Rewrite much of the paragraph about the run-time config file. Remove mention of '-p @' since it doesn't actually work. Expand 'nethack -s' a bit. Revise --showpaths. Shuffle --scores, --version, --showpaths, and --usage into the same order as usage feedback lists them, primarily scores first and usage last.
570 lines
15 KiB
Groff
570 lines
15 KiB
Groff
.\"DO NOT REMOVE NH_DATESUB .TH NETHACK 6 "DATE(%-d %B %Y)" NETHACK
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.TH NETHACK 6 "21 February 2022" NETHACK
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.\"DO NOT REMOVE NH_DATESUB .ds Nd DATE(%Y)
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.ds Nd 2022
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.de NB
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.ds Nb \\$2
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..
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.de NR
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.ds Nr \\$2
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..
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.NB $NHDT-Branch: NetHack-3.7 $
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.NR $NHDT-Revision: 1.27 $
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.ds Na Robert Patrick Rankin
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.SH NAME
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nethack \- Exploring The Mazes of Menace
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.SH SYNOPSIS
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.na
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.hy 0
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.\" Some options ordering is explicit (-d first, -u before -D), others
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.\" have been arranged to fit within an 80-column page with nearly full
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.\" lines while avoiding splitting "[" and "-opt ]" or "[ -opt" and "]"
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.\" across line boundaries. It would be better to do that with 'roff magic.
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.B nethack
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[
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.BR \-d | \-\-directory
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.I directory
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]
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.\" '.B token newline .I token' will include a space between the two tokens;
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.\" '.BI token token' will not. Likewise for .BR, .RB, &c.
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[
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.BR \-w | \-\-windowtype
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.I interface
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]
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.br 1
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[
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.BI \-\-nethackrc: RC-file
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.B \-\-no\-nethackrc
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]
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[
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.B \-n
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]
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[
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.BR \-dec " | " \-ibm
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]
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.br 1
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[
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.B \-u
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.I playername
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]
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[
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.BR \-X " | " \-D
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]
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[
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.B \-p
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.I profession
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]
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[
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.B \-r
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.I race
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]
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[
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.B \-\@
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]
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.PP
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Also
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[
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.BR \-A | \-Arc
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.BR \-B | \-Bar
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.BR \-C | \-Cav
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.BR \-H | \-Hea
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.BR \-K | \-Kni
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.BR \-M | \-Mon
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.BR \-P | \-Pri
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.BR \-R | \-Rog
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.BR \-Ran
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.BR \-S | \-Sam
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.BR \-T | \-Tou
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.BR \-V | \-Val
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.BR \-W | \-Wiz
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]
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.PP
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.B nethack
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[
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.BR \-d | \-\-directory
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.I directory
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]
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.BR \-s | \-\-scores
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[
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.B \-v
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]
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.br 1
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[
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.B \-p
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.I profession
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]
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[
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.B \-r
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.I race
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]
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[
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.I playernames
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]
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.PP
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.B nethack
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[
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.B \-\-usage
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.B \-\-help
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]
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[
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.BR \-\-showpaths
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]
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[
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.BR \-\-version [ :paste ]
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]
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.ad
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.hy 14
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.\" Make sure path is not hyphenated below
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.hw nethackdir
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.SH DESCRIPTION
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.PP
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.I NetHack
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is a display oriented Dungeons & Dragons(tm) - like game.
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The standard tty display and command structure resemble rogue.
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.PP
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Other, more graphical display options exist for most platforms.
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.PP
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To get started you really only need to know two commands.
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The command
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.B ?
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will give you a list of the available commands (as well as other information)
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and the command
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.B /
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will identify the things you see on the screen.
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.PP
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To win the game (as opposed to merely playing to beat other people's high
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scores) you must locate the Amulet of Yendor which is somewhere below
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the 20th level of the dungeon and get it out.
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Few people achieve this; most never do.
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Those who have done so go down
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in history as heroes among heroes \(em and then they find ways of making the
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game even harder.
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See the
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.I Guidebook
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section on Conduct if this game has gotten too easy for you.
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.PP
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When the game ends, whether by your dying, quitting, or escaping
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from the caves,
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.I NetHack
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will give you (a fragment of) the list of top scorers.
