Disclaimer: This is a minimal recipe, just to get someone else
started if they have a desire to get a full cross-compile of
NetHack-3.7 going for the Amiga. Some NetHack code bitrot was
corrected, and it does seem able to compile the game itself
to a point. See caveats below.
- If you want to obtain the cross-compiler and tools/libs for Amiga
https://github.com/bebbo/amiga-gcc
To our knowledge, a pre-built copy isn't available, so you have to
obtain the source via git and build it on your system.
The build prerequisite packages for Ubuntu are easily obtained:
sudo apt install make wget git gcc g++ lhasa libgmp-dev \
libmpfr-dev libmpc-dev flex bison gettext texinfo ncurses-dev \
autoconf rsync
The build prerequisite packages for macOS are apparently easily
obtained via homebrew, but that was not tested:
brew install bash wget make lhasa gmp mpfr libmpc flex gettext \
texinfo gcc make autoconf
After installing the prerequite packages and the cross-compiler
it was a straightforward build:
git clone https://github.com/bebbo/amiga-gcc.git
cd amiga-gcc
make update
[Note that you may have to take ownership of the files in the
bebbo repo via chown before succesfully carrying out the next
steps]
make clean
make clean-prefix
date; make all -j3 >&b.log; date
The compiler pieces are installed in /opt/amiga by default which
was satisfactory for our initial attempt, but if you want you can
alter the prefix before you build if you want. That is all
spelled out on the page at: https://github.com/bebbo/amiga-gcc
The Amiga cross-compile can then be carried out by specifying
CROSS_TO_AMIGA=1 on the make command line.
For example:
make CROSS_TO_AMIGA=1 all
make CROSS_TO_AMIGA=1 package
You can explicitly include tty and curses support if desired, otherwise
you'll end up with a tty-only cross-compile build. The SDL1 pdcurses
support has not been tested.
make WANT_WIN_TTY=1 WANT_WIN_CURSES=1 CROSS_TO_AMIGA=1 all
Also note that building the amiga targets using the make command
above, does not preclude you from building local linux or macOS
targets as well. Just drop the CROSS_TO_AMIGA=1 from the make
command line.
The cross-compiler hints additions are enclosed inside ifdef sections
and won't interfere with the non-cross-compile build in that case.
CAVEATS: The original NetHack Amiga build steps included the source for
some utilities that were built and executed on the amiga: txt2iff and
xpm2iff as part of the NetHack build procedure on amiga. Those did not
compile out-of-the-box on the linux host. They will either have to be:
- ported to build and run on the linux or macOS cross-compile host
or
- their functionality will have to be rolled into amiga NetHack
itself and executed on the target Amiga the first time the game
is run, perhaps.
Good luck amiga aficionados, perhaps you'll be able to take this
initial effort forward and get NetHack-3.7 available on the amiga or
amiga-emulator. Let us know if you do, and we can roll changes in
if you provide them.
376 lines
9.2 KiB
C
376 lines
9.2 KiB
C
/* NetHack 3.6 amirip.c $NHDT-Date: 1450453302 2015/12/18 15:41:42 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.16 $ */
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/* Copyright (c) Kenneth Lorber, Bethesda, Maryland 1991,1992,1993,1995,1996.
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*/
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/* NetHack may be freely redistributed. See license for details. */
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#include "hack.h"
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#include <exec/types.h>
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#include <exec/io.h>
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#include <exec/alerts.h>
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#include <exec/devices.h>
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#include <devices/console.h>
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#include <devices/conunit.h>
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#include <graphics/gfxbase.h>
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#include <graphics/gfxmacros.h>
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#include <intuition/intuition.h>
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#include <libraries/dosextens.h>
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#include <ctype.h>
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#include <string.h>
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#include "winami.h"
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#include "windefs.h"
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#include "winext.h"
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#include "winproto.h"
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static struct RastPort *rp;
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#ifdef AMII_GRAPHICS
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#undef NULL
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#define NULL 0
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#ifdef AZTEC_C
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#include <functions.h>
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#else
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#ifdef _DCC
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#include <clib/dos_protos.h>
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#include <clib/exec_protos.h>
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#include <clib/console_protos.h>
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#include <clib/diskfont_protos.h>
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#else
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#include <proto/dos.h>
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#include <proto/exec.h>
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#include <proto/console.h>
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#include <proto/diskfont.h>
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#endif
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static char *load_list[] = { "tomb.iff", 0 };
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static BitMapHeader tomb_bmhd;
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static struct BitMap *tbmp[1] = { 0 };
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static int cols[2] = { 154, 319 }; /* X location of center of columns */
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static int cno = 0; /* current column */
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#define TEXT_TOP (65 + yoff)
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static xoff, yoff; /* image centering */
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/* terrible kludge */
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/* this is why prototypes should have ONLY types in them! */
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#undef red
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#undef green
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#undef blue
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#undef index
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#ifdef _DCC
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#include <clib/graphics_protos.h>
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#include <clib/intuition_protos.h>
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#else
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#include <proto/graphics.h>
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#include <proto/intuition.h>
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#endif
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#endif /* AZTEC_C */
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static struct Window *ripwin = 0;
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static void tomb_text(char *);
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static void dofade(int, int, int);
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static int search_cmap(int, int, int);
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#define STONE_LINE_LEN \
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13 /* # chars that fit on one line \
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* (note 1 ' ' border) */
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#define DEATH_LINE 10
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#define YEAR_LINE 15
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static unsigned short tomb_line;
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extern struct amii_DisplayDesc *amiIDisplay;
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extern struct Screen *HackScreen;
