Files
nethack/src/botl.c
nethack.rankin ac63f2bb6f more lint (trunk only)
The one `anything any' that was triggering a warning was shadowing
another `anything any' in the same function; no need to rename it, just
remove the unnecessary declaration.  Also, mark the couple of arrays with
initializers that I'd noticed as static instead of letting them default
to auto.  The abil_to_spfx()::abil2spfx[] one might need to be redone in
code as a switch if some compilers/linkers have trouble initializing it.
2008-02-20 01:26:13 +00:00

1464 lines
39 KiB
C

/* SCCS Id: @(#)botl.c 3.5 2008/02/19 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
#include <limits.h>
extern const char *hu_stat[]; /* defined in eat.c */
const char * const enc_stat[] = {
"",
"Burdened",
"Stressed",
"Strained",
"Overtaxed",
"Overloaded"
};
#ifdef STATUS_VIA_WINDOWPORT
struct istat_s {
long time;
unsigned anytype;
anything a;
char *val;
int valwidth;
int idxmax;
};
STATIC_DCL void NDECL(init_blstats);
STATIC_DCL char *FDECL(anything_to_s, (char *, anything *, int));
STATIC_DCL void FDECL(s_to_anything, (anything *, char *, int));
STATIC_OVL int FDECL(percentage, (struct istat_s *, struct istat_s *));
STATIC_OVL int FDECL(compare_blstats, (struct istat_s *, struct istat_s *));
# ifdef STATUS_HILITES
STATIC_DCL boolean FDECL(assign_hilite, (char *, char *, char *, char *));
STATIC_DCL const char *FDECL(clridx_to_s, (char *, int));
# endif
#else
STATIC_DCL void NDECL(bot1);
STATIC_DCL void NDECL(bot2);
#endif
/* MAXCO must hold longest uncompressed status line, and must be larger
* than COLNO
*
* longest practical second status line at the moment is
* Astral Plane $:12345 HP:700(700) Pw:111(111) AC:-127 Xp:30/123456789
* T:123456 Satiated Conf FoodPois Ill Blind Stun Hallu Overloaded
* -- or somewhat over 130 characters
*/
#if COLNO <= 140
#define MAXCO 160
#else
#define MAXCO (COLNO+20)
#endif
STATIC_OVL NEARDATA int mrank_sz = 0; /* loaded by max_rank_sz (from u_init) */
STATIC_DCL const char *NDECL(rank);
/* convert experience level (1..30) to rank index (0..8) */
int
xlev_to_rank(xlev)
int xlev;
{
return (xlev <= 2) ? 0 : (xlev <= 30) ? ((xlev + 2) / 4) : 8;
}
#if 0 /* not currently needed */
/* convert rank index (0..8) to experience level (1..30) */
int
rank_to_xlev(rank)
int rank;
{
return (rank <= 0) ? 1 : (rank <= 8) ? ((rank * 4) - 2) : 30;
}
#endif
const char *
rank_of(lev, monnum, female)
int lev;
short monnum;
boolean female;
{
register const struct Role *role;
register int i;
/* Find the role */
for (role = roles; role->name.m; role++)
if (monnum == role->malenum || monnum == role->femalenum)
break;
if (!role->name.m)
role = &urole;
/* Find the rank */
for (i = xlev_to_rank((int)lev); i >= 0; i--) {
if (female && role->rank[i].f) return (role->rank[i].f);
if (role->rank[i].m) return (role->rank[i].m);
}
/* Try the role name, instead */
if (female && role->name.f) return (role->name.f);
else if (role->name.m) return (role->name.m);
return ("Player");
}
STATIC_OVL const char *
rank()
{
return(rank_of(u.ulevel, Role_switch, flags.female));
}
int
title_to_mon(str, rank_indx, title_length)
const char *str;
int *rank_indx, *title_length;
{
register int i, j;
/* Loop through each of the roles */
for (i = 0; roles[i].name.m; i++)
for (j = 0; j < 9; j++) {
if (roles[i].rank[j].m && !strncmpi(str,
roles[i].rank[j].m, strlen(roles[i].rank[j].m))) {
if (rank_indx) *rank_indx = j;
if (title_length) *title_length = strlen(roles[i].rank[j].m);
return roles[i].malenum;
}
if (roles[i].rank[j].f && !strncmpi(str,
roles[i].rank[j].f, strlen(roles[i].rank[j].f))) {
if (rank_indx) *rank_indx = j;
if (title_length) *title_length = strlen(roles[i].rank[j].f);
return ((roles[i].femalenum != NON_PM) ?
