move the custom color data into its own field in the glyphmap and disassociate it from the unicode/utf8 stuff. move the glyphcache stuff during options processing and parsing into new file glyphs.c and out of utf8map.c, and make it general, and not part of ENHANCED_SYMBOLS. Do the groundwork for allowing glyph color customizations to work when any symset is loaded and not restrict it only to the enhanced1 H_UTF8 symsets. The customizations in effect are still affiliated with a particular symset. Also closes #1224, but the PR itself references a data structure made obsolete by this commit. The curses comment from the PR was added into the code. The PR also made several suggestions, but only the first one has been included in this commit (and no longer based on the handler), that being: "allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors)." FredrIQ also wrote the following suggestions in PR#1224: Something I was also contemplating, unrelated to implementation of this support in curses, would be the ability for the following: allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors) allow defining attributes (for example: glyph:G_pet_female_kitten:U+0066/red/underline) allow specifying glyphs as wildcards for defining global color/attribute changes Something I also want to see are keywords for "don't change the current defined data". If this were to be added, you could for example do this: OPTIONS=glyph:G_*_fox:U+0064/blue OPTIONS=glyph:G_statue_*:basechar/gray/underline for "make all foxes use a blue color, make all statues gray with underline" without needing to specify the relevant character for every statue. This ("basechar", "basefg", etc) should perhaps also be added for MENUCOLORS and statushilites, so that you can, for example, underline all items being worn without needing to specify a bunch of near-duplicate rules for combining BUC colors + underline worn items as per #1064
3236 lines
131 KiB
Makefile
3236 lines
131 KiB
Makefile
# NetHack 3.7 Makefile.nmake
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# Copyright (c) NetHack Development Team 1993-2024
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#
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#==============================================================================
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# Build Tools Environment
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#
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# NetHack 3.7 Work-in-progress Makefile for
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# MS Visual Studio Visual C++ compiler
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#
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# Visual Studio Compilers Tested:
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# - Microsoft Visual Studio 2017 Community Edition v 15.9.60
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# - Microsoft Visual Studio 2019 Community Edition v 16.11.34
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# - Microsoft Visual Studio 2022 Community Edition v 17.9.4
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#
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#==============================================================================
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# This is used for building two distinct executables of NetHack:
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#
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# A tty port utilizing the Win32 Console I/O subsystem, Console
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# NetHack.exe
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#
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# A Win32 native port built on the Windows API, Graphical NetHack or
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# NetHackW.exe
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#
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# If you have any questions about building NetHack for the Windows platform
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# please read sys/windows/Install.windows file included in the distribution.
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#
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#==============================================================================
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#
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# The default make target (so just typing 'nmake' is useful).
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#
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default : install
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#
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#------------------------------------------------------------------------------
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# Where do you want the game to be built (which folder)?
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#
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GAMEDIR = ..\binary # Default game build directory
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#
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#
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#------------------------------------------------------------------------------
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# Do you want to include integration with any sound libraries that work with
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# this Makefile? Add the list below. If you change the list do 'nmake clean'.
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#
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# There is glue in here for the following: windsound fmod
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# Obtaining the 3rd party library, including its .h files, is up to you.
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#
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# windsound uses built-in Microsoft API's, no 3rd party download is required.
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SOUND_LIBRARIES = windsound
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#SOUND_LIBRARIES = windsound fmod
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#------------------------------------------------------------------------------
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# Curses options.
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#
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# Do you want console curses included?
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CURSES_CONSOLE = Y
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# Do you want graphical curses included?
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CURSES_GRAPHICAL = Y
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#
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#------------------------------------------------------------------------------
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# Do you want debug information available to the executable?
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#
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DEBUGINFO = Y
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#
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#------------------------------------------------------------------------------
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# Do you want to include the address sanitizer?
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#
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#WANT_ASAN = Y
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#------------------------------------------------------------------------------
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# Do you have a connection to the internet available that you want
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# to utilize for obtaining prerequisite Lua source code and
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# pdcursesmod source code?
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# Default is now Y. Set it to N if that won't work for you.
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INTERNET_AVAILABLE = Y
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#------------------------------------------------------------------------------
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#
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# Do you have git commands available and NetHack in a git repository?
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GIT_AVAILABLE = N
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# If not, because you obtained the NetHack sources in a zip file download,
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# set GIT_AVAILABLE = N
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# You can override INTERNET_AVAILABLE and GIT_AVAILABLE on the nmake command
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# line by adding GIT=1
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# for example:
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# nmake GIT=1 install
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#
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#------------------------------------------------------------------------------
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# This Makefile will attempt to auto-detect your selected target architecture
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# based on Visual Studio command prompt configuration settings etc.
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# However, if you want to manually override generation of a
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# 32-bit or 64-bit build target, you can uncomment the appropriate
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# TARGET_CPU line below.
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#
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#TARGET_CPU=x64
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#TARGET_CPU=x86
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#==============================================================================
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#======================== End of Modification Section =========================
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#==============================================================================
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#
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# #################################################
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# # #
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# # Nothing below here should have to be changed. #
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# # #
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# #################################################
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#
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#==============================================================================
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#
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# if next line is commented out, full compiler command lines will be output
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Q=@
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SKIP_NETHACKW = N
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!IFNDEF LUA_VERSION
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LUAVER=5.4.6
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!ELSE
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LUAVER=$(LUA_VERSION)
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!ENDIF
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# if GIT=1 is passed on the make command, allow use of git and internet
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!IF "$(GIT)" == "1"
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INTERNET_AVAILABLE=Y
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GIT_AVAILABLE=Y
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!ENDIF
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!IF "$(git)" == "1"
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INTERNET_AVAILABLE=Y
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GIT_AVAILABLE=Y
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!ENDIF
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#==============================================================================
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#
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# The version of the game this Makefile was designed for
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NETHACK_VERSION="3.7.0"
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# A brief version for use in macros
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NHV=$(NETHACK_VERSION:.=)
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NHV=$(NHV:"=)
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#
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# Source directories. Makedefs hardcodes these, don't change them.
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#
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INCL = ..\include # NetHack include files
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DAT = ..\dat # NetHack data files
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DOC = ..\doc # NetHack documentation files
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UTIL = ..\util # Utility source
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SRC = ..\src # Main source
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SSYS = ..\sys\share # Shared system files
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MSWSYS = ..\sys\windows # MS windows specific files
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TTY = ..\win\tty # window port files (tty)
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MSWIN = ..\win\win32 # window port files (win32)
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WCURSES = ..\win\curses # window port files (curses)
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WSHR = ..\win\share # Tile support files
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QT = ..\win\Qt # QT support files
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X11 = ..\win\X11 # X11 support files
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LIBDIR = ..\lib # libraries and external bits
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SUBM = ..\submodules # NetHack git submodules
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SndWavDir = ..\sound\wav # sound files that get integrated
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#==============================================================================
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# Sanity checks for prerequisite Lua and pdcursesmod
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#
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LUA_MAY_PROCEED=N
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ADD_CURSES=N
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# First, Lua
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!IF "$(INTERNET_AVAILABLE)" == "Y"
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!IF "$(GIT_AVAILABLE)" == "Y"
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LUATOP=$(SUBM)\lua
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LUASRC=$(LUATOP)
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LUA_MAY_PROCEED=Y
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!ELSE # GIT_AVAILABLE
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LUATOP = $(LIBDIR)\lua-$(LUAVER)
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LUASRC = $(LUATOP)\src
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LUA_MAY_PROCEED=Y
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!ENDIF # GIT_AVAILABLE
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!ELSE # INTERNET_AVAILABLE is not Y below
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# The internet is not available for obtaining Lua using either
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# method (git or download). Check to see if it is available already, with
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# precedence given to ../submodules, then ../lib.
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#
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!IF EXIST("$(SUBM)\lua\lua.h")
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LUATOP=$(SUBM)\lua
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LUASRC=$(LUATOP)
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LUA_MAY_PROCEED=Y
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!ELSEIF EXIST("$(LIBDIR)\lua-$(LUAVER)\src\lua.h")
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LUATOP = $(LIBDIR)\lua-$(LUAVER)
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LUASRC = $(LUATOP)\src
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LUA_MAY_PROCEED=Y
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!ENDIF # Lua sources
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!IF "$(LUA_MAY_PROCEED)" == "Y"
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!MESSAGE No internet connection was authorized in the Makefile,
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!MESSAGE but a copy of lua-$(LUAVER) was found in $(LUATOP), so that will be used.
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!ENDIF # LUA_MAY_PROCEED
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!ENDIF # INTERNET_AVAILABLE
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|
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!IF "$(LUA_MAY_PROCEED)" != "Y"
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!IF "$(INTERNET_AVAILABLE)" != "Y"
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!MESSAGE Your Makefile settings do not allow use of the internet to obtain Lua
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!ENDIF # INTERNET_AVAILABLE
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!MESSAGE and no copy of Lua was found in either $(SUBM)\lua or $(LIBDIR)\lua-$(LUAVER).
