if (u.ulevel < 30) {
long exp_val, nxt_exp_val, curlvlstart;
curlvlstart = newuexp(u.ulevel - 1);
exp_val = u.uexp - curlvlstart;
nxt_exp_val = newuexp(u.ulevel) - curlvlstart;
if (exp_val == nxt_exp_val - 1L) {
/*
* Full 100% is unattainable since hero gains a level
* and the threshold for next level increases, but treat
* (next_level_start - 1 point) as a special case. It's a
* key value after being level drained so is something that
* some players would like to be able to highlight distinctly.
*/
res = 100;
} else {
struct istat_s curval, maxval;
curval.anytype = maxval.anytype = ANY_LONG;
curval.a = maxval.a = cg.zeroany;
curval.a.a_long = exp_val;
maxval.a.a_long = nxt_exp_val;
/* maximum delta between levels is 10000000; calculation of
100 * (10000000 - N) / 10000000 fits within 32-bit long */
res = percentage(&curval, &maxval);
}
}
return res;
}
/* experience points have changed but experience level hasn't; decide whether
botl update is needed for a different percentage highlight rule for Xp */
boolean
exp_percent_changing()
{
int pc, color_dummy;
anything a;
struct hilite_s *rule;
struct istat_s *curr;
/* if status update is already requested, skip this processing */
if (!g.context.botl) {
/*
* Status update is warranted iff percent integer changes and the new
* percentage results in a different highlighting rule being selected.
*/
curr = &g.blstats[g.now_or_before_idx][BL_XP];
/* TODO: [see eval_notify_windowport_field() about percent_matters
and the check against 'thresholds'] */
if (curr->percent_matters && curr->thresholds
&& (pc = exp_percentage()) != curr->percent_value) {
a = cg.zeroany;
a.a_int = (int) u.ulevel;
rule = get_hilite(g.now_or_before_idx, BL_XP,
(genericptr_t) &a, 0, pc, &color_dummy);
if (rule != curr->hilite_rule)
return TRUE; /* caller should set 'g.context.botl' to True */
}
}
return FALSE;
}
/* callback so that interface can get capacity index rather than trying
to reconstruct that from the encumbrance string or asking the general
core what the value is */
int
stat_cap_indx()
{
int cap;
#ifdef STATUS_HILITES
cap = g.blstats[g.now_or_before_idx][BL_CAP].a.a_int;
#else
cap = near_capacity();
#endif
return cap;
}
/* callback so that interface can get hunger index rather than trying to
reconstruct that from the hunger string or dipping into core internals */
int
stat_hunger_indx()
{
int uhs;
#ifdef STATUS_HILITES
uhs = g.blstats[g.now_or_before_idx][BL_HUNGER].a.a_int;
#else
uhs = (int) u.uhs;
#endif
return uhs;
}
/* used by X11 for "tty status" even when STATUS_HILITES is disabled */
const char *
bl_idx_to_fldname(idx)
int idx;
{
if (idx >= 0 && idx < MAXBLSTATS)
return initblstats[idx].fldname;
return (const char *) 0;
}
#ifdef STATUS_HILITES
/****************************************************************************/
/* Core status hiliting support */
/****************************************************************************/
static struct fieldid_t {
const char *fieldname;
enum statusfields fldid;
} fieldids_alias[] = {
{ "characteristics", BL_CHARACTERISTICS },
{ "encumbrance", BL_CAP },
{ "experience-points", BL_EXP },
{ "dx", BL_DX },
{ "co", BL_CO },
{ "con", BL_CO },
{ "points", BL_SCORE },
{ "cap", BL_CAP },
{ "pw", BL_ENE },
{ "pw-max", BL_ENEMAX },
{ "xl", BL_XP },
{ "xplvl", BL_XP },
{ "ac", BL_AC },
{ "hit-dice", BL_HD },
{ "turns", BL_TIME },
{ "hp", BL_HP },
{ "hp-max", BL_HPMAX },
{ "dgn", BL_LEVELDESC },
{ "xp", BL_EXP },
{ "exp", BL_EXP },
{ "flags", BL_CONDITION },
{0, BL_FLUSH }
};
/* format arguments */
static const char threshold_value[] = "hilite_status threshold ",
is_out_of_range[] = " is out of range";
/* field name to bottom line index */
static enum statusfields
fldname_to_bl_indx(name)
const char *name;
{
int i, nmatches = 0, fld = 0;
if (name && *name) {
/* check matches to canonical names */
for (i = 0; i < SIZE(initblstats); i++)
if (fuzzymatch(initblstats[i].fldname, name, " -_", TRUE)) {
fld = initblstats[i].fld;
nmatches++;
}
if (!nmatches) {
/* check aliases */
for (i = 0; fieldids_alias[i].fieldname; i++)
if (fuzzymatch(fieldids_alias[i].fieldname, name,
" -_", TRUE)) {
fld = fieldids_alias[i].fldid;
nmatches++;
}
}
if (!nmatches) {
/* check partial matches to canonical names */
int len = (int) strlen(name);
for (i = 0; i < SIZE(initblstats); i++)
if (!strncmpi(name, initblstats[i].fldname, len)) {
fld = initblstats[i].fld;
nmatches++;
}
}
}
return (nmatches == 1) ? fld : BL_FLUSH;
}
static boolean
hilite_reset_needed(bl_p, augmented_time)
struct istat_s *bl_p;
long augmented_time; /* no longer augmented; it once encoded fractional
* amounts for multiple moves within same turn */
{
/*
* This 'multi' handling may need some tuning...
*/
if (g.multi)
return FALSE;
if (!Is_Temp_Hilite(bl_p->hilite_rule))
return FALSE;
if (bl_p->time == 0 || bl_p->time >= augmented_time)
return FALSE;
return TRUE;
}
/* called from moveloop(); sets context.botl if temp hilites have timed out */
void
status_eval_next_unhilite()
{
int i;
struct istat_s *curr;
long next_unhilite, this_unhilite;
g.bl_hilite_moves = g.moves; /* simpllfied; used to try to encode fractional
* amounts for multiple moves within same turn */
/* figure out whether an unhilight needs to be performed now */
next_unhilite = 0L;
for (i = 0; i < MAXBLSTATS; ++i) {
curr = &g.blstats[0][i]; /* g.blstats[0][*].time == g.blstats[1][*].time */
if (curr->chg) {
struct istat_s *prev = &g.blstats[1][i];
if (Is_Temp_Hilite(curr->hilite_rule))
curr->time = prev->time = (g.bl_hilite_moves
+ iflags.hilite_delta);
else
curr->time = prev->time = 0L;
curr->chg = prev->chg = FALSE;
g.context.botl = TRUE;
}
if (g.context.botl)
continue; /* just process other g.blstats[][].time and .chg */
this_unhilite = curr->time;
if (this_unhilite > 0L
&& (next_unhilite == 0L || this_unhilite < next_unhilite)
&& hilite_reset_needed(curr, this_unhilite + 1L)) {
next_unhilite = this_unhilite;
if (next_unhilite < g.bl_hilite_moves)
g.context.botl = TRUE;
}
}
}
/* called by options handling when 'statushilites' value is changed */
void
reset_status_hilites()
{
if (iflags.hilite_delta) {
int i;
for (i = 0; i < MAXBLSTATS; ++i)
g.blstats[0][i].time = g.blstats[1][i].time = 0L;
g.update_all = TRUE;
}
g.context.botlx = TRUE;
}
/* test whether the text from a title rule matches the string for
title-while-polymorphed in the 'textmatch' menu */
static boolean
noneoftheabove(hl_text)
const char *hl_text;
{
if (fuzzymatch(hl_text, "none of the above", "\" -_", TRUE)
|| fuzzymatch(hl_text, "(polymorphed)", "\"()", TRUE)
|| fuzzymatch(hl_text, "none of the above (polymorphed)",
"\" -_()", TRUE))
return TRUE;
return FALSE;
}
/*
* get_hilite
*
* Returns, based on the value and the direction it is moving,
* the highlight rule that applies to the specified field.
*
* Provide get_hilite() with the following to work with:
* actual value vp
* useful for BL_TH_VAL_ABSOLUTE
* indicator of down, up, or the same (-1, 1, 0) chg
* useful for BL_TH_UPDOWN or change detection
* percentage (current value percentage of max value) pc
* useful for BL_TH_VAL_PERCENTAGE
*
* Get back:
* pointer to rule that applies; Null if no rule does.