roles[i].femalenum : roles[i].malenum);
}
}
return NON_PM;
}
void
max_rank_sz()
{
register int i, r, maxr = 0;
for (i = 0; i < 9; i++) {
if (urole.rank[i].m && (r = strlen(urole.rank[i].m)) > maxr) maxr = r;
if (urole.rank[i].f && (r = strlen(urole.rank[i].f)) > maxr) maxr = r;
}
mrank_sz = maxr;
return;
}
#ifdef SCORE_ON_BOTL
long
botl_score()
{
long deepest = deepest_lev_reached(FALSE);
long utotal;
#ifndef GOLDOBJ
utotal = u.ugold + hidden_gold();
if ((utotal -= u.ugold0) < 0L) utotal = 0L;
#else
utotal = money_cnt(invent) + hidden_gold();
if ((utotal -= u.umoney0) < 0L) utotal = 0L;
#endif
utotal += u.urexp + (50 * (deepest - 1)) +
(deepest > 30 ? 10000 : deepest > 20 ? 1000*(deepest - 20) : 0);
if (utotal < u.urexp) utotal = LONG_MAX; /* wrap around */
return utotal;
}
#endif
#ifndef STATUS_VIA_WINDOWPORT
STATIC_OVL void
bot1()
{
char newbot1[MAXCO];
register char *nb;
register int i,j;
Strcpy(newbot1, plname);
if('a' <= newbot1[0] && newbot1[0] <= 'z') newbot1[0] += 'A'-'a';
newbot1[10] = 0;
Sprintf(nb = eos(newbot1)," the ");
if (Upolyd) {
char mbot[BUFSZ];
int k = 0;
Strcpy(mbot, mons[u.umonnum].mname);
while(mbot[k] != 0) {
if ((k == 0 || (k > 0 && mbot[k-1] == ' ')) &&
'a' <= mbot[k] && mbot[k] <= 'z')
mbot[k] += 'A' - 'a';
k++;
}
Sprintf(nb = eos(nb), mbot);
} else
Sprintf(nb = eos(nb), rank());
Sprintf(nb = eos(nb)," ");
i = mrank_sz + 15;
j = (nb + 2) - newbot1; /* aka strlen(newbot1) but less computation */
if((i - j) > 0)
Sprintf(nb = eos(nb),"%*s", i-j, " "); /* pad with spaces */
if (ACURR(A_STR) > 18) {
if (ACURR(A_STR) > STR18(100))
Sprintf(nb = eos(nb),"St:%2d ",ACURR(A_STR)-100);
else if (ACURR(A_STR) < STR18(100))
Sprintf(nb = eos(nb), "St:18/%02d ",ACURR(A_STR)-18);
else
Sprintf(nb = eos(nb),"St:18/** ");
} else
Sprintf(nb = eos(nb), "St:%-1d ",ACURR(A_STR));
Sprintf(nb = eos(nb),
"Dx:%-1d Co:%-1d In:%-1d Wi:%-1d Ch:%-1d",
ACURR(A_DEX), ACURR(A_CON), ACURR(A_INT), ACURR(A_WIS), ACURR(A_CHA));
Sprintf(nb = eos(nb), (u.ualign.type == A_CHAOTIC) ? " Chaotic" :
(u.ualign.type == A_NEUTRAL) ? " Neutral" : " Lawful");
#ifdef SCORE_ON_BOTL
if (flags.showscore)
Sprintf(nb = eos(nb), " S:%ld", botl_score());
#endif
curs(WIN_STATUS, 1, 0);
putstr(WIN_STATUS, 0, newbot1);
}
#endif
/* provide the name of the current level for display by various ports */
int
describe_level(buf)
char *buf;
{
int ret = 1;
/* TODO: Add in dungeon name */
if (Is_knox(&u.uz))
Sprintf(buf, "%s ", dungeons[u.uz.dnum].dname);
else if (In_quest(&u.uz))
Sprintf(buf, "Home %d ", dunlev(&u.uz));
else if (In_endgame(&u.uz))
Sprintf(buf,
Is_astralevel(&u.uz) ? "Astral Plane " : "End Game ");
else {
/* ports with more room may expand this one */
Sprintf(buf, "Dlvl:%-2d ", depth(&u.uz));
ret = 0;
}
return ret;
}
#ifndef STATUS_VIA_WINDOWPORT
STATIC_OVL void
bot2()
{
char newbot2[MAXCO];
register char *nb;
int hp, hpmax;
int cap = near_capacity();
hp = Upolyd ? u.mh : u.uhp;
hpmax = Upolyd ? u.mhmax : u.uhpmax;
if(hp < 0) hp = 0;
(void) describe_level(newbot2);
Sprintf(nb = eos(newbot2),
"%s:%-2ld HP:%d(%d) Pw:%d(%d) AC:%-2d",
encglyph(objnum_to_glyph(GOLD_PIECE)),
#ifndef GOLDOBJ
u.ugold,
#else
money_cnt(invent),
#endif
hp, hpmax, u.uen, u.uenmax, u.uac);
if (Upolyd)
Sprintf(nb = eos(nb), " HD:%d", mons[u.umonnum].mlevel);
#ifdef EXP_ON_BOTL
else if(flags.showexp)
Sprintf(nb = eos(nb), " Xp:%u/%-1ld", u.ulevel,u.uexp);
#endif
else
Sprintf(nb = eos(nb), " Exp:%u", u.ulevel);
if(flags.time)
Sprintf(nb = eos(nb), " T:%ld", moves);
if(strcmp(hu_stat[u.uhs], " ")) {
Sprintf(nb = eos(nb), " ");
Strcat(newbot2, hu_stat[u.uhs]);
}
if(Confusion) Sprintf(nb = eos(nb), " Conf");
if(Sick) {
if (u.usick_type & SICK_VOMITABLE)
Sprintf(nb = eos(nb), " FoodPois");
if (u.usick_type & SICK_NONVOMITABLE)
Sprintf(nb = eos(nb), " Ill");
}
if(Blind) Sprintf(nb = eos(nb), " Blind");
if(Stunned) Sprintf(nb = eos(nb), " Stun");
if(Hallucination) Sprintf(nb = eos(nb), " Hallu");
if(Slimed) Sprintf(nb = eos(nb), " Slime");
if(cap > UNENCUMBERED)
Sprintf(nb = eos(nb), " %s", enc_stat[cap]);
curs(WIN_STATUS, 1, 1);
putmixed(WIN_STATUS, 0, newbot2);
}
void
bot()
{
if (youmonst.data) {
bot1();
bot2();
}
context.botl = context.botlx = 0;
}
#else /* STATUS_VIA_WINDOWPORT */
/* If entries are added to this, botl.h will require updating too */
struct istat_s blstats[2][MAXBLSTATS] = {
{
{ 0L, ANY_STR, {(genericptr_t)0L}, (char *)0, 80, 0 }, /* 0 BL_TITLE */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 1 BL_STR */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 2 BL_DX */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 3 BL_CO */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 4 BL_IN */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 5 BL_WI */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 6 BL_CH */
{ 0L, ANY_STR, {(genericptr_t)0L}, (char *)0, 40, 0}, /* 7 BL_ALIGN */
{ 0L, ANY_LONG, {(genericptr_t)0L}, (char *)0, 20, 0}, /* 8 BL_SCORE */
