Files
nethack/sys/amiga/amii.hlp
T
Ingo Paschke 688f9344cd Amiga: route port paths through fqname()
Tile loading hard-coded "NetHack:tiles/tiles{16,32}.iff" and PORT_HELP
hard-coded "nethack:amii.hlp".  Route through fqname(DATAPREFIX) so
DATADIR= overrides apply.  Refresh amii.hlp to 5.0 content, ship it via
amigapkg, and document HACKDIR / SAVEDIR / BONESDIR examples in
nethack.cnf.
2026-05-11 20:51:06 +02:00

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Amiga-specific help for NetHack 5.0
Special key combinations
------------------------
ALT-HELP Edit the screen colour palette.
CTL-HELP Set tile scaling and clipping (amiv only).
SHIFT-HELP Toggle the dungeon overview window (amiv only).
Command-line flags
------------------
-L Force interlaced (tall) screen.
-l Force non-interlaced screen.
The usual core flags (-D, -X, -u, -p, -r, -@) apply too.
Configuration (nethack.cnf in the NetHack: drawer)
--------------------------------------------------
Window backend selection:
OPTIONS=windowtype:amiv tile graphics (default)
OPTIONS=windowtype:amii text/character mode
Amiga-specific runtime options:
OPTIONS=altmeta ALT+letter sends META+letter (default on).
Disable with !altmeta if your keymap needs
ALT for typing accented characters.
OPTIONS=flush drop any keys queued during long operations
OPTIONS=asksavedisk prompt for a save-disk before saving
(MFLOPPY only)
File-location overrides
-----------------------
NetHack: is automatically assigned to the directory the executable was
launched from. All game files default to that volume. Override any of
these in nethack.cnf to relocate parts of the game state:
HACKDIR=NetHack: program / shared data
LEVELDIR=NetHack: per-level files during play
SAVEDIR=NetHack:save/ save files
BONESDIR=NetHack:bones/ bones files (shared between games)
DATADIR=NetHack: nhdat and other data files
SCOREDIR=NetHack: record / logfile
LOCKDIR=NetHack: lock files
CONFIGDIR=NetHack: per-user config
You can also override the install path entirely without editing the cnf
by setting the NETHACKDIR or HACKDIR shell environment variable before
launching:
setenv NETHACKDIR Work:games/nethack-dev/
Work:games/nethack-dev/nethack
Display fallback
----------------
Tile mode (amiv) requires at least 16 colours and ~384 KB free chip
RAM. If neither is available the game falls back to text mode (amii)
at startup with a one-line note.