* Define string to exercise groff's hyphenless break point feature.
This helps with file names and URLs. On formatters that don't claim
compatibility with groff, define the string as nothing, getting the
same result as before (a _highly_ ragged right margin, jarring
adjustment, or overset lines).
* If the formatter does not claim compatibility with groff, define a
copy of groff man(7)'s `TQ` macro to ease stacking of paragraph tags.
* Set file name literals in italics. Stop quoting them (which was
inconsistently done anyway).
* Revise "FILES" section.
- Drop redundant `PP` paragraphing call.
$ mandoc -T lint doc/nethack.6
...
mandoc: doc/nethack.6:432:2: WARNING: skipping paragraph macro: PP after SH
...
groff_man(7):
.SH [heading‐text]
Set heading‐text as a section heading. ... Text lines after
the call are set as an ordinary paragraph (P).
- Drop call of deprecated man(7) `DT` macro and invocation of `ta`
request to set tab stops to attempt table-like layout. (The latter
made the former nilpotent anyway.) Replace this material with calls
of tagged paragraphing macro `TP` and groff man(7)'s `TQ` extension
for setting multiple tags with a paragraph. The result takes up
more screen lines, but renders well with more formatters.
- Fine-tune styling of file names.
groff_man_style(7):
Use italics for file and path names, ... for variant
(user‐replaceable) portions of syntax synopses, ... and
anywhere a parameter requiring replacement by the user is
encountered. An exception involves variant text in a
context already typeset in italics, such as file or path
names with replaceable components; in such cases, follow the
convention of mathematical typography: set the file or path
name in italics as usual but use roman for the variant part
(see IR and RI below), and italics again in running roman
text when referring to the variant material.
Solaris 10, DWB 3.3, and Plan 9 from User Space nroffs formatted the
table of file names and descriptions quite badly.
Before:
nethack The program itself.
Guidebook | Guidebook.txt NetHack's user manual.
data, oracles, rumors Data files used by NetHack.
bogusmon Another data file.
engrave, epitaph, tribute Still more data files.
symbols Data file holding sets of speci-
fications
for how to display monsters,
objects, and
map features.
options Data file containing a descrip-
tion of the
build-time option settings.
help, hh, cmdhelp Help data files. ('cmdhelp' is
obsolete.)
...
Now (pagination on AT&T nroffs is omitted):
nethack
The program itself.
Guidebook
Guidebook.txt
NetHack's user manual.
data
oracles
rumors
Data files used by NetHack.
bogusmon
Another data file.
engrave
epitaph
tribute
Still more data files.
symbols
Data file holding sets of specifications for how to
display monsters, objects, and map features.
options
Data file containing a description of the build-time
option settings.
help
hh
cmdhelp
Help data files. (cmdhelp is obsolete.)
Fixes:
an.tmac:doc/nethack.6:444: style: use of deprecated macro: .DT
654 lines
16 KiB
Plaintext
654 lines
16 KiB
Plaintext
.\"DO NOT REMOVE NH_DATESUB .TH NETHACK 6 "Date(%-d %B %Y)" Project(uc)
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.TH NETHACK 6 "26 April 2026" NETHACK
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.\"DO NOT REMOVE NH_DATESUB .ds Nd Date(%Y)
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.ds Nd 2024
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.de NB
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.ds Nb \\$2
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..
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.de NR
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.ds Nr \\$2
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..
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.NB $NHDT-Branch: NetHack-5 $
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.NR $NHDT-Revision: 1.31 $
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.\" groff and AT&T-descended troffs use different hyphenation patterns.
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.\" Don't hyphenate the last word on a page or column, or
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.\" before/after last/first 2 characters of a word.
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.ie \n(.g .hy 12
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.el .hy 14
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.ds Na Robert Patrick Rankin
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.\" Define string to exercise groff's hyphenless break point feature.
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.ie \n(.g .ds : \:
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.el .ds : \" empty
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.\" Define local versions of groff's "an-ext.tmac" macros if needed.
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.ds %% \" empty
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.if \n(.g .ig %%
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.\" Add supplementary paragraph tag on its own line after TP.
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.de TQ
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. br
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. ns
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. \" Do not quote the argument to `TP`; the user might specify
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. \" their own quotes for multi-word tags or to exercise AT&T troff
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. \" quoting rules.