*/
static struct hilite_s *
get_hilite(idx, fldidx, vp, chg, pc, colorptr)
int idx, fldidx, chg, pc;
genericptr_t vp;
int *colorptr;
{
struct hilite_s *hl, *rule = 0;
anything *value = (anything *) vp;
char *txtstr;
if (fldidx < 0 || fldidx >= MAXBLSTATS)
return (struct hilite_s *) 0;
if (has_hilite(fldidx)) {
int dt;
/* there are hilites set here */
int max_pc = -1, min_pc = 101;
/* LARGEST_INT isn't INT_MAX; it fits within 16 bits, but that
value is big enough to handle all 'int' status fields */
int max_ival = -LARGEST_INT, min_ival = LARGEST_INT;
/* LONG_MAX comes from <limits.h> which might not be available for
ancient configurations; we don't need LONG_MIN */
long max_lval = -LONG_MAX, min_lval = LONG_MAX;
boolean exactmatch = FALSE, updown = FALSE, changed = FALSE,
perc_or_abs = FALSE;
/* min_/max_ are used to track best fit */
for (hl = g.blstats[0][fldidx].thresholds; hl; hl = hl->next) {
dt = initblstats[fldidx].anytype; /* only needed for 'absolute' */
/* if we've already matched a temporary highlight, it takes
precedence over all persistent ones; we still process
updown rules to get the last one which qualifies */
if ((updown || changed) && hl->behavior != BL_TH_UPDOWN)
continue;
/* among persistent highlights, if a 'percentage' or 'absolute'
rule has been matched, it takes precedence over 'always' */
if (perc_or_abs && hl->behavior == BL_TH_ALWAYS_HILITE)
continue;
switch (hl->behavior) {
case BL_TH_VAL_PERCENTAGE: /* percent values are always ANY_INT */
if (hl->rel == EQ_VALUE && pc == hl->value.a_int) {
rule = hl;
min_pc = max_pc = hl->value.a_int;
exactmatch = perc_or_abs = TRUE;
} else if (exactmatch) {
; /* already found best fit, skip lt,ge,&c */
} else if (hl->rel == LT_VALUE
&& (pc < hl->value.a_int)
&& (hl->value.a_int <= min_pc)) {
rule = hl;
min_pc = hl->value.a_int;
perc_or_abs = TRUE;
} else if (hl->rel == LE_VALUE
&& (pc <= hl->value.a_int)
&& (hl->value.a_int <= min_pc)) {
rule = hl;
min_pc = hl->value.a_int;
perc_or_abs = TRUE;
} else if (hl->rel == GT_VALUE
&& (pc > hl->value.a_int)
&& (hl->value.a_int >= max_pc)) {
rule = hl;
max_pc = hl->value.a_int;
perc_or_abs = TRUE;
} else if (hl->rel == GE_VALUE
&& (pc >= hl->value.a_int)
&& (hl->value.a_int >= max_pc)) {
rule = hl;
max_pc = hl->value.a_int;
perc_or_abs = TRUE;
}
break;
case BL_TH_UPDOWN: /* uses 'chg' (set by caller), not 'dt' */
/* specific 'up' or 'down' takes precedence over general
'changed' regardless of their order in the rule set */
if (chg < 0 && hl->rel == LT_VALUE) {
rule = hl;
updown = TRUE;
} else if (chg > 0 && hl->rel == GT_VALUE) {
rule = hl;
updown = TRUE;
} else if (chg != 0 && hl->rel == EQ_VALUE && !updown) {
rule = hl;
changed = TRUE;
}
break;
case BL_TH_VAL_ABSOLUTE: /* either ANY_INT or ANY_LONG */
/*
* The int and long variations here are identical aside from
* union field and min_/max_ variable names. If you change
* one, be sure to make a corresponding change in the other.
*/
if (dt == ANY_INT) {
if (hl->rel == EQ_VALUE
&& hl->value.a_int == value->a_int) {
rule = hl;
min_ival = max_ival = hl->value.a_int;
exactmatch = perc_or_abs = TRUE;
} else if (exactmatch) {
; /* already found best fit, skip lt,ge,&c */
} else if (hl->rel == LT_VALUE
&& (value->a_int < hl->value.a_int)
&& (hl->value.a_int <= min_ival)) {
rule = hl;
min_ival = hl->value.a_int;
perc_or_abs = TRUE;
} else if (hl->rel == LE_VALUE
&& (value->a_int <= hl->value.a_int)
&& (hl->value.a_int <= min_ival)) {
rule = hl;
min_ival = hl->value.a_int;
perc_or_abs = TRUE;
} else if (hl->rel == GT_VALUE
&& (value->a_int > hl->value.a_int)
&& (hl->value.a_int >= max_ival)) {
rule = hl;
max_ival = hl->value.a_int;
perc_or_abs = TRUE;
} else if (hl->rel == GE_VALUE
&& (value->a_int >= hl->value.a_int)
&& (hl->value.a_int >= max_ival)) {
rule = hl;
max_ival = hl->value.a_int;
perc_or_abs = TRUE;
}
} else { /* ANY_LONG */
if (hl->rel == EQ_VALUE
&& hl->value.a_long == value->a_long) {
rule = hl;
min_lval = max_lval = hl->value.a_long;
exactmatch = perc_or_abs = TRUE;
} else if (exactmatch) {
; /* already found best fit, skip lt,ge,&c */
} else if (hl->rel == LT_VALUE
&& (value->a_long < hl->value.a_long)
&& (hl->value.a_long <= min_lval)) {
rule = hl;
min_lval = hl->value.a_long;
perc_or_abs = TRUE;
} else if (hl->rel == LE_VALUE
&& (value->a_long <= hl->value.a_long)
&& (hl->value.a_long <= min_lval)) {
rule = hl;
min_lval = hl->value.a_long;
perc_or_abs = TRUE;
} else if (hl->rel == GT_VALUE
&& (value->a_long > hl->value.a_long)
&& (hl->value.a_long >= max_lval)) {
rule = hl;
max_lval = hl->value.a_long;
perc_or_abs = TRUE;
} else if (hl->rel == GE_VALUE
&& (value->a_long >= hl->value.a_long)
&& (hl->value.a_long >= max_lval)) {
rule = hl;
max_lval = hl->value.a_long;
perc_or_abs = TRUE;
}
}
break;
case BL_TH_TEXTMATCH: /* ANY_STR */
txtstr = g.blstats[idx][fldidx].val;
if (fldidx == BL_TITLE)
/* "<name> the <rank-title>", skip past "<name> the " */
txtstr += (strlen(g.plname) + sizeof " the " - sizeof "");
if (hl->rel == TXT_VALUE && hl->textmatch[0]) {
if (fuzzymatch(hl->textmatch, txtstr, "\" -_", TRUE)) {
rule = hl;
exactmatch = TRUE;
} else if (exactmatch) {
; /* already found best fit, skip "noneoftheabove" */
} else if (fldidx == BL_TITLE
&& Upolyd && noneoftheabove(hl->textmatch)) {
rule = hl;
}
}
break;
case BL_TH_ALWAYS_HILITE:
rule = hl;
break;
case BL_TH_NONE:
break;
default:
break;
}
}
}
*colorptr = rule ? rule->coloridx : NO_COLOR;
return rule;
}
static void
split_clridx(idx, coloridx, attrib)
int idx;
int *coloridx, *attrib;
{
if (coloridx)
*coloridx = idx & 0x00FF;
if (attrib)
*attrib = (idx >> 8) & 0x00FF;
}
/*
* This is the parser for the hilite options.
*
* parse_status_hl1() separates each hilite entry into
* a set of field threshold/action component strings,
* then calls parse_status_hl2() to parse further
* and configure the hilite.
*/
boolean
parse_status_hl1(op, from_configfile)
char *op;
boolean from_configfile;
{
#define MAX_THRESH 21
char hsbuf[MAX_THRESH][QBUFSZ];
boolean rslt, badopt = FALSE;
int i, fldnum, ccount = 0;
char c;
fldnum = 0;
for (i = 0; i < MAX_THRESH; ++i) {
hsbuf[i][0] = '\0';
}
while (*op && fldnum < MAX_THRESH && ccount < (QBUFSZ - 2)) {
c = lowc(*op);
if (c == ' ') {
if (fldnum >= 1) {
if (fldnum == 1 && strcmpi(hsbuf[0], "title") == 0) {
/* spaces are allowed in title */
hsbuf[fldnum][ccount++] = c;
hsbuf[fldnum][ccount] = '\0';
op++;
continue;
}
rslt = parse_status_hl2(hsbuf, from_configfile);
if (!rslt) {
badopt = TRUE;
break;
}
}
for (i = 0; i < MAX_THRESH; ++i) {
hsbuf[i][0] = '\0';
}
fldnum = 0;
ccount = 0;
} else if (c == '/') {
fldnum++;
ccount = 0;
} else {
hsbuf[fldnum][ccount++] = c;
hsbuf[fldnum][ccount] = '\0';
}
op++;
}
if (fldnum >= 1 && !badopt) {
rslt = parse_status_hl2(hsbuf, from_configfile);
if (!rslt)
badopt = TRUE;
}
if (badopt)
return FALSE;
return TRUE;
}
/* is str in the format of "[<>]?=?[-+]?[0-9]+%?" regex */
static boolean
is_ltgt_percentnumber(str)
const char *str;
{
const char *s = str;
if (*s == '<' || *s == '>')
s++;
if (*s == '=')
s++;
if (*s == '-' || *s == '+')
s++;
if (!digit(*s))
return FALSE;
while (digit(*s))
s++;
if (*s == '%')
s++;
return (*s == '\0');
}
/* does str only contain "<>=-+0-9%" chars */
static boolean
has_ltgt_percentnumber(str)
const char *str;
{
const char *s = str;
while (*s) {
if (!index("<>=-+0123456789%", *s))
return FALSE;
s++;
}
return TRUE;
}
/* splitsubfields(): splits str in place into '+' or '&' separated strings.
