Files
nethack/dat
copperwater 78d46b3a76 Fix: missing filled flags in various levels
This is an omission in the filled/prefilled unification. The default for
filled on regions now being 0 meant that regions that had previously had
no need for any fill declaration at all (regions' prefilled defaulted to
0 before this, the effect being to fill them) now failed to get filled.

The rule of thumb is that all des.regions with a type for which filled
is meaningful (e.g. special rooms) should declare the fill status. I
added it to a bunch of temples even though this doesn't really seem to
affect anything there (the priest and altar come with the altar
definition). I assigned temples filled=1 and filled=2 loosely based on
if there is ever being some other generation that would put other
furniture or items in a temple, but the distinction should not affect
anything right now.

Cases fixed where non-temple regions weren't getting filled:
- Barracks, a graveyard, and shops in Tou-goal
- The beehive in the Wizard's Tower
2020-09-28 07:44:42 +03:00
..
2018-01-25 23:23:16 -05:00
2019-11-06 18:43:20 +02:00
2016-06-11 15:35:35 -07:00
2020-04-18 19:55:09 +03:00
2019-05-31 18:41:37 -07:00
2019-05-31 18:41:37 -07:00
2020-09-15 03:51:20 -07:00
2019-06-25 03:27:42 -07:00
2002-01-05 21:05:46 +00:00
2020-07-05 08:50:13 -04:00
2020-02-21 21:32:18 +02:00
2015-03-17 18:45:58 +02:00
2020-01-29 17:25:16 +02:00
2015-12-13 13:34:47 -05:00
2019-10-20 11:21:47 -04:00
2020-07-24 18:25:54 -07:00