|
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!MESSAGE Change your nmake command line to include:
|
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!MESSAGE GIT=1
|
|
!MESSAGE or modify your Makefile to set the following:
|
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!MESSAGE INTERNET_AVAILABLE=Y
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!MESSAGE GIT_AVAILABLE=Y
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!ERROR Stopping because NetHack 3.7 requires Lua for its build.
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!ENDIF # LUA_MAY_PROCEED
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# Now, pdcursesmod
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!IF "$(CURSES_CONSOLE)" == "Y"
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WANT_CURSES=Y
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!ENDIF
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!IF "$(CURSES_GRAPHICAL)" == "Y"
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|
WANT_CURSES=Y
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|
!ENDIF
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|
|
# Now, pdcursesmod
|
|
!IF "$(WANT_CURSES)" == "Y"
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PDCDIST=pdcursesmod
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!IF "$(INTERNET_AVAILABLE)" == "Y"
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!IF "$(GIT_AVAILABLE)" == "Y"
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PDCURSES_TOP=$(SUBM)\$(PDCDIST)
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ADD_CURSES=Y
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!ELSE # GIT_AVAILABLE
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PDCURSES_TOP=$(LIBDIR)\$(PDCDIST)
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ADD_CURSES=Y
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!ENDIF # GIT_AVAILABLE
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!ELSE # INTERNET_AVAILABLE is not Y below
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# Your Makefile settings do not allow $(PDCDIST) to be obtained by
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# git or by download. Check to see if it is available at one of
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# the expected locations already, with precedence given to ../submodules,
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# then ../lib.
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#
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!IF EXIST("$(SUBM)\$(PDCDIST)\curses.h")
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PDCURSES_TOP=$(SUBM)\$(PDCDIST)
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ADD_CURSES=Y
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!ELSEIF EXIST("$(LIBDIR)\$(PDCDIST)\curses.h")
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PDCURSES_TOP=$(LIBDIR)\$(PDCDIST)
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ADD_CURSES=Y
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!ENDIF # pdcursesmod sources available somewhere
|
|
!IF "$(ADD_CURSES)" == "Y"
|
|
!MESSAGE Your Makefile settings do not allow $(PDCDIST) to be
|
|
!MESSAGE obtained by git or by download, but a copy of pdcursesmod was
|
|
!MESSAGE found in $(PDCURSES_TOP),
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!MESSAGE so that will be used.
|
|
!ENDIF # ADD_CURSES == Y
|
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!ENDIF # INTERNET_AVAILABLE
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!ENDIF # WANT_CURSES
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|
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!IF "$(ADD_CURSES)" != "Y"
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!MESSAGE NetHack 3.7 will be built without support for the curses window-port.
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|
!ENDIF
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|
|
#These will be in the environment variables with one of the Visual Studio
|
|
#developer command prompts.
|
|
#VSCMD_ARG_HOST_ARCH=x64
|
|
#VSCMD_ARG_TGT_ARCH=x86
|
|
|
|
# We need to do this here, so some output files can
|
|
# incorporate TARGET_CPU into their names.
|
|
#
|
|
!IFDEF VSCMD_ARG_HOST_ARCH
|
|
!MESSAGE Host architecture is $(VSCMD_ARG_HOST_ARCH)
|
|
!MESSAGE Target architecture is $(VSCMD_ARG_TGT_ARCH)
|
|
! IFNDEF TARGET_CPU
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|
! IF "$(VSCMD_ARG_TGT_ARCH)"=="x64"
|
|
TARGET_CPU=x64
|
|
! ELSE
|
|
TARGET_CPU=x86
|
|
! ENDIF
|
|
! ENDIF
|
|
!ENDIF
|
|
|
|
!IF "$(TARGET_CPU)" == ""
|
|
TARGET_CPU=x86
|
|
!ENDIF
|
|
|
|
#TEST_CROSSCOMPILE=Y
|
|
|
|
#
|
|
#==========================================
|
|
# Exe File Info.
|
|
#==========================================
|
|
|
|
#
|
|
# Optional high-quality BSD random number generation routines
|
|
# (see pcconf.h). Set to nothing if not used.
|
|
#
|
|
|
|
#RANDOM =
|
|
BCRYPT=bcrypt.lib
|
|
|
|
# To store all the level files,
|
|
# help files, etc. in a single library file.
|
|
# USE_DLB = Y is left uncommented
|
|
|
|
USE_DLB = Y
|
|
|
|
! IF ("$(USE_DLB)"=="Y")
|
|
DLBDEF = -DDLB
|
|
! ELSE
|
|
DLBDEF =
|
|
! ENDIF
|
|
|
|
#
|
|
# If you defined ZLIB_COMP in include/config.h and you need
|
|
# to link with the zlib.lib library, uncomment the line below.
|
|
# If necessary, prefix explicit path information to the file name
|
|
# otherwise it assumes the NetHack src directory.
|
|
#
|
|
|
|
#ZLIB = zlib.lib
|
|
|
|
|
|
#==========================================
|
|
#================ MACROS ==================
|
|
#==========================================
|
|
# This section creates shorthand macros for many objects
|
|
# referenced later on in the Makefile.
|
|
#
|
|
#
|
|
# Object file directories.
|
|
#
|
|
|
|
OBJTTY_B = objtty
|
|
OBJGUI_B = objgui
|
|
OBJUTIL_B = objutil
|
|
OBJLUA_B = objlua
|
|
OBJPDC_B = objpdc
|
|
OBJPDCC_B = objpdcc
|
|
OBJPDCG_B = objpdcg
|
|
|
|
OBJTTY = $(OBJTTY_B)\$(TARGET_CPU)
|
|
OBJGUI = $(OBJGUI_B)\$(TARGET_CPU)
|
|
OBJUTIL = $(OBJUTIL_B)\$(TARGET_CPU)
|
|
OBJLUA = $(OBJLUA_B)\$(TARGET_CPU)
|
|
OBJPDC = $(OBJPDC_B)\$(TARGET_CPU)
|
|
OBJPDCC = $(OBJPDCC_B)\$(TARGET_CPU)
|
|
OBJPDCG = $(OBJPDCG_B)\$(TARGET_CPU)
|
|
|
|
#
|
|
# Shorten up the location for some files
|
|
#
|
|
|
|
OTTY = $(OBJTTY)^\
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|
OGUI = $(OBJGUI)^\
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|
OUTL = $(OBJUTIL)^\
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|
OLUA = $(OBJLUA)^\
|
|
OPDC = $(OBJPDC)^\
|
|
OPDCC = $(OBJPDCC)^\
|
|
OPDCG = $(OBJPDCG)^\
|
|
|
|
U = $(UTIL)^\
|
|
|
|
!IFDEF TEST_CROSSCOMPILE
|
|
HOST=_host
|
|
CROSSCOMPILE_TARGET= -DCROSSCOMPILE_TARGET
|
|
CROSSCOMPILE= -DCROSSCOMPILE
|
|
!ELSE
|
|
HOST=
|
|
CROSSCOMPILE_TARGET=
|
|
CROSSCOMPILE=
|
|
!ENDIF
|
|
|
|
!IFDEF GIT_HASH
|
|
GITHASH = -DNETHACK_GIT_SHA=\"$(GIT_HASH)\"
|
|
!ENDIF
|
|
|
|
!IFDEF GIT_BRANCH
|
|
GITBRANCH = -DNETHACK_GIT_BRANCH=\"$(GIT_BRANCH)\"
|
|
!ENDIF
|
|
|
|
#===============-=================================================
|
|
# LUA library
|
|
# Official source for Lua is http://www.lua.org/ftp/lua-5.4.6.tar.gz
|
|
#
|
|
# Source for the NetHack repository submodule in ../submodules/lua
|
|
# is https://github.com/lua/lua.git
|
|
#=================================================================
|
|
#
|
|
# Location of LUA
|
|
#
|
|
# Original source needs to be obtained from:
|
|
# http://www.lua.org/ftp/lua-5.4.6.tar.gz
|
|
#
|
|
# This build assumes that the LUA sources are located
|
|
# at the specified location. If they are actually elsewhere
|
|
# you'll need to specify the correct spot below in order to
|
|
# successfully build NetHack-3.7. You cannot build a functional
|
|
# version of NetHack-3.7 Work-in-progress without including Lua.
|
|
#
|
|
|
|
!IFNDEF LUAVER
|
|
LUAVER=5.4.6
|
|
!ENDIF
|
|
|
|
LUALIB = $(LIBDIR)\lua$(LUAVER)-$(TARGET_CPU)-static.lib
|
|
LUADLL = $(LIBDIR)\lua$(LUAVER)-$(TARGET_CPU).dll
|
|
LUAINCL = /I$(LUASRC)
|
|
LUATARGETS = lua.exe $(LUADLL) $(LUALIB)
|
|
|
|
LUASRCFILES = lapi.c lauxlib.c lbaselib.c lcode.c \
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|
lcorolib.c lctype.c ldblib.c ldebug.c ldo.c \
|
|
ldump.c lfunc.c lgc.c linit.c liolib.c llex.c \
|
|
lmathlib.c lmem.c loadlib.c lobject.c lopcodes.c \
|
|
loslib.c lparser.c lstate.c lstring.c lstrlib.c \
|
|
ltable.c ltablib.c ltm.c lundump.c lutf8lib.c \
|
|
lvm.c lzio.c
|
|
|
|
LUAOBJFILES = $(OLUA)lapi.o $(OLUA)lauxlib.o $(OLUA)lbaselib.o \
|
|
$(OLUA)lcode.o $(OLUA)lcorolib.o $(OLUA)lctype.o $(OLUA)ldblib.o \
|
|
$(OLUA)ldebug.o $(OLUA)ldo.o $(OLUA)ldump.o $(OLUA)lfunc.o \
|
|
$(OLUA)lgc.o $(OLUA)linit.o $(OLUA)liolib.o $(OLUA)llex.o \
|
|
$(OLUA)lmathlib.o $(OLUA)lmem.o $(OLUA)loadlib.o $(OLUA)lobject.o \
|
|
$(OLUA)lopcodes.o $(OLUA)loslib.o $(OLUA)lparser.o $(OLUA)lstate.o \
|
|
$(OLUA)lstring.o $(OLUA)lstrlib.o $(OLUA)ltable.o $(OLUA)ltablib.o \
|
|
$(OLUA)ltm.o $(OLUA)lundump.o $(OLUA)lutf8lib.o $(OLUA)lvm.o $(OLUA)lzio.o
|
|
|
|
!IF "$(LUAVER)" == "5.3.5"
|
|
LUASRCFILES = $(LUASRCFILES) lbitlib.c
|
|
LUAOBJFILES = $(LUAOBJFILES) $(OLUA)lbitlib.o
|
|
!ELSE
|
|
# 5.4.0 added header files ljumptab.h and lopnames.h
|
|
# and removes lbitlib.c
|
|
!ENDIF
|
|
#===============-=================================================
|
|
# PDCursesmod build macros
|
|
# Source for the NetHack repository submodule in
|
|
# ../submodules/pdcursesmod
|
|
# is https://github.com/Bill-Gray/PDCursesMod
|
|
# Source for the NetHack repository submodule in
|
|
# ../submodules/pdcurses
|
|
# is https://github.com/wmcbrine/PDCurses.git
|
|
#=================================================================
|
|
|
|
!IF "$(ADD_CURSES)" == "Y"
|
|
PDCURSES_CURSES_H = $(PDCURSES_TOP)\curses.h
|
|
PDCURSES_CURSPRIV_H = $(PDCURSES_TOP)\curspriv.h
|
|
PDCURSES_HEADERS = $(PDCURSES_CURSES_H) $(PDCURSES_CURSPRIV_H)
|
|
PDCSRC = $(PDCURSES_TOP)\pdcurses
|
|
PDCWINCON = $(PDCURSES_TOP)\wincon
|
|
PDCWINGUI = $(PDCURSES_TOP)\wingui
|
|
PDCDEP = $(PDCURSES_TOP)\curses.h
|
|
|
|
PDCCOMMONOBJS = $(OPDC)addch.o $(OPDC)addchstr.o $(OPDC)addstr.o $(OPDC)attr.o $(OPDC)beep.o \
|
|
$(OPDC)bkgd.o $(OPDC)border.o $(OPDC)clear.o $(OPDC)color.o $(OPDC)debug.o \
|
|
$(OPDC)delch.o $(OPDC)deleteln.o $(OPDC)getch.o $(OPDC)getstr.o \
|
|
$(OPDC)getyx.o $(OPDC)inch.o $(OPDC)inchstr.o $(OPDC)initscr.o \
|
|
$(OPDC)inopts.o $(OPDC)insch.o $(OPDC)insstr.o $(OPDC)instr.o \
|
|
$(OPDC)kernel.o $(OPDC)keyname.o $(OPDC)mouse.o $(OPDC)move.o \
|
|
$(OPDC)outopts.o $(OPDC)overlay.o $(OPDC)pad.o $(OPDC)panel.o \
|
|
$(OPDC)printw.o $(OPDC)refresh.o $(OPDC)scanw.o $(OPDC)scr_dump.o \
|
|
$(OPDC)scroll.o $(OPDC)slk.o $(OPDC)termattr.o $(OPDC)touch.o \
|
|
$(OPDC)util.o $(OPDC)window.o
|
|
|
|
PDCWINCONOBJS = $(OPDCC)pdcclip.o $(OPDCC)pdcdisp.o $(OPDCC)pdcgetsc.o \
|
|
$(OPDCC)pdckbd.o $(OPDCC)pdcscrn.o $(OPDCC)pdcsetsc.o $(OPDCC)pdcutil.o
|
|
|
|
PDCWINGUIOBJS = $(OPDCG)pdcclip.o $(OPDCG)pdcdisp.o $(OPDCG)pdcgetsc.o \
|
|
$(OPDCG)pdckbd.o $(OPDCG)pdcscrn.o $(OPDCG)pdcsetsc.o $(OPDCG)pdcutil.o
|
|
|
|
PDCINCL = /I$(PDCURSES_TOP) /I$(PDCSRC)
|
|
PDCINCLGUI = /I$(PDCWINCON)
|
|
PDCINCLCON = /I$(PDCWINGUI)
|
|
!ELSE
|
|
PDCDEP =
|
|
!ENDIF
|
|
|
|
|
|
#=================================================================
|
|
HACKINCL = $(INCL)\align.h $(INCL)\artifact.h $(INCL)\artilist.h \
|
|
$(INCL)\attrib.h $(INCL)\botl.h $(INCL)\color.h $(INCL)\config.h \
|
|
$(INCL)\config1.h $(INCL)\context.h $(INCL)\coord.h $(INCL)\decl.h \
|
|
$(INCL)\display.h $(INCL)\dlb.h $(INCL)\dungeon.h $(INCL)\engrave.h \
|
|
$(INCL)\extern.h $(INCL)\flag.h $(INCL)\fnamesiz.h $(INCL)\func_tab.h \
|
|
$(INCL)\global.h $(INCL)\warnings.h $(INCL)\hack.h $(INCL)\lint.h \
|
|
$(INCL)\mextra.h $(INCL)\mfndpos.h $(INCL)\micro.h $(INCL)\mkroom.h \
|
|
$(INCL)\monattk.h $(INCL)\mondata.h $(INCL)\monflag.h $(INCL)\monst.h \
|
|
$(INCL)\monsters.h $(INCL)\obj.h $(INCL)\objects.h $(INCL)\objclass.h \
|
|
$(INCL)\optlist.h $(INCL)\patchlevel.h $(INCL)\pcconf.h \
|
|
$(INCL)\permonst.h $(INCL)\prop.h $(INCL)\rect.h $(INCL)\region.h \
|
|
$(INCL)\sym.h $(INCL)\defsym.h $(INCL)\rm.h $(INCL)\selvar.h $(INCL)\sp_lev.h \
|
|
$(INCL)\spell.h $(INCL)\stairs.h $(INCL)\sys.h $(INCL)\cstd.h $(INCL)\tcap.h \
|
|
$(INCL)\timeout.h $(INCL)\tradstdc.h $(INCL)\trap.h \
|
|
$(INCL)\unixconf.h $(INCL)\vision.h $(INCL)\vmsconf.h \
|
|
$(INCL)\wintty.h $(INCL)\wincurs.h $(INCL)\winX.h \
|
|
$(INCL)\winprocs.h $(INCL)\sndprocs.h $(INCL)\seffects.h \
|
|
$(INCL)\wintype.h $(INCL)\you.h $(INCL)\youprop.h
|
|
|
|
# all .c that are part of the main NetHack program and are not operating- or
|
|
# windowing-system specific
|
|
HACKCSRC = allmain.c alloc.c apply.c artifact.c attrib.c ball.c bones.c \
|
|
botl.c calendar.c cmd.c coloratt.c dbridge.c decl.c detect.c dig.c display.c \
|
|
dlb.c do.c do_name.c do_wear.c dog.c dogmove.c dokick.c dothrow.c \
|
|
drawing.c dungeon.c eat.c end.c engrave.c exper.c explode.c \
|
|
files.c fountain.c getpos.c glyphs.c hack.c \
|
|
insight.c invent.c isaac64.c light.c \
|
|
lock.c mail.c makemon.c mcastu.c mdlib.c mhitm.c \
|
|
mhitu.c minion.c mklev.c mkmap.c mkmaze.c mkobj.c mkroom.c mon.c \
|
|
mondata.c monmove.c monst.c mplayer.c mthrowu.c muse.c music.c \
|
|
nhlua.c nhlsel.c nhlobj.c o_init.c objects.c objnam.c \
|
|
options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
|
|
priest.c quest.c questpgr.c read.c rect.c region.c restore.c \
|
|
rip.c rnd.c role.c rumors.c save.c selvar.c sfstruct.c \
|
|
shk.c shknam.c sit.c sounds.c sp_lev.c spell.c \
|
|
stairs.c steal.c steed.c symbols.c sys.c teleport.c \
|
|
timeout.c topten.c track.c trap.c u_init.c uhitm.c utf8map.c \
|
|
vault.c version.c vision.c weapon.c were.c wield.c \
|
|
windows.c wizard.c worm.c worn.c write.c zap.c
|
|
|
|
LUA_FILES = $(DAT)\air.lua $(DAT)\Arc-fila.lua $(DAT)\Arc-filb.lua \
|
|
$(DAT)\Arc-goal.lua $(DAT)\Arc-loca.lua $(DAT)\Arc-strt.lua \
|
|
$(DAT)\asmodeus.lua $(DAT)\astral.lua $(DAT)\baalz.lua \
|
|
$(DAT)\Bar-fila.lua $(DAT)\Bar-filb.lua $(DAT)\Bar-goal.lua \
|
|
$(DAT)\Bar-loca.lua $(DAT)\Bar-strt.lua $(DAT)\bigrm-1.lua \
|
|
$(DAT)\bigrm-10.lua $(DAT)\bigrm-11.lua $(DAT)\bigrm-2.lua \
|
|
$(DAT)\bigrm-3.lua $(DAT)\bigrm-4.lua $(DAT)\bigrm-5.lua \
|
|
$(DAT)\bigrm-6.lua $(DAT)\bigrm-7.lua $(DAT)\bigrm-8.lua \
|
|
$(DAT)\bigrm-9.lua $(DAT)\castle.lua $(DAT)\Cav-fila.lua \
|
|
$(DAT)\Cav-filb.lua $(DAT)\Cav-goal.lua $(DAT)\Cav-loca.lua \
|
|
$(DAT)\Cav-strt.lua $(DAT)\dungeon.lua $(DAT)\earth.lua \
|
|
$(DAT)\fakewiz1.lua $(DAT)\fakewiz2.lua $(DAT)\fire.lua \
|
|
$(DAT)\Hea-fila.lua $(DAT)\Hea-filb.lua $(DAT)\Hea-goal.lua \
|
|
$(DAT)\Hea-loca.lua $(DAT)\Hea-strt.lua $(DAT)\hellfill.lua \
|
|
$(DAT)\juiblex.lua $(DAT)\Kni-fila.lua $(DAT)\Kni-filb.lua \
|
|
$(DAT)\Kni-goal.lua $(DAT)\Kni-loca.lua $(DAT)\Kni-strt.lua \
|
|
$(DAT)\knox.lua $(DAT)\medusa-1.lua $(DAT)\medusa-2.lua \
|
|
$(DAT)\medusa-3.lua $(DAT)\medusa-4.lua $(DAT)\minefill.lua \
|
|
$(DAT)\minend-1.lua $(DAT)\minend-2.lua $(DAT)\minend-3.lua \
|
|
$(DAT)\minetn-1.lua $(DAT)\minetn-2.lua $(DAT)\minetn-3.lua \
|
|
$(DAT)\minetn-4.lua $(DAT)\minetn-5.lua $(DAT)\minetn-6.lua \
|
|
$(DAT)\minetn-7.lua $(DAT)\Mon-fila.lua $(DAT)\Mon-filb.lua \
|
|
$(DAT)\Mon-goal.lua $(DAT)\Mon-loca.lua $(DAT)\Mon-strt.lua \
|
|
$(DAT)\nhcore.lua $(DAT)\nhlib.lua $(DAT)\oracle.lua \
|
|
$(DAT)\orcus.lua $(DAT)\Pri-fila.lua $(DAT)\Pri-filb.lua \
|
|
$(DAT)\Pri-goal.lua $(DAT)\Pri-loca.lua $(DAT)\Pri-strt.lua \
|
|
$(DAT)\quest.lua $(DAT)\Ran-fila.lua $(DAT)\Ran-filb.lua \
|
|
$(DAT)\Ran-goal.lua $(DAT)\Ran-loca.lua $(DAT)\Ran-strt.lua \
|
|
$(DAT)\Rog-fila.lua $(DAT)\Rog-filb.lua $(DAT)\Rog-goal.lua \
|
|
$(DAT)\Rog-loca.lua $(DAT)\Rog-strt.lua $(DAT)\Sam-fila.lua \
|
|
$(DAT)\Sam-filb.lua $(DAT)\Sam-goal.lua $(DAT)\Sam-loca.lua \
|
|
$(DAT)\Sam-strt.lua $(DAT)\sanctum.lua $(DAT)\soko1-1.lua \
|
|
$(DAT)\soko1-2.lua $(DAT)\soko2-1.lua $(DAT)\soko2-2.lua \
|
|
$(DAT)\soko3-1.lua $(DAT)\soko3-2.lua $(DAT)\soko4-1.lua \
|
|
$(DAT)\soko4-2.lua $(DAT)\themerms.lua $(DAT)\Tou-fila.lua \
|
|
$(DAT)\Tou-filb.lua $(DAT)\Tou-goal.lua $(DAT)\Tou-loca.lua \
|
|
$(DAT)\Tou-strt.lua $(DAT)\tower1.lua $(DAT)\tower2.lua \
|
|
$(DAT)\tower3.lua $(DAT)\Val-fila.lua $(DAT)\Val-filb.lua \
|
|
$(DAT)\Val-goal.lua $(DAT)\Val-loca.lua $(DAT)\Val-strt.lua \
|
|
$(DAT)\valley.lua $(DAT)\water.lua $(DAT)\Wiz-fila.lua \
|
|
$(DAT)\Wiz-filb.lua $(DAT)\Wiz-goal.lua $(DAT)\Wiz-loca.lua \
|
|
$(DAT)\Wiz-strt.lua $(DAT)\wizard1.lua $(DAT)\wizard2.lua \
|
|
$(DAT)\wizard3.lua $(DAT)\tut-1.lua $(DAT)\tut-2.lua
|
|
#
|
|
# Utility Objects.
|
|
#
|
|
|
|
MAKESRC = $(U)makedefs.c
|
|
|
|
MAKEDEFSOBJS = $(OUTL)makedefs.o $(OUTL)monst$(HOST).o $(OUTL)objects$(HOST).o \
|
|
$(OUTL)date.o $(OUTL)alloc.o $(OUTL)panic.o
|
|
|
|
RECOVOBJS = $(OUTL)recover.o
|
|
|
|
TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
|
|
|
|
#
|
|
# These are not invoked during a normal game build in 3.7
|
|
#
|
|
|
|
TEXT_IO = $(OUTL)tiletext.o $(OUTL)tiletxt.o $(OUTL)drawing$(HOST).o \
|
|
$(OUTL)monst$(HOST).o $(OUTL)objects$(HOST).o
|
|
|
|
TEXT_IO32 = $(OUTL)tilete32.o $(OUTL)tiletx32.o $(OUTL)drawing$(HOST).o \
|
|
$(OUTL)monst$(HOST).o $(OUTL)objects$(HOST).o
|
|
|
|
GIFREADERS_HOST = $(OUTL)gifread.o $(OUTL)alloc$(HOST).o $(OUTL)panic$(HOST).o
|
|
GIFREADERS32_HOST = $(OUTL)gifrd32.o $(OUTL)alloc$(HOST).o $(OUTL)panic$(HOST).o
|
|
|
|
PPMWRITERS = $(OUTL)ppmwrite.o $(OUTL)alloc$(HOST).o $(OUTL)panic$(HOST).o
|
|
|
|
WINDHDR = $(MSWSYS)\win10.h $(MSWSYS)\winos.h $(MSWSYS)\win32api.h
|
|
|
|
#
|
|
# - Curses
|
|
#
|
|
|
|
!IF "$(ADD_CURSES)" == "Y"
|
|
PDCURSESFLAGS = -DPDC_WIDE -DPDC_RGB
|
|
CURSESOBJ= $(OTTY)cursdial.o $(OTTY)cursinit.o $(OTTY)cursinvt.o \
|
|
$(OTTY)cursmain.o $(OTTY)cursmesg.o $(OTTY)cursmisc.o \
|
|
$(OTTY)cursstat.o $(OTTY)curswins.o
|
|
!IF "$(CURSES_CONSOLE)" == "Y"
|
|
CURSESWINCONOBJS = $(CURSESOBJ)
|
|
PDCWINCONLIB = $(LIBDIR)\$(PDCDIST)-wincon-$(TARGET_CPU)-static.lib
|
|
CURSESDEF1=-D"CURSES_GRAPHICS" -DPDC_NCMOUSE
|
|
#CURSESDEF2=-D"CURSES_BRIEF_INCLUDE" -DCHTYPE_32
|
|
CURSESDEF2=-DCURSES_UNICODE $(PDCURSESFLAGS)
|
|
!ENDIF
|
|
!IF "$(CURSES_GRAPHICAL)" == "Y"
|
|
CURSESWINGUIOBJS = $(CURSESOBJ) $(OGUI)guitty.o
|
|
PDCWINGUILIB = $(LIBDIR)\$(PDCDIST)-wingui-$(TARGET_CPU)-static.lib
|
|
CURSESDEF1=-D"CURSES_GRAPHICS" -DPDC_NCMOUSE
|
|
#CURSESDEF2=-D"CURSES_BRIEF_INCLUDE" -DCHTYPE_32
|
|
CURSESDEF2=-DCURSES_UNICODE $(PDCURSESFLAGS)
|
|
!ENDIF
|
|
!ELSE
|
|
!UNDEF CURSDEF
