Change the sortloot option to use qsort() instead of naive insertion sort. After sorting, it reorders the linked list into the sorted order, so might have some subtle change(s) in behavior since that wasn't done before. pickup.c includes some formatting cleanup. modified: include/extern.h, hack.h, obj.h src/do.c, do_wear.c, end.c, invent.c, pickup.c
1773 lines
54 KiB
C
1773 lines
54 KiB
C
/* NetHack 3.6 end.c $NHDT-Date: 1454571522 2016/02/04 07:38:42 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.114 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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#define NEED_VARARGS /* comment line for pre-compiled headers */
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#include "hack.h"
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#include "lev.h"
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#ifndef NO_SIGNAL
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#include <signal.h>
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#endif
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#include <ctype.h>
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#include <limits.h>
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#include "dlb.h"
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/* add b to long a, convert wraparound to max value */
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#define nowrap_add(a, b) (a = ((a + b) < 0 ? LONG_MAX : (a + b)))
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/* these probably ought to be generated by makedefs, like LAST_GEM */
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#define FIRST_GEM DILITHIUM_CRYSTAL
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#define FIRST_AMULET AMULET_OF_ESP
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#define LAST_AMULET AMULET_OF_YENDOR
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struct valuable_data {
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long count;
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int typ;
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};
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static struct valuable_data
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gems[LAST_GEM + 1 - FIRST_GEM + 1], /* 1 extra for glass */
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amulets[LAST_AMULET + 1 - FIRST_AMULET];
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static struct val_list {
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struct valuable_data *list;
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int size;
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} valuables[] = { { gems, sizeof gems / sizeof *gems },
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{ amulets, sizeof amulets / sizeof *amulets },
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{ 0, 0 } };
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#ifndef NO_SIGNAL
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STATIC_PTR void FDECL(done_intr, (int));
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#if defined(UNIX) || defined(VMS) || defined(__EMX__)
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static void FDECL(done_hangup, (int));
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#endif
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#endif
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STATIC_DCL void FDECL(disclose, (int, BOOLEAN_P));
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STATIC_DCL void FDECL(get_valuables, (struct obj *));
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STATIC_DCL void FDECL(sort_valuables, (struct valuable_data *, int));
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STATIC_DCL void FDECL(artifact_score, (struct obj *, BOOLEAN_P, winid));
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STATIC_DCL void FDECL(really_done, (int)) NORETURN;
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STATIC_DCL boolean FDECL(odds_and_ends, (struct obj *, int));
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STATIC_DCL void FDECL(savelife, (int));
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STATIC_DCL void FDECL(list_vanquished, (CHAR_P, BOOLEAN_P));
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STATIC_DCL void FDECL(list_genocided, (CHAR_P, BOOLEAN_P));
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STATIC_DCL boolean FDECL(should_query_disclose_option, (int, char *));
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STATIC_DCL int NDECL(num_extinct);
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#if defined(__BEOS__) || defined(MICRO) || defined(WIN32) || defined(OS2)
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extern void FDECL(nethack_exit, (int));
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#else
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#define nethack_exit exit
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#endif
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#define done_stopprint program_state.stopprint
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#ifndef PANICTRACE
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#define NH_abort NH_abort_
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#endif
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#ifdef AMIGA
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#define NH_abort_() Abort(0)
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#else
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#ifdef SYSV
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#define NH_abort_() (void) abort()
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#else
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#ifdef WIN32
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#define NH_abort_() win32_abort()
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#else
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#define NH_abort_() abort()
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#endif
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#endif /* !SYSV */
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#endif /* !AMIGA */
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#ifdef PANICTRACE
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#include <errno.h>
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#ifdef PANICTRACE_LIBC
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#include <execinfo.h>
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#endif
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/* What do we try and in what order? Tradeoffs:
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* libc: +no external programs required
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* -requires newish libc/glibc
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* -requires -rdynamic
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* gdb: +gives more detailed information
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* +works on more OS versions
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* -requires -g, which may preclude -O on some compilers
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*/
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#ifdef SYSCF
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#define SYSOPT_PANICTRACE_GDB sysopt.panictrace_gdb
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#ifdef PANICTRACE_LIBC
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#define SYSOPT_PANICTRACE_LIBC sysopt.panictrace_libc
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#else
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#define SYSOPT_PANICTRACE_LIBC 0
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#endif
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#else
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#define SYSOPT_PANICTRACE_GDB (nh_getenv("NETHACK_USE_GDB") == 0 ? 0 : 2)
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#ifdef PANICTRACE_LIBC
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#define SYSOPT_PANICTRACE_LIBC 1
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#else
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#define SYSOPT_PANICTRACE_LIBC 0
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#endif
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#endif
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static void NDECL(NH_abort);
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#ifndef NO_SIGNAL
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static void FDECL(panictrace_handler, (int));
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#endif
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static boolean NDECL(NH_panictrace_libc);
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static boolean NDECL(NH_panictrace_gdb);
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#ifndef NO_SIGNAL
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/*ARGSUSED*/
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void panictrace_handler(
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sig_unused) /* called as signal() handler, so sent at least one arg */
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int sig_unused UNUSED;
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{
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#define SIG_MSG "\nSignal received.\n"
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(void) write(2, SIG_MSG, sizeof(SIG_MSG) - 1);
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NH_abort();
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}
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void
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panictrace_setsignals(set)
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boolean set;
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{
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#define SETSIGNAL(sig) \
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(void) signal(sig, set ? (SIG_RET_TYPE) panictrace_handler : SIG_DFL);
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#ifdef SIGILL
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SETSIGNAL(SIGILL);
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#endif
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#ifdef SIGTRAP
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SETSIGNAL(SIGTRAP);
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#endif
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#ifdef SIGIOT
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SETSIGNAL(SIGIOT);
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#endif
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#ifdef SIGBUS
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SETSIGNAL(SIGBUS);
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#endif
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#ifdef SIGFPE
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SETSIGNAL(SIGFPE);
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#endif
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#ifdef SIGSEGV
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SETSIGNAL(SIGSEGV);
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#endif
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#ifdef SIGSTKFLT
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SETSIGNAL(SIGSTKFLT);
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#endif
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#ifdef SIGSYS
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SETSIGNAL(SIGSYS);
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#endif
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#ifdef SIGEMT
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SETSIGNAL(SIGEMT);
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#endif
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#undef SETSIGNAL
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}
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#endif /* NO_SIGNAL */
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static void
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NH_abort()
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{
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int gdb_prio = SYSOPT_PANICTRACE_GDB;
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int libc_prio = SYSOPT_PANICTRACE_LIBC;
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static boolean aborting = FALSE;