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. TP \\$1\"
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..
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.%%
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.SH NAME
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nethack \- Exploring The Mazes of Menace
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.SH SYNOPSIS
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.na
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.hy 0
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.\" Some options ordering is explicit (-d first, -u before -D), others
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.\" have been arranged to fit within an 80-column page with nearly full
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.\" lines while avoiding splitting "[" and "-opt ]" or "[ -opt" and "]"
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.\" across line boundaries. It would be better to do that with 'roff magic.
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.B nethack
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[
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.BR \-d | \-\-directory
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.I directory
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]
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.\" '.B token newline .I token' will include a space between the two tokens;
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.\" '.BI token token' will not. Likewise for .BR, .RB, &c.
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[
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.BR \-w | \-\-windowtype
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.I interface
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]
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.br
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[
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.BI \-\-nethackrc: RC-file
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.B \-\-no\-nethackrc
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]
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[
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.B \-n
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]
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[
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.BR \-dec " | " \-ibm
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]
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.br
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[
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.B \-u
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.I playername
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]
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[
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.BR \-X " | " \-D
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]
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[
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.B \-p
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.I profession
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]
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[
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.B \-r
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.I race
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]
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[
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.B \-@
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]
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.PP
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Also
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[
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.BR \-A | \-Arc
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.BR \-B | \-Bar
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.BR \-C | \-Cav
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.BR \-H | \-Hea
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.BR \-K | \-Kni
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.BR \-M | \-Mon
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.BR \-P | \-Pri
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.BR \-R | \-Rog
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.B \-Ran
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.BR \-S | \-Sam
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.BR \-T | \-Tou
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.BR \-V | \-Val
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.BR \-W | \-Wiz
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]
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.PP
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.B nethack
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[
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.BR \-d | \-\-directory
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.I directory
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]
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.BR \-s | \-\-scores
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[
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.B \-v
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]
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.br
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[
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.B \-p
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.I profession
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]
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[
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.B \-r
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.I race
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]
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[
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.I playernames
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]
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.PP
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.B nethack
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[
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.B \-\-usage
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.B \-\-help
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]
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[
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.B \-\-showpaths
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]
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.\" force line wrap now rather than have that happen after the opening brace
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.br
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[
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.BR \-\-version [ :copy | :dump | :show ]
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]
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.ad
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.hy 14
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.\" Make sure path is not hyphenated below
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.hw nethackdir
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.SH DESCRIPTION
|
|
.PP
|
|
.I NetHack
|
|
is a display oriented Dungeons & Dragons(tm) - like game.
|
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The standard tty display and command structure resemble rogue.
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.PP
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|
Other, more graphical display options exist for most platforms.
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.PP
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To get started you really only need to know two commands.
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The command
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.B ?
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will give you a list of the available commands (as well as other information)
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and the command
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.B /
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will identify the things you see on the screen.
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.PP
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To win the game (as opposed to merely playing to beat other people's high
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scores) you must locate the Amulet of Yendor which is somewhere below
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the 20th level of the dungeon and get it out.
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Few people achieve this; most never do.
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Those who have done so go down
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in history as heroes among heroes \(em and then they find ways of making the
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game even harder.
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See the
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.I Guidebook
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section on Conduct if this game has gotten too easy for you.
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.PP
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|
When the game ends, whether by your dying, quitting, or escaping
|
|
from the caves,
|
|
.I NetHack
|
|
will give you (a fragment of) the list of top scorers.
|
|
The scoring is based on many aspects of your behavior, but a rough estimate
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is obtained by taking the amount of gold you've found in the cave plus four
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times your (real) experience.
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Precious stones may be worth a lot of gold when brought to the exit.
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There is a 10% penalty for getting yourself killed.
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.PP
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The environment variable NETHACKOPTIONS can be used to initialize many
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run-time options.
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The ? command provides a description of these options and syntax.
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(The
|
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.B \-dec
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and
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.B \-ibm
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|
command line options are mutually exclusive and are equivalent to the
|
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.B decgraphics
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|
and
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|
.B ibmgraphics
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run-time options described there,
|
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and are provided purely for convenience on systems
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supporting multiple types of terminals.)