* returns number of strings, or -1 if more than maxsf or MAX_SUBFIELDS
*/
#define MAX_SUBFIELDS 16
static int
splitsubfields(str, sfarr, maxsf)
char *str;
char ***sfarr;
int maxsf;
{
static char *subfields[MAX_SUBFIELDS];
char *st = (char *) 0;
int sf = 0;
if (!str)
return 0;
for (sf = 0; sf < MAX_SUBFIELDS; ++sf)
subfields[sf] = (char *) 0;
maxsf = (maxsf == 0) ? MAX_SUBFIELDS : min(maxsf, MAX_SUBFIELDS);
if (index(str, '+') || index(str, '&')) {
char *c = str;
sf = 0;
st = c;
while (*c && sf < maxsf) {
if (*c == '&' || *c == '+') {
*c = '\0';
subfields[sf] = st;
st = c+1;
sf++;
}
c++;
}
if (sf >= maxsf - 1)
return -1;
if (!*c && c != st)
subfields[sf++] = st;
} else {
sf = 1;
subfields[0] = str;
}
*sfarr = subfields;
return sf;
}
#undef MAX_SUBFIELDS
static boolean
is_fld_arrayvalues(str, arr, arrmin, arrmax, retidx)
const char *str;
const char *const *arr;
int arrmin, arrmax;
int *retidx;
{
int i;
for (i = arrmin; i < arrmax; i++)
if (!strcmpi(str, arr[i])) {
*retidx = i;
return TRUE;
}
return FALSE;
}
static int
query_arrayvalue(querystr, arr, arrmin, arrmax)
const char *querystr;
const char *const *arr;
int arrmin, arrmax;
{
int i, res, ret = arrmin - 1;
winid tmpwin;
anything any;
menu_item *picks = (menu_item *) 0;
int adj = (arrmin > 0) ? 1 : arrmax;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
for (i = arrmin; i < arrmax; i++) {
any = cg.zeroany;
any.a_int = i + adj;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
arr[i], MENU_UNSELECTED);
}
end_menu(tmpwin, querystr);
res = select_menu(tmpwin, PICK_ONE, &picks);
destroy_nhwindow(tmpwin);
if (res > 0) {
ret = picks->item.a_int - adj;
free((genericptr_t) picks);
}
return ret;
}
static void
status_hilite_add_threshold(fld, hilite)
int fld;
struct hilite_s *hilite;
{
struct hilite_s *new_hilite;
if (!hilite)
return;
/* alloc and initialize a new hilite_s struct */
new_hilite = (struct hilite_s *) alloc(sizeof (struct hilite_s));
*new_hilite = *hilite; /* copy struct */
new_hilite->set = TRUE;
new_hilite->fld = fld;
new_hilite->next = g.blstats[0][fld].thresholds;
g.blstats[0][fld].thresholds = new_hilite;
/* sort_hilites(fld) */
/* current and prev must both point at the same hilites */
g.blstats[1][fld].thresholds = g.blstats[0][fld].thresholds;
}
static boolean
parse_status_hl2(s, from_configfile)
char (*s)[QBUFSZ];
boolean from_configfile;
{
char *tmp, *how;
int sidx = 0, i = -1, dt = -1;
int coloridx = -1, successes = 0;
int disp_attrib = 0;
boolean percent, changed, numeric, down, up,
gt, lt, ge, le, eq, txtval, always;
const char *txt;
enum statusfields fld = BL_FLUSH;
struct hilite_s hilite;
char tmpbuf[BUFSZ];
static const char *aligntxt[] = { "chaotic", "neutral", "lawful" };
/* hu_stat[] from eat.c has trailing spaces which foul up comparisons */
static const char *hutxt[] = { "Satiated", "", "Hungry", "Weak",
"Fainting", "Fainted", "Starved" };
/* Examples:
3.6.1:
OPTION=hilite_status: hitpoints/<10%/red
OPTION=hilite_status: hitpoints/<10%/red/<5%/purple/1/red+blink+inverse
OPTION=hilite_status: experience/down/red/up/green
OPTION=hilite_status: cap/strained/yellow/overtaxed/orange
OPTION=hilite_status: title/always/blue
OPTION=hilite_status: title/blue
*/
/* field name to statusfield */
fld = fldname_to_bl_indx(s[sidx]);
if (fld == BL_CHARACTERISTICS) {
boolean res = FALSE;
/* recursively set each of strength, dexterity, constitution, &c */
for (fld = BL_STR; fld <= BL_CH; fld++) {
Strcpy(s[sidx], initblstats[fld].fldname);
res = parse_status_hl2(s, from_configfile);
if (!res)
return FALSE;
}
return TRUE;
}
if (fld == BL_FLUSH) {
config_error_add("Unknown status field '%s'", s[sidx]);
return FALSE;
}
if (fld == BL_CONDITION)
return parse_condition(s, sidx);
++sidx;
while (s[sidx]) {
char buf[BUFSZ], **subfields;
int sf = 0; /* subfield count */
int kidx;
txt = (const char *)0;
percent = numeric = always = FALSE;
down = up = changed = FALSE;
gt = ge = eq = le = lt = txtval = FALSE;
/* threshold value */
if (!s[sidx][0])
return TRUE;
memset((genericptr_t) &hilite, 0, sizeof (struct hilite_s));
hilite.set = FALSE; /* mark it "unset" */
hilite.fld = fld;
if (*s[sidx + 1] == '\0' || !strcmpi(s[sidx], "always")) {
/* "field/always/color" OR "field/color" */
always = TRUE;
if (*s[sidx + 1] == '\0')
sidx--;
} else if (!strcmpi(s[sidx], "up") || !strcmpi(s[sidx], "down")) {
if (initblstats[fld].anytype == ANY_STR)
/* ordered string comparison is supported but LT/GT for
the string fields (title, dungeon-level, alignment)
is pointless; treat 'up' or 'down' for string fields
as 'changed' rather than rejecting them outright */
;
else if (!strcmpi(s[sidx], "down"))
down = TRUE;
else
up = TRUE;
changed = TRUE;
} else if (fld == BL_CAP
&& is_fld_arrayvalues(s[sidx], enc_stat,
SLT_ENCUMBER, OVERLOADED + 1,
&kidx)) {
txt = enc_stat[kidx];
txtval = TRUE;
} else if (fld == BL_ALIGN
&& is_fld_arrayvalues(s[sidx], aligntxt, 0, 3, &kidx)) {
txt = aligntxt[kidx];
txtval = TRUE;
} else if (fld == BL_HUNGER
&& is_fld_arrayvalues(s[sidx], hutxt,
SATIATED, STARVED + 1, &kidx)) {
txt = hu_stat[kidx]; /* store hu_stat[] val, not hutxt[] */
txtval = TRUE;
} else if (!strcmpi(s[sidx], "changed")) {
changed = TRUE;
} else if (is_ltgt_percentnumber(s[sidx])) {
const char *op;
tmp = s[sidx]; /* is_ltgt_() guarantees [<>]?=?[-+]?[0-9]+%? */
if (strchr(tmp, '%'))
percent = TRUE;
if (*tmp == '<') {
if (tmp[1] == '=')
le = TRUE;
else
lt = TRUE;
} else if (*tmp == '>') {
if (tmp[1] == '=')
ge = TRUE;
else
gt = TRUE;
}
/* '%', '<', '>' have served their purpose, '=' is either
part of '<' or '>' or optional for '=N', unary '+' is
just decorative, so get rid of them, leaving -?[0-9]+ */
tmp = stripchars(tmpbuf, "%<>=+", tmp);
numeric = TRUE;
dt = percent ? ANY_INT : initblstats[fld].anytype;
(void) s_to_anything(&hilite.value, tmp, dt);
op = gt ? ">" : ge ? ">=" : lt ? "<" : le ? "<=" : "=";
if (dt == ANY_INT
/* AC is the only field where negative values make sense but
accept >-1 for other fields; reject <0 for non-AC */
&& (hilite.value.a_int
< ((fld == BL_AC) ? -128 : gt ? -1 : lt ? 1 : 0)
/* percentages have another more comprehensive check below */
|| hilite.value.a_int > (percent ? (lt ? 101 : 100)
: LARGEST_INT))) {
config_error_add("%s'%s%d%s'%s", threshold_value,
op, hilite.value.a_int, percent ? "%" : "",
is_out_of_range);
return FALSE;
} else if (dt == ANY_LONG
&& (hilite.value.a_long < (gt ? -1L : lt ? 1L : 0L))) {
config_error_add("%s'%s%ld'%s", threshold_value,
op, hilite.value.a_long, is_out_of_range);
return FALSE;
}
} else if (initblstats[fld].anytype == ANY_STR) {
txt = s[sidx];
txtval = TRUE;
} else {
config_error_add(has_ltgt_percentnumber(s[sidx])
? "Wrong format '%s', expected a threshold number or percent"
: "Unknown behavior '%s'",
s[sidx]);
return FALSE;
}
/* relationships {LT_VALUE, LE_VALUE, EQ_VALUE, GE_VALUE, GT_VALUE} */
if (gt || up)
hilite.rel = GT_VALUE;
else if (lt || down)
hilite.rel = LT_VALUE;
else if (ge)
hilite.rel = GE_VALUE;
else if (le)
hilite.rel = LE_VALUE;
else if (eq || percent || numeric || changed)
hilite.rel = EQ_VALUE;
else if (txtval)
hilite.rel = TXT_VALUE;
else
hilite.rel = LT_VALUE;
if (initblstats[fld].anytype == ANY_STR && (percent || numeric)) {
config_error_add("Field '%s' does not support numeric values",
initblstats[fld].fldname);
return FALSE;
}
if (percent) {
if (initblstats[fld].idxmax < 0) {
