Expand the use of the sys/unix Makefiles to be used for both normal local builds and installs, as well as cross-compiles for other platforms/targets. Up until now, the primary unix Makefiles have treated util/host-side component compiles, links and target object files just the same as the game component compiles, links, and target object files. Unfortunately, that meant that cross-compile effort typically had to re-invent Makefiles specific to the cross-compile, creating a maintenance burden and deviation from the typical local unix build and providing a daunting obstacle to those that want to establish build for a target environment/platform. This change distinguishes between util/host-side component builds, links, and component builds and targets object files destined for the game (and other target platforms) in the Makefiles. In theory, this will ease the effort for people that want to try to resurrect NetHack perhaps on an old platform where it is no longer viable to build NetHack-3.7 on the platform itself using old, outdated compile tools, possibly with an old, outdated C dialect. Some details: - Game-related targets in the Makefiles (as opposed to util/host-side targets that will be executed on the host), which could be destined for another platform in a cross-compile scenario are prefixed with $(TARGETPFX) so that they are distinguished. The default scenario where no cross-compiler is involved, is to define TARGETPFX to nothing, and therefore meant to have no effect. - Game-related compile and link commands in the Makefiles and their associated command line flags are distinguished from util/host-side compile and link commands in the Makefiles by using $(TARGET_CC), $(TARGET_CFLAGS), $(TARGET_LINK), $(TARGET_LFLAGS), $(TARGET_CXX), $(TARGET_CXXFLAGS), $(TARGET_LIBS). Those are used in the Makefile in place of $(CC), $(CFLAGS), $(LINK), $(LFLAGS), $(CXX), $(CXXFLAGS), $(LIBS). The default scenario where no cross-compiler is involved, defines the TARGET_ version of those Makefile variables to match their typical non-TARGET_ ounterparts. - The dependency lists in the Makefiles includes the $(TARGETPFX) prefix for stuff that would potentially be produced from a cross-compile build. - It adds pregame targets and $(PREGAME) variable, so that hints files can add some additional stuff if required for a cross-compile scenario. The default scenario where no cross-compiler is involved doesn't do anything for $(PREGAME). - It adds $(BUILDMORE) target and variable, so that hints files can add some additional things to be built for a cross-compile scenario. - It adds a "package" target and $(PACKAGE) variable, so that hints files can add steps for the target platform in a cross-compile scenario. The "install" target assumes local build and placement and isn't really applicable to a cross-compile scenario where the results really just need to be bundled up for transport to the target platform. - Also, this adds a pair of include files that can be updated with some cross-compile recipes as they evolve. They are named "cross-pre.2020" (for stuff to be included in the PRE section) and "cross-post.2020" for stuff to be included in the POST section via sys/unix/setup.sh. Those are included in sys/unix/hints/linux.2020 and sys/unix/hints/macOS.2020 hints files.
465 lines
16 KiB
Plaintext
Executable File
465 lines
16 KiB
Plaintext
Executable File
# NetHack 3.7 macOS.2020 $NHDT-Date: 1599687615 2020/09/09 21:40:15 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.73 $
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# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015.
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# NetHack may be freely redistributed. See license for details.
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#
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#---------------------------------------------------------------------
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# MacOS hints file with support for multiple window ports (interfaces)
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# Tested on:
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# - MacOS Catalina 10.15
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#
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# If this doesn't work for some other version of Mac OS X, consider
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# making a new hints file it, rather than changing this one.
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# And let us know about it.
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# Useful info: http://www.opensource.apple.com/darwinsource/index.html
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#-PRE xxxx
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# macOS X hints file
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#
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# compiler flags: CCFLAGS is used to construct a value for CFLAGS with
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# various -I, -D, and -W settings appended below;
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# these are the settings of most interest for an end-user build
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# (clang doesn't support '-Og', gcc needs 4.x or later)
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CCFLAGS = -g
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#CCFLAGS = -g -Og
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#CCFLAGS = -O2
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# Note: this is not the usual 'CFLAGS' which is used in default
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# rules for compiling C code; specifying a value for that on the
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# 'make' command line should be avoided.