{ 0L, ANY_LONG, {(genericptr_t)0L}, (char *)0, 20, 0}, /* 9 BL_CAP */
{ 0L, ANY_LONG, {(genericptr_t)0L}, (char *)0, 30, 0}, /* 10 BL_GOLD */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, BL_ENEMAX}, /* 11 BL_ENE */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 12 BL_ENEMAX */
{ 0L, ANY_LONG, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 13 BL_XP */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 14 BL_AC */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 15 BL_HD */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 20, 0}, /* 16 BL_TIME */
{ 0L, ANY_UINT, {(genericptr_t)0L}, (char *)0, 40, 0}, /* 17 BL_HUNGER */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, BL_HPMAX}, /* 18 BL_HP */
{ 0L, ANY_INT, {(genericptr_t)0L}, (char *)0, 10, 0}, /* 19 BL_HPMAX */
{ 0L, ANY_STR, {(genericptr_t)0L}, (char *)0, 80, 0}, /* 20 BL_LEVELDESC */
{ 0L, ANY_LONG, {(genericptr_t)0L}, (char *)0, 20, 0}, /* 21 BL_EXP */
{ 0L, ANY_MASK32,{(genericptr_t)0L},(char *)0, 0, 0} /* 22 BL_CONDITION */
}
};
static boolean blinit = FALSE, update_all = FALSE;
const char *status_fieldnames[] = {
"title", "strength", "dexterity", "constitution", "intelligence",
"wisdom", "charisma", "alignment", "score", "carrying-capacity",
"gold", "power", "power-max", "experience-level", "armor-class",
"HD", "time", "hunger", "hitpoints", "hitpoints-max",
"dungeon-level", "experience", "condition"
};
void
status_initialize(reassessment)
boolean reassessment; /* TRUE = just reassess fields w/o other initialization*/
{
int i;
const char *fieldfmts[] = {
"%s"," St:%s"," Dx:%s"," Co:%s"," In:%s"," Wi:%s"," Ch:%s",
" %s"," S:%s"," %s"," %s"," Pw:%s", "(%s)"," Xp:%s", " AC:%s",
" HD:%s"," T:%s"," %s"," HP:%s","(%s)","%s","/%s","%s"
};
if (!reassessment) {
init_blstats();
(*windowprocs.win_status_init)();
blinit = TRUE;
}
for (i = 0; i < MAXBLSTATS; ++i) {
if ((i == BL_SCORE && !flags.showscore) ||
(i == BL_EXP && !flags.showexp) ||
(i == BL_TIME && !flags.time) ||
(i == BL_HD && !Upolyd) ||
((i == BL_XP || i == BL_EXP) && Upolyd))
status_enablefield(i, status_fieldnames[i],
fieldfmts[i], FALSE);
else
status_enablefield(i, status_fieldnames[i],
fieldfmts[i], TRUE);
}
update_all = TRUE;
}
void
status_finish()
{
int i;
/* call the window port cleanup routine first */
(*windowprocs.win_status_finish)();
/* free memory that we alloc'd now */
for (i = 0; i < MAXBLSTATS; ++i) {
if (blstats[0][i].val) free((genericptr_t)blstats[0][i].val);
if (blstats[1][i].val) free((genericptr_t)blstats[1][i].val);
}
}
STATIC_OVL void
init_blstats()
{
int i;
for (i = 0; i < MAXBLSTATS; ++i) {
/* ensure initial field values set on blstats[1][i] too */
blstats[1][i] = blstats[0][i];
blstats[0][i].a = zeroany;
blstats[1][i].a = zeroany;
if (blstats[0][i].valwidth) {
blstats[0][i].val = (char *)alloc(blstats[0][i].valwidth);
blstats[1][i].val = (char *)alloc(blstats[0][i].valwidth);
} else {
blstats[0][i].val = (char *)0;
blstats[1][i].val = (char *)0;
}
}
}
STATIC_OVL char *
anything_to_s(buf, a, anytype)
char *buf;
anything *a;
int anytype;
{
if (!buf) return (char *)0;
switch (anytype) {
case ANY_ULONG: Sprintf(buf,"%lu", a->a_ulong); break;
case ANY_MASK32: Sprintf(buf,"%lx", a->a_ulong); break;
case ANY_LONG: Sprintf(buf,"%ld", a->a_long); break;
case ANY_INT: Sprintf(buf,"%d", a->a_int); break;
case ANY_UINT: Sprintf(buf,"%u", a->a_uint); break;
case ANY_IPTR: Sprintf(buf,"%d", *a->a_iptr); break;
case ANY_LPTR: Sprintf(buf,"%ld", *a->a_lptr); break;
case ANY_ULPTR: Sprintf(buf,"%lu", *a->a_ulptr); break;
case ANY_UPTR: Sprintf(buf,"%u", *a->a_uptr); break;
case ANY_STR: /* do nothing */; break;
default:
buf[0] = '\0';
}
return buf;
}
STATIC_OVL void
s_to_anything(a, buf, anytype)
anything *a;
char *buf;
int anytype;
{
if (!buf || !a) return;
switch (anytype) {
case ANY_LONG: a->a_long = atol(buf); break;
case ANY_INT: a->a_int = atoi(buf); break;
case ANY_UINT: a->a_uint = (unsigned) atoi(buf); break;
case ANY_ULONG: a->a_ulong = (unsigned long) atol(buf); break;
case ANY_IPTR: if (a->a_iptr)
*a->a_iptr = atoi(buf); break;
case ANY_UPTR: if (a->a_uptr)
*a->a_uptr = (unsigned) atoi(buf); break;
case ANY_LPTR: if (a->a_lptr)
*a->a_lptr = atol(buf); break;
case ANY_ULPTR: if (a->a_ulptr)
*a->a_ulptr = (unsigned long) atol(buf); break;
case ANY_MASK32: a->a_ulong = (unsigned long) atol(buf); break;
default: a->a_void = 0; break;
}
return;
}
STATIC_OVL int
compare_blstats(bl1, bl2)
struct istat_s *bl1, *bl2;
{
int anytype, result = 0;
if (!bl1 || !bl2) {
panic("compare_blstat: bad istat pointer %s, %s",
fmt_ptr((genericptr_t)bl1),
fmt_ptr((genericptr_t)bl2));
}
anytype = bl1->anytype;
if ((!bl1->a.a_void || !bl2->a.a_void) &&
(anytype == ANY_IPTR || anytype == ANY_UPTR ||
anytype == ANY_LPTR || anytype == ANY_ULPTR)) {
panic("compare_blstat: invalid pointer %s, %s",
fmt_ptr((genericptr_t)bl1->a.a_void),
fmt_ptr((genericptr_t)bl2->a.a_void));
}