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.PP
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|
Because the option list can be very long,
|
|
options may also be included in a configuration file.
|
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The default is located in your home directory and
|
|
named .nethackrc on UNIX systems (including descendants such as
|
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linux, NetBSD, and macOS).
|
|
On Windows, the name is also .nethackrc but the location can vary
|
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(see
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.B \-\-showpaths
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below).
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On other systems, the default may be different, possibly NetHack.cnf.
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On MS-DOS, the name is defaults.nh in NetHack's directory (folder),
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while
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.\" on the Macintosh or BeOS, it is \(lqNetHack Defaults\(rq, and
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on VMS|OpenVMS it is nethack.ini in your home directory.
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The default configuration file may be overridden via the
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.BI \-\-nethackrc: "rc-file"
|
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command line option or by setting NETHACKOPTIONS in your environment
|
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to a string consisting of an @ character followed by the path and filename.
|
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.PP
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|
The
|
|
.B \-u
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|
.I playername
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|
option supplies the answer to the question "Who are you?".
|
|
It overrides any name from the options or configuration file, USER, LOGNAME,
|
|
or getlogin(), which will otherwise be tried in order.
|
|
If none of these provides a useful name, the player will be asked for one.
|
|
Player names (in conjunction with uids) are used to identify save files,
|
|
so you can have several saved games under different names.
|
|
Conversely, you must use the appropriate player name to restore a saved game.
|
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.PP
|
|
A
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|
.I playername
|
|
suffix can be used to specify the profession, race, alignment and/or gender
|
|
of the character.
|
|
The full syntax of the playername that includes a
|
|
suffix is "name\-ppp\-rrr\-aaa\-ggg".
|
|
"ppp" are at least the first three letters
|
|
of the profession (this can also be specified using a separate
|
|
.B \-p
|
|
.I profession
|
|
option).
|
|
"rrr" are at least the first three letters of the character's
|
|
race (this can also be specified using a separate
|
|
.B \-r
|
|
.I race
|
|
option).
|
|
"aaa" are at least the first three letters of the character's
|
|
alignment, and "ggg" are at least the first three letters of the
|
|
character's gender.
|
|
Any of the parts of the suffix may be left out.
|
|
.PP
|
|
.B \-p
|
|
.I profession
|
|
can be used to determine the character profession, also known as the role.
|
|
You can specify either the male or female name for the character role, or
|
|
the first three characters of the role as an abbreviation.
|
|
.\" .B "\-p @"
|
|
.\" has been retained to explicitly request that a random role be chosen.
|
|
.PP
|
|
Likewise,
|
|
.B \-r
|
|
.I race
|
|
can be used to explicitly request that a race be chosen.
|
|
.PP
|
|
.\" Note: 'BR -A | -Arc' produces "-A|-Arc" (no spaces);
|
|
.\" '-A | -Arc' newline '|' newline '-B | -Bar' produces "-A|-Arc | -B|-Bar"
|
|
The
|
|
.BR \-A | \-Arc
|
|
|
|
|
.BR \-B | \-Bar
|
|
|
|
|
.BR \-C | \-Cav
|
|
|
|
|
.BR \-H | \-Hea
|
|
|
|
|
.BR \-K | \-Kni
|
|
|
|
|
.BR \-M | \-Mon
|
|
|
|
|
.BR \-P | \-Pri
|
|
|
|
|
.BR \-R | \-Rog
|
|
|
|
|
.B \-Ran
|
|
|
|
|
.BR \-S | \-Sam
|
|
|
|
|
.BR \-T | \-Tou
|
|
|
|
|
.BR \-V | \-Val
|
|
|
|
|
.BR \-W | \-Wiz
|
|
options for role selection are maintained for compatibility with older
|
|
versions of the program.
|
|
They are mutually exclusive and the single-letter form must be uppercase.
|
|
.I Ranger
|
|
has no single-letter choice because
|
|
.B \-R
|
|
is already used for the
|
|
.I Rogue
|
|
role.
|
|
.PP
|
|
.B \-@
|
|
tells nethack to choose any omitted characteristics (profession/role, race,
|
|
gender, alignment) randomly without prompting.