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# note: '#-INCLUDE' is not just a comment; multiw-1 contains sections 1 to 3
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#-INCLUDE multiw-1.2020
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# 4. If you set WANT_WIN_QT, you need to
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# A) set QTDIR either here or in the environment to point to the Qt5
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# library installation root. (Qt2, Qt3, Qt4 will not work)
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# B) set XPMLIB to point to the Xpm library
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ifndef WANT_WIN_QT
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ifdef WANT_WIN_ALL
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WANT_WIN_QT=1
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endif
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endif
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ifdef WANT_WIN_QT
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#QTDIR=/Developer/Qt
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# Qt installed via homebrew
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QTDIR=$(shell brew --prefix)/opt/qt
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# Qt installed via macports
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#QTDIR=/opt/local/libexec/qt5
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endif # WANT_WIN_QT
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ifndef LIBXPM
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LIBXPM= -L/opt/X11/lib -lXpm
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endif
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# 5. Other
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#-----------------------------------------------------------------------------
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# You shouldn't need to change anything below here (in the hints file; if
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# you're reading this in Makefile augmented by hints, that may not be true).
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#
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#-INCLUDE multiw-2.2020
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CFLAGS=$(CCFLAGS) -I../include -DNOTPARMDECL
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ifndef WANT_WIN_QT
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# these are normally used when compiling nethack's core
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CFLAGS+=-ansi -pedantic -Wno-long-long
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# but -ansi forces -std=c90 for C or -std=c++98 for C++;
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# win/Qt/qt_*.cpp compiled with C++98 semantics trigger
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#In file included from .../qt5/include/QtCore/qglobal.h:105:
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#.../qt5/include/QtCore/qcompilerdetection.h:561:6:
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# error Qt requires a C++11 compiler and yours does not seem to be that.
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# so we suppress -ansi when the build includes Qt
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endif
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# As of LLVM build 2336.1.00, this gives dozens of spurious messages, so
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# leave it out by default.
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#CFLAGS+=-Wunreachable-code
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CFLAGS+=-Wall -Wextra -Wno-missing-field-initializers -Wimplicit \
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-Wreturn-type -Wunused -Wformat -Wswitch -Wshadow -Wwrite-strings
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CFLAGS+=-DGCC_WARN
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# NetHack sources control
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CFLAGS+=-DDLB
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CFLAGS+=-DHACKDIR=\"$(HACKDIR)\"
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CFLAGS+=-DDEFAULT_WINDOW_SYS=\"$(WANT_DEFAULT)\" -DDLB
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CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
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#CFLAGS+=-DTIMED_DELAY
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#CFLAGS+=-DDUMPLOG
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#CFLAGS+=-DCONFIG_ERROR_SECURE=FALSE
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CFLAGS+=-DGREPPATH=\"/usr/bin/grep\"
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#CFLAGS+=-DCOMPRESS=\"/bin/gzip\" -DCOMPRESS_EXTENSION=\".gz\"
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CFLAGS+=-DNOMAIL
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#CFLAGS+=-DEXTRA_SANITY_CHECKS
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#CFLAGS+=-DEDIT_GETLIN
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#CFLAGS+=-DSCORE_ON_BOTL
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#CFLAGS+=-DMSGHANDLER
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#CFLAGS+=-DTTY_TILES_ESCCODES
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#CFLAGS+=-DTTY_SOUND_ESCCODES
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CFLAGS+= $(WINCFLAGS) #WINCFLAGS set from multiw-2.2020
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VARDATND =
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VARDATND0 =
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CURSESLIB =
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ifdef WANT_WIN_CHAIN
