Files
nethack/win/gem/wingem.c
nethack.allison 742e1e8c90 3.3.2 to 3.4.0
2002-02-04 16:11:00 +00:00

998 lines
23 KiB
C

/* SCCS Id: @(#)wingem.c 3.4 1999/12/10 */
/* Copyright (c) Christian Bressler, 1999 */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
#include "func_tab.h"
#include "dlb.h"
#include <ctype.h>
#ifdef SHORT_FILENAMES
#include "patchlev.h"
#else
#include "patchlevel.h"
#endif
#ifdef GEM_GRAPHICS
#include "wingem.h"
static char nullstr[] = "", winpanicstr[] = "Bad window id %d";
static int curr_status_line;
static char *FDECL(copy_of, (const char *));
static void FDECL(bail, (const char *)); /* __attribute__((noreturn)) */
extern short glyph2tile[MAX_GLYPH]; /* from tile.c */
extern void mar_display_nhwindow(winid); /* from wingem1.c */
/* Interface definition, for windows.c */
struct window_procs Gem_procs = {
"Gem",
WC_COLOR|WC_HILITE_PET|WC_INVERSE,
Gem_init_nhwindows,
Gem_player_selection,
Gem_askname,
Gem_get_nh_event,
Gem_exit_nhwindows,
Gem_suspend_nhwindows,
Gem_resume_nhwindows,
Gem_create_nhwindow,
Gem_clear_nhwindow,
Gem_display_nhwindow,
Gem_destroy_nhwindow,
Gem_curs,
Gem_putstr,
Gem_display_file,
Gem_start_menu,
Gem_add_menu,
Gem_end_menu,
Gem_select_menu,
genl_message_menu,
Gem_update_inventory,
Gem_mark_synch,
Gem_wait_synch,
#ifdef CLIPPING
Gem_cliparound,
#endif
#ifdef POSITIONBAR
Gem_update_positionbar,
#endif
Gem_print_glyph,
Gem_raw_print,
Gem_raw_print_bold,
Gem_nhgetch,
Gem_nh_poskey,
Gem_nhbell,
Gem_doprev_message,
Gem_yn_function,
Gem_getlin,
Gem_get_ext_cmd,
Gem_number_pad,
Gem_delay_output,
#ifdef CHANGE_COLOR /* the Mac uses a palette device */
Gem_change_color,
#ifdef MAC
Gem_change_background,
Gem_set_font_name,
#endif
Gem_get_color_string,
#endif
/* other defs that really should go away (they're tty specific) */
Gem_start_screen,
Gem_end_screen,
genl_outrip,
genl_preference_update
};
#ifdef MAC
void *
Gem_change_background(dummy)
int dummy;
{}
short *
Gem_set_font_name(foo,bar)
winid foo;
char *bar;
{}
#endif
/*************************** Proceduren *************************************/
int mar_hp_query(void){
if(Upolyd)
return(u.mh ? u.mhmax/u.mh : -1);
return(u.uhp ? u.uhpmax/u.uhp : -1);
}
int
mar_iflags_numpad()
{
return(iflags.num_pad ? 1 : 0);
}
int
mar_get_msg_history()
{
return(iflags.msg_history);
}
/* clean up and quit */
static void
bail(mesg)
const char *mesg;
{
clearlocks();
Gem_exit_nhwindows(mesg);
terminate(EXIT_SUCCESS);
/*NOTREACHED*/
}
/*ARGSUSED*/
void
Gem_init_nhwindows(argcp,argv)
int* argcp;
char** argv;
{
argv=argv, argcp=argcp;
colors_changed=TRUE;
if(mar_gem_init()==0){
bail((char *)0);
/*NOTREACHED*/
}
iflags.window_inited = TRUE;
CO=80; /* MAR -- whatsoever */
LI=25;
add_menu_cmd_alias(' ', MENU_NEXT_PAGE);
mar_set_no_glyph(NO_GLYPH);
}
void
Gem_player_selection()
{
int i, k, n;
char pick4u = 'n', pbuf[QBUFSZ], lastch=0, currch;