config_error_add("Cannot use percent with '%s'",
initblstats[fld].fldname);
return FALSE;
} else if ((hilite.value.a_int < -1)
|| (hilite.value.a_int == -1
&& hilite.value.a_int != GT_VALUE)
|| (hilite.value.a_int == 0
&& hilite.rel == LT_VALUE)
|| (hilite.value.a_int == 100
&& hilite.rel == GT_VALUE)
|| (hilite.value.a_int == 101
&& hilite.value.a_int != LT_VALUE)
|| (hilite.value.a_int > 101)) {
config_error_add(
"hilite_status: invalid percentage value '%s%d%%'",
(hilite.rel == LT_VALUE) ? "<"
: (hilite.rel == LE_VALUE) ? "<="
: (hilite.rel == GT_VALUE) ? ">"
: (hilite.rel == GE_VALUE) ? ">="
: "=",
hilite.value.a_int);
return FALSE;
}
}
/* actions */
sidx++;
how = s[sidx];
if (!how) {
if (!successes)
return FALSE;
}
coloridx = -1;
Strcpy(buf, how);
sf = splitsubfields(buf, &subfields, 0);
if (sf < 1)
return FALSE;
disp_attrib = HL_UNDEF;
for (i = 0; i < sf; ++i) {
int a = match_str2attr(subfields[i], FALSE);
if (a == ATR_DIM)
disp_attrib |= HL_DIM;
else if (a == ATR_BLINK)
disp_attrib |= HL_BLINK;
else if (a == ATR_ULINE)
disp_attrib |= HL_ULINE;
else if (a == ATR_INVERSE)
disp_attrib |= HL_INVERSE;
else if (a == ATR_BOLD)
disp_attrib |= HL_BOLD;
else if (a == ATR_NONE)
disp_attrib = HL_NONE;
else {
int c = match_str2clr(subfields[i]);
if (c >= CLR_MAX || coloridx != -1)
return FALSE;
coloridx = c;
}
}
if (coloridx == -1)
coloridx = NO_COLOR;
/* Assign the values */
hilite.coloridx = coloridx | (disp_attrib << 8);
if (always)
hilite.behavior = BL_TH_ALWAYS_HILITE;
else if (percent)
hilite.behavior = BL_TH_VAL_PERCENTAGE;
else if (changed)
hilite.behavior = BL_TH_UPDOWN;
else if (numeric)
hilite.behavior = BL_TH_VAL_ABSOLUTE;
else if (txtval)
hilite.behavior = BL_TH_TEXTMATCH;
else if (hilite.value.a_void)
hilite.behavior = BL_TH_VAL_ABSOLUTE;
else
hilite.behavior = BL_TH_NONE;
hilite.anytype = dt;
if (hilite.behavior == BL_TH_TEXTMATCH && txt) {
(void) strncpy(hilite.textmatch, txt, sizeof hilite.textmatch);
hilite.textmatch[sizeof hilite.textmatch - 1] = '\0';
(void) trimspaces(hilite.textmatch);
}
status_hilite_add_threshold(fld, &hilite);
successes++;
sidx++;
}
return TRUE;
}
#endif /* STATUS_HILITES */
const struct condmap valid_conditions[] = {
{ "stone", BL_MASK_STONE },
{ "slime", BL_MASK_SLIME },
{ "strngl", BL_MASK_STRNGL },
{ "foodPois", BL_MASK_FOODPOIS },
{ "termIll", BL_MASK_TERMILL },
{ "blind", BL_MASK_BLIND },
{ "deaf", BL_MASK_DEAF },
{ "stun", BL_MASK_STUN },
{ "conf", BL_MASK_CONF },
{ "hallu", BL_MASK_HALLU },
{ "lev", BL_MASK_LEV },
{ "fly", BL_MASK_FLY },
{ "ride", BL_MASK_RIDE },
};
#ifdef STATUS_HILITES
const struct condmap condition_aliases[] = {
{ "strangled", BL_MASK_STRNGL },
{ "all", BL_MASK_STONE | BL_MASK_SLIME | BL_MASK_STRNGL
| BL_MASK_FOODPOIS | BL_MASK_TERMILL
| BL_MASK_BLIND | BL_MASK_DEAF | BL_MASK_STUN
| BL_MASK_CONF | BL_MASK_HALLU
| BL_MASK_LEV | BL_MASK_FLY | BL_MASK_RIDE },
{ "major_troubles", BL_MASK_STONE | BL_MASK_SLIME | BL_MASK_STRNGL
| BL_MASK_FOODPOIS | BL_MASK_TERMILL },
{ "minor_troubles", BL_MASK_BLIND | BL_MASK_DEAF | BL_MASK_STUN
| BL_MASK_CONF | BL_MASK_HALLU },
{ "movement", BL_MASK_LEV | BL_MASK_FLY | BL_MASK_RIDE }
};
unsigned long
query_conditions()
{
int i,res;
unsigned long ret = 0UL;
winid tmpwin;
anything any;
menu_item *picks = (menu_item *) 0;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
for (i = 0; i < SIZE(valid_conditions); i++) {
any = cg.zeroany;
any.a_ulong = valid_conditions[i].bitmask;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
valid_conditions[i].id, MENU_UNSELECTED);
}
end_menu(tmpwin, "Choose status conditions");
res = select_menu(tmpwin, PICK_ANY, &picks);
destroy_nhwindow(tmpwin);
if (res > 0) {
for (i = 0; i < res; i++)
ret |= picks[i].item.a_ulong;
free((genericptr_t) picks);
}
return ret;
}
static char *
conditionbitmask2str(ul)
unsigned long ul;
{
static char buf[BUFSZ];
int i;
boolean first = TRUE;
const char *alias = (char *) 0;
buf[0] = '\0';
if (!ul)
return buf;
for (i = 1; i < SIZE(condition_aliases); i++)
if (condition_aliases[i].bitmask == ul)
alias = condition_aliases[i].id;
for (i = 0; i < SIZE(valid_conditions); i++)
if ((valid_conditions[i].bitmask & ul) != 0UL) {
Sprintf(eos(buf), "%s%s", (first) ? "" : "+",
valid_conditions[i].id);
first = FALSE;
}
if (!first && alias)
Sprintf(buf, "%s", alias);
return buf;
}
static unsigned long
match_str2conditionbitmask(str)
const char *str;
{
int i, nmatches = 0;
unsigned long mask = 0UL;
if (str && *str) {
/* check matches to canonical names */
for (i = 0; i < SIZE(valid_conditions); i++)
if (fuzzymatch(valid_conditions[i].id, str, " -_", TRUE)) {
mask |= valid_conditions[i].bitmask;
nmatches++;
}
if (!nmatches) {
/* check aliases */
for (i = 0; i < SIZE(condition_aliases); i++)
if (fuzzymatch(condition_aliases[i].id, str, " -_", TRUE)) {
mask |= condition_aliases[i].bitmask;
nmatches++;
}
}
if (!nmatches) {
/* check partial matches to aliases */
int len = (int) strlen(str);
for (i = 0; i < SIZE(condition_aliases); i++)
if (!strncmpi(str, condition_aliases[i].id, len)) {
mask |= condition_aliases[i].bitmask;
nmatches++;
}
}
}
return mask;
}
static unsigned long
str2conditionbitmask(str)
char *str;
{
unsigned long conditions_bitmask = 0UL;
char **subfields;
int i, sf;
sf = splitsubfields(str, &subfields, SIZE(valid_conditions));
if (sf < 1)
return 0UL;
for (i = 0; i < sf; ++i) {
unsigned long bm = match_str2conditionbitmask(subfields[i]);
if (!bm) {
config_error_add("Unknown condition '%s'", subfields[i]);
return 0UL;
}
conditions_bitmask |= bm;
}
return conditions_bitmask;
}
static boolean
parse_condition(s, sidx)
char (*s)[QBUFSZ];
int sidx;
{
int i;
int coloridx = NO_COLOR;
char *tmp, *how;
unsigned long conditions_bitmask = 0UL;
boolean success = FALSE;
if (!s)
return FALSE;
/*3.6.1:
OPTION=hilite_status: condition/stone+slime+foodPois/red&inverse */
/*
* TODO?
* It would be simpler to treat each condition (also hunger state
* and encumbrance level) as if it were a separate field. That
* way they could have either or both 'changed' temporary rule and
* 'always' persistent rule and wouldn't need convoluted access to
* the intended color and attributes.
*/
sidx++;
while(s[sidx]) {
int sf = 0; /* subfield count */
char buf[BUFSZ], **subfields;
tmp = s[sidx];
if (!*tmp) {
if (!success)
config_error_add("Missing condition(s)");
return success;
}
Strcpy(buf, tmp);
conditions_bitmask = str2conditionbitmask(buf);
if (!conditions_bitmask)
return FALSE;
/*
* We have the conditions_bitmask with bits set for
* each ailment we want in a particular color and/or
* attribute, but we need to assign it to an array of
* bitmasks indexed by the color chosen
* (0 to (CLR_MAX - 1))
* and/or attributes chosen
* (HL_ATTCLR_DIM to (BL_ATTCLR_MAX - 1))
* We still have to parse the colors and attributes out.
*/
/* actions */
sidx++;
how = s[sidx];
if (!how || !*how) {
config_error_add("Missing color+attribute");
return FALSE;
}
Strcpy(buf, how);
sf = splitsubfields(buf, &subfields, 0);
/*
* conditions_bitmask now has bits set representing
* the conditions that player wants represented, but
* now we parse out *how* they will be represented.
*
* Only 1 colour is allowed, but potentially multiple
* attributes are allowed.
*
* We have the following additional array offsets to
* use for storing the attributes beyond the end of
* the color indexes, all of which are less than CLR_MAX.
