Files
nethack/sys/unix/hints/macOS.370
nhmall 5171fcdc1d some macsound instrument play refinements
Also some better core placement of some of the Hero_playnotes calls.
2023-01-24 13:02:29 -05:00

631 lines
21 KiB
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Executable File

# NetHack 3.7 macOS.370 $NHDT-Date: 1668359835 2022/11/13 17:17:15 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.116 $
# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015.
# NetHack may be freely redistributed. See license for details.
#
#---------------------------------------------------------------------
# MacOS hints file with support for multiple window ports (interfaces)
# Tested on:
# - MacOS Catalina 10.15
#
# If this doesn't work for some other version of macOS, consider
# making a new hints file it, rather than changing this one.
# And let us know about it.
# Useful info: http://www.opensource.apple.com/darwinsource/index.html
#-PRE xxxx
# macOS hints file
#
# note: '#-INCLUDE' is not just a comment; multiw-1 contains sections 1 to 2
#-INCLUDE multiw-1.370
ifneq "$(USEMACPORTS)" "1"
HAVE_HOMEBREW := $(shell expr `which -s brew; echo $$?` = 0)
endif
ifneq "$(USEHOMEBREW)" "1"
HAVE_MACPORTS := $(shell expr `which -s port; echo $$?` = 0)
endif
ifndef LIBXPM
LIBXPM= -L/opt/X11/lib -lXpm
endif
# 4. Other
#-----------------------------------------------------------------------------
# You shouldn't need to change anything below here (in the hints file; if
# you're reading this in Makefile augmented by hints, that may not be true).
#
#-INCLUDE multiw-2.370
# compiler.370 contains compiler detection and adjustments common
# to both linux and macOS
#-INCLUDE compiler.370
ifdef WANT_WIN_QT
ifeq "$(HAVE_HOMEBREW)" "1"
ifdef WANT_WIN_QT5
# Qt5 installed via homebrew
QTDIR :=$(shell brew --prefix)/opt/qt@5
endif # WANT_WIN_QT5
ifdef WANT_WIN_QT6
QTDIR :=$(shell brew --prefix)/opt/qt@6
endif # WANT_WIN_QT6
endif # HAVE_HOMEBREW
ifndef QTDIR
ifeq "$(HAVE_MACPORTS)" "1"
# Qt installed via macports
ifdef WANT_WIN_QT5
QTDIR=/opt/local/libexec/qt5
endif # WANT_WIN_QT5
ifdef WANT_WIN_QT6
QTDIR=/opt/local/libexec/qt6
endif # WANT_WIN_QT6
endif # HAVE_MACPORTS
endif # QTDIR
endif # WANT_WIN_QT
# multiw-3.370 must come after compiler.370
# and after QTDIR is defined
#-INCLUDE multiw-3.370
# NetHack sources control
NHCFLAGS+=-DDLB
NHCFLAGS+=-DHACKDIR=\"$(HACKDIR)\"
NHCFLAGS+=-DDEFAULT_WINDOW_SYS=\"$(WANT_DEFAULT)\"
NHCFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
#NHCFLAGS+=-DTIMED_DELAY
#NHCFLAGS+=-DDUMPLOG
#NHCFLAGS+=-DCONFIG_ERROR_SECURE=FALSE
NHCFLAGS+=-DGREPPATH=\"/usr/bin/grep\"
#NHCFLAGS+=-DCOMPRESS=\"/bin/gzip\" -DCOMPRESS_EXTENSION=\".gz\"
NHCFLAGS+=-DNOMAIL
#NHCFLAGS+=-DEXTRA_SANITY_CHECKS
#NHCFLAGS+=-DEDIT_GETLIN
#NHCFLAGS+=-DSCORE_ON_BOTL
#NHCFLAGS+=-DMSGHANDLER
#NHCFLAGS+=-DTTY_TILES_ESCCODES
#NHCFLAGS+=-DTTY_SOUND_ESCCODES
#NHCFLAGS+=-DNO_CHRONICLE
#NHCFLAGS+=-DLIVELOG
ifdef MAKEFILE_SRC
# default
CURSESLIB = -lncurses
ifeq "$(CURSES_UNICODE)" "sys"
NHCFLAGS+=-DCURSES_UNICODE
WINLIB += $(CURSESLIB)
else
ifeq "$(CURSES_UNICODE)" "0"
WINLIB += $(CURSESLIB)
else
ifeq "$(USE_CURSESLIB)" "1"