|
|
!UNDEF CURSESLIB
|
|
!UNDEF CURSESOBJ
|
|
!UNDEF CURSESWINCONOBJS
|
|
!UNDEF CURSESWINGUIOBJS
|
|
!UNDEF PDCWINCONLIB
|
|
!UNDEF PDCWINGUILIB
|
|
!ENDIF
|
|
|
|
OUTLHACKLIBOBJS = $(OUTL)hacklib.o
|
|
OTTYHACKLIBOBJS = $(OTTY)hacklib.o
|
|
OGUIHACKLIBOBJS = $(OGUI)hacklib.o
|
|
OUTLHACKLIB = $(OUTL)hacklib-$(TARGET_CPU)-static.lib
|
|
OTTYHACKLIB = $(OTTY)hacklib-$(TARGET_CPU)-static.lib
|
|
OGUIHACKLIB = $(OGUI)hacklib-$(TARGET_CPU)-static.lib
|
|
|
|
|
|
#
|
|
# - TTY
|
|
#
|
|
|
|
TTYDEF= -D"_CONSOLE" -DWIN32CON $(CURSESDEF1)
|
|
|
|
RANDOMTTY = $(OTTY)random.o
|
|
MDLIBTTY = $(OTTY)mdlib.o
|
|
DLBOBJTTY = $(OTTY)dlb.o
|
|
REGEXTTY = $(OTTY)cppregex.o
|
|
LUAOBJTTY = $(OTTY)nhlua.o $(OTTY)nhlsel.o $(OTTY)nhlobj.o
|
|
VVOBJTTY = $(OTTY)version.o
|
|
|
|
SOBJTTY = $(OTTY)windmain.o $(OTTY)windsys.o $(OTTY)win10.o \
|
|
$(OTTY)safeproc.o
|
|
|
|
TTYOBJ = $(OTTY)topl.o $(OTTY)getline.o $(OTTY)wintty.o
|
|
|
|
VTTYOBJ01 = $(OTTY)allmain.o $(OTTY)alloc.o $(OTTY)apply.o $(OTTY)artifact.o
|
|
VTTYOBJ02 = $(OTTY)attrib.o $(OTTY)ball.o $(OTTY)bones.o $(OTTY)botl.o
|
|
VTTYOBJ03 = $(OTTY)calendar.o $(OTTY)cmd.o $(OTTY)coloratt.o $(OTTY)dbridge.o
|
|
VTTYOBJ04 = $(OTTY)decl.o $(OTTY)detect.o $(OTTY)dig.o $(OTTY)display.o $(OTTY)do.o
|
|
VTTYOBJ05 = $(OTTY)do_name.o $(OTTY)do_wear.o $(OTTY)dog.o $(OTTY)dogmove.o $(OTTY)dokick.o
|
|
VTTYOBJ06 = $(OTTY)dothrow.o $(OTTY)drawing.o $(OTTY)dungeon.o $(OTTY)eat.o
|
|
VTTYOBJ07 = $(OTTY)end.o $(OTTY)engrave.o $(OTTY)exper.o $(OTTY)explode.o
|
|
VTTYOBJ08 = $(OTTY)extralev.o $(OTTY)files.o $(OTTY)fountain.o $(OTTY)getpos.o
|
|
VTTYOBJ09 = $(OTTY)glyphs.o $(OTTY)hack.o $(OTTY)insight.o $(OTTY)invent.o
|
|
VTTYOBJ10 = $(OTTY)isaac64.o $(OTTY)light.o $(OTTY)lock.o $(OTTY)mail.o
|
|
VTTYOBJ11 = $(OTTY)makemon.o $(OTTY)mcastu.o $(OTTY)mhitm.o $(OTTY)mhitu.o
|
|
VTTYOBJ12 = $(OTTY)minion.o $(OTTY)mklev.o $(OTTY)mkmap.o $(OTTY)mkmaze.o
|
|
VTTYOBJ13 = $(OTTY)mkobj.o $(OTTY)mkroom.o $(OTTY)mon.o $(OTTY)mondata.o
|
|
VTTYOBJ14 = $(OTTY)monmove.o $(OTTY)monst.o $(OTTY)mplayer.o $(OTTY)mthrowu.o
|
|
VTTYOBJ15 = $(OTTY)muse.o $(OTTY)music.o $(OTTY)o_init.o $(OTTY)objects.o
|
|
VTTYOBJ16 = $(OTTY)objnam.o $(OTTY)options.o $(OTTY)pager.o $(OTTY)pickup.o
|
|
VTTYOBJ17 = $(OTTY)pline.o $(OTTY)polyself.o $(OTTY)potion.o $(OTTY)pray.o
|
|
VTTYOBJ18 = $(OTTY)priest.o $(OTTY)quest.o $(OTTY)questpgr.o $(RANDOM)
|
|
VTTYOBJ19 = $(OTTY)read.o $(OTTY)rect.o $(OTTY)region.o $(OTTY)report.o $(OTTY)restore.o
|
|
VTTYOBJ20 = $(OTTY)rip.o $(OTTY)rnd.o $(OTTY)role.o $(OTTY)rumors.o
|
|
VTTYOBJ21 = $(OTTY)save.o $(OTTY)selvar.o $(OTTY)sfstruct.o $(OTTY)shk.o
|
|
VTTYOBJ22 = $(OTTY)shknam.o $(OTTY)sit.o $(OTTY)sounds.o $(OTTY)sp_lev.o
|
|
VTTYOBJ23 = $(OTTY)spell.o $(OTTY)stairs.o $(OTTY)steal.o $(OTTY)steed.o
|
|
VTTYOBJ24 = $(OTTY)strutil.o $(OTTY)symbols.o $(OTTY)sys.o $(OTTY)teleport.o $(OTTY)timeout.o
|
|
VTTYOBJ25 = $(OTTY)topten.o $(OTTY)track.o $(OTTY)trap.o $(OTTY)u_init.o
|
|
VTTYOBJ26 = $(OTTY)uhitm.o $(OTTY)utf8map.o $(OTTY)vault.o $(OTTY)vision.o
|
|
VTTYOBJ27 = $(OTTY)weapon.o $(OTTY)were.o $(OTTY)wield.o $(OTTY)windows.o
|
|
VTTYOBJ28 = $(OTTY)wizard.o $(OTTY)wizcmds.o $(OTTY)worm.o $(OTTY)worn.o
|
|
VTTYOBJ29 = $(OTTY)write.o $(OTTY)zap.o
|
|
|
|
OBJSTTY = $(MDLIBTTY) \
|
|
$(VTTYOBJ01) $(VTTYOBJ02) $(VTTYOBJ03) $(VTTYOBJ04) $(VTTYOBJ05) \
|
|
$(VTTYOBJ06) $(VTTYOBJ07) $(VTTYOBJ08) $(VTTYOBJ09) $(VTTYOBJ10) \
|
|
$(VTTYOBJ11) $(VTTYOBJ12) $(VTTYOBJ13) $(VTTYOBJ14) $(VTTYOBJ15) \
|
|
$(VTTYOBJ16) $(VTTYOBJ17) $(VTTYOBJ18) $(VTTYOBJ19) $(VTTYOBJ20) \
|
|
$(VTTYOBJ21) $(VTTYOBJ22) $(VTTYOBJ23) $(VTTYOBJ24) $(VTTYOBJ25) \
|
|
$(VTTYOBJ26) $(VTTYOBJ27) $(VTTYOBJ28) $(VTTYOBJ29) $(VTTYOBJ30) \
|
|
$(REGEXTTY)
|
|
|
|
ALLOBJTTY = $(SOBJTTY) $(DLBOBJTTY) $(OBJSTTY) $(VVOBJTTY) $(LUAOBJTTY)
|
|
|
|
#
|
|
# - GUI
|
|
#
|
|
|
|
GUIDEF= -DTILES -DMSWIN_GRAPHICS -DNOTTYGRAPHICS $(CURSESDEF1)
|
|
|
|
ALL_GUIHDR = $(MSWIN)\mhaskyn.h $(MSWIN)\mhdlg.h $(MSWIN)\mhfont.h \
|
|
$(MSWIN)\mhinput.h $(MSWIN)\mhmain.h $(MSWIN)\mhmap.h $(MSWIN)\mhmenu.h \
|
|
$(MSWIN)\mhmsg.h $(MSWIN)\mhmsgwnd.h $(MSWIN)\mhrip.h \
|
|
$(MSWIN)\mhsplash.h $(MSWIN)\mhstatus.h \
|
|
$(MSWIN)\mhtext.h $(MSWIN)\resource.h $(MSWIN)\winMS.h
|
|
|
|
RANDOMGUI = $(OGUI)random.o
|
|
MDLIBGUI = $(OGUI)mdlib.o
|
|
DLBOBJGUI = $(OGUI)dlb.o
|
|
REGEXGUI = $(OGUI)cppregex.o
|
|
LUAOBJGUI = $(OGUI)nhlua.o $(OGUI)nhlsel.o $(OGUI)nhlobj.o
|
|
VVOBJGUI = $(OGUI)version.o
|
|
|
|
SOBJGUI = $(OGUI)windmain.o $(OGUI)windsys.o $(OGUI)win10.o \
|
|
$(OGUI)safeproc.o
|
|
|
|
GUIOBJ = $(OGUI)mhaskyn.o $(OGUI)mhdlg.o \
|
|
$(OGUI)mhfont.o $(OGUI)mhinput.o $(OGUI)mhmain.o $(OGUI)mhmap.o \
|
|
$(OGUI)mhmenu.o $(OGUI)mhmsgwnd.o $(OGUI)mhrip.o $(OGUI)mhsplash.o \
|
|
$(OGUI)mhstatus.o $(OGUI)mhtext.o $(OGUI)mswproc.o $(OGUI)NetHackW.o
|
|
|
|
VGUIOBJ01 = $(OGUI)allmain.o $(OGUI)alloc.o $(OGUI)apply.o $(OGUI)artifact.o
|
|
VGUIOBJ02 = $(OGUI)attrib.o $(OGUI)ball.o $(OGUI)bones.o $(OGUI)botl.o
|
|
VGUIOBJ03 = $(OGUI)calendar.o $(OGUI)cmd.o $(OGUI)coloratt.o $(OGUI)dbridge.o $(OGUI)decl.o
|
|
VGUIOBJ04 = $(OGUI)detect.o $(OGUI)dig.o $(OGUI)display.o $(OGUI)do.o $(OGUI)do_name.o
|
|
VGUIOBJ05 = $(OGUI)do_wear.o $(OGUI)dog.o $(OGUI)dogmove.o $(OGUI)dokick.o
|
|
VGUIOBJ06 = $(OGUI)dothrow.o $(OGUI)drawing.o $(OGUI)dungeon.o $(OGUI)eat.o
|
|
VGUIOBJ07 = $(OGUI)end.o $(OGUI)engrave.o $(OGUI)exper.o $(OGUI)explode.o
|
|
VGUIOBJ08 = $(OGUI)extralev.o $(OGUI)files.o $(OGUI)fountain.o $(OGUI)getpos.o
|
|
VGUIOBJ09 = $(OGUI)glyphs.o $(OGUI)hack.o $(OGUI)insight.o $(OGUI)invent.o
|
|
VGUIOBJ10 = $(OGUI)isaac64.o $(OGUI)light.o $(OGUI)lock.o $(OGUI)mail.o
|
|
VGUIOBJ11 = $(OGUI)makemon.o $(OGUI)mcastu.o $(OGUI)mhitm.o $(OGUI)mhitu.o
|
|
VGUIOBJ12 = $(OGUI)minion.o $(OGUI)mklev.o $(OGUI)mkmap.o $(OGUI)mkmaze.o
|
|
VGUIOBJ13 = $(OGUI)mkobj.o $(OGUI)mkroom.o $(OGUI)mon.o $(OGUI)mondata.o
|
|
VGUIOBJ14 = $(OGUI)monmove.o $(OGUI)monst.o $(OGUI)mplayer.o $(OGUI)mthrowu.o
|
|
VGUIOBJ15 = $(OGUI)muse.o $(OGUI)music.o $(OGUI)o_init.o $(OGUI)objects.o
|
|
VGUIOBJ16 = $(OGUI)objnam.o $(OGUI)options.o $(OGUI)pager.o $(OGUI)pickup.o
|
|
VGUIOBJ17 = $(OGUI)pline.o $(OGUI)polyself.o $(OGUI)potion.o $(OGUI)pray.o
|
|
VGUIOBJ18 = $(OGUI)priest.o $(OGUI)quest.o $(OGUI)questpgr.o $(RANDOMGUI)
|
|
VGUIOBJ19 = $(OGUI)read.o $(OGUI)rect.o $(OGUI)region.o $(OGUI)report.o $(OGUI)restore.o
|
|
VGUIOBJ20 = $(OGUI)rip.o $(OGUI)rnd.o $(OGUI)role.o $(OGUI)rumors.o
|
|
VGUIOBJ21 = $(OGUI)save.o $(OGUI)selvar.o $(OGUI)sfstruct.o $(OGUI)shk.o
|
|
VGUIOBJ22 = $(OGUI)shknam.o $(OGUI)sit.o $(OGUI)sounds.o $(OGUI)sp_lev.o
|
|
VGUIOBJ23 = $(OGUI)spell.o $(OGUI)stairs.o $(OGUI)steal.o $(OGUI)steed.o
|
|
VGUIOBJ24 = $(OGUI)strutil.o $(OGUI)symbols.o $(OGUI)sys.o $(OGUI)teleport.o $(OGUI)timeout.o
|
|
VGUIOBJ25 = $(OGUI)topten.o $(OGUI)track.o $(OGUI)trap.o $(OGUI)u_init.o
|
|
VGUIOBJ26 = $(OGUI)uhitm.o $(OGUI)utf8map.o $(OGUI)vault.o $(OGUI)vision.o
|
|
VGUIOBJ27 = $(OGUI)weapon.o $(OGUI)were.o $(OGUI)wield.o $(OGUI)windows.o
|
|
VGUIOBJ28 = $(OGUI)wizard.o $(OGUI)wizcmds.o $(OGUI)worm.o $(OGUI)worn.o
|
|
VGUIOBJ29 = $(OGUI)write.o $(OGUI)zap.o
|
|
|
|
OBJSGUI = $(MDLIBGUI) \
|
|
$(VGUIOBJ01) $(VGUIOBJ02) $(VGUIOBJ03) $(VGUIOBJ04) $(VGUIOBJ05) \
|
|
$(VGUIOBJ06) $(VGUIOBJ07) $(VGUIOBJ08) $(VGUIOBJ09) $(VGUIOBJ10) \
|
|
$(VGUIOBJ11) $(VGUIOBJ12) $(VGUIOBJ13) $(VGUIOBJ14) $(VGUIOBJ15) \
|
|
$(VGUIOBJ16) $(VGUIOBJ17) $(VGUIOBJ18) $(VGUIOBJ19) $(VGUIOBJ20) \
|
|
$(VGUIOBJ21) $(VGUIOBJ22) $(VGUIOBJ23) $(VGUIOBJ24) $(VGUIOBJ25) \
|
|
$(VGUIOBJ26) $(VGUIOBJ27) $(VGUIOBJ28) $(VGUIOBJ29) $(VGUIOBJ30) \
|
|
$(REGEXGUI)
|
|
|
|
ALLOBJGUI = $(SOBJGUI) $(DLBOBJGUI) $(OBJSGUI) $(VVOBJGUI) $(LUAOBJGUI)
|
|
|
|
#
|
|
# - other
|
|
#
|
|
COMCTRL = comctl32.lib
|
|
|
|
OPTIONS_FILE = $(DAT)\options
|
|
|
|
!IFDEF TEST_CROSSCOMPILE
|
|
DLBOBJ_HOST = $(OTTY)dlb$(HOST).o
|
|
!ENDIF
|
|
|
|
#===============-=================================================
|
|
# SOUND_LIBRARIES
|
|
#=================================================================
|
|
|
|
# +-------------------------------+
|
|
# | windsound (uses built-in api) |
|
|
# +-------------------------------+
|
|
#
|
|
SNDTEMP = $(SOUND_LIBRARIES:windsound=)
|
|
!IF "$(SOUND_LIBRARIES)" != "$(SNDTEMP)"
|
|
!MESSAGE Including windsound integration
|
|
SOUND_WINDSOUND=Y
|
|
HAVE_SOUNDLIB=Y
|
|
NEED_USERSOUNDS=Y
|
|
NEED_SEAUTOMAP=Y
|
|
NEED_WAV=Y
|
|
SOUNDLIBINCL = $(SOUNDLIBINCL)
|
|
SOUNDLIBDEFS = $(SOUNDLIBDEFS) -DSND_LIB_WINDSOUND
|
|
TTYSOUNDOBJS = $(TTYSOUNDOBJS) $(OTTY)windsound.o
|
|
GUISOUNDOBJS = $(GUISOUNDOBJS) $(OGUI)windsound.o
|
|
#WINDSOUNDLIBDIR =
|
|
#TTYSOUNDLIBS = $(TTYSOUNDLIBS)
|
|
#GUISOUNDLIBS = $(GUISOUNDLIBS)
|
|
#WINDSOUNDLIBDIR =
|
|
#WINDSOUNDLIBDLL =
|
|
WINDSOUNDDIR = ..\sound\windsound
|
|
SOUNDSRCS = $(SOUNDSRCS) $(WINDSOUNDDIR)\windsound.c
|
|
#GAMEDIRDLLS = $(GAMEDIRDLLS) $(GAMEDIR\$(WINDSOUNDLIBDLL)
|
|
!ENDIF
|
|
SNDTEMP=
|
|
|
|
# +--------------------------------+
|
|
# | fmod? (requires 3rd party lib) |
|
|
# +--------------------------------+
|
|
#
|
|
|
|
SNDTEMP = $(SOUND_LIBRARIES:fmod=)
|
|
!IF "$(SOUND_LIBRARIES)" != "$(SNDTEMP)"
|
|
!MESSAGE Including fmod integration
|
|
SOUND_FMOD=Y
|
|
HAVE_SOUNDLIB=Y
|
|
NEED_USERSOUNDS=Y
|
|
NEED_SEAUTOMAP=Y
|
|
NEED_WAV=Y
|
|
FMODROOT=..\lib\fmod\api\core
|
|
FMODDLLBASENAME = fmod.dll
|
|
SOUNDLIBINCL = $(SOUNDLIBINCL) -I$(FMODROOT)/inc
|
|
SOUNDLIBDEFS = $(SOUNDLIBDEFS) -DSND_LIB_FMOD
|
|
TTYSOUNDOBJS = $(TTYSOUNDOBJS) $(OTTY)fmod.o
|
|
GUISOUNDOBJS = $(GUISOUNDOBJS) $(OGUI)fmod.o
|
|
FMODLIBDIR = $(FMODROOT)\lib\$(TARGET_CPU)
|
|
FMODLIBDLL = $(FMODLIBDIR)\$(FMODDLLBASENAME)
|
|
FMODFLAGS = -wd4201
|
|
TTYSOUNDLIBS = $(TTYSOUNDLIBS) $(FMODLIBDIR)\fmod_vc.lib
|
|
GUISOUNDLIBS = $(GUISOUNDLIBS) $(FMODLIBDIR)\fmod_vc.lib
|
|
GAMEDIRDLLS = $(GAMEDIRDLLS) $(GAMEDIR)\$(FMODDLLBASENAME)
|
|
FMODDIR = ..\sound\fmod
|
|
SOUNDSRCS = $(SOUNDSRCS) $(FMODDIR)\fmod.c
|
|
!MESSAGE ---------------------------------------------------------------------
|
|
!MESSAGE ** NOTES for fmod sound library integration **
|
|
!MESSAGE For fmod integration, this Makefile expects:
|
|
!MESSAGE fmod include directory : $(FMODROOT)\inc
|
|
!MESSAGE fmod library directory : $(FMODLIBDIR)
|
|
!MESSAGE fmod library to link with : $(FMODLIBDIR)\fmod_vc.lib
|
|
!MESSAGE fmod library dll : $(FMODLIBDLL)
|
|
!MESSAGE ---------------------------------------------------------------------
|
|
FMOD_MISSING=
|
|
!IF !EXIST("$(FMODROOT)\inc")
|
|
FMOD_MISSING= $(FMOD_MISSING) $(FMODROOT)\inc
|
|
!MESSAGE Error: missing $(FMODROOT)\inc
|
|
!ENDIF
|
|
!IF !EXIST("$(FMODLIBDIR)")
|
|
FMOD_MISSING= $(FMOD_MISSING) $(FMODLIBDIR)
|
|
!MESSAGE Error: missing $(FMODLIBDIR)
|
|
!ENDIF
|
|
!IF !EXIST("$(FMODLIBDIR)\fmod_vc.lib")
|
|
FMOD_MISSING= $(FMOD_MISSING) $(FMODLIBDIR)\fmod_vc.lib
|
|
!MESSAGE Error: missing $(FMODLIBDIR)\fmod_vc.lib
|
|
!ENDIF
|
|
!IF !EXIST("$(FMODLIBDLL)")
|
|
FMOD_MISSING= $(FMOD_MISSING) $(FMODLIBDLL)
|
|
!MESSAGE Error: missing $(FMODLIBDLL)
|
|
!ENDIF
|
|
!IF "$(FMOD_MISSING)" != ""
|
|
!ERROR Error: Cannot proceed with fmod integration included
|
|
!ENDIF
|
|
!ENDIF
|
|
SNDTEMP=
|
|
|
|
#===============-=================================================
|
|
# SOUND Support
|
|
#=================================================================
|
|
|
|
WAVS = $(SndWavDir)\se_squeak_A.wav $(SndWavDir)\se_squeak_B.wav \
|
|
$(SndWavDir)\se_squeak_B_flat.wav $(SndWavDir)\se_squeak_C.wav \
|
|
$(SndWavDir)\se_squeak_D.wav $(SndWavDir)\se_squeak_D_flat.wav \
|
|
$(SndWavDir)\se_squeak_E.wav $(SndWavDir)\se_squeak_E_flat.wav \
|
|
$(SndWavDir)\se_squeak_F.wav $(SndWavDir)\se_squeak_F_sharp.wav \
|
|
$(SndWavDir)\se_squeak_G.wav $(SndWavDir)\se_squeak_G_sharp.wav \
|
|
$(SndWavDir)\sound_Bell.wav $(SndWavDir)\sound_Bugle_A.wav \
|
|
$(SndWavDir)\sound_Bugle_B.wav $(SndWavDir)\sound_Bugle_C.wav \
|
|
$(SndWavDir)\sound_Bugle_D.wav $(SndWavDir)\sound_Bugle_E.wav \
|
|
$(SndWavDir)\sound_Bugle_F.wav $(SndWavDir)\sound_Bugle_G.wav \
|
|
$(SndWavDir)\sound_Drum_Of_Earthquake.wav \
|
|
$(SndWavDir)\sound_Fire_Horn.wav $(SndWavDir)\sound_Frost_Horn.wav \
|
|
$(SndWavDir)\sound_Leather_Drum.wav $(SndWavDir)\sound_Magic_Harp_A.wav \
|
|
$(SndWavDir)\sound_Magic_Harp_B.wav $(SndWavDir)\sound_Magic_Harp_C.wav \
|
|
$(SndWavDir)\sound_Magic_Harp_D.wav $(SndWavDir)\sound_Magic_Harp_E.wav \
|
|
$(SndWavDir)\sound_Magic_Harp_F.wav $(SndWavDir)\sound_Magic_Harp_G.wav \
|
|
$(SndWavDir)\sound_Magic_Flute_A.wav \
|
|
$(SndWavDir)\sound_Magic_Flute_B.wav $(SndWavDir)\sound_Magic_Flute_C.wav \
|
|
$(SndWavDir)\sound_Magic_Flute_D.wav $(SndWavDir)\sound_Magic_Flute_E.wav \
|
|
$(SndWavDir)\sound_Magic_Flute_F.wav $(SndWavDir)\sound_Magic_Flute_G.wav \
|
|
$(SndWavDir)\sound_Tooled_Horn_A.wav $(SndWavDir)\sound_Tooled_Horn_B.wav \
|
|
$(SndWavDir)\sound_Tooled_Horn_C.wav $(SndWavDir)\sound_Tooled_Horn_D.wav \
|
|
$(SndWavDir)\sound_Tooled_Horn_E.wav $(SndWavDir)\sound_Tooled_Horn_F.wav \
|
|
$(SndWavDir)\sound_Tooled_Horn_G.wav $(SndWavDir)\sound_Wooden_Flute_A.wav \
|
|
$(SndWavDir)\sound_Wooden_Flute_B.wav $(SndWavDir)\sound_Wooden_Flute_C.wav \
|
|
$(SndWavDir)\sound_Wooden_Flute_D.wav $(SndWavDir)\sound_Wooden_Flute_E.wav \
|
|
$(SndWavDir)\sound_Wooden_Flute_F.wav $(SndWavDir)\sound_Wooden_Flute_G.wav \
|
|
$(SndWavDir)\sound_Wooden_Harp_A.wav $(SndWavDir)\sound_Wooden_Harp_B.wav \
|
|
$(SndWavDir)\sound_Wooden_Harp_C.wav $(SndWavDir)\sound_Wooden_Harp_D.wav \
|
|
$(SndWavDir)\sound_Wooden_Harp_E.wav $(SndWavDir)\sound_Wooden_Harp_F.wav \
|
|
$(SndWavDir)\sound_Wooden_Harp_G.wav $(SndWavDir)\sa2_xpleveldown.wav \
|
|
$(SndWavDir)\sa2_xplevelup.wav
|
|
|
|
!IF "$(HAVE_SOUNDLIB)" == "Y"
|
|
!IF "$(NEED_USERSOUNDS)" == "Y"
|
|
SOUNDLIBDEFS = $(SOUNDLIBDEFS) -DUSER_SOUNDS
|
|
!ENDIF
|
|
!IF "$(NEED_SEAUTOMAP)" == "Y"
|
|
SOUNDLIBDEFS = $(SOUNDLIBDEFS) -DSND_SOUNDEFFECTS_AUTOMAP
|
|
!ENDIF
|
|
WAV = $(WAVS)
|
|
RCFLAGS = $(RCFLAGS) -dRCWAV
|
|
!ENDIF #HAVE_SOUNDLIB
|
|
|
|
#==========================================
|
|
# Header file macros
|
|
#==========================================
|
|
|
|
CONFIG_H = $(INCL)\config.h $(INCL)\config1.h $(INCL)\patchlevel.h \
|
|
$(INCL)\tradstdc.h $(INCL)\global.h $(INCL)\coord.h \
|
|
$(INCL)\vmsconf.h $(INCL)\cstd.h $(INCL)\nhlua.h \
|
|
$(INCL)\unixconf.h $(INCL)\pcconf.h $(INCL)\micro.h \
|
|
$(INCL)\windconf.h $(INCL)\warnings.h \
|
|
$(INCL)\fnamesiz.h
|
|
|
|
HACK_H = $(INCL)\hack.h $(CONFIG_H) $(INCL)\lint.h $(INCL)\align.h \
|
|
$(INCL)\dungeon.h $(INCL)\sym.h $(INCL)\defsym.h \
|
|
$(INCL)\mkroom.h $(INCL)\artilist.h \
|
|
$(INCL)\objclass.h $(INCL)\objects.h \
|
|
$(INCL)\youprop.h $(INCL)\prop.h $(INCL)\permonst.h \
|
|
$(INCL)\monattk.h $(INCL)\monflag.h \
|
|
$(INCL)\monsters.h $(INCL)\mondata.h \
|
|
$(INCL)\wintype.h $(INCL)\context.h $(INCL)\rm.h \
|
|
$(INCL)\botl.h $(INCL)\rect.h $(INCL)\region.h \
|
|
$(INCL)\display.h $(INCL)\vision.h $(INCL)\color.h \
|
|
$(INCL)\decl.h $(INCL)\quest.h $(INCL)\spell.h \
|
|
$(INCL)\obj.h $(INCL)\engrave.h $(INCL)\you.h \
|
|
$(INCL)\attrib.h $(INCL)\monst.h $(INCL)\mextra.h \
|
|
$(INCL)\skills.h $(INCL)\timeout.h $(INCL)\trap.h \
|
|
$(INCL)\flag.h $(INCL)\winprocs.h $(INCL)\sndprocs.h \
|
|
$(INCL)\seffects.h $(INCL)\sys.h
|
|
|
|
TILE_H = ..\win\share\tile.h
|
|
|
|
#==========================================
|
|
# Miscellaneous
|
|
#==========================================
|
|
|
|
DATABASE = $(DAT)\data.base
|
|
|
|
#==========================================
|
|
#==========================================
|
|
# Setting up the compiler and linker
|
|
#==========================================
|
|
#==========================================
|
|
|
|
#
|
|
# ctags options
|
|
#
|
|
#CTAGSCMD=ctags-orig.exe
|
|
!IF "$(CI_BUILD_DIR)" != ""
|
|
CTAGSCMD=$(LIBDIR)\ctags\ctags.exe
|
|
!ELSE
|
|
CTAGSCMD=..\..\..\ctags\ctags.exe
|
|
!ENDIF
|
|
|
|
CTAGSOPT =--language-force=c --sort=no -D"Bitfield(x,n)=unsigned x : n" --excmd=pattern
|
|
#
|
|
# ctags wants unix-style pathnames
|
|
#
|
|
TINC = $(INCL:\=/)
|
|
TSRC = $(SRC:\=/)
|
|
|
|
cc=cl.exe
|
|
cpp=cpp.exe
|
|
link=link.exe
|
|
librarian=lib.exe
|
|
rc=Rc.exe
|
|
|
|
# Before we get started, this section is used to determine the version of
|
|
# Visual Studio we are using. We set VSVER to 0000 to flag any version that
|
|
# is too old or untested.
|
|
#
|
|
# Recently tested versions:
|
|
TESTEDVS2017 = 14.16.27051.0
|
|
TESTEDVS2019 = 14.29.30154.0
|
|
TESTEDVS2022 = 14.39.33523.0
|
|
|
|
VS2017CUR = $(TESTEDVS2017:.=)
|
|
VS2019CUR = $(TESTEDVS2019:.=)
|
|
VS2022CUR = $(TESTEDVS2022:.=)
|
|
VS2017UP1 = $(VS2017CUR) + 1
|
|
VS2019UP1 = $(VS2019CUR) + 1
|
|
VS2022UP1 = $(VS2022CUR) + 1
|
|
VS20171ST = 1411000000
|
|
VS20191ST = $(VS2017UP1)
|
|
VS20221ST = $(VS2019UP1)
|
|
|
|
#!MESSAGE $(MAKEFLAGS)
|
|
#!MESSAGE $(MAKEDIR)
|
|
#!MESSAGE $(MAKE)
|
|
|
|
MAKEVERSION=$(_NMAKE_VER:.= )
|
|
MAKEVERSION=$(MAKEVERSION: =)
|
|
#!MESSAGE $(_NMAKE_VER)
|
|
#!MESSAGE $(MAKEVERSION)
|
|
|
|
VSSPECIAL=
|
|
VSNEWEST=2022
|
|
!IF ($(MAKEVERSION) < 1000000000)
|
|
VSVER=0000 #untested ancient version
|
|
!ELSEIF ($(MAKEVERSION) > 1000000000) && ($(MAKEVERSION) < 1100000000)
|
|
VSVER=2010
|
|
!ELSEIF ($(MAKEVERSION) > 1100000000) && ($(MAKEVERSION) < 1200000000)
|
|
VSVER=2012
|
|
!ELSEIF ($(MAKEVERSION) > 1200000000) && ($(MAKEVERSION) < 1400000000)
|
|
VSVER=2013
|
|
!ELSEIF ($(MAKEVERSION) > 1400000000) && ($(MAKEVERSION) < 1411000000)
|
|
VSVER=2015
|
|
!ELSEIF ($(MAKEVERSION) > $(VS20171ST)) && ($(MAKEVERSION) < $(VS2017UP1))
|
|
VSVER=2017
|
|
!ELSEIF ($(MAKEVERSION) > $(VS20191ST)) && ($(MAKEVERSION) < $(VS2019UP1))
|
|
VSVER=2019
|
|
!ELSEIF ($(MAKEVERSION) > $(VS20221ST)) && ($(MAKEVERSION) < $(VS2022UP1))
|
|
VSVER=2022
|
|
!ELSEIF ($(MAKEVERSION) > $(VS2022CUR))
|
|
VSVER=2999 #untested future version
|
|
!ENDIF
|
|
|
|
!IF ($(VSVER) >= 2012)
|
|
!IF ($(VSVER) <= $(VSNEWEST))
|
|
!MESSAGE Autodetected Visual Studio $(VSVER) $(VSSPECIAL)
|
|
!ENDIF
|
|
!ENDIF
|
|
!IF ($(VSVER) == 2999)
|
|
!MESSAGE The NMAKE version of this Visual Studio $(_NMAKE_VER) is newer than the
|
|
!MESSAGE most recent at the time this Makefile was crafted (Visual Studio $(VSNEWEST)).
|
|
!MESSAGE Because it is newer we'll proceed expecting that the VS$(VSNEWEST) processing
|
|
!MESSAGE will still work.
|
|
!ELSEIF ($(VSVER) == 0000)
|
|
!MESSAGE The version of Visual Studio appears to be quite old, older
|
|
!MESSAGE than VS2010 which is the oldest supported version by this
|
|
!MESSAGE Makefile, so we'll stop now.
|
|
!ERROR Untested old Visual Studio version with NMAKE $(_NMAKE_VER).