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The scoring is based on many aspects of your behavior, but a rough estimate
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is obtained by taking the amount of gold you've found in the cave plus four
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times your (real) experience.
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Precious stones may be worth a lot of gold when brought to the exit.
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There is a 10% penalty for getting yourself killed.
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.PP
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The environment variable NETHACKOPTIONS can be used to initialize many
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run-time options.
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The ? command provides a description of these options and syntax.
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(The
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.B \-dec
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and
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.B \-ibm
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command line options are mutually exclusive and are equivalent to the
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.B decgraphics
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and
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.B ibmgraphics
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run-time options described there,
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and are provided purely for convenience on systems
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supporting multiple types of terminals.)
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.PP
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Because the option list can be very long,
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options may also be included in a configuration file.
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The default is located in your home directory and
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named .nethackrc on UNIX systems (including descendants such as
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linux, NetBSD, and macOS).
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On Windows, the name is also .nethackrc but the location can vary
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(see
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.B \-\-showpaths
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below).
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On other systems, the default may be different, possibly NetHack.cnf.
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On MS-DOS, the name is defaults.nh in NetHack's directory (folder),
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while
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.\" on the Macintosh or BeOS, it is \(lqNetHack Defaults\(rq, and
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on VMS|OpenVMS it is nethack.ini in your home directory.
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The default configuration file may be overridden via the
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.BI \-\-nethackrc: "rc-file"
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command line option or by setting NETHACKOPTIONS in your environment
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to a string consisting of an @ character followed by the path and filename.
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.PP
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The
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.B \-u
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.I playername
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option supplies the answer to the question "Who are you?".
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It overrides any name from the options or configuration file, USER, LOGNAME,
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or getlogin(), which will otherwise be tried in order.
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If none of these provides a useful name, the player will be asked for one.
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Player names (in conjunction with uids) are used to identify save files,
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so you can have several saved games under different names.
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Conversely, you must use the appropriate player name to restore a saved game.
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.PP
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A
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.I playername
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suffix can be used to specify the profession, race, alignment and/or gender
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of the character. The full syntax of the playername that includes a
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suffix is "name-ppp-rrr-aaa-ggg". "ppp" are at least the first three letters
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of the profession (this can also be specified using a separate
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.B \-p
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.I profession
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option). "rrr" are at least the first three letters of the character's
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race (this can also be specified using a separate
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.B \-r
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.I race
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option). "aaa" are at least the first three letters of the character's
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alignment, and "ggg" are at least the first three letters of the
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character's gender. Any of the parts of the suffix may be left out.
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.PP
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.B \-p
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.I profession
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can be used to determine the character profession, also known as the role.
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You can specify either the male or female name for the character role, or
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the first three characters of the role as an abbreviation.
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.\" .B "\-p \@"
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.\" has been retained to explicitly request that a random role be chosen.
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.\" It may need to be quoted with a backslash (\\@) if @
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.\" is the "kill" character (see "stty") for the terminal, in order
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.\" to prevent the current input line from being cleared.
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.PP
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Likewise,
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.B \-r
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.I race
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can be used to explicitly request that a race be chosen.
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.PP
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.\" Note: 'BR -A | -Arc' produces "-A|-Arc" (no spaces);
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.\" '-A | -Arc' newline '|' newline '-B | -Bar' produces "-A|-Arc | -B|-Bar"
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The
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.BR \-A | \-Arc
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.BR \-B | \-Bar
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.BR \-C | \-Cav
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.BR \-H | \-Hea
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.BR \-K | \-Kni
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.BR \-M | \-Mon
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.BR \-P | \-Pri
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.BR \-R | \-Rog
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.BR \-Ran
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.BR \-S | \-Sam
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.BR \-T | \-Tou
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.BR \-V | \-Val
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.BR \-W | \-Wiz
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options for role selection are maintained for compatibility with older
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versions of the program.
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They are mutually exclusive and the single-letter form must be uppercase.
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.I Ranger
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has no single-letter choice because
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.B \-R
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is already used for the
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.I Rogue
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role.
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.PP
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.B \-\@
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tells nethack to choose any omitted characteristics (profession/role, race,
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gender, alignment) randomly without prompting.
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Otherwise, leaving out any of these characteristics will result in you
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being prompted during game startup for the information.
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.PP
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The
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.B \-n
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option suppresses printing of any news from the game administrator.