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if (aborting)
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return;
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aborting = TRUE;
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#ifndef VMS
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if (gdb_prio == libc_prio && gdb_prio > 0)
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gdb_prio++;
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if (gdb_prio > libc_prio) {
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(void) (NH_panictrace_gdb() || (libc_prio && NH_panictrace_libc()));
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} else {
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(void) (NH_panictrace_libc() || (gdb_prio && NH_panictrace_gdb()));
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}
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#else /* VMS */
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/* overload otherwise unused priority for debug mode: 1 = show
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traceback and exit; 2 = show traceback and stay in debugger */
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/* if (wizard && gdb_prio == 1) gdb_prio = 2; */
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vms_traceback(gdb_prio);
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(void) libc_prio; /* half-hearted attempt at lint suppression */
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#endif /* ?VMS */
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#ifndef NO_SIGNAL
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panictrace_setsignals(FALSE);
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#endif
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NH_abort_();
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}
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static boolean
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NH_panictrace_libc()
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{
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#ifdef PANICTRACE_LIBC
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void *bt[20];
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size_t count, x;
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char **info;
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raw_print("Generating more information you may report:\n");
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count = backtrace(bt, SIZE(bt));
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info = backtrace_symbols(bt, count);
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for (x = 0; x < count; x++) {
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raw_printf("[%lu] %s", (unsigned long) x, info[x]);
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}
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/* free(info); -- Don't risk it. */
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return TRUE;
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#else
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return FALSE;
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#endif /* !PANICTRACE_LIBC */
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}
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/*
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* fooPATH file system path for foo
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* fooVAR (possibly const) variable containing fooPATH
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*/
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#ifdef PANICTRACE_GDB
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#ifdef SYSCF
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#define GDBVAR sysopt.gdbpath
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#define GREPVAR sysopt.greppath
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#else /* SYSCF */
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#define GDBVAR GDBPATH
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#define GREPVAR GREPPATH
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#endif /* SYSCF */
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#endif /* PANICTRACE_GDB */
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static boolean
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NH_panictrace_gdb()
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{
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#ifdef PANICTRACE_GDB
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/* A (more) generic method to get a stack trace - invoke
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* gdb on ourself. */
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char *gdbpath = GDBVAR;
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char *greppath = GREPVAR;
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char buf[BUFSZ];
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FILE *gdb;
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if (gdbpath == NULL || gdbpath[0] == 0)
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return FALSE;
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if (greppath == NULL || greppath[0] == 0)
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return FALSE;
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sprintf(buf, "%s -n -q %s %d 2>&1 | %s '^#'", gdbpath, ARGV0, getpid(),
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greppath);
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gdb = popen(buf, "w");
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if (gdb) {
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raw_print("Generating more information you may report:\n");
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fprintf(gdb, "bt\nquit\ny");
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fflush(gdb);
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sleep(4); /* ugly */
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pclose(gdb);
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return TRUE;
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} else {
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return FALSE;
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}
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#else
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return FALSE;
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#endif /* !PANICTRACE_GDB */
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}
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#endif /* PANICTRACE */
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/*
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* The order of these needs to match the macros in hack.h.
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*/
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static NEARDATA const char *deaths[] = {
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/* the array of death */
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"died", "choked", "poisoned", "starvation", "drowning", "burning",
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"dissolving under the heat and pressure", "crushed", "turned to stone",
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"turned into slime", "genocided", "panic", "trickery", "quit",
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"escaped", "ascended"
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};
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static NEARDATA const char *ends[] = {
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/* "when you %s" */
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"died", "choked", "were poisoned",
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"starved", "drowned", "burned",
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"dissolved in the lava",
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"were crushed", "turned to stone",
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"turned into slime", "were genocided",
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"panicked", "were tricked", "quit",
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"escaped", "ascended"
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};
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static boolean Schroedingers_cat = FALSE;
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/*ARGSUSED*/
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void
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done1(sig_unused) /* called as signal() handler, so sent at least one arg */
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int sig_unused UNUSED;
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{
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#ifndef NO_SIGNAL
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(void) signal(SIGINT, SIG_IGN);
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#endif
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if (flags.ignintr) {
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#ifndef NO_SIGNAL
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(void) signal(SIGINT, (SIG_RET_TYPE) done1);
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#endif
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clear_nhwindow(WIN_MESSAGE);
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curs_on_u();
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wait_synch();
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if (multi > 0)
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nomul(0);
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} else {
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(void) done2();
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}
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}
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/* "#quit" command or keyboard interrupt */
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int
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done2()
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{
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if (!paranoid_query(ParanoidQuit, "Really quit?")) {
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#ifndef NO_SIGNAL
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(void) signal(SIGINT, (SIG_RET_TYPE) done1);
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#endif
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clear_nhwindow(WIN_MESSAGE);
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curs_on_u();
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wait_synch();
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if (multi > 0)
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nomul(0);
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if (multi == 0) {
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u.uinvulnerable = FALSE; /* avoid ctrl-C bug -dlc */
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u.usleep = 0;
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}
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return 0;
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}
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#if (defined(UNIX) || defined(VMS) || defined(LATTICE))
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if (wizard) {
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int c;
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#ifdef VMS
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extern int debuggable; /* sys/vms/vmsmisc.c, vmsunix.c */
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c = !debuggable ? 'n' : ynq("Enter debugger?");
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#else
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#ifdef LATTICE
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c = ynq("Create SnapShot?");
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#else
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c = ynq("Dump core?");
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#endif
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#endif
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if (c == 'y') {
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#ifndef NO_SIGNAL
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(void) signal(SIGINT, (SIG_RET_TYPE) done1);
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#endif
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exit_nhwindows((char *) 0);
