Files
nethack/include/optlist.h
nhmall 485797ee8c rework windows nmake file
Keep object files separate between gui and tty builds as they
are not the same binary on windows.

The stubs.c file will no longer be necessary.
2022-12-05 13:21:19 -05:00

712 lines
34 KiB
C

/* NetHack 3.7 optlist.h */
/* NetHack may be freely redistributed. See license for details. */
#ifndef OPTLIST_H
#define OPTLIST_H
/*
* NOTE: If you add (or delete) an option, please review:
* doc/options.txt
*
* It contains how-to info and outlines some required/suggested
* updates that should accompany your change.
*/
static int optfn_boolean(int, int, boolean, char *, char *);
enum OptType { BoolOpt, CompOpt, OthrOpt };
enum Y_N { No, Yes };
enum Off_On { Off, On };
/* Advanced options are only shown in the full, traditional options menu */
enum OptSection {
OptS_General, OptS_Behavior, OptS_Map, OptS_Status, OptS_Advanced
};
struct allopt_t {
const char *name;
enum OptSection section;
int minmatch;
int expectedbuf;
int idx;
enum optset_restrictions setwhere;
enum OptType opttyp;
enum Y_N negateok;
enum Y_N valok;
enum Y_N dupeok;
enum Y_N pfx;
boolean opt_in_out, *addr;
int (*optfn)(int, int, boolean, char *, char *);
const char *alias;
const char *descr;
const char *prefixgw;
boolean initval, has_handler, dupdetected;
};
#endif /* OPTLIST_H */
#if defined(NHOPT_PROTO) || defined(NHOPT_ENUM) || defined(NHOPT_PARSE)
/* clang-format off */
/* *INDENT-OFF* */
#define NoAlias ((const char *) 0)
#if defined(NHOPT_PROTO)
#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp) /*empty*/
#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
static int optfn_##a(int, int, boolean, char *, char *);
#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) \
static int pfxfn_##a(int, int, boolean, char *, char *);
#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) \
static int optfn_##a(int, int, boolean, char *, char *);
#elif defined(NHOPT_ENUM)
#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp) opt_##a,
#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) opt_##a,
#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) pfx_##a,
#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) opt_##a,
#elif defined(NHOPT_PARSE)
#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp) \
{ #a, OptS_##sec, 0, b, opt_##a, s, BoolOpt, n, v, d, No, c, \
bp, &optfn_boolean, al, (const char *) 0, (const char *) 0, i, 0, 0 },
#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
{ #a, OptS_##sec, 0, b, opt_##a, s, CompOpt, n, v, d, No, c, \
(boolean *) 0, &optfn_##a, al, z, (const char *) 0, Off, h, 0 },
#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) \
{ #a, OptS_##sec, 0, b, pfx_##a, s, CompOpt, n, v, d, Yes, c, \
(boolean *) 0, &pfxfn_##a, al, z, #a, Off, h, 0 },
#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) \
{ m, OptS_##sec, 0, b, opt_##a, s, OthrOpt, n, v, d, No, c, \
(boolean *) 0, &optfn_##a, al, z, (const char *) 0, On, On, 0 },
/* this is not reliable because USE_TILES might be defined in a
multi-interface binary but not apply to the current interface */
#ifdef USE_TILES
#define tiled_map_Def On
#define ascii_map_Def Off
#else
#define ascii_map_Def On
#define tiled_map_Def Off
#endif
#endif
/* B:nm, ln, opt_*, setwhere?, on?, negat?, val?, dup?, hndlr? Alias, bool_p */
/* C:nm, ln, opt_*, setwhere?, negateok?, valok?, dupok?, hndlr? Alias, desc */
/* P:pfx, ln, opt_*, setwhere?, negateok?, valok?, dupok?, hndlr? Alias, desc*/
/*
* Most of the options are in alphabetical order; a few are forced
* to the top of list so that doset() will list them first and
* all_options_str() will gather them first to write to the top of
* a new RC file by #saveoptions.