winid win;
anything any;
menu_item *selected=NULL;
/* avoid unnecessary prompts further down */
rigid_role_checks();
/* Should we randomly pick for the player? */
if (!flags.randomall &&
(flags.initrole == ROLE_NONE || flags.initrace == ROLE_NONE ||
flags.initgend == ROLE_NONE || flags.initalign == ROLE_NONE)) {
pick4u = yn_function("Shall I pick a character for you? [ynq]",ynqchars,'n');
if(pick4u=='q'){
give_up: /* Just quit */
if (selected) free((genericptr_t) selected);
bail((char *)0);
/*NOTREACHED*/
return;
}
}
/* Select a role, if necessary */
if (flags.initrole < 0) {
/* Process the choice */
if(pick4u=='y' || flags.initrole == ROLE_RANDOM || flags.randomall) {
/* Pick a random role */
flags.initrole = pick_role(flags.initrace, flags.initgend,
flags.initalign, PICK_RANDOM);
if (flags.initrole < 0) {
mar_add_message("Incompatible role!");
mar_display_nhwindow(WIN_MESSAGE);
flags.initrole = randrole();
}
}else{
/* Prompt for a role */
win = create_nhwindow(NHW_MENU);
start_menu(win);
any.a_void = 0; /* zero out all bits */
for (i = 0; roles[i].name.m; i++) {
if (ok_role(i, flags.initrace, flags.initgend,
flags.initalign)) {
any.a_int = i+1; /* must be non-zero */
currch = lowc(roles[i].name.m[0]);
if(currch == lastch)
currch = highc(currch);
add_menu(win, roles[i].malenum, &any, currch,
0, ATR_NONE, an(roles[i].name.m), MENU_UNSELECTED);
lastch = currch;
}
}
any.a_int = pick_role(flags.initrace, flags.initgend,
flags.initalign, PICK_RANDOM)+1;
if (any.a_int == 0) /* must be non-zero */
any.a_int = randrole()+1;
add_menu(win, NO_GLYPH, &any , '*', 0, ATR_NONE,
"Random", MENU_UNSELECTED);
any.a_int = i+1; /* must be non-zero */
add_menu(win, NO_GLYPH, &any , 'q', 0, ATR_NONE,
"Quit", MENU_UNSELECTED);
end_menu(win, "Pick a role");
n = select_menu(win, PICK_ONE, &selected);
destroy_nhwindow(win);
/* Process the choice */
if (n != 1 || selected[0].item.a_int == any.a_int)
goto give_up; /* Selected quit */
flags.initrole = selected[0].item.a_int - 1;
free((genericptr_t) selected), selected = 0;
}
}
/* Select a race, if necessary */
/* force compatibility with role, try for compatibility with
* pre-selected gender/alignment */
if (flags.initrace < 0 || !validrace(flags.initrole, flags.initrace)) {
/* pre-selected race not valid */
if (pick4u == 'y' || flags.initrace == ROLE_RANDOM || flags.randomall) {
flags.initrace = pick_race(flags.initrole, flags.initgend,
flags.initalign, PICK_RANDOM);
if (flags.initrace < 0) {
mar_add_message("Incompatible race!");
mar_display_nhwindow(WIN_MESSAGE);
flags.initrace = randrace(flags.initrole);
}
} else { /* pick4u == 'n' */
/* Count the number of valid races */
n = 0; /* number valid */
k = 0; /* valid race */
for (i = 0; races[i].noun; i++) {
if (ok_race(flags.initrole, i, flags.initgend,
flags.initalign)) {
n++;
k = i;
}
}
if (n == 0) {
