1584 lines
51 KiB
C
1584 lines
51 KiB
C
/* vim:set cin ft=c sw=4 sts=4 ts=8 et ai cino=Ls\:0t0(0 : -*- mode:c;fill-column:80;tab-width:8;c-basic-offset:4;indent-tabs-mode:nil;c-file-style:"k&r" -*-*/
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#include <ctype.h> /* toupper() */
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#include "curses.h"
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#include "hack.h"
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#include "wincurs.h"
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#include "cursstat.h"
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/* Status window functions for curses interface */
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/*
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* The following data structures come from the genl_ routines in
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* src/windows.c and as such are considered to be on the window-port
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* "side" of things, rather than the NetHack-core "side" of things.
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*/
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extern const char *status_fieldfmt[MAXBLSTATS];
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extern const char *status_fieldnm[MAXBLSTATS];
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extern char *status_vals[MAXBLSTATS];
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extern boolean status_activefields[MAXBLSTATS];
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/* Long format fields for vertical window */
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static char *status_vals_long[MAXBLSTATS];
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#ifdef STATUS_HILITES
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static long curses_condition_bits;
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static int curses_status_colors[MAXBLSTATS];
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int hpbar_percent, hpbar_color;
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static int FDECL(condcolor, (long, unsigned long *));
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static int FDECL(condattr, (long, unsigned long *));
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#endif /* STATUS_HILITES */
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static void FDECL(draw_status, (unsigned long *));
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static void FDECL(draw_classic, (boolean, unsigned long *));
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static void FDECL(draw_vertical, (boolean, unsigned long *));
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static void FDECL(draw_horizontal, (boolean, unsigned long *));
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void
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curses_status_init()
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{
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#ifdef STATUS_HILITES
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int i;
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for (i = 0; i < MAXBLSTATS; ++i) {
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curses_status_colors[i] = NO_COLOR; /* no color */
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status_vals_long[i] = (char *) alloc(MAXCO);
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*status_vals_long[i] = '\0';
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}
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curses_condition_bits = 0L;
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hpbar_percent = 0, hpbar_color = NO_COLOR;
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#endif /* STATUS_HILITES */
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/* let genl_status_init do most of the initialization */
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genl_status_init();
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}
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/*
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* *_status_update()
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* -- update the value of a status field.
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* -- the fldindex identifies which field is changing and
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* is an integer index value from botl.h
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* -- fldindex could be any one of the following from botl.h:
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* BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH,
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* BL_ALIGN, BL_SCORE, BL_CAP, BL_GOLD, BL_ENE, BL_ENEMAX,
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* BL_XP, BL_AC, BL_HD, BL_TIME, BL_HUNGER, BL_HP, BL_HPMAX,
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* BL_LEVELDESC, BL_EXP, BL_CONDITION
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* -- fldindex could also be BL_FLUSH (-1), which is not really
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* a field index, but is a special trigger to tell the
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* windowport that it should redisplay all its status fields,
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* even if no changes have been presented to it.
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* -- ptr is usually a "char *", unless fldindex is BL_CONDITION.
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* If fldindex is BL_CONDITION, then ptr is a long value with
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* any or none of the following bits set (from botl.h):
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* BL_MASK_STONE 0x00000001L
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* BL_MASK_SLIME 0x00000002L
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* BL_MASK_STRNGL 0x00000004L
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* BL_MASK_FOODPOIS 0x00000008L
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* BL_MASK_TERMILL 0x00000010L
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* BL_MASK_BLIND 0x00000020L
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* BL_MASK_DEAF 0x00000040L
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* BL_MASK_STUN 0x00000080L
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* BL_MASK_CONF 0x00000100L
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* BL_MASK_HALLU 0x00000200L
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* BL_MASK_LEV 0x00000400L
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* BL_MASK_FLY 0x00000800L
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* BL_MASK_RIDE 0x00001000L
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* -- The value passed for BL_GOLD includes an encoded leading
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* symbol for GOLD "\GXXXXNNNN:nnn". If the window port needs to use
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* the textual gold amount without the leading "$:" the port will
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* have to skip past ':' in the passed "ptr" for the BL_GOLD case.
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* -- color is an unsigned int.
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* color_index = color & 0x00FF; CLR_* value
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* attribute = color & 0xFF00 >> 8; BL_* values
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* This holds the color and attribute that the field should
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* be displayed in.
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* This is relevant for everything except BL_CONDITION fldindex.
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* If fldindex is BL_CONDITION, this parameter should be ignored,
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* as condition hilighting is done via the next colormasks
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* parameter instead.
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*
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* -- colormasks - pointer to cond_hilites[] array of colormasks.
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* Only relevant for BL_CONDITION fldindex. The window port
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* should ignore this parameter for other fldindex values.
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* Each condition bit must only ever appear in one of the
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* CLR_ array members, but can appear in multiple HL_ATTCLR_
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* offsets (because more than one attribute can co-exist).
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* See doc/window.doc for more details.
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*/
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/* new approach through status_update() only */
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#define Begin_Attr(m) \
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if (m) { \
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if ((m) & HL_BOLD) \
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wattron(win, A_BOLD); \
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if ((m) & HL_INVERSE) \
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wattron(win,A_REVERSE); \
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if ((m) & HL_ULINE) \
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wattron(win,A_UNDERLINE); \
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if ((m) & HL_BLINK) \
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wattron(win,A_BLINK); \
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if ((m) & HL_DIM) \
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wattron(win,A_DIM); \
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}
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#define End_Attr(m) \
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if (m) { \
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if ((m) & HL_DIM) \
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wattroff(win,A_DIM); \
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if ((m) & HL_BLINK) \
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wattroff(win,A_BLINK); \
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if ((m) & HL_ULINE) \
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wattroff(win,A_UNDERLINE); \
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if ((m) & HL_INVERSE) \
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wattroff(win,A_REVERSE); \
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if ((m) & HL_BOLD) \
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wattroff(win,A_BOLD); \
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}
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#ifdef STATUS_HILITES
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#ifdef TEXTCOLOR
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#define MaybeDisplayCond(bm,txt) \
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if (curses_condition_bits & (bm)) { \
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putstr(STATUS_WIN, 0, " "); \
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if (iflags.hilite_delta) { \
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attrmask = condattr((bm), colormasks); \
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Begin_Attr(attrmask); \
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if ((coloridx = condcolor((bm), colormasks)) != NO_COLOR) \
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curses_toggle_color_attr(win, coloridx, NONE, ON); \
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} \
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putstr(STATUS_WIN, 0, (txt)); \
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if (iflags.hilite_delta) { \
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if (coloridx != NO_COLOR) \
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curses_toggle_color_attr(win, coloridx, NONE, OFF); \
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End_Attr(attrmask); \
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} \
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}
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#else
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#define MaybeDisplayCond(bm,txt) \
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if (curses_condition_bits & (bm)) { \
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putstr(STATUS_WIN, 0, " "); \
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if (iflags.hilite_delta) { \
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attrmask = condattr((bm), colormasks); \