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.PP
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The
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.B \-X
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option will start the game in a special non-scoring discovery mode
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(also known as explore mode).
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.B \-D
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will start the game in debug mode (also known as wizard mode) after
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changing the character name to \(lqwizard\(rq, if the player is allowed.
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Otherwise it will switch to
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.BR \-X .
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Control of who is allowed to use debug mode is done via the
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.RI "\(lq" WIZARDS= "\(rq line in nethack's " sysconf " file."
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.PP
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The
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.BR \-d " or " \-\-directory
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option, which must be the first argument if it appears,
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supplies a directory which is to serve as the playground.
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It overrides the value from NETHACKDIR, HACKDIR,
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or the directory specified by the game administrator during compilation
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(usually /usr/games/lib/nethackdir).
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This option is usually only useful to the game administrator.
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The playground must contain several auxiliary files such as help files,
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the list of top scorers, and a subdirectory
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.I save
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where games are saved.
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.PP
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The
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.BR \-w " or " \-\-windowtype
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.I
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interface
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option can be used to specify which interface to use if the program
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has been built with support for more than one.
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Specifying a value on the command line overrides any value
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specified in the run-time configuration file.
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NetHack's #version command shows available interfaces.
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.PP
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The
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.BI \-\-nethackrc: RC-file
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option will use
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.I RC-file
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instead of the default run-time configuration file
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.RI "(typically " \(ti/.nethackrc ")"
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and the
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.B \-\-no\-nethackrc
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option can be used to skip any run-time configuration file.
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.PP
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.\" extra blank line
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.br 1
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.PP
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Some options provide feedback and then exit rather than play the game:
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.PP
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The
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.BR \-s " or " \-\-scores
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option alone will print out the list of your scores on the current version.
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An immediately following
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.B \-v
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reports on all versions present in the score file.
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.RB \(oq \-s | \-s\~\-v \(cq
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may also be followed by arguments
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.B \-p
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.I profession
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and
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.B \-r
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.I race
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to print the scores of particular roles and races only.
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Either can be specified multiple times to include more than one role
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or more than one race.
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When both are specified, score entries which match either the role or the
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race (or both) are printed rather than just entries which match both.
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.RB \(oq \-s | \-s\~\-v \(cq
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may be followed by one or more player names to print the scores of the
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players mentioned, by 'all' to print out all scores, or by a number to print
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that many top scores.
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Combining names with role or race or both will report entries which match
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any of those rather than just the ones which match all.
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.PP
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.B \-\-version
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can be used to cause NetHack to show the version information it
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was compiled with, then exit.
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That will include the
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.I git
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commit hash if the information was available when the game was compiled.
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On some platforms, such as Windows and macOS, a variation
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.B \-\-version:paste
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can be used to cause NetHack to show the version information, then exit,
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while also leaving a copy of the version information in the paste buffer
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or clipboard for potential insertion into things like bug reports.
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.PP
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.B \-\-showpaths
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can be used to cause NetHack to show where it is expecting
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to find various files.
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Among other things it shows the path to and name for the player's
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run-time configuration file, a text file which can be editted to
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customize aspects of how the game operates.
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.PP
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.BR \-\-usage " or " \-\-help
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will display information similar to this manual page, then exit.
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Use
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.RB \(oq "nethack \-\-usage | more" \(cq
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to read it a page at a time.
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.SH AUTHORS
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.PP
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Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the
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original hack, very much like rogue (but full of bugs).
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.PP
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Andries Brouwer continuously deformed their sources into an entirely
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different game.
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.PP
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Mike Stephenson has continued the perversion of sources, adding various
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warped character classes and sadistic traps with the help of many strange
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people who reside in that place between the worlds, the Usenet Zone.
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A number of these miscreants are immortalized in the historical
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roll of dishonor and various other places.
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.PP
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The resulting mess is now called NetHack, to denote its
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development by the Usenet.
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Andries Brouwer has made this request for the
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distinction, as he may eventually release a new version of his own.
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.SH FILES
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.PP
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Run-time configuration options were discussed above and use a platform
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specific name for a file in a platform specific location.
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For Unix, the
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name is '.nethackrc' in the user's home directory.
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.br
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All other files are in the playground directory,
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normally /usr/games/lib/nethackdir.
