Files
nethack/include/sym.h
nhmall ba00dc9066 sever extracolors from utf8map and ENHANCED_SYMBOLS
move the custom color data into its own field in the glyphmap
and disassociate it from the unicode/utf8 stuff.

move the glyphcache stuff during options processing and parsing
into new file glyphs.c and out of utf8map.c, and make it
general, and not part of ENHANCED_SYMBOLS.

Do the groundwork for allowing glyph color customizations to
work when any symset is loaded and not restrict it only to
the enhanced1 H_UTF8 symsets.

The customizations in effect are still affiliated with a particular
symset.

Also closes #1224, but the PR itself references a data structure
made obsolete by this commit. The curses comment from the PR was
added into the code.

The PR also made several suggestions, but only the first
one has been included in this commit (and no longer based on
the handler), that being:
"allow defining colors if other symbol handling modes are used
(possibly limited to the standard 16 colors)."

FredrIQ also wrote the following suggestions in PR#1224:

Something I was also contemplating, unrelated to implementation of this
support in curses, would be the ability for the following:

allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors)
allow defining attributes (for example: glyph:G_pet_female_kitten:U+0066/red/underline)
allow specifying glyphs as wildcards for defining global color/attribute changes

Something I also want to see are keywords for "don't change the current defined data". If this
were to be added, you could for example do this:
OPTIONS=glyph:G_*_fox:U+0064/blue
OPTIONS=glyph:G_statue_*:basechar/gray/underline
for "make all foxes use a blue color, make all statues gray with underline" without needing
to specify the relevant character for every statue. This ("basechar", "basefg", etc)
should perhaps also be added for MENUCOLORS and statushilites, so that you can, for
example, underline all items being worn without needing to specify a bunch of
near-duplicate rules for combining BUC colors + underline worn items
as per #1064
2024-03-23 15:36:22 -04:00

175 lines
4.9 KiB
C

/* NetHack 3.7 sym.h */
/* Copyright (c) 2016 by Pasi Kallinen */
/* NetHack may be freely redistributed. See license for details. */
#ifndef SYM_H
#define SYM_H
/*
* Default characters for monsters.
*/
/* clang-format off */
enum mon_defchars {
#define MONSYMS_DEFCHAR_ENUM
#include "defsym.h"
#undef MONSYMS_DEFCHAR_ENUM
};
/* clang-format on */
enum mon_syms {
#define MONSYMS_S_ENUM
#include "defsym.h"
#undef MONSYMS_S_ENUM
MAXMCLASSES /* number of monster classes */
};
#ifndef MAKEDEFS_C
/* Default characters for dungeon surroundings and furniture */
enum cmap_symbols {
#define PCHAR_S_ENUM
#include "defsym.h"
#undef PCHAR_S_ENUM
MAXPCHARS
};
/*
* special symbol set handling types ( for invoking callbacks, etc.)
* Must match the order of the known_handlers strings
* in drawing.c
*/
enum symset_handling_types {
H_UNK = 0,
H_IBM = 1,
H_DEC = 2,
H_CURS = 3,
H_MAC = 4, /* obsolete; needed so that the listing of available
* symsets by 'O' can skip it for !MAC_GRAPHICS_ENV */
H_UTF8 = 5
};
struct symdef {
uchar sym;
const char *explanation;
uchar color;
};
enum symparse_range {
SYM_INVALID = 0,
SYM_CONTROL = 1, /* start/finish markers */
SYM_PCHAR = 2, /* index into showsyms */
SYM_OC = 3, /* index into oc_syms */
SYM_MON = 4, /* index into monsyms */
SYM_OTH = 5 /* misc */
};
struct symparse {
enum symparse_range range;
int idx;
const char *name;
};
/* linked list of symsets and their characteristics */
struct symsetentry {
struct symsetentry *next; /* next in list */
char *name; /* ptr to symset name */
char *desc; /* ptr to description */
int idx; /* an index value */
enum symset_handling_types handling; /* known handlers value */
Bitfield(nocolor, 1); /* don't use color if set */
Bitfield(primary, 1); /* restricted for use as primary set */
Bitfield(rogue, 1); /* restricted for use as rogue lev set */
Bitfield(explicitly, 1); /* explicit symset set */
/* 4 free bits */
};
/*
*
*/
#define MAXDCHARS (S_water - S_stone + 1) /* mapped dungeon characters */
#define MAXTCHARS (TRAPNUM - 1) /* trap chars */
#define MAXECHARS (S_expl_br - S_vbeam + 1) /* mapped effects characters */
#define MAXEXPCHARS 9 /* number of explosion characters */
#define DARKROOMSYM (Is_rogue_level(&u.uz) ? S_stone : S_darkroom)
#define is_cmap_trap(i) ((i) >= S_arrow_trap && (i) < S_arrow_trap + MAXTCHARS)
#define is_cmap_drawbridge(i) ((i) >= S_vodbridge && (i) <= S_hcdbridge)
#define is_cmap_door(i) ((i) >= S_vodoor && (i) <= S_hcdoor)
#define is_cmap_wall(i) ((i) >= S_stone && (i) <= S_trwall)
#define is_cmap_room(i) ((i) >= S_room && (i) <= S_darkroom)
#define is_cmap_corr(i) ((i) >= S_corr && (i) <= S_litcorr)
#define is_cmap_furniture(i) ((i) >= S_upstair && (i) <= S_fountain)
#define is_cmap_water(i) ((i) == S_pool || (i) == S_water)
#define is_cmap_lava(i) ((i) == S_lava)
#define is_cmap_stairs(i) ((i) == S_upstair || (i) == S_dnstair || \
(i) == S_upladder || (i) == S_dnladder)
/* misc symbol definitions */
enum misc_symbols {
SYM_NOTHING = 0,
SYM_UNEXPLORED = 1,
SYM_BOULDER = 2,
SYM_INVISIBLE = 3,
SYM_PET_OVERRIDE = 4,
SYM_HERO_OVERRIDE = 5,
MAXOTHER
};
/*
* Graphics sets for display symbols
*/
#define DEFAULT_GRAPHICS 0 /* regular characters: '-', '+', &c */
enum graphics_sets {
PRIMARYSET = 0, /* primary graphics set */
ROGUESET = 1, /* rogue graphics set */
NUM_GRAPHICS,
UNICODESET = NUM_GRAPHICS
};
enum customization_types { custom_none, custom_symbols,
custom_ureps, custom_nhcolor, custom_count };
struct custom_symbol {
const struct symparse *symparse;
unsigned char val;
};
struct custom_urep {
int glyphidx;
struct unicode_representation u;
};
struct custom_nhcolor {
int glyphidx;
uint32 nhcolor;
};
union customization_content {
struct custom_symbol sym;
struct custom_urep urep;
struct custom_nhcolor ccolor;
};
struct customization_detail {
union customization_content content;
struct customization_detail *next;
};
/* one set per symset_name */
struct symset_customization {
const char *customization_name;
int count;
enum customization_types custtype;
struct customization_detail *details;
struct customization_detail *details_end;
};
extern const struct symdef defsyms[MAXPCHARS + 1]; /* defaults */
#define WARNCOUNT 6 /* number of different warning levels */
extern const struct symdef def_warnsyms[WARNCOUNT];
#define SYMHANDLING(ht) (gs.symset[gc.currentgraphics].handling == (ht))
#endif /* !MAKEDEFS_C */
#endif /* SYM_H */