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Begin_Attr(attrmask); \
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} \
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putstr(STATUS_WIN, 0, (txt)); \
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if (iflags.hilite_delta) { \
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End_Attr(attrmask); \
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} \
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}
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#endif
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void
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curses_status_update(fldidx, ptr, chg, percent, color, colormasks)
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int fldidx, chg UNUSED, percent, color;
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genericptr_t ptr;
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unsigned long *colormasks;
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{
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long *condptr = (long *) ptr;
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char *text = (char *) ptr;
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char *goldnum = NULL;
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static boolean oncearound = FALSE; /* prevent premature partial display */
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boolean use_name = TRUE;
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if (fldidx != BL_FLUSH) {
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if (!status_activefields[fldidx])
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return;
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if (fldidx == BL_GOLD)
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goldnum = index(text,':') + 1;
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switch (fldidx) {
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case BL_CONDITION:
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curses_condition_bits = *condptr;
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oncearound = TRUE;
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break;
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case BL_TITLE:
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case BL_HPMAX:
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case BL_ENEMAX:
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case BL_HUNGER:
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case BL_CAP:
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case BL_EXP:
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use_name = FALSE;
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/* FALLTHROUGH */
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default:
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Sprintf(status_vals[fldidx],
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(fldidx == BL_TITLE && iflags.wc2_hitpointbar) ? "%-30s" :
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status_fieldfmt[fldidx] ? status_fieldfmt[fldidx] : "%s",
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text);
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if (use_name) {
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Sprintf(status_vals_long[fldidx], "%-16s: %s",
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status_fieldnm[fldidx], goldnum ? goldnum : text);
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*(status_vals_long[fldidx]) = toupper((*status_vals_long[fldidx]));
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} else
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Strcpy(status_vals_long[fldidx], status_vals[fldidx]);
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#ifdef TEXTCOLOR
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curses_status_colors[fldidx] = color;
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#else
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curses_status_colors[fldidx] = NO_COLOR;
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#endif
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if (iflags.wc2_hitpointbar && fldidx == BL_HP) {
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hpbar_percent = percent;
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#ifdef TEXTCOLOR
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hpbar_color = color;
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#else
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hpbar_color = NO_COLOR;
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#endif
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}
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break;
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}
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}
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if (!oncearound) return;
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draw_status(colormasks);
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}
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void
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draw_status(colormasks)
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unsigned long *colormasks;
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{
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boolean horiz = FALSE;
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WINDOW *win = curses_get_nhwin(STATUS_WIN);
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int orient = curses_get_window_orientation(STATUS_WIN);
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boolean border = curses_window_has_border(STATUS_WIN);
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if ((orient != ALIGN_RIGHT) && (orient != ALIGN_LEFT))
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horiz = TRUE;
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/* Figure out if we have proper window dimensions for horizontal statusbar. */
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if (horiz) {
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/* correct y */
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int cy = 3;
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if (iflags.statuslines < 3)
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cy = 2;
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/* actual y (and x) */
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int ax = 0;
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int ay = 0;
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getmaxyx(win, ay, ax);
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if (border)
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ay -= 2;
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if (cy != ay) { /* something changed. Redo everything */
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curses_create_main_windows();
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curses_last_messages();
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doredraw();
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win = curses_get_nhwin(STATUS_WIN);
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}
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}
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werase(win);
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if (horiz) {
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if (iflags.statuslines < 3)
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draw_classic(border, colormasks);
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else
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draw_horizontal(border, colormasks);
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} else
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draw_vertical(border, colormasks);
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if (border)
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box(win, 0, 0);
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wnoutrefresh(win);
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}
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/* The 'classic' NetHack 3.x status layout */
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void
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draw_classic(border, colormasks)
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boolean border;
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unsigned long *colormasks;
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{
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enum statusfields fieldorder[2][15] = {
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{ BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN,
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BL_SCORE, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH,
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BL_FLUSH },
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{ BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX,
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BL_AC, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_HUNGER,
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BL_CAP, BL_CONDITION, BL_FLUSH }
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};
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#ifdef TEXTCOLOR
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int coloridx = NO_COLOR;
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#endif
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int i, attrmask = 0;
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char *text;
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int attridx = 0;
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WINDOW *win = curses_get_nhwin(STATUS_WIN);
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if (border) wmove(win, 1, 1);
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else wmove(win, 0, 0);
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for (i = 0; fieldorder[0][i] != BL_FLUSH; ++i) {
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int fldidx1 = fieldorder[0][i];
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if (status_activefields[fldidx1]) {
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if (fldidx1 != BL_TITLE || !iflags.wc2_hitpointbar) {
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#ifdef TEXTCOLOR
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coloridx = curses_status_colors[fldidx1] & 0x00FF;
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#endif
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attridx = (curses_status_colors[fldidx1] & 0xFF00) >> 8;
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text = status_vals[fldidx1];
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if (iflags.hilite_delta) {
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if (*text == ' ') {
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putstr(STATUS_WIN, 0, " ");
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text++;
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}
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/* multiple attributes can be in effect concurrently */
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Begin_Attr(attridx);
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#ifdef TEXTCOLOR
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if (coloridx != NO_COLOR && coloridx != CLR_MAX)
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curses_toggle_color_attr(win, coloridx, NONE, ON);
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#endif
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}
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putstr(STATUS_WIN, 0, text);
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if (iflags.hilite_delta) {
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#ifdef TEXTCOLOR
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if (coloridx != NO_COLOR)
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curses_toggle_color_attr(win, coloridx,NONE,OFF);
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#endif
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End_Attr(attridx);
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}
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} else {
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/* hitpointbar using hp percent calculation */
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int bar_pos, bar_len;
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char *bar2 = (char *)0;
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char bar[MAXCO], savedch;
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boolean twoparts = FALSE;
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text = status_vals[fldidx1];
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bar_len = strlen(text);