for (i = 0; races[i].noun; i++) {
if (validrace(flags.initrole, i)) {
n++;
k = i;
}
}
}
/* Permit the user to pick, if there is more than one */
if (n > 1) {
win = create_nhwindow(NHW_MENU);
start_menu(win);
any.a_void = 0; /* zero out all bits */
for (i = 0; races[i].noun; i++)
if (ok_race(flags.initrole, i, flags.initgend,
flags.initalign)) {
any.a_int = i+1; /* must be non-zero */
add_menu(win, NO_GLYPH, &any, races[i].noun[0],
0, ATR_NONE, races[i].noun, MENU_UNSELECTED);
}
any.a_int = pick_race(flags.initrole, flags.initgend,
flags.initalign, PICK_RANDOM)+1;
if (any.a_int == 0) /* must be non-zero */
any.a_int = randrace(flags.initrole)+1;
add_menu(win, NO_GLYPH, &any , '*', 0, ATR_NONE,
"Random", MENU_UNSELECTED);
any.a_int = i+1; /* must be non-zero */
add_menu(win, NO_GLYPH, &any , 'q', 0, ATR_NONE,
"Quit", MENU_UNSELECTED);
Sprintf(pbuf, "Pick the race of your %s",
roles[flags.initrole].name.m);
end_menu(win, pbuf);
n = select_menu(win, PICK_ONE, &selected);
destroy_nhwindow(win);
if (n != 1 || selected[0].item.a_int == any.a_int)
goto give_up; /* Selected quit */
k = selected[0].item.a_int - 1;
free((genericptr_t) selected), selected = 0;
}
flags.initrace = k;
}
}
/* Select a gender, if necessary */
/* force compatibility with role/race, try for compatibility with
* pre-selected alignment */
if (flags.initgend < 0 || !validgend(flags.initrole, flags.initrace,
flags.initgend)) {
/* pre-selected gender not valid */
if (pick4u == 'y' || flags.initgend == ROLE_RANDOM || flags.randomall) {
flags.initgend = pick_gend(flags.initrole, flags.initrace,
flags.initalign, PICK_RANDOM);
if (flags.initgend < 0) {
mar_add_message("Incompatible gender!");
mar_display_nhwindow(WIN_MESSAGE);
flags.initgend = randgend(flags.initrole, flags.initrace);
}
} else { /* pick4u == 'n' */
/* Count the number of valid genders */
n = 0; /* number valid */
k = 0; /* valid gender */
for (i = 0; i < ROLE_GENDERS; i++) {
if (ok_gend(flags.initrole, flags.initrace, i,
flags.initalign)) {
n++;
k = i;
}
}
if (n == 0) {
for (i = 0; i < ROLE_GENDERS; i++) {
if (validgend(flags.initrole, flags.initrace, i)) {
n++;
k = i;
}
}
}
/* Permit the user to pick, if there is more than one */
if (n > 1) {
win = create_nhwindow(NHW_MENU);
start_menu(win);
any.a_void = 0; /* zero out all bits */
for (i = 0; i < ROLE_GENDERS; i++)
if (ok_gend(flags.initrole, flags.initrace, i,
flags.initalign)) {
any.a_int = i+1;
add_menu(win, NO_GLYPH, &any, genders[i].adj[0],
0, ATR_NONE, genders[i].adj, MENU_UNSELECTED);
}
any.a_int = pick_gend(flags.initrole, flags.initrace,
flags.initalign, PICK_RANDOM)+1;
if (any.a_int == 0) /* must be non-zero */
any.a_int = randgend(flags.initrole, flags.initrace)+1;
add_menu(win, NO_GLYPH, &any , '*', 0, ATR_NONE,
"Random", MENU_UNSELECTED);
any.a_int = i+1; /* must be non-zero */
add_menu(win, NO_GLYPH, &any , 'q', 0, ATR_NONE,