switch(anytype) {
case ANY_INT:
result =(bl1->a.a_int < bl2->a.a_int) ? 1 :
(bl1->a.a_int > bl2->a.a_int) ? -1 :
0;
break;
case ANY_IPTR:
result =(*bl1->a.a_iptr < *bl2->a.a_iptr) ? 1 :
(*bl1->a.a_iptr > *bl2->a.a_iptr) ? -1 :
0;
break;
case ANY_LONG:
result =(bl1->a.a_long < bl2->a.a_long) ? 1 :
(bl1->a.a_long > bl2->a.a_long) ? -1 :
0;
break;
case ANY_LPTR:
result =(*bl1->a.a_lptr < *bl2->a.a_lptr) ? 1 :
(*bl1->a.a_lptr > *bl2->a.a_lptr) ? -1 :
0;
break;
case ANY_UINT:
result =(bl1->a.a_uint < bl2->a.a_uint) ? 1 :
(bl1->a.a_uint > bl2->a.a_uint) ? -1 :
0;
break;
case ANY_UPTR:
result =(*bl1->a.a_uptr < *bl2->a.a_uptr) ? 1 :
(*bl1->a.a_uptr > *bl2->a.a_uptr) ? -1 :
0;
break;
case ANY_ULONG:
result =(bl1->a.a_ulong < bl2->a.a_ulong) ? 1 :
(bl1->a.a_ulong > bl2->a.a_ulong) ? -1 :
0;
break;
case ANY_ULPTR:
result =(*bl1->a.a_ulptr < *bl2->a.a_ulptr) ? 1 :
(*bl1->a.a_ulptr > *bl2->a.a_ulptr) ? -1 :
0;
break;
case ANY_STR:
if (strcmp(bl1->val, bl2->val) == 0) result = 0;
else result = 1;
break;
case ANY_MASK32:
if (bl1->a.a_ulong == bl2->a.a_ulong) result = 0;
else result = 1;
break;
default:
result = 1;
}
return result;
}
STATIC_OVL int
percentage(bl, maxbl)
struct istat_s *bl, *maxbl;
{
int result = 0;
int anytype;
if (!bl || !maxbl) {
impossible("percentage: bad istat pointer %s, %s",
fmt_ptr((genericptr_t)bl),
fmt_ptr((genericptr_t)maxbl));
return 0;
}
anytype = bl->anytype;
if (maxbl->a.a_void) {
switch(anytype) {
case ANY_INT:
result = ((100 * bl->a.a_int) / maxbl->a.a_int);
break;
case ANY_LONG:
result = (int) ((100L * bl->a.a_long) /
maxbl->a.a_long);
break;
case ANY_UINT:
result = (int) ((100U * bl->a.a_uint) /
maxbl->a.a_uint);
break;
case ANY_ULONG:
result = (int) ((100UL * bl->a.a_ulong) /
maxbl->a.a_ulong);
break;
case ANY_IPTR:
result = ((100 * (*bl->a.a_iptr)) /
(*maxbl->a.a_iptr));
break;
case ANY_LPTR:
result = (int) ((100L * (*bl->a.a_lptr)) /
(*maxbl->a.a_lptr));
break;
case ANY_UPTR:
result = (int) ((100U * (*bl->a.a_uptr)) /
(*maxbl->a.a_uptr));
break;
case ANY_ULPTR:
result = (int) ((100UL * (*bl->a.a_ulptr)) /
(*maxbl->a.a_ulptr));
break;
}
}
return result;
}
void
bot()
{
char buf[BUFSZ];
register char *nb;
static int idx = 0, idx_p, idxmax;
boolean updated = FALSE;
unsigned anytype;
int i, pc, chg, cap;
struct istat_s *curr, *prev;
boolean valset[MAXBLSTATS], chgval = FALSE;
if (!blinit) panic("bot before init.");
if (!youmonst.data) {
context.botl = context.botlx = 0;
update_all = FALSE;
return;
}
cap = near_capacity();
idx_p = idx;
idx = 1 - idx; /* 0 -> 1, 1 -> 0 */
/* clear the "value set" indicators */
(void) memset((genericptr_t)valset, 0, MAXBLSTATS * sizeof(boolean));
/*
* Player name and title.
*/
buf[0] = '\0';
Strcpy(buf, plname);
if('a' <= buf[0] && buf[0] <= 'z') buf[0] += 'A'-'a';
buf[10] = 0;
Sprintf(nb = eos(buf)," the ");
if (Upolyd) {
char mbot[BUFSZ];
int k = 0;
Strcpy(mbot, mons[u.umonnum].mname);
while(mbot[k] != 0) {
if ((k == 0 || (k > 0 && mbot[k-1] == ' ')) &&
'a' <= mbot[k] && mbot[k] <= 'z')
mbot[k] += 'A' - 'a';
k++;
}
Sprintf(nb = eos(nb), mbot);
} else
Sprintf(nb = eos(nb), rank());
Sprintf(blstats[idx][BL_TITLE].val, "%-29s", buf);
valset[BL_TITLE] = TRUE; /* indicate val already set */
/* Strength */
buf[0] = '\0';
blstats[idx][BL_STR].a.a_int = ACURR(A_STR);
if (ACURR(A_STR) > 18) {
if (ACURR(A_STR) > STR18(100))
Sprintf(buf,"%2d",ACURR(A_STR)-100);
else if (ACURR(A_STR) < STR18(100))
Sprintf(buf, "18/%02d",ACURR(A_STR)-18);
else
Sprintf(buf,"18/**");
} else
Sprintf(buf, "%-1d",ACURR(A_STR));
Strcpy(blstats[idx][BL_STR].val, buf);
valset[BL_STR] = TRUE; /* indicate val already set */
/* Dexterity, constitution, intelligence, wisdom, charisma. */
blstats[idx][BL_DX].a.a_int = ACURR(A_DEX);
blstats[idx][BL_CO].a.a_int = ACURR(A_CON);
blstats[idx][BL_IN].a.a_int = ACURR(A_INT);
blstats[idx][BL_WI].a.a_int = ACURR(A_WIS);
blstats[idx][BL_CH].a.a_int = ACURR(A_CHA);
/* Alignment */
Strcpy(blstats[idx][BL_ALIGN].val,
(u.ualign.type == A_CHAOTIC) ? "Chaotic" :
(u.ualign.type == A_NEUTRAL) ? "Neutral" : "Lawful");
/* Score */
blstats[idx][BL_SCORE].a.a_long =
#ifdef SCORE_ON_BOTL
botl_score();
#else
0;
#endif
/* Hit points */
blstats[idx][BL_HP].a.a_int = Upolyd ? u.mh : u.uhp;
blstats[idx][BL_HPMAX].a.a_int = Upolyd ? u.mhmax : u.uhpmax;
if( blstats[idx][BL_HP].a.a_int < 0)
blstats[idx][BL_HP].a.a_int = 0;
/* Dungeon level. */
(void) describe_level(blstats[idx][BL_LEVELDESC].val);
valset[BL_LEVELDESC] = TRUE; /* indicate val already set */
/* Gold */
blstats[idx][BL_GOLD].a.a_long =
#ifndef GOLDOBJ
u.ugold;
#else
money_cnt(invent);
#endif
/*
* The tty port needs to display the current symbol for gold
* as a field header, so to accomodate that we pass gold with
* that already included. If a window port needs to use the text
* gold amount without the leading "$:" the port will have to
* add 2 to the value pointer it was passed in status_update()
* for the BL_GOLD case.