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if (bar_len < MAXCO-1) {
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Strcpy(bar, text);
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bar_pos = (bar_len * hpbar_percent) / 100;
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if (bar_pos < 1 && hpbar_percent > 0)
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bar_pos = 1;
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if (bar_pos >= bar_len && hpbar_percent < 100)
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bar_pos = bar_len - 1;
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if (bar_pos > 0 && bar_pos < bar_len) {
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twoparts = TRUE;
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bar2 = &bar[bar_pos];
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savedch = *bar2;
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*bar2 = '\0';
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}
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}
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if (iflags.hilite_delta && iflags.wc2_hitpointbar) {
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putstr(STATUS_WIN, 0, "[");
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#ifdef TEXTCOLOR
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coloridx = hpbar_color & 0x00FF;
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/* attridx = (hpbar_color & 0xFF00) >> 8; */
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if (coloridx != NO_COLOR)
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curses_toggle_color_attr(win,coloridx,NONE,ON);
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#endif
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wattron(win,A_REVERSE);
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putstr(STATUS_WIN, 0, bar);
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wattroff(win,A_REVERSE);
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#ifdef TEXTCOLOR
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if (coloridx != NO_COLOR)
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curses_toggle_color_attr(win,coloridx,NONE,OFF);
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#endif
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if (twoparts) {
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*bar2 = savedch;
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putstr(STATUS_WIN, 0, bar2);
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}
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putstr(STATUS_WIN, 0, "]");
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} else
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putstr(STATUS_WIN, 0, text);
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}
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}
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}
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wclrtoeol(win);
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if (border) wmove(win, 2, 1);
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else wmove (win, 1, 0);
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for (i = 0; fieldorder[1][i] != BL_FLUSH; ++i) {
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int fldidx2 = fieldorder[1][i];
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if (status_activefields[fldidx2]) {
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if (fldidx2 != BL_CONDITION) {
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#ifdef TEXTCOLOR
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coloridx = curses_status_colors[fldidx2] & 0x00FF;
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#endif
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attridx = (curses_status_colors[fldidx2] & 0xFF00) >> 8;
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text = status_vals[fldidx2];
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if (iflags.hilite_delta) {
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if (*text == ' ') {
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putstr(STATUS_WIN, 0, " ");
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text++;
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}
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/* multiple attributes can be in effect concurrently */
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Begin_Attr(attridx);
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#ifdef TEXTCOLOR
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if (coloridx != NO_COLOR && coloridx != CLR_MAX)
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curses_toggle_color_attr(win,coloridx,NONE,ON);
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#endif
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}
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if (fldidx2 == BL_GOLD) {
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/* putmixed() due to GOLD glyph */
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putmixed(STATUS_WIN, 0, text);
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} else {
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putstr(STATUS_WIN, 0, text);
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}
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if (iflags.hilite_delta) {
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#ifdef TEXTCOLOR
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if (coloridx != NO_COLOR)
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curses_toggle_color_attr(win,coloridx,NONE,OFF);
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#endif
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End_Attr(attridx);
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}
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} else {
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MaybeDisplayCond(BL_MASK_STONE, "Stone");
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MaybeDisplayCond(BL_MASK_SLIME, "Slime");
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MaybeDisplayCond(BL_MASK_STRNGL, "Strngl");
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MaybeDisplayCond(BL_MASK_FOODPOIS, "FoodPois");
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MaybeDisplayCond(BL_MASK_TERMILL, "TermIll");
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MaybeDisplayCond(BL_MASK_BLIND, "Blind");
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MaybeDisplayCond(BL_MASK_DEAF, "Deaf");
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MaybeDisplayCond(BL_MASK_STUN, "Stun");
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MaybeDisplayCond(BL_MASK_CONF, "Conf");
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MaybeDisplayCond(BL_MASK_HALLU, "Hallu");
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MaybeDisplayCond(BL_MASK_LEV, "Lev");
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MaybeDisplayCond(BL_MASK_FLY, "Fly");
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MaybeDisplayCond(BL_MASK_RIDE, "Ride");
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}
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}
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}
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wclrtoeol(win);
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return;
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}
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/* The new NH4-style horizontal layout on 3 lines */
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void
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draw_horizontal(border, colormasks)
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boolean border;
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unsigned long *colormasks;
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{
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/* TODO: implement this */
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/* for now, just draw classic */
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draw_classic(border, colormasks);
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}
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/* The vertical layout from the original curses implementation */
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void
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draw_vertical(border, colormasks)
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boolean border;
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unsigned long *colormasks;
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{
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enum statusfields fieldorder[24] = {
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BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN,
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BL_SCORE, BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX,
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BL_AC, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_HUNGER,
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BL_CAP, BL_CONDITION, BL_FLUSH
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};
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#ifdef TEXTCOLOR
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int coloridx = NO_COLOR;
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#endif
|
|
int i, attrmask = 0;
|
|
char *text;
|
|
int attridx = 0;
|
|
int x = 0, y = 0;
|
|
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
if (border) x++,y++;
|
|
for (i = 0; fieldorder[i] != BL_FLUSH; ++i) {
|
|
int fldidx1 = fieldorder[i];
|
|
if (status_activefields[fldidx1]) {
|
|
if (fldidx1 != BL_TITLE || !iflags.wc2_hitpointbar) {
|
|
|
|
if (fldidx1 != BL_CONDITION) {
|
|
#ifdef TEXTCOLOR
|
|
coloridx = curses_status_colors[fldidx1] & 0x00FF;
|
|
#endif
|
|
attridx = (curses_status_colors[fldidx1] & 0xFF00) >> 8;
|
|
text = status_vals_long[fldidx1];
|
|
if (iflags.hilite_delta) {
|
|
if (*text == ' ') {
|
|
putstr(STATUS_WIN, 0, " ");
|
|
text++;
|
|
}
|
|
/* multiple attributes can be in effect concurrently */
|
|
Begin_Attr(attridx);
|
|
#ifdef TEXTCOLOR
|
|
if (coloridx != NO_COLOR && coloridx != CLR_MAX)
|
|
curses_toggle_color_attr(win, coloridx, NONE, ON);
|
|
#endif
|
|
}
|
|
|
|
if (fldidx1 != BL_HPMAX
|
|
&& fldidx1 != BL_ENEMAX
|
|
&& fldidx1 != BL_EXP)
|
|
wmove(win, y++, x); /* everything on a new line except the above */
|
|
|
|
putstr(STATUS_WIN, 0, text);
|
|
|
|
if (fldidx1 == BL_TITLE) y++;
|
|
|
|
if (iflags.hilite_delta) {
|
|
#ifdef TEXTCOLOR
|
|
if (coloridx != NO_COLOR)
|
|
curses_toggle_color_attr(win, coloridx,NONE,OFF);
|
|
#endif
|
|
End_Attr(attridx);
|
|
}
|
|
} else { /* condition */
|
|
MaybeDisplayCond(BL_MASK_STONE, "Stone");
|
|
MaybeDisplayCond(BL_MASK_SLIME, "Slime");
|
|
MaybeDisplayCond(BL_MASK_STRNGL, "Strngl");
|
|
MaybeDisplayCond(BL_MASK_FOODPOIS, "FoodPois");
|
|
MaybeDisplayCond(BL_MASK_TERMILL, "TermIll");
|
|
MaybeDisplayCond(BL_MASK_BLIND, "Blind");
|
|
MaybeDisplayCond(BL_MASK_DEAF, "Deaf");
|
|
MaybeDisplayCond(BL_MASK_STUN, "Stun");
|
|
MaybeDisplayCond(BL_MASK_CONF, "Conf");
|
|
MaybeDisplayCond(BL_MASK_HALLU, "Hallu");
|
|
MaybeDisplayCond(BL_MASK_LEV, "Lev");
|
|
MaybeDisplayCond(BL_MASK_FLY, "Fly");
|
|
MaybeDisplayCond(BL_MASK_RIDE, "Ride");
|
|
}
|
|
} else {
|
|
/* hitpointbar using hp percent calculation */
|
|
int bar_pos, bar_len;
|
|
char *bar2 = (char *)0;
|
|
char bar[MAXCO], savedch;
|
|
boolean twoparts = FALSE;
|
|
int height,width;
|
|
|
|
text = status_vals[fldidx1];
|
|
getmaxyx(win, height, width);
|
|
bar_len = min(strlen(text), (size_t)width - (border ? 4 : 2));
|
|
text[bar_len] = '\0';
|
|
if (bar_len < MAXCO-1) {
|
|
Strcpy(bar, text);
|
|
bar_pos = (bar_len * hpbar_percent) / 100;
|
|
if (bar_pos < 1 && hpbar_percent > 0)
|
|
bar_pos = 1;
|
|
if (bar_pos >= bar_len && hpbar_percent < 100)
|
|
bar_pos = bar_len - 1;
|
|
if (bar_pos > 0 && bar_pos < bar_len) {
|
|
twoparts = TRUE;
|
|
bar2 = &bar[bar_pos];
|
|
savedch = *bar2;
|
|
*bar2 = '\0';
|
|
}
|
|
}
|
|
wmove(win, y++, x);
|
|
if (iflags.hilite_delta && iflags.wc2_hitpointbar) {
|
|
putstr(STATUS_WIN, 0, "[");
|
|
#ifdef TEXTCOLOR
|
|
coloridx = hpbar_color & 0x00FF;
|
|
/* attridx = (hpbar_color & 0xFF00) >> 8; */
|
|
if (coloridx != NO_COLOR)
|
|
curses_toggle_color_attr(win,coloridx,NONE,ON);
|
|
#endif
|
|
wattron(win,A_REVERSE);
|
|
putstr(STATUS_WIN, 0, bar);
|
|
wattroff(win,A_REVERSE);
|
|
#ifdef TEXTCOLOR
|
|
if (coloridx != NO_COLOR)
|
|
curses_toggle_color_attr(win,coloridx,NONE,OFF);
|
|
#endif
|
|
if (twoparts) {
|
|
*bar2 = savedch;
|
|
putstr(STATUS_WIN, 0, bar2);
|
|
}
|
|
putstr(STATUS_WIN, 0, "]");
|
|
} else
|
|
putstr(STATUS_WIN, 0, text);
|
|
y++; /* blank line after title */
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
#ifdef TEXTCOLOR
|
|
/*
|
|
* Return what color this condition should
|
|
* be displayed in based on user settings.