"Quit", MENU_UNSELECTED);
Sprintf(pbuf, "Pick the gender of your %s %s",
races[flags.initrace].adj,
roles[flags.initrole].name.m);
end_menu(win, pbuf);
n = select_menu(win, PICK_ONE, &selected);
destroy_nhwindow(win);
if (n != 1 || selected[0].item.a_int == any.a_int)
goto give_up; /* Selected quit */
k = selected[0].item.a_int - 1;
free((genericptr_t) selected), selected = 0;
}
flags.initgend = k;
}
}
/* Select an alignment, if necessary */
/* force compatibility with role/race/gender */
if (flags.initalign < 0 || !validalign(flags.initrole, flags.initrace,
flags.initalign)) {
/* pre-selected alignment not valid */
if (pick4u == 'y' || flags.initalign == ROLE_RANDOM || flags.randomall) {
flags.initalign = pick_align(flags.initrole, flags.initrace,
flags.initgend, PICK_RANDOM);
if (flags.initalign < 0) {
mar_add_message("Incompatible alignment!");
mar_display_nhwindow(WIN_MESSAGE);
flags.initalign = randalign(flags.initrole, flags.initrace);
}
} else { /* pick4u == 'n' */
/* Count the number of valid alignments */
n = 0; /* number valid */
k = 0; /* valid alignment */
for (i = 0; i < ROLE_ALIGNS; i++) {
if (ok_align(flags.initrole, flags.initrace, flags.initgend,
i)) {
n++;
k = i;
}
}
if (n == 0) {
for (i = 0; i < ROLE_ALIGNS; i++) {
if (validalign(flags.initrole, flags.initrace, i)) {
n++;
k = i;
}
}
}
/* Permit the user to pick, if there is more than one */
if (n > 1) {
win = create_nhwindow(NHW_MENU);
start_menu(win);
any.a_void = 0; /* zero out all bits */
for (i = 0; i < ROLE_ALIGNS; i++)
if (ok_align(flags.initrole, flags.initrace,
flags.initgend, i)) {
any.a_int = i+1;
add_menu(win, NO_GLYPH, &any, aligns[i].adj[0],
0, ATR_NONE, aligns[i].adj, MENU_UNSELECTED);
}
any.a_int = pick_align(flags.initrole, flags.initrace,
flags.initgend, PICK_RANDOM)+1;
if (any.a_int == 0) /* must be non-zero */
any.a_int = randalign(flags.initrole, flags.initrace)+1;
add_menu(win, NO_GLYPH, &any , '*', 0, ATR_NONE,
"Random", MENU_UNSELECTED);
any.a_int = i+1; /* must be non-zero */
add_menu(win, NO_GLYPH, &any , 'q', 0, ATR_NONE,
"Quit", MENU_UNSELECTED);
Sprintf(pbuf, "Pick the alignment of your %s %s %s",
genders[flags.initgend].adj,
races[flags.initrace].adj,
(flags.initgend && roles[flags.initrole].name.f) ?
roles[flags.initrole].name.f :
roles[flags.initrole].name.m);
end_menu(win, pbuf);
n = select_menu(win, PICK_ONE, &selected);
destroy_nhwindow(win);
if (n != 1 || selected[0].item.a_int == any.a_int)
goto give_up; /* Selected quit */
k = selected[0].item.a_int - 1;
free((genericptr_t) selected), selected = 0;
}
flags.initalign = k;
}
}
/* Success! */
return;
}
/*
* plname is filled either by an option (-u Player or -uPlayer) or
* explicitly (by being the wizard) or by askname.
* It may still contain a suffix denoting pl_character.
* Always called after init_nhwindows() and before display_gamewindows().
