I'll push a formatting guide at some point. There may still be outstanding changes, but please feel free to resolve those as you arrive a them. To the best of my knowledge, there is no changes to the actual code content, but the formatter does have the occasional bug. If you run into an issue, please fix it!
163 lines
5.3 KiB
C
163 lines
5.3 KiB
C
/* NetHack 3.6 rip.c $NHDT-Date: 1431192765 2015/05/09 17:32:45 $ $NHDT-Branch: master $:$NHDT-Revision: 1.16 $ */
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/* NetHack 3.6 rip.c $Date: 2012/03/10 02:49:08 $ $Revision: 1.11 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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#include "hack.h"
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STATIC_DCL void FDECL(center, (int, char *));
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#if defined(TTY_GRAPHICS) || defined(X11_GRAPHICS) || defined(GEM_GRAPHICS) \
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|| defined(MSWIN_GRAPHICS)
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#define TEXT_TOMBSTONE
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#endif
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#if defined(mac) || defined(__BEOS__) || defined(WIN32_GRAPHICS)
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#ifndef TEXT_TOMBSTONE
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#define TEXT_TOMBSTONE
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#endif
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#endif
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#ifdef TEXT_TOMBSTONE
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#ifndef NH320_DEDICATION
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/* A normal tombstone for end of game display. */
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static const char *rip_txt[] = {
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" ----------",
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" / \\",
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" / REST \\",
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" / IN \\",
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" / PEACE \\",
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" / \\",
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" | |", /* Name of player */
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" | |", /* Amount of $ */
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" | |", /* Type of death */
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" | |", /* . */
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" | |", /* . */
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" | |", /* . */
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" | 1001 |", /* Real year of death */
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" *| * * * | *",
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" _________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", 0
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};
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#define STONE_LINE_CENT 28 /* char[] element of center of stone face */
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#else /* NH320_DEDICATION */
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/* NetHack 3.2.x displayed a dual tombstone as a tribute to Izchak. */
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static const char *rip_txt[] = {
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" ---------- ----------",
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" / \\ / \\",
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" / REST \\ / This \\",
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" / IN \\ / release of \\",
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" / PEACE \\ / NetHack is \\",
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" / \\ / dedicated to \\",
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" | | | the memory of |",
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" | | | |",
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" | | | Izchak Miller |",
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" | | | 1935 - 1994 |",
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" | | | |",
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" | | | Ascended |",
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" | 1001 | | |",
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" * | * * * | * * | * * * | *",
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" _____)/\\|\\__//(\\/(/\\)/\\//\\/|_)________)/|\\\\_/_/(\\/(/\\)/\\/\\/"
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"|_)____",
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0
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};
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#define STONE_LINE_CENT 19 /* char[] element of center of stone face */
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#endif /* NH320_DEDICATION */
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#define STONE_LINE_LEN \
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16 /* # chars that fit on one line \
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* (note 1 ' ' border) \
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*/
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#define NAME_LINE 6 /* *char[] line # for player name */
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#define GOLD_LINE 7 /* *char[] line # for amount of gold */
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#define DEATH_LINE 8 /* *char[] line # for death description */
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#define YEAR_LINE 12 /* *char[] line # for year */
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static char **rip;
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STATIC_OVL void
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center(line, text)
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int line;
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char *text;
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{
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register char *ip, *op;
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ip = text;
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op = &rip[line][STONE_LINE_CENT - ((strlen(text) + 1) >> 1)];
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while (*ip)
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*op++ = *ip++;
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}
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void
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genl_outrip(tmpwin, how, when)
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winid tmpwin;
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int how;
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time_t when;
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{
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register char **dp;
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register char *dpx;
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char buf[BUFSZ];
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long year;
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register int x;
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int line;
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rip = dp = (char **) alloc(sizeof(rip_txt));
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for (x = 0; rip_txt[x]; ++x)
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dp[x] = dupstr(rip_txt[x]);
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dp[x] = (char *) 0;
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/* Put name on stone */
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Sprintf(buf, "%s", plname);
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buf[STONE_LINE_LEN] = 0;
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center(NAME_LINE, buf);
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/* Put $ on stone */
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Sprintf(buf, "%ld Au", done_money);
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buf[STONE_LINE_LEN] = 0; /* It could be a *lot* of gold :-) */
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center(GOLD_LINE, buf);
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/* Put together death description */
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formatkiller(buf, sizeof buf, how);
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/* Put death type on stone */
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for (line = DEATH_LINE, dpx = buf; line < YEAR_LINE; line++) {
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register int i, i0;
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char tmpchar;
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if ((i0 = strlen(dpx)) > STONE_LINE_LEN) {
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for (i = STONE_LINE_LEN; ((i0 > STONE_LINE_LEN) && i); i--)
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if (dpx[i] == ' ')
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i0 = i;
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if (!i)
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i0 = STONE_LINE_LEN;
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}
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tmpchar = dpx[i0];
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dpx[i0] = 0;
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center(line, dpx);
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if (tmpchar != ' ') {
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dpx[i0] = tmpchar;
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dpx = &dpx[i0];
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} else
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dpx = &dpx[i0 + 1];
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}
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/* Put year on stone */
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year = yyyymmdd(when) / 10000L;
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Sprintf(buf, "%4ld", year);
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center(YEAR_LINE, buf);
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putstr(tmpwin, 0, "");
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for (; *dp; dp++)
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putstr(tmpwin, 0, *dp);
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putstr(tmpwin, 0, "");
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putstr(tmpwin, 0, "");
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for (x = 0; rip_txt[x]; x++) {
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free((genericptr_t) rip[x]);
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}
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free((genericptr_t) rip);
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rip = 0;
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}
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#endif /* TEXT_TOMBSTONE */
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/*rip.c*/
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