|
|
Otherwise, leaving out any of these characteristics will result in you
|
|
being prompted during game startup for the information.
|
|
.PP
|
|
The
|
|
.B \-n
|
|
option suppresses printing of any news from the game administrator.
|
|
.PP
|
|
The
|
|
.B \-X
|
|
option will start the game in a special non-scoring discovery mode
|
|
(also known as explore mode).
|
|
.B \-D
|
|
will start the game in debug mode (also known as wizard mode) after
|
|
changing the character name to \(lqwizard\(rq, if the player is allowed.
|
|
Otherwise it will switch to
|
|
.BR \-X .
|
|
Control of who is allowed to use debug mode is done via the
|
|
.RI "\(lq" WIZARDS= "\(rq line in nethack's " sysconf " file."
|
|
.PP
|
|
The
|
|
.BR \-d " or " \-\-directory
|
|
option, which must be the first argument if it appears,
|
|
supplies a directory which is to serve as the playground.
|
|
It overrides the value from NETHACKDIR, HACKDIR,
|
|
or the directory specified by the game administrator during compilation
|
|
(usually
|
|
.IR /usr/\*:games/\*:lib/\*:nethackdir ).
|
|
This option is usually only useful to the game administrator.
|
|
The playground must contain several auxiliary files such as help files,
|
|
the list of top scorers, and a subdirectory
|
|
.I save
|
|
where games are saved.
|
|
.PP
|
|
The
|
|
.BR \-w " or " \-\-windowtype
|
|
.I
|
|
interface
|
|
option can be used to specify which interface to use if the program
|
|
has been built with support for more than one.
|
|
Specifying a value on the command line overrides any value
|
|
specified in the run-time configuration file.
|
|
NetHack's #version command shows available interfaces.
|
|
.PP
|
|
The
|
|
.BI \-\-nethackrc: RC-file
|
|
option will use
|
|
.I RC-file
|
|
instead of the default run-time configuration file
|
|
.RI "(typically " \(ti/.nethackrc ")"
|
|
and the
|
|
.B \-\-no\-nethackrc
|
|
option can be used to skip any run-time configuration file.
|
|
.PP
|
|
.\" extra blank line
|
|
.br
|
|
.PP
|
|
Some options provide feedback and then exit rather than play the game:
|
|
.PP
|
|
The
|
|
.BR \-s " or " \-\-scores
|
|
option alone will print out the list of your scores on the current version.
|
|
An immediately following
|
|
.B \-v
|
|
reports on all versions present in the score file.
|
|
.RB \(oq \-s | \-s\~\-v \(cq
|
|
may also be followed by arguments
|
|
.B \-p
|
|
.I profession
|
|
and
|
|
.B \-r
|
|
.I race
|
|
to print the scores of particular roles and races only.
|
|
Either can be specified multiple times to include more than one role
|
|
or more than one race.
|
|
When both are specified, score entries which match either the role or the
|
|
race (or both) are printed rather than just entries which match both.
|
|
.RB \(oq \-s | \-s\~\-v \(cq
|
|
may be followed by one or more player names to print the scores of the
|
|
players mentioned, by 'all' to print out all scores, or by a number to print
|
|
that many top scores.
|
|
Combining names with role or race or both will report entries which match
|
|
any of those rather than just the ones which match all.
|
|
.PP
|
|
.\" avoid hyphenating "version" in this paragraph (and beyond; don't care)
|
|
.hw version
|
|
.BR \-\-version " or " \-\-version:show
|
|
can be used to cause NetHack to show the version number, the date and
|
|
time that the program was built from its source code, and possibly
|
|
some auxiliary information about that source code, then exit.
|
|
The optional auxiliary information is \fIgit\fP
|
|
commit hash (reflecting the source code's most recent modification when
|
|
extracted from the \fIgit\fP version control system, if that is in use)
|
|
if available when the program was built.
|
|
On some platforms such as Windows and macOS, a variation,
|
|
.BR \-\-version:copy ,
|
|
can be used to cause NetHack to show the version information, then exit,
|
|
while also leaving a copy of that information in the paste buffer
|
|
or clipboard for potential insertion into things like bug reports.
|
|
On any platform,
|
|
.B \-\-version:dump
|
|
can be used to show most of the data used when checking whether a save
|
|
file or bones file is compatible with the program.