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HINTSRC=$(CHAINSRC)
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HINTOBJ=$(CHAINOBJ)
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endif # WANT_WIN_CHAIN
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ifdef WANT_WIN_TTY
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CURSESLIB = -lncurses
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endif
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ifdef WANT_WIN_CURSES
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CURSESLIB = -lncurses
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endif
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ifdef CURSESLIB
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WINLIB += $(CURSESLIB)
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endif
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ifdef WANT_WIN_X11
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USE_XPM=1
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WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
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VARDATND0 += x11tiles NetHack.ad pet_mark.xbm pilemark.xbm
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# -x: if built without dlb, some versions of mkfontdir think *.lev are fonts
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POSTINSTALL += bdftopcf win/X11/nh10.bdf > $(HACKDIR)/nh10.pcf; ( cd $(HACKDIR); mkfontdir -x .lev );
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# separate from CFLAGS so that we don't pass it to every file
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X11CFLAGS = -I/opt/X11/include
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# avoid repeated complaints about _X_NONNULL(args...) in <X11/Xfuncproto.h>
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X11CFLAGS += -Wno-variadic-macros
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ifdef USE_XPM
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CFLAGS += -DUSE_XPM
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WINX11LIB += -lXpm
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VARDATND0 += rip.xpm
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endif
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WINLIB += $(WINX11LIB)
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LFLAGS=-L/opt/X11/lib
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endif # WANT_WIN_X11
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ifdef WANT_WIN_QT
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# Qt5 requires C++11
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LINK = $(CXX)
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QTCXXFLAGS += -Wno-deprecated-declarations
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ifeq "$(CCISCLANG)" ""
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# get the version of g++
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GPPGTEQ9 := $(shell expr `$(CXX) -dumpversion | cut -f1 -d.` \>= 9)
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ifeq "$(GPPGTEQ9)" "1"
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QTCXXFLAGS+= -Wno-format-truncation
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endif #g++ version greater than or equal to 9
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endif #not clang
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QTCXXFLAGS += $(sort $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --cflags))
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WINLIB += $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --libs)
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WINSRC += $(WINQTSRC)
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WINOBJ0 += $(WINQTOBJ)
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VARDATND0 += nhtiles.bmp rip.xpm nhsplash.xpm
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# XXX if /Developer/qt exists and QTDIR not set, use that
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ifndef QTDIR
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$(error QTDIR not defined in the environment or Makefile)
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endif # QTDIR
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# XXX make sure QTDIR points to something reasonable
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else # !WANT_WIN_QT
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LINK=$(CC)
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endif # !WANT_WIN_QT
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# prevent duplicate tile.o in WINOBJ
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WINOBJ = $(sort $(WINOBJ0))
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# prevent duplicates in VARDATND if both X11 and Qt are being supported
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VARDATND += $(sort $(VARDATND0))
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WANT_BUNDLE=1
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ifdef WANT_SHARE_INSTALL
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# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
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# we install into ~/nethackdir
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ifeq ($(GAMEUID),root)
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PREFIX:=/Library/NetHack
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SHELLDIR=/usr/local/bin
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HACKDIR=$(PREFIX)/nethackdir
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CHOWN=chown
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CHGRP=chgrp
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# We run sgid so the game has access to both HACKDIR and user preferences.