|
|
!ENDIF
|
|
|
|
!IF ($(VSVER) == 2010)
|
|
# For VS2010 use "setenv /x86" or "setenv /x64" before invoking make process
|
|
# DO NOT DELETE THE FOLLOWING LINE
|
|
!include <win32.mak>
|
|
! ENDIF
|
|
|
|
!IF ($(VSVER) == 2010)
|
|
CL_RECENT=
|
|
!ELSE
|
|
! IF ($(VSVER) > 2010)
|
|
CL_RECENT=-sdl
|
|
! ENDIF
|
|
!ENDIF
|
|
|
|
!IF ($(VSVER) >= 2019) && ("$(WANT_ASAN)"=="Y")
|
|
ASAN=/fsanitize=address
|
|
!ELSE
|
|
ASAN=
|
|
!ENDIF
|
|
|
|
#==========================================
|
|
# More compiler setup post-macros
|
|
#==========================================
|
|
#----------------------------------------------------------------
|
|
|
|
ccommon= -c -nologo -D"_CRT_NONSTDC_NO_DEPRECATE" -D"_CRT_SECURE_NO_DEPRECATE" \
|
|
-D"_LIB" -D"_SCL_SECURE_NO_DEPRECATE" -D"_VC80_UPGRADE=0x0600" -D"_MBCS" \
|
|
-DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -D"NDEBUG" -D"YY_NO_UNISTD_H" \
|
|
-DHAS_STDINT_H -DHAS_INLINE $(RUNTIMEOPTDEF) \
|
|
-EHsc -fp:precise -Gd -GF -GS -Gy \
|
|
$(CL_RECENT) -WX- -Zc:forScope -Zc:wchar_t -Zi
|
|
cdebug= -analyze- -D"_DEBUG" -MTd -RTC1 -Od $(ASAN)
|
|
crelease= -analyze- -D"_MBCS" -errorReport:prompt -MT -O2 -Ot -Ox -Oy
|
|
|
|
lcommon= /NOLOGO /INCREMENTAL:NO
|
|
|
|
!IF "$(DEBUGINFO)" == "Y"
|
|
ldebug = /DEBUG
|
|
ctmpflags1=$(ccommon) $(cdebug)
|
|
lflags1=$(lcommon) $(ldebug)
|
|
!ELSE
|
|
ldebug= /DEBUG
|
|
ctmpflags1=$(ccommon) $(crelease)
|
|
lflags1=$(lcommon) $(ldebug)
|
|
!ENDIF
|
|
|
|
lflags= $(lflags1)
|
|
|
|
!IF "$(TARGET_CPU)" == "x86"
|
|
ctmpflags = $(ctmpflags1) -D_X86_=1 -DWIN32 -D_WIN32 -W3
|
|
scall = -Gz
|
|
|
|
!ELSEIF "$(TARGET_CPU)" == "x64"
|
|
ctmpflags = $(ctmpflags1) -D_AMD64_=1 -DWIN64 -D_WIN64 -DWIN32 -D_WIN32 -W4
|
|
scall =
|
|
!ENDIF
|
|
|
|
!IF ($(VSVER) >= 2012)
|
|
#
|
|
# 4100 unreferenced formal parameter
|
|
# 4131 old-style declarator
|
|
# 4244 conversion possible loss of data
|
|
# 4245 conversion from 'char' to 'uchar', signed/unsigned mismatch
|
|
# 4310 a constant value is cast to a smaller type
|
|
# 4706 assignment within conditional
|
|
# 4774 format string is not a string literal (default is off at W4)
|
|
# 4777 format string requires an argument of type 'type',
|
|
# but variadic argument 'position' has type 'type'
|
|
# 4820 padding in struct
|
|
ctmpflags = $(ctmpflags:-W3=-W4) -wd4100 -wd4244 -wd4245 -wd4310 -wd4706 -w44777 -wd4820
|
|
!IF ($(VSVER) >= 2019)
|
|
ctmpflags = $(ctmpflags) -w44774
|
|
!ENDIF
|
|
!ENDIF
|
|
|
|
#More verbose warning output options below
|
|
#ctmpflags = $(ctmpflags:-W4=-wd4131
|
|
#ctmpflags = $(ctmpflags:-W4=-Wall)
|
|
#ctmpflags = $(ctmpflags:-W3=-wd4131
|
|
#ctmpflags = $(ctmpflags:-W3=-Wall)
|
|
|
|
cpptmpflags = $(ctmpflags)
|
|
|
|
# declarations for use on Intel x86 systems
|
|
!IF "$(TARGET_CPU)" == "x86"
|
|
DLLENTRY = @12
|
|
EXEVER=5.01
|
|
MACHINE=/MACHINE:X86
|
|
!ENDIF
|
|
|
|
# declarations for use on AMD64 systems
|
|
!IF "$(TARGET_CPU)" == "x64"
|
|
DLLENTRY =
|
|
EXEVER=5.02
|
|
MACHINE=/MACHINE:X64
|
|
!ENDIF
|
|
|
|
# for Windows applications
|
|
conlflags = $(lflags) -subsystem:console,$(EXEVER)
|
|
guilflags = $(lflags) -subsystem:windows,$(EXEVER)
|
|
|
|
# basic subsystem specific libraries, less the C Run-Time
|
|
baselibs = kernel32.lib $(optlibs) $(winsocklibs) advapi32.lib gdi32.lib \
|
|
ole32.lib Shell32.lib dbghelp.lib
|
|
winlibs = $(baselibs) user32.lib comdlg32.lib winspool.lib
|
|
|
|
# for Windows applications that use the C Run-Time libraries
|
|
conlibs = $(baselibs)
|
|
guilibs = $(winlibs)
|
|
#
|
|
|
|
INCLDIR= /I..\include /I..\sys\windows $(LUAINCL) $(SOUNDLIBINCL)
|
|
|
|
#==========================================
|
|
# Util and console builds
|
|
#==========================================
|
|
|
|
CFLAGS = $(ctmpflags) $(INCLDIR) $(DLBDEF) -DSAFEPROCS $(SOUNDLIBDEFS)
|
|
CPPFLAGS = $(cpptmpflags) $(INCLDIR) $(DLBDEF) -DSAFEPROCS $(SOUNDLIBDEFS)
|
|
LFLAGS = $(lflags) $(conlibs) $(MACHINE)
|
|
|
|
#==========================================
|
|
# - Game build
|
|
#==========================================
|
|
|
|
LIBS= user32.lib winmm.lib $(ZLIB)
|
|
|
|
! IF ("$(USE_DLB)"=="Y")
|
|
DLB = nhdat$(NHV)
|
|
! ELSE
|
|
DLB =
|
|
! ENDIF
|
|
|
|
#==========================================
|
|
#================ RULES ==================
|
|
#==========================================
|
|
|
|
.SUFFIXES: .exe .o .til .uu .c .y .l
|
|
|
|
#==========================================
|
|
# Rules for files in src
|
|
#==========================================
|
|
|
|
.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
.c{$(OBJUTIL)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(SRC)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(SRC)}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(SRC)}.c{$(OBJUTIL)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in sound\windsound
|
|
#==========================================
|
|
|
|
{..\sound\windsound}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{..\sound\windsound}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in sound\sample
|
|
#==========================================
|
|
|
|
{..\sound\sample}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{..\sound\sample}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in sys\share
|
|
#==========================================
|
|
|
|
{$(SSYS)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(SSYS)}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(SSYS)}.c{$(OBJUTIL)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(SSYS)}.cpp{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CPPFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) /EHsc -Fo$@ $<
|
|
|
|
{$(SSYS)}.cpp{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CPPFLAGS) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) /EHsc -Fo$@ $<
|
|
|
|
{$(SSYS)}.cpp{$(OBJUTIL)}.o:
|
|
$(Q)$(CC) $(CPPFLAGS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) /EHsc -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in sys\windows
|
|
#==========================================
|
|
|
|
{$(MSWSYS)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) -Fo$@ $<
|
|
|
|
{$(MSWSYS)}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(MSWSYS) $(GUIDEF) -Fo$@ $<
|
|
|
|
{$(MSWSYS)}.uu{$(MSWSYS)}.bmp:
|
|
$(U)uudecode.exe $<
|
|
move $(SRC)\$(@B).bmp $@
|
|
|
|
#==========================================
|
|
# Rules for files in util
|
|
#==========================================
|
|
|
|
{$(UTIL)}.c{$(OBJUTIL)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in win\share
|
|
#==========================================
|
|
|
|
{$(WSHR)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(WSHR)}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(WSHR)}.c{$(OBJUTIL)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in win\tty
|
|
#==========================================
|
|
|
|
{$(TTY)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) -I$(MSWSYS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in win\win32
|
|
#==========================================
|
|
|
|
{$(MSWIN)}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(GUIDEF) -I$(MSWSYS) -I$(MSWIN) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(MSWIN)}.uu{$(MSWIN)}.bmp:
|
|
$(U)uudecode.exe $<
|
|
move $(SRC)\$(@B).bmp $@
|
|
|
|
#==========================================
|
|
# Rules for files in win\curses
|
|
#==========================================
|
|
|
|
{$(WCURSES)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(PDCINCL) $(CFLAGS) $(CURSESDEF1) $(CURSESDEF2) $(TTYDEF) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in PDCurses
|
|
#==========================================
|
|
|
|
#
|
|
{$(PDCURSES_TOP)}.c{$(OBJPDC)}.o:
|
|
$(Q)$(CC) /wd4244 $(PDCINCL) $(CFLAGS) $(CURSESDEF2) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(PDCSRC)}.c{$(OBJPDC)}.o:
|
|
$(Q)$(CC) /wd4244 /wd4267 /wd4774 $(PDCINCL) $(CFLAGS:-w44774= ) $(CURSESDEF2) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(PDCWINCON)}.c{$(OBJPDCC)}.o:
|
|
$(Q)$(CC) /wd4244 /wd4267 /wd4774 $(PDCINCL) $(PDCINCLCON) $(CFLAGS) $(CURSESDEF2) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(PDCWINGUI)}.c{$(OBJPDCG)}.o:
|
|
$(Q)$(CC) /wd4244 /wd4267 /wd4774 $(PDCINCL) $(PDCINCLGUI) $(CFLAGS) $(CURSESDEF2) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for LUA files
|
|
#==========================================
|
|
|
|
{$(LUASRC)}.c{$(OBJLUA)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -wd4701 -wd4702 -wd4774 -wd4324 $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#===============================================================================
|
|
# Rules for integrated sound files in sound/wav
|
|
#===============================================================================
|
|
|
|
{$(SndWavDir)}.uu{$(SndWavDir)}.wav:
|
|
$(U)uudecode.exe $(SndWavDir)\$(@B).uu
|
|
move $(SRC)\$(@B).wav $(SndWavDir)\$(@B).wav
|
|
|
|
#==========================================
|
|
# Rules for files in sound\windsound
|
|
#==========================================
|
|
|
|
{$(WINDSOUNDDIR)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(WINDSOUNDDIR)}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) -I$(WSHR) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in sound\fmod
|
|
#==========================================
|
|
|
|
{$(FMODDIR)}.c{$(OBJTTY)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(FMODFLAGS) -I$(WSHR) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
{$(FMODDIR)}.c{$(OBJGUI)}.o:
|
|
$(Q)$(CC) $(CFLAGS) $(FMODFLAGS) -I$(WSHR) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $<
|
|
|
|
#==========================================
|
|
#=============== TARGETS ==================
|
|
#==========================================
|
|
|
|
#
|
|
# The game target.
|
|
#
|
|
#
|
|
# Everything
|
|
#
|
|
|
|
all : install
|
|
|
|
install: envchk.tag libdir.tag ottydir$(TARGET_CPU).tag \
|
|
outldir$(TARGET_CPU).tag oguidir$(TARGET_CPU).tag \
|
|
oluadir$(TARGET_CPU).tag opdcdir$(TARGET_CPU).tag \
|
|
opdccdir$(TARGET_CPU).tag opdcgdir$(TARGET_CPU).tag \
|
|
$(LUASRC)\lua.h $(PDCDEP) \
|
|
$(INCL)\nhlua.h $(OUTL)utility.tag \
|
|
$(DAT)\data $(DAT)\rumors $(DAT)\oracles $(DAT)\engrave \
|
|
$(DAT)\epitaph $(DAT)\bogusmon $(GAMEDIR)\NetHack.exe \
|
|
$(GAMEDIR)\NetHackW.exe $(GAMEDIRDLLS) install.tag
|
|
@echo Done.
|
|
|
|
!IF "$(INTERNET_AVAILABLE)" == "Y"
|
|
!IF "$(GIT_AVAILABLE)" == "Y"
|
|
$(LUASRC)\lua.h:
|
|
git submodule init ../submodules/lua
|
|
git submodule update ../submodules/lua
|
|
# git submodule update --remote ../submodules/lua
|
|
#
|
|
#aka PDCDEP
|
|
$(PDCURSES_TOP)\curses.h:
|
|
git submodule init ../submodules/$(PDCDIST)
|
|
git submodule update ../submodules/$(PDCDIST)
|
|
# git submodule update --remote ../submodules/$(PDCDIST)
|
|
|
|
!ELSE # GIT_AVAILABLE no
|
|
CURLLUASRC=http://www.lua.org/ftp/lua-5.4.6.tar.gz
|
|
CURLLUADST=lua-5.4.6.tar.gz
|
|
|
|
#CURLPDCSRC=https://github.com/wmcbrine/PDCurses/archive/refs/tags/3.9.zip
|
|
CURLPDCSRC=https://github.com/Bill-Gray/PDCursesMod/archive/refs/tags/v4.4.0.zip
|
|
CURLPDCDST=$(PDCDIST).zip
|
|
|
|
$(LUASRC)\lua.h:
|
|
@if not exist $(LIBDIR)\*.* mkdir $(LIBDIR)
|
|
cd $(LIBDIR)
|
|
curl -L $(CURLLUASRC) -o $(CURLLUADST)
|
|
tar -xvf $(CURLLUADST)
|
|
cd ..\src
|
|
$(PDCURSES_TOP)\curses.h:
|
|
@if not exist $(LIBDIR)\*.* mkdir $(LIBDIR)
|
|
cd $(LIBDIR)
|
|
curl -L $(CURLPDCSRC) -o $(CURLPDCDST)
|
|
if not exist $(PDCDIST)\*.* mkdir $(PDCDIST)
|
|
tar -C $(PDCDIST) --strip-components=1 -xvf $(CURLPDCDST)
|
|
cd ..\src
|
|
!ENDIF # GIT_AVAILABLE
|
|
!ELSE # INTERNET_AVAILABLE
|
|
$(LUASRC)\lua.h:
|
|
$(PDCURSES_TOP)\curses.h:
|
|
!ENDIF # INTERNET_AVAILABLE
|
|
|
|
#==========================================
|
|
# Main game targets.
|
|
#==========================================
|
|
|
|
# The section for linking the NetHack image looks a little strange at
|
|
# first, especially if you are used to UNIX makes, or NDMAKE. It is
|
|
# Microsoft nmake specific, and it gets around the problem of the
|
|
# link command line being too long for the linker. An "in-line" linker
|
|
# response file is generated temporarily.
|
|
#
|
|
# It takes advantage of the following features of nmake:
|
|
#
|
|
# Inline files :
|
|
# Specifying the "<<" means to start an inline file.
|
|
# Another "<<" at the start of a line closes the
|
|
# inline file.
|
|
#
|
|
# Substitution within Macros:
|
|
# $(mymacro:string1=string2) replaces every
|
|
# occurrence of string1 with string2 in the
|
|
# macro mymacro. Special ascii key codes may be
|
|
# used in the substitution text by preceding it
|
|
# with ^ as we have done below. Every occurrence
|
|
# of a <tab> in $(ALLOBJ) is replaced by
|
|
# <+><return><tab>.
|
|
|
|
GAMEOBJ=$(ALLOBJ:^ =^
|
|
)
|
|
GAMEOBJ=$(GAMEOBJ:^ =^
|
|
)
|
|
|
|
#
|
|
# DO NOT INDENT THE << below!
|
|
#
|
|
|
|
#--------
|
|
# NetHack
|
|
#--------
|
|
#
|
|
|
|
$(GAMEDIR)\NetHack.exe : gamedir.tag $(OTTY)consoletty.o \
|
|
$(ALLOBJTTY) $(CURSESWINCONOBJS) \
|
|
$(TTYSOUNDOBJS) $(OTTY)date.o $(OTTY)console.res \
|
|
$(LUALIB) $(TTYOBJ) $(PDCWINCONLIB) $(PDCWINCONOBJS) $(OTTYHACKLIB)
|
|
@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
|
|
@echo Linking $(@:\=/)
|
|
$(link) $(LFLAGS) $(conlflags) /STACK:2048 /PDB:$(GAMEDIR)\$(@B).PDB /MAP:$(OTTY)$(@B).MAP \
|
|
$(LIBS) $(PDCWINCONLIB) $(LUALIB) $(TTYSOUNDLIBS) $(OTTYHACKLIB) \
|
|
$(conlibs) $(BCRYPT) -out:$@ @<<$(@B).lnk
|
|
$(GAMEOBJTTY)
|
|
$(ALLOBJTTY)
|
|
$(TTYOBJ)
|
|
$(TTYSOUNDOBJS) $(CURSESWINCONOBJS) $(PDCWINCONOBJS)
|
|
$(OTTY)consoletty.o
|
|
$(OTTY)date.o
|
|
$(OTTY)console.res
|
|
<< keep
|
|
@if exist install.tag del install.tag
|
|
|
|
#---------
|
|
# NetHackW
|
|
#---------
|
|
#
|
|
$(GAMEDIR)\NetHackW.exe : gamedir.tag $(OGUI)tile.o \
|
|
$(ALLOBJGUI) $(GAMEOBJGUI) $(GUIOBJ) $(GUISOUNDOBJS) \
|
|
$(CURSESWINGUIOBJS) $(OGUI)date.o \
|
|
$(OGUI)NetHackW.res \
|
|
$(LUALIB) $(PDCWINGUILIB) $(PDCWINGUIOBJS) $(OGUIHACKLIB)
|
|
@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
|
|
@echo Linking $(@:\=/)
|
|
$(link) $(LFLAGS) $(guilflags) /STACK:2048 /PDB:$(GAMEDIR)\$(@B).PDB \
|
|
/MAP:$(OGUI)$(@B).MAP $(LIBS) $(PDCWINGUILIB) $(LUALIB) \
|
|
$(GUISOUNDLIBS) $(OGUIHACKLIB) \
|
|
$(guilibs) $(COMCTRL) $(BCRYPT) -out:$@ @<<$(@B).lnk
|
|
$(GAMEOBJGUI)
|
|
$(ALLOBJGUI)
|
|
$(GUIOBJ)
|
|
$(GUISOUNDOBJS) $(CURSESWINGUIOBJS) $(PDCWINGUIOBJS)
|
|
$(OGUI)tile.o
|
|
$(OGUI)date.o
|
|
$(OGUI)NetHackW.res
|
|
<< keep
|
|
|
|
#--------
|
|
# install
|
|
#--------
|
|
#
|
|
install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\oracles $(DLB) \
|
|
$(HACKCSRC) $(SOUNDSRCS)
|
|
! IF ("$(USE_DLB)"=="Y")
|
|
copy nhdat$(NHV) $(GAMEDIR)
|
|
copy $(DAT)\license $(GAMEDIR)
|
|
copy $(DAT)\opthelp $(GAMEDIR)
|
|
! ELSE
|
|
copy $(DAT)\bogusmon $(GAMEDIR)
|
|
copy $(DAT)\cmdhelp $(GAMEDIR)
|
|
copy $(DAT)\data $(GAMEDIR)
|
|
copy $(DAT)\dungeon $(GAMEDIR)
|
|
copy $(DAT)\engrave $(GAMEDIR)
|
|
copy $(DAT)\epitaph $(GAMEDIR)
|
|
copy $(DAT)\help $(GAMEDIR)
|
|
copy $(DAT)\hh $(GAMDEDIR)
|
|
copy $(DAT)\history $(GAMEDIR)
|
|
copy $(DAT)\license $(GAMEDIR)
|
|
copy $(DAT)\optmenu $(GAMEDIR)
|
|
copy $(DAT)\oracles $(GAMEDIR)
|
|
copy $(DAT)\rumors $(GAMEDIR)
|
|
copy $(DAT)\symbols $(GAMEDIR)
|
|
copy $(DAT)\tribute $(GAMEDIR)
|
|
copy $(DAT)\wizhelp $(GAMEDIR)
|
|
copy $(DAT)\*.lua $(GAMEDIR)
|
|
if exist $(DAT)\guioptions copy $(DAT)\guioptions $(GAMEDIR)
|
|
if exist $(DAT)\keyhelp copy $(DAT)\keyhelp $(GAMEDIR)
|
|
if exist $(DAT)\opthelp copy $(DAT)\opthelp $(GAMEDIR)
|
|
if exist $(DAT)\options copy $(DAT)\options $(GAMEDIR)
|
|
if exist $(DAT)\porthelp copy $(DAT)\porthelp $(GAMEDIR)
|
|
if exist $(DAT)\ttyoptions copy $(DAT)\ttyoptions $(GAMEDIR)
|
|
! ENDIF
|
|
if exist $(MSWSYS)\sysconf.template copy $(MSWSYS)\sysconf.template $(GAMEDIR)
|
|
if exist $(DAT)\symbols copy $(DAT)\symbols $(GAMEDIR)\symbols
|
|
if exist $(DOC)\guidebook.txt copy $(DOC)\guidebook.txt $(GAMEDIR)\Guidebook.txt
|
|
if exist $(DOC)\nethack.txt copy $(DOC)\nethack.txt $(GAMEDIR)\NetHack.txt
|
|
@if exist $(GAMEDIR)\NetHack.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHack.PDB to conserve space
|
|
@if exist $(GAMEDIR)\NetHackW.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHackW.PDB to conserve space
|
|
-if exist $(MSWSYS)\.nethackrc.template copy $(MSWSYS)\.nethackrc.template $(GAMEDIR)
|
|
-if not exist $(GAMEDIR)\record. goto>$(GAMEDIR)\record.
|
|
echo install done > $@
|
|
|
|
# copy $(MSWSYS)\windsyshlp $(GAMEDIR)
|
|
|
|
recover: $(U)recover.exe
|
|
if exist $(U)recover.exe copy $(U)recover.exe $(GAMEDIR)
|
|
if exist $(DOC)\recover.txt copy $(DOC)\recover.txt $(GAMEDIR)\recover.txt
|
|
|
|
$(OUTL)utility.tag: $(INCL)\nhlua.h outldir$(TARGET_CPU).tag $(OUTLHACKLIB) $(U)tile2bmp.exe $(U)makedefs.exe
|
|
@echo utilities made >$@
|
|
@echo utilities made.
|
|
|
|
$(INCL)\nhlua.h:
|
|
@echo /* nhlua.h - generated by Makefile from Makefile.nmake */ > $@
|
|
@echo #include "lua.h" >> $@
|
|
@echo LUA_API int (lua_error) (lua_State *L) NORETURN; >> $@
|
|
@echo #include "lualib.h" >> $@
|
|
@echo #include "lauxlib.h" >> $@
|
|
@echo /*nhlua.h*/ >> $@
|
|
|
|
tileutil: $(U)gif2txt.exe $(U)gif2tx32.exe $(U)txt2ppm.exe
|
|
@echo Optional tile development utilities are up to date.
|
|
|
|
$(OGUI)NetHackW.res: $(SRC)\tiles.bmp $(MSWIN)\NetHackW.rc $(MSWIN)\NetHack.ico \
|
|
$(MSWIN)\mnsel.bmp $(MSWIN)\mnselcnt.bmp $(MSWIN)\mnunsel.bmp \
|
|
$(MSWIN)\petmark.bmp $(MSWIN)\pilemark.bmp $(MSWIN)\NetHack.ico \
|
|
$(MSWIN)\rip.bmp $(MSWIN)\splash.bmp $(WAV)
|
|
@echo Building resource file $@ from $**
|
|
$(rc) -nologo -r -fo$@ -i$(MSWIN) -i$(SndWavDir) -dNDEBUG $(RCFLAGS) $(MSWIN)\NetHackW.rc
|
|
|
|
$(OTTY)console.res: $(MSWSYS)\console.rc $(MSWSYS)\NetHack.ico $(WAV)
|
|
@echo Building resource file $@ from $**
|
|
$(rc) -nologo -r -fo$@ -i$(MSWSYS) -i$(SndWavDir) -dNDEBUG $(RCFLAGS) $(MSWSYS)\console.rc
|
|
|
|
#
|
|
# Secondary Targets.
|
|
#
|
|
|
|
#==========================================
|
|
# Makedefs Stuff
|
|
#==========================================
|
|
$(U)nhsizes3.exe: $(OUTL)nhsizes3.o
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) -out:$@ $(OUTL)nhsizes.o $(OUTL)panic$(HOST).o $(OUTL)alloc$(HOST).o
|
|
|
|
$(OUTL)nhsizes3.o: $(CONFIG_H) nhsizes3.c
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -Fo$@ nhsizes3.c
|
|
|
|
$(U)makedefs.exe: $(OUTLHACKLIB) $(MAKEDEFSOBJS)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" -out:$@ $(MAKEDEFSOBJS) $(OUTLHACKLIB)
|
|
|
|
$(OUTL)makedefs.o: $(U)makedefs.c $(SRC)\mdlib.c $(CONFIG_H) $(INCL)\permonst.h \
|
|
$(INCL)\objclass.h $(INCL)\sym.h $(INCL)\defsym.h \
|
|
$(INCL)\artilist.h $(INCL)\dungeon.h $(INCL)\obj.h \
|
|
$(INCL)\monst.h $(INCL)\you.h $(INCL)\flag.h \
|
|
$(INCL)\dlb.h
|
|
@if not exist $(OBJTTY)\*.* echo creating directory $(OBJTTY:\=/)
|
|
@if not exist $(OBJTTY)\*.* mkdir $(OBJTTY)
|
|
$(Q)$(CC) -DENUM_PM $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) -Fo$@ $(U)makedefs.c
|
|
# $(Q)$(CC) -DENUM_PM $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) /EP -Fo$@ $(U)makedefs.c >$(OUTL)makedefs.c.preproc
