Files
nethack/doc/fixes34.3
nethack.allison b6d32e499d U675 fix
if the monster that a statue represents is not made of flesh then don't
allow stone_to_flesh to animate it, make a meatball instead
2003-09-29 02:20:18 +00:00

58 lines
2.7 KiB
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$RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
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monster draining the player using Stormbringer decreased monster's hitpoints
polymorphing to a flaming sphere should cure slime like other flaming monsters
grammar, spelling and other typos
wishing for student corpse yielded a valkyrie one, not an archeologist one
fix typo in bustling town down stairs declaration
you could exceed the limits on nazgul and erinys counts via bones files
fix inconsistency where you can't kick something out of a pit, but you can
escape the pit and still pick it up; items are now assumed to be at
the bottom of pit
room cleanup, eg on Bustling Town, could incorrectly truncate room bounds
for rooms that become L shared due to partial overlap with the MAP
approaching Medusa while having reflection+invisibility+esp would cause her
to turn herself to stone if you happened to be blind at the time
Master Kaen's death message was not appropriate
missing fountain tag in minend-3
do not pacify shopkeeper when the hero enters a shop if that hero previously
angered the shopkeeper without ever visibly entering the shop
attempting to place migrating monsters onto a monster-saturated level no
longer triggers impossible()
open_levelfile_exclusively() was showing the return value -1 in a panic message,
even though that was the only possible value; show errno instead
it was inappropriate to have a ghost "appear" in desecrated temple when
you were blind and without telepathy
accept wish for "grey spell book" not just "grey spellbook"
do not double credit when putting gold into an unpaid container
manes are nonliving
poles and grappling hook worked thru walls when wearing Eyes of the Overworld
more tweaks to fog cloud behavior
when dismounting by choice and unimpaired, try not to land on a boulder
casting stone-to-flesh on self while wielding a statue caused problems
add tab support to menu strings for control-x minimal_enlightenment()
if the monster that a statue represents is not made of flesh then don't
allow stone_to_flesh to animate it, make a meatball instead
Platform- and/or Interface-Specific Fixes
-----------------------------------------
win32tty: fix visible CRLF characters during lockfile error message
win32gui: you couldn't specify an alignment in defaults.nh and have it stick
win32gui: allow race/gender/alignment selections beyond those specified in
defaults.nh, while still honoring defaults.nh choices
unix: don't define errno if NHSTDC
General New Features
--------------------
bones file compatibility info is now written into the dat/options file
extend autodig to work downwards via '>'
Platform- and/or Interface-Specific New Features
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