NHCFLAGS+=-DCURSES_UNICODE
else
# If CURSES_UNICODE is defined, we need ncursesw.
# Without CURSES_UNICODE the following simpler setting works.
# CURSESLIB = -lncurses -ltinfo
comma:=,
NCURSES_LFLAGS = $(shell pkg-config ncursesw --libs)
ifneq (,$(findstring ncurses, $(NCURSES_LFLAGS)))
HAVE_NCURSESW=1
else
HAVE_NCURSESW=0
endif
ifeq "$(HAVE_NCURSESW)" "1"
CURSESLIB = $(NCURSES_LFLAGS)
NHCFLAGS+=-DCURSES_UNICODE
else
$(info Attention: CURSES_UNICODE is not being defined without ncursesw)
endif #HAVE_NCURSESW
endif #USE_CURSESLIB
ifdef CURSESLIB
PKGCFLAGS=
ifeq "$(HAVE_HOMEBREW)" "1"
HAVE_HOMEBREW_NCURSES := $(shell expr `brew ls --versions ncurses > /dev/null; echo $$?` = 0)
#$(info HAVE_HOMEBREW_NCURSES=$(HAVE_HOMEBREW_NCURSES))
ifeq "$(HAVE_HOMEBREW_NCURSES)" "1"
# Newer versions of ncurses are commonly installed via homebrew, but intentionally unlinked.
HOMEBREW_LFLAGS := -L$(shell brew --prefix)/opt/ncurses/lib
HOMEBREW_WINLIB := -I$(shell brew --prefix)/opt/ncurses/include
HOMEBREW_CFLAGS =
endif #HAVE_HOMEBREW_NCURSES
endif #HAVE_HOMEBREW
ifeq "$(HAVE_MACPORTS)" "1"
MACPORTS_CFLAGS = -I/opt/local/include
MACPORTS_LFLAGS = -L/opt/local/lib
CURSESLIB=
ifneq ($(wildcard /opt/local/lib/libncursesw*),)
MACPORTS_WINLIB = -lncursesw
else
MACPORTS_WINLIB = -lncurses
endif
endif #HAVE_MACPORTS
LFLAGS += $(HOMEBREW_LFLAGS) $(MACPORTS_LFLAGS)
WINLIB += $(HOMEBREW_WINLIB) $(MACPORTS_WINLIB) $(CURSESLIB)
PKGCFLAGS += $(HOMEBREW_CFLAGS) $(MACPORTS_CFLAGS)
endif #CURSESLIB
WINLIB += $(CURSESLIB)
#$(info WINLIB=$(WINLIB))
#$(info CURSESLIB=$(CURSESLIB))
endif #CURSES_UNICODE=0
endif #CURSES_UNIODE=sys
endif #MAKEFILE_SRC
ifdef WANT_MACSOUND
HAVE_SNDLIB = 1
SNDCFLAGS+= -DSND_LIB_MACSOUND -DSND_SOUNDEFFECTS_AUTOMAP
SNDLIBSRC = ../sound/macsound/macsound.m
SNDLIBOBJ = macsound.o
LFLAGS += -framework AppKit
endif
# HAVE_SNDLIB could have been set just above, or it could
# have been set in multiw-2 for Qt. Either way, if it is
# set, add USER_SOUNDS
ifeq "$(HAVE_SNDLIB)" "1"
SNDCFLAGS+= -DUSER_SOUNDS
endif
#WINCFLAGS set from multiw-2.370
#SNDCFLAGS set from multiw-2.370
CFLAGS+= $(PKGCFLAGS) $(WINCFLAGS)
CFLAGS+= $(SNDCFLAGS)
CFLAGS+= $(NHCFLAGS)
#WINCFLAGS set from multiw-2.370
#SNDCFLAGS set from multiw-2.370
CCXXFLAGS+= $(WINCFLAGS)
CCXXFLAGS+= $(SNDCFLAGS)
CCXXFLAGS+= $(NHCFLAGS)
VARDATND =
VARDATND0 =
ifdef WANT_WIN_CHAIN
HINTSRC=$(CHAINSRC)
HINTOBJ=$(CHAINOBJ)
endif # WANT_WIN_CHAIN
ifdef WANT_WIN_X11
USE_XPM=1
WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
VARDATND0 += x11tiles NetHack.ad pet_mark.xbm pilemark.xbm
# -x: if built without dodlb, some versions of mkfontdir think *.lev are fonts
POSTINSTALL += bdftopcf win/X11/nh10.bdf > $(HACKDIR)/nh10.pcf; ( cd $(HACKDIR); mkfontdir -x .lev );