* HL_ATTCLR_DIM = CLR_MAX
* HL_ATTCLR_BLINK = CLR_MAX + 1
* HL_ATTCLR_ULINE = CLR_MAX + 2
* HL_ATTCLR_INVERSE = CLR_MAX + 3
* HL_ATTCLR_BOLD = CLR_MAX + 4
* HL_ATTCLR_MAX = CLR_MAX + 5 (this is past array boundary)
*
*/
for (i = 0; i < sf; ++i) {
int a = match_str2attr(subfields[i], FALSE);
if (a == ATR_DIM)
g.cond_hilites[HL_ATTCLR_DIM] |= conditions_bitmask;
else if (a == ATR_BLINK)
g.cond_hilites[HL_ATTCLR_BLINK] |= conditions_bitmask;
else if (a == ATR_ULINE)
g.cond_hilites[HL_ATTCLR_ULINE] |= conditions_bitmask;
else if (a == ATR_INVERSE)
g.cond_hilites[HL_ATTCLR_INVERSE] |= conditions_bitmask;
else if (a == ATR_BOLD)
g.cond_hilites[HL_ATTCLR_BOLD] |= conditions_bitmask;
else if (a == ATR_NONE) {
g.cond_hilites[HL_ATTCLR_DIM] &= ~conditions_bitmask;
g.cond_hilites[HL_ATTCLR_BLINK] &= ~conditions_bitmask;
g.cond_hilites[HL_ATTCLR_ULINE] &= ~conditions_bitmask;
g.cond_hilites[HL_ATTCLR_INVERSE] &= ~conditions_bitmask;
g.cond_hilites[HL_ATTCLR_BOLD] &= ~conditions_bitmask;
} else {
int k = match_str2clr(subfields[i]);
if (k >= CLR_MAX)
return FALSE;
coloridx = k;
}
}
/* set the bits in the appropriate member of the
condition array according to color chosen as index */
g.cond_hilites[coloridx] |= conditions_bitmask;
success = TRUE;
sidx++;
}
return TRUE;
}
void
clear_status_hilites()
{
int i;
for (i = 0; i < MAXBLSTATS; ++i) {
struct hilite_s *temp, *next;
for (temp = g.blstats[0][i].thresholds; temp; temp = next) {
next = temp->next;
free(temp);
}
g.blstats[0][i].thresholds = g.blstats[1][i].thresholds = 0;
/* pointer into thresholds list, now stale */
g.blstats[0][i].hilite_rule = g.blstats[1][i].hilite_rule = 0;
}
}
static char *
hlattr2attrname(attrib, buf, bufsz)
int attrib, bufsz;
char *buf;
{
if (attrib && buf) {
char attbuf[BUFSZ];
int k, first = 0;
attbuf[0] = '\0';
if (attrib == HL_NONE) {
Strcpy(buf, "normal");
return buf;
}
if (attrib & HL_BOLD)
Strcat(attbuf, first++ ? "+bold" : "bold");
if (attrib & HL_INVERSE)
Strcat(attbuf, first++ ? "+inverse" : "inverse");
if (attrib & HL_ULINE)
Strcat(attbuf, first++ ? "+underline" : "underline");
if (attrib & HL_BLINK)
Strcat(attbuf, first++ ? "+blink" : "blink");
if (attrib & HL_DIM)
Strcat(attbuf, first++ ? "+dim" : "dim");
k = strlen(attbuf);
if (k < (bufsz - 1))
Strcpy(buf, attbuf);
return buf;
}
return (char *) 0;
}
struct _status_hilite_line_str {
int id;
int fld;
struct hilite_s *hl;
unsigned long mask;
char str[BUFSZ];
struct _status_hilite_line_str *next;
};
static struct _status_hilite_line_str *status_hilite_str = 0;
static int status_hilite_str_id = 0;
static void
status_hilite_linestr_add(fld, hl, mask, str)
int fld;
struct hilite_s *hl;
unsigned long mask;
const char *str;
{
struct _status_hilite_line_str *tmp, *nxt;
tmp = (struct _status_hilite_line_str *) alloc(sizeof *tmp);
(void) memset(tmp, 0, sizeof *tmp);
tmp->next = (struct _status_hilite_line_str *) 0;
tmp->id = ++status_hilite_str_id;
tmp->fld = fld;
tmp->hl = hl;
tmp->mask = mask;
if (fld == BL_TITLE)
Strcpy(tmp->str, str);
else
(void) stripchars(tmp->str, " ", str);
if ((nxt = status_hilite_str) != 0) {
while (nxt->next)
nxt = nxt->next;
nxt->next = tmp;
} else {
status_hilite_str = tmp;
}
}
static void
status_hilite_linestr_done()
{
struct _status_hilite_line_str *nxt, *tmp = status_hilite_str;
while (tmp) {
nxt = tmp->next;
free(tmp);
tmp = nxt;
}
status_hilite_str = (struct _status_hilite_line_str *) 0;
status_hilite_str_id = 0;
}
static int
status_hilite_linestr_countfield(fld)
int fld;
{
struct _status_hilite_line_str *tmp;
boolean countall = (fld == BL_FLUSH);
int count = 0;
for (tmp = status_hilite_str; tmp; tmp = tmp->next) {
if (countall || tmp->fld == fld)
count++;
}
return count;
}
/* used by options handling, doset(options.c) */
int
count_status_hilites(VOID_ARGS)
{
int count;
status_hilite_linestr_gather();
count = status_hilite_linestr_countfield(BL_FLUSH);
status_hilite_linestr_done();
return count;
}
static void
status_hilite_linestr_gather_conditions()
{
int i;
struct _cond_map {
unsigned long bm;
unsigned long clratr;
} cond_maps[SIZE(valid_conditions)];
(void) memset(cond_maps, 0,
SIZE(valid_conditions) * sizeof (struct _cond_map));
for (i = 0; i < SIZE(valid_conditions); i++) {
int clr = NO_COLOR;
int atr = HL_NONE;
int j;
for (j = 0; j < CLR_MAX; j++)
if (g.cond_hilites[j] & valid_conditions[i].bitmask) {
clr = j;
break;
}
if (g.cond_hilites[HL_ATTCLR_DIM] & valid_conditions[i].bitmask)
atr |= HL_DIM;
if (g.cond_hilites[HL_ATTCLR_BOLD] & valid_conditions[i].bitmask)
atr |= HL_BOLD;
if (g.cond_hilites[HL_ATTCLR_BLINK] & valid_conditions[i].bitmask)
atr |= HL_BLINK;
if (g.cond_hilites[HL_ATTCLR_ULINE] & valid_conditions[i].bitmask)
atr |= HL_ULINE;
if (g.cond_hilites[HL_ATTCLR_INVERSE] & valid_conditions[i].bitmask)
atr |= HL_INVERSE;
if (atr != HL_NONE)
atr &= ~HL_NONE;
if (clr != NO_COLOR || atr != HL_NONE) {
unsigned long ca = clr | (atr << 8);
boolean added_condmap = FALSE;
for (j = 0; j < SIZE(valid_conditions); j++)
if (cond_maps[j].clratr == ca) {
cond_maps[j].bm |= valid_conditions[i].bitmask;
added_condmap = TRUE;
break;
}
if (!added_condmap) {
for (j = 0; j < SIZE(valid_conditions); j++)
if (!cond_maps[j].bm) {
cond_maps[j].bm = valid_conditions[i].bitmask;
cond_maps[j].clratr = ca;
break;
}
}
}
}
for (i = 0; i < SIZE(valid_conditions); i++)
if (cond_maps[i].bm) {
int clr = NO_COLOR, atr = HL_NONE;
split_clridx(cond_maps[i].clratr, &clr, &atr);
if (clr != NO_COLOR || atr != HL_NONE) {
char clrbuf[BUFSZ];
char attrbuf[BUFSZ];
char condbuf[BUFSZ];
char *tmpattr;
(void) strNsubst(strcpy(clrbuf, clr2colorname(clr)),
" ", "-", 0);
tmpattr = hlattr2attrname(atr, attrbuf, BUFSZ);
if (tmpattr)
Sprintf(eos(clrbuf), "&%s", tmpattr);
Sprintf(condbuf, "condition/%s/%s",
conditionbitmask2str(cond_maps[i].bm), clrbuf);
status_hilite_linestr_add(BL_CONDITION, 0,
cond_maps[i].bm, condbuf);
}
}
}
static void
status_hilite_linestr_gather()
{
int i;
struct hilite_s *hl;
status_hilite_linestr_done();
for (i = 0; i < MAXBLSTATS; i++) {
hl = g.blstats[0][i].thresholds;
while (hl) {
status_hilite_linestr_add(i, hl, 0UL, status_hilite2str(hl));
hl = hl->next;
}
}
status_hilite_linestr_gather_conditions();
}
static char *
status_hilite2str(hl)
struct hilite_s *hl;
{
static char buf[BUFSZ];
int clr = 0, attr = 0;
char behavebuf[BUFSZ];
char clrbuf[BUFSZ];
char attrbuf[BUFSZ];
char *tmpattr;
const char *op;
if (!hl)
return (char *) 0;
behavebuf[0] = '\0';
clrbuf[0] = '\0';
op = (hl->rel == LT_VALUE) ? "<"
: (hl->rel == LE_VALUE) ? "<="
: (hl->rel == GT_VALUE) ? ">"
: (hl->rel == GE_VALUE) ? ">="
: (hl->rel == EQ_VALUE) ? "="
: 0;
switch (hl->behavior) {
case BL_TH_VAL_PERCENTAGE:
if (op)
Sprintf(behavebuf, "%s%d%%", op, hl->value.a_int);
else
impossible("hl->behavior=percentage, rel error");
break;
case BL_TH_UPDOWN:
if (hl->rel == LT_VALUE)
Sprintf(behavebuf, "down");
else if (hl->rel == GT_VALUE)
Sprintf(behavebuf, "up");
else if (hl->rel == EQ_VALUE)
Sprintf(behavebuf, "changed");
else
impossible("hl->behavior=updown, rel error");
break;
case BL_TH_VAL_ABSOLUTE:
if (op)
Sprintf(behavebuf, "%s%d", op, hl->value.a_int);
else
impossible("hl->behavior=absolute, rel error");
break;
case BL_TH_TEXTMATCH:
if (hl->rel == TXT_VALUE && hl->textmatch[0])
Sprintf(behavebuf, "%s", hl->textmatch);