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If DLB was defined during the compile, the data files and special levels
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will be inside a larger file, normally nhdat, instead of being separate
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files.
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.br
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.DT
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.\" continuation lines begin with <backslash><space><tab>
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.ta \w'cmdhelp, opthelp, wizhelp\ \ \ 'u
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nethack The program itself.
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.br
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Guidebook\ |\ Guidebook.txt NetHack's user manual.
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.br
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data, oracles, rumors Data files used by NetHack.
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.br
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bogusmon Another data file.
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.br
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engrave, epitaph, tribute Still more data files.
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.br
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symbols Data file holding sets of specifications
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.br
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\ for how to display monsters, objects, and
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.br
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\ map features.
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.br
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options Data file containing a description of the
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.br
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\ build-time option settings.
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.br
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help,\ hh,\ cmdhelp Help data files.
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('cmdhelp' is obsolete.)
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.br
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opthelp,\ optmenu,\ wizhelp More help data files.
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.br
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keyhelp,\ usagehlp Even more help data files.
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.br
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*.lua Predefined special levels, dungeon control
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.br
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\ for special levels, quest texts.
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.br
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history A short history of NetHack.
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.br
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license Rules governing redistribution.
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.br
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record The list of top scorers.
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.br
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logfile An extended list of games played
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.br
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\ (optional).
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.br
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xlogfile A more detailed version of 'logfile'
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.br
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\ (also optional).
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.br
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paniclog Record of exceptional conditions
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.br
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\ discovered during program execution.
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.br
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xlock.nn Description of dungeon level 'nn' of
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.br
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\ active game 'x' if there's a limit on the
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.br
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\ number of simultaneously active games.
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.br
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UUcccccc.nn Alternate form for dungeon level 'nn'
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.br
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\ of active game by user 'UU' playing
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.br
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\ character named 'cccccc' when there's no
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.br
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\ limit on number of active games.
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.br
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perm Lock file for xlock.0 or UUcccccc.0.
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.br
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bonD0.nn Descriptions of the ghost and belongings
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.br
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\ of a deceased adventurer who met his or
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.br
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\ her demise on level 'nn'.
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A subsequent
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.br
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\ character might encounter this old level.
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.br
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.\"following line should contain <backslash><space><tab>
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\
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.br
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save/ A subdirectory containing saved games.
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.br
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.\"following line should contain <backslash><space><tab>
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\
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.br
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sysconf System-wide options. Required if
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.br
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|
\ program is built with 'SYSCF' option
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.br
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|
\ enabled, ignored if not.
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.br
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The location of 'sysconf' is specified at build time and can't be changed
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|
except by updating source file "config.h" and rebuilding the program.
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.br
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|
NetHack's Guidebook might not be present if whoever packaged or installed
|
|
the program distribution neglected to include it.
|
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.br
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|
In a perfect world, 'paniclog' would remain empty.
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|
.SH ENVIRONMENT
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|
.DT
|
|
.ta \w'NETHACKDIR or HACKDIR\ \ \ 'u
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|
USER or LOGNAME Your login name.
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.br
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|
HOME Your home directory.
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.br
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|
SHELL Your shell.
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.br
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TERM The type of your terminal.
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.br
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|
HACKPAGER or PAGER Replacement for default pager.
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.br
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MAIL Mailbox file.
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.br
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MAILREADER Replacement for default reader
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.br
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\ (probably /bin/mail or /usr/ucb/mail).
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.br
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NETHACKDIR or HACKDIR Playground.
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.br
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NETHACKOPTIONS String predefining several NetHack options.
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.br
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If the same option is specified in both NETHACKOPTIONS and .nethackrc,
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the value assigned in NETHACKOPTIONS takes precedence.
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.br
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SHOPTYPE and SPLEVTYPE can be used in debugging (wizard) mode.
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.br
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DEBUGFILES can be used if the program was built with 'DEBUG' enabled.
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.SH "SEE ALSO"
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.PP
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recover(6)
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.SH BUGS
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.PP
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Probably infinite.
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.SH COPYRIGHT
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This file is Copyright (C) \*(Na, \*(Nd for version \*(Nb:\*(Nr.
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NetHack may be freely redistributed. See license for details.
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.PP
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Dungeons & Dragons is a Trademark of Wizards of the Coast, Inc.
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