|
|
*/
|
|
int condcolor(bm, bmarray)
|
|
long bm;
|
|
unsigned long *bmarray;
|
|
{
|
|
int i;
|
|
|
|
if (bm && bmarray)
|
|
for (i = 0; i < CLR_MAX; ++i) {
|
|
if (bmarray[i] && (bm & bmarray[i]))
|
|
return i;
|
|
}
|
|
return NO_COLOR;
|
|
}
|
|
#endif /* TEXTCOLOR */
|
|
|
|
int condattr(bm, bmarray)
|
|
long bm;
|
|
unsigned long *bmarray;
|
|
{
|
|
int attr = 0;
|
|
int i;
|
|
|
|
if (bm && bmarray) {
|
|
for (i = HL_ATTCLR_DIM; i < BL_ATTCLR_MAX; ++i) {
|
|
if (bmarray[i] && (bm & bmarray[i])) {
|
|
switch(i) {
|
|
case HL_ATTCLR_DIM:
|
|
attr |= HL_DIM;
|
|
break;
|
|
case HL_ATTCLR_BLINK:
|
|
attr |= HL_BLINK;
|
|
break;
|
|
case HL_ATTCLR_ULINE:
|
|
attr |= HL_ULINE;
|
|
break;
|
|
case HL_ATTCLR_INVERSE:
|
|
attr |= HL_INVERSE;
|
|
break;
|
|
case HL_ATTCLR_BOLD:
|
|
attr |= HL_BOLD;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return attr;
|
|
}
|
|
#endif /* STATUS_HILITES */
|
|
|
|
#if 0 //old stuff to be re-incorporated
|
|
/* Private declarations */
|
|
|
|
/* Used to track previous value of things, to highlight changes. */
|
|
typedef struct nhs {
|
|
long value;
|
|
int highlight_turns;
|
|
int highlight_color;
|
|
} nhstat;
|
|
|
|
static attr_t get_trouble_color(const char *);
|
|
static void draw_trouble_str(const char *);
|
|
static void print_statdiff(const char *append, nhstat *, int, int);
|
|
static void get_playerrank(char *);
|
|
static int hpen_color(boolean, int, int);
|
|
static void draw_bar(boolean, int, int, const char *);
|
|
static void draw_horizontal(int, int, int, int);
|
|
static void draw_horizontal_new(int, int, int, int);
|
|
static void draw_vertical(int, int, int, int);
|
|
static void curses_add_statuses(WINDOW *, boolean, boolean, int *, int *);
|
|
static void curses_add_status(WINDOW *, boolean, boolean, int *, int *,
|
|
const char *, int);
|
|
static int decrement_highlight(nhstat *, boolean);
|
|
|
|
#ifdef STATUS_COLORS
|
|
static attr_t hpen_color_attr(boolean, int, int);
|
|
extern struct color_option text_color_of(const char *text,
|
|
const struct text_color_option *color_options);
|
|
struct color_option percentage_color_of(int value, int max,
|
|
const struct percent_color_option *color_options);
|
|
|
|
extern const struct text_color_option *text_colors;
|
|
extern const struct percent_color_option *hp_colors;
|
|
extern const struct percent_color_option *pw_colors;
|
|
#endif
|
|
|
|
/* Whether or not we have printed status window content at least once.
|
|
Used to ensure that prev* doesn't end up highlighted on game start. */
|
|
static boolean first = TRUE;
|
|
static nhstat prevdepth;
|
|
static nhstat prevstr;
|
|
static nhstat prevint;
|
|
static nhstat prevwis;
|
|
static nhstat prevdex;
|
|
static nhstat prevcon;
|
|
static nhstat prevcha;
|
|
static nhstat prevau;
|
|
static nhstat prevlevel;
|
|
static nhstat prevac;
|
|
static nhstat prevexp;
|
|
static nhstat prevtime;
|
|
|
|
#ifdef SCORE_ON_BOTL
|
|
static nhstat prevscore;
|
|
#endif
|
|
|
|
extern const char *hu_stat[]; /* from eat.c */
|
|
extern const char *enc_stat[]; /* from botl.c */
|
|
|
|
/* If the statuscolors patch isn't enabled, have some default colors for status problems
|
|
anyway */
|
|
|
|
struct statcolor {
|
|
const char *txt; /* For status problems */
|
|
int color; /* Default color assuming STATUS_COLORS isn't enabled */
|
|
};
|
|
|
|
static const struct statcolor default_colors[] = {
|
|
{"Satiated", CLR_YELLOW},
|
|
{"Hungry", CLR_YELLOW},
|
|
{"Weak", CLR_ORANGE},
|
|
{"Fainted", CLR_BRIGHT_MAGENTA},
|
|
{"Fainting", CLR_BRIGHT_MAGENTA},
|
|
{"Burdened", CLR_RED},
|
|
{"Stressed", CLR_RED},
|
|
{"Strained", CLR_ORANGE},
|
|
{"Overtaxed", CLR_ORANGE},
|
|
{"Overloaded", CLR_BRIGHT_MAGENTA},
|
|
{"Conf", CLR_BRIGHT_BLUE},
|
|
{"Blind", CLR_BRIGHT_BLUE},
|
|
{"Stun", CLR_BRIGHT_BLUE},
|
|
{"Hallu", CLR_BRIGHT_BLUE},
|
|
{"Ill", CLR_BRIGHT_MAGENTA},
|
|
{"FoodPois", CLR_BRIGHT_MAGENTA},
|
|
{"Slime", CLR_BRIGHT_MAGENTA},
|
|
{NULL, NULL, NO_COLOR},
|
|
};
|
|
|
|
static attr_t
|
|
get_trouble_color(const char *stat)
|
|
{
|
|
attr_t res = curses_color_attr(CLR_GRAY, 0);
|
|
const struct statcolor *clr;
|
|
for (clr = default_colors; clr->txt; clr++) {
|
|
if (stat && !strcmp(clr->txt, stat)) {
|
|
#ifdef STATUS_COLORS
|
|
/* Check if we have a color enabled with statuscolors */
|
|
if (!iflags.use_status_colors)
|
|
return curses_color_attr(CLR_GRAY, 0); /* no color configured */
|
|
|
|
struct color_option stat_color;
|
|
|
|
stat_color = text_color_of(clr->txt, text_colors);
|
|
if (stat_color.color == NO_COLOR && !stat_color.attr_bits)
|
|
return curses_color_attr(CLR_GRAY, 0);
|
|
|
|
if (stat_color.color != NO_COLOR)
|
|
res = curses_color_attr(stat_color.color, 0);
|
|
|
|
res = curses_color_attr(stat_color.color, 0);
|
|
int count;
|
|
for (count = 0; (1 << count) <= stat_color.attr_bits; count++) {
|
|
if (count != ATR_NONE &&
|
|
(stat_color.attr_bits & (1 << count)))
|
|
res |= curses_convert_attr(count);
|
|
}
|
|
|
|
return res;
|
|
#else
|
|
return curses_color_attr(clr->color, 0);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
/* TODO: This is in the wrong place. */
|
|
void
|
|
get_playerrank(char *rank)
|
|
{
|
|
char buf[BUFSZ];
|
|
if (Upolyd) {
|
|
int k = 0;
|
|
|
|
Strcpy(buf, mons[u.umonnum].mname);
|
|
while(buf[k] != 0) {
|
|
if ((k == 0 || (k > 0 && buf[k-1] == ' ')) &&
|
|
'a' <= buf[k] && buf[k] <= 'z')
|
|
buf[k] += 'A' - 'a';
|
|
k++;
|
|
}
|
|
Strcpy(rank, buf);
|
|
} else
|
|
Strcpy(rank, rank_of(u.ulevel, Role_switch, flags.female));
|
|
}
|
|
|
|
/* Handles numerical stat changes of various kinds.