*
* Another quirk of BL_GOLD is that the field display may have
* changed if a new symbol set was loaded, or we entered or left
* the rogue level.
*/
Sprintf(blstats[idx][BL_GOLD].val,
"%s:%ld",
encglyph(objnum_to_glyph(GOLD_PIECE)),
blstats[idx][BL_GOLD].a.a_long);
valset[BL_GOLD] = TRUE; /* indicate val already set */
/* Power (magical energy) */
blstats[idx][BL_ENE].a.a_int = u.uen;
blstats[idx][BL_ENEMAX].a.a_int = u.uenmax;
/* Armor class */
blstats[idx][BL_AC].a.a_int = u.uac;
/* Monster level (if Upolyd) */
if (Upolyd)
blstats[idx][BL_HD].a.a_int = mons[u.umonnum].mlevel;
else
blstats[idx][BL_HD].a.a_int = 0;
/* Experience */
blstats[idx][BL_XP].a.a_int = u.ulevel;
blstats[idx][BL_EXP].a.a_int = u.uexp;
/* Time (moves) */
blstats[idx][BL_TIME].a.a_long = moves;
/* Hunger */
blstats[idx][BL_HUNGER].a.a_uint = u.uhs;
*(blstats[idx][BL_HUNGER].val) = '\0';
if(strcmp(hu_stat[u.uhs], " ") != 0)
Strcpy(blstats[idx][BL_HUNGER].val, hu_stat[u.uhs]);
valset[BL_HUNGER] = TRUE;
/* Carrying capacity */
*(blstats[idx][BL_CAP].val) = '\0';
blstats[idx][BL_CAP].a.a_int = cap;
if(cap > UNENCUMBERED)
Strcpy(blstats[idx][BL_CAP].val, enc_stat[cap]);
valset[BL_CAP] = TRUE;
/* Conditions */
if (Blind) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_BLIND;
else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_BLIND;
if (Confusion) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_CONF;
else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_CONF;
if (Sick && u.usick_type & SICK_VOMITABLE)
blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_FOODPOIS;
else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_FOODPOIS;
if (Sick && u.usick_type & SICK_NONVOMITABLE)
blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_ILL;
else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_ILL;
if (Hallucination) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_HALLU;
else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_HALLU;
if (Stunned) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_STUNNED;
else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_STUNNED;
if (Slimed) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_SLIMED;
else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_SLIMED;
/*
* Now pass the changed values to window port.
*/
for (i = 0; i < MAXBLSTATS; i++) {
if (((i == BL_SCORE) && !flags.showscore) ||
((i == BL_EXP) && !flags.showexp) ||
((i == BL_TIME) && !flags.time) ||
((i == BL_HD) && !Upolyd) ||
((i == BL_XP || i == BL_EXP) && Upolyd))
continue;
anytype = blstats[idx][i].anytype;
curr = &blstats[idx][i];
prev = &blstats[idx_p][i];
chg = 0;
if (update_all || ((chg = compare_blstats(prev, curr)) != 0) ||
((chgval = (valset[i] &&
strcmp(blstats[idx][i].val,blstats[idx_p][i].val))) != 0)) {
idxmax = blstats[idx][i].idxmax;
pc = (idxmax) ?
percentage(curr, &blstats[idx][idxmax]) : 0;
if (!valset[i]) (void) anything_to_s(curr->val,
&curr->a, anytype);
if (anytype != ANY_MASK32) {
status_update(i, (genericptr_t)curr->val,
valset[i] ? chgval : chg, pc);
} else {
status_update(i,
/* send pointer to mask */
(genericptr_t) &curr->a.a_ulong, chg, 0);
}
updated = TRUE;
}
}
/*
* It is possible to get here, with nothing having been pushed
* to the window port, when none of the info has changed. In that
* case, we need to force a call to status_update() when
* context.botlx is set. The tty port in particular has a problem
* if that isn't done, since it sets context.botlx when a menu or
* text display obliterates the status line.
*
* To work around it, we call status_update() with ficticious
* index of BL_FLUSH (-1).
*/
if (context.botlx && !updated)
status_update(BL_FLUSH,(genericptr_t)0,0,0);
context.botl = context.botlx = 0;
update_all = FALSE;
}
/*****************************************************************************/
/* Core status hiliting support */
/*****************************************************************************/
#ifdef STATUS_HILITES
struct hilite_s {
boolean set;
anything threshold;
int behavior;
int coloridx[2];
};
struct hilite_s status_hilites[MAXBLSTATS];
/*
* This is the parser for the hilite options
* Example:
* OPTION=hilite_status: hitpoints/10%/red/normal
*
* set_hilite_status() separates each hilite entry into its 4 component
* strings, then calls assign_hilite() to make the adjustments.