|
|
|
|
#
|
|
# This is awful, but it allows the GITHASH and GITBRANCH macros to be
|
|
# defined and utilized, using only build-in Windows and nmake commands,
|
|
# as well as the necessary git commands.
|
|
#
|
|
# We build a temporary Makefile on-the-fly for compiling date.c and
|
|
# invoke nmake again.
|
|
#
|
|
$(OTTY)date.o: $(HACKINCL) $(HACKSRC) $(HACKOBJ) $(ALLOBJTTY) $(CURSESOBJ)
|
|
!IF "$(GIT_AVAILABLE)" == "1"
|
|
@git rev-parse --verify HEAD 2>&1 >$(OTTY)date1.tmp
|
|
@git rev-parse --abbrev-ref HEAD 2>&1 >$(OTTY)date2.tmp
|
|
@echo.>date.nmk
|
|
@echo OBJ = $(OBJTTY)>>date.nmk
|
|
@echo O = ^$(OBJTTY)^^^\>>date.nmk
|
|
@echo cc = $(cc)>>date.nmk
|
|
@echo CFLAGS = $(CFLAGS) ^\>>date.nmk
|
|
@for /F "usebackq" %%A IN ("$(OTTY)date1.tmp") DO @echo. -DNETHACK_GIT_SHA=\"%%A\" ^\>>date.nmk
|
|
@for /F "usebackq" %%A IN ("$(OTTY)date2.tmp") DO @echo. -DNETHACK_GIT_BRANCH=\"%%A\">>date.nmk
|
|
@echo.>>date.nmk
|
|
@echo default: ^$(OTTY)date.o>>date.nmk
|
|
@echo.>>date.nmk
|
|
@echo ^$(OTTY)date.o: >>date.nmk
|
|
@echo. ^$(cc) ^$(CFLAGS) -Fo^$@ date.c>>date.nmk
|
|
@echo.>>date.nmk
|
|
@$(MAKE) /NOLOGO /A -f date.nmk
|
|
!ENDIF
|
|
|
|
$(OGUI)date.o: $(HACKINCL) $(HACKSRC) $(HACKOBJ) $(ALLOBJGUI)
|
|
!IF "$(GIT_AVAILABLE)" == "1"
|
|
@git rev-parse --verify HEAD 2>&1 >$(OGUI)date1.tmp
|
|
@git rev-parse --abbrev-ref HEAD 2>&1 >$(OGUI)date2.tmp
|
|
@echo.>date.nmk
|
|
@echo OBJ = $(OBJGUI)>>date.nmk
|
|
@echo O = ^$(OBJGUI)^^^\>>date.nmk
|
|
@echo cc = $(cc)>>date.nmk
|
|
@echo CFLAGS = $(CFLAGS) ^\>>date.nmk
|
|
@for /F "usebackq" %%A IN ("$(OGUI)date1.tmp") DO @echo. -DNETHACK_GIT_SHA=\"%%A\" ^\>>date.nmk
|
|
@for /F "usebackq" %%A IN ("$(OGUI)date2.tmp") DO @echo. -DNETHACK_GIT_BRANCH=\"%%A\">>date.nmk
|
|
@echo.>>date.nmk
|
|
@echo default: ^$(OGUI)date.o>>date.nmk
|
|
@echo.>>date.nmk
|
|
@echo ^$(OGUI)date.o: >>date.nmk
|
|
@echo. ^$(cc) ^$(CFLAGS) -Fo^$@ date.c>>date.nmk
|
|
@echo.>>date.nmk
|
|
@$(MAKE) /NOLOGO /A -f date.nmk
|
|
!ENDIF
|
|
|
|
#
|
|
# date.h is not used with NetHack 3.7
|
|
# onames.h is not used with NetHack 3.7
|
|
# pm.h is not used with NetHack 3.7
|
|
|
|
$(INCL)\date.h $(OPTIONS_FILE) : $(U)makedefs.exe
|
|
$(U)makedefs -v
|
|
|
|
$(INCL)\onames.h : $(U)makedefs.exe
|
|
$(U)makedefs -o
|
|
|
|
$(INCL)\pm.h : $(U)makedefs.exe
|
|
$(U)makedefs -p
|
|
|
|
|
|
#==========================================
|
|
# HACKLIB
|
|
#==========================================
|
|
|
|
$(OUTLHACKLIB): $(OUTLHACKLIBOBJS)
|
|
@echo Building library $@ from $**
|
|
@$(librarian) /OUT:$@ $(OUTLHACKLIBOBJS)
|
|
|
|
$(OTTYHACKLIB): $(OTTYHACKLIBOBJS)
|
|
@echo Building library $@ from $**
|
|
@$(librarian) /OUT:$@ $(OTTYHACKLIBOBJS)
|
|
|
|
$(OGUIHACKLIB): $(OGUIHACKLIBOBJS)
|
|
@echo Building library $@ from $**
|
|
@$(librarian) /OUT:$@ $(OGUIHACKLIBOBJS)
|
|
|
|
#==========================================
|
|
# uudecode utility and uuencoded targets
|
|
#==========================================
|
|
|
|
$(U)uudecode.exe: $(OUTL)uudecode.o
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" -out:$@ $(OUTL)uudecode.o
|
|
|
|
$(OUTL)uudecode.o: $(SSYS)\uudecode.c
|
|
$(Q)$(CC) $(CFLAGS) -wd4702 $(TTYDEF) $(CROSSCOMPILE) /D_CRT_SECURE_NO_DEPRECATE -Fo$@ $(SSYS)\uudecode.c
|
|
|
|
$(MSWIN)\mnsel.bmp: $(U)uudecode.exe $(MSWIN)\mnsel.uu
|
|
$(MSWIN)\mnselcnt.bmp: $(U)uudecode.exe $(MSWIN)\mnselcnt.uu
|
|
$(MSWIN)\mnunsel.bmp: $(U)uudecode.exe $(MSWIN)\mnunsel.uu
|
|
$(MSWIN)\petmark.bmp: $(U)uudecode.exe $(MSWIN)\petmark.uu
|
|
$(MSWIN)\pilemark.bmp: $(U)uudecode.exe $(MSWIN)\pilemark.uu
|
|
$(MSWIN)\rip.bmp: $(U)uudecode.exe $(MSWIN)\rip.uu
|
|
$(MSWIN)\splash.bmp: $(U)uudecode.exe $(MSWIN)\splash.uu
|
|
|
|
$(MSWIN)\NetHack.ico: $(U)uudecode.exe $(MSWSYS)\nhico.uu
|
|
$(U)uudecode.exe $(MSWSYS)\nhico.uu
|
|
move nethack.ico $@
|
|
|
|
$(MSWSYS)\NetHack.ico: $(U)uudecode.exe $(MSWSYS)\nhico.uu
|
|
$(U)uudecode.exe $(MSWSYS)\nhico.uu
|
|
move nethack.ico $@
|
|
|
|
#=================================================
|
|
# Create directories for holding output files
|
|
#=================================================
|
|
|
|
gamedir.tag:
|
|
@if not exist $(GAMEDIR)\*.* echo creating directory $(GAMEDIR:\=/)
|
|
@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
|
|
@echo directory created > $@
|
|
|
|
ottydir$(TARGET_CPU).tag:
|
|
@if not exist $(OBJTTY)\*.* echo creating directory $(OBJTTY:\=/)
|
|
@if not exist $(OBJTTY)\*.* mkdir $(OBJTTY)
|
|
@echo directory created >$@
|
|
|
|
oguidir$(TARGET_CPU).tag:
|
|
@if not exist $(OBJGUI)\*.* echo creating directory $(OBJGUI:\=/)
|
|
@if not exist $(OBJGUI)\*.* mkdir $(OBJGUI)
|
|
@echo directory created >$@
|
|
|
|
outldir$(TARGET_CPU).tag:
|
|
@if not exist $(OBJUTIL)\*.* echo creating directory $(OBJUTIL:\=/)
|
|
@if not exist $(OBJUTIL)\*.* mkdir $(OBJUTIL)
|
|
@echo directory created >$@
|
|
|
|
oluadir$(TARGET_CPU).tag:
|
|
@if not exist $(OBJLUA)\*.* echo creating directory $(OBJLUA:\=/)
|
|
@if not exist $(OBJLUA)\*.* mkdir $(OBJLUA)
|
|
@echo directory created >$@
|
|
|
|
opdcdir$(TARGET_CPU).tag:
|
|
@if not exist $(OBJPDC)\*.* echo creating directory $(OBJPDC:\=/)
|
|
@if not exist $(OBJPDC)\*.* mkdir $(OBJPDC)
|
|
@echo directory created >$@
|
|
|
|
opdccdir$(TARGET_CPU).tag:
|
|
@if not exist $(OBJPDCC)\*.* echo creating directory $(OBJPDCC:\=/)
|
|
@if not exist $(OBJPDCC)\*.* mkdir $(OBJPDCC)
|
|
@echo directory created >$@
|
|
|
|
opdcgdir$(TARGET_CPU).tag:
|
|
@if not exist $(OBJPDCG)\*.* echo creating directory $(OBJPDCG:\=/)
|
|
@if not exist $(OBJPDCG)\*.* mkdir $(OBJPDCG)
|
|
@echo directory created >$@
|
|
|
|
libdir.tag:
|
|
@if not exist $(LIBDIR)\*.* echo creating directory $(LIB:\=/)
|
|
@if not exist $(LIBDIR)\*.* mkdir $(LIBDIR)
|
|
@echo directory created >$@
|
|
|
|
#==========================================
|
|
# Notify of any CL environment variables
|
|
# in effect since they change the compiler
|
|
# options.
|
|
#==========================================
|
|
|
|
envchk.tag: cpu.tag
|
|
!IFDEF TTYOBJ
|
|
@echo tty window support included
|
|
! IF "$(ADD_CURSES)"=="Y"
|
|
@echo curses window support also included
|
|
! ENDIF
|
|
!ENDIF
|
|
! IF "$(CL)"!=""
|
|
# @echo Warning, the CL Environment variable is defined:
|
|
# @echo CL=$(CL)
|
|
! ENDIF
|
|
@echo "cflags=$(CFLAGS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET)"
|
|
@echo envchk >$@
|
|
|
|
cpu.tag:
|
|
! IF "$(TARGET_CPU)"=="x64"
|
|
@echo Windows x64 64-bit target build
|
|
! ELSE
|
|
@echo Windows x86 32-bit target build
|
|
! ENDIF
|
|
@echo cpu >$@
|
|
|
|
#==========================================
|
|
#=========== SECONDARY TARGETS ============
|
|
#==========================================
|
|
fetch-lua: fetch-actual-Lua
|
|
|
|
fetch-Lua: fetch-actual-Lua
|
|
|
|
fetch-actual-Lua:
|
|
@if not exist $(LIBDIR)\*.* mkdir $(LIBDIR)
|
|
cd $(LIBDIR)
|
|
curl -R -O http://www.lua.org/ftp/lua-$(LUAVER).tar.gz
|
|
tar zxf lua-$(LUAVER).tar.gz
|
|
if exist lua-$(LUAVER).tar.gz del lua-$(LUAVER).tar.gz
|
|
if exist lua-$(LUAVER).tar del lua-$(LUAVER).tar
|
|
cd ..\src
|
|
@echo Lua has been fetched into $(LIBDIR)\lua-$(LUAVER)
|
|
|
|
fetch-pdcurses:
|
|
@if not exist $(LIBDIR)\*.* mkdir $(LIBDIR)
|
|
cd $(LIBDIR)
|
|
# curl -L -R https://codeload.github.com/wmcbrine/PDCurses/zip/master -o pdcurses.zip
|
|
curl -L -R https://github.com/Bill-Gray/PDCursesMod/archive/refs/tags/v4.3.5.zip -o $(PDCDIST).zip
|
|
powershell -command "Expand-Archive -Path .\$(PDCDIST).zip -DestinationPath ./$(PDCDIST)-temp"
|
|
if exist .\$(PDCDIST)\* rd .\$(PDCDIST) /s /Q
|
|
move .\$(PDCDIST)-temp\PDCurses-master .
|
|
ren PDCurses-master $(PDCDIST)
|
|
if exist .\$(PDCDIST)-temp\* rd .\$(PDCDIST)-temp /s /Q
|
|
if exist .\$(PDCDIST).zip del .\$(PDCDIST).zip
|
|
cd ..\src
|
|
@echo $(PDCDIST) has been fetched into $(LIBDIR)\$(PDCDIST)
|
|
|
|
#==========================================
|
|
# DLB utility and nhdatNNN file creation
|
|
#==========================================
|
|
|
|
$(U)dlb.exe: $(DLBOBJ_HOST) $(OUTL)dlb$(HOST).o $(OUTLHACKLIB)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" $(OUTLHACKLIB) -out:$@ @<<$(@B).lnk
|
|
$(OUTL)dlb_main$(HOST).o
|
|
$(OUTL)dlb$(HOST).o
|
|
$(OUTL)alloc$(HOST).o
|
|
$(OUTL)panic$(HOST).o
|
|
<<
|
|
|
|
!IFDEF TEST_CROSSCOMPILE
|
|
$(OUTL)dlb$(HOST).o: $(OUTL)dlb_main$(HOST).o $(OUTL)alloc$(HOST).o $(OUTL)panic$(HOST).o $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) /Fo$@ $(SRC)\dlb.c
|
|
!ENDIF
|
|
|
|
$(OUTL)dlb.o: $(OUTL)dlb_main.o $(OUTL)alloc.o $(OUTL)panic.o $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) /Fo$@ $(SRC)\dlb.c
|
|
|
|
$(OTTY)dlb.o: $(OTTY)dlb_main.o $(OTTY)alloc.o $(OTTY)panic.o $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) /Fo$@ $(SRC)\dlb.c
|
|
|
|
$(OGUI)dlb.o: $(OGUI)dlb_main.o $(OGUI)alloc.o $(OGUI)panic.o $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) /Fo$@ $(SRC)\dlb.c
|
|
|
|
$(OUTL)dlb_main.o: $(UTIL)\dlb_main.c $(INCL)\config.h $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) /Fo$@ $(UTIL)\dlb_main.c
|
|
|
|
$(OTTY)dlb_main.o: $(UTIL)\dlb_main.c $(INCL)\config.h $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) /Fo$@ $(UTIL)\dlb_main.c
|
|
|
|
$(OGUI)dlb_main.o: $(UTIL)\dlb_main.c $(INCL)\config.h $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) /Fo$@ $(UTIL)\dlb_main.c
|
|
|
|
$(DAT)\porthelp: $(MSWSYS)\porthelp
|
|
@copy $(MSWSYS)\porthelp $@ >nul
|
|
|
|
nhdat$(NHV): $(U)dlb.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) $(LUA_FILES) \
|
|
$(DAT)\rumors $(DAT)\help $(DAT)\hh $(DAT)\cmdhelp $(DAT)\keyhelp \
|
|
$(DAT)\history $(DAT)\opthelp $(DAT)\optmenu $(DAT)\wizhelp $(DAT)\porthelp \
|
|
$(DAT)\license $(DAT)\engrave $(DAT)\epitaph $(DAT)\bogusmon $(DAT)\tribute
|
|
@echo Building $@
|
|
@cd $(DAT)
|
|
@echo data >dlb.lst
|
|
@echo oracles >>dlb.lst
|
|
@if exist options @echo options >>dlb.lst
|
|
@if exist ttyoptions @echo ttyoptions >>dlb.lst
|
|
@if exist guioptions @echo guioptions >>dlb.lst
|
|
@if exist porthelp @echo porthelp >>dlb.lst
|
|
@echo rumors >>dlb.lst
|
|
@echo help >>dlb.lst
|
|
@echo hh >>dlb.lst
|
|
@echo cmdhelp >>dlb.lst
|
|
@echo keyhelp >>dlb.lst
|
|
@echo history >>dlb.lst
|
|
@echo opthelp >>dlb.lst
|
|
@echo optmenu >>dlb.lst
|
|
@echo wizhelp >>dlb.lst
|
|
@echo license >>dlb.lst
|
|
@echo engrave >>dlb.lst
|
|
@echo epitaph >>dlb.lst
|
|
@echo bogusmon >>dlb.lst
|
|
@echo tribute >>dlb.lst
|
|
@for %%N in (*.lua) do @echo %%N >>dlb.lst
|
|
@$(U)dlb cIf dlb.lst $(SRC)\nhdat
|
|
@cd $(SRC)
|
|
|
|
#==========================================
|
|
# Recover Utility
|
|
#==========================================
|
|
|
|
$(U)recover.exe: $(RECOVOBJS)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" -out:$@ $(RECOVOBJS)
|
|
|
|
$(OUTL)recover.o: $(CONFIG_H) $(U)recover.c $(MSWSYS)\win32api.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) -Fo$@ $(U)recover.c
|
|
|
|
#==========================================
|
|
# Tile Mapping
|
|
#==========================================
|
|
|
|
tile.c: $(U)tilemap.exe
|
|
@$(U)tilemap
|
|
@echo A new $(@:\=/) has been created
|
|
|
|
$(U)tilemap.exe: $(OUTL)tilemap.o $(OUTL)monst.o $(OUTL)objects.o $(OUTL)drawing.o $(OUTLHACKLIB)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" $(HACKLIB) -out:$@ \
|
|
$(OUTL)tilemap.o $(OUTL)monst.o $(OUTL)objects.o $(OUTL)drawing.o $(OUTLHACKLIB)
|
|
|
|
$(OUTL)tilemap.o: $(WSHR)\tilemap.c $(HACK_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -Fo$@ $(WSHR)\tilemap.c
|
|
|
|
$(OUTL)tiletx32.o: $(WSHR)\tilemap.c $(HACK_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) /DTILETEXT /DTILE_X=32 /DTILE_Y=32 -Fo$@ $(WSHR)\tilemap.c
|
|
|
|
$(OUTL)tiletxt.o: $(WSHR)\tilemap.c $(HACK_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) /DTILETEXT -Fo$@ $(WSHR)\tilemap.c
|
|
|
|
$(OUTL)gifread.o: $(WSHR)\gifread.c $(CONFIG_H) $(TILE_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -I$(WSHR) -Fo$@ $(WSHR)\gifread.c
|
|
|
|
$(OUTL)gifrd32.o: $(WSHR)\gifread.c $(CONFIG_H) $(TILE_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -I$(WSHR) /DTILE_X=32 /DTILE_Y=32 -Fo$@ $(WSHR)\gifread.c
|
|
|
|
$(OUTL)ppmwrite.o: $(WSHR)\ppmwrite.c $(CONFIG_H) $(TILE_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -I$(WSHR) -Fo$@ $(WSHR)\ppmwrite.c
|
|
|
|
$(OUTL)tiletext.o: $(WSHR)\tiletext.c $(CONFIG_H) $(TILE_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -I$(WSHR) -Fo$@ $(WSHR)\tiletext.c
|
|
|
|
$(OUTL)tilete32.o: $(WSHR)\tiletext.c $(CONFIG_H) $(TILE_H)
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -I$(WSHR) /DTILE_X=32 /DTILE_Y=32 -Fo$@ $(WSHR)\tiletext.c
|
|
|
|
#==========================================
|
|
# Optional Tile Utilities
|
|
#==========================================
|
|
|
|
$(U)gif2txt.exe: $(GIFREADERS_HOST) $(TEXT_IO)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" -out:$@ @<<$(@B).lnk
|
|
$(GIFREADERS_HOST:^ =^
|
|
)
|
|
$(TEXT_IO:^ =^
|
|
)
|
|
<<
|
|
|
|
$(U)gif2tx32.exe: $(GIFREADERS32_HOST) $(TEXT_IO32)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" -out:$@ @<<$(@B).lnk
|
|
$(GIFREADERS32_HOST:^ =^
|
|
)
|
|
$(TEXT_IO32:^ =^
|
|
)
|
|
<<
|
|
|
|
$(U)txt2ppm.exe: $(PPMWRITERS) $(TEXT_IO)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" -out:$@ @<<$(@B).lnk
|
|
$(PPMWRITERS:^ =^
|
|
)
|
|
$(TEXT_IO:^ =^
|
|
)
|
|
<<
|
|
|
|
$(SRC)\tiles.bmp: $(U)tile2bmp.exe $(TILEFILES)
|
|
@echo Creating 16x16 binary tile files (this may take some time)
|
|
@$(U)tile2bmp $@
|
|
|
|
$(U)tile2bmp.exe: $(OUTL)tile2bmp.o $(TEXT_IO)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" $(OUTLHACKLIB) -out:$@ @<<$(@B).lnk
|
|
$(OUTL)tile2bmp.o
|
|
$(TEXT_IO:^ =^
|
|
)
|
|
<<
|
|
|
|
$(U)til2bm32.exe: $(OUTL)til2bm32.o $(TEXT_IO32)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" $(OUTLHACKLIB) -out:$@ @<<$(@B).lnk
|
|
$(OUTL)til2bm32.o
|
|
$(TEXT_IO32:^ =^
|
|
)
|
|
<<
|
|
|
|
$(OUTL)tile2bmp.o: $(WSHR)\tile2bmp.c $(HACK_H) $(TILE_H) $(MSWSYS)\win32api.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) -I$(WSHR) /DPACKED_FILE /Fo$@ $(WSHR)\tile2bmp.c
|
|
|
|
#$(OUTL)til2bm32.o: $(WSHR)\tile2bmp.c $(HACK_H) $(TILE_H) $(MSWSYS)\win32api.h
|
|
# $(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) -I$(WSHR) /DPACKED_FILE /DTILE_X=32 /DTILE_Y=32 /Fo$@ $(WSHR)\tile2bmp.c
|
|
|
|
$(U)tile2x11.exe: $(OUTL)tile2x11.o $(OUTL)tiletext.o $(OUTL)tiletxt.o $(OUTL)alloc.o \
|
|
$(OUTL)panic.o $(OUTL)monst.o $(OUTL)objects.o
|
|
@echo Linking $(@:\=/)
|
|
@$(link) $(LFLAGS) /PDB:"$(OUTL)$(@B).PDB" /MAP:"$(OUTL)$(@B).MAP" -out:$@ @<<$(@B).lnk
|
|
$(OUTL)tile2x11.o
|
|
$(OUTL)tiletext.o
|
|
$(OUTL)tiletxt.o
|
|
$(OUTL)drawing.o
|
|
$(OUTL)monst.o
|
|
$(OUTL)objects.o
|
|
$(OUTL)alloc.o
|
|
$(OUTL)panic.o
|
|
<<
|
|
|
|
$(OUTL)tile2x11.o: $(X11)\tile2x11.c $(HACK_H) $(TILE_H) $(INCL)\tile2x11.h
|
|
$(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -I$(WSHR) /DPACKED_FILE /Fo$@ $(X11)\tile2x11.c
|
|
|
|
$(SRC)\x11tiles: $(U)tile2x11.exe $(WSHR)\monsters.txt $(WSHR)\objects.txt \
|
|
$(WSHR)\other.txt \
|
|
$(WSHR)\monsters.txt
|
|
$(U)tile2x11 $(WSHR)\monsters.txt $(WSHR)\objects.txt \
|
|
$(WSHR)\other.txt \
|
|
-grayscale $(WSHR)\monsters.txt
|
|
|
|
#===============================================================================
|
|
# PDCurses
|
|
#===============================================================================
|
|
|
|
$(PDCWINCONLIB) : $(PDCCOMMONOBJS) $(PDCWINCONOBJS)
|
|
@echo Building library $@ from $**
|
|
@$(librarian) -nologo /out:$@ $(PDCCOMMONOBJS) $(PDCWINCONOBJS)
|
|
$(PDCWINGUILIB) : $(PDCCOMMONOBJS) $(PDCWINGUIOBJS)
|
|
@echo Building library $@ from $**
|
|
@$(librarian) -nologo /out:$@ $(PDCCOMMONOBJS) $(PDCWINGUIOBJS)
|
|
|
|
$(OGUI)guitty.o: $(MSWSYS)\guitty.c $(WINDHDR) $(HACK_H) $(TILE_H)
|
|
|
|
#===============================================================================
|
|
# LUA
|
|
#===============================================================================
|
|
|
|
lua.exe: $(OLUA)lua.o $(LUALIB)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) /OUT:$@ $(OLUA)lua.o $(LUALIB)
|
|
|
|
#luac.exe: $(OLUA)luac.o $(LUALIB)
|
|
# @echo Linking $(@:\=/)
|
|
# @$(link) /OUT:$@ $(OLUA)luac.o $(LUALIB)
|
|
|
|
$(LIBDIR)\lua$(LUAVER)-$(TARGET_CPU).dll: $(LUAOBJFILES)
|
|
@echo Linking $(@:\=/)
|
|
@$(link) /DLL /IMPLIB:$(LIBDIR)\lua$(LUAVER).lib /OUT:$@ $(LUAOBJFILES)
|
|
|
|
$(LIBDIR)\lua$(LUAVER)-$(TARGET_CPU)-static.lib: $(LUAOBJFILES)
|
|
@echo Building library $@ from $**
|
|
@$(librarian) /OUT:$@ $(LUAOBJFILES)
|
|
|
|
$(OLUA)lua.o: $(LUASRC)\lua.c
|
|
#$(OLUA)luac.o: $(LUASRC)\luac.c
|
|
$(OLUA)lapi.o: $(LUASRC)\lapi.c
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -wd4244 -wd4701 -wd4702 -Fo$@ $(LUASRC)\lapi.c
|
|
|
|
#===================================================================
|
|
# windsound dependencies
|
|
#===================================================================
|
|
!IF "$(SOUND_WINDSOUND)" == "Y"
|
|
$(OTTY)windsound.o: ..\sound\windsound\windsound.c $(HACK_H)
|
|
$(OGUI)windsound.o: ..\sound\windsound\windsound.c $(HACK_H)
|
|
!ENDIF
|
|
#===================================================================
|
|
# fmod dependencies
|
|
#===================================================================
|
|
!IF "$(SOUND_FMOD)" == "Y"
|
|
$(OTTY)fmod.o: $(FMODDIR)\fmod.c $(HACK_H)
|
|
$(OGUI)fmod.o: $(FMODDIR)\fmod.c $(HACK_H)
|
|
|
|
# Copy the DLL to GAMEDIR
|
|
$(GAMEDIR)\$(FMODDLLBASENAME):
|
|
copy $(FMODLIBDLL) $@
|
|
!ENDIF
|
|
#===================================================================
|
|
# sys/windows dependencies
|
|
#===================================================================
|
|
|
|
$(OTTY)consoletty.o: $(MSWSYS)\consoletty.c $(WINDHDR) $(HACK_H) $(TILE_H)
|
|
$(OTTY)win10.o: $(MSWSYS)\win10.c $(WINDHDR) $(HACK_H)
|
|
$(OTTY)windsys.o: $(MSWSYS)\windsys.c $(WINDHDR) $(HACK_H)
|
|
$(OTTY)windsound.o: ..\sound\windsound\windsound.c $(HACK_H)
|
|
#$(OTTY)sample.o: ..\sound\sample\sample.c $(HACK_H)
|
|
$(OTTY)windmain.o: $(MSWSYS)\windmain.c $(WINDHDR) $(HACK_H)
|
|
$(OTTY)safeproc.o: $(WSHR)\safeproc.c $(WINDHDR) $(HACK_H)
|
|
|
|
$(OGUI)consoletty.o: $(MSWSYS)\consoletty.c $(WINDHDR) $(HACK_H) $(TILE_H)
|
|
$(OGUI)win10.o: $(MSWSYS)\win10.c $(WINDHDR) $(HACK_H)
|
|
$(OGUI)windsys.o: $(MSWSYS)\windsys.c $(WINDHDR) $(HACK_H)
|
|
$(OGUI)windsound.o: ..\sound\windsound\windsound.c $(HACK_H)
|
|
$(OGUI)windmain.o: $(MSWSYS)\windmain.c $(WINDHDR) $(HACK_H)
|
|
$(OGUI)safeproc.o: $(WSHR)\safeproc.c $(WINDHDR) $(HACK_H)
|
|
|
|
#===================================================================
|
|
# win/win32 dependencies
|
|
#===================================================================
|
|
|
|
$(OGUI)mhaskyn.o: $(MSWIN)\mhaskyn.c $(MSWIN)\$(@B).h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhdlg.o: $(MSWIN)\mhdlg.c $(MSWIN)\$(@B).h $(MSWIN)\resource.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhfont.o: $(MSWIN)\mhfont.c $(MSWIN)\$(@B).h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhinput.o: $(MSWIN)\mhinput.c $(MSWIN)\$(@B).h $(MSWIN)\winMS.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhmain.o: $(MSWIN)\mhmain.c $(ALL_GUIHDR) $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhmap.o: $(MSWIN)\mhmap.c $(MSWIN)\$(@B).h $(MSWIN)\mhfont.h $(MSWIN)\mhinput.h \
|
|
$(MSWIN)\mhmsg.h $(MSWIN)\resource.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhmenu.o: $(MSWIN)\mhmenu.c $(MSWIN)\$(@B).h $(MSWIN)\mhmain.h $(MSWIN)\mhmsg.h \
|
|
$(MSWIN)\mhfont.h $(MSWIN)\mhdlg.h $(MSWIN)\resource.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhmsgwnd.o: $(MSWIN)\mhmsgwnd.c $(MSWIN)\$(@B).h $(MSWIN)\mhmsg.h $(MSWIN)\mhfont.h \
|
|
$(MSWIN)\winMS.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhrip.o: $(MSWIN)\mhrip.c $(MSWIN)\$(@B).h $(MSWIN)\mhmsg.h $(MSWIN)\mhfont.h \
|
|
$(MSWIN)\resource.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhsplash.o: $(MSWIN)\mhsplash.c $(MSWIN)\$(@B).h $(MSWIN)\mhmsg.h $(MSWIN)\mhfont.h \
|
|
$(MSWIN)\resource.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhstatus.o: $(MSWIN)\mhstatus.c $(MSWIN)\$(@B).h $(MSWIN)\mhmsg.h $(MSWIN)\mhfont.h \
|
|
$(WINDHDR) $(HACK_H)
|
|
$(OGUI)mhtext.o: $(MSWIN)\mhtext.c $(MSWIN)\$(@B).h $(MSWIN)\mhmsg.h $(MSWIN)\mhfont.h \
|
|
$(WINDHDR) $(HACK_H)
|
|
$(OGUI)mswproc.o: $(MSWIN)\mswproc.c $(ALL_GUIHDR) $(MSWIN)\resource.h $(WINDHDR) $(HACK_H)
|
|
$(OGUI)NetHackW.o: $(MSWIN)\NetHackW.c $(ALL_GUIHDR) $(MSWIN)\resource.h $(WINDHDR) $(HACK_H)
|
|
|
|
#===================================================================
|
|
# sys/share dependencies
|
|
#===================================================================
|
|
|
|
#$(OTTY)cppregex.o: $(SSYS)\cppregex.cpp $(HACK_H)
|
|
# $(Q)$(CC) $(CPPFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $(SSYS)\cppregex.cpp
|
|
|
|
#$(OGUI)cppregex.o: $(SSYS)\cppregex.cpp $(HACK_H)