*/
void
Gem_askname()
{
strncpy(plname,mar_ask_name(),PL_NSIZ);
}
void
Gem_get_nh_event()
{}
void
Gem_suspend_nhwindows(str)
const char *str;
{
const char *foo;
foo=str; /* MAR -- And the compiler whines no more ... */
}
void
Gem_resume_nhwindows()
{}
void
Gem_end_screen()
{}
void
Gem_start_screen()
{}
extern void mar_exit_nhwindows(void);
extern boolean run_from_desktop;
void
Gem_exit_nhwindows(str)
const char *str;
{
if(str) Gem_raw_print(str);
mar_exit_nhwindows();
if(flags.toptenwin)
run_from_desktop=FALSE;
iflags.window_inited = 0;
}
winid
Gem_create_nhwindow(type)
int type;
{
winid newid;
switch(type) {
case NHW_MESSAGE:
if(iflags.msg_history < 20) iflags.msg_history = 20;
else if(iflags.msg_history > 60) iflags.msg_history = 60;
break;
case NHW_STATUS:
case NHW_MAP:
case NHW_MENU:
case NHW_TEXT:
break;
default:
panic("Tried to create window type %d\n", (int) type);
return WIN_ERR;
}
newid=mar_create_window(type);
if(newid == MAXWIN) {
panic("No window slots!");
/* NOTREACHED */
}
return newid;
}
void
Gem_nhbell()
{
if (flags.silent) return;
putchar('\007');
fflush(stdout);
}
extern void mar_clear_map(void);
void
Gem_clear_nhwindow(window)
winid window;
{
if(window == WIN_ERR)
panic(winpanicstr, window);
switch(mar_hol_win_type(window)) {
case NHW_MESSAGE:
mar_clear_messagewin();
break;
case NHW_MAP:
mar_clear_map();
break;
case NHW_STATUS:
case NHW_MENU:
case NHW_TEXT:
break;
}
}
extern void mar_more(void);
/*ARGSUSED*/
void
Gem_display_nhwindow(window, blocking)
winid window;
boolean blocking;
{
if(window == WIN_ERR)
panic(winpanicstr, window);
mar_display_nhwindow(window);
switch(mar_hol_win_type(window)){
case NHW_MESSAGE:
if(blocking) mar_more();
break;
case NHW_MAP:
if(blocking) Gem_display_nhwindow(WIN_MESSAGE, TRUE);
break;
case NHW_STATUS:
case NHW_TEXT:
case NHW_MENU:
default:
break;
}
}
void
Gem_destroy_nhwindow(window)
winid window;
{
if(window == WIN_ERR) /* MAR -- test existence */
panic(winpanicstr, window);
mar_destroy_nhwindow(window);
}
extern void mar_curs(int,int); /* mar_curs is only for map */
void
Gem_curs(window, x, y)
winid window;
register int x, y;
{
if(window == WIN_ERR) /* MAR -- test existence */
panic(winpanicstr, window);
if(window==WIN_MAP)
mar_curs(x-1,y); /*$$$*/
else if(window==WIN_STATUS)
curr_status_line=y;
}
extern void mar_add_status_str(const char *, int);
extern void mar_putstr_text(winid, int, const char *);
void
Gem_putstr(window, attr, str)
winid window;
int attr;
const char *str;
{
int win_type;
if(window == WIN_ERR) {
Gem_raw_print(str);
return;
}
if(str == (const char*)0)
return;
switch((win_type=mar_hol_win_type(window))) {
case NHW_MESSAGE:
mar_add_message(str);
break;
case NHW_STATUS:
mar_status_dirty();
mar_add_status_str(str,curr_status_line);
if(curr_status_line)
mar_display_nhwindow(WIN_STATUS);
break;
case NHW_MAP:
if(strcmp(str,"."))
Gem_putstr(WIN_MESSAGE,0,str);
else
mar_map_curs_weiter();
break;
case NHW_MENU:
mar_change_menu_2_text(window);
/* Fallthru */
case NHW_TEXT:
mar_putstr_text(window,attr,str);
break;
} /* endswitch win_type */
}
void
Gem_display_file(fname, complain)
const char *fname;
boolean complain;
{
dlb *f;
char buf[BUFSZ];
char *cr;
f = dlb_fopen(fname, "r");
if (!f) {
if(complain)
pline("Cannot open \"%s\".", fname);
} else {
winid datawin;
datawin = Gem_create_nhwindow(NHW_TEXT);
while (dlb_fgets(buf, BUFSZ, f)) {
if ((cr = index(buf, '\n')) != 0) *cr = 0;
if (index(buf, '\t') != 0) (void) tabexpand(buf);
Gem_putstr(datawin, 0, buf);
}
(void) dlb_fclose(f);
Gem_display_nhwindow(datawin, FALSE);
Gem_destroy_nhwindow(datawin);
}
}
/*ARGSUSED*/
/*
* Add a menu item to the beginning of the menu list. This list is reversed
* later.