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extern int havelace;
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static unsigned short transpalette[AMII_MAXCOLORS] = {
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0x0000,
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};
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static struct NewWindow newwin = { 0, 0, 640, 200, 1, 0,
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MOUSEBUTTONS | VANILLAKEY | NOCAREREFRESH,
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BORDERLESS | ACTIVATE | SMART_REFRESH,
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NULL, NULL, (UBYTE *) NULL, NULL, NULL, -1,
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-1, 0xffff, 0xffff, CUSTOMSCREEN };
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int wh; /* was local in outrip, but needed for SCALE macro */
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int cmap_white, cmap_black;
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void
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amii_outrip(tmpwin, how, when)
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winid tmpwin;
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int how;
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time_t when;
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{
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int just_return = 0;
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int done, rtxth;
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struct IntuiMessage *imsg;
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int i;
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register char *dpx;
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char buf[200];
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int line, tw, ww;
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char *errstr = NULL;
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long year;
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if (!WINVERS_AMIV || HackScreen->RastPort.BitMap->Depth < 4)
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goto cleanup;
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/* Use the users display size */
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newwin.Height = amiIDisplay->ypix - newwin.TopEdge;
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newwin.Width = amiIDisplay->xpix;
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newwin.Screen = HackScreen;
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for (i = 0; i < amii_numcolors; ++i)
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sysflags.amii_curmap[i] = GetRGB4(HackScreen->ViewPort.ColorMap, i);
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ripwin = OpenWindow((void *) &newwin);
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if (!ripwin)
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goto cleanup;
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LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
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rp = ripwin->RPort;
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wh = ripwin->Height;
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ww = ripwin->Width;
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#ifdef HACKFONT
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if (HackFont)
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SetFont(rp, HackFont);
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#endif
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tomb_bmhd = ReadImageFiles(load_list, tbmp, &errstr);
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if (errstr)
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goto cleanup;
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if (tomb_bmhd.w > ww || tomb_bmhd.h > wh)
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goto cleanup;
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#define GENOFF(full, used) ((((full) - (used)) / 2) & ~7)
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xoff = GENOFF(ww, tomb_bmhd.w);
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yoff = GENOFF(wh, tomb_bmhd.h);
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for (i = 0; i < SIZE(cols); i++)
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cols[i] += xoff;
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cmap_white = search_cmap(0, 0, 0);
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cmap_black = search_cmap(15, 15, 15);
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BltBitMap(*tbmp, 0, 0, rp->BitMap, xoff, yoff, tomb_bmhd.w, tomb_bmhd.h,
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0xc0, 0xff, NULL);
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/* Put together death description */
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formatkiller(buf, sizeof buf, how, FALSE);
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tw = TextLength(rp, buf, STONE_LINE_LEN) + 40;
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{
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char *p = buf;
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int x, tmp;
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for (x = STONE_LINE_LEN; x; x--)
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*p++ = 'W';
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*p = '\0';
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tmp = TextLength(rp, buf, STONE_LINE_LEN) + 40;
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tw = max(tw, tmp);
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}
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/* There are 5 lines of text on the stone. */
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rtxth = ripwin->RPort->TxHeight * 5;
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SetAfPt(rp, (UWORD *) NULL, 0);
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SetDrPt(rp, 0xFFFF);
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tomb_line = TEXT_TOP;
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SetDrMd(rp, JAM1);
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/* Put name on stone */
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Sprintf(buf, "%s", g.plname);
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buf[STONE_LINE_LEN] = 0;
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tomb_text(buf);
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/* Put $ on stone */
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Sprintf(buf, "%ld Au", g.done_money);
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buf[STONE_LINE_LEN] = 0; /* It could be a *lot* of gold :-) */
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tomb_text(buf);
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/* Put together death description */
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formatkiller(buf, sizeof buf, how, FALSE);
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/* Put death type on stone */
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for (line = DEATH_LINE, dpx = buf; line < YEAR_LINE; line++) {
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register int i, i0;
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char tmpchar;
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if ((i0 = strlen(dpx)) > STONE_LINE_LEN) {
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for (i = STONE_LINE_LEN; ((i0 > STONE_LINE_LEN) && i); i--) {
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if (dpx[i] == ' ')
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i0 = i;
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}
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if (!i)
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i0 = STONE_LINE_LEN;
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}
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tmpchar = dpx[i0];
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dpx[i0] = 0;
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tomb_text(dpx);
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if (tmpchar != ' ') {
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dpx[i0] = tmpchar;
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dpx = &dpx[i0];
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} else {
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dpx = &dpx[i0 + 1];
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}
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}
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/* Put year on stone */
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year = yyyymmdd(when) / 10000L;