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GAMEPERM = 02755
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else # ! root
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PREFIX:=/Users/$(GAMEUID)
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SHELLDIR=$(PREFIX)/bin
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HACKDIR=$(PREFIX)/Library/NetHack/nethackdir
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CHOWN=/usr/bin/true
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CHGRP=/usr/bin/true
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GAMEPERM = 0500
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endif # ! root
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VARFILEPERM = 0664
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VARDIRPERM = 0775
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ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
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# XXX it's nice we don't write over sysconf, but we've already erased it
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# make sure we have group GAMEUID and group GAMEGRP
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PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); \
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. sys/unix/hints/macosx.sh group2 $(GAMEGRP); \
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mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
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POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
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$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
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$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
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chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
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else ifdef WANT_SOURCE_INSTALL
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PREFIX=$(abspath $(NHSROOT))
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# suppress nethack.sh
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#SHELLDIR=
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HACKDIR=$(PREFIX)/playground
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CHOWN=/usr/bin/true
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CHGRP=/usr/bin/true
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GAMEPERM = 0700
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VARFILEPERM = 0600
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VARDIRPERM = 0700
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POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf;
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# We can use "make all" to build the whole thing - but it misses some things:
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MOREALL=$(MAKE) install
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CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
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else # !WANT_SOURCE_INSTALL
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PREFIX:=$(wildcard ~)
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SHELLDIR=$(PREFIX)/bin
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HACKDIR=$(PREFIX)/nethackdir
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CHOWN=/usr/bin/true
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CHGRP=/usr/bin/true
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GAMEPERM = 0700
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VARFILEPERM = 0600
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VARDIRPERM = 0700
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ifdef ($(WANT_DEFAULT),X11)
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# install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
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PREINSTALL= cp -n win/X11/nethack.rc ~/.nethackrc || true
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endif # WANT_DEFAULT X11
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POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
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$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
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$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
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chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
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ifdef WANT_BUNDLE
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#
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# Bundle
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#
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# $(HACKDIR)/$(GAME).app/
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# Contents/
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# Frameworks/
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# Info.plist
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# MacOS/
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# $(GAME)
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# PkgInfo/
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# PlugIns/
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# Resources/
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# SharedFrameWorks/
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#
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BUNDLE = mkdir -p $(HACKDIR)/nethack.app/Contents/MacOS; \
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sys/unix/hints/macosx.sh infoplist > $(HACKDIR)/nethack.app/Contents/Info.plist; \
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mv $(HACKDIR)/nethack $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
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ifdef WANT_SHARE_INSTALL
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BUNDLE+= chmod $(GAMEPERM) $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
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endif
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POSTINSTALL+= $(BUNDLE)
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POSTINSTALL+= if test -f $(SHELLDIR)/$(GAME); then \
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sed -i '' 's;HACKDIR/$(GAME);HACKDIR/$(GAME).app/Contents/MacOS/$(GAME);' $(SHELLDIR)/$(GAME) ; fi;
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endif # WANT_BUNDLE
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endif # !WANT_SHARE_INSTALL
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INSTDIR=$(HACKDIR)
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VARDIR=$(HACKDIR)
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# ~/Library/Preferences/NetHack Defaults
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# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
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# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
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#
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# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
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# package under the docs directory).
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#
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#-INCLUDE cross-pre.2020
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#
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#-POST
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ifdef MAKEFILE_TOP
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###
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### Packaging
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###
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# Notes:
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# 1) The Apple developer utilities must be installed in the default location.
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# 2) Do a normal build before trying to package the game.
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# 3) This matches the 3.4.3 Term package, but there are some things that
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# should be changed.
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#
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# Packages that are being distributed must be signed by a Developer ID
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# Installer certificate. Set DEVELOPER_CERT to the name of the certificate
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# if you wish for your package to be signed for distribution.
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#
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# If building a package for signing, you must use sudo approriately.
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# the binaries and package using sudo but you DO NOT use sudo to sign the
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# package. If you use sudo to sign the package, it will fail.
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#
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# sudo make all
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# sudo make build_tty_pkg
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# make sign_tty_pkg
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#
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ifdef WANT_WIN_TTY
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DEVUTIL=/Developer/Applications/Utilities
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SVS=$(shell $(NHSROOT)/util/makedefs --svs)
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SVSDOT=$(shell $(NHSROOT)/util/makedefs --svs .)