*/
void
Gem_add_menu(window, glyph, identifier, ch, gch, attr, str, preselected)
winid window; /* window to use, must be of type NHW_MENU */
int glyph; /* glyph to display with item (unused) */
const anything *identifier; /* what to return if selected */
char ch; /* keyboard accelerator (0 = pick our own) */
char gch; /* group accelerator (0 = no group) */
int attr; /* attribute for string (like Gem_putstr()) */
const char *str; /* menu string */
boolean preselected; /* item is marked as selected */
{
Gem_menu_item *G_item;
const char *newstr;
char buf[QBUFSZ];
if (str == (const char*) 0)
return;
if (window == WIN_ERR) /* MAR -- test existence */
panic(winpanicstr, window);
if (identifier->a_void)
Sprintf(buf, "%c - %s", ch ? ch : '?', str);
else
Sprintf(buf, "%s", str);
newstr = buf;
G_item = (Gem_menu_item *) alloc(sizeof(Gem_menu_item));
G_item->Gmi_identifier = (long)identifier->a_void;
G_item->Gmi_glyph = glyph!=NO_GLYPH ? glyph2tile[glyph] : NO_GLYPH;
G_item->Gmi_count = -1L;
G_item->Gmi_selected = preselected ? 1 : 0;
G_item->Gmi_accelerator = ch;
G_item->Gmi_groupacc = gch;
G_item->Gmi_attr = attr;
G_item->Gmi_str = copy_of(newstr);
mar_add_menu(window, G_item);
}
/*
* End a menu in this window, window must a type NHW_MENU.
* We assign the keyboard accelerators as needed.
*/
void
Gem_end_menu(window, prompt)
winid window; /* menu to use */
const char *prompt; /* prompt to for menu */
{
if(window == WIN_ERR || mar_hol_win_type(window) != NHW_MENU)
panic(winpanicstr, window);
/* Reverse the list so that items are in correct order. */
mar_reverse_menu();
/* Put the prompt at the beginning of the menu. */
mar_set_menu_title(prompt);
mar_set_accelerators();
}
int
Gem_select_menu(window, how, menu_list)
winid window;
int how;
menu_item **menu_list;
{
Gem_menu_item *Gmit;
menu_item *mi;
int n;
if(window == WIN_ERR || mar_hol_win_type(window) != NHW_MENU)
panic(winpanicstr, window);
*menu_list = (menu_item *) 0;
mar_set_menu_type(how);
Gem_display_nhwindow(window, TRUE);
for (n = 0, Gmit = mar_hol_inv(); Gmit; Gmit = Gmit->Gmi_next)
if (Gmit->Gmi_selected) n++;
if (n > 0) {
*menu_list = (menu_item *) alloc(n * sizeof(menu_item));
for (mi = *menu_list, Gmit = mar_hol_inv(); Gmit; Gmit = Gmit->Gmi_next)
if (Gmit->Gmi_selected) {
mi->item = (anything)(genericptr_t)Gmit->Gmi_identifier;
mi->count = Gmit->Gmi_count;
mi++;
}
}
return n;
}
void
Gem_update_inventory()
{}
void
Gem_mark_synch()
{
mar_display_nhwindow(WIN_MESSAGE);
mar_display_nhwindow(WIN_MAP);
mar_display_nhwindow(WIN_STATUS);
}
void
Gem_wait_synch()
{
mar_display_nhwindow(WIN_MESSAGE);
mar_display_nhwindow(WIN_MAP);
mar_display_nhwindow(WIN_STATUS);
}
#ifdef CLIPPING
extern void mar_cliparound(void);
void
Gem_cliparound(x, y)
int x, y;
{
mar_curs(x-1,y);
mar_cliparound();
}
#endif /* CLIPPING */
/*
* Gem_print_glyph
*
* Print the glyph to the output device. Don't flush the output device.
*
* Since this is only called from show_glyph(), it is assumed that the
* position and glyph are always correct (checked there)!
