51 lines
1.9 KiB
Lua
51 lines
1.9 KiB
Lua
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des.level_init({ style = "solidfill", fg = " " });
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des.level_flags("mazelevel");
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des.map([[
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----------------------------------------------
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|............................................---
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--.............................................---
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---......................................FF.....---
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---...................................FF........---
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---................................FF...........---
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---.............................FF..............---
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---..........................FF.................---
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---.......................FF....................---
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---....................FF.......................---
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---.................FF..........................---
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---..............FF.............................---
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---...........FF................................----
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---........FF...................................---
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---.....FF......................................---
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---.............................................--
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---............................................|
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----------------------------------------------
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]]);
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if percent(40) then
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local terrain = { "L", "}", "T", ".", "-", "C" };
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local tidx = math.random(1, #terrain);
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des.replace_terrain({ region={00,00, 74,17}, fromterrain="F", toterrain=terrain[tidx] });
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end;
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des.region(selection.area(01,01,73,16), "lit");
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des.stair("up");
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des.stair("down");
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des.non_diggable();
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for i = 1,15 do
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des.object();
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end
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for i = 1,6 do
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des.trap();
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end
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for i = 1,28 do
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des.monster();
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end
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