|
|
type is generally STAT_OTHER (generic "do nothing special"),
|
|
but is used if the stat needs to be handled in a special way. */
|
|
static void
|
|
print_statdiff(const char *append, nhstat *stat, int new, int type)
|
|
{
|
|
char buf[BUFSZ];
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
|
|
int color = CLR_GRAY;
|
|
|
|
/* Turncount isn't highlighted, or it would be highlighted constantly. */
|
|
if (type != STAT_TIME && new != stat->value) {
|
|
/* Less AC is better */
|
|
if ((type == STAT_AC && new < stat->value) ||
|
|
(type != STAT_AC && new > stat->value)) {
|
|
color = STAT_UP_COLOR;
|
|
if (type == STAT_GOLD)
|
|
color = HI_GOLD;
|
|
} else
|
|
color = STAT_DOWN_COLOR;
|
|
|
|
stat->value = new;
|
|
stat->highlight_color = color;
|
|
stat->highlight_turns = 5;
|
|
} else if (stat->highlight_turns)
|
|
color = stat->highlight_color;
|
|
|
|
attr_t attr = curses_color_attr(color, 0);
|
|
wattron(win, attr);
|
|
wprintw(win, "%s", append);
|
|
if (type == STAT_STR && new > 18) {
|
|
if (new > 118)
|
|
wprintw(win, "%d", new - 100);
|
|
else if (new == 118)
|
|
wprintw(win, "18/**");
|
|
else
|
|
wprintw(win, "18/%02d", new - 18);
|
|
} else
|
|
wprintw(win, "%d", new);
|
|
|
|
wattroff(win, attr);
|
|
}
|
|
|
|
static void
|
|
draw_trouble_str(const char *str)
|
|
{
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
|
|
attr_t attr = get_trouble_color(str);
|
|
wattron(win, attr);
|
|
wprintw(win, "%s", str);
|
|
wattroff(win, attr);
|
|
}
|
|
|
|
/* Returns a ncurses attribute for foreground and background.
|
|
This should probably be in cursinit.c or something. */
|
|
attr_t
|
|
curses_color_attr(int nh_color, int bg_color)
|
|
{
|
|
int color = nh_color + 1;
|
|
attr_t cattr = A_NORMAL;
|
|
|
|
if (!nh_color) {
|
|
#ifdef USE_DARKGRAY
|
|
if (iflags.wc2_darkgray) {
|
|
if (!can_change_color() || COLORS <= 16)
|
|
cattr |= A_BOLD;
|
|
} else
|
|
#endif
|
|
color = COLOR_BLUE;
|
|
}
|
|
|
|
if (COLORS < 16 && color > 8) {
|
|
color -= 8;
|
|
cattr = A_BOLD;
|
|
}
|
|
|
|
/* Can we do background colors? We can if we have more than
|
|
16*7 colors (more than 8*7 for terminals with bold) */
|
|
if (COLOR_PAIRS > (COLORS >= 16 ? 16 : 8) * 7) {
|
|
/* NH3 has a rather overcomplicated way of defining
|
|
its colors past the first 16:
|
|
Pair Foreground Background
|
|
17 Black Red
|
|
18 Black Blue
|
|
19 Red Red
|
|
20 Red Blue
|
|
21 Green Red
|
|
...
|
|
(Foreground order: Black, Red, Green, Yellow, Blue,
|
|
Magenta, Cyan, Gray/White)
|
|
|
|
To work around these oddities, we define backgrounds
|
|
by the following pairs:
|
|
|
|
16 COLORS
|
|
49-64: Green
|
|
65-80: Yellow
|
|
81-96: Magenta
|
|
97-112: Cyan
|
|
113-128: Gray/White
|
|
|
|
8 COLORS
|
|
9-16: Green
|
|
33-40: Yellow
|
|
41-48: Magenta
|
|
49-56: Cyan
|
|
57-64: Gray/White */
|
|
|
|
if (bg_color == nh_color)
|
|
color = 1; /* Make foreground black if fg==bg */
|
|
|
|
if (bg_color == CLR_RED || bg_color == CLR_BLUE) {
|
|
/* already defined before extension */
|
|
color *= 2;
|
|
color += 16;
|
|
if (bg_color == CLR_RED)
|
|
color--;
|
|
} else {
|
|
boolean hicolor = FALSE;
|
|
if (COLORS >= 16)
|
|
hicolor = TRUE;
|
|
|
|
switch (bg_color) {
|
|
case CLR_GREEN:
|
|
color = (hicolor ? 48 : 8) + color;
|
|
break;
|
|
case CLR_BROWN:
|
|
color = (hicolor ? 64 : 32) + color;
|
|
break;
|
|
case CLR_MAGENTA:
|
|
color = (hicolor ? 80 : 40) + color;
|
|
break;
|
|
case CLR_CYAN:
|
|
color = (hicolor ? 96 : 48) + color;
|
|
break;
|
|
case CLR_GRAY:
|
|
color = (hicolor ? 112 : 56) + color;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
cattr |= COLOR_PAIR(color);
|
|
|
|
return cattr;
|
|
}
|
|
|
|
/* Returns a complete curses attribute. Used to possibly bold/underline/etc HP/Pw. */
|
|
#ifdef STATUS_COLORS
|
|
static attr_t
|
|
hpen_color_attr(boolean is_hp, int cur, int max)
|
|
{
|
|
struct color_option stat_color;
|
|
int count;
|
|
attr_t attr = 0;
|
|
if (!iflags.use_status_colors)
|
|
return curses_color_attr(CLR_GRAY, 0);
|
|
|
|
stat_color = percentage_color_of(cur, max, is_hp ? hp_colors : pw_colors);
|
|
|
|
if (stat_color.color != NO_COLOR)
|
|
attr |= curses_color_attr(stat_color.color, 0);
|
|
|
|
for (count = 0; (1 << count) <= stat_color.attr_bits; count++) {
|
|
if (count != ATR_NONE && (stat_color.attr_bits & (1 << count)))
|
|
attr |= curses_convert_attr(count);
|
|
}
|
|
|
|
return attr;
|
|
}
|
|
#endif
|
|
|
|
/* Return color for the HP bar.
|
|
With status colors ON, this respect its configuration (defaulting to gray), but
|
|
only obeys the color (no weird attributes for the HP bar).
|
|
With status colors OFF, this returns reasonable defaults which are also used
|
|
for the HP/Pw text itself. */
|
|
static int
|
|
hpen_color(boolean is_hp, int cur, int max)
|
|
{
|
|
#ifdef STATUS_COLORS
|
|
if (iflags.use_status_colors) {
|
|
struct color_option stat_color;
|
|
stat_color = percentage_color_of(cur, max, is_hp ? hp_colors : pw_colors);
|
|
|
|
if (stat_color.color == NO_COLOR)
|
|
return CLR_GRAY;
|
|
else
|
|
return stat_color.color;
|
|
} else
|
|
return CLR_GRAY;
|
|
#endif
|
|
|
|
int color = CLR_GRAY;
|
|
if (cur == max)
|
|
color = CLR_GRAY;
|
|
else if (cur * 3 > max * 2) /* >2/3 */
|
|
color = is_hp ? CLR_GREEN : CLR_CYAN;
|
|
else if (cur * 3 > max) /* >1/3 */
|
|
color = is_hp ? CLR_YELLOW : CLR_BLUE;
|
|
else if (cur * 7 > max) /* >1/7 */
|
|
color = is_hp ? CLR_RED : CLR_MAGENTA;
|
|
else
|
|
color = is_hp ? CLR_ORANGE : CLR_BRIGHT_MAGENTA;
|
|
|
|
return color;
|
|
}
|
|
|
|
/* Draws a bar
|
|
is_hp: TRUE if we're drawing HP, Pw otherwise (determines colors)
|
|
cur/max: Current/max HP/Pw
|
|
title: Not NULL if we are drawing as part of an existing title.