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NH_abort();
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} else if (c == 'q')
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done_stopprint++;
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}
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#endif
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#ifndef LINT
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done(QUIT);
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#endif
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return 0;
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}
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#ifndef NO_SIGNAL
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/*ARGSUSED*/
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STATIC_PTR void
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done_intr(sig_unused) /* called as signal() handler, so sent at least 1 arg */
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int sig_unused UNUSED;
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{
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done_stopprint++;
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(void) signal(SIGINT, SIG_IGN);
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#if defined(UNIX) || defined(VMS)
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(void) signal(SIGQUIT, SIG_IGN);
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#endif
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return;
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}
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#if defined(UNIX) || defined(VMS) || defined(__EMX__)
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/* signal() handler */
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static void
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done_hangup(sig)
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int sig;
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{
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program_state.done_hup++;
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sethanguphandler((void FDECL((*), (int) )) SIG_IGN);
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done_intr(sig);
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return;
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}
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#endif
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#endif /* NO_SIGNAL */
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void
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done_in_by(mtmp, how)
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struct monst *mtmp;
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int how;
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{
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char buf[BUFSZ];
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struct permonst *mptr = mtmp->data,
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*champtr = ((mtmp->cham >= LOW_PM)
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? &mons[mtmp->cham]
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: mptr);
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boolean distorted = (boolean) (Hallucination && canspotmon(mtmp)),
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mimicker = (mtmp->m_ap_type == M_AP_MONSTER),
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imitator = (mptr != champtr || mimicker);
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You((how == STONING) ? "turn to stone..." : "die...");
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mark_synch(); /* flush buffered screen output */
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buf[0] = '\0';
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killer.format = KILLED_BY_AN;
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/* "killed by the high priest of Crom" is okay,
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"killed by the high priest" alone isn't */
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if ((mptr->geno & G_UNIQ) != 0 && !(imitator && !mimicker)
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&& !(mptr == &mons[PM_HIGH_PRIEST] && !mtmp->ispriest)) {
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if (!type_is_pname(mptr))
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Strcat(buf, "the ");
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killer.format = KILLED_BY;
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}
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/* _the_ <invisible> <distorted> ghost of Dudley */
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if (mptr == &mons[PM_GHOST] && has_mname(mtmp)) {
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Strcat(buf, "the ");
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killer.format = KILLED_BY;
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}
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if (mtmp->minvis)
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Strcat(buf, "invisible ");
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if (distorted)
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Strcat(buf, "hallucinogen-distorted ");
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if (imitator) {
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char shape[BUFSZ];
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const char *realnm = champtr->mname, *fakenm = mptr->mname;
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boolean alt = is_vampshifter(mtmp);
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if (mimicker) {
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/* realnm is already correct because champtr==mptr;
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set up fake mptr for type_is_pname/the_unique_pm */
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mptr = &mons[mtmp->mappearance];
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fakenm = mptr->mname;
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} else if (alt && strstri(realnm, "vampire")
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&& !strcmp(fakenm, "vampire bat")) {
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/* special case: use "vampire in bat form" in preference
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to redundant looking "vampire in vampire bat form" */
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fakenm = "bat";
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}
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/* for the alternate format, always suppress any article;
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pname and the_unique should also have s_suffix() applied,
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but vampires don't take on any shapes which warrant that */
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if (alt || type_is_pname(mptr)) /* no article */
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Strcpy(shape, fakenm);
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else if (the_unique_pm(mptr)) /* "the"; don't use the() here */
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Sprintf(shape, "the %s", fakenm);
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else /* "a"/"an" */
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Strcpy(shape, an(fakenm));
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/* omit "called" to avoid excessive verbosity */
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|
Sprintf(eos(buf),
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alt ? "%s in %s form"
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|
: mimicker ? "%s disguised as %s"
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|
: "%s imitating %s",
|
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realnm, shape);
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mptr = mtmp->data; /* reset for mimicker case */
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} else if (mptr == &mons[PM_GHOST]) {
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Strcat(buf, "ghost");
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if (has_mname(mtmp))
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Sprintf(eos(buf), " of %s", MNAME(mtmp));
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} else if (mtmp->isshk) {
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|
const char *shknm = shkname(mtmp),
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*honorific = shkname_is_pname(mtmp) ? ""
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: mtmp->female ? "Ms. " : "Mr. ";
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Sprintf(eos(buf), "%s%s, the shopkeeper", honorific, shknm);
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killer.format = KILLED_BY;
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} else if (mtmp->ispriest || mtmp->isminion) {
|
|
/* m_monnam() suppresses "the" prefix plus "invisible", and
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|
it overrides the effect of Hallucination on priestname() */
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|
Strcat(buf, m_monnam(mtmp));
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|
} else {
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|
Strcat(buf, mptr->mname);
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|
if (has_mname(mtmp))
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|
Sprintf(eos(buf), " called %s", MNAME(mtmp));
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|
}
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|
|
|
Strcpy(killer.name, buf);
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|
if (mptr->mlet == S_WRAITH)
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|
u.ugrave_arise = PM_WRAITH;
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|
else if (mptr->mlet == S_MUMMY && urace.mummynum != NON_PM)
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|
u.ugrave_arise = urace.mummynum;
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|
else if (mptr->mlet == S_VAMPIRE && Race_if(PM_HUMAN))
|
|
u.ugrave_arise = PM_VAMPIRE;
|
|
else if (mptr == &mons[PM_GHOUL])
|
|
u.ugrave_arise = PM_GHOUL;
|
|
/* this could happen if a high-end vampire kills the hero
|
|
when ordinary vampires are genocided; ditto for wraiths */
|
|
if (u.ugrave_arise >= LOW_PM
|
|
&& (mvitals[u.ugrave_arise].mvflags & G_GENOD))
|
|
u.ugrave_arise = NON_PM;
|
|
|
|
done(how);
|
|
return;
|
|
}
|
|
|
|
/* some special cases for overriding while-helpless reason */
|
|
static const struct {
|
|
int why, unmulti;
|
|
const char *exclude, *include;
|
|
} death_fixups[] = {
|
|
/* "petrified by <foo>, while getting stoned" -- "while getting stoned"
|
|
prevented any last-second recovery, but it was not the cause of
|
|
"petrified by <foo>" */
|
|
{ STONING, 1, "getting stoned", (char *) 0 },
|
|
/* "died of starvation, while fainted from lack of food" is accurate
|
|
but sounds a fairly silly (and doesn't actually appear unless you
|
|
splice together death and while-helpless from xlogfile) */
|
|
{ STARVING, 0, "fainted from lack of food", "fainted" },
|
|
};
|
|
|
|
/* clear away while-helpless when the cause of death caused that
|
|
helplessness (ie, "petrified by <foo> while getting stoned") */
|
|
STATIC_DCL void
|
|
fixup_death(how)
|
|
int how;
|
|
{
|
|
int i;
|
|
|
|
if (multi_reason) {
|
|
for (i = 0; i < SIZE(death_fixups); ++i)
|
|
if (death_fixups[i].why == how
|
|
&& !strcmp(death_fixups[i].exclude, multi_reason)) {
|
|
if (death_fixups[i].include) /* substitute alternate reason */
|
|
multi_reason = death_fixups[i].include;
|
|
else /* remove the helplessness reason */
|
|
multi_reason = (char *) 0;
|
|
if (death_fixups[i].unmulti) /* possibly hide helplessness */
|
|
multi = 0L;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#if defined(WIN32) && !defined(SYSCF)
|
|
#define NOTIFY_NETHACK_BUGS
|
|
#endif
|
|
|
|
/*VARARGS1*/
|
|
void panic
|
|
VA_DECL(const char *, str)
|
|
{
|
|
VA_START(str);
|
|
VA_INIT(str, char *);
|
|
|
|
if (program_state.panicking++)
|
|
NH_abort(); /* avoid loops - this should never happen*/
|
|
|
|
if (iflags.window_inited) {
|
|
raw_print("\r\nOops...");
|
|
wait_synch(); /* make sure all pending output gets flushed */
|
|
exit_nhwindows((char *) 0);
|
|
iflags.window_inited = 0; /* they're gone; force raw_print()ing */
|
|
}
|
|
|
|
raw_print(program_state.gameover
|
|
? "Postgame wrapup disrupted."