# separate from CFLAGS so that we don't pass it to every file
X11CFLAGS = -I/opt/X11/include
# avoid repeated complaints about _X_NONNULL(args...) in <X11/Xfuncproto.h>
X11CFLAGS += -Wno-variadic-macros
ifdef USE_XPM
CFLAGS += -DUSE_XPM
WINX11LIB += -lXpm
VARDATND0 += rip.xpm
endif
WINLIB += $(WINX11LIB)
LFLAGS += -L/opt/X11/lib
endif # WANT_WIN_X11
ifdef WANT_WIN_QT
LINK = $(CXX)
ifdef WANT_WIN_QT5
# Qt5 requires C++11
QTCXXFLAGS += $(sort $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig \
pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --cflags))
WINLIB += $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig \
pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --libs)
endif # WANT_WIN_QT5
ifdef WANT_WIN_QT6
QTCXXFLAGS += -std=c++17 -I $(QTDIR)/include -I $(QTDIR)/include/QtCore \
-I $(QTDIR)/include/QtMultimedia
MOC = moc
MOCPATH = $(QTDIR)/share/qt/libexec/moc
WINLIB += -F $(QTDIR)/Frameworks -framework QtCore -framework QtGui \
-framework QtWidgets -framework QtMultimedia
endif # WANT_WIN_QT6
VARDATND0 += nhtiles.bmp rip.xpm nhsplash.xpm
# XXX if /Developer/qt exists and QTDIR not set, use that
ifndef QTDIR
$(error QTDIR not defined in the environment or Makefile)
endif # QTDIR
# XXX make sure QTDIR points to something reasonable
else # !WANT_WIN_QT
LINK=$(CC)
endif # !WANT_WIN_QT
# prevent duplicate tile.o in WINOBJ
WINOBJ = $(WINOBJ0) $(sort $(XTRAOBJ))
# prevent duplicates in VARDATND if both X11 and Qt are being supported
VARDATND += $(sort $(VARDATND0))
GIT_HASH := $(shell echo `git rev-parse --verify HEAD` 2>&1)
GIT_BRANCH := $(shell echo `git rev-parse --abbrev-ref HEAD` 2>&1)
ifdef GIT_HASH
GITHASH = -DNETHACK_GIT_SHA=\"$(GIT_HASH)\"
endif
ifdef GIT_BRANCH
GITBRANCH = -DNETHACK_GIT_BRANCH=\"$(GIT_BRANCH)\"
endif
ifdef WANT_LIBNH
CFLAGS += -DSHIM_GRAPHICS -DNOTTYGRAPHICS -DNOSHELL -DLIBNH
LIBNHSYSSRC = ../sys/libnh/libnhmain.c \
../sys/share/ioctl.c ../sys/share/unixtty.c \
../sys/unix/unixunix.c ../sys/unix/unixres.c \
../win/shim/winshim.c
LIBNHSYSOBJ = $(TARGETPFX)libnhmain.o $(TARGETPFX)ioctl.o \
$(TARGETPFX)unixtty.o $(TARGETPFX)unixunix.o \
$(TARGETPFX)unixres.o $(TARGETPFX)winshim.o
#don't bother building the game executable as it will fail
#without winshim
override GAME=
MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) $(TARGETPFX)libnh.a )
endif # WANT_LIBNH
# Lua
# when building liblua.a, avoid warning that use of tmpnam() should be
# replaced by mkstemp(); the lua code doesn't use nethack's config.h so
# this needs to be passed via make rather than defined in unixconf.h
ifdef GITSUBMODULES
LUAFLAGS=CC='$(CC)' MYCFLAGS=' -DLUA_USE_MACOSX'
ifneq "$(CCISCLANG)" ""
# clang
LUAFLAGS +=CWARNGCC=''
endif # clang
override LUAHEADERS = submodules/lua
override LUA2NHTOP = ../..
