Files
nethack/include/ntconf.h
nethack.allison 7f0f43e6f9 add some unicode support (trunk only)
This patch attempts to add some levels of unicode support
to NetHack.

The master on/off switch for any Unicode support is
defining UNICODE_SUPPORT in config.h. Currently
there is code support for two subsets of unicode support:

UNICODE_DRAWING

If UNICODE_DRAWING is defined, then the data
structures used to house drawing symbols are expanded
to the size of wchar_t, big enough to hold unicode characters.
A typdef called `nhsym' is involved and if UNICODE_DRAWING
is defined, it is wchar_t, otherwise it is uchar.

UNICODE_WIDEWINPORT

If UNICODE_WIDEWINPORT is defined, then the data
structures inside the window port are expanded to the size of
wchar_t, big enough to hold unicode characters.  Both map
symbols and text within the window port are expanded, in order
for potential support for displaying multinational characters some
day, but this patch only provides viewing of map symbols.
A typdef called `nhwchar' is involved and if UNICODE_WIDEWINPORT
is defined, it is wchar_t, otherwise it is char.

The only window port with code support for UNICODE_WIDEWINPORT
currently is the TTY port.  Don't enable UNICODE_WIDEWINPORT
unless:
- it is a TTY port
- the underlying platform specific routines can
handle the larger data structures.

Don't enable UNICODE_SUPPORT unless:
- your compiler can handle wchar_t.
- your compiler can accept L'a' characters.
- your compiler can accept L"wide" strings.

Note that if your compiler can handle the above, you could
enable the larger data structures (currently if TTY) even if your
platform can't actually display unicode or UTF-8, by messing
with u_putch() in win/tty/wintty.c to only deal regular chars.
That should be the only function that actually pushes wide characters
out to the display.

If you enable UNICODE_SUPPORT, and your platform is capable
you will need to turn on the unicode run-time option to be able to
load unicode character sets from the symbol file, to be able to
push unicode characters to the display. You'll also want to load
a unicode symbol set once the unicode option is toggled on. In
a config file you would do that via these two lines:
OPTIONS=unicode
OPTIONS=symset:Unicode_non_US

The repository was stamped with NETHACK_PRE_UNICODE
prior to applying this patch, and stamped with
NETHACK_POST_UNICODE afterwards. The code differences
between those two tagged versions are this patch.
2006-10-17 23:55:42 +00:00