|
|
Otherwise, the format is as follows: [ 11 / 11 ] */
|
|
static void
|
|
draw_bar(boolean is_hp, int cur, int max, const char *title)
|
|
{
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
|
|
#ifdef STATUS_COLORS
|
|
if (!iflags.hitpointbar) {
|
|
wprintw(win, "%s", !title ? "---" : title);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
char buf[BUFSZ];
|
|
if (title)
|
|
Strcpy(buf, title);
|
|
else {
|
|
int len = 5;
|
|
sprintf(buf, "%*d / %-*d", len, cur, len, max);
|
|
}
|
|
|
|
/* Colors */
|
|
attr_t fillattr, attr;
|
|
int color = hpen_color(is_hp, cur, max);
|
|
int invcolor = color & 7;
|
|
|
|
fillattr = curses_color_attr(color, invcolor);
|
|
attr = curses_color_attr(color, 0);
|
|
|
|
/* Figure out how much of the bar to fill */
|
|
int fill = 0;
|
|
int len = strlen(buf);
|
|
if (cur > 0 && max > 0)
|
|
fill = len * cur / max;
|
|
if (fill > len)
|
|
fill = len;
|
|
|
|
waddch(win, '[');
|
|
wattron(win, fillattr);
|
|
wprintw(win, "%.*s", fill, buf);
|
|
wattroff(win, fillattr);
|
|
wattron(win, attr);
|
|
wprintw(win, "%.*s", len - fill, &buf[fill]);
|
|
wattroff(win, attr);
|
|
waddch(win, ']');
|
|
}
|
|
|
|
/* Update the status win - this is called when NetHack would normally
|
|
write to the status window, so we know somwthing has changed. We
|
|
override the write and update what needs to be updated ourselves. */
|
|
void
|
|
curses_update_stats(void)
|
|
{
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
|
|
/* Clear the window */
|
|
werase(win);
|
|
|
|
int orient = curses_get_window_orientation(STATUS_WIN);
|
|
|
|
boolean horiz = FALSE;
|
|
if ((orient != ALIGN_RIGHT) && (orient != ALIGN_LEFT))
|
|
horiz = TRUE;
|
|
boolean border = curses_window_has_border(STATUS_WIN);
|
|
|
|
/* Figure out if we have proper window dimensions for horizontal statusbar. */
|
|
if (horiz) {
|
|
/* correct y */
|
|
int cy = 3;
|
|
if (iflags.statuslines < 3)
|
|
cy = 2;
|
|
|
|
/* actual y (and x) */
|
|
int ax = 0;
|
|
int ay = 0;
|
|
getmaxyx(win, ay, ax);
|
|
if (border)
|
|
ay -= 2;
|
|
|
|
if (cy != ay) {
|
|
curses_create_main_windows();
|
|
curses_last_messages();
|
|
doredraw();
|
|
|
|
/* Reset XP highlight (since classic_status and new show different numbers) */
|
|
prevexp.highlight_turns = 0;
|
|
curses_update_stats();
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Starting x/y. Passed to draw_horizontal/draw_vertical to keep track of
|
|
window positioning. */
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
/* Don't start at border position if applicable */
|
|
if (border) {
|
|
x++;
|
|
y++;
|
|
}
|
|
|
|
/* Get HP values. */
|
|
int hp = u.uhp;
|
|
int hpmax = u.uhpmax;
|
|
if (Upolyd) {
|
|
hp = u.mh;
|
|
hpmax = u.mhmax;
|
|
}
|
|
|
|
if (orient != ALIGN_RIGHT && orient != ALIGN_LEFT)
|
|
draw_horizontal(x, y, hp, hpmax);
|
|
else
|
|
draw_vertical(x, y, hp, hpmax);
|
|
|
|
if (border)
|
|
box(win, 0, 0);
|
|
|
|
wnoutrefresh(win);
|
|
|
|
if (first) {
|
|
first = FALSE;
|
|
|
|
/* Zero highlight timers. This will call curses_update_status again if needed */
|
|
curses_decrement_highlights(TRUE);
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_horizontal(int x, int y, int hp, int hpmax)
|
|
{
|
|
if (iflags.statuslines >= 3) {
|
|
/* Draw new-style statusbar */
|
|
draw_horizontal_new(x, y, hp, hpmax);
|
|
return;
|
|
}
|
|
char buf[BUFSZ];
|
|
char rank[BUFSZ];
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
|
|
/* Line 1 */
|
|
wmove(win, y, x);
|
|
|
|
get_playerrank(rank);
|
|
sprintf(buf, "%s the %s", plname, rank);
|
|
|
|
/* Use the title as HP bar (similar to hitpointbar) */
|
|
draw_bar(TRUE, hp, hpmax, buf);
|
|
|
|
/* Attributes */
|
|
print_statdiff(" St:", &prevstr, ACURR(A_STR), STAT_STR);
|
|
print_statdiff(" Dx:", &prevdex, ACURR(A_DEX), STAT_OTHER);
|
|
print_statdiff(" Co:", &prevcon, ACURR(A_CON), STAT_OTHER);
|
|
print_statdiff(" In:", &prevint, ACURR(A_INT), STAT_OTHER);
|
|
print_statdiff(" Wi:", &prevwis, ACURR(A_WIS), STAT_OTHER);
|
|
print_statdiff(" Ch:", &prevcha, ACURR(A_CHA), STAT_OTHER);
|
|
|
|
wprintw(win, (u.ualign.type == A_CHAOTIC ? " Chaotic" :
|
|
u.ualign.type == A_NEUTRAL ? " Neutral" : " Lawful"));
|
|
|
|
#ifdef SCORE_ON_BOTL
|
|
if (flags.showscore)
|
|
print_statdiff(" S:", &prevscore, botl_score(), STAT_OTHER);
|
|
#endif /* SCORE_ON_BOTL */
|
|
|
|
|
|
/* Line 2 */
|
|
y++;
|
|
wmove(win, y, x);
|
|
|
|
describe_level(buf);
|
|
|
|
wprintw(win, "%s", buf);
|
|
|
|
print_statdiff("$", &prevau, money_cnt(invent), STAT_GOLD);
|
|
|
|
/* HP/Pw use special coloring rules */
|
|
attr_t hpattr, pwattr;
|
|
#ifdef STATUS_COLORS
|
|
hpattr = hpen_color_attr(TRUE, hp, hpmax);
|
|
pwattr = hpen_color_attr(FALSE, u.uen, u.uenmax);
|
|
#else
|
|
int hpcolor, pwcolor;
|
|
hpcolor = hpen_color(TRUE, hp, hpmax);
|
|
pwcolor = hpen_color(FALSE, u.uen, u.uenmax);
|
|
hpattr = curses_color_attr(hpcolor, 0);
|
|
pwattr = curses_color_attr(pwcolor, 0);
|
|
#endif
|
|
wprintw(win, " HP:");
|
|
wattron(win, hpattr);
|
|
wprintw(win, "%d(%d)", (hp < 0) ? 0 : hp, hpmax);
|
|
wattroff(win, hpattr);
|
|
|
|
wprintw(win, " Pw:");
|
|
wattron(win, pwattr);
|
|
wprintw(win, "%d(%d)", u.uen, u.uenmax);
|
|
wattroff(win, pwattr);
|
|
|
|
print_statdiff(" AC:", &prevac, u.uac, STAT_AC);
|
|
|
|
if (Upolyd)
|
|
print_statdiff(" HD:", &prevlevel, mons[u.umonnum].mlevel, STAT_OTHER);
|
|
else if (flags.showexp) {
|
|
print_statdiff(" Xp:", &prevlevel, u.ulevel, STAT_OTHER);
|
|
/* use waddch, we don't want to highlight the '/' */
|
|
waddch(win, '/');
|
|