|
|
The program will display a line containing five numbers expressed in
|
|
hexadecimal, then exit.
|
|
.PP
|
|
.B \-\-showpaths
|
|
can be used to cause NetHack to show where it is expecting
|
|
to find various files.
|
|
Among other things it shows the path to and name for the player's
|
|
run-time configuration file, a text file which can be edited to
|
|
customize aspects of how the game operates.
|
|
.PP
|
|
.BR \-\-usage " or " \-\-help
|
|
will display information similar to this manual page, then exit.
|
|
Use
|
|
.RB \(oq "nethack \-\-usage | more" \(cq
|
|
to read it a page at a time.
|
|
.SH AUTHORS
|
|
.PP
|
|
Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the
|
|
original hack, very much like rogue (but full of bugs).
|
|
.PP
|
|
Andries Brouwer continuously deformed their sources into an entirely
|
|
different game.
|
|
.PP
|
|
Mike Stephenson has continued the perversion of sources, adding various
|
|
warped character classes and sadistic traps with the help of many strange
|
|
people who reside in that place between the worlds, the Usenet Zone.
|
|
A number of these miscreants are immortalized in the historical
|
|
roll of dishonor and various other places.
|
|
.PP
|
|
The resulting mess is now called NetHack, to denote its
|
|
development by the Usenet.
|
|
Andries Brouwer has made this request for the
|
|
distinction, as he may eventually release a new version of his own.
|
|
.SH FILES
|
|
Run-time configuration options were discussed above and use a platform
|
|
specific name for a file in a platform specific location.
|
|
For Unix, the
|
|
name is
|
|
.I .nethackrc
|
|
in the user's home directory.
|
|
.PP
|
|
All other files are in the playground directory,
|
|
normally
|
|
.IR /usr/\*:games/\*:lib/\*:nethackdir .
|
|
If DLB was defined during the compile,
|
|
the data files and special levels will be inside a larger file,
|
|
normally
|
|
.IR nhdat ,
|
|
instead of being separate files.
|
|
.TP
|
|
.I nethack
|
|
The program itself.
|
|
.TP
|
|
.I Guidebook
|
|
.TQ
|
|
.I Guidebook.txt
|
|
NetHack's user manual.
|
|
.TP
|
|
.I data
|
|
.TQ
|
|
.I oracles
|
|
.TQ
|
|
.I rumors
|
|
Data files used by NetHack.
|
|
.TP
|
|
.I bogusmon
|
|
Another data file.
|
|
.TP
|
|
.I engrave
|
|
.TQ
|
|
.I epitaph
|
|
.TQ
|
|
.I tribute
|
|
Still more data files.
|
|
.TP
|
|
.I symbols
|
|
Data file holding sets of specifications
|
|
for how to display monsters, objects, and
|
|
map features.
|
|
.TP
|
|
.I options
|
|
Data file containing a description of the
|
|
build-time option settings.
|
|
.TP
|
|
.I help
|
|
.TQ
|
|
.I hh
|
|
.TQ
|
|
.I cmdhelp
|
|
Help data files.
|
|
.RI ( cmdhelp
|
|
is obsolete.)
|
|
.TP
|
|
.I opthelp
|
|
.TQ
|
|
.I optmenu
|
|
.TQ
|
|
.I wizhelp
|
|
More help data files.
|
|
.TP
|
|
.I keyhelp
|
|
.TQ
|
|
.I usagehlp
|
|
Even more help data files.
|
|
.TP
|
|
.RI * .lua
|
|
Predefined special levels, dungeon control
|
|
for special levels, quest texts.
|
|
.TP
|
|
.I history
|
|
A short history of NetHack.
|
|
.TP
|
|
.I license
|
|
Rules governing redistribution.
|
|
.TP
|
|
.I record
|
|
The list of top scorers.
|
|
.TP
|
|
.I logfile
|
|
An extended list of games played
|
|
(optional).
|
|
.TP
|
|
.I xlogfile
|
|
A more detailed version of
|
|
.I logfile
|
|
(also optional).
|
|
.TP
|
|
.I paniclog
|
|
Record of exceptional conditions
|
|
discovered during program execution.
