Files
nethack/win/Qt/qt_msg.h
PatR 2a762ab641 Qt prompt responses in message window
When Qt issues a prompt string in the message window, update it
with the player's response once that has been obtained.
2020-08-31 00:30:36 -07:00

51 lines
1.0 KiB
C++

// Copyright (c) Warwick Allison, 1999.
// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
// NetHack may be freely redistributed. See license for details.
// qt_msg.h -- a message window
#ifndef QT4MSG_H
#define QT4MSG_H
#include "qt_win.h"
namespace nethack_qt_ {
class NetHackQtMapWindow2;
class NetHackQtMessageWindow : QObject, public NetHackQtWindow {
Q_OBJECT
public:
NetHackQtMessageWindow();
~NetHackQtMessageWindow();
virtual QWidget* Widget();
virtual void Clear();
virtual void Display(bool block);
virtual const char *GetStr(bool init);
virtual void PutStr(int attr, const QString& text);
void Scroll(int dx, int dy);
void ClearMessages();
void setMap(NetHackQtMapWindow2*);
bool hilit_mesgs();
void unhighlight_mesgs();
// for adding the answer for yn() to its prompt string
void AddToStr(const char *answerbuf);
private:
QListWidget* list;
bool changed;
int currgetmsg;
NetHackQtMapWindow2* map;
private slots:
void updateFont();
};
} // namespace nethack_qt_
#endif