*/
boolean
set_status_hilites(op)
char *op;
{
char hsbuf[4][QBUFSZ];
boolean rslt, badopt = FALSE;
int fldnum, num =0, ccount = 0;
char c;
num = fldnum = 0;
hsbuf[0][0] = hsbuf[1][0] = hsbuf[2][0] = hsbuf[3][0] = '\0';
while (*op && fldnum < 4 && ccount < (QBUFSZ - 2)) {
c = lowc(*op);
if (c == ' ') {
if (fldnum >= 2) {
rslt = assign_hilite(&hsbuf[0][0],
&hsbuf[1][0],
&hsbuf[2][0],
&hsbuf[3][0]);
if (!rslt) {
badopt = TRUE;
break;
}
}
hsbuf[0][0] = hsbuf[1][0] = '\0';
hsbuf[2][0] = hsbuf[3][0] = '\0';
fldnum = 0;
ccount = 0;
} else if (c == '/') {
fldnum++;
ccount = 0;
} else {
hsbuf[fldnum][ccount++] = c;
hsbuf[fldnum][ccount] = '\0';
}
op++;
}
if (fldnum >= 2 && !badopt) {
rslt = assign_hilite(&hsbuf[0][0],
&hsbuf[1][0],
&hsbuf[2][0],
&hsbuf[3][0]);
if (!rslt) badopt = TRUE;
}
if (badopt) return FALSE;
return TRUE;
}
void
clear_status_hilites()
{
int i;
anything it;
it.a_void = 0;
for (i = 0; i < MAXBLSTATS; ++i) {
(void) memset((genericptr_t)&status_hilites[i],
0, sizeof(struct hilite_s));
/* notify window port */
status_threshold(i, blstats[0][i].anytype,it,0,0,0);
}
}
STATIC_OVL boolean
assign_hilite(sa,sb,sc,sd)
char *sa, *sb, *sc, *sd;
{
char *tmp, *how;
int i, dt, idx = -1;
int coloridx[2] = {-1, -1};
boolean inverse[2] = {FALSE, FALSE};
boolean bold[2] = {FALSE, FALSE};
boolean normal[2] = {0,0};
boolean percent = FALSE, down_up = FALSE, changed = FALSE;
anything threshold;
threshold.a_void = 0;
/* Example:
* hilite_status: hitpoints/10%/red/normal
*/
/* field name to idx */
for (i = 0; sa && i < MAXBLSTATS; ++i) {
if (strcmpi(sa,status_fieldnames[i]) == 0) {
idx = i;
break;
}
}
if (idx == -1) return FALSE;
status_hilites[idx].set = FALSE; /* mark it "unset" */
/* threshold */
if (!sb) return FALSE;
if ((strcmpi(sb, "updown") == 0) || (strcmpi(sb, "downup") == 0) ||
(strcmpi(sb, "up") == 0) || (strcmpi(sb, "down") == 0)) {
down_up = TRUE;
} else if ((strcmpi(sb, "changed") == 0) &&
(idx == BL_TITLE || idx == BL_ALIGN ||
idx == BL_LEVELDESC || idx == BL_CONDITION)) {
changed = TRUE; /* changed is only thing allowed */
} else {
tmp = sb;
while (*tmp) {
if (*tmp == '%') {
*tmp = '\0';
percent = TRUE;
break;
} else if (!index("0123456789", *tmp))
return FALSE;
tmp++;
}
if (strlen(sb) > 0) {
dt = blstats[0][idx].anytype;
if (percent) dt = ANY_INT;
(void) s_to_anything(&threshold, sb, dt);
} else return FALSE;
if (percent &&
(threshold.a_int < 1 || threshold.a_int > 100))
return FALSE;
if (!threshold.a_void && (strcmp(sb, "0") != 0)) return FALSE;
}
/* actions */
for (i = 0; i < 2; ++i) {
if (!i) how = sc;
else how = sd;
if (!how) {
if (!i) return FALSE;
else break; /* sc is mandatory; sd is not */
}
if (strcmpi(how, "bold") == 0) {
bold[i] = TRUE;
} else if (strcmpi(how, "inverse") == 0) {
inverse[i] = TRUE;
} else if (strcmpi(how, "normal") == 0) {
normal[i] = TRUE;
} else {
int k;
char colorname[BUFSZ];
for (k = 0; k < CLR_MAX; ++k) {
/* we have to make a copy to change space to dash */
(void) strcpy(colorname, c_obj_colors[k]);
for(tmp = index(colorname,' ');
tmp; tmp = index(colorname, ' '))
*tmp = '-';
if (strcmpi(how, colorname) == 0) {
coloridx[i] = k;
break;
}
}
if (k >= CLR_MAX) return FALSE;
}
}
/* Assign the values */
for (i = 0; i < 2; ++i) {
if (inverse[i]) status_hilites[idx].coloridx[i] = BL_HILITE_INVERSE;
else if (bold[i]) status_hilites[idx].coloridx[i] = BL_HILITE_BOLD;
else if (coloridx[i]) status_hilites[idx].coloridx[i] = coloridx[i];
else status_hilites[idx].coloridx[i] = BL_HILITE_NONE;
}
if (percent)
status_hilites[idx].behavior = BL_TH_VAL_PERCENTAGE;
else if (down_up)
status_hilites[idx].behavior = BL_TH_UPDOWN;
else if (threshold.a_void)
status_hilites[idx].behavior = BL_TH_VAL_ABSOLUTE;
else
status_hilites[idx].behavior = BL_TH_NONE;
if (status_hilites[idx].behavior != BL_TH_NONE) {
status_hilites[idx].threshold = threshold;
status_hilites[idx].set = TRUE;
}
/* Now finally, we notify the window port */
status_threshold(idx, dt, threshold,
status_hilites[idx].behavior,
status_hilites[idx].coloridx[0],
status_hilites[idx].coloridx[1]);
return TRUE;
}
/*
* get_status_hilites
*
* Returns a string containing all the status hilites in the
* same format that is used to specify a status hilite preference
* in the config file.