|
|
: !program_state.something_worth_saving
|
|
? "Program initialization has failed."
|
|
: "Suddenly, the dungeon collapses.");
|
|
#ifndef MICRO
|
|
#if defined(NOTIFY_NETHACK_BUGS)
|
|
if (!wizard)
|
|
raw_printf("Report the following error to \"%s\" or at \"%s\".",
|
|
DEVTEAM_EMAIL, DEVTEAM_URL);
|
|
else if (program_state.something_worth_saving)
|
|
raw_print("\nError save file being written.\n");
|
|
#else
|
|
if (!wizard) {
|
|
const char *maybe_rebuild = !program_state.something_worth_saving
|
|
? "."
|
|
: "\nand it may be possible to rebuild.";
|
|
|
|
if (sysopt.support)
|
|
raw_printf("To report this error, %s%s", sysopt.support,
|
|
maybe_rebuild);
|
|
else if (sysopt.fmtd_wizard_list) /* formatted SYSCF WIZARDS */
|
|
raw_printf("To report this error, contact %s%s",
|
|
sysopt.fmtd_wizard_list, maybe_rebuild);
|
|
else
|
|
raw_printf("Report error to \"%s\"%s", WIZARD_NAME,
|
|
maybe_rebuild);
|
|
}
|
|
#endif
|
|
/* XXX can we move this above the prints? Then we'd be able to
|
|
* suppress "it may be possible to rebuild" based on dosave0()
|
|
* or say it's NOT possible to rebuild. */
|
|
if (program_state.something_worth_saving) {
|
|
set_error_savefile();
|
|
if (dosave0()) {
|
|
/* os/win port specific recover instructions */
|
|
if (sysopt.recover)
|
|
raw_printf("%s", sysopt.recover);
|
|
}
|
|
}
|
|
#endif
|
|
{
|
|
char buf[BUFSZ];
|
|
|
|
Vsprintf(buf, str, VA_ARGS);
|
|
raw_print(buf);
|
|
paniclog("panic", buf);
|
|
}
|
|
#ifdef WIN32
|
|
interject(INTERJECT_PANIC);
|
|
#endif
|
|
#if defined(UNIX) || defined(VMS) || defined(LATTICE) || defined(WIN32)
|
|
if (wizard)
|
|
NH_abort(); /* generate core dump */
|
|
#endif
|
|
VA_END();
|
|
really_done(PANICKED);
|
|
}
|
|
|
|
STATIC_OVL boolean
|
|
should_query_disclose_option(category, defquery)
|
|
int category;
|
|
char *defquery;
|
|
{
|
|
int idx;
|
|
char *dop;
|
|
|
|
*defquery = 'n';
|
|
if ((dop = index(disclosure_options, category)) != 0) {
|
|
idx = (int) (dop - disclosure_options);
|
|
if (idx < 0 || idx >= NUM_DISCLOSURE_OPTIONS) {
|
|
impossible(
|
|
"should_query_disclose_option: bad disclosure index %d %c",
|
|
idx, category);
|
|
*defquery = DISCLOSE_PROMPT_DEFAULT_YES;
|
|
return TRUE;
|
|
}
|
|
if (flags.end_disclose[idx] == DISCLOSE_YES_WITHOUT_PROMPT) {
|
|
*defquery = 'y';
|
|
return FALSE;
|
|
} else if (flags.end_disclose[idx] == DISCLOSE_NO_WITHOUT_PROMPT) {
|
|
*defquery = 'n';
|
|
return FALSE;
|
|
} else if (flags.end_disclose[idx] == DISCLOSE_PROMPT_DEFAULT_YES) {
|
|
*defquery = 'y';
|
|
return TRUE;
|
|
} else {
|
|
*defquery = 'n';
|
|
return TRUE;
|
|
}
|
|
}
|
|
impossible("should_query_disclose_option: bad category %c", category);
|
|
return TRUE;
|
|
}
|
|
|
|
STATIC_OVL void
|
|
disclose(how, taken)
|
|
int how;
|
|
boolean taken;
|
|
{
|
|
char c = '\0', defquery;
|
|
char qbuf[QBUFSZ];
|
|
boolean ask = FALSE;
|
|
|
|
if (invent && !done_stopprint) {
|
|
if (taken)
|
|
Sprintf(qbuf, "Do you want to see what you had when you %s?",
|
|
(how == QUIT) ? "quit" : "died");
|
|
else
|
|
Strcpy(qbuf, "Do you want your possessions identified?");
|
|
|
|
ask = should_query_disclose_option('i', &defquery);
|
|
c = ask ? yn_function(qbuf, ynqchars, defquery) : defquery;
|
|
if (c == 'y') {
|
|
struct obj *obj;
|
|
|
|
for (obj = invent; obj; obj = obj->nobj) {
|
|
makeknown(obj->otyp);
|
|
obj->known = obj->bknown = obj->dknown = obj->rknown = 1;
|
|
if (Is_container(obj) || obj->otyp == STATUE)
|
|
obj->cknown = obj->lknown = 1;
|
|
}
|
|
(void) display_inventory((char *) 0, TRUE);
|
|
container_contents(invent, TRUE, TRUE, FALSE);
|
|
}
|
|
if (c == 'q')
|
|
done_stopprint++;
|
|
}
|
|
|
|
if (!done_stopprint) {
|
|
ask = should_query_disclose_option('a', &defquery);
|
|
c = ask ? yn_function("Do you want to see your attributes?", ynqchars,
|
|
defquery)
|
|
: defquery;
|
|
if (c == 'y')
|
|
enlightenment((BASICENLIGHTENMENT | MAGICENLIGHTENMENT),
|
|
(how >= PANICKED) ? ENL_GAMEOVERALIVE
|
|
: ENL_GAMEOVERDEAD);
|
|
if (c == 'q')
|
|
done_stopprint++;
|
|
}
|
|
|
|
if (!done_stopprint) {
|
|
ask = should_query_disclose_option('v', &defquery);
|
|
list_vanquished(defquery, ask);
|
|
}
|
|
|
|
if (!done_stopprint) {
|
|
ask = should_query_disclose_option('g', &defquery);
|
|
list_genocided(defquery, ask);
|
|
}
|
|
|
|
if (!done_stopprint) {
|
|
ask = should_query_disclose_option('c', &defquery);
|
|
c = ask ? yn_function("Do you want to see your conduct?", ynqchars,
|
|
defquery)
|
|
: defquery;
|
|
if (c == 'y')
|
|
show_conduct((how >= PANICKED) ? 1 : 2);
|
|
if (c == 'q')
|
|
done_stopprint++;
|
|
}
|
|
|
|
if (!done_stopprint) {
|
|
ask = should_query_disclose_option('o', &defquery);
|
|
c = ask ? yn_function("Do you want to see the dungeon overview?",
|
|
ynqchars, defquery)
|
|
: defquery;
|
|
if (c == 'y')
|
|
show_overview((how >= PANICKED) ? 1 : 2, how);
|
|
if (c == 'q')
|
|
done_stopprint++;
|
|
}
|
|
}
|
|
|
|
/* try to get the player back in a viable state after being killed */
|
|
STATIC_OVL void
|
|
savelife(how)
|
|
int how;
|
|
{
|
|
int uhpmin = max(2 * u.ulevel, 10);
|
|
|
|
if (u.uhpmax < uhpmin)
|
|
u.uhpmax = uhpmin;
|
|
u.uhp = u.uhpmax;
|
|
u.uswldtim = 0;
|
|
if (u.uhunger < 500) {
|
|
u.uhunger = 500;
|
|
newuhs(FALSE);
|
|
}
|
|
/* cure impending doom of sickness hero won't have time to fix */
|
|
if ((Sick & TIMEOUT) == 1L) {
|
|
u.usick_type = 0;
|
|
set_itimeout(&Sick, 0L);
|
|
}
|
|
if (how == CHOKING)
|
|
init_uhunger();
|
|
nomovemsg = "You survived that attempt on your life.";
|
|
context.move = 0;
|
|
if (multi > 0)
|
|
multi = 0;
|
|
else
|
|
multi = -1;
|
|
if (u.utrap && u.utraptype == TT_LAVA)
|
|
u.utrap = 0;
|
|
context.botl = 1;
|
|
u.ugrave_arise = NON_PM;
|
|
HUnchanging = 0L;
|
|
curs_on_u();
|
|
}
|
|
|
|
/*
|
|
* Get valuables from the given list. Revised code: the list always remains
|
|
* intact.