246 lines
7.0 KiB
C

/* SCCS Id: @(#)ntconf.h 3.5 2002/03/10 */
/* Copyright (c) NetHack PC Development Team 1993, 1994. */
/* NetHack may be freely redistributed. See license for details. */
#ifndef NTCONF_H
#define NTCONF_H
/* #define SHELL /* nt use of pcsys routines caused a hang */
#define RANDOM /* have Berkeley random(3) */
#define TEXTCOLOR /* Color text */
#define EXEPATH /* Allow .exe location to be used as HACKDIR */
#define TRADITIONAL_GLYPHMAP /* Store glyph mappings at level change time */
#ifdef WIN32CON
#define LAN_FEATURES /* Include code for lan-aware features. Untested in 3.4.0*/
#endif
#define PC_LOCKING /* Prevent overwrites of aborted or in-progress games */
/* without first receiving confirmation. */
#define HOLD_LOCKFILE_OPEN /* Keep an exclusive lock on the .0 file */
#define SELF_RECOVER /* Allow the game itself to recover from an aborted game */
#define USER_SOUNDS
#ifdef WIN32CON
#define CHANGE_COLOR /* allow palette changes in win32 console */
#define SELECTSAVED /* Provide menu of saved games to choose from at start */
#endif
/*
* -----------------------------------------------------------------
* The remaining code shouldn't need modification.
* -----------------------------------------------------------------
*/
/* #define SHORT_FILENAMES /* All NT filesystems support long names now */
#ifdef MICRO
#undef MICRO /* never define this! */
#endif
#define NOCWD_ASSUMPTIONS /* Always define this. There are assumptions that
it is defined for WIN32.
Allow paths to be specified for HACKDIR,
LEVELDIR, SAVEDIR, BONESDIR, DATADIR,
SCOREDIR, LOCKDIR, CONFIGDIR, and TROUBLEDIR */
#define NO_TERMS
#define ASCIIGRAPH
#ifdef OPTIONS_USED
#undef OPTIONS_USED
#endif
#ifdef MSWIN_GRAPHICS
#define OPTIONS_USED "guioptions"
#else
#define OPTIONS_USED "ttyoptions"
#endif
#define OPTIONS_FILE OPTIONS_USED
#define PORT_HELP "porthelp"
#ifdef WIN32CON
#define PORT_DEBUG /* include ability to debug international keyboard issues */
#endif
#define SAFERHANGUP /* Define SAFERHANGUP to delay hangup processing
* until the main command loop. 'safer' because it
* avoids certain cheats and also avoids losing
* objects being thrown when the hangup occurs.
*/
/* Stuff to help the user with some common, yet significant errors */
#define INTERJECT_PANIC 0
#define INTERJECTION_TYPES (INTERJECT_PANIC + 1)
extern void FDECL(interject_assistance, (int,int,genericptr_t,genericptr_t));
extern void FDECL(interject, (int));
/*
*===============================================
* Compiler-specific adjustments
*===============================================
*/
#ifdef _MSC_VER
# if (_MSC_VER > 1000)
/* Visual C 8 warning elimination */
# ifndef _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE
# endif
# ifndef _SCL_SECURE_NO_DEPRECATE
#define _SCL_SECURE_NO_DEPRECATE
# endif
# ifndef _CRT_NONSTDC_NO_DEPRECATE
#define _CRT_NONSTDC_NO_DEPRECATE
# endif
#pragma warning(disable:4996) /* VC8 deprecation warnings */
#pragma warning(disable:4142) /* benign redefinition */
#pragma warning(disable:4267) /* conversion from 'size_t' to XX */
# endif /* _MSC_VER > 1000 */
#pragma warning(disable:4761) /* integral size mismatch in arg; conv supp*/
# ifdef YYPREFIX
#pragma warning(disable:4102) /* unreferenced label */
# endif
# if 0
#pragma warning(disable:4018) /* signed/unsigned mismatch */
#pragma warning(disable:4305) /* init, conv from 'const int' to 'char' */
# endif
#endif
/* The following is needed for prototypes of certain functions */
#if defined(_MSC_VER)
#include <process.h> /* Provides prototypes of exit(), spawn() */
#endif
#include <string.h> /* Provides prototypes of strncmpi(), etc. */
#ifdef STRNCMPI
#define strncmpi(a,b,c) strnicmp(a,b,c)
#endif
#include <sys/types.h>
#include <stdlib.h>
#ifdef __BORLANDC__
#undef randomize
#undef random
#endif
#define PATHLEN BUFSZ /* maximum pathlength */
#define FILENAME BUFSZ /* maximum filename length (conservative) */
#if defined(_MAX_PATH) && defined(_MAX_FNAME)
# if (_MAX_PATH < BUFSZ) && (_MAX_FNAME < BUFSZ)
#undef PATHLEN
#undef FILENAME
#define PATHLEN _MAX_PATH
#define FILENAME _MAX_FNAME
# endif
#endif
#define NO_SIGNAL
#define index strchr
#define rindex strrchr
/* Time stuff */
#include <time.h>
#define USE_STDARG
#ifdef RANDOM
/* Use the high quality random number routines. */
#define Rand() random()
#else
#define Rand() rand()
#endif
#include <sys/stat.h>
#define FCMASK (_S_IREAD|_S_IWRITE) /* file creation mask */
#define regularize nt_regularize
#define HLOCK "NHPERM"
#ifndef M
#define M(c) ((char) (0x80 | (c)))
/* #define M(c) ((c) - 128) */
#endif
#ifndef C
#define C(c) (0x1f & (c))
#endif
#if defined(DLB)
#define FILENAME_CMP stricmp /* case insensitive */
#endif
#if 0
extern char levels[], bones[], permbones[],
#endif /* 0 */
/* this was part of the MICRO stuff in the past */
extern const char *alllevels, *allbones;
extern char hackdir[];
#define ABORT C('a')
#define getuid() 1
#define getlogin() ((char *)0)
extern void NDECL(win32_abort);
#ifdef WIN32CON
extern void FDECL(nttty_preference_update, (const char *));
extern void NDECL(toggle_mouse_support);
extern void FDECL(map_subkeyvalue, (char *));
extern void NDECL(load_keyboard_handler);
extern void NDECL(raw_clear_screen);
# ifdef UNICODE_WIDEWINPORT
extern void FDECL(xputc, (NHWCHAR_P));
# else
extern void FDECL(xputc, (int));
# endif
#endif
#include <fcntl.h>
#ifndef __BORLANDC__
#include <io.h>
#include <direct.h>
#else
int _RTLENTRY _EXPFUNC access (const char _FAR *__path, int __amode);
int _RTLENTRY _EXPFUNC _chdrive(int __drive);
int _RTLENTRYF _EXPFUNC32 chdir( const char _FAR *__path );
char _FAR * _RTLENTRY _EXPFUNC getcwd( char _FAR *__buf, int __buflen );
int _RTLENTRY _EXPFUNC write (int __handle, const void _FAR *__buf, unsigned __len);
int _RTLENTRY _EXPFUNC creat (const char _FAR *__path, int __amode);
int _RTLENTRY _EXPFUNC close (int __handle);
int _RTLENTRY _EXPFUNC _close (int __handle);
int _RTLENTRY _EXPFUNC open (const char _FAR *__path, int __access,... /*unsigned mode*/);
long _RTLENTRY _EXPFUNC lseek (int __handle, long __offset, int __fromwhere);
int _RTLENTRY _EXPFUNC read (int __handle, void _FAR *__buf, unsigned __len);
#endif
#include <conio.h>
#undef kbhit /* Use our special NT kbhit */
#define kbhit (*nt_kbhit)
#ifdef LAN_FEATURES
#define MAX_LAN_USERNAME 20
#define LAN_RO_PLAYGROUND /* not implemented in 3.3.0 */
#define LAN_SHARED_BONES /* not implemented in 3.3.0 */
#include "nhlan.h"
#endif
#ifndef alloca
#define ALLOCA_HACK /* used in util/panic.c */
#endif
#ifndef REDO
#undef Getchar
#define Getchar nhgetch
#endif
extern int FDECL(set_win32_option, (const char *, const char *));
#ifdef WIN32CON
#define LEFTBUTTON FROM_LEFT_1ST_BUTTON_PRESSED
#define RIGHTBUTTON RIGHTMOST_BUTTON_PRESSED
#define MIDBUTTON FROM_LEFT_2ND_BUTTON_PRESSED
#define MOUSEMASK (LEFTBUTTON | RIGHTBUTTON | MIDBUTTON)
#ifdef CHANGE_COLOR
extern int FDECL(alternative_palette, (char *));
#endif
#endif /* WIN32CON */
#endif /* NTCONF_H */