*
* windowtype comes first because its value can affect how wc_ and
* wc2_ options are processed; playmode (for players who can't or
* don't know how to specify a command line) and name (ditto, more
* or less) come next; then role, race, gender, align. Those will
* be at the top of the file for #saveoptions constructed RC file.
*/
NHOPTC(windowtype, Advanced, WINTYPELEN, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"windowing system to use (should be specified first)")
NHOPTC(playmode, Advanced, 8, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"normal play, non-scoring explore mode, or debug mode")
NHOPTC(name, Advanced, PL_NSIZ, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"your character's name (e.g., name:Merlin-W)")
NHOPTC(role, Advanced, PL_CSIZ, opt_in, set_gameview,
No, Yes, No, No, "character",
"your starting role (e.g., Barbarian, Valkyrie)")
NHOPTC(race, Advanced, PL_CSIZ, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"your starting race (e.g., Human, Elf)")
NHOPTC(gender, Advanced, 8, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"your starting gender (male or female)")
NHOPTC(align, Advanced, 8, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"your starting alignment (lawful, neutral, or chaotic)")
/* end of special ordering; remainder of entries are in alphabetical order
*/
NHOPTB(acoustics, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.acoustics)
/* NHOPTC(align) -- moved to top */
NHOPTC(align_message, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, Yes, NoAlias, "message window alignment")
NHOPTC(align_status, Advanced, 20, opt_in, set_gameview,
No, Yes, No, Yes, NoAlias, "status window alignment")
#ifdef WIN32
NHOPTC(altkeyhandling, Advanced, 20, opt_in, set_in_game,
No, Yes, No, Yes, "altkeyhandler", "alternative key handling")
#else
NHOPTC(altkeyhandling, Advanced, 20, opt_in, set_in_config,
No, Yes, No, Yes, "altkeyhandler", "(not applicable)")
#endif
#ifdef ALTMETA
NHOPTB(altmeta, Advanced, 0, opt_out, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.altmeta)
#else
NHOPTB(altmeta, Advanced, 0, opt_out, set_in_config,
Off, Yes, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(ascii_map, Advanced, 0, opt_in, set_in_game,
ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map)
NHOPTB(autodescribe, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &iflags.autodescribe)
NHOPTB(autodig, Behavior, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.autodig)
NHOPTB(autoopen, Behavior, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.autoopen)
NHOPTB(autopickup, Behavior, 0, opt_out, set_in_game,
Off, Yes, No, No, NoAlias, &flags.pickup)
NHOPTO("autopickup exceptions", Behavior, o_autopickup_exceptions, BUFSZ,
opt_in, set_in_game,
No, Yes, No, NoAlias, "edit autopickup exceptions")
NHOPTB(autoquiver, Behavior, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.autoquiver)
NHOPTC(autounlock, Behavior, 80, opt_out, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"action to take when encountering locked door or chest")
NHOPTO("bind keys", Advanced, o_bind_keys, BUFSZ, opt_in, set_in_game,
No, Yes, No, NoAlias, "edit key binds")
#if defined(MICRO) && !defined(AMIGA)
NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.BIOS)
#else
NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
Off, No, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(blind, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, "permablind", &u.uroleplay.blind)
NHOPTB(bones, Advanced, 0, opt_out, set_in_config,
On, Yes, No, No, NoAlias, &flags.bones)
#ifdef BACKWARD_COMPAT
NHOPTC(boulder, Advanced, 1, opt_in, set_in_game,
No, Yes, No, No, NoAlias,
"deprecated (use S_boulder in sym file instead)")
#endif
NHOPTC(catname, Advanced, PL_PSIZ, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"name of your starting pet if it is a kitten")
#ifdef INSURANCE
NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.ins_chkpt)
#else
NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_config,
Off, No, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(cmdassist, Behavior, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &iflags.cmdassist)
NHOPTB(color, Map, 0, opt_in, set_in_game,