*/
void mar_print_gl_char(winid,xchar,xchar,int);
#ifdef REINCARNATION
extern int mar_set_rogue(int);
#endif
extern void mar_add_pet_sign(winid,int,int);
extern int mar_set_tile_mode(int);
void
Gem_print_glyph(window, x, y, glyph)
winid window;
xchar x, y;
int glyph;
{
/* Move the cursor. */
Gem_curs(window, x,y);
# ifdef REINCARNATION
mar_set_rogue(Is_rogue_level(&u.uz) ? TRUE : FALSE);
# endif
x--; /* MAR -- because x ranges from 1 to COLNO */
if(mar_set_tile_mode(-1)){
mar_print_glyph(window,x,y,glyph2tile[glyph]);
if(glyph_is_pet(glyph)
#ifdef TEXTCOLOR
&& iflags.hilite_pet
#endif
)
mar_add_pet_sign(window,x,y);
}else
mar_print_gl_char(window,x,y,glyph);
}
void mar_print_char(winid,xchar,xchar,char,int);
void mar_print_gl_char(window, x, y, glyph)
winid window;
xchar x, y;
int glyph;
{
uchar ch;
int color;
unsigned special;
/* map glyph to character and color */
mapglyph(glyph, &ch, &color, &special, x, y);
#ifdef TEXTCOLOR
/* Turn off color if rogue level. */
# ifdef REINCARNATION
if (Is_rogue_level(&u.uz)) color = NO_COLOR;
# endif
#endif /* TEXTCOLOR */
mar_print_char(window,x,y,ch,color);
}
extern void mar_raw_print(const char *);
extern void mar_raw_print_bold(const char *);
void
Gem_raw_print(str)
const char *str;
{
if(str && *str){
if(iflags.window_inited) mar_raw_print(str);
else printf("%s\n",str);
}
}
void
Gem_raw_print_bold(str)
const char *str;
{
if(str && *str){
if(iflags.window_inited) mar_raw_print_bold(str);
else printf("%s\n",str);
}
}
extern void mar_update_value(void); /* wingem1.c */
int
Gem_nhgetch()
{
int i;
mar_update_value();
i = tgetch();
if (!i) i = '\033'; /* map NUL to ESC since nethack doesn't expect NUL */
return i;
}
/* Get a extended command in windowport specific way.
returns index of the ext_cmd or -1.
called after '#'.
It's a menu with all the possibilities. */
int
Gem_get_ext_cmd()
{
winid wind;
int i, count, what,too_much=FALSE;
menu_item *selected=NULL;
anything any;
char accelerator=0, tmp_acc=0;
const char *ptr;
wind=Gem_create_nhwindow(NHW_MENU);
Gem_start_menu(wind);
for(i=0;(ptr=extcmdlist[i].ef_txt);i++){
any.a_int=i;
accelerator=*ptr;
if(tmp_acc==accelerator){
if(too_much)
accelerator='&'; /* MAR -- poor choice, anyone? */
else
accelerator+='A'-'a';
too_much=TRUE;
}else
too_much=FALSE;
tmp_acc=*ptr;
Gem_add_menu(wind,NO_GLYPH,&any,accelerator,0,ATR_NONE,ptr,FALSE);
}
Gem_end_menu(wind,"What extended command?");
count=Gem_select_menu(wind,PICK_ONE,&selected);
what = count ? selected->item.a_int : -1;
if(selected) free(selected);
Gem_destroy_nhwindow(wind);
return(what);
}
void
Gem_number_pad(state)
int state;
{
state=state;
}
void
win_Gem_init()
{}
#ifdef POSITIONBAR
void
Gem_update_positionbar(posbar)
char *posbar;
{}
#endif
/*
* Allocate a copy of the given string. If null, return a string of
* zero length.
*
* This is an exact duplicate of copy_of() in X11/winmenu.c.
*/
static char *
copy_of(s)
const char *s;
{
if (!s) s = nullstr;
return strcpy((char *) alloc((unsigned) (strlen(s) + 1)), s);
}
#endif /* GEM_GRAPHICS
/*wingem.c*/