The curses interface wouldn't build with HILITE_STATUS disabled. I started adapting it to handle genl_status_update() but that was taking too much effort with each niggling detail leading to another. This goes the opposite direction: forcing the old STATUS_VIA_WINDOWPORT behavior without having that #define available. That dragged along a bunch of unexpected changes too.
112 lines
4.0 KiB
C
112 lines
4.0 KiB
C
/* NetHack 3.6 botl.h $NHDT-Date: 1554591222 2019/04/06 22:53:42 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.24 $ */
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/* Copyright (c) Michael Allison, 2003 */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef BOTL_H
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#define BOTL_H
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/* MAXCO must hold longest uncompressed status line, and must be larger
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* than COLNO
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*
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* longest practical second status line at the moment is
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Astral Plane \GXXXXNNNN:123456 HP:1234(1234) Pw:1234(1234) AC:-127
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Xp:30/123456789 T:123456 Stone Slime Strngl FoodPois TermIll
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Satiated Overloaded Blind Deaf Stun Conf Hallu Lev Ride
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* -- or about 185 characters. '$' gets encoded even when it
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* could be used as-is. The first five status conditions are fatal
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* so it's rare to have more than one at a time.
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*
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* When the full line is wider than the map, the basic status line
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* formatting will move less important fields to the end, so if/when
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* truncation is necessary, it will chop off the least significant
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* information.
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*/
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#if COLNO <= 160
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#define MAXCO 200
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#else
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#define MAXCO (COLNO + 40)
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#endif
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struct condmap {
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const char *id;
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unsigned long bitmask;
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};
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enum statusfields {
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BL_CHARACTERISTICS = -3, /* alias for BL_STR..BL_CH */
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BL_RESET = -2, /* Force everything to redisplay */
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BL_FLUSH = -1, /* Finished cycling through bot fields */
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BL_TITLE = 0,
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BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, /* 1..6 */
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BL_ALIGN, BL_SCORE, BL_CAP, BL_GOLD, BL_ENE, BL_ENEMAX, /* 7..12 */
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BL_XP, BL_AC, BL_HD, BL_TIME, BL_HUNGER, BL_HP, /* 13..18 */
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BL_HPMAX, BL_LEVELDESC, BL_EXP, BL_CONDITION, /* 19..22 */
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MAXBLSTATS /* [23] */
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};
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enum relationships { NO_LTEQGT = -1,
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EQ_VALUE, LT_VALUE, LE_VALUE,
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GE_VALUE, GT_VALUE, TXT_VALUE };
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#define BEFORE 0
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#define NOW 1
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/* Boolean condition bits for the condition mask */
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/* clang-format off */
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#define BL_MASK_STONE 0x00000001L
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#define BL_MASK_SLIME 0x00000002L
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#define BL_MASK_STRNGL 0x00000004L
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#define BL_MASK_FOODPOIS 0x00000008L
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#define BL_MASK_TERMILL 0x00000010L
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#define BL_MASK_BLIND 0x00000020L
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#define BL_MASK_DEAF 0x00000040L
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#define BL_MASK_STUN 0x00000080L
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#define BL_MASK_CONF 0x00000100L
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#define BL_MASK_HALLU 0x00000200L
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#define BL_MASK_LEV 0x00000400L
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#define BL_MASK_FLY 0x00000800L
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#define BL_MASK_RIDE 0x00001000L
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#define BL_MASK_BITS 13 /* number of mask bits that can be set */
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/* clang-format on */
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#define VIA_WINDOWPORT() \
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((windowprocs.wincap2 & (WC2_HILITE_STATUS | WC2_FLUSH_STATUS)) != 0)
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#define REASSESS_ONLY TRUE
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/* #ifdef STATUS_HILITES */
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/* hilite status field behavior - coloridx values */
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#define BL_HILITE_NONE -1 /* no hilite of this field */
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#define BL_HILITE_INVERSE -2 /* inverse hilite */
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#define BL_HILITE_BOLD -3 /* bold hilite */
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/* or any CLR_ index (0 - 15) */
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#define BL_TH_NONE 0
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#define BL_TH_VAL_PERCENTAGE 100 /* threshold is percentage */
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#define BL_TH_VAL_ABSOLUTE 101 /* threshold is particular value */
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#define BL_TH_UPDOWN 102 /* threshold is up or down change */
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#define BL_TH_CONDITION 103 /* threshold is bitmask of conditions */
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#define BL_TH_TEXTMATCH 104 /* threshold text value to match against */
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#define BL_TH_ALWAYS_HILITE 105 /* highlight regardless of value */
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#define HL_ATTCLR_DIM CLR_MAX + 0
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#define HL_ATTCLR_BLINK CLR_MAX + 1
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#define HL_ATTCLR_ULINE CLR_MAX + 2
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#define HL_ATTCLR_INVERSE CLR_MAX + 3
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#define HL_ATTCLR_BOLD CLR_MAX + 4
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#define BL_ATTCLR_MAX CLR_MAX + 5
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enum hlattribs { HL_UNDEF = 0x00,
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HL_NONE = 0x01,
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HL_BOLD = 0x02,
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HL_INVERSE = 0x04,
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HL_ULINE = 0x08,
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HL_BLINK = 0x10,
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HL_DIM = 0x20 };
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/* #endif STATUS_HILITES */
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extern const char *status_fieldnames[]; /* in botl.c */
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#endif /* BOTL_H */
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