print_statdiff("", &prevexp, u.uexp, STAT_OTHER);
|
|
}
|
|
else
|
|
print_statdiff(" Exp:", &prevlevel, u.ulevel, STAT_OTHER);
|
|
|
|
if (flags.time)
|
|
print_statdiff(" T:", &prevtime, moves, STAT_TIME);
|
|
|
|
curses_add_statuses(win, FALSE, FALSE, NULL, NULL);
|
|
}
|
|
|
|
static void
|
|
draw_horizontal_new(int x, int y, int hp, int hpmax)
|
|
{
|
|
char buf[BUFSZ];
|
|
char rank[BUFSZ];
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
|
|
/* Line 1 */
|
|
wmove(win, y, x);
|
|
|
|
get_playerrank(rank);
|
|
char race[BUFSZ];
|
|
Strcpy(race, urace.adj);
|
|
race[0] = highc(race[0]);
|
|
wprintw(win, "%s the %s %s%s%s", plname,
|
|
(u.ualign.type == A_CHAOTIC ? "Chaotic" :
|
|
u.ualign.type == A_NEUTRAL ? "Neutral" : "Lawful"),
|
|
Upolyd ? "" : race, Upolyd ? "" : " ",
|
|
rank);
|
|
|
|
/* Line 2 */
|
|
y++;
|
|
wmove(win, y, x);
|
|
wprintw(win, "HP:");
|
|
draw_bar(TRUE, hp, hpmax, NULL);
|
|
print_statdiff(" AC:", &prevac, u.uac, STAT_AC);
|
|
if (Upolyd)
|
|
print_statdiff(" HD:", &prevlevel, mons[u.umonnum].mlevel, STAT_OTHER);
|
|
else if (flags.showexp) {
|
|
/* Ensure that Xp have proper highlight on level change. */
|
|
int levelchange = 0;
|
|
if (prevlevel.value != u.ulevel) {
|
|
if (prevlevel.value < u.ulevel)
|
|
levelchange = 1;
|
|
else
|
|
levelchange = 2;
|
|
}
|
|
print_statdiff(" Xp:", &prevlevel, u.ulevel, STAT_OTHER);
|
|
/* use waddch, we don't want to highlight the '/' */
|
|
waddch(win, '(');
|
|
|
|
/* Figure out amount of Xp needed to next level */
|
|
int xp_left = 0;
|
|
if (u.ulevel < 30)
|
|
xp_left = (newuexp(u.ulevel) - u.uexp);
|
|
|
|
if (levelchange) {
|
|
prevexp.value = (xp_left + 1);
|
|
if (levelchange == 2)
|
|
prevexp.value = (xp_left - 1);
|
|
}
|
|
print_statdiff("", &prevexp, xp_left, STAT_AC);
|
|
waddch(win, ')');
|
|
}
|
|
else
|
|
print_statdiff(" Exp:", &prevlevel, u.ulevel, STAT_OTHER);
|
|
|
|
waddch(win, ' ');
|
|
describe_level(buf);
|
|
|
|
wprintw(win, "%s", buf);
|
|
|
|
/* Line 3 */
|
|
y++;
|
|
wmove(win, y, x);
|
|
wprintw(win, "Pw:");
|
|
draw_bar(FALSE, u.uen, u.uenmax, NULL);
|
|
|
|
print_statdiff(" $", &prevau, money_cnt(invent), STAT_GOLD);
|
|
|
|
#ifdef SCORE_ON_BOTL
|
|
if (flags.showscore)
|
|
print_statdiff(" S:", &prevscore, botl_score(), STAT_OTHER);
|
|
#endif /* SCORE_ON_BOTL */
|
|
|
|
if (flags.time)
|
|
print_statdiff(" T:", &prevtime, moves, STAT_TIME);
|
|
|
|
curses_add_statuses(win, TRUE, FALSE, &x, &y);
|
|
|
|
/* Right-aligned attributes */
|
|
int stat_length = 6; /* " Dx:xx" */
|
|
int str_length = 6;
|
|
if (ACURR(A_STR) > 18 && ACURR(A_STR) < 119)
|
|
str_length = 9;
|
|
|
|
getmaxyx(win, y, x);
|
|
|
|
/* We want to deal with top line of y. getmaxx would do what we want, but it only
|
|
exist for compatibility reasons and might not exist at all in some versions. */
|
|
y = 0;
|
|
if (curses_window_has_border(STATUS_WIN)) {
|
|
x--;
|
|
y++;
|
|
}
|
|
|
|
x -= stat_length;
|
|
int orig_x = x;
|
|
wmove(win, y, x);
|
|
print_statdiff(" Co:", &prevcon, ACURR(A_CON), STAT_OTHER);
|
|
x -= stat_length;
|
|
wmove(win, y, x);
|
|
print_statdiff(" Dx:", &prevdex, ACURR(A_DEX), STAT_OTHER);
|
|
x -= str_length;
|
|
wmove(win, y, x);
|
|
print_statdiff(" St:", &prevstr, ACURR(A_STR), STAT_STR);
|
|
|
|
x = orig_x;
|
|
y++;
|
|
wmove(win, y, x);
|
|
print_statdiff(" Ch:", &prevcha, ACURR(A_CHA), STAT_OTHER);
|
|
x -= stat_length;
|
|
wmove(win, y, x);
|
|
print_statdiff(" Wi:", &prevwis, ACURR(A_WIS), STAT_OTHER);
|
|
x -= str_length;
|
|
wmove(win, y, x);
|
|
print_statdiff(" In:", &prevint, ACURR(A_INT), STAT_OTHER);
|
|
}
|
|
|
|
/* Personally I never understood the point of a vertical status bar. But removing the
|
|
option would be silly, so keep the functionality. */
|
|
static void
|
|
draw_vertical(int x, int y, int hp, int hpmax)
|
|
{
|
|
char buf[BUFSZ];
|
|
char rank[BUFSZ];
|
|
WINDOW *win = curses_get_nhwin(STATUS_WIN);
|
|
|
|
/* Print title and dungeon branch */
|
|
wmove(win, y++, x);
|
|
|
|
get_playerrank(rank);
|
|
int ranklen = strlen(rank);
|
|
int namelen = strlen(plname);
|
|
int maxlen = 19;
|
|
#ifdef STATUS_COLORS
|
|
if (!iflags.hitpointbar)
|
|
maxlen += 2; /* With no hitpointbar, we can fit more since there's no "[]" */
|
|
#endif
|
|
|
|
if ((ranklen + namelen) > maxlen) {
|
|
/* The result doesn't fit. Strip name if >10 characters, then strip title */
|
|
if (namelen > 10) {
|
|
while (namelen > 10 && (ranklen + namelen) > maxlen)
|
|
namelen--;
|
|
}
|
|
|
|
while ((ranklen + namelen) > maxlen)
|
|
ranklen--; /* Still doesn't fit, strip rank */
|
|
}
|
|
sprintf(buf, "%-*s the %-*s", namelen, plname, ranklen, rank);
|
|
draw_bar(TRUE, hp, hpmax, buf);
|
|
wmove(win, y++, x);
|
|
wprintw(win, "%s", dungeons[u.uz.dnum].dname);
|
|
|
|
y++; /* Blank line inbetween */
|
|
wmove(win, y++, x);
|
|
|
|
/* Attributes. Old vertical order is preserved */
|
|
print_statdiff("Strength: ", &prevstr, ACURR(A_STR), STAT_STR);
|
|
wmove(win, y++, x);
|
|
print_statdiff("Intelligence: ", &prevint, ACURR(A_INT), STAT_OTHER);
|
|
wmove(win, y++, x);
|
|
print_statdiff("Wisdom: ", &prevwis, ACURR(A_WIS), STAT_OTHER);
|
|
wmove(win, y++, x);
|
|
print_statdiff("Dexterity: ", &prevdex, ACURR(A_DEX), STAT_OTHER);
|
|
wmove(win, y++, x);
|
|
print_statdiff("Constitution: ", &prevcon, ACURR(A_CON), STAT_OTHER);
|
|
wmove(win, y++, x);
|
|
print_statdiff("Charisma: ", &prevcha, ACURR(A_CHA), STAT_OTHER);
|
|
wmove(win, y++, x);
|
|
wprintw(win, "Alignment: ");
|
|
wprintw(win, (u.ualign.type == A_CHAOTIC ? "Chaotic" :
|
|