override LUAMAKEFLAGS=$(LUAFLAGS)
endif # GITSUBMODULES
WANT_BUNDLE=1
ifdef WANT_SHARE_INSTALL
# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
# we install into ~/nethackdir
ifeq ($(GAMEUID),root)
PREFIX:=/Library/NetHack
SHELLDIR=/usr/local/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=chown
CHGRP=chgrp
# We run sgid so the game has access to both HACKDIR and user preferences.
GAMEPERM = 02755
else # ! root
PREFIX:=/Users/$(GAMEUID)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/Library/NetHack/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0500
endif # ! root
VARFILEPERM = 0664
VARDIRPERM = 0775
ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
# XXX it's nice we don't write over sysconf, but we've already erased it
# make sure we have group GAMEUID and group GAMEGRP
PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); \
. sys/unix/hints/macosx.sh group2 $(GAMEGRP); \
mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
else ifdef WANT_SOURCE_INSTALL
PREFIX=$(abspath $(NHSROOT))
# suppress nethack.sh
#SHELLDIR=
HACKDIR=$(PREFIX)/playground
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf;
# We can use "make all" to build the whole thing - but it misses some things:
MOREALL=$(MAKE) install
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
else # !WANT_SOURCE_INSTALL
PREFIX:=$(wildcard ~)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
ifdef ($(WANT_DEFAULT),X11)
# install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
PREINSTALL= cp -n win/X11/nethack.rc ~/.nethackrc || true
endif # WANT_DEFAULT X11
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
ifdef WANT_BUNDLE
#
# Bundle
#
# $(HACKDIR)/$(GAME).app/
# Contents/
# Frameworks/
# Info.plist
# MacOS/
# $(GAME)
# PkgInfo/
# PlugIns/
# Resources/
# SharedFrameWorks/
#
BUNDLE = mkdir -p $(HACKDIR)/nethack.app/Contents/MacOS; \
sys/unix/hints/macosx.sh infoplist > $(HACKDIR)/nethack.app/Contents/Info.plist; \
mv $(HACKDIR)/nethack $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
ifdef WANT_SHARE_INSTALL
BUNDLE+= chmod $(GAMEPERM) $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
endif
POSTINSTALL+= $(BUNDLE)
POSTINSTALL+= if test -f $(SHELLDIR)/$(GAME); then \
sed -i '' 's;HACKDIR/$(GAME);HACKDIR/$(GAME).app/Contents/MacOS/$(GAME);' $(SHELLDIR)/$(GAME) ; fi;
endif # WANT_BUNDLE
endif # !WANT_SHARE_INSTALL
INSTDIR=$(HACKDIR)
VARDIR=$(HACKDIR)
# ~/Library/Preferences/NetHack Defaults
# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
#
# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
# package under the docs directory).
#
#-INCLUDE cross-pre.370
#
#
#-INCLUDE gbdates-pre.370
#
ifdef WANT_MACSOUND
WAVDIR = ../sound/wav
SNDWAVS = se_squeak_A se_squeak_B se_squeak_B_flat se_squeak_C se_squeak_D \
se_squeak_D_flat se_squeak_E se_squeak_E_flat se_squeak_F \
se_squeak_F_sharp se_squeak_G se_squeak_G_sharp sound_Bell \
sound_Bugle_A sound_Bugle_B sound_Bugle_C sound_Bugle_D \
sound_Bugle_E sound_Bugle_F sound_Bugle_G \
sound_Drum_Of_Earthquake sound_Fire_Horn sound_Frost_Horn \
sound_Leather_Drum sound_Magic_Harp_A sound_Magic_Harp_B \
sound_Magic_Harp_C sound_Magic_Harp_D sound_Magic_Harp_E \
sound_Magic_Harp_F sound_Magic_Harp_G sound_Tooled_Horn_A \
sound_Tooled_Horn_B sound_Tooled_Horn_C sound_Tooled_Horn_D \
sound_Tooled_Horn_E sound_Tooled_Horn_F sound_Tooled_Horn_G \
sound_Wooden_Flute_A sound_Wooden_Flute_B sound_Wooden_Flute_C \
sound_Wooden_Flute_D sound_Wooden_Flute_E sound_Wooden_Flute_F \
sound_Wooden_Flute_G sound_Wooden_Harp_A sound_Wooden_Harp_B \
sound_Wooden_Harp_C sound_Wooden_Harp_D sound_Wooden_Harp_E \
sound_Wooden_Harp_F sound_Wooden_Harp_G