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Sprintf(buf, "%4ld", year);
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tomb_text(buf);
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#ifdef NH320_DEDICATION
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/* dedication */
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cno = 1;
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tomb_line = TEXT_TOP;
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tomb_text("This release");
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tomb_text("of NetHack");
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tomb_text("is dedicated");
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tomb_text("to the");
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tomb_text("memory of");
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tomb_text("");
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tomb_text("Izchak");
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tomb_text(" Miller");
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tomb_text("");
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tomb_text("1935-1994");
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tomb_text("");
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tomb_text("Ascended");
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#endif
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/* Fade from black to full color */
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dofade(0, 16, 1);
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/* Flush all messages to avoid typeahead */
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
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ReplyMsg((struct Message *) imsg);
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done = 0;
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while (!done) {
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WaitPort(ripwin->UserPort);
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort)) {
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switch (imsg->Class) {
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case MOUSEBUTTONS:
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case VANILLAKEY:
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done = 1;
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break;
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}
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ReplyMsg((struct Message *) imsg);
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}
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}
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/* Fade out */
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dofade(16, 0, -1);
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just_return = 1;
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cleanup:
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/* free everything */
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if (ripwin) {
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Forbid();
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
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ReplyMsg((struct Message *) imsg);
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CloseWindow(ripwin);
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Permit();
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}
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LoadRGB4(&HackScreen->ViewPort, sysflags.amii_curmap, amii_numcolors);
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if (tbmp[0])
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FreeImageFiles(load_list, tbmp);
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if (just_return)
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return;
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/* fall back to the straight-ASCII version */
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genl_outrip(tmpwin, how, when);
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}
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static void
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tomb_text(p)
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char *p;
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{
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char buf[STONE_LINE_LEN * 2];
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int l;
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tomb_line += rp->TxHeight;
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if (!*p)
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return;
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sprintf(buf, " %s ", p);
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l = TextLength(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2) - 1, tomb_line);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2) + 1, tomb_line);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2), tomb_line - 1);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2), tomb_line + 1);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_black);
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Move(rp, cols[cno] - (l / 2), tomb_line);
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Text(rp, buf, strlen(buf));
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}
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/* search colormap for best match to given color */
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static int
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search_cmap(int r0, int g0, int b0)
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{
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int best = 0;
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int bdiff = 0x0fffffff;
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int x;
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for (x = 0; x < amii_numcolors; x++) {
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int r = r0 - ((amiv_init_map[x] >> 8) & 15);
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int g = g0 - ((amiv_init_map[x] >> 4) & 15);
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int b = b0 - ((amiv_init_map[x]) & 15);
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int diff = (r * r) + (g * g) + (b * b);
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if (diff < bdiff) {
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bdiff = diff;
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best = x;
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}
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}
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return best;
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}
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/* caution: this is NOT general! */
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static void
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dofade(int start, int stop, int inc)
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{
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int i, j;
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for (i = start; (i * inc) <= stop; i += inc) {
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for (j = 0; j < amii_numcolors; ++j) {
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int r, g, b;
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r = (amiv_init_map[j] & 0xf00) >> 8;
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g = (amiv_init_map[j] & 0xf0) >> 4;
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b = (amiv_init_map[j] & 0xf);
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r = (r * i) / 16;
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g = (g * i) / 16;
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b = (b * i) / 16;
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transpalette[j] = ((r << 8) | (g << 4) | b);
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}
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LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
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Delay(1);
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}
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}
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#endif /* AMII_GRAPHICS */
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/*
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TODO:
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memory leaks
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fix ReadImageFiles to return error instead of panic on error
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*/
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