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PKGROOT_UG = PKGROOT/$(PREFIX)
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PKGROOT_UGLN = PKGROOT/$(HACKDIR)
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PKGROOT_BIN = PKGROOT/$(SHELLDIR)
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#DEVELOPER_CERT = Developer ID Installer: Bart House
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DEVELOPER_CERT = NONE
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spotless::
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rm -rf RESOURCES
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rm -rf PKG
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rm -rf PKGSCRIPTS
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rm -rf PKGROOT
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rm -f Info.plist
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rm -f Distribution.xml
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rm -f NetHack-*-mac-Term*
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build_tty_pkg:
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ifneq (,$(WANT_WIN_X11)$(WANT_WIN_QT))
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-echo build_tty_pkg only works for a tty-only build
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exit 1
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else
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rm -rf NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
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$(MAKE) build_package_root
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rm -rf RESOURCES
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mkdir RESOURCES
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#enscript --language=rtf -o - < dat/license >RESOURCES/License.rtf
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sys/unix/hints/macosx.sh descplist > RESOURCES/Description.plist
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sys/unix/hints/macosx.sh infoplist > Info.plist
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mkdir PKGROOT/Applications
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#osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
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# win/macosx/NetHackRecover.applescript
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#cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
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osacompile -o PKGROOT/Applications/NetHackRecover.app \
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win/macosx/NetHackRecover.applescript
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cp win/macosx/recover.pl $(PKGROOT_UGLN)
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osacompile -o PKGROOT/Applications/NetHackTerm.app \
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win/macosx/NetHackTerm.applescript
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# XXX integrate into Makefile.doc
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(cd doc; cat Guidebook.mn | ../util/makedefs --grep --input - --output - \
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| tbl tmac.n - | groff | pstopdf -i -o Guidebook.pdf)
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cp doc/Guidebook.pdf $(PKGROOT_UG)/doc/NetHackGuidebook.pdf
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osacompile -o PKGROOT/Applications/NetHackGuidebook.app \
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win/macosx/NetHackGuidebook.applescript
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mkdir -p PKG
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pkgbuild --root PKGROOT --identifier org.nethack.term --scripts PKGSCRIPTS PKG/NH-Term.pkg
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productbuild --synthesize --product Info.plist --package PKG/NH-Term.pkg Distribution.xml
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productbuild --distribution Distribution.xml --resources RESOURCES --package-path PKG NetHack-$(SVS)-mac-Term-unsigned.pkg
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ifeq ($(DEVELOPER_CERT),NONE)
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cp NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg
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hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term-unsigned.dmg
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@echo -------------------------------------------
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@echo PACKAGE IS NOT SIGNED FOR DISTRIBUTION!!!!!
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@echo ===========================================
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else
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@echo "run 'make sign_tty_pkg' to complete package"
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endif
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sign_tty_pkg:
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productsign --timestamp=none --sign "$(DEVELOPER_CERT)" NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg || (echo "Package signing failed"; exit 1)
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spctl -a -v --type install NetHack-$(SVS)-mac-Term.pkg || (echo "Package not signed properly"; exit 1)
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hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
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build_package_root:
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cd src/.. # make sure we are at TOP
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rm -rf PKGROOT
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mkdir -p $(PKGROOT_UG)/lib $(PKGROOT_BIN) $(PKGROOT_UG)/man/man6 $(PKGROOT_UG)/doc $(PKGROOT_UGLN)
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install -p src/nethack $(PKGROOT_BIN)
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# XXX should this be called nethackrecover?
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install -p util/recover $(PKGROOT_BIN)
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install -p doc/nethack.6 $(PKGROOT_UG)/man/man6
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install -p doc/recover.6 $(PKGROOT_UG)/man/man6
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install -p doc/Guidebook $(PKGROOT_UG)/doc
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install -p dat/nhdat $(PKGROOT_UGLN)
|
|
sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(PKGROOT_UGLN)/sysconf
|
|
cd dat; install -p $(DATNODLB) ../$(PKGROOT_UGLN)
|
|
# XXX these files should be somewhere else for good Mac form
|
|
touch $(PKGROOT_UGLN)/perm $(PKGROOT_UGLN)/record $(PKGROOT_UGLN)/logfile $(PKGROOT_UGLN)/xlogfile