|
|
*/
|
|
STATIC_OVL void
|
|
get_valuables(list)
|
|
struct obj *list; /* inventory or container contents */
|
|
{
|
|
register struct obj *obj;
|
|
register int i;
|
|
|
|
/* find amulets and gems, ignoring all artifacts */
|
|
for (obj = list; obj; obj = obj->nobj)
|
|
if (Has_contents(obj)) {
|
|
get_valuables(obj->cobj);
|
|
} else if (obj->oartifact) {
|
|
continue;
|
|
} else if (obj->oclass == AMULET_CLASS) {
|
|
i = obj->otyp - FIRST_AMULET;
|
|
if (!amulets[i].count) {
|
|
amulets[i].count = obj->quan;
|
|
amulets[i].typ = obj->otyp;
|
|
} else
|
|
amulets[i].count += obj->quan; /* always adds one */
|
|
} else if (obj->oclass == GEM_CLASS && obj->otyp < LUCKSTONE) {
|
|
i = min(obj->otyp, LAST_GEM + 1) - FIRST_GEM;
|
|
if (!gems[i].count) {
|
|
gems[i].count = obj->quan;
|
|
gems[i].typ = obj->otyp;
|
|
} else
|
|
gems[i].count += obj->quan;
|
|
}
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Sort collected valuables, most frequent to least. We could just
|
|
* as easily use qsort, but we don't care about efficiency here.
|
|
*/
|
|
STATIC_OVL void
|
|
sort_valuables(list, size)
|
|
struct valuable_data list[];
|
|
int size; /* max value is less than 20 */
|
|
{
|
|
register int i, j;
|
|
struct valuable_data ltmp;
|
|
|
|
/* move greater quantities to the front of the list */
|
|
for (i = 1; i < size; i++) {
|
|
if (list[i].count == 0)
|
|
continue; /* empty slot */
|
|
ltmp = list[i]; /* structure copy */
|
|
for (j = i; j > 0; --j)
|
|
if (list[j - 1].count >= ltmp.count)
|
|
break;
|
|
else {
|
|
list[j] = list[j - 1];
|
|
}
|
|
list[j] = ltmp;
|
|
}
|
|
return;
|
|
}
|
|
|
|
#define CAT_CHECK 2
|
|
|
|
STATIC_OVL boolean
|
|
odds_and_ends(list, what)
|
|
struct obj *list;
|
|
int what;
|
|
{
|
|
struct obj *otmp;
|
|
for (otmp = list; otmp; otmp = otmp->nobj) {
|
|
switch (what) {
|
|
case CAT_CHECK: /* Schroedinger's Cat */
|
|
/* Ascending is deterministic */
|
|
if (SchroedingersBox(otmp))
|
|
return rn2(2);
|
|
break;
|
|
}
|
|
if (Has_contents(otmp))
|
|
return odds_and_ends(otmp->cobj, what);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/* called twice; first to calculate total, then to list relevant items */
|
|
STATIC_OVL void
|
|
artifact_score(list, counting, endwin)
|
|
struct obj *list;
|
|
boolean counting; /* true => add up points; false => display them */
|
|
winid endwin;
|
|
{
|
|
char pbuf[BUFSZ];
|
|
struct obj *otmp;
|
|
long value, points;
|
|
short dummy; /* object type returned by artifact_name() */
|
|
|
|
for (otmp = list; otmp; otmp = otmp->nobj) {
|
|
if (otmp->oartifact || otmp->otyp == BELL_OF_OPENING
|
|
|| otmp->otyp == SPE_BOOK_OF_THE_DEAD
|
|
|| otmp->otyp == CANDELABRUM_OF_INVOCATION) {
|
|
value = arti_cost(otmp); /* zorkmid value */
|
|
points = value * 5 / 2; /* score value */
|
|
if (counting) {
|
|
nowrap_add(u.urexp, points);
|
|
} else {
|
|
makeknown(otmp->otyp);
|
|
otmp->known = otmp->dknown = otmp->bknown = otmp->rknown = 1;
|
|
/* assumes artifacts don't have quan > 1 */
|
|
Sprintf(pbuf, "%s%s (worth %ld %s and %ld points)",
|
|
the_unique_obj(otmp) ? "The " : "",
|
|
otmp->oartifact ? artifact_name(xname(otmp), &dummy)
|
|
: OBJ_NAME(objects[otmp->otyp]),
|
|
value, currency(value), points);
|
|
putstr(endwin, 0, pbuf);
|
|
}
|
|
}
|
|
if (Has_contents(otmp))
|
|
artifact_score(otmp->cobj, counting, endwin);
|
|
}
|
|
}
|
|
|
|
/* Be careful not to call panic from here! */
|
|
void
|
|
done(how)
|
|
int how;
|
|
{
|
|
if (how == TRICKED) {
|
|
if (killer.name[0]) {
|
|
paniclog("trickery", killer.name);
|
|
killer.name[0] = 0;
|
|
}
|
|
if (wizard) {
|
|
You("are a very tricky wizard, it seems.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (how == ASCENDED || (!killer.name[0] && how == GENOCIDED))
|
|
killer.format = NO_KILLER_PREFIX;
|
|
/* Avoid killed by "a" burning or "a" starvation */
|
|
if (!killer.name[0] && (how == STARVING || how == BURNING))
|
|
killer.format = KILLED_BY;
|
|
if (!killer.name[0] || how >= PANICKED)
|
|
Strcpy(killer.name, deaths[how]);
|
|
|
|
if (how < PANICKED)
|
|
u.umortality++;
|
|
if (Lifesaved && (how <= GENOCIDED)) {
|
|
pline("But wait...");
|
|
makeknown(AMULET_OF_LIFE_SAVING);
|
|
Your("medallion %s!", !Blind ? "begins to glow" : "feels warm");
|
|
if (how == CHOKING)
|
|
You("vomit ...");
|
|
You_feel("much better!");
|
|
pline_The("medallion crumbles to dust!");
|
|
if (uamul)
|
|
useup(uamul);
|
|
|
|
(void) adjattrib(A_CON, -1, TRUE);
|
|
savelife(how);
|
|
if (how == GENOCIDED) {
|
|
pline("Unfortunately you are still genocided...");
|
|
} else {
|
|
killer.name[0] = 0;
|
|
killer.format = 0;
|
|
return;
|
|
}
|
|
}
|
|
if ((wizard || discover) && (how <= GENOCIDED) &&
|
|
!paranoid_query(ParanoidDie, "Die?")) {
|
|
pline("OK, so you don't %s.", (how == CHOKING) ? "choke" : "die");
|
|
savelife(how);
|
|
killer.name[0] = 0;
|
|
killer.format = 0;
|
|
return;
|
|
}
|
|
really_done(how);
|
|
}
|
|
|
|
/* separated from done() in order to specify the __noreturn__ attribute */
|
|
STATIC_OVL void
|
|
really_done(how)
|
|
int how;
|
|
{
|
|
boolean taken;
|
|
char pbuf[BUFSZ];
|
|
winid endwin = WIN_ERR;
|
|
boolean bones_ok, have_windows = iflags.window_inited;
|
|
struct obj *corpse = (struct obj *) 0;
|
|
time_t endtime;
|
|
long umoney;
|
|
long tmp;
|
|
|
|
/*
|
|
* The game is now over...
