Files
nethack/doc/fixes35.0
arromdee 6cbff0150f invisible pets
Invisible pet fix for the recently reported bug, as well as another one found
in the process.
2003-03-10 04:13:05 +00:00

35 lines
1.2 KiB
Plaintext

$RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
-----------------------------------
setmangry should not be called when a monster enters a bones region
typos fixed in data.base
bad capitalization of msg when charging for something that catches light
missing opthelp for use_inverse
Never say "It moves only reluctantly"
expert fireball/cone of cold could not target a monster seen only with
infravision or ESP
display "lotus juice", not "lotu juice" for the fruit juice name
statue of any golem hit with stone-to-flesh spell animates as flesh golem
two invisible monsters hitting one another should not be visible
if only one monster in a monster-vs-monster fight is visible, show an I symbol
for the other one whether it is an attacker or defender
display "It" and not "The invisible <pet>" when an invisible pet eats food.
Platform- and/or Interface-Specific Fixes
-----------------------------------------
win32gui: better handling of "more" prompt for messages that would have scrolled
off the window
General New Features
--------------------
Platform- and/or Interface-Specific New Features
------------------------------------------------
win32gui: support perm_invent
win32gui: menu option to add/remove windows captions