|
|
mkdir $(PKGROOT_UGLN)/save
|
|
# XXX what about a news file?
|
|
|
|
mkdir -p PKGSCRIPTS
|
|
echo '#!/bin/sh' > PKGSCRIPTS/postinstall
|
|
echo dseditgroup -o create -r '"Games Group"' -s 3600 $(GAMEGRP) >> PKGSCRIPTS/postinstall
|
|
echo $(CHOWN) $(GAMEUID) $(HACKDIR) >> PKGSCRIPTS/postinstall
|
|
echo $(CHOWN) $(GAMEUID) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
|
|
echo $(CHGRP) $(GAMEGRP) $(HACKDIR) >> PKGSCRIPTS/postinstall
|
|
echo $(CHGRP) $(GAMEGRP) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
|
|
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
|
|
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
|
|
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
|
|
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARDIRPERM) $(HACKDIR) >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARDIRPERM) $(HACKDIR)/save >> PKGSCRIPTS/postinstall
|
|
echo chmod $(FILEPERM) $(HACKDIR)/license >> PKGSCRIPTS/postinstall
|
|
echo chmod $(FILEPERM) $(HACKDIR)/nhdat >> PKGSCRIPTS/postinstall
|
|
echo chmod $(FILEPERM) $(HACKDIR)/symbols >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/perm >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/record >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/logfile >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/xlogfile >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/sysconf >> PKGSCRIPTS/postinstall
|
|
echo chmod $(GAMEPERM) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
|
|
echo chmod $(EXEPERM) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
|
|
chmod 0775 PKGSCRIPTS/postinstall
|
|
|
|
endif # end of build_tty_pkg
|
|
endif # WANT_WIN_TTY for packaging
|
|
|
|
ifdef WANT_WIN_QT
|
|
# XXX untested and incomplete (see below)
|
|
build_qt_pkg:
|
|
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_TTY))
|
|
-echo build_qt_pkg only works for a qt-only build
|
|
exit 1
|
|
else
|
|
$(MAKE) build_package_root
|
|
rm -rf NetHackQt
|
|
mkdir -p NetHackQt/NetHackQt.app/nethackdir/save
|
|
mkdir NetHackQt/Documentation
|
|
cp doc/Guidebook.txt doc/nethack.txt doc/recover.txt NetHackQt/Documentation
|
|
|
|
osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
|
|
win/macosx/NetHackRecover.applescript
|
|
cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
|
|
|
|
mkdir -p NetHackQt/NetHackQt.app/Contents/Frameworks
|
|
cp $(QTDIR)/libqt-mt.3.dylib NetHackQt/NetHackQt.app/Contents/Frameworks
|
|
|
|
mkdir NetHackQt/NetHackQt.app/Contents/MacOS
|
|
mv PKGROOT/nethack NetHackQt/NetHackQt.app/Contents/MacOS
|
|
|
|
mv PKGROOT/lib/nethackdir NetHackQt/NetHackQt.app/nethackdir
|
|
|
|
# XXX still missing:
|
|
#NetHackQt/NetHackQt.app
|
|
# /Contents
|
|
# Info.plist
|
|
# Resources/nethack.icns
|
|
#NetHackQt/Documentation
|
|
#NetHackQtRecover.txt
|
|
#NetHack Defaults.txt
|
|
#changes.patch XXX is this still needed? why isn't it part of the tree?
|
|
# doesn't go here
|
|
hdiutil create -verbose -srcfolder NetHackQt NetHack-$(SVS)-macosx-qt.dmg
|
|
endif # end of build_qt_pkg
|
|
endif # WANT_WIN_QT for packaging
|
|
endif # MAKEFILE_TOP
|
|
#
|
|
#-INCLUDE cross-post.2020
|
|
#
|