|
|
.TP
|
|
.RI x lock. nn
|
|
Description of dungeon level
|
|
.I nn
|
|
of active game
|
|
.I x
|
|
if there's a limit on the
|
|
number of simultaneously active games.
|
|
.TP
|
|
.RI UUcccccc . nn
|
|
Alternate form for dungeon level
|
|
.I nn
|
|
of active game by user
|
|
.I UU
|
|
playing character named
|
|
.I cccccc
|
|
when there's no
|
|
limit on number of active games.
|
|
.TP
|
|
.I perm
|
|
Lock file for
|
|
.RI x lock.0
|
|
or
|
|
.RI UUcccccc .0 .
|
|
.TP
|
|
.IR bonD0. nn
|
|
Descriptions of the ghost and belongings
|
|
of a deceased adventurer who met his or
|
|
her demise on level
|
|
.IR nn .
|
|
A subsequent
|
|
character might encounter this old level.
|
|
.TP
|
|
.I save/
|
|
Subdirectory containing saved games.
|
|
.TP
|
|
.I sysconf
|
|
System-wide options.
|
|
Required if
|
|
program is built with 'SYSCF' option
|
|
enabled, ignored if not.
|
|
.PP
|
|
The location of
|
|
.I sysconf
|
|
is specified at build time and can't be changed
|
|
except by updating source file
|
|
.\" We do the following in an ugly and non-idiomatic way to work around
|
|
.\" a DWB 3.3 nroff bug.
|
|
.\" troff: if-else overflow.; doc/nethack.6:623
|
|
.\" stack: }S }S }S }S }S }S }S }S }S }S }S }S }S }S }S }S RI
|
|
.\" Even at that, DWB insists on setting the period in roman.
|
|
"\c
|
|
.I config.h\c
|
|
"
|
|
and rebuilding the program.
|
|
.PP
|
|
NetHack's Guidebook might not be present if whoever packaged or installed
|
|
the program distribution neglected to include it.
|
|
.PP
|
|
In a perfect world,
|
|
.I paniclog
|
|
would remain empty.
|
|
.SH ENVIRONMENT
|
|
.DT
|
|
.ta \w'NETHACKDIR or HACKDIR\ \ \ 'u
|
|
USER or LOGNAME Your login name.
|
|
.br
|
|
HOME Your home directory.
|
|
.br
|
|
SHELL Your shell.
|
|
.br
|
|
TERM The type of your terminal.
|
|
.br
|
|
HACKPAGER or PAGER Replacement for default pager.
|
|
.br
|
|
MAIL Mailbox file.
|
|
.br
|
|
MAILREADER Replacement for default reader
|
|
.br
|
|
\ (probably /bin/mail or /usr/ucb/mail).
|
|
.br
|
|
NETHACKDIR or HACKDIR Playground.
|
|
.br
|
|
NETHACKOPTIONS String predefining several NetHack options.
|
|
.PP
|
|
If the same option is specified in both NETHACKOPTIONS and .nethackrc,
|
|
the value assigned in NETHACKOPTIONS takes precedence.
|
|
.PP
|
|
SHOPTYPE and SPLEVTYPE can be used in debugging (wizard) mode.
|
|
.br
|
|
DEBUGFILES can be used if the program was built with 'DEBUG' enabled.
|
|
.SH "SEE ALSO"
|
|
.PP
|
|
recover(6)
|
|
.SH BUGS
|
|
.PP
|
|
Probably infinite.
|
|
.SH COPYRIGHT
|
|
.\" All troffs and nroffs support `\(co` except Plan 9 nroff, but Plan 9
|
|
.\" offers no test for special character availability, and its feature
|
|
.\" set too closely resembles DWB 3.3 to test for it. Use a string with
|
|
.\" any nroff-mode formatter not claiming groff compatiblity.
|
|
.ds co \(co
|
|
.if !\n(.g .if n .ds co (C)\" in principle, should be just "c"
|
|
This file is Copyright \*(co \*(Na, \*(Nd for version \*(Nb:\*(Nr.
|
|
NetHack may be freely redistributed.
|
|
See license for details.
|
|
.PP
|
|
Dungeons & Dragons is a Trademark of Wizards of the Coast, Inc.
|