|
|
*/
|
|
program_state.gameover = 1;
|
|
/* in case of a subsequent panic(), there's no point trying to save */
|
|
program_state.something_worth_saving = 0;
|
|
/* render vision subsystem inoperative */
|
|
iflags.vision_inited = 0;
|
|
|
|
/* might have been killed while using a disposable item, so make sure
|
|
it's gone prior to inventory disclosure and creation of bones data */
|
|
inven_inuse(TRUE);
|
|
/* maybe not on object lists; if an active light source, would cause
|
|
big trouble (`obj_is_local' panic) for savebones() -> savelev() */
|
|
if (thrownobj && thrownobj->where == OBJ_FREE)
|
|
dealloc_obj(thrownobj);
|
|
if (kickedobj && kickedobj->where == OBJ_FREE)
|
|
dealloc_obj(kickedobj);
|
|
|
|
/* remember time of death here instead of having bones, rip, and
|
|
topten figure it out separately and possibly getting different
|
|
time or even day if player is slow responding to --More-- */
|
|
urealtime.finish_time = endtime = getnow();
|
|
urealtime.realtime += (long) (endtime - urealtime.start_timing);
|
|
|
|
/* Sometimes you die on the first move. Life's not fair.
|
|
* On those rare occasions you get hosed immediately, go out
|
|
* smiling... :-) -3.
|
|
*/
|
|
if (moves <= 1 && how < PANICKED) /* You die... --More-- */
|
|
pline("Do not pass go. Do not collect 200 %s.", currency(200L));
|
|
|
|
if (have_windows)
|
|
wait_synch(); /* flush screen output */
|
|
#ifndef NO_SIGNAL
|
|
(void) signal(SIGINT, (SIG_RET_TYPE) done_intr);
|
|
#if defined(UNIX) || defined(VMS) || defined(__EMX__)
|
|
(void) signal(SIGQUIT, (SIG_RET_TYPE) done_intr);
|
|
sethanguphandler(done_hangup);
|
|
#endif
|
|
#endif /* NO_SIGNAL */
|
|
|
|
bones_ok = (how < GENOCIDED) && can_make_bones();
|
|
|
|
if (bones_ok && launch_in_progress())
|
|
force_launch_placement();
|
|
|
|
/* maintain ugrave_arise even for !bones_ok */
|
|
if (how == PANICKED)
|
|
u.ugrave_arise = (NON_PM - 3); /* no corpse, no grave */
|
|
else if (how == BURNING || how == DISSOLVED) /* corpse burns up too */
|
|
u.ugrave_arise = (NON_PM - 2); /* leave no corpse */
|
|
else if (how == STONING)
|
|
u.ugrave_arise = (NON_PM - 1); /* statue instead of corpse */
|
|
else if (how == TURNED_SLIME)
|
|
u.ugrave_arise = PM_GREEN_SLIME;
|
|
|
|
/* if pets will contribute to score, populate mydogs list now
|
|
(bones creation isn't a factor, but pline() messaging is) */
|
|
if (how == ESCAPED || how == ASCENDED)
|
|
keepdogs(TRUE);
|
|
|
|
if (how == QUIT) {
|
|
killer.format = NO_KILLER_PREFIX;
|
|
if (u.uhp < 1) {
|
|
how = DIED;
|
|
u.umortality++; /* skipped above when how==QUIT */
|
|
Strcpy(killer.name, "quit while already on Charon's boat");
|
|
}
|
|
}
|
|
if (how == ESCAPED || how == PANICKED)
|
|
killer.format = NO_KILLER_PREFIX;
|
|
|
|
fixup_death(how); /* actually, fixup multi_reason */
|
|
|
|
if (how != PANICKED) {
|
|
/* these affect score and/or bones, but avoid them during panic */
|
|
taken = paybill((how == ESCAPED) ? -1 : (how != QUIT));
|
|
paygd();
|
|
clearpriests();
|
|
} else
|
|
taken = FALSE; /* lint; assert( !bones_ok ); */
|
|
|
|
clearlocks();
|
|
|
|
if (have_windows)
|
|
display_nhwindow(WIN_MESSAGE, FALSE);
|
|
|
|
if (strcmp(flags.end_disclose, "none") && how != PANICKED)
|
|
disclose(how, taken);
|
|
|
|
/* finish_paybill should be called after disclosure but before bones */
|
|
if (bones_ok && taken)
|
|
finish_paybill();
|
|
|
|
/* grave creation should be after disclosure so it doesn't have
|
|
this grave in the current level's features for #overview */
|
|
if (bones_ok && u.ugrave_arise == NON_PM
|
|
&& !(mvitals[u.umonnum].mvflags & G_NOCORPSE)) {
|
|
int mnum = u.umonnum;
|
|
|
|
if (!Upolyd) {
|
|
/* Base corpse on race when not poly'd since original
|
|
* u.umonnum is based on role, and all role monsters
|
|
* are human.