WAVS = $(addprefix $(WAVDIR)/, $(addsuffix .wav, $(SNDWAVS)))
endif
#-POST
#
#-INCLUDE gbdates-post.370
#
ifdef WANT_MACSOUND
$(TARGETPFX)$(SNDLIBOBJ): $(SNDLIBSRC) $(HACK_H)
$(CC) $(CFLAGS) -c -o$@ $(SNDLIBSRC)
$(WAVDIR)/%.wav: ../util/uudecode $(WAVDIR)/%.uu
$^
mv $(notdir $@) $@
../util/uudecode: uudecode.o
$(CC) $(LFLAGS) uudecode.o -o $@
uudecode.o: ../sys/share/uudecode.c
$(CC) $(CFLAGS) -c -o $@ ../sys/share/uudecode.c
endif # WANT_MACSOUND
ifdef WANT_LIBNH
$(TARGETPFX)libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
$(AR) rcs $@ $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
@echo "$@ built."
$(TARGETPFX)libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H)
$(CC) $(CFLAGS) -c -o$@ $<
$(TARGETPFX)winshim.o : ../win/shim/winshim.c $(HACK_H)
$(CC) $(CFLAGS) -c -o$@ $<
endif # WANT_LIBNH
ifdef MAKEFILE_TOP
###
### Packaging
###
# Notes:
# 1) The Apple developer utilities must be installed in the default location.
# 2) Do a normal build before trying to package the game.
# 3) This matches the 3.4.3 Term package, but there are some things that
# should be changed.
#
# Packages that are being distributed must be signed by a Developer ID
# Installer certificate. Set DEVELOPER_CERT to the name of the certificate
# if you wish for your package to be signed for distribution.
#
# If building a package for signing, you must use sudo approriately.
# the binaries and package using sudo but you DO NOT use sudo to sign the
# package. If you use sudo to sign the package, it will fail.
#
# sudo make all
# sudo make build_tty_pkg
# make sign_tty_pkg
#
ifdef WANT_WIN_TTY
DEVUTIL=/Developer/Applications/Utilities
SVS=$(shell $(NHSROOT)/util/makedefs --svs)
SVSDOT=$(shell $(NHSROOT)/util/makedefs --svs .)
PKGROOT_UG = PKGROOT/$(PREFIX)
PKGROOT_UGLN = PKGROOT/$(HACKDIR)
PKGROOT_BIN = PKGROOT/$(SHELLDIR)
#DEVELOPER_CERT = Developer ID Installer: Bart House
DEVELOPER_CERT = NONE
spotless::
rm -rf RESOURCES
rm -rf PKG
rm -rf PKGSCRIPTS
rm -rf PKGROOT
rm -f Info.plist
rm -f Distribution.xml
rm -f NetHack-*-mac-Term*
build_tty_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_QT))
-echo build_tty_pkg only works for a tty-only build
exit 1
else
rm -rf NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
$(MAKE) build_package_root
rm -rf RESOURCES
mkdir RESOURCES
#enscript --language=rtf -o - < dat/license >RESOURCES/License.rtf
sys/unix/hints/macosx.sh descplist > RESOURCES/Description.plist
sys/unix/hints/macosx.sh infoplist > Info.plist
mkdir PKGROOT/Applications
#osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
# win/macosx/NetHackRecover.applescript
#cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
osacompile -o PKGROOT/Applications/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl $(PKGROOT_UGLN)
osacompile -o PKGROOT/Applications/NetHackTerm.app \
win/macosx/NetHackTerm.applescript
# XXX integrate into Makefile.doc
(cd doc; cat Guidebook.mn | ../util/makedefs --grep --input - --output - \
| tbl tmac.n - | groff | pstopdf -i -o Guidebook.pdf)
cp doc/Guidebook.pdf $(PKGROOT_UG)/doc/NetHackGuidebook.pdf
osacompile -o PKGROOT/Applications/NetHackGuidebook.app \
win/macosx/NetHackGuidebook.applescript
mkdir -p PKG
pkgbuild --root PKGROOT --identifier org.nethack.term --scripts PKGSCRIPTS PKG/NH-Term.pkg
productbuild --synthesize --product Info.plist --package PKG/NH-Term.pkg Distribution.xml
productbuild --distribution Distribution.xml --resources RESOURCES --package-path PKG NetHack-$(SVS)-mac-Term-unsigned.pkg
ifeq ($(DEVELOPER_CERT),NONE)
cp NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term-unsigned.dmg
@echo -------------------------------------------
@echo PACKAGE IS NOT SIGNED FOR DISTRIBUTION!!!!!