*/
char *
get_status_hilites(buf, bufsiz)
char *buf;
int bufsiz;
{
int i, j, k, coloridx;
const char *text = (char *)0;
char tmp[BUFSZ], colorname[BUFSZ];
boolean val_percentage, val_absolute, up_down;
boolean added_one = FALSE;
if (!buf) return (char *)0;
*buf = '\0';
bufsiz--; /* required trailing null */
for (i = 0; i < MAXBLSTATS; ++i) {
val_percentage = val_absolute = up_down = FALSE;
if (status_hilites[i].set) {
if (!added_one)
added_one = TRUE;
else {
Strcat(buf, " ");
bufsiz--;
}
k = strlen(status_fieldnames[i]);
if (k < bufsiz) {
Strcat(buf,status_fieldnames[i]);
bufsiz -= k;
}
if (bufsiz > 1) {
Strcat(buf, "/");
bufsiz--;
}
if (status_hilites[i].behavior == BL_TH_VAL_PERCENTAGE) {
val_percentage = TRUE;
} else if (status_hilites[i].behavior ==
BL_TH_VAL_ABSOLUTE) {
val_absolute = TRUE;
} else if (status_hilites[i].behavior == BL_TH_UPDOWN) {
up_down = TRUE;
text = "updown";
}
anything_to_s(tmp, &status_hilites[i].threshold,
blstats[0][i].anytype);
text = tmp;
k = strlen(text);
if (k < (bufsiz - 1)) {
Strcat(buf, text);
if (val_percentage) Strcat(buf, "%"), k++;
bufsiz -= k;
}
for (j = 0; j < 2; ++j) {
if (bufsiz > 1) {
Strcat(buf, "/");
bufsiz--;
}
coloridx = status_hilites[i].coloridx[j];
if (coloridx < 0) {
if (coloridx == BL_HILITE_BOLD)
text = "bold";
else if (coloridx == BL_HILITE_INVERSE)
text = "inverse";
else
text = "normal";
} else {
char *blank;
(void) strcpy(colorname, c_obj_colors[coloridx]);
for(blank = index(colorname,' ');
blank; blank = index(colorname, ' '))
*blank = '-';
text = colorname;
}
k = strlen(text);
if (k < bufsiz) {
Strcat(buf, text);
bufsiz -= k;
}
}
}
}
return buf;
}
STATIC_OVL const char *
clridx_to_s(buf, idx)
char *buf;
int idx;
{
static const char *a[] = { "bold", "inverse", "normal" };
if (buf) {
buf[0] = '\0';
if (idx < 0 && idx >= BL_HILITE_BOLD)
Strcpy(buf, a[idx + 3]);
else if (idx >= 0 && idx < CLR_MAX)
Strcpy(buf, c_obj_colors[idx]);
}
return buf;
}
boolean
status_hilite_menu()
{
int i, j, k, pick_cnt, pick_idx, opt_idx;
menu_item *statfield_picks = (menu_item *)0;
const char *fieldname;
int field_picks[MAXBLSTATS], res;
struct hilite_s hltemp[MAXBLSTATS];
char buf[BUFSZ], thresholdbuf[BUFSZ], below[BUFSZ], above[BUFSZ];
winid tmpwin;
anything any;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
for (i = 0; i < MAXBLSTATS; i++) {
(void) memset(&hltemp[i], 0, sizeof(struct hilite_s));
fieldname = status_fieldnames[i];
any.a_int = i + 1;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0,
ATR_NONE, fieldname, MENU_UNSELECTED);
field_picks[i] = 0;
}
end_menu(tmpwin, "Change hilite on which status field(s):");
if ((pick_cnt = select_menu(tmpwin, PICK_ANY, &statfield_picks)) > 0) {
for (pick_idx = 0; pick_idx < pick_cnt; ++pick_idx) {
opt_idx = statfield_picks[pick_idx].item.a_int - 1;
field_picks[opt_idx] = 1;
}
free((genericptr_t)statfield_picks);
statfield_picks = (menu_item *)0;
}
destroy_nhwindow(tmpwin);
if (pick_cnt < 0) return FALSE;
for (i = 0; i < MAXBLSTATS; i++) {
if (field_picks[i]) {
menu_item *pick = (menu_item *)0;
Sprintf(buf, "Threshold behavior options for %s:",
status_fieldnames[i]);
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
if (i == BL_CONDITION) {
any = zeroany;
any.a_int = BL_TH_CONDITION + 1;
add_menu(tmpwin, NO_GLYPH, &any, 'c', 0,
ATR_NONE, "Condition bitmask threshold.",
MENU_UNSELECTED);
}
any = zeroany;
any.a_int = BL_TH_NONE + 1;
add_menu(tmpwin, NO_GLYPH, &any, 'n', 0,
ATR_NONE,"None", MENU_UNSELECTED);
if (i != BL_CONDITION) {
if (blstats[0][i].idxmax > 0) {
any = zeroany;
any.a_int = BL_TH_VAL_PERCENTAGE + 1;
add_menu(tmpwin, NO_GLYPH, &any, 'p', 0,
ATR_NONE, "Percentage threshold.",
MENU_UNSELECTED);
}
any = zeroany;
any.a_int = BL_TH_UPDOWN + 1;
add_menu(tmpwin, NO_GLYPH, &any, 'u', 0,
ATR_NONE, "UpDown threshold.",
MENU_UNSELECTED);
any = zeroany;
any.a_int = BL_TH_VAL_ABSOLUTE + 1;
add_menu(tmpwin, NO_GLYPH, &any, 'v', 0,
ATR_NONE,"Value threshold.",
MENU_UNSELECTED);
}
end_menu(tmpwin, buf);
if ((res=select_menu(tmpwin, PICK_ONE, &pick)) > 0) {
hltemp[i].behavior = pick->item.a_int - 1;
free((genericptr_t)pick);
}
destroy_nhwindow(tmpwin);
if (res < 0) return FALSE;
if (hltemp[i].behavior == BL_TH_UPDOWN) {
Sprintf(below, "%s decreases",
status_fieldnames[i]);
Sprintf(above, "%s increases",
status_fieldnames[i]);
} else if (hltemp[i].behavior) {
/* Have them enter the threshold*/
Sprintf(buf, "Set %s threshold to what%s?",
status_fieldnames[i],
(hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ?
" percentage" :
(hltemp[i].behavior == BL_TH_CONDITION) ?
" mask" : "");
getlin(buf, thresholdbuf);
if (thresholdbuf[0] == '\033') return FALSE;
(void) s_to_anything(&hltemp[i].threshold,
thresholdbuf,
blstats[0][i].anytype);
if (!hltemp[i].threshold.a_void) return FALSE;
Sprintf(below, "%s falls below %s%s",
status_fieldnames[i],
thresholdbuf,
(hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ?
"%" : "");
Sprintf(above, "%s rises above %s%s",
status_fieldnames[i],
thresholdbuf,
(hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ?