|
|
# $(Q)$(CC) $(CPPFLAGS) $(GUIDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $(SSYS)\cppregex.cpp
|
|
|
|
#===============================================================================
|
|
# CROSSCOMPILE
|
|
#===============================================================================
|
|
|
|
# Under a cross-compile, some of the values stored statically into
|
|
# text files cannot be trusted as being representative of the
|
|
# settings and features used on the build of the target binaries.
|
|
#
|
|
# We move some of that stuff into the game run-time by separating
|
|
# out the functions into src\mdlib.c to get some of the required
|
|
# functionality at game runtime instead of from a previously written
|
|
# data file.
|
|
#
|
|
|
|
!IFDEF TEST_CROSSCOMPILE
|
|
$(OUTL)mdlib$(HOST).o: $(SRC)\mdlib.c
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) -Fo$@ $(SRC)\mdlib.c
|
|
!ENDIF
|
|
|
|
$(OUTL)mdlib.o: $(SRC)\mdlib.c
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) -Fo$@ $(SRC)\mdlib.c
|
|
# $(Q)$(CC) $(CFLAGS) $(TTYDEF) /EP -Fo$@ $(SRC)\mdlib.c >$(OUTL)mdlib.c.preproc
|
|
|
|
#============================================
|
|
# util dual-role CROSSCOMPILE dependencies
|
|
#============================================
|
|
#
|
|
# These have dual-roles and need to be build for host and target platforms.
|
|
#
|
|
#$(OUTL)panic_host.o: $(U)panic.c $(CONFIG_H)
|
|
# $(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) -Fo$@ $(U)panic.c
|
|
|
|
$(OUTL)panic.o: $(U)panic.c $(CONFIG_H)
|
|
$(Q)$(CC) $(CFLAGS) -Fo$@ $(U)panic.c
|
|
$(OTTY)panic.o: $(U)panic.c $(CONFIG_H)
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) -Fo$@ $(U)panic.c
|
|
$(OGUI)panic.o: $(U)panic.c $(CONFIG_H)
|
|
$(Q)$(CC) $(CFLAGS) $(GUIDEF) -Fo$@ $(U)panic.c
|
|
|
|
#$(OUTL)drawing_host.o: drawing.c $(CONFIG_H)
|
|
# $(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) -Fo$@ drawing.c
|
|
|
|
$(OUTL)drawing.o: drawing.c $(CONFIG_H) $(INCL)\color.h \
|
|
$(INCL)\sym.h $(INCL)\defsym.h $(INCL)\rm.h \
|
|
$(INCL)\objclass.h
|
|
$(Q)$(CC) $(CFLAGS) -Fo$@ drawing.c
|
|
|
|
#$(OUTL)monst_host.o: monst.c $(CONFIG_H) $(INCL)\permonst.h $(INCL)\align.h \
|
|
# $(INCL)\monattk.h $(INCL)\monflag.h $(INCL)\sym.h \
|
|
# $(INCL)\defsym.h $(INCL)\color.h
|
|
# $(Q)$(CC) $(CFLAGS) $(TTYDEF) -Fo$@ monst.c
|
|
|
|
$(OUTL)monst.o: monst.c $(CONFIG_H) $(INCL)\permonst.h $(INCL)\align.h \
|
|
$(INCL)\monattk.h $(INCL)\monflag.h $(INCL)\sym.h \
|
|
$(INCL)\defsym.h $(INCL)\color.h
|
|
$(Q)$(CC) $(CFLAGS) -Fo$@ monst.c
|
|
|
|
#$(OUTL)objects_host.o: objects.c $(CONFIG_H) $(INCL)\obj.h $(INCL)\objclass.h \
|
|
# $(INCL)\prop.h $(INCL)\skills.h $(INCL)\color.h
|
|
# $(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) /EP $(@B).c > $(OUTL)$(@B).c.preproc
|
|
# $(Q)$(CC) $(CFLAGS) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $(@B).c
|
|
|
|
$(OUTL)objects.o: objects.c $(CONFIG_H) $(INCL)\obj.h $(INCL)\objclass.h \
|
|
$(INCL)\prop.h $(INCL)\skills.h $(INCL)\color.h
|
|
$(Q)$(CC) $(CFLAGS) /EP $(@B).c > $(OUTL)$(@B).c.preproc
|
|
$(Q)$(CC) $(CFLAGS) -Fo$@ $(@B).c
|
|
|
|
#$(OUTL)alloc_host.o: alloc.c $(CONFIG_H)
|
|
# $(Q)$(CC) $(CFLAGS) $(TTYDEF) $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ alloc.c
|
|
|
|
$(OUTL)alloc.o: alloc.c $(CONFIG_H)
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) -Fo$@ alloc.c
|
|
|
|
#===================================================================
|
|
# DAT dependencies
|
|
#===================================================================
|
|
|
|
#
|
|
# dat dependencies
|
|
#
|
|
|
|
$(DAT)\data: $(U)makedefs.exe $(DATABASE)
|
|
$(U)makedefs -d
|
|
|
|
$(DAT)\rumors: $(U)makedefs.exe $(DAT)\rumors.tru $(DAT)\rumors.fal
|
|
$(U)makedefs -r
|
|
|
|
$(DAT)\oracles: $(U)makedefs.exe $(DAT)\oracles.txt
|
|
$(U)makedefs -h
|
|
|
|
$(DAT)\engrave: $(U)makedefs.exe $(DAT)\engrave.txt
|
|
$(U)makedefs -s
|
|
|
|
$(DAT)\epitaph: $(U)makedefs.exe $(DAT)\epitaph.txt
|
|
$(U)makedefs -s
|
|
|
|
$(DAT)\bogusmon: $(U)makedefs.exe $(DAT)\bogusmon.txt
|
|
$(U)makedefs -s
|
|
|
|
#===============================================================================
|
|
# Integrated sound files
|
|
#===============================================================================
|
|
$(SndWavDir)\se_squeak_A.wav: $(SndWavDir)\se_squeak_A.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_B.wav: $(SndWavDir)\se_squeak_B.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_B_flat.wav: $(SndWavDir)\se_squeak_B_flat.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_C.wav: $(SndWavDir)\se_squeak_C.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_D.wav: $(SndWavDir)\se_squeak_D.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_D_flat.wav: $(SndWavDir)\se_squeak_D_flat.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_E.wav: $(SndWavDir)\se_squeak_E.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_E_flat.wav: $(SndWavDir)\se_squeak_E_flat.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_F.wav: $(SndWavDir)\se_squeak_F.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_F_sharp.wav: $(SndWavDir)\se_squeak_F_sharp.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_G.wav: $(SndWavDir)\se_squeak_G.uu $(U)uudecode.exe
|
|
$(SndWavDir)\se_squeak_G_sharp.wav: $(SndWavDir)\se_squeak_G_sharp.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bell.wav: $(SndWavDir)\sound_Bell.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bugle_A.wav: $(SndWavDir)\sound_Bugle_A.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bugle_B.wav: $(SndWavDir)\sound_Bugle_B.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bugle_C.wav: $(SndWavDir)\sound_Bugle_C.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bugle_D.wav: $(SndWavDir)\sound_Bugle_D.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bugle_E.wav: $(SndWavDir)\sound_Bugle_E.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bugle_F.wav: $(SndWavDir)\sound_Bugle_F.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Bugle_G.wav: $(SndWavDir)\sound_Bugle_G.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Drum_Of_Earthquake.wav: $(SndWavDir)\sound_Drum_Of_Earthquake.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Fire_Horn.wav: $(SndWavDir)\sound_Fire_Horn.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Frost_Horn.wav: $(SndWavDir)\sound_Frost_Horn.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Leather_Drum.wav: $(SndWavDir)\sound_Leather_Drum.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Harp_A.wav: $(SndWavDir)\sound_Magic_Harp_A.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Harp_B.wav: $(SndWavDir)\sound_Magic_Harp_B.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Harp_C.wav: $(SndWavDir)\sound_Magic_Harp_C.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Harp_D.wav: $(SndWavDir)\sound_Magic_Harp_D.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Harp_E.wav: $(SndWavDir)\sound_Magic_Harp_E.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Harp_F.wav: $(SndWavDir)\sound_Magic_Harp_F.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Harp_G.wav: $(SndWavDir)\sound_Magic_Harp_G.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Flute_A.wav: $(SndWavDir)\sound_Magic_Flute_A.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Flute_B.wav: $(SndWavDir)\sound_Magic_Flute_B.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Flute_C.wav: $(SndWavDir)\sound_Magic_Flute_C.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Flute_D.wav: $(SndWavDir)\sound_Magic_Flute_D.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Flute_E.wav: $(SndWavDir)\sound_Magic_Flute_E.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Flute_F.wav: $(SndWavDir)\sound_Magic_Flute_F.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Magic_Flute_G.wav: $(SndWavDir)\sound_Magic_Flute_G.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Tooled_Horn_A.wav: $(SndWavDir)\sound_Tooled_Horn_A.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Tooled_Horn_B.wav: $(SndWavDir)\sound_Tooled_Horn_B.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Tooled_Horn_C.wav: $(SndWavDir)\sound_Tooled_Horn_C.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Tooled_Horn_D.wav: $(SndWavDir)\sound_Tooled_Horn_D.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Tooled_Horn_E.wav: $(SndWavDir)\sound_Tooled_Horn_E.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Tooled_Horn_F.wav: $(SndWavDir)\sound_Tooled_Horn_F.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Tooled_Horn_G.wav: $(SndWavDir)\sound_Tooled_Horn_G.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Flute_A.wav: $(SndWavDir)\sound_Wooden_Flute_A.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Flute_B.wav: $(SndWavDir)\sound_Wooden_Flute_B.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Flute_C.wav: $(SndWavDir)\sound_Wooden_Flute_C.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Flute_D.wav: $(SndWavDir)\sound_Wooden_Flute_D.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Flute_E.wav: $(SndWavDir)\sound_Wooden_Flute_E.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Flute_F.wav: $(SndWavDir)\sound_Wooden_Flute_F.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Flute_G.wav: $(SndWavDir)\sound_Wooden_Flute_G.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Harp_A.wav: $(SndWavDir)\sound_Wooden_Harp_A.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Harp_B.wav: $(SndWavDir)\sound_Wooden_Harp_B.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Harp_C.wav: $(SndWavDir)\sound_Wooden_Harp_C.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Harp_D.wav: $(SndWavDir)\sound_Wooden_Harp_D.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Harp_E.wav: $(SndWavDir)\sound_Wooden_Harp_E.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Harp_F.wav: $(SndWavDir)\sound_Wooden_Harp_F.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sound_Wooden_Harp_G.wav: $(SndWavDir)\sound_Wooden_Harp_G.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sa2_xpleveldown.wav: $(SndWavDir)\sa2_xpleveldown.uu $(U)uudecode.exe
|
|
$(SndWavDir)\sa2_xplevelup.wav: $(SndWavDir)\sa2_xplevelup.uu $(U)uudecode.exe
|
|
|
|
#===============================================================================
|
|
# Housekeeping
|
|
#===============================================================================
|
|
|
|
spotless: clean
|
|
if exist $(GAMEDIR)\NetHack.exe del $(GAMEDIR)\NetHack.exe
|
|
if exist $(GAMEDIR)\NetHack.pdb del $(GAMEDIR)\NetHack.pdb
|
|
if exist $(GAMEDIR)\nhdat$(NHV) del $(GAMEDIR)\nhdat$(NHV)
|
|
if exist $(INCL)\date.h del $(INCL)\date.h
|
|
if exist $(INCL)\onames.h del $(INCL)\onames.h
|
|
if exist $(INCL)\pm.h del $(INCL)\pm.h
|
|
if exist $(U)*.lnk del $(U)*.lnk
|
|
if exist $(U)*.map del $(U)*.map
|
|
if exist $(DAT)\data del $(DAT)\data
|
|
if exist $(DAT)\rumors del $(DAT)\rumors
|
|
if exist $(DAT)\engrave del $(DAT)\engrave
|
|
if exist $(DAT)\epitaph del $(DAT)\epitaph
|
|
if exist $(DAT)\bogusmon del $(DAT)\bogusmon
|
|
if exist $(DAT)\porthelp del $(DAT)\porthelp
|
|
if exist nhdat$(NHV). del nhdat$(NHV).
|
|
if exist outldirx86.tag del outldirx86.tag
|
|
if exist ottydirx86.tag del ottydirx86.tag
|
|
if exist oguidirx86.tag del oguidirx86.tag
|
|
if exist oluadirx86.tag del oluadirx86.tag
|
|
if exist opdcdirx86.tag del opdcdirx86.tag
|
|
if exist opdccdirx86.tag del opdccdirx86.tag
|
|
if exist opdcgdirx86.tag del opdcgdirx86.tag
|
|
if exist outldirx64.tag del outldirx64.tag
|
|
if exist ottydirx64.tag del ottydirx64.tag
|
|
if exist oguidirx64.tag del oguidirx64.tag
|
|
if exist oluadirx64.tag del oluadirx64.tag
|
|
if exist opdcdirx64.tag del opdcdirx64.tag
|
|
if exist libdir.tag del libdir.tag
|
|
if exist gamedir.tag del gamedir.tag
|
|
if exist $(MSWIN)\mnsel.bmp del $(MSWIN)\mnsel.bmp
|
|
if exist $(MSWIN)\mnselcnt.bmp del $(MSWIN)\mnselcnt.bmp
|
|
if exist $(MSWIN)\mnunsel.bmp del $(MSWIN)\mnunsel.bmp
|
|
if exist $(MSWIN)\petmark.bmp del $(MSWIN)\petmark.bmp
|
|
if exist $(MSWIN)\pilemark.bmp del $(MSWIN)\pilemark.bmp
|
|
if exist $(MSWIN)\rip.bmp del $(MSWIN)\rip.bmp
|
|
if exist $(MSWIN)\splash.bmp del $(MSWIN)\splash.bmp
|
|
if exist $(MSWIN)\nethack.ico del $(MSWIN)\nethack.ico
|
|
if exist $(MSWSYS)\nethack.ico del $(MSWSYS)\nethack.ico
|
|
if exist $(U)recover.exe del $(U)recover.exe
|
|
if exist $(U)tile2bmp.exe del $(U)tile2bmp.exe
|
|
if exist $(U)tilemap.exe del $(U)tilemap.exe
|
|
if exist $(U)uudecode.exe del $(U)uudecode.exe
|
|
if exist $(U)dlb.exe del $(U)dlb.exe
|
|
!IF "$(ADD_CURSES)" == "Y"
|
|
if exist $(LIBDIR)\$(PDCDIST)-wincon-$(TARGET_CPU)-static.lib del $(LIBDIR)\$(PDCDIST)-wincon-$(TARGET_CPU)-static.lib
|
|
if exist $(LIBDIR)\$(PDCDIST)-wingui-$(TARGET_CPU)-static.lib del $(LIBDIR)\$(PDCDIST)-wingui-$(TARGET_CPU)-static.lib
|
|
!ENDIF
|
|
if exist $(LUALIB) del $(LUALIB)
|
|
if exist $(DAT)\oracles del $(DAT)\oracles
|
|
if exist $(DAT)\rumors del $(DAT)\rumors
|
|
if exist $(DAT)\options del $(DAT)\options
|
|
if exist $(DAT)\ttyoptions del $(DAT)\ttyoptions
|
|
if exist $(DAT)\guioptions del $(DAT)\guioptions
|
|
if exist $(DAT)\data del $(DAT)\data
|
|
if exist tilemappings.lst del tilemappings.lst
|
|
if exist $(SndWavDir)\*.wav del $(SndWavDir)\*.wav
|
|
if exist $(OBJTTY)\* rmdir $(OBJTTY) /s /Q
|
|
if exist $(OBJGUI)\* rmdir $(OBJGUI) /s /Q
|
|
if exist $(OBJUTIL)\* rmdir $(OBJUTIL) /s /Q
|
|
if exist $(OBJLUA)\* rmdir $(OBJLUA) /s /Q
|
|
if exist $(OBJPDC)\* rmdir $(OBJPDC) /s /Q
|
|
if exist $(OBJPDCC)\* rmdir $(OBJPDCC) /s /Q
|
|
if exist $(OBJPDCG)\* rmdir $(OBJPDCG) /s /Q
|
|
if exist $(OBJTTY_B)\* rmdir $(OBJTTY_B) /s /Q
|
|
if exist $(OBJGUI_B)\* rmdir $(OBJGUI_B) /s /Q
|
|
if exist $(OBJUTIL_B)\* rmdir $(OBJUTIL_B) /s /Q
|
|
if exist $(OBJLUA_B)\* rmdir $(OBJLUA_B) /s /Q
|
|
if exist $(OBJPDC_B)\* rmdir $(OBJPDC_B) /s /Q
|
|
if exist $(OBJPDCC_B)\* rmdir $(OBJPDCC_B) /s /Q
|
|
if exist $(OBJPDCG_B)\* rmdir $(OBJPDCG_B) /s /Q
|
|
|
|
clean:
|
|
if exist install.tag del install.tag
|
|
if exist gamedir.tag del gamedir.tag
|
|
if exist envchk.tag del envchk.tag
|
|
if exist cpu.tag del cpu.tag
|
|
if exist envchk.tag del envchk.tag
|
|
if exist $(OUTL)utility.tag del $(OUTL)utility.tag
|
|
if exist $(OTTY)sp_lev.tag del $(OTTY)sp_lev.tag
|
|
if exist $(OGUI)sp_lev.tag del $(OGUI)sp_lev.tag
|
|
if exist $(SRC)\tile.c del $(SRC)\tile.c
|
|
if exist $(INCL)\nhlua.h del $(INCL)\nhlua.h
|
|
if exist $(U)makedefs.exe del $(U)makedefs.exe
|
|
if exist $(U)dlb_main.exe del $(U)dlb_main.exe
|
|
if exist $(U)tile2bmp.exe del $(U)tile2bmp.exe
|
|
if exist $(U)tilemap.exe del $(U)tilemap.exe
|
|
if exist $(SRC)\*.lnk del $(SRC)\*.lnk
|
|
if exist $(DAT)\dlb.lst del $(DAT)\dlb.lst
|
|
if exist $(OUTL)*.o del $(OUTL)*.o
|
|
if exist $(OTTY)*.o del $(OTTY)*.o
|
|
if exist $(OGUI)*.o del $(OGUI)*.o
|
|
if exist $(OLUA)*.o del $(OLUA)*.o
|
|
if exist $(OPDC)*.o del $(OPDC)*.o
|
|
if exist $(OPDCC)*.o del $(OPDCC)*.o
|
|
if exist $(OPDCG)*.o del $(OPDCG)*.o
|
|
if exist $(OUTL)*.PDB del $(OUTL)*.PDB
|
|
if exist $(OTTY)*.PDB del $(OTTY)*.PDB
|
|
if exist $(OGUI)*.PDB del $(OGUI)*.PDB
|
|
if exist $(OLUA)*.PDB del $(OLUA)*.PDB
|
|
if exist $(OPDC)*.PDB del $(OPDC)*.PDB
|
|
if exist $(OPDCC)*.PDB del $(OPDCC)*.PDB
|
|
if exist $(OPDCG)*.PDB del $(OPDCG)*.PDB
|
|
if exist $(OUTL)*.MAP del $(OUTL)*.MAP
|
|
if exist $(OTTY)*.MAP del $(OTTY)*.MAP
|
|
if exist $(OGUI)*.MAP del $(OGUI)*.MAP
|
|
if exist $(OLUA)*.MAP del $(OLUA)*.MAP
|
|
if exist $(OPDC)*.MAP del $(OPDC)*.MAP
|
|
if exist $(OUTL)*.LIB del $(OUTL)*.LIB
|
|
if exist $(OTTY)*.LIB del $(OTTY)*.LIB
|
|
if exist $(OGUI)*.LIB del $(OGUI)*.LIB
|
|
if exist $(OLUA)*.LIB del $(OLUA)*.LIB
|
|
if exist $(OPDC)*.LIB del $(OPDC)*.LIB
|
|
if exist $(OPDCC)*.LIB del $(OPDCC)*.LIB
|
|
if exist $(OPDCG)*.LIB del $(OPDCG)*.LIB
|
|
if exist $(OUTL)*.EXP del $(OUTL)*.EXP
|
|
if exist $(OTTY)*.EXP del $(OTTY)*.EXP
|
|
if exist $(OGUI)*.EXP del $(OGUI)*.EXP
|
|
if exist $(OLUA)*.EXP del $(OLUA)*.EXP
|
|
if exist $(OPDC)*.EXP del $(OPDC)*.EXP
|
|
if exist $(OPDCC)*.EXP del $(OPDCC)*.EXP
|
|
if exist $(OPDCG)*.EXP del $(OPDCG)*.EXP
|
|
if exist $(SRC)\tiles.bmp del $(SRC)\tiles.bmp
|
|
if exist $(OTTY)console.res del $(OTTY)console.res
|
|
if exist $(OTTY)NetHack.res del $(OTTY)NetHack.res
|
|
if exist $(OGUI)NetHackW.res del $(OGUI)NetHackW.res
|
|
|
|
#===================================================================
|
|
# OTHER DEPENDENCIES
|
|
#===================================================================
|
|
# The rest are stolen from sys/unix/Makefile.src,
|
|
# twice, with the following changes:
|
|
# * the CONFIG_H and HACK_H sections comment out or removed completely
|
|
# * ../include/ changed to $(INCL)\
|
|
# * slashes changed to back-slashes
|
|
# * -c (which is included in cflagsBuild) substituted with -Fo$@
|
|
# * "-o $@ " is removed
|
|
# * win/X11/Window.o commented due to conflict with pdcurses
|
|
# * win/share/cppregex.o commented out due to earlier rule
|
|
# * commented out $(TARGETPFX)tile.o: tile.c $(HACK_H)
|
|
# * commented out $(TARGETPFX)cppregex.o because it has its own rule already
|
|
# * check for an erroneous embedded Makefile comment char in the files.o line
|
|
# * $(TARGETPFX) becomes $(OTTY) in 1st batch with $(TTYDEF)
|
|
# * $(TARGETPFX) becomes $(OGUI) in 2nd batch with $(GUIDEF)
|
|
# * commented out the lines starting with
|
|
# $(TARGET_CC) so the rules in this Makefile will be used instead
|
|
# * add compile recipe for nhlua.c to add -wd4324 to suppress a
|
|
# warning during x64 build related to padding due to alignment
|
|
# but otherwise untouched.
|
|
# That means that there is some irrelevant stuff
|
|
# in here, but maintenance should be easier.
|
|
#
|
|
|
|
TARGET_CC=$(cc)
|
|
TARGET_CFLAGS=$(CFLAGS) $(TTYDEF)
|
|
TARGET_CXX=$(cc)
|
|
TARGET_CXXFLAGS=$(CPPFLAGS) $(TTYDEF)
|
|
MOCPATH = moc.exe
|
|
|
|
#$(OTTY)cppregex.o: ..\sys\share\cppregex.cpp $(CONFIG_H)
|
|
# $(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\sys\share\cppregex.cpp
|
|
$(OTTY)ioctl.o: ..\sys\share\ioctl.c $(HACK_H) $(INCL)\tcap.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\ioctl.c
|
|
$(OTTY)pcmain.o: ..\sys\share\pcmain.c $(HACK_H) $(INCL)\dlb.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pcmain.c
|
|
$(OTTY)pcsys.o: ..\sys\share\pcsys.c $(HACK_H) $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pcsys.c
|
|
$(OTTY)pctty.o: ..\sys\share\pctty.c $(HACK_H) $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pctty.c
|
|
$(OTTY)pcunix.o: ..\sys\share\pcunix.c $(HACK_H) $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pcunix.c
|
|
$(OTTY)pmatchregex.o: ..\sys\share\pmatchregex.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pmatchregex.c
|
|
$(OTTY)posixregex.o: ..\sys\share\posixregex.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\posixregex.c
|
|
$(OTTY)random.o: ..\sys\share\random.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\random.c
|
|
$(OTTY)unixtty.o: ..\sys\share\unixtty.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\unixtty.c
|
|
$(OTTY)unixmain.o: ..\sys\unix\unixmain.c $(HACK_H) $(INCL)\dlb.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\unix\unixmain.c
|
|
$(OTTY)unixres.o: ..\sys\unix\unixres.c $(CONFIG_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\unix\unixres.c
|
|
$(OTTY)unixunix.o: ..\sys\unix\unixunix.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\unix\unixunix.c
|
|
$(OTTY)qt_bind.o: ..\win\Qt\qt_bind.cpp $(HACK_H) $(QTn_H) \
|
|
$(INCL)\dlb.h ..\win\Qt\qt_bind.h ..\win\Qt\qt_click.h \
|
|
..\win\Qt\qt_clust.h ..\win\Qt\qt_delay.h ..\win\Qt\qt_icon.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_key.h ..\win\Qt\qt_line.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_map.h ..\win\Qt\qt_menu.h \
|
|
..\win\Qt\qt_msg.h ..\win\Qt\qt_plsel.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_rip.h ..\win\Qt\qt_set.h \
|
|
..\win\Qt\qt_stat.h ..\win\Qt\qt_str.h ..\win\Qt\qt_streq.h \
|
|
..\win\Qt\qt_svsel.h ..\win\Qt\qt_win.h ..\win\Qt\qt_xcmd.h \
|
|
..\win\Qt\qt_yndlg.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_bind.cpp
|
|
$(OTTY)qt_click.o: ..\win\Qt\qt_click.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_click.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_click.cpp
|
|
$(OTTY)qt_clust.o: ..\win\Qt\qt_clust.cpp $(QTn_H) ..\win\Qt\qt_clust.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_clust.cpp
|
|
$(OTTY)qt_delay.o: ..\win\Qt\qt_delay.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_delay.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_delay.cpp
|
|
$(OTTY)qt_glyph.o: ..\win\Qt\qt_glyph.cpp $(HACK_H) $(QTn_H) \
|
|
$(INCL)\tile2x11.h ..\win\Qt\qt_bind.h \
|
|
..\win\Qt\qt_clust.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_inv.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h ..\win\Qt\qt_map.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h \
|
|
..\win\Qt\qt_str.h ..\win\Qt\qt_win.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_glyph.cpp
|
|
$(OTTY)qt_icon.o: ..\win\Qt\qt_icon.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_icon.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_str.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_icon.cpp
|
|
$(OTTY)qt_inv.o: ..\win\Qt\qt_inv.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_inv.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_inv.cpp
|
|
$(OTTY)qt_key.o: ..\win\Qt\qt_key.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_key.cpp
|
|
$(OTTY)qt_line.o: ..\win\Qt\qt_line.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_line.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_line.cpp
|
|
$(OTTY)qt_main.o: ..\win\Qt\qt_main.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_clust.h ..\win\Qt\qt_glyph.h \
|
|
..\win\Qt\qt_icon.h ..\win\Qt\qt_inv.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_main.h ..\win\Qt\qt_map.h \
|
|
..\win\Qt\qt_msg.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_stat.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_win.h qt_kde0.moc qt_main.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_main.cpp
|
|
$(OTTY)qt_map.o: ..\win\Qt\qt_map.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_click.h ..\win\Qt\qt_clust.h \
|
|
..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_map.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_str.h ..\win\Qt\qt_win.h \
|
|
qt_map.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_map.cpp
|
|
$(OTTY)qt_menu.o: ..\win\Qt\qt_menu.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_line.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_menu.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_rip.h ..\win\Qt\qt_set.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_streq.h ..\win\Qt\qt_win.h qt_menu.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_menu.cpp
|
|
$(OTTY)qt_msg.o: ..\win\Qt\qt_msg.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_clust.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_map.h ..\win\Qt\qt_msg.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h \
|
|
..\win\Qt\qt_str.h ..\win\Qt\qt_win.h qt_msg.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_msg.cpp
|
|
$(OTTY)qt_plsel.o: ..\win\Qt\qt_plsel.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_plsel.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h ..\win\Qt\qt_str.h \
|
|
qt_plsel.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_plsel.cpp
|
|
$(OTTY)qt_rip.o: ..\win\Qt\qt_rip.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_rip.h \
|
|
..\win\Qt\qt_str.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_rip.cpp
|
|
$(OTTY)qt_set.o: ..\win\Qt\qt_set.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_str.h ..\win\Qt\qt_xcmd.h \
|
|
qt_set.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_set.cpp
|
|
$(OTTY)qt_stat.o: ..\win\Qt\qt_stat.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_icon.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_stat.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_win.h ..\win\Qt\qt_xpms.h qt_stat.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_stat.cpp
|
|
$(OTTY)qt_str.o: ..\win\Qt\qt_str.cpp $(QTn_H) ..\win\Qt\qt_str.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_str.cpp
|
|
$(OTTY)qt_streq.o: ..\win\Qt\qt_streq.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_line.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_str.h ..\win\Qt\qt_streq.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_streq.cpp
|
|
$(OTTY)qt_svsel.o: ..\win\Qt\qt_svsel.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_svsel.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_svsel.cpp
|
|
$(OTTY)qt_win.o: ..\win\Qt\qt_win.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_click.h ..\win\Qt\qt_clust.h \
|
|
..\win\Qt\qt_glyph.h ..\win\Qt\qt_icon.h ..\win\Qt\qt_inv.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_key.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_map.h ..\win\Qt\qt_menu.h ..\win\Qt\qt_msg.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_rip.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_win.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_win.cpp
|
|
$(OTTY)qt_xcmd.o: ..\win\Qt\qt_xcmd.cpp $(HACK_H) $(QTn_H) \
|
|
$(INCL)\func_tab.h ..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_main.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_xcmd.h qt_xcmd.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_xcmd.cpp
|
|
$(OTTY)qt_yndlg.o: ..\win\Qt\qt_yndlg.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_str.h ..\win\Qt\qt_yndlg.h qt_yndlg.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_yndlg.cpp
|
|
#$(OTTY)Window.o: ..\win\X11\Window.c $(CONFIG_H) $(INCL)\lint.h \
|
|
# $(INCL)\winX.h $(INCL)\wintype.h $(INCL)\xwindow.h \
|
|
# $(INCL)\xwindowp.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\Window.c
|
|
$(OTTY)dialogs.o: ..\win\X11\dialogs.c $(CONFIG_H) $(INCL)\lint.h \
|
|
$(INCL)\winX.h $(INCL)\wintype.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\dialogs.c
|
|
$(OTTY)winX.o: ..\win\X11\winX.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\winX.h $(INCL)\xwindow.h ..\win\X11\nh32icon \
|
|
..\win\X11\nh56icon ..\win\X11\nh72icon
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winX.c
|
|
$(OTTY)winmap.o: ..\win\X11\winmap.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\tile2x11.h $(INCL)\winX.h $(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmap.c
|
|
$(OTTY)winmenu.o: ..\win\X11\winmenu.c $(HACK_H) $(INCL)\winX.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmenu.c
|
|
$(OTTY)winmesg.o: ..\win\X11\winmesg.c $(HACK_H) $(INCL)\winX.h \
|
|
$(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmesg.c
|
|
$(OTTY)winmisc.o: ..\win\X11\winmisc.c $(HACK_H) $(INCL)\func_tab.h \
|
|
$(INCL)\winX.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmisc.c
|
|
$(OTTY)winstat.o: ..\win\X11\winstat.c $(HACK_H) $(INCL)\winX.h \
|
|
$(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winstat.c
|
|
$(OTTY)wintext.o: ..\win\X11\wintext.c $(HACK_H) $(INCL)\winX.h \
|
|
$(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\wintext.c
|
|
$(OTTY)winval.o: ..\win\X11\winval.c $(HACK_H) $(INCL)\winX.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winval.c
|
|
$(OTTY)wc_chainin.o: ..\win\chain\wc_chainin.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\chain\wc_chainin.c
|
|
$(OTTY)wc_chainout.o: ..\win\chain\wc_chainout.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\chain\wc_chainout.c
|
|
$(OTTY)wc_trace.o: ..\win\chain\wc_trace.c $(HACK_H) \
|
|
$(INCL)\func_tab.h $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\chain\wc_trace.c
|
|
$(OTTY)cursdial.o: ..\win\curses\cursdial.c $(HACK_H) \
|
|
$(INCL)\func_tab.h $(INCL)\wincurs.h \
|
|
..\win\curses\cursdial.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursdial.c
|
|
$(OTTY)cursinit.o: ..\win\curses\cursinit.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursinit.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursinit.c
|
|
$(OTTY)cursinvt.o: ..\win\curses\cursinvt.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursinvt.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursinvt.c
|
|
$(OTTY)cursmain.o: ..\win\curses\cursmain.c $(HACK_H) $(INCL)\wincurs.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursmain.c
|
|
$(OTTY)cursmesg.o: ..\win\curses\cursmesg.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursmesg.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursmesg.c
|
|
$(OTTY)cursmisc.o: ..\win\curses\cursmisc.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\func_tab.h $(INCL)\wincurs.h \
|
|
..\win\curses\cursmisc.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursmisc.c
|
|
$(OTTY)cursstat.o: ..\win\curses\cursstat.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursstat.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursstat.c
|
|
$(OTTY)curswins.o: ..\win\curses\curswins.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\curswins.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\curswins.c
|
|
$(OTTY)winshim.o: ..\win\shim\winshim.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\shim\winshim.c
|
|
$(OTTY)getline.o: ..\win\tty\getline.c $(HACK_H) $(INCL)\func_tab.h \
|
|
$(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\getline.c
|
|
$(OTTY)termcap.o: ..\win\tty\termcap.c $(HACK_H) $(INCL)\tcap.h \
|
|
$(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\termcap.c
|
|
$(OTTY)topl.o: ..\win\tty\topl.c $(HACK_H) $(INCL)\tcap.h \
|
|
$(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\topl.c
|
|
$(OTTY)wintty.o: ..\win\tty\wintty.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\tcap.h $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\wintty.c
|
|
$(OTTY)allmain.o: allmain.c $(HACK_H)
|
|
$(OTTY)alloc.o: alloc.c $(CONFIG_H) $(INCL)\nhlua.h
|
|
$(OTTY)apply.o: apply.c $(HACK_H)
|
|
$(OTTY)artifact.o: artifact.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OTTY)attrib.o: attrib.c $(HACK_H)
|
|
$(OTTY)ball.o: ball.c $(HACK_H)
|
|
$(OTTY)bones.o: bones.c $(HACK_H)
|
|
$(OTTY)botl.o: botl.c $(HACK_H)
|
|
$(OTTY)calendar.o: calendar.c $(HACK_H)
|
|
$(OTTY)cmd.o: cmd.c $(HACK_H) $(INCL)\func_tab.h
|
|
$(OTTY)coloratt.o: coloratt.c $(HACK_H)
|
|
$(OTTY)dbridge.o: dbridge.c $(HACK_H)
|
|
$(OTTY)decl.o: decl.c $(HACK_H)
|
|
$(OTTY)detect.o: detect.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OTTY)dig.o: dig.c $(HACK_H)
|
|
$(OTTY)display.o: display.c $(HACK_H)
|
|
$(OTTY)dlb.o: dlb.c $(CONFIG_H) $(INCL)\dlb.h
|
|
$(OTTY)do.o: do.c $(HACK_H)
|
|
$(OTTY)do_name.o: do_name.c $(HACK_H)
|
|
$(OTTY)do_wear.o: do_wear.c $(HACK_H)
|
|
$(OTTY)dog.o: dog.c $(HACK_H)
|
|
$(OTTY)dogmove.o: dogmove.c $(HACK_H) $(INCL)\mfndpos.h
|
|
$(OTTY)dokick.o: dokick.c $(HACK_H)
|
|
$(OTTY)dothrow.o: dothrow.c $(HACK_H)
|
|
$(OTTY)drawing.o: drawing.c $(CONFIG_H) $(INCL)\defsym.h \
|
|
$(INCL)\objclass.h $(INCL)\objects.h $(INCL)\rm.h \
|
|
$(INCL)\sym.h $(INCL)\wintype.h
|
|
$(OTTY)dungeon.o: dungeon.c $(HACK_H) $(INCL)\dgn_file.h \
|
|
$(INCL)\dlb.h
|
|
$(OTTY)eat.o: eat.c $(HACK_H)
|
|
$(OTTY)end.o: end.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OTTY)engrave.o: engrave.c $(HACK_H)
|
|
$(OTTY)exper.o: exper.c $(HACK_H)
|
|
$(OTTY)explode.o: explode.c $(HACK_H)
|
|
$(OTTY)extralev.o: extralev.c $(HACK_H)
|
|
$(OTTY)files.o: files.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\wintty.h
|
|
$(OTTY)fountain.o: fountain.c $(HACK_H)
|
|
$(OTTY)getpos.o: getpos.c $(HACK_H)
|
|
$(OTTY)glyphs.o: glyphs.c $(HACK_H)
|
|
$(OTTY)hack.o: hack.c $(HACK_H)
|
|
$(OTTY)hacklib.o: hacklib.c $(HACK_H)
|
|
$(OTTY)insight.o: insight.c $(HACK_H)
|
|
$(OTTY)invent.o: invent.c $(HACK_H)
|
|
$(OTTY)isaac64.o: isaac64.c $(CONFIG_H) $(INCL)\isaac64.h
|
|
$(OTTY)light.o: light.c $(HACK_H)
|
|
$(OTTY)lock.o: lock.c $(HACK_H)
|
|
$(OTTY)mail.o: mail.c $(HACK_H) $(INCL)\mail.h
|
|
$(OTTY)makemon.o: makemon.c $(HACK_H)
|
|
$(OTTY)mcastu.o: mcastu.c $(HACK_H)
|
|
$(OTTY)mdlib.o: mdlib.c $(CONFIG_H) $(INCL)\align.h \
|
|
$(INCL)\artilist.h $(INCL)\attrib.h \
|
|
$(INCL)\context.h $(INCL)\defsym.h $(INCL)\dlb.h \
|
|
$(INCL)\dungeon.h $(INCL)\flag.h $(INCL)\hacklib.h \
|
|
$(INCL)\mextra.h $(INCL)\monattk.h $(INCL)\monflag.h \
|
|
$(INCL)\monst.h $(INCL)\monsters.h $(INCL)\obj.h \
|
|
$(INCL)\objclass.h $(INCL)\objects.h \
|
|
$(INCL)\permonst.h $(INCL)\prop.h $(INCL)\seffects.h \
|
|
$(INCL)\skills.h $(INCL)\sndprocs.h $(INCL)\sym.h \
|
|
$(INCL)\wintype.h $(INCL)\you.h
|
|
$(OTTY)mhitm.o: mhitm.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OTTY)mhitu.o: mhitu.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OTTY)minion.o: minion.c $(HACK_H)
|
|
$(OTTY)mklev.o: mklev.c $(HACK_H)
|
|
$(OTTY)mkmap.o: mkmap.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OTTY)mkmaze.o: mkmaze.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OTTY)mkobj.o: mkobj.c $(HACK_H)
|
|
$(OTTY)mkroom.o: mkroom.c $(HACK_H)
|
|
$(OTTY)mon.o: mon.c $(HACK_H) $(INCL)\mfndpos.h
|
|
$(OTTY)mondata.o: mondata.c $(HACK_H)
|
|
$(OTTY)monmove.o: monmove.c $(HACK_H) $(INCL)\artifact.h \
|
|
$(INCL)\mfndpos.h
|
|
$(OTTY)monst.o: monst.c $(CONFIG_H) $(INCL)\align.h \
|
|
$(INCL)\defsym.h $(INCL)\monattk.h $(INCL)\monflag.h \
|
|
$(INCL)\monsters.h $(INCL)\permonst.h $(INCL)\sym.h \
|
|
$(INCL)\wintype.h
|
|
$(OTTY)mplayer.o: mplayer.c $(HACK_H)
|
|
$(OTTY)mthrowu.o: mthrowu.c $(HACK_H)
|
|
$(OTTY)muse.o: muse.c $(HACK_H)
|
|
$(OTTY)music.o: music.c $(HACK_H)
|
|
$(OTTY)nhlobj.o: nhlobj.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OTTY)nhlsel.o: nhlsel.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OTTY)nhlua.o: nhlua.c $(HACK_H) $(INCL)\dlb.h
|
|
$(Q)$(CC) $(CFLAGS) $(TTYDEF) -wd4324 $(CROSSCOMPILE) $(CROSSCOMPILE_TARGET) -Fo$@ $(@B).c
|
|
$(OTTY)nhmd4.o: nhmd4.c $(HACK_H) $(INCL)\nhmd4.h
|
|
$(OTTY)o_init.o: o_init.c $(HACK_H)
|
|
$(OTTY)objects.o: objects.c $(CONFIG_H) $(INCL)\defsym.h \
|
|
$(INCL)\obj.h $(INCL)\objclass.h $(INCL)\objects.h \
|
|
$(INCL)\prop.h $(INCL)\skills.h
|
|
$(OTTY)objnam.o: objnam.c $(HACK_H)
|
|
$(OTTY)options.o: options.c $(CONFIG_H) $(HACK_H) $(INCL)\defsym.h \
|
|
$(INCL)\flag.h $(INCL)\objclass.h $(INCL)\objects.h \
|
|
$(INCL)\optlist.h $(INCL)\tcap.h
|
|
$(OTTY)pager.o: pager.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OTTY)pickup.o: pickup.c $(HACK_H)
|
|
$(OTTY)pline.o: pline.c $(HACK_H)
|
|
$(OTTY)polyself.o: polyself.c $(HACK_H)
|
|
$(OTTY)potion.o: potion.c $(HACK_H)
|
|
$(OTTY)pray.o: pray.c $(HACK_H)
|
|
$(OTTY)priest.o: priest.c $(HACK_H) $(INCL)\mfndpos.h
|
|
$(OTTY)quest.o: quest.c $(HACK_H)
|
|
$(OTTY)questpgr.o: questpgr.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\wintty.h
|
|
$(OTTY)read.o: read.c $(HACK_H)
|
|
$(OTTY)rect.o: rect.c $(HACK_H)
|
|
$(OTTY)region.o: region.c $(HACK_H)
|
|
$(OTTY)report.o: report.c $(HACK_H) $(INCL)\dlb.h $(INCL)\nhmd4.h
|
|
$(OTTY)restore.o: restore.c $(HACK_H) $(INCL)\tcap.h
|
|
$(OTTY)rip.o: rip.c $(HACK_H)
|
|
$(OTTY)rnd.o: rnd.c $(HACK_H) $(INCL)\isaac64.h
|
|
$(OTTY)role.o: role.c $(HACK_H)
|
|
$(OTTY)rumors.o: rumors.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OTTY)save.o: save.c $(HACK_H)
|
|
$(OTTY)selvar.o: selvar.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OTTY)sfstruct.o: sfstruct.c $(HACK_H)
|
|
$(OTTY)shk.o: shk.c $(HACK_H)
|
|
$(OTTY)shknam.o: shknam.c $(HACK_H)
|
|
$(OTTY)sit.o: sit.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OTTY)sounds.o: sounds.c $(HACK_H)
|
|