|
|
*/
|
|
mnum = (flags.female && urace.femalenum != NON_PM)
|
|
? urace.femalenum
|
|
: urace.malenum;
|
|
}
|
|
corpse = mk_named_object(CORPSE, &mons[mnum], u.ux, u.uy, plname);
|
|
Sprintf(pbuf, "%s, ", plname);
|
|
formatkiller(eos(pbuf), sizeof pbuf - strlen(pbuf), how, TRUE);
|
|
make_grave(u.ux, u.uy, pbuf);
|
|
}
|
|
pbuf[0] = '\0'; /* clear grave text; also lint suppression */
|
|
|
|
/* calculate score, before creating bones [container gold] */
|
|
{
|
|
int deepest = deepest_lev_reached(FALSE);
|
|
|
|
umoney = money_cnt(invent);
|
|
tmp = u.umoney0;
|
|
umoney += hidden_gold(); /* accumulate gold from containers */
|
|
tmp = umoney - tmp; /* net gain */
|
|
|
|
if (tmp < 0L)
|
|
tmp = 0L;
|
|
if (how < PANICKED)
|
|
tmp -= tmp / 10L;
|
|
tmp += 50L * (long) (deepest - 1);
|
|
if (deepest > 20)
|
|
tmp += 1000L * (long) ((deepest > 30) ? 10 : deepest - 20);
|
|
nowrap_add(u.urexp, tmp);
|
|
|
|
/* ascension gives a score bonus iff offering to original deity */
|
|
if (how == ASCENDED && u.ualign.type == u.ualignbase[A_ORIGINAL]) {
|
|
/* retaining original alignment: score *= 2;
|
|
converting, then using helm-of-OA to switch back: *= 1.5 */
|
|
tmp = (u.ualignbase[A_CURRENT] == u.ualignbase[A_ORIGINAL])
|
|
? u.urexp
|
|
: (u.urexp / 2L);
|
|
nowrap_add(u.urexp, tmp);
|
|
}
|
|
}
|
|
|
|
if (u.ugrave_arise >= LOW_PM && u.ugrave_arise != PM_GREEN_SLIME) {
|
|
/* give this feedback even if bones aren't going to be created,
|
|
so that its presence or absence doesn't tip off the player to
|
|
new bones or their lack; it might be a lie if makemon fails */
|
|
Your("body rises from the dead as %s...",
|
|
an(mons[u.ugrave_arise].mname));
|
|
display_nhwindow(WIN_MESSAGE, FALSE);
|
|
}
|
|
|
|
if (bones_ok) {
|
|
if (!wizard || paranoid_query(ParanoidBones, "Save bones?"))
|
|
savebones(how, endtime, corpse);
|
|
/* corpse may be invalid pointer now so
|
|
ensure that it isn't used again */
|
|
corpse = (struct obj *) 0;
|
|
}
|
|
|
|
/* update gold for the rip output, which can't use hidden_gold()
|
|
(containers will be gone by then if bones just got saved...) */
|
|
done_money = umoney;
|
|
|
|
/* clean up unneeded windows */
|
|
if (have_windows) {
|
|
wait_synch();
|
|
free_pickinv_cache(); /* extra persistent window if perm_invent */
|
|
if (WIN_INVEN != WIN_ERR)
|
|
destroy_nhwindow(WIN_INVEN), WIN_INVEN = WIN_ERR;
|
|
display_nhwindow(WIN_MESSAGE, TRUE);
|
|
destroy_nhwindow(WIN_MAP), WIN_MAP = WIN_ERR;
|
|
#ifndef STATUS_VIA_WINDOWPORT
|
|
destroy_nhwindow(WIN_STATUS), WIN_STATUS = WIN_ERR;
|
|
#endif
|
|
destroy_nhwindow(WIN_MESSAGE), WIN_MESSAGE = WIN_ERR;
|
|
|
|
if (!done_stopprint || flags.tombstone)
|
|
endwin = create_nhwindow(NHW_TEXT);
|
|
|
|
if (how < GENOCIDED && flags.tombstone && endwin != WIN_ERR)
|
|
outrip(endwin, how, endtime);
|
|
} else
|
|
done_stopprint = 1; /* just avoid any more output */
|
|
|
|
if (u.uhave.amulet) {
|
|
Strcat(killer.name, " (with the Amulet)");
|
|
} else if (how == ESCAPED) {
|
|
if (Is_astralevel(&u.uz)) /* offered Amulet to wrong deity */
|
|
Strcat(killer.name, " (in celestial disgrace)");
|
|
else if (carrying(FAKE_AMULET_OF_YENDOR))
|
|
Strcat(killer.name, " (with a fake Amulet)");
|
|
/* don't bother counting to see whether it should be plural */
|
|
}
|
|
|
|
if (!done_stopprint) {
|
|
Sprintf(pbuf, "%s %s the %s...", Goodbye(), plname,
|
|
(how != ASCENDED)
|
|
? (const char *) ((flags.female && urole.name.f)
|
|
? urole.name.f
|
|
: urole.name.m)
|
|
: (const char *) (flags.female ? "Demigoddess" : "Demigod"));
|
|
putstr(endwin, 0, pbuf);
|
|
putstr(endwin, 0, "");
|
|
}
|
|
|
|
if (how == ESCAPED || how == ASCENDED) {
|
|
struct monst *mtmp;
|
|
struct obj *otmp;
|
|
register struct val_list *val;
|
|
register int i;
|
|
|
|
for (val = valuables; val->list; val++)
|
|
for (i = 0; i < val->size; i++) {
|
|
val->list[i].count = 0L;
|
|
}
|
|
get_valuables(invent);
|
|
|
|
/* add points for collected valuables */
|
|
for (val = valuables; val->list; val++)
|
|
for (i = 0; i < val->size; i++)
|
|
if (val->list[i].count != 0L) {
|
|
tmp = val->list[i].count
|
|
* (long) objects[val->list[i].typ].oc_cost;
|
|
nowrap_add(u.urexp, tmp);
|
|
}
|
|
|
|
/* count the points for artifacts */
|
|
artifact_score(invent, TRUE, endwin);
|
|
|
|
viz_array[0][0] |= IN_SIGHT; /* need visibility for naming */
|
|
mtmp = mydogs;
|
|
if (!done_stopprint)
|
|
Strcpy(pbuf, "You");
|
|
if (!Schroedingers_cat) /* check here in case disclosure was off */
|
|
Schroedingers_cat = odds_and_ends(invent, CAT_CHECK);
|
|
if (Schroedingers_cat) {
|
|
int mhp, m_lev = adj_lev(&mons[PM_HOUSECAT]);
|
|
mhp = d(m_lev, 8);
|
|
nowrap_add(u.urexp, mhp);