"%" : "");
}
for (j = 0; j < 2 && (hltemp[i].behavior != BL_TH_NONE); ++j) {
char prompt[QBUFSZ];
/* j == 0 below, j == 1 above */
menu_item *pick2 = (menu_item *)0;
Sprintf(prompt, "Display how when %s?",
j ? above : below);
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin);
for (k = -3; k < CLR_MAX; ++k) {
/* if (k == -1) continue; */
any = zeroany;
any.a_int = (k >= 0) ? k + 1 : k;
if (k > 0) add_menu(tmpwin, NO_GLYPH, &any, 0, 0,
ATR_NONE, c_obj_colors[k],
MENU_UNSELECTED);
else if (k == -1) add_menu(tmpwin, NO_GLYPH, &any, 0, 0,
ATR_NONE,"normal",
MENU_UNSELECTED);
else if (k == -2) add_menu(tmpwin, NO_GLYPH, &any, 0, 0,
ATR_NONE,"inverse",
MENU_UNSELECTED);
else if (k == -3) add_menu(tmpwin, NO_GLYPH, &any, 0, 0,
ATR_NONE,"bold",
MENU_UNSELECTED);
}
end_menu(tmpwin, prompt);
if ((res = select_menu(tmpwin, PICK_ONE, &pick2)) > 0) {
hltemp[i].coloridx[j] = (pick2->item.a_char > 0) ?
pick2->item.a_int - 1 :
pick2->item.a_int;
free((genericptr_t)pick2);
}
destroy_nhwindow(tmpwin);
if (res < 0) return FALSE;
}
}
}
buf[0] = '\0';
for (i = 0; i < MAXBLSTATS; i++) {
if (field_picks[i]) {
Sprintf(eos(buf), "%s/%s%s/",
status_fieldnames[i],
(hltemp[i].behavior == BL_TH_UPDOWN) ? "updown" :
anything_to_s(thresholdbuf,
&hltemp[i].threshold,
blstats[0][i].anytype),
(hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ? "%" : "");
/* borrow thresholdbuf for use with these last two */
Sprintf(eos(buf), "%s/",
clridx_to_s(thresholdbuf, hltemp[i].coloridx[0]));
Sprintf(eos(buf), "%s ",
clridx_to_s(thresholdbuf, hltemp[i].coloridx[1]));
}
}
return set_status_hilites(buf);
}
#endif /*STATUS_HILITES*/
/*****************************************************************************/
/* genl backward compat stuff - probably doesn't belong in botl.c any longer */
/*****************************************************************************/
const char *fieldnm[MAXBLSTATS];
const char *fieldfmt[MAXBLSTATS];
char *vals[MAXBLSTATS];
boolean activefields[MAXBLSTATS];
NEARDATA winid WIN_STATUS;
void
genl_status_init()
{
int i;
for (i = 0; i < MAXBLSTATS; ++i) {
vals[i] = (char *)alloc(MAXCO);
*vals[i] = '\0';
activefields[i] = FALSE;
fieldfmt[i] = FALSE;
}
/* Use a window for the genl version; backward port compatibility */
WIN_STATUS = create_nhwindow(NHW_STATUS);
display_nhwindow(WIN_STATUS, FALSE);
}
void
genl_status_finish()
{
/* tear down routine */
int i;
/* free alloc'd memory here */
for (i = 0; i < MAXBLSTATS; ++i) {
if (vals[i]) free((genericptr_t)vals[i]);
vals[i] = (char *)0;
}
}
void
genl_status_enablefield(fieldidx, nm, fmt, enable)
int fieldidx;
const char *nm;
const char *fmt;
boolean enable;
{
fieldfmt[fieldidx] = fmt;
fieldnm[fieldidx] = nm;
activefields[fieldidx] = enable;
}
# ifdef STATUS_HILITES
void
genl_status_threshold(fldidx, thresholdtype, threshold, behavior, under, over)
int fldidx,thresholdtype;
int behavior, under, over;
anything threshold;
{
return;
}
# endif /* STATUS_HILITES */
void
genl_status_update(idx, ptr, chg, percent)
int idx, chg, percent;
genericptr_t ptr;
{
char newbot1[MAXCO], newbot2[MAXCO];
long cond, *condptr = (long *)ptr;
register int i;
char *text = (char *)ptr;
int fieldorder1[] = {
BL_TITLE, BL_STR, BL_DX,BL_CO, BL_IN,
BL_WI, BL_CH,BL_ALIGN, BL_SCORE, -1
};
int fieldorder2[] = {
BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX,
BL_ENE, BL_ENEMAX, BL_AC, BL_XP, BL_EXP, BL_HD,
BL_TIME, BL_HUNGER,BL_CAP, BL_CONDITION, -1
};
if (idx != BL_FLUSH) {
if (!activefields[idx]) return;
switch(idx) {
case BL_CONDITION:
cond = *condptr;
*vals[idx] = '\0';
if (cond & BL_MASK_BLIND) Strcat(vals[idx], " Blind");
if (cond & BL_MASK_CONF) Strcat(vals[idx], " Conf");
if (cond & BL_MASK_FOODPOIS)
Strcat(vals[idx], " FoodPois");
if (cond & BL_MASK_ILL) Strcat(vals[idx], " Ill");
if (cond & BL_MASK_STUNNED) Strcat(vals[idx], " Stun");
if (cond & BL_MASK_HALLU) Strcat(vals[idx], " Hallu");
if (cond & BL_MASK_SLIMED) Strcat(vals[idx], " Slime");
break;
default:
Sprintf(vals[idx],
fieldfmt[idx] ? fieldfmt[idx] : "%s", text);
break;
}
}
/* This genl version updates everything on the display, everytime */
newbot1[0] = '\0';
for (i = 0; fieldorder1[i] >= 0; ++i) {
int idx1 = fieldorder1[i];
if (activefields[idx1])
Strcat(newbot1, vals[idx1]);
}
newbot2[0] = '\0';
for (i = 0; fieldorder2[i] >= 0; ++i) {
int idx2 = fieldorder2[i];
if (activefields[idx2])
Strcat(newbot2, vals[idx2]);
}
curs(WIN_STATUS, 1, 0);
putstr(WIN_STATUS, 0, newbot1);
curs(WIN_STATUS, 1, 1);
putmixed(WIN_STATUS, 0, newbot2); /* putmixed() due to GOLD glyph */
}
#endif /*STATUS_VIA_WINDOWPORT*/
/*botl.c*/