@echo ===========================================
else
@echo "run 'make sign_tty_pkg' to complete package"
endif
sign_tty_pkg:
productsign --timestamp=none --sign "$(DEVELOPER_CERT)" NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg || (echo "Package signing failed"; exit 1)
spctl -a -v --type install NetHack-$(SVS)-mac-Term.pkg || (echo "Package not signed properly"; exit 1)
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
build_package_root:
cd src/.. # make sure we are at TOP
rm -rf PKGROOT
mkdir -p $(PKGROOT_UG)/lib $(PKGROOT_BIN) $(PKGROOT_UG)/man/man6 $(PKGROOT_UG)/doc $(PKGROOT_UGLN)
install -p src/nethack $(PKGROOT_BIN)
# XXX should this be called nethackrecover?
install -p util/recover $(PKGROOT_BIN)
install -p doc/nethack.6 $(PKGROOT_UG)/man/man6
install -p doc/recover.6 $(PKGROOT_UG)/man/man6
install -p doc/Guidebook $(PKGROOT_UG)/doc
install -p dat/nhdat $(PKGROOT_UGLN)
sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(PKGROOT_UGLN)/sysconf
cd dat; install -p $(DATNODLB) ../$(PKGROOT_UGLN)
# XXX these files should be somewhere else for good Mac form
touch $(PKGROOT_UGLN)/perm $(PKGROOT_UGLN)/record $(PKGROOT_UGLN)/logfile $(PKGROOT_UGLN)/xlogfile $(PKGROOT_UGLN)/livelog
mkdir $(PKGROOT_UGLN)/save
# XXX what about a news file?
mkdir -p PKGSCRIPTS
echo '#!/bin/sh' > PKGSCRIPTS/postinstall
echo dseditgroup -o create -r '"Games Group"' -s 3600 $(GAMEGRP) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR)/save >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/license >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/nhdat >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/symbols >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/perm >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/record >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/logfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/xlogfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/livelog >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/sysconf >> PKGSCRIPTS/postinstall
echo chmod $(GAMEPERM) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo chmod $(EXEPERM) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
chmod 0775 PKGSCRIPTS/postinstall
endif # end of build_tty_pkg
endif # WANT_WIN_TTY for packaging
ifdef WANT_WIN_QT
# XXX untested and incomplete (see below)
build_qt_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_TTY))
-echo build_qt_pkg only works for a qt-only build
exit 1
else
$(MAKE) build_package_root
rm -rf NetHackQt
mkdir -p NetHackQt/NetHackQt.app/nethackdir/save
mkdir NetHackQt/Documentation
cp doc/Guidebook.txt doc/nethack.txt doc/recover.txt NetHackQt/Documentation
osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
mkdir -p NetHackQt/NetHackQt.app/Contents/Frameworks
cp $(QTDIR)/libqt-mt.3.dylib NetHackQt/NetHackQt.app/Contents/Frameworks
mkdir NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/nethack NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/lib/nethackdir NetHackQt/NetHackQt.app/nethackdir
# XXX still missing:
#NetHackQt/NetHackQt.app
# /Contents
# Info.plist
# Resources/nethack.icns
#NetHackQt/Documentation
#NetHackQtRecover.txt
#NetHack Defaults.txt
#changes.patch XXX is this still needed? why isn't it part of the tree?
# doesn't go here
hdiutil create -verbose -srcfolder NetHackQt NetHack-$(SVS)-macosx-qt.dmg
endif # end of build_qt_pkg
endif # WANT_WIN_QT for packaging
endif # MAKEFILE_TOP
#
#-INCLUDE cross-post.370
#