On, Yes, No, No, "colour", &iflags.wc_color)
NHOPTB(confirm, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.confirm)
#ifdef CURSES_GRAPHICS
NHOPTC(cursesgraphics, Advanced, 70, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"load curses display symbols into symset")
#endif
NHOPTB(dark_room, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.dark_room)
#ifdef BACKWARD_COMPAT
NHOPTC(DECgraphics, Advanced, 70, opt_in, set_in_config,
Yes, Yes, No, No, NoAlias,
"load DECGraphics display symbols into symset")
#endif
NHOPTB(debug_hunger, Advanced, 0, opt_in, set_wiznofuz,
Off, Yes, No, No, NoAlias, &iflags.debug_hunger)
NHOPTB(debug_mongen, Advanced, 0, opt_in, set_wiznofuz,
Off, Yes, No, No, NoAlias, &iflags.debug_mongen)
NHOPTB(debug_overwrite_stairs, Advanced, 0, opt_in, set_wiznofuz,
Off, Yes, No, No, NoAlias, &iflags.debug_overwrite_stairs)
NHOPTC(disclose, Advanced, sizeof flags.end_disclose * 2,
opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"the kinds of information to disclose at end of game")
NHOPTC(dogname, Advanced, PL_PSIZ, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"name of your starting pet if it is a little dog")
NHOPTC(dungeon, Advanced, MAXDCHARS + 1,opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"list of symbols to use in drawing the dungeon map")
NHOPTC(effects, Advanced, MAXECHARS + 1, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"list of symbols to use in drawing special effects")
NHOPTB(eight_bit_tty, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.wc_eight_bit_input)
NHOPTB(extmenu, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.extmenu)
NHOPTB(female, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, "male", &flags.female)
NHOPTB(fireassist, Behavior, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &iflags.fireassist)
NHOPTB(fixinv, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.invlet_constant)
NHOPTC(font_map, Advanced, 40, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "font to use in the map window")
NHOPTC(font_menu, Advanced, 40, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "font to use in menus")
NHOPTC(font_message, Advanced, 40, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias,
"font to use in the message window")
NHOPTC(font_size_map, Advanced, 20, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "size of the map font")
NHOPTC(font_size_menu, Advanced, 20, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "size of the menu font")
NHOPTC(font_size_message, Advanced, 20, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "size of the message font")
NHOPTC(font_size_status, Advanced, 20, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "size of the status font")
NHOPTC(font_size_text, Advanced, 20, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "size of the text font")
NHOPTC(font_status, Advanced, 40, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "font to use in status window")
NHOPTC(font_text, Advanced, 40, opt_in, set_gameview,
Yes, Yes, Yes, No, NoAlias, "font to use in text windows")
NHOPTB(force_invmenu, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.force_invmenu)
NHOPTC(fruit, General, PL_FSIZ, opt_in, set_in_game,
No, Yes, No, No, NoAlias, "name of a fruit you enjoy eating")
NHOPTB(fullscreen, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.wc2_fullscreen)
/* NHOPTC(gender) -- moved to top */
NHOPTC(glyph, Advanced, 40, opt_in, set_in_game,
No, Yes, Yes, No, NoAlias,
"set representation of a glyph to a unicode value and color")
NHOPTB(goldX, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.goldX)
NHOPTB(guicolor, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &iflags.wc2_guicolor)
NHOPTB(help, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.help)
NHOPTB(herecmd_menu, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.herecmd_menu)
#if defined(MAC)
NHOPTC(hicolor, Advanced, 15, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"same as palette, only order is reversed")
#endif
NHOPTB(hilite_pet, Map, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.wc_hilite_pet)
NHOPTB(hilite_pile, Map, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.hilite_pile)
#ifdef STATUS_HILITES