else
impossible("hl->behavior=textmatch, rel or textmatch error");
break;
case BL_TH_CONDITION:
if (hl->rel == EQ_VALUE)
Sprintf(behavebuf, "%s", conditionbitmask2str(hl->value.a_ulong));
else
impossible("hl->behavior=condition, rel error");
break;
case BL_TH_ALWAYS_HILITE:
Sprintf(behavebuf, "always");
break;
case BL_TH_NONE:
break;
default:
break;
}
split_clridx(hl->coloridx, &clr, &attr);
(void) strNsubst(strcpy(clrbuf, clr2colorname(clr)), " ", "-", 0);
if (attr != HL_UNDEF) {
if ((tmpattr = hlattr2attrname(attr, attrbuf, BUFSZ)) != 0)
Sprintf(eos(clrbuf), "&%s", tmpattr);
}
Sprintf(buf, "%s/%s/%s", initblstats[hl->fld].fldname, behavebuf, clrbuf);
return buf;
}
static int
status_hilite_menu_choose_field()
{
winid tmpwin;
int i, res, fld = BL_FLUSH;
anything any;
menu_item *picks = (menu_item *) 0;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
for (i = 0; i < MAXBLSTATS; i++) {
#ifndef SCORE_ON_BOTL
if (initblstats[i].fld == BL_SCORE
&& !g.blstats[0][BL_SCORE].thresholds)
continue;
#endif
any = cg.zeroany;
any.a_int = (i + 1);
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
initblstats[i].fldname, MENU_UNSELECTED);
}
end_menu(tmpwin, "Select a hilite field:");
res = select_menu(tmpwin, PICK_ONE, &picks);
destroy_nhwindow(tmpwin);
if (res > 0) {
fld = picks->item.a_int - 1;
free((genericptr_t) picks);
}
return fld;
}
static int
status_hilite_menu_choose_behavior(fld)
int fld;
{
winid tmpwin;
int res = 0, beh = BL_TH_NONE-1;
anything any;
menu_item *picks = (menu_item *) 0;
char buf[BUFSZ];
int at;
int onlybeh = BL_TH_NONE, nopts = 0;
if (fld < 0 || fld >= MAXBLSTATS)
return BL_TH_NONE;
at = initblstats[fld].anytype;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
if (fld != BL_CONDITION) {
any = cg.zeroany;
any.a_int = onlybeh = BL_TH_ALWAYS_HILITE;
Sprintf(buf, "Always highlight %s", initblstats[fld].fldname);
add_menu(tmpwin, NO_GLYPH, &any, 'a', 0, ATR_NONE,
buf, MENU_UNSELECTED);
nopts++;
}
if (fld == BL_CONDITION) {
any = cg.zeroany;
any.a_int = onlybeh = BL_TH_CONDITION;
add_menu(tmpwin, NO_GLYPH, &any, 'b', 0, ATR_NONE,
"Bitmask of conditions", MENU_UNSELECTED);
nopts++;
}
if (fld != BL_CONDITION) {
any = cg.zeroany;
any.a_int = onlybeh = BL_TH_UPDOWN;
Sprintf(buf, "%s value changes", initblstats[fld].fldname);
add_menu(tmpwin, NO_GLYPH, &any, 'c', 0, ATR_NONE,
buf, MENU_UNSELECTED);
nopts++;
}
if (fld != BL_CAP && fld != BL_HUNGER
&& (at == ANY_INT || at == ANY_LONG)) {
any = cg.zeroany;
any.a_int = onlybeh = BL_TH_VAL_ABSOLUTE;
add_menu(tmpwin, NO_GLYPH, &any, 'n', 0, ATR_NONE,
"Number threshold", MENU_UNSELECTED);
nopts++;
}
if (initblstats[fld].idxmax >= 0) {
any = cg.zeroany;
any.a_int = onlybeh = BL_TH_VAL_PERCENTAGE;
add_menu(tmpwin, NO_GLYPH, &any, 'p', 0, ATR_NONE,
"Percentage threshold", MENU_UNSELECTED);
nopts++;
}
if (initblstats[fld].anytype == ANY_STR
|| fld == BL_CAP || fld == BL_HUNGER) {
any = cg.zeroany;
any.a_int = onlybeh = BL_TH_TEXTMATCH;
Sprintf(buf, "%s text match", initblstats[fld].fldname);
add_menu(tmpwin, NO_GLYPH, &any, 't', 0, ATR_NONE,
buf, MENU_UNSELECTED);
nopts++;
}
Sprintf(buf, "Select %s field hilite behavior:", initblstats[fld].fldname);
end_menu(tmpwin, buf);
if (nopts > 1) {
res = select_menu(tmpwin, PICK_ONE, &picks);
if (res == 0) /* none chosen*/
beh = BL_TH_NONE;
else if (res == -1) /* menu cancelled */
beh = (BL_TH_NONE - 1);
} else if (onlybeh != BL_TH_NONE)
beh = onlybeh;
destroy_nhwindow(tmpwin);
if (res > 0) {
beh = picks->item.a_int;
free((genericptr_t) picks);
}
return beh;
}
static int
status_hilite_menu_choose_updownboth(fld, str, ltok, gtok)
int fld;
const char *str;
boolean ltok, gtok;
{
int res, ret = NO_LTEQGT;
winid tmpwin;
char buf[BUFSZ];
anything any;
menu_item *picks = (menu_item *) 0;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
if (ltok) {
if (str)
Sprintf(buf, "%s than %s",
(fld == BL_AC) ? "Better (lower)" : "Less", str);
else
Sprintf(buf, "Value goes down");
any = cg.zeroany;
any.a_int = 10 + LT_VALUE;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
buf, MENU_UNSELECTED);
if (str) {
Sprintf(buf, "%s or %s",
str, (fld == BL_AC) ? "better (lower)" : "less");
any = cg.zeroany;
any.a_int = 10 + LE_VALUE;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
buf, MENU_UNSELECTED);
}
}
if (str)
Sprintf(buf, "Exactly %s", str);
else
Sprintf(buf, "Value changes");
any = cg.zeroany;
any.a_int = 10 + EQ_VALUE;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
buf, MENU_UNSELECTED);
if (gtok) {
if (str) {
Sprintf(buf, "%s or %s",
str, (fld == BL_AC) ? "worse (higher)" : "more");
any = cg.zeroany;
any.a_int = 10 + GE_VALUE;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
buf, MENU_UNSELECTED);
}
if (str)
Sprintf(buf, "%s than %s",
(fld == BL_AC) ? "Worse (higher)" : "More", str);
else
Sprintf(buf, "Value goes up");
any = cg.zeroany;
any.a_int = 10 + GT_VALUE;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
buf, MENU_UNSELECTED);
}
Sprintf(buf, "Select field %s value:", initblstats[fld].fldname);
end_menu(tmpwin, buf);
res = select_menu(tmpwin, PICK_ONE, &picks);
destroy_nhwindow(tmpwin);
if (res > 0) {
ret = picks->item.a_int - 10;
free((genericptr_t) picks);
}
return ret;
}
static boolean
status_hilite_menu_add(origfld)
int origfld;
{
int fld;
int behavior;
int lt_gt_eq;
int clr = NO_COLOR, atr = HL_UNDEF;
struct hilite_s hilite;
unsigned long cond = 0UL;
char colorqry[BUFSZ];
char attrqry[BUFSZ];
choose_field:
fld = origfld;
if (fld == BL_FLUSH) {
fld = status_hilite_menu_choose_field();
/* isn't this redundant given what follows? */
if (fld == BL_FLUSH)
return FALSE;
}
if (fld == BL_FLUSH)
return FALSE;
colorqry[0] = '\0';
attrqry[0] = '\0';
memset((genericptr_t) &hilite, 0, sizeof (struct hilite_s));
hilite.next = (struct hilite_s *) 0;
hilite.set = FALSE; /* mark it "unset" */
hilite.fld = fld;
choose_behavior:
behavior = status_hilite_menu_choose_behavior(fld);
if (behavior == (BL_TH_NONE - 1)) {
return FALSE;
} else if (behavior == BL_TH_NONE) {
if (origfld == BL_FLUSH)
goto choose_field;
return FALSE;
}
hilite.behavior = behavior;
choose_value:
if (behavior == BL_TH_VAL_PERCENTAGE
|| behavior == BL_TH_VAL_ABSOLUTE) {
char inbuf[BUFSZ], buf[BUFSZ];
anything aval;
int val, dt;
boolean gotnum = FALSE, percent = (behavior == BL_TH_VAL_PERCENTAGE);
char *inp, *numstart;
const char *op;
lt_gt_eq = NO_LTEQGT; /* not set up yet */
inbuf[0] = '\0';
Sprintf(buf, "Enter %svalue for %s threshold:",
percent ? "percentage " : "",
initblstats[fld].fldname);
getlin(buf, inbuf);
if (inbuf[0] == '\0' || inbuf[0] == '\033')
goto choose_behavior;
inp = numstart = trimspaces(inbuf);
if (!*inp)
goto choose_behavior;
/* allow user to enter "<50%" or ">50" or just "50"
or <=50% or >=50 or =50 */
if (*inp == '>' || *inp == '<' || *inp == '=') {
lt_gt_eq = (*inp == '>') ? ((inp[1] == '=') ? GE_VALUE : GT_VALUE)
: (*inp == '<') ? ((inp[1] == '=') ? LE_VALUE : LT_VALUE)
: EQ_VALUE;
*inp++ = ' ';
numstart++;
if (lt_gt_eq == GE_VALUE || lt_gt_eq == LE_VALUE) {
*inp++ = ' ';
numstart++;
}
}
if (*inp == '-') {
inp++;
} else if (*inp == '+') {
*inp++ = ' ';
numstart++;
}
while (digit(*inp)) {
inp++;
gotnum = TRUE;
}
if (*inp == '%') {
if (!percent) {
pline("Not expecting a percentage.");
goto choose_behavior;
}
