80 lines
3.1 KiB
Lua
80 lines
3.1 KiB
Lua
-- NetHack Ranger Ran-loca.lua $NHDT-Date: 1652196010 2022/05/10 15:20:10 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1 $
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-- Copyright (c) 1989 by Jean-Christophe Collet
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-- Copyright (c) 1991 by M. Stephenson
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-- NetHack may be freely redistributed. See license for details.
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--
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des.level_init({ style = "solidfill", fg = " " });
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des.level_flags("mazelevel", "hardfloor")
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--1234567890123456789012345678901234567890123456789012345678901234567890
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des.map([[
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....... ......... .......
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................... ...................
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.... ....... ....... ....
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... ..... . ..... . ..... ...
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. .......... ..... ........... ..... .......... .
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. .. ..... .......... ..... .......... ..... .. .
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. . . ..... . ..... . . .
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. . ..... ............. ..... . .
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. . ................ ....... ................ . .
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. . ..... ....... ..... . .
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. . . ...... ...... . . .
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. . ........... ......... ........... . .
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. . .......... .......... . .
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. .. ..... . ..... . ..... .. .
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. .......... ..... ........... ..... .......... .
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. ..... .......... ..... .......... ..... .
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. . ..... . ..... . .
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... ....... ....... ....... ...
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.............. ............. ..............
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....... ....... ....... ....... .......
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]]);
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-- Dungeon Description
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des.region(selection.area(00,00,54,19), "lit")
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-- Stairs
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des.stair("up", 25,05)
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des.stair("down", 27,18)
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-- Non diggable walls
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des.non_diggable(selection.area(00,00,54,19))
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-- Objects
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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-- Random traps
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des.trap("spiked pit")
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des.trap("spiked pit")
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des.trap("teleport")
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des.trap("teleport")
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des.trap("arrow")
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des.trap("arrow")
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-- Random monsters.
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des.monster({ id = "wumpus", x=27, y=18, peaceful=0, asleep=1 })
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des.monster({ id = "giant bat", peaceful=0 })
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des.monster({ id = "giant bat", peaceful=0 })
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des.monster({ id = "giant bat", peaceful=0 })
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des.monster({ id = "giant bat", peaceful=0 })
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des.monster({ id = "forest centaur", peaceful=0 })
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des.monster({ id = "forest centaur", peaceful=0 })
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des.monster({ id = "forest centaur", peaceful=0 })
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des.monster({ id = "forest centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "mountain centaur", peaceful=0 })
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des.monster({ id = "scorpion", peaceful=0 })
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des.monster({ id = "scorpion", peaceful=0 })
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des.monster({ id = "scorpion", peaceful=0 })
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des.monster({ id = "scorpion", peaceful=0 })
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des.monster({ class = "s", peaceful=0 })
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des.monster({ class = "s", peaceful=0 })
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