NHOPTC(hilite_status, Advanced, 13, opt_out, set_in_game,
Yes, Yes, Yes, No, NoAlias,
"a status highlighting rule (can occur multiple times)")
#else
NHOPTC(hilite_status, Advanced, 13, opt_out, set_in_config,
Yes, Yes, Yes, No, NoAlias, "(not available)")
#endif
NHOPTB(hitpointbar, Status, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.wc2_hitpointbar)
NHOPTC(horsename, Advanced, PL_PSIZ, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"name of your starting pet if it is a pony")
#ifdef BACKWARD_COMPAT
NHOPTC(IBMgraphics, Advanced, 70, opt_in, set_in_config,
Yes, Yes, No, No, NoAlias,
"load IBMGraphics display symbols into symset")
#endif
#ifndef MAC
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.ignintr)
#else
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(implicit_uncursed, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.implicit_uncursed)
#if 0 /* obsolete - pre-OSX Mac */
NHOPTB(large_font, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.obsolete)
#endif
NHOPTB(legacy, Advanced, 0, opt_out, set_in_config,
On, Yes, No, No, NoAlias, &flags.legacy)
NHOPTB(lit_corridor, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.lit_corridor)
NHOPTB(lootabc, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.lootabc)
#if defined(BACKWARD_COMPAT) && defined(MAC_GRAPHICS_ENV)
NHOPTC(Macgraphics, Advanced, 70, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"load MACGraphics display symbols into symset")
#endif
NHOPTB(mail, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.biff)
NHOPTC(map_mode, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias, "map display mode under Windows")
NHOPTB(mention_decor, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.mention_decor)
NHOPTB(mention_walls, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.mention_walls)
NHOPTC(menu_deselect_all, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "deselect all items in a menu")
NHOPTC(menu_deselect_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"deselect all items on this page of a menu")
NHOPTC(menu_first_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "jump to the first page in a menu")
NHOPTC(menu_headings, Advanced, 4, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias, "display style for menu headings")
NHOPTC(menu_invert_all, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "invert all items in a menu")
NHOPTC(menu_invert_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"invert all items on this page of a menu")
NHOPTC(menu_last_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "jump to the last page in a menu")
NHOPTC(menu_next_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "go to the next menu page")
NHOPTB(menu_objsyms, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.menu_head_objsym)
#ifdef TTY_GRAPHICS
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_game,
On, Yes, No, No, NoAlias, &iflags.menu_overlay)
#else
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_config,
Off, No, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTC(menu_previous_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "go to the previous menu page")
NHOPTC(menu_search, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "search for a menu item")
NHOPTC(menu_select_all, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "select all items in a menu")
NHOPTC(menu_select_page, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"select all items on this page of a menu")
NHOPTC(menu_shift_left, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "pan current menu page left")
NHOPTC(menu_shift_right, Advanced, 4, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "pan current menu page right")
NHOPTB(menu_tab_sep, Advanced, 0, opt_in, set_wizonly,
Off, Yes, No, No, NoAlias, &iflags.menu_tab_sep)
NHOPTB(menucolors, Advanced, 0, opt_in, set_in_game,
Off, Yes, Yes, No, NoAlias, &iflags.use_menu_color)
NHOPTO("menu colors", Status, o_menu_colors, BUFSZ, opt_in, set_in_game,
No, Yes, No, NoAlias, "edit menu colors")
NHOPTC(menuinvertmode, Advanced, 5, opt_in, set_in_game,
No, Yes, No, No, NoAlias,
"experimental behavior of menu inverts")
NHOPTC(menustyle, Advanced, MENUTYPELEN, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"user interface for object selection")
