The cansee() checks are not really correct for seeing your pet move. Changed them to a pair of canseemon() checks, one before the move, one after. I can see an argument for canspotmon(), but decided to keep it based on sight. If your pet is unseen in both locations, you won't get any messages, which I think is more correct. If you do get the message, use noit_Monnam to ensure no more "it" message.
22 lines
567 B
Plaintext
22 lines
567 B
Plaintext
$RCSfile$ $Revision$ $Date$
|
|
|
|
General Fixes and Modified Features
|
|
-----------------------------------
|
|
setmangry should not be called when a monster enters a bones region
|
|
typos fixed in data.base
|
|
bad capitalization of msg when charging for something that catches light
|
|
missing opthelp for use_inverse
|
|
Never say "It moves only reluctantly"
|
|
|
|
|
|
Platform- and/or Interface-Specific Fixes
|
|
-----------------------------------------
|
|
|
|
|
|
General New Features
|
|
--------------------
|
|
|
|
|
|
Platform- and/or Interface-Specific New Features
|
|
------------------------------------------------
|