u.ualign.type == A_NEUTRAL ? "Neutral" : "Lawful"));
|
|
wmove(win, y++, x);
|
|
wprintw(win, "Dungeon Level: ");
|
|
|
|
/* Astral Plane doesn't fit */
|
|
if (In_endgame(&u.uz))
|
|
wprintw(win, "%s", Is_astralevel(&u.uz) ? "Astral" : "End Game");
|
|
else
|
|
wprintw(win, "%d", depth(&u.uz));
|
|
wmove(win, y++, x);
|
|
|
|
print_statdiff("Gold: ", &prevau, money_cnt(invent), STAT_GOLD);
|
|
wmove(win, y++, x);
|
|
|
|
/* HP/Pw use special coloring rules */
|
|
attr_t hpattr, pwattr;
|
|
#ifdef STATUS_COLORS
|
|
hpattr = hpen_color_attr(TRUE, hp, hpmax);
|
|
pwattr = hpen_color_attr(FALSE, u.uen, u.uenmax);
|
|
#else
|
|
int hpcolor, pwcolor;
|
|
hpcolor = hpen_color(TRUE, hp, hpmax);
|
|
pwcolor = hpen_color(FALSE, u.uen, u.uenmax);
|
|
hpattr = curses_color_attr(hpcolor, 0);
|
|
pwattr = curses_color_attr(pwcolor, 0);
|
|
#endif
|
|
|
|
wprintw(win, "Hit Points: ");
|
|
wattron(win, hpattr);
|
|
wprintw(win, "%d/%d", (hp < 0) ? 0 : hp, hpmax);
|
|
wattroff(win, hpattr);
|
|
wmove(win, y++, x);
|
|
|
|
wprintw(win, "Magic Power: ");
|
|
wattron(win, pwattr);
|
|
wprintw(win, "%d/%d", u.uen, u.uenmax);
|
|
wattroff(win, pwattr);
|
|
wmove(win, y++, x);
|
|
|
|
print_statdiff("Armor Class: ", &prevac, u.uac, STAT_AC);
|
|
wmove(win, y++, x);
|
|
|
|
if (Upolyd)
|
|
print_statdiff("Hit Dice: ", &prevlevel, mons[u.umonnum].mlevel, STAT_OTHER);
|
|
else if (flags.showexp) {
|
|
print_statdiff("Experience: ", &prevlevel, u.ulevel, STAT_OTHER);
|
|
/* use waddch, we don't want to highlight the '/' */
|
|
waddch(win, '/');
|
|
print_statdiff("", &prevexp, u.uexp, STAT_OTHER);
|
|
}
|
|
else
|
|
print_statdiff("Level: ", &prevlevel, u.ulevel, STAT_OTHER);
|
|
wmove(win, y++, x);
|
|
|
|
if (flags.time) {
|
|
print_statdiff("Time: ", &prevtime, moves, STAT_TIME);
|
|
wmove(win, y++, x);
|
|
}
|
|
|
|
#ifdef SCORE_ON_BOTL
|
|
if (flags.showscore) {
|
|
print_statdiff("Score: ", &prevscore, botl_score(), STAT_OTHER);
|
|
wmove(win, y++, x);
|
|
}
|
|
#endif /* SCORE_ON_BOTL */
|
|
|
|
curses_add_statuses(win, FALSE, TRUE, &x, &y);
|
|
}
|
|
|
|
static void
|
|
curses_add_statuses(WINDOW *win, boolean align_right,
|
|
boolean vertical, int *x, int *y)
|
|
{
|
|
if (align_right) {
|
|
/* Right-aligned statuses. Since add_status decrease one x more
|
|
(to separate them with spaces), add 1 to x unless we have borders
|
|
(which would offset what add_status does) */
|
|
int mx = *x;
|
|
int my = *y;
|
|
getmaxyx(win, my, mx);
|
|
if (!curses_window_has_border(STATUS_WIN))
|
|
mx++;
|
|
|
|
*x = mx;
|
|
}
|
|
|
|
#define statprob(str, trouble) \
|
|
curses_add_status(win, align_right, vertical, x, y, str, trouble)
|
|
|
|
/* Hunger */
|
|
statprob(hu_stat[u.uhs], u.uhs != 1); /* 1 is NOT_HUNGRY (not defined here) */
|
|
|
|
/* General troubles */
|
|
statprob("Conf", Confusion);
|
|
statprob("Blind", Blind);
|
|
statprob("Stun", Stunned);
|
|
statprob("Hallu", Hallucination);
|
|
statprob("Ill", (u.usick_type & SICK_NONVOMITABLE));
|
|
statprob("FoodPois", (u.usick_type & SICK_VOMITABLE));
|
|
statprob("Slime", Slimed);
|
|
|
|
/* Encumbrance */
|
|
int enc = near_capacity();
|
|
statprob(enc_stat[enc], enc > UNENCUMBERED);
|
|
#undef statprob
|
|
}
|
|
|
|
static void
|
|
curses_add_status(WINDOW *win, boolean align_right, boolean vertical,
|
|
int *x, int *y, const char *str, int trouble)
|
|
{
|
|
/* If vertical is TRUE here with no x/y, that's an error. But handle
|
|
it gracefully since NH3 doesn't recover well in crashes. */
|
|
if (!x || !y)
|
|
vertical = FALSE;
|
|
|
|
if (!trouble)
|
|
return;
|
|
|
|
if (!vertical && !align_right)
|
|
waddch(win, ' ');
|
|
|
|
/* For whatever reason, hunger states have trailing spaces. Get rid of them. */
|
|
char buf[BUFSZ];
|
|
Strcpy(buf, str);
|
|
int i;
|
|
for (i = 0; (buf[i] != ' ' && buf[i] != '\0'); i++) ;
|
|
|
|
buf[i] = '\0';
|
|
if (align_right) {
|
|
*x -= (strlen(buf) + 1); /* add spacing */
|
|
wmove(win, *y, *x);
|
|
}
|
|
|
|
draw_trouble_str(buf);
|
|
|
|
if (vertical) {
|
|
wmove(win, *y, *x);
|
|
*y += 1; /* ++ advances the pointer addr */
|
|
}
|
|
}
|
|
|
|
/* Decrement a single highlight, return 1 if decremented to zero. zero is TRUE if we're
|
|
zeroing the highlight. */
|
|
static int
|
|
decrement_highlight(nhstat *stat, boolean zero)
|
|
{
|
|
if (stat->highlight_turns > 0) {
|
|
if (zero) {
|
|
stat->highlight_turns = 0;
|
|
return 1;
|
|
}
|
|
|
|
stat->highlight_turns--;
|
|
if (stat->highlight_turns == 0)
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Decrement the highlight_turns for all stats. Call curses_update_stats
|
|
if needed to unhighlight a stat */
|
|
void
|
|
curses_decrement_highlights(boolean zero)
|
|
{
|
|
int unhighlight = 0;
|
|
|
|
unhighlight |= decrement_highlight(&prevdepth, zero);
|
|
unhighlight |= decrement_highlight(&prevstr, zero);
|
|
unhighlight |= decrement_highlight(&prevdex, zero);
|
|
unhighlight |= decrement_highlight(&prevcon, zero);
|
|
unhighlight |= decrement_highlight(&prevint, zero);
|
|
unhighlight |= decrement_highlight(&prevwis, zero);
|
|
unhighlight |= decrement_highlight(&prevcha, zero);
|
|
unhighlight |= decrement_highlight(&prevau, zero);
|
|
unhighlight |= decrement_highlight(&prevlevel, zero);
|
|
unhighlight |= decrement_highlight(&prevac, zero);
|
|
unhighlight |= decrement_highlight(&prevexp, zero);
|
|
unhighlight |= decrement_highlight(&prevtime, zero);
|
|
#ifdef SCORE_ON_BOTL
|
|
unhighlight |= decrement_highlight(&prevscore, zero);
|
|
#endif
|
|
|
|
if (unhighlight)
|
|
curses_update_stats();
|
|
}
|
|
#endif
|