NHOPTO("message types", Advanced, o_message_types, BUFSZ,
opt_in, set_in_game,
No, Yes, No, NoAlias, "edit message types")
NHOPTB(monpolycontrol, Advanced, 0, opt_in, set_wizonly,
Off, Yes, No, No, NoAlias, &iflags.mon_polycontrol)
NHOPTC(monsters, Advanced, MAXMCLASSES, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"list of symbols to use for monsters")
NHOPTC(mouse_support, Advanced, 0, opt_in, set_in_game,
No, Yes, No, No, NoAlias,
"game receives click info from mouse")
#if PREV_MSGS /* tty or curses */
NHOPTC(msg_window, Advanced, 1, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"control of \"view previous message(s)\" (^P) behavior")
#else
NHOPTC(msg_window, Advanced, 1, opt_in, set_in_config,
Yes, Yes, No, Yes, NoAlias, "(not applicable)")
#endif
NHOPTC(msghistory, Advanced, 5, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias,
"number of top line messages to save")
/* NHOPTC(name) -- moved to top */
#ifdef NEWS
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.news)
#else
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
Off, No, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(nudist, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &u.uroleplay.nudist)
NHOPTB(null, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.null)
NHOPTC(number_pad, General, 1, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"use the number pad for movement")
NHOPTC(objects, Advanced, MAXOCLASSES, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"list of symbols to use for objects")
NHOPTC(packorder, Advanced, MAXOCLASSES, opt_in, set_in_game,
No, Yes, No, No, NoAlias,
"the inventory order of the items in your pack")
#ifdef CHANGE_COLOR
#ifndef WIN32
NHOPTC(palette, Advanced, 15, opt_in, set_in_game,
No, Yes, No, No, "hicolor",
"palette (00c/880/-fff is blue/yellow/reverse white)")
#else
NHOPTC(palette, Advanced, 15, opt_in, set_in_config,
No, Yes, No, No, "hicolor",
"palette (adjust an RGB color in palette (color-R-G-B)")
#endif
#endif
/* prior to paranoid_confirmation, 'prayconfirm' was a distinct option */
NHOPTC(paranoid_confirmation, Advanced, 28, opt_in, set_in_game,
Yes, Yes, Yes, Yes, "prayconfirm",
"extra prompting in certain situations")
NHOPTB(perm_invent, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.perm_invent)
NHOPTC(petattr, Advanced, 88, opt_in, set_in_game, /* curses only */
No, Yes, No, No, NoAlias, "attributes for highlighting pets")
/* pettype is ignored for some roles */
NHOPTC(pettype, Advanced, 4, opt_in, set_gameview,
Yes, Yes, No, No, "pet", "your preferred initial pet type")
NHOPTC(pickup_burden, Advanced, 20, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"maximum burden picked up before prompt")
NHOPTB(pickup_thrown, Behavior, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.pickup_thrown)
NHOPTC(pickup_types, Behavior, MAXOCLASSES, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"types of objects to pick up automatically")
NHOPTC(pile_limit, Advanced, 24, opt_in, set_in_game,
Yes, Yes, No, No, NoAlias,
"threshold for \"there are many objects here\"")
NHOPTC(player_selection, Advanced, 12, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"choose character via dialog or prompts")
/* NHOPTC(playmode) -- moved to top */
NHOPTB(popup_dialog, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.wc_popup_dialog)
NHOPTB(preload_tiles, Advanced, 0, opt_out, set_in_config, /* MSDOS only */
On, Yes, No, No, NoAlias, &iflags.wc_preload_tiles)
NHOPTB(pushweapon, Behavior, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.pushweapon)
NHOPTB(quick_farsight, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.quick_farsight)
/* NHOPTC(race) -- moved to top */
#ifdef MICRO
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.rawio)
#else
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
Off, No, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(rest_on_space, Advanced, 0, opt_in, set_in_game, Off,
Yes, No, No, NoAlias, &flags.rest_on_space)
NHOPTC(roguesymset, Advanced, 70, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"load a set of rogue display symbols from symbols file")
/* NHOPTC(role) -- moved to top */