*inp = '\0'; /* strip '%' [this accepts trailing junk!] */
} else if (*inp) {
/* some random characters */
pline("\"%s\" is not a recognized number.", inp);
goto choose_value;
}
if (!gotnum) {
pline("Is that an invisible number?");
goto choose_value;
}
op = (lt_gt_eq == LT_VALUE) ? "<"
: (lt_gt_eq == LE_VALUE) ? "<="
: (lt_gt_eq == GT_VALUE) ? ">"
: (lt_gt_eq == GE_VALUE) ? ">="
: (lt_gt_eq == EQ_VALUE) ? "="
: ""; /* didn't specify lt_gt_eq with number */
aval = cg.zeroany;
dt = percent ? ANY_INT : initblstats[fld].anytype;
(void) s_to_anything(&aval, numstart, dt);
if (percent) {
val = aval.a_int;
if (initblstats[fld].idxmax == -1) {
pline("Field '%s' does not support percentage values.",
initblstats[fld].fldname);
behavior = BL_TH_VAL_ABSOLUTE;
goto choose_value;
}
/* if player only specified a number then lt_gt_eq isn't set
up yet and the >-1 and <101 exceptions can't be honored;
deliberate use of those should be uncommon enough for
that to be palatable; for 0 and 100, choose_updown_both()
will prevent useless operations */
if ((val < 0 && (val != -1 || lt_gt_eq != GT_VALUE))
|| (val == 0 && lt_gt_eq == LT_VALUE)
|| (val == 100 && lt_gt_eq == GT_VALUE)
|| (val > 100 && (val != 101 || lt_gt_eq != LT_VALUE))) {
pline("'%s%d%%' is not a valid percent value.", op, val);
goto choose_value;
}
/* restore suffix for use in color and attribute prompts */
if (!index(numstart, '%'))
Strcat(numstart, "%");
/* reject negative values except for AC and >-1; reject 0 for < */
} else if (dt == ANY_INT
&& (aval.a_int < ((fld == BL_AC) ? -128
: (lt_gt_eq == GT_VALUE) ? -1
: (lt_gt_eq == LT_VALUE) ? 1 : 0))) {
pline("%s'%s%d'%s", threshold_value,
op, aval.a_int, is_out_of_range);
goto choose_value;
} else if (dt == ANY_LONG
&& (aval.a_long < ((lt_gt_eq == GT_VALUE) ? -1L
: (lt_gt_eq == LT_VALUE) ? 1L : 0L))) {
pline("%s'%s%ld'%s", threshold_value,
op, aval.a_long, is_out_of_range);
goto choose_value;
}
if (lt_gt_eq == NO_LTEQGT) {
boolean ltok = ((dt == ANY_INT)
? (aval.a_int > 0 || fld == BL_AC)
: (aval.a_long > 0L)),
gtok = (!percent || aval.a_long < 100);
lt_gt_eq = status_hilite_menu_choose_updownboth(fld, inbuf,
ltok, gtok);
if (lt_gt_eq == NO_LTEQGT)
goto choose_value;
}
Sprintf(colorqry, "Choose a color for when %s is %s%s%s:",
initblstats[fld].fldname,
(lt_gt_eq == LT_VALUE) ? "less than "
: (lt_gt_eq == GT_VALUE) ? "more than "
: "",
numstart,
(lt_gt_eq == LE_VALUE) ? " or less"
: (lt_gt_eq == GE_VALUE) ? " or more"
: "");
Sprintf(attrqry, "Choose attribute for when %s is %s%s%s:",
initblstats[fld].fldname,
(lt_gt_eq == LT_VALUE) ? "less than "
: (lt_gt_eq == GT_VALUE) ? "more than "
: "",
numstart,
(lt_gt_eq == LE_VALUE) ? " or less"
: (lt_gt_eq == GE_VALUE) ? " or more"
: "");
hilite.rel = lt_gt_eq;
hilite.value = aval;
} else if (behavior == BL_TH_UPDOWN) {
if (initblstats[fld].anytype != ANY_STR) {
boolean ltok = (fld != BL_TIME), gtok = TRUE;
lt_gt_eq = status_hilite_menu_choose_updownboth(fld, (char *)0,
ltok, gtok);
if (lt_gt_eq == NO_LTEQGT)
goto choose_behavior;
} else { /* ANY_STR */
/* player picked '<field> value changes' in outer menu;
ordered string comparison is supported but LT/GT for the
string status fields (title, dungeon level, alignment)
is pointless; rather than calling ..._choose_updownboth()
with ltok==False plus gtok=False and having a menu with a
single choice, skip it altogether and just use 'changed' */
lt_gt_eq = EQ_VALUE;
}
Sprintf(colorqry, "Choose a color for when %s %s:",
initblstats[fld].fldname,
(lt_gt_eq == EQ_VALUE) ? "changes"
: (lt_gt_eq == LT_VALUE) ? "decreases"
: "increases");
Sprintf(attrqry, "Choose attribute for when %s %s:",
initblstats[fld].fldname,
(lt_gt_eq == EQ_VALUE) ? "changes"
: (lt_gt_eq == LT_VALUE) ? "decreases"
: "increases");
hilite.rel = lt_gt_eq;
} else if (behavior == BL_TH_CONDITION) {
cond = query_conditions();
if (!cond) {
if (origfld == BL_FLUSH)
goto choose_field;
return FALSE;
}
Sprintf(colorqry, "Choose a color for conditions %s:",
conditionbitmask2str(cond));
Sprintf(attrqry, "Choose attribute for conditions %s:",
conditionbitmask2str(cond));
} else if (behavior == BL_TH_TEXTMATCH) {
char qry_buf[BUFSZ];
Sprintf(qry_buf, "%s %s text value to match:",
(fld == BL_CAP
|| fld == BL_ALIGN
|| fld == BL_HUNGER
|| fld == BL_TITLE) ? "Choose" : "Enter",
initblstats[fld].fldname);
if (fld == BL_CAP) {
int rv = query_arrayvalue(qry_buf,
enc_stat,
SLT_ENCUMBER, OVERLOADED + 1);
if (rv < SLT_ENCUMBER)
goto choose_behavior;
hilite.rel = TXT_VALUE;
Strcpy(hilite.textmatch, enc_stat[rv]);
} else if (fld == BL_ALIGN) {
static const char *aligntxt[] = { "chaotic", "neutral", "lawful" };
int rv = query_arrayvalue(qry_buf,
aligntxt, 0, 2 + 1);
if (rv < 0)
goto choose_behavior;
hilite.rel = TXT_VALUE;
Strcpy(hilite.textmatch, aligntxt[rv]);
} else if (fld == BL_HUNGER) {
static const char *hutxt[] = { "Satiated", (char *) 0, "Hungry",
"Weak", "Fainting", "Fainted",
"Starved" };
int rv = query_arrayvalue(qry_buf,
hutxt,
SATIATED, STARVED + 1);
if (rv < SATIATED)
goto choose_behavior;
hilite.rel = TXT_VALUE;
Strcpy(hilite.textmatch, hutxt[rv]);
} else if (fld == BL_TITLE) {
const char *rolelist[3 * 9 + 1];
char mbuf[MAXVALWIDTH], fbuf[MAXVALWIDTH], obuf[MAXVALWIDTH];
int i, j, rv;
for (i = j = 0; i < 9; i++) {
Sprintf(mbuf, "\"%s\"", g.urole.rank[i].m);
if (g.urole.rank[i].f) {
Sprintf(fbuf, "\"%s\"", g.urole.rank[i].f);
Sprintf(obuf, "%s or %s",
flags.female ? fbuf : mbuf,
flags.female ? mbuf : fbuf);
} else {
fbuf[0] = obuf[0] = '\0';
}
if (flags.female) {
if (*fbuf)
rolelist[j++] = dupstr(fbuf);
rolelist[j++] = dupstr(mbuf);
if (*obuf)
rolelist[j++] = dupstr(obuf);
} else {
rolelist[j++] = dupstr(mbuf);
if (*fbuf)
rolelist[j++] = dupstr(fbuf);
if (*obuf)
rolelist[j++] = dupstr(obuf);
}
}
rolelist[j++] = dupstr("\"none of the above (polymorphed)\"");
rv = query_arrayvalue(qry_buf, rolelist, 0, j);
if (rv >= 0) {
hilite.rel = TXT_VALUE;
Strcpy(hilite.textmatch, rolelist[rv]);
}
for (i = 0; i < j; i++)
free((genericptr_t) rolelist[i]), rolelist[i] = 0;
if (rv < 0)
goto choose_behavior;
} else {
char inbuf[BUFSZ];
inbuf[0] = '\0';
getlin(qry_buf, inbuf);
if (inbuf[0] == '\0' || inbuf[0] == '\033')
goto choose_behavior;
hilite.rel = TXT_VALUE;
if (strlen(inbuf) < sizeof hilite.textmatch)
Strcpy(hilite.textmatch, inbuf);
else
return FALSE;
}
Sprintf(colorqry, "Choose a color for when %s is '%s':",
initblstats[fld].fldname, hilite.textmatch);
Sprintf(attrqry, "Choose attribute for when %s is '%s':",
initblstats[fld].fldname, hilite.textmatch);
} else if (behavior == BL_TH_ALWAYS_HILITE) {
Sprintf(colorqry, "Choose a color to always hilite %s:",
initblstats[fld].fldname);
Sprintf(attrqry, "Choose attribute to always hilite %s:",
initblstats[fld].fldname);
}
choose_color:
clr = query_color(colorqry);
if (clr == -1) {
if (behavior != BL_TH_ALWAYS_HILITE)
goto choose_value;
else
goto choose_behavior;
}
atr = query_attr(attrqry);
if (atr == -1)
goto choose_color;
if (behavior == BL_TH_CONDITION) {
char clrbuf[BUFSZ];
char attrbuf[BUFSZ];
char *tmpattr;
if (atr & HL_DIM)
g.cond_hilites[HL_ATTCLR_DIM] |= cond;
if (atr & HL_BLINK)
g.cond_hilites[HL_ATTCLR_BLINK] |= cond;
if (atr & HL_ULINE)
g.cond_hilites[HL_ATTCLR_ULINE] |= cond;
if (atr & HL_INVERSE)
g.cond_hilites[HL_ATTCLR_INVERSE] |= cond;
if (atr & HL_BOLD)