$(OTTY)sp_lev.o: sp_lev.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OTTY)spell.o: spell.c $(HACK_H)
|
|
$(OTTY)stairs.o: stairs.c $(HACK_H)
|
|
$(OTTY)steal.o: steal.c $(HACK_H)
|
|
$(OTTY)steed.o: steed.c $(HACK_H)
|
|
$(OTTY)strutil.o: strutil.c $(HACK_H)
|
|
$(OTTY)symbols.o: symbols.c $(HACK_H) $(INCL)\tcap.h
|
|
$(OTTY)sys.o: sys.c $(HACK_H)
|
|
$(OTTY)teleport.o: teleport.c $(HACK_H)
|
|
#$(OTTY)tile.o: tile.c $(HACK_H)
|
|
$(OTTY)timeout.o: timeout.c $(HACK_H)
|
|
$(OTTY)topten.o: topten.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OTTY)track.o: track.c $(HACK_H)
|
|
$(OTTY)trap.o: trap.c $(HACK_H)
|
|
$(OTTY)u_init.o: u_init.c $(HACK_H)
|
|
$(OTTY)uhitm.o: uhitm.c $(HACK_H)
|
|
$(OTTY)utf8map.o: utf8map.c $(HACK_H)
|
|
$(OTTY)vault.o: vault.c $(HACK_H)
|
|
$(OTTY)version.o: version.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OTTY)vision.o: vision.c $(HACK_H)
|
|
$(OTTY)weapon.o: weapon.c $(HACK_H)
|
|
$(OTTY)were.o: were.c $(HACK_H)
|
|
$(OTTY)wield.o: wield.c $(HACK_H)
|
|
$(OTTY)windows.o: windows.c $(HACK_H) $(INCL)\dlb.h $(INCL)\wintty.h
|
|
$(OTTY)wizard.o: wizard.c $(HACK_H)
|
|
$(OTTY)wizcmds.o: wizcmds.c $(HACK_H) $(INCL)\func_tab.h
|
|
$(OTTY)worm.o: worm.c $(HACK_H)
|
|
$(OTTY)worn.o: worn.c $(HACK_H)
|
|
$(OTTY)write.o: write.c $(HACK_H)
|
|
$(OTTY)zap.o: zap.c $(HACK_H)
|
|
#
|
|
#$(OGUI)cppregex.o: ..\sys\share\cppregex.cpp $(CONFIG_H)
|
|
# $(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\sys\share\cppregex.cpp
|
|
$(OGUI)ioctl.o: ..\sys\share\ioctl.c $(HACK_H) $(INCL)\tcap.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\ioctl.c
|
|
$(OGUI)pcmain.o: ..\sys\share\pcmain.c $(HACK_H) $(INCL)\dlb.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pcmain.c
|
|
$(OGUI)pcsys.o: ..\sys\share\pcsys.c $(HACK_H) $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pcsys.c
|
|
$(OGUI)pctty.o: ..\sys\share\pctty.c $(HACK_H) $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pctty.c
|
|
$(OGUI)pcunix.o: ..\sys\share\pcunix.c $(HACK_H) $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pcunix.c
|
|
$(OGUI)pmatchregex.o: ..\sys\share\pmatchregex.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\pmatchregex.c
|
|
$(OGUI)posixregex.o: ..\sys\share\posixregex.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\posixregex.c
|
|
$(OGUI)random.o: ..\sys\share\random.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\random.c
|
|
$(OGUI)unixtty.o: ..\sys\share\unixtty.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\share\unixtty.c
|
|
$(OGUI)unixmain.o: ..\sys\unix\unixmain.c $(HACK_H) $(INCL)\dlb.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\unix\unixmain.c
|
|
$(OGUI)unixres.o: ..\sys\unix\unixres.c $(CONFIG_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\unix\unixres.c
|
|
$(OGUI)unixunix.o: ..\sys\unix\unixunix.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\sys\unix\unixunix.c
|
|
$(OGUI)qt_bind.o: ..\win\Qt\qt_bind.cpp $(HACK_H) $(QTn_H) \
|
|
$(INCL)\dlb.h ..\win\Qt\qt_bind.h ..\win\Qt\qt_click.h \
|
|
..\win\Qt\qt_clust.h ..\win\Qt\qt_delay.h ..\win\Qt\qt_icon.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_key.h ..\win\Qt\qt_line.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_map.h ..\win\Qt\qt_menu.h \
|
|
..\win\Qt\qt_msg.h ..\win\Qt\qt_plsel.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_rip.h ..\win\Qt\qt_set.h \
|
|
..\win\Qt\qt_stat.h ..\win\Qt\qt_str.h ..\win\Qt\qt_streq.h \
|
|
..\win\Qt\qt_svsel.h ..\win\Qt\qt_win.h ..\win\Qt\qt_xcmd.h \
|
|
..\win\Qt\qt_yndlg.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_bind.cpp
|
|
$(OGUI)qt_click.o: ..\win\Qt\qt_click.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_click.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_click.cpp
|
|
$(OGUI)qt_clust.o: ..\win\Qt\qt_clust.cpp $(QTn_H) ..\win\Qt\qt_clust.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_clust.cpp
|
|
$(OGUI)qt_delay.o: ..\win\Qt\qt_delay.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_delay.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_delay.cpp
|
|
$(OGUI)qt_glyph.o: ..\win\Qt\qt_glyph.cpp $(HACK_H) $(QTn_H) \
|
|
$(INCL)\tile2x11.h ..\win\Qt\qt_bind.h \
|
|
..\win\Qt\qt_clust.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_inv.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h ..\win\Qt\qt_map.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h \
|
|
..\win\Qt\qt_str.h ..\win\Qt\qt_win.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_glyph.cpp
|
|
$(OGUI)qt_icon.o: ..\win\Qt\qt_icon.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_icon.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_str.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_icon.cpp
|
|
$(OGUI)qt_inv.o: ..\win\Qt\qt_inv.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_inv.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_inv.cpp
|
|
$(OGUI)qt_key.o: ..\win\Qt\qt_key.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_key.cpp
|
|
$(OGUI)qt_line.o: ..\win\Qt\qt_line.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_line.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_line.cpp
|
|
$(OGUI)qt_main.o: ..\win\Qt\qt_main.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_clust.h ..\win\Qt\qt_glyph.h \
|
|
..\win\Qt\qt_icon.h ..\win\Qt\qt_inv.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_main.h ..\win\Qt\qt_map.h \
|
|
..\win\Qt\qt_msg.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_stat.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_win.h qt_kde0.moc qt_main.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_main.cpp
|
|
$(OGUI)qt_map.o: ..\win\Qt\qt_map.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_click.h ..\win\Qt\qt_clust.h \
|
|
..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_map.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_str.h ..\win\Qt\qt_win.h \
|
|
qt_map.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_map.cpp
|
|
$(OGUI)qt_menu.o: ..\win\Qt\qt_menu.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_line.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_menu.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_rip.h ..\win\Qt\qt_set.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_streq.h ..\win\Qt\qt_win.h qt_menu.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_menu.cpp
|
|
$(OGUI)qt_msg.o: ..\win\Qt\qt_msg.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_clust.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_map.h ..\win\Qt\qt_msg.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h \
|
|
..\win\Qt\qt_str.h ..\win\Qt\qt_win.h qt_msg.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_msg.cpp
|
|
$(OGUI)qt_plsel.o: ..\win\Qt\qt_plsel.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_plsel.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h ..\win\Qt\qt_str.h \
|
|
qt_plsel.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_plsel.cpp
|
|
$(OGUI)qt_rip.o: ..\win\Qt\qt_rip.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_rip.h \
|
|
..\win\Qt\qt_str.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_rip.cpp
|
|
$(OGUI)qt_set.o: ..\win\Qt\qt_set.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_glyph.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_str.h ..\win\Qt\qt_xcmd.h \
|
|
qt_set.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_set.cpp
|
|
$(OGUI)qt_stat.o: ..\win\Qt\qt_stat.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_icon.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_stat.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_win.h ..\win\Qt\qt_xpms.h qt_stat.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_stat.cpp
|
|
$(OGUI)qt_str.o: ..\win\Qt\qt_str.cpp $(QTn_H) ..\win\Qt\qt_str.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_str.cpp
|
|
$(OGUI)qt_streq.o: ..\win\Qt\qt_streq.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_line.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_str.h ..\win\Qt\qt_streq.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_streq.cpp
|
|
$(OGUI)qt_svsel.o: ..\win\Qt\qt_svsel.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_svsel.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_svsel.cpp
|
|
$(OGUI)qt_win.o: ..\win\Qt\qt_win.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_bind.h ..\win\Qt\qt_click.h ..\win\Qt\qt_clust.h \
|
|
..\win\Qt\qt_glyph.h ..\win\Qt\qt_icon.h ..\win\Qt\qt_inv.h \
|
|
..\win\Qt\qt_kde0.h ..\win\Qt\qt_key.h ..\win\Qt\qt_main.h \
|
|
..\win\Qt\qt_map.h ..\win\Qt\qt_menu.h ..\win\Qt\qt_msg.h \
|
|
..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h ..\win\Qt\qt_rip.h \
|
|
..\win\Qt\qt_set.h ..\win\Qt\qt_win.h
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_win.cpp
|
|
$(OGUI)qt_xcmd.o: ..\win\Qt\qt_xcmd.cpp $(HACK_H) $(QTn_H) \
|
|
$(INCL)\func_tab.h ..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_main.h ..\win\Qt\qt_post.h \
|
|
..\win\Qt\qt_pre.h ..\win\Qt\qt_set.h ..\win\Qt\qt_str.h \
|
|
..\win\Qt\qt_xcmd.h qt_xcmd.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_xcmd.cpp
|
|
$(OGUI)qt_yndlg.o: ..\win\Qt\qt_yndlg.cpp $(HACK_H) $(QTn_H) \
|
|
..\win\Qt\qt_key.h ..\win\Qt\qt_post.h ..\win\Qt\qt_pre.h \
|
|
..\win\Qt\qt_str.h ..\win\Qt\qt_yndlg.h qt_yndlg.moc
|
|
$(TARGET_CXX) $(TARGET_CXXFLAGS) -Fo$@ ..\win\Qt\qt_yndlg.cpp
|
|
#$(OGUI)Window.o: ..\win\X11\Window.c $(CONFIG_H) $(INCL)\lint.h \
|
|
# $(INCL)\winX.h $(INCL)\wintype.h $(INCL)\xwindow.h \
|
|
# $(INCL)\xwindowp.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\Window.c
|
|
$(OGUI)dialogs.o: ..\win\X11\dialogs.c $(CONFIG_H) $(INCL)\lint.h \
|
|
$(INCL)\winX.h $(INCL)\wintype.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\dialogs.c
|
|
$(OGUI)winX.o: ..\win\X11\winX.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\winX.h $(INCL)\xwindow.h ..\win\X11\nh32icon \
|
|
..\win\X11\nh56icon ..\win\X11\nh72icon
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winX.c
|
|
$(OGUI)winmap.o: ..\win\X11\winmap.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\tile2x11.h $(INCL)\winX.h $(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmap.c
|
|
$(OGUI)winmenu.o: ..\win\X11\winmenu.c $(HACK_H) $(INCL)\winX.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmenu.c
|
|
$(OGUI)winmesg.o: ..\win\X11\winmesg.c $(HACK_H) $(INCL)\winX.h \
|
|
$(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmesg.c
|
|
$(OGUI)winmisc.o: ..\win\X11\winmisc.c $(HACK_H) $(INCL)\func_tab.h \
|
|
$(INCL)\winX.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winmisc.c
|
|
$(OGUI)winstat.o: ..\win\X11\winstat.c $(HACK_H) $(INCL)\winX.h \
|
|
$(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winstat.c
|
|
$(OGUI)wintext.o: ..\win\X11\wintext.c $(HACK_H) $(INCL)\winX.h \
|
|
$(INCL)\xwindow.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\wintext.c
|
|
$(OGUI)winval.o: ..\win\X11\winval.c $(HACK_H) $(INCL)\winX.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) $(X11CFLAGS) -Fo$@ ..\win\X11\winval.c
|
|
$(OGUI)wc_chainin.o: ..\win\chain\wc_chainin.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\chain\wc_chainin.c
|
|
$(OGUI)wc_chainout.o: ..\win\chain\wc_chainout.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\chain\wc_chainout.c
|
|
$(OGUI)wc_trace.o: ..\win\chain\wc_trace.c $(HACK_H) \
|
|
$(INCL)\func_tab.h $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\chain\wc_trace.c
|
|
$(OGUI)cursdial.o: ..\win\curses\cursdial.c $(HACK_H) \
|
|
$(INCL)\func_tab.h $(INCL)\wincurs.h \
|
|
..\win\curses\cursdial.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursdial.c
|
|
$(OGUI)cursinit.o: ..\win\curses\cursinit.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursinit.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursinit.c
|
|
$(OGUI)cursinvt.o: ..\win\curses\cursinvt.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursinvt.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursinvt.c
|
|
$(OGUI)cursmain.o: ..\win\curses\cursmain.c $(HACK_H) $(INCL)\wincurs.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursmain.c
|
|
$(OGUI)cursmesg.o: ..\win\curses\cursmesg.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursmesg.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursmesg.c
|
|
$(OGUI)cursmisc.o: ..\win\curses\cursmisc.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\func_tab.h $(INCL)\wincurs.h \
|
|
..\win\curses\cursmisc.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursmisc.c
|
|
$(OGUI)cursstat.o: ..\win\curses\cursstat.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\cursstat.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\cursstat.c
|
|
$(OGUI)curswins.o: ..\win\curses\curswins.c $(HACK_H) \
|
|
$(INCL)\wincurs.h ..\win\curses\curswins.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\curses\curswins.c
|
|
$(OGUI)winshim.o: ..\win\shim\winshim.c $(HACK_H)
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\shim\winshim.c
|
|
$(OGUI)getline.o: ..\win\tty\getline.c $(HACK_H) $(INCL)\func_tab.h \
|
|
$(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\getline.c
|
|
$(OGUI)termcap.o: ..\win\tty\termcap.c $(HACK_H) $(INCL)\tcap.h \
|
|
$(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\termcap.c
|
|
$(OGUI)topl.o: ..\win\tty\topl.c $(HACK_H) $(INCL)\tcap.h \
|
|
$(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\topl.c
|
|
$(OGUI)wintty.o: ..\win\tty\wintty.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\tcap.h $(INCL)\wintty.h
|
|
# $(TARGET_CC) $(TARGET_CFLAGS) -Fo$@ ..\win\tty\wintty.c
|
|
$(OGUI)allmain.o: allmain.c $(HACK_H)
|
|
$(OGUI)alloc.o: alloc.c $(CONFIG_H) $(INCL)\nhlua.h
|
|
$(OGUI)apply.o: apply.c $(HACK_H)
|
|
$(OGUI)artifact.o: artifact.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OGUI)attrib.o: attrib.c $(HACK_H)
|
|
$(OGUI)ball.o: ball.c $(HACK_H)
|
|
$(OGUI)bones.o: bones.c $(HACK_H)
|
|
$(OGUI)botl.o: botl.c $(HACK_H)
|
|
$(OGUI)calendar.o: calendar.c $(HACK_H)
|
|
$(OGUI)cmd.o: cmd.c $(HACK_H) $(INCL)\func_tab.h
|
|
$(OGUI)coloratt.o: coloratt.c $(HACK_H)
|
|
$(OGUI)dbridge.o: dbridge.c $(HACK_H)
|
|
$(OGUI)decl.o: decl.c $(HACK_H)
|
|
$(OGUI)detect.o: detect.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OGUI)dig.o: dig.c $(HACK_H)
|
|
$(OGUI)display.o: display.c $(HACK_H)
|
|
$(OGUI)dlb.o: dlb.c $(CONFIG_H) $(INCL)\dlb.h
|
|
$(OGUI)do.o: do.c $(HACK_H)
|
|
$(OGUI)do_name.o: do_name.c $(HACK_H)
|
|
$(OGUI)do_wear.o: do_wear.c $(HACK_H)
|
|
$(OGUI)dog.o: dog.c $(HACK_H)
|
|
$(OGUI)dogmove.o: dogmove.c $(HACK_H) $(INCL)\mfndpos.h
|
|
$(OGUI)dokick.o: dokick.c $(HACK_H)
|
|
$(OGUI)dothrow.o: dothrow.c $(HACK_H)
|
|
$(OGUI)drawing.o: drawing.c $(CONFIG_H) $(INCL)\defsym.h \
|
|
$(INCL)\objclass.h $(INCL)\objects.h $(INCL)\rm.h \
|
|
$(INCL)\sym.h $(INCL)\wintype.h
|
|
$(OGUI)dungeon.o: dungeon.c $(HACK_H) $(INCL)\dgn_file.h \
|
|
$(INCL)\dlb.h
|
|
$(OGUI)eat.o: eat.c $(HACK_H)
|
|
$(OGUI)end.o: end.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OGUI)engrave.o: engrave.c $(HACK_H)
|
|
$(OGUI)exper.o: exper.c $(HACK_H)
|
|
$(OGUI)explode.o: explode.c $(HACK_H)
|
|
$(OGUI)extralev.o: extralev.c $(HACK_H)
|
|
$(OGUI)files.o: files.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\wintty.h
|
|
$(OGUI)fountain.o: fountain.c $(HACK_H)
|
|
$(OGUI)getpos.o: getpos.c $(HACK_H)
|
|
$(OGUI)glyphs.o: glyphs.c $(HACK_H)
|
|
$(OGUI)hack.o: hack.c $(HACK_H)
|
|
$(OGUI)hacklib.o: hacklib.c $(HACK_H)
|
|
$(OGUI)insight.o: insight.c $(HACK_H)
|
|
$(OGUI)invent.o: invent.c $(HACK_H)
|
|
$(OGUI)isaac64.o: isaac64.c $(CONFIG_H) $(INCL)\isaac64.h
|
|
$(OGUI)light.o: light.c $(HACK_H)
|
|
$(OGUI)lock.o: lock.c $(HACK_H)
|
|
$(OGUI)mail.o: mail.c $(HACK_H) $(INCL)\mail.h
|
|
$(OGUI)makemon.o: makemon.c $(HACK_H)
|
|
$(OGUI)mcastu.o: mcastu.c $(HACK_H)
|
|
$(OGUI)mdlib.o: mdlib.c $(CONFIG_H) $(INCL)\align.h \
|
|
$(INCL)\artilist.h $(INCL)\attrib.h \
|
|
$(INCL)\context.h $(INCL)\defsym.h $(INCL)\dlb.h \
|
|
$(INCL)\dungeon.h $(INCL)\flag.h $(INCL)\hacklib.h \
|
|
$(INCL)\mextra.h $(INCL)\monattk.h $(INCL)\monflag.h \
|
|
$(INCL)\monst.h $(INCL)\monsters.h $(INCL)\obj.h \
|
|
$(INCL)\objclass.h $(INCL)\objects.h \
|
|
$(INCL)\permonst.h $(INCL)\prop.h $(INCL)\seffects.h \
|
|
$(INCL)\skills.h $(INCL)\sndprocs.h $(INCL)\sym.h \
|
|
$(INCL)\wintype.h $(INCL)\you.h
|
|
$(OGUI)mhitm.o: mhitm.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OGUI)mhitu.o: mhitu.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OGUI)minion.o: minion.c $(HACK_H)
|
|
$(OGUI)mklev.o: mklev.c $(HACK_H)
|
|
$(OGUI)mkmap.o: mkmap.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OGUI)mkmaze.o: mkmaze.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OGUI)mkobj.o: mkobj.c $(HACK_H)
|
|
$(OGUI)mkroom.o: mkroom.c $(HACK_H)
|
|
$(OGUI)mon.o: mon.c $(HACK_H) $(INCL)\mfndpos.h
|
|
$(OGUI)mondata.o: mondata.c $(HACK_H)
|
|
$(OGUI)monmove.o: monmove.c $(HACK_H) $(INCL)\artifact.h \
|
|
$(INCL)\mfndpos.h
|
|
$(OGUI)monst.o: monst.c $(CONFIG_H) $(INCL)\align.h \
|
|
$(INCL)\defsym.h $(INCL)\monattk.h $(INCL)\monflag.h \
|
|
$(INCL)\monsters.h $(INCL)\permonst.h $(INCL)\sym.h \
|
|
$(INCL)\wintype.h
|
|
$(OGUI)mplayer.o: mplayer.c $(HACK_H)
|
|
$(OGUI)mthrowu.o: mthrowu.c $(HACK_H)
|
|
$(OGUI)muse.o: muse.c $(HACK_H)
|
|
$(OGUI)music.o: music.c $(HACK_H)
|
|
$(OGUI)nhlobj.o: nhlobj.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OGUI)nhlsel.o: nhlsel.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OGUI)nhlua.o: nhlua.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OGUI)nhmd4.o: nhmd4.c $(HACK_H) $(INCL)\nhmd4.h
|
|
$(OGUI)o_init.o: o_init.c $(HACK_H)
|
|
$(OGUI)objects.o: objects.c $(CONFIG_H) $(INCL)\defsym.h \
|
|
$(INCL)\obj.h $(INCL)\objclass.h $(INCL)\objects.h \
|
|
$(INCL)\prop.h $(INCL)\skills.h
|
|
$(OGUI)objnam.o: objnam.c $(HACK_H)
|
|
$(OGUI)options.o: options.c $(CONFIG_H) $(HACK_H) $(INCL)\defsym.h \
|
|
$(INCL)\flag.h $(INCL)\objclass.h $(INCL)\objects.h \
|
|
$(INCL)\optlist.h $(INCL)\tcap.h
|
|
$(OGUI)pager.o: pager.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OGUI)pickup.o: pickup.c $(HACK_H)
|
|
$(OGUI)pline.o: pline.c $(HACK_H)
|
|
$(OGUI)polyself.o: polyself.c $(HACK_H)
|
|
$(OGUI)potion.o: potion.c $(HACK_H)
|
|
$(OGUI)pray.o: pray.c $(HACK_H)
|
|
$(OGUI)priest.o: priest.c $(HACK_H) $(INCL)\mfndpos.h
|
|
$(OGUI)quest.o: quest.c $(HACK_H)
|
|
$(OGUI)questpgr.o: questpgr.c $(HACK_H) $(INCL)\dlb.h \
|
|
$(INCL)\wintty.h
|
|
$(OGUI)read.o: read.c $(HACK_H)
|
|
$(OGUI)rect.o: rect.c $(HACK_H)
|
|
$(OGUI)region.o: region.c $(HACK_H)
|
|
$(OGUI)report.o: report.c $(HACK_H) $(INCL)\dlb.h $(INCL)\nhmd4.h
|
|
$(OGUI)restore.o: restore.c $(HACK_H) $(INCL)\tcap.h
|
|
$(OGUI)rip.o: rip.c $(HACK_H)
|
|
$(OGUI)rnd.o: rnd.c $(HACK_H) $(INCL)\isaac64.h
|
|
$(OGUI)role.o: role.c $(HACK_H)
|
|
$(OGUI)rumors.o: rumors.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OGUI)save.o: save.c $(HACK_H)
|
|
$(OGUI)selvar.o: selvar.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OGUI)sfstruct.o: sfstruct.c $(HACK_H)
|
|
$(OGUI)shk.o: shk.c $(HACK_H)
|
|
$(OGUI)shknam.o: shknam.c $(HACK_H)
|
|
$(OGUI)sit.o: sit.c $(HACK_H) $(INCL)\artifact.h
|
|
$(OGUI)sounds.o: sounds.c $(HACK_H)
|
|
$(OGUI)sp_lev.o: sp_lev.c $(HACK_H) $(INCL)\sp_lev.h
|
|
$(OGUI)spell.o: spell.c $(HACK_H)
|
|
$(OGUI)stairs.o: stairs.c $(HACK_H)
|
|
$(OGUI)steal.o: steal.c $(HACK_H)
|
|
$(OGUI)steed.o: steed.c $(HACK_H)
|
|
$(OGUI)strutil.o: strutil.c $(HACK_H)
|
|
$(OGUI)symbols.o: symbols.c $(HACK_H) $(INCL)\tcap.h
|
|
$(OGUI)sys.o: sys.c $(HACK_H)
|
|
$(OGUI)teleport.o: teleport.c $(HACK_H)
|
|
#$(OGUI)tile.o: tile.c $(HACK_H)
|
|
$(OGUI)timeout.o: timeout.c $(HACK_H)
|
|
$(OGUI)topten.o: topten.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OGUI)track.o: track.c $(HACK_H)
|
|
$(OGUI)trap.o: trap.c $(HACK_H)
|
|
$(OGUI)u_init.o: u_init.c $(HACK_H)
|
|
$(OGUI)uhitm.o: uhitm.c $(HACK_H)
|
|
$(OGUI)utf8map.o: utf8map.c $(HACK_H)
|
|
$(OGUI)vault.o: vault.c $(HACK_H)
|
|
$(OGUI)version.o: version.c $(HACK_H) $(INCL)\dlb.h
|
|
$(OGUI)vision.o: vision.c $(HACK_H)
|
|
$(OGUI)weapon.o: weapon.c $(HACK_H)
|
|
$(OGUI)were.o: were.c $(HACK_H)
|
|
$(OGUI)wield.o: wield.c $(HACK_H)
|
|
$(OGUI)windows.o: windows.c $(HACK_H) $(INCL)\dlb.h $(INCL)\wintty.h
|
|
$(OGUI)wizard.o: wizard.c $(HACK_H)
|
|
$(OGUI)wizcmds.o: wizcmds.c $(HACK_H) $(INCL)\func_tab.h
|
|
$(OGUI)worm.o: worm.c $(HACK_H)
|
|
$(OGUI)worn.o: worn.c $(HACK_H)
|
|
$(OGUI)write.o: write.c $(HACK_H)
|
|
$(OGUI)zap.o: zap.c $(HACK_H)
|
|
|
|
|
|
qt_kde0.moc: $(QTn_H) ..\win\Qt\qt_kde0.h
|
|
$(MOCPATH) ..\win\Qt\qt_kde0.h
|
|
qt_main.moc: $(QTn_H) ..\win\Qt\qt_kde0.h ..\win\Qt\qt_main.h
|
|
$(MOCPATH) ..\win\Qt\qt_main.h
|
|
qt_map.moc: $(QTn_H) ..\win\Qt\qt_clust.h ..\win\Qt\qt_map.h ..\win\Qt\qt_win.h
|
|
$(MOCPATH) ..\win\Qt\qt_map.h
|
|
qt_menu.moc: $(QTn_H) ..\win\Qt\qt_menu.h ..\win\Qt\qt_rip.h ..\win\Qt\qt_win.h
|
|
$(MOCPATH) ..\win\Qt\qt_menu.h
|
|
qt_msg.moc: $(QTn_H) ..\win\Qt\qt_msg.h ..\win\Qt\qt_win.h
|
|
$(MOCPATH) ..\win\Qt\qt_msg.h
|
|
qt_plsel.moc: $(QTn_H) ..\win\Qt\qt_plsel.h
|
|
$(MOCPATH) ..\win\Qt\qt_plsel.h
|
|
qt_set.moc: $(QTn_H) ..\win\Qt\qt_bind.h ..\win\Qt\qt_kde0.h \
|
|
..\win\Qt\qt_main.h ..\win\Qt\qt_set.h
|
|
$(MOCPATH) ..\win\Qt\qt_set.h
|
|
qt_stat.moc: $(QTn_H) ..\win\Qt\qt_icon.h ..\win\Qt\qt_stat.h \
|
|
..\win\Qt\qt_win.h
|
|
$(MOCPATH) ..\win\Qt\qt_stat.h
|
|
qt_xcmd.moc: $(QTn_H) ..\win\Qt\qt_xcmd.h
|
|
$(MOCPATH) ..\win\Qt\qt_xcmd.h
|
|
qt_yndlg.moc: $(QTn_H) ..\win\Qt\qt_yndlg.h
|
|
$(MOCPATH) ..\win\Qt\qt_yndlg.h
|
|
# DEPENDENCIES MUST END AT END OF FILE
|
|
# IF YOU PUT STUFF HERE IT WILL GO AWAY
|