NHOPTC(runmode, Advanced, sizeof "teleport", opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"display frequency when `running' or `travelling'")
NHOPTB(safe_pet, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.safe_dog)
NHOPTB(safe_wait, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.safe_wait)
NHOPTB(sanity_check, Advanced, 0, opt_in, set_wizonly,
Off, Yes, No, No, NoAlias, &iflags.sanity_check)
NHOPTC(scores, Advanced, 32, opt_in, set_in_game,
No, Yes, No, No, NoAlias,
"the parts of the score list you wish to see")
NHOPTC(scroll_amount, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias,
"amount to scroll map when scroll_margin is reached")
NHOPTC(scroll_margin, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias,
"scroll map when this far from the edge")
NHOPTB(selectsaved, Advanced, 0, opt_out, set_in_config,
On, Yes, No, No, NoAlias, &iflags.wc2_selectsaved)
NHOPTB(showexp, Status, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.showexp)
NHOPTB(showrace, Map, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.showrace)
#ifdef SCORE_ON_BOTL
NHOPTB(showscore, Status, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.showscore)
#else
NHOPTB(showscore, Status, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(silent, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.silent)
NHOPTB(softkeyboard, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.wc2_softkeyboard)
NHOPTC(sortdiscoveries, Advanced, 0, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"preferred order when displaying discovered objects")
NHOPTC(sortloot, Advanced, 4, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"sort object selection lists by description")
NHOPTB(sortpack, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.sortpack)
NHOPTB(sparkle, Map, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.sparkle)
NHOPTB(splash_screen, Advanced, 0, opt_out, set_in_config,
On, Yes, No, No, NoAlias, &iflags.wc_splash_screen)
NHOPTB(standout, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.standout)
NHOPTB(status_updates, Advanced, 0, opt_out, set_in_config,
On, Yes, No, No, NoAlias, &iflags.status_updates)
NHOPTO("status condition fields", Status, o_status_cond, BUFSZ,
opt_in, set_in_game,
No, Yes, No, NoAlias, "edit status condition fields")
#ifdef STATUS_HILITES
NHOPTC(statushilites, Advanced, 20, opt_in, set_in_game,
Yes, Yes, Yes, No, NoAlias,
"0=no status highlighting, N=show highlights for N turns")
NHOPTO("status highlight rules", Status, o_status_hilites, BUFSZ,
opt_in, set_in_game,
No, Yes, No, NoAlias, "edit status hilites")
#else
NHOPTC(statushilites, Advanced, 20, opt_in, set_in_config,
Yes, Yes, Yes, No, NoAlias, "highlight control")
#endif
NHOPTC(statuslines, Status, 20, opt_in, set_in_game,
No, Yes, No, No, NoAlias, "2 or 3 lines for status display")
#ifdef WIN32CON
NHOPTC(subkeyvalue, Advanced, 7, opt_in, set_in_config,
No, Yes, Yes, No, NoAlias, "override keystroke value")
#endif
NHOPTC(suppress_alert, Advanced, 8, opt_in, set_in_game,
No, Yes, Yes, No, NoAlias,
"suppress alerts about version-specific features")
NHOPTC(symset, Map, 70, opt_in, set_in_game,
No, Yes, No, Yes, NoAlias,
"load a set of display symbols from symbols file")
NHOPTC(term_cols, Advanced, 6, opt_in, set_in_config,
No, Yes, No, No, "termcolumns", "number of columns")
NHOPTC(term_rows, Advanced, 6, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "number of rows")
NHOPTC(tile_file, Advanced, 70, opt_in, set_gameview,
No, Yes, No, No, NoAlias, "name of tile file")
NHOPTC(tile_height, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias, "height of tiles")
NHOPTC(tile_width, Advanced, 20, opt_in, set_gameview,
Yes, Yes, No, No, NoAlias, "width of tiles")
NHOPTB(tiled_map, Advanced, 0, opt_in, set_in_game,
tiled_map_Def, Yes, No, No, NoAlias, &iflags.wc_tiled_map)
NHOPTB(time, Status, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.time)
#ifdef TIMED_DELAY
NHOPTB(timed_delay, Map, 0, opt_out, set_in_game,
Off, Yes, No, No, NoAlias, &flags.nap)
#else
NHOPTB(timed_delay, Map, 0, opt_in, set_in_config,
Off, No, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(tombstone, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.tombstone)