g.cond_hilites[HL_ATTCLR_BOLD] |= cond;
if (atr == HL_NONE) {
g.cond_hilites[HL_ATTCLR_DIM] &= ~cond;
g.cond_hilites[HL_ATTCLR_BLINK] &= ~cond;
g.cond_hilites[HL_ATTCLR_ULINE] &= ~cond;
g.cond_hilites[HL_ATTCLR_INVERSE] &= ~cond;
g.cond_hilites[HL_ATTCLR_BOLD] &= ~cond;
}
g.cond_hilites[clr] |= cond;
(void) strNsubst(strcpy(clrbuf, clr2colorname(clr)), " ", "-", 0);
tmpattr = hlattr2attrname(atr, attrbuf, BUFSZ);
if (tmpattr)
Sprintf(eos(clrbuf), "&%s", tmpattr);
pline("Added hilite condition/%s/%s",
conditionbitmask2str(cond), clrbuf);
} else {
char *p, *q;
hilite.coloridx = clr | (atr << 8);
hilite.anytype = initblstats[fld].anytype;
if (fld == BL_TITLE && (p = strstri(hilite.textmatch, " or ")) != 0) {
/* split menu choice "male-rank or female-rank" into two distinct
but otherwise identical rules, "male-rank" and "female-rank" */
*p = '\0'; /* chop off " or female-rank" */
/* new rule for male-rank */
status_hilite_add_threshold(fld, &hilite);
pline("Added hilite %s", status_hilite2str(&hilite));
/* transfer female-rank to start of hilite.textmatch buffer */
p += sizeof " or " - sizeof "";
q = hilite.textmatch;
while ((*q++ = *p++) != '\0')
continue;
/* proceed with normal addition of new rule */
}
status_hilite_add_threshold(fld, &hilite);
pline("Added hilite %s", status_hilite2str(&hilite));
}
reset_status_hilites();
return TRUE;
}
boolean
status_hilite_remove(id)
int id;
{
struct _status_hilite_line_str *hlstr = status_hilite_str;
while (hlstr && hlstr->id != id) {
hlstr = hlstr->next;
}
if (!hlstr)
return FALSE;
if (hlstr->fld == BL_CONDITION) {
int i;
for (i = 0; i < CLR_MAX; i++)
g.cond_hilites[i] &= ~hlstr->mask;
g.cond_hilites[HL_ATTCLR_DIM] &= ~hlstr->mask;
g.cond_hilites[HL_ATTCLR_BOLD] &= ~hlstr->mask;
g.cond_hilites[HL_ATTCLR_BLINK] &= ~hlstr->mask;
g.cond_hilites[HL_ATTCLR_ULINE] &= ~hlstr->mask;
g.cond_hilites[HL_ATTCLR_INVERSE] &= ~hlstr->mask;
return TRUE;
} else {
int fld = hlstr->fld;
struct hilite_s *hl, *hlprev = (struct hilite_s *) 0;
for (hl = g.blstats[0][fld].thresholds; hl; hl = hl->next) {
if (hlstr->hl == hl) {
if (hlprev) {
hlprev->next = hl->next;
} else {
g.blstats[0][fld].thresholds = hl->next;
g.blstats[1][fld].thresholds = g.blstats[0][fld].thresholds;
}
if (g.blstats[0][fld].hilite_rule == hl) {
g.blstats[0][fld].hilite_rule
= g.blstats[1][fld].hilite_rule = (struct hilite_s *) 0;
g.blstats[0][fld].time = g.blstats[1][fld].time = 0L;
}
free((genericptr_t) hl);
return TRUE;
}
hlprev = hl;
}
}
return FALSE;
}
boolean
status_hilite_menu_fld(fld)
int fld;
{
winid tmpwin;
int i, res;
menu_item *picks = (menu_item *) 0;
anything any;
int count = status_hilite_linestr_countfield(fld);
struct _status_hilite_line_str *hlstr;
char buf[BUFSZ];
boolean acted = FALSE;
if (!count) {
if (status_hilite_menu_add(fld)) {
status_hilite_linestr_done();
status_hilite_linestr_gather();
count = status_hilite_linestr_countfield(fld);
} else
return FALSE;
}
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
if (count) {
hlstr = status_hilite_str;
while (hlstr) {
if (hlstr->fld == fld) {
any = cg.zeroany;
any.a_int = hlstr->id;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
hlstr->str, MENU_UNSELECTED);
}
hlstr = hlstr->next;
}
} else {
any = cg.zeroany;
Sprintf(buf, "No current hilites for %s", initblstats[fld].fldname);
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, buf, MENU_UNSELECTED);
}
/* separator line */
any = cg.zeroany;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, "", MENU_UNSELECTED);
if (count) {
any = cg.zeroany;
any.a_int = -1;
add_menu(tmpwin, NO_GLYPH, &any, 'X', 0, ATR_NONE,
"Remove selected hilites", MENU_UNSELECTED);
}
#ifndef SCORE_ON_BOTL
if (fld == BL_SCORE) {
/* suppress 'Z - Add a new hilite' for 'score' when SCORE_ON_BOTL
is disabled; we wouldn't be called for 'score' unless it has
hilite rules from the config file, so count must be positive
(hence there's no risk that we're putting up an empty menu) */
;
} else
#endif
{
any = cg.zeroany;
any.a_int = -2;
add_menu(tmpwin, NO_GLYPH, &any, 'Z', 0, ATR_NONE,
"Add a new hilite", MENU_UNSELECTED);
}
Sprintf(buf, "Current %s hilites:", initblstats[fld].fldname);
end_menu(tmpwin, buf);
if ((res = select_menu(tmpwin, PICK_ANY, &picks)) > 0) {
int mode = 0;
for (i = 0; i < res; i++) {
int idx = picks[i].item.a_int;
if (idx == -1) {
/* delete selected hilites */
if (mode)
goto shlmenu_free;
mode = -1;
break;
} else if (idx == -2) {
/* create a new hilite */
if (mode)
goto shlmenu_free;
mode = -2;
break;
}
}
if (mode == -1) {
/* delete selected hilites */
for (i = 0; i < res; i++) {
int idx = picks[i].item.a_int;
if (idx > 0)
(void) status_hilite_remove(idx);
}
reset_status_hilites();
acted = TRUE;
} else if (mode == -2) {
/* create a new hilite */
if (status_hilite_menu_add(fld))
acted = TRUE;
}
free((genericptr_t) picks);
}
shlmenu_free:
picks = (menu_item *) 0;
destroy_nhwindow(tmpwin);
return acted;
}
void
status_hilites_viewall()
{
winid datawin;
struct _status_hilite_line_str *hlstr = status_hilite_str;
char buf[BUFSZ];
datawin = create_nhwindow(NHW_TEXT);
while (hlstr) {
Sprintf(buf, "OPTIONS=hilite_status: %.*s",
(int) (BUFSZ - sizeof "OPTIONS=hilite_status: " - 1),
hlstr->str);
putstr(datawin, 0, buf);
hlstr = hlstr->next;
}
display_nhwindow(datawin, FALSE);
destroy_nhwindow(datawin);
}
boolean
status_hilite_menu()
{
winid tmpwin;
int i, res;
menu_item *picks = (menu_item *) 0;
anything any;
boolean redo;
int countall;
shlmenu_redo:
redo = FALSE;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
status_hilite_linestr_gather();
countall = status_hilite_linestr_countfield(BL_FLUSH);
if (countall) {
any = cg.zeroany;
any.a_int = -1;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
"View all hilites in config format", MENU_UNSELECTED);
any = cg.zeroany;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, "", MENU_UNSELECTED);
}
for (i = 0; i < MAXBLSTATS; i++) {
int count = status_hilite_linestr_countfield(i);
char buf[BUFSZ];
#ifndef SCORE_ON_BOTL
/* config file might contain rules for highlighting 'score'
even when SCORE_ON_BOTL is disabled; if so, 'O' command
menus will show them and allow deletions but not additions,
otherwise, it won't show 'score' at all */
if (initblstats[i].fld == BL_SCORE && !count)
continue;
#endif
any = cg.zeroany;
any.a_int = i + 1;
Sprintf(buf, "%-18s", initblstats[i].fldname);
if (count)
Sprintf(eos(buf), " (%d defined)", count);
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
buf, MENU_UNSELECTED);
}
end_menu(tmpwin, "Status hilites:");
if ((res = select_menu(tmpwin, PICK_ONE, &picks)) > 0) {
i = picks->item.a_int - 1;
if (i < 0)
status_hilites_viewall();
else
(void) status_hilite_menu_fld(i);
free((genericptr_t) picks), picks = (menu_item *) 0;
redo = TRUE;
}
destroy_nhwindow(tmpwin);
countall = status_hilite_linestr_countfield(BL_FLUSH);
status_hilite_linestr_done();
if (redo)
goto shlmenu_redo;
/* hilite_delta=='statushilites' does double duty: it is the
number of turns for temporary highlights to remain visible
and also when non-zero it is the flag to enable highlighting */
if (countall > 0 && !iflags.hilite_delta)
pline(
"To have highlights become active, set 'statushilites' option to non-zero.");
return TRUE;
}
#endif /* STATUS_HILITES */
/*botl.c*/