NHOPTB(toptenwin, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.toptenwin)
NHOPTC(traps, Advanced, MAXTCHARS + 1, opt_in, set_in_config,
No, Yes, No, No, NoAlias,
"list of symbols to use in drawing traps")
NHOPTB(travel, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.travelcmd)
#ifdef DEBUG
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
Off, Yes, No, No, NoAlias, &iflags.trav_debug)
#else
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
Off, No, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTB(use_darkgray, Advanced, 0, opt_out, set_in_config,
On, Yes, No, No, NoAlias, &iflags.wc2_darkgray)
NHOPTB(use_inverse, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &iflags.wc_inverse)
NHOPTB(use_truecolor, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, "use_truecolour", &iflags.use_truecolor)
NHOPTC(vary_msgcount, Advanced, 20, opt_in, set_gameview,
No, Yes, No, No, NoAlias, "show more old messages at a time")
#if defined(NO_VERBOSE_GRANULARITY)
NHOPTB(verbose, Advanced, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.verbose)
#endif
#ifdef MSDOS
NHOPTC(video, Advanced, 20, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "method of video updating")
#endif
#ifdef VIDEOSHADES
NHOPTC(videocolors, Advanced, 40, opt_in, set_gameview,
No, Yes, No, No, "videocolours",
"color mappings for internal screen routines")
NHOPTC(videoshades, Advanced, 32, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"gray shades to map to black/gray/white")
#endif
#ifdef MSDOS
NHOPTC(video_width, Advanced, 10, opt_in, set_gameview,
No, Yes, No, No, NoAlias, "video width")
NHOPTC(video_height, Advanced, 10, opt_in, set_gameview,
No, Yes, No, No, NoAlias, "video height")
#endif
#ifdef TTY_TILES_ESCCODES
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.vt_tiledata)
#else
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, (boolean *) 0)
#endif
#ifdef TTY_SOUND_ESCCODES
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, &iflags.vt_sounddata)
#else
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
Off, Yes, No, No, NoAlias, (boolean *) 0)
#endif
NHOPTC(warnings, Advanced, 10, opt_in, set_in_config,
No, Yes, No, No, NoAlias, "display characters for warnings")
NHOPTC(whatis_coord, Advanced, 1, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"show coordinates when auto-describing cursor position")
NHOPTC(whatis_filter, Advanced, 1, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias,
"filter coordinate locations when targeting next or previous")
NHOPTB(whatis_menu, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.getloc_usemenu)
NHOPTB(whatis_moveskip, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.getloc_moveskip)
NHOPTC(windowborders, Advanced, 9, opt_in, set_in_game,
Yes, Yes, No, Yes, NoAlias, "0 (off), 1 (on), 2 (auto)")
#ifdef WINCHAIN
NHOPTC(windowchain, Advanced, WINTYPELEN, opt_in, set_in_sysconf,
No, Yes, No, No, NoAlias, "window processor to use")
#endif
NHOPTC(windowcolors, Advanced, 80, opt_in, set_gameview,
No, Yes, No, No, NoAlias,
"the foreground/background colors of windows")
/* NHOPTC(windowtype) -- moved to top */
NHOPTB(wizmgender, Advanced, 0, opt_in, set_wizonly,
Off, Yes, No, No, NoAlias, &iflags.wizmgender)
NHOPTB(wizweight, Advanced, 0, opt_in, set_wizonly,
Off, Yes, No, No, NoAlias, &iflags.wizweight)
NHOPTB(wraptext, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &iflags.wc2_wraptext)
/*
* Prefix-based Options
*/
NHOPTP(cond_, Advanced, 0, opt_in, set_hidden,
Yes, No, Yes, Yes, NoAlias, "prefix for cond_ options")
NHOPTP(font, Advanced, 0, opt_in, set_hidden,
Yes, Yes, Yes, No, NoAlias, "prefix for font options")
#if defined(MICRO) && !defined(AMIGA)
/* included for compatibility with old NetHack.cnf files */
NHOPTP(IBM_, Advanced, 0, opt_in, set_hidden,
No, No, Yes, No, NoAlias, "prefix for old micro IBM_ options")
#endif /* MICRO */
#if !defined(NO_VERBOSE_GRANULARITY)
NHOPTP(verbose, Advanced, 0, opt_out, set_in_game,
Yes, Yes, Yes, Yes, NoAlias, "suppress verbose messages")
#endif
#undef NoAlias
#undef NHOPTB
#undef NHOPTC
#undef NHOPTP
#undef NHOPTO
/* *INDENT-ON* */
/* clang-format on */
#endif /* NHOPT_PROTO || NHOPT_ENUM || NHOPT_PARSE */
/* end of optlist */