|
|
if (!done_stopprint)
|
|
Strcat(eos(pbuf), " and Schroedinger's cat");
|
|
}
|
|
if (mtmp) {
|
|
while (mtmp) {
|
|
if (!done_stopprint)
|
|
Sprintf(eos(pbuf), " and %s", mon_nam(mtmp));
|
|
if (mtmp->mtame)
|
|
nowrap_add(u.urexp, mtmp->mhp);
|
|
mtmp = mtmp->nmon;
|
|
}
|
|
if (!done_stopprint)
|
|
putstr(endwin, 0, pbuf);
|
|
pbuf[0] = '\0';
|
|
} else {
|
|
if (!done_stopprint)
|
|
Strcat(pbuf, " ");
|
|
}
|
|
if (!done_stopprint) {
|
|
Sprintf(eos(pbuf), "%s with %ld point%s,",
|
|
how == ASCENDED ? "went to your reward"
|
|
: "escaped from the dungeon",
|
|
u.urexp, plur(u.urexp));
|
|
putstr(endwin, 0, pbuf);
|
|
}
|
|
|
|
if (!done_stopprint)
|
|
artifact_score(invent, FALSE, endwin); /* list artifacts */
|
|
|
|
/* list valuables here */
|
|
for (val = valuables; val->list; val++) {
|
|
sort_valuables(val->list, val->size);
|
|
for (i = 0; i < val->size && !done_stopprint; i++) {
|
|
int typ = val->list[i].typ;
|
|
long count = val->list[i].count;
|
|
|
|
if (count == 0L)
|
|
continue;
|
|
if (objects[typ].oc_class != GEM_CLASS || typ <= LAST_GEM) {
|
|
otmp = mksobj(typ, FALSE, FALSE);
|
|
makeknown(otmp->otyp);
|
|
otmp->known = 1; /* for fake amulets */
|
|
otmp->dknown = 1; /* seen it (blindness fix) */
|
|
if (has_oname(otmp))
|
|
free_oname(otmp);
|
|
otmp->quan = count;
|
|
Sprintf(pbuf, "%8ld %s (worth %ld %s),", count,
|
|
xname(otmp), count * (long) objects[typ].oc_cost,
|
|
currency(2L));
|
|
obfree(otmp, (struct obj *) 0);
|
|
} else {
|
|
Sprintf(pbuf, "%8ld worthless piece%s of colored glass,",
|
|
count, plur(count));
|
|
}
|
|
putstr(endwin, 0, pbuf);
|
|
}
|
|
}
|
|
|
|
} else if (!done_stopprint) {
|
|
/* did not escape or ascend */
|
|
if (u.uz.dnum == 0 && u.uz.dlevel <= 0) {
|
|
/* level teleported out of the dungeon; `how' is DIED,
|
|
due to falling or to "arriving at heaven prematurely" */
|
|
Sprintf(pbuf, "You %s beyond the confines of the dungeon",
|
|
(u.uz.dlevel < 0) ? "passed away" : ends[how]);
|
|
} else {
|
|
/* more conventional demise */
|
|
const char *where = dungeons[u.uz.dnum].dname;
|
|
|
|
if (Is_astralevel(&u.uz))
|
|
where = "The Astral Plane";
|
|
Sprintf(pbuf, "You %s in %s", ends[how], where);
|
|
if (!In_endgame(&u.uz) && !Is_knox(&u.uz))
|
|
Sprintf(eos(pbuf), " on dungeon level %d",
|
|
In_quest(&u.uz) ? dunlev(&u.uz) : depth(&u.uz));
|
|
}
|
|
|
|
Sprintf(eos(pbuf), " with %ld point%s,", u.urexp, plur(u.urexp));
|
|
putstr(endwin, 0, pbuf);
|
|
}
|
|
|
|
if (!done_stopprint) {
|
|
Sprintf(pbuf, "and %ld piece%s of gold, after %ld move%s.", umoney,
|
|
plur(umoney), moves, plur(moves));
|
|
putstr(endwin, 0, pbuf);
|
|
}
|
|
if (!done_stopprint) {
|
|
Sprintf(pbuf,
|
|
"You were level %d with a maximum of %d hit point%s when you %s.",
|
|
u.ulevel, u.uhpmax, plur(u.uhpmax), ends[how]);
|
|
putstr(endwin, 0, pbuf);
|
|
putstr(endwin, 0, "");
|
|
}
|
|
if (!done_stopprint)
|
|
display_nhwindow(endwin, TRUE);
|
|
if (endwin != WIN_ERR)
|
|
destroy_nhwindow(endwin);
|
|
|
|
/* "So when I die, the first thing I will see in Heaven is a
|
|
* score list?" */
|
|
if (have_windows && !iflags.toptenwin)
|
|
exit_nhwindows((char *) 0), have_windows = FALSE;
|
|
topten(how, endtime);
|
|
if (have_windows)
|
|
exit_nhwindows((char *) 0);
|
|
|
|
if (done_stopprint) {
|
|
raw_print("");
|
|
raw_print("");
|
|
}
|
|
terminate(EXIT_SUCCESS);
|
|
}
|
|
|
|
void
|
|
container_contents(list, identified, all_containers, reportempty)
|
|
struct obj *list;
|
|
boolean identified, all_containers, reportempty;
|
|
{
|
|
register struct obj *box, *obj;
|
|
char buf[BUFSZ];
|
|
boolean cat, deadcat;
|
|
|
|
for (box = list; box; box = box->nobj) {
|
|
if (Is_container(box) || box->otyp == STATUE) {
|
|
box->cknown = 1; /* we're looking at the contents now */
|
|
if (identified)
|
|
box->lknown = 1;
|
|
cat = deadcat = FALSE;
|
|
if (SchroedingersBox(box) && !Schroedingers_cat) {
|
|
/* Schroedinger's Cat? */
|
|
cat = odds_and_ends(box, CAT_CHECK);
|
|
if (cat)
|
|
Schroedingers_cat = TRUE;
|
|
else
|
|
deadcat = TRUE;
|
|
box->spe = 0;
|
|
}
|
|
if (box->otyp == BAG_OF_TRICKS) {
|
|
continue; /* wrong type of container */
|
|
} else if (box->cobj) {
|
|
winid tmpwin = create_nhwindow(NHW_MENU);
|
|
|
|
sortloot(&box->cobj,
|
|
(((flags.sortloot == 'l' || flags.sortloot == 'f')
|
|
? SORTLOOT_LOOT : 0)
|
|
| (flags.sortpack ? SORTLOOT_PACK : 0)),
|
|
FALSE);
|
|
Sprintf(buf, "Contents of %s:", the(xname(box)));
|
|
putstr(tmpwin, 0, buf);
|
|
putstr(tmpwin, 0, "");
|
|
for (obj = box->cobj; obj; obj = obj->nobj) {
|
|
if (identified) {
|
|
makeknown(obj->otyp);
|
|
obj->known = obj->bknown = obj->dknown
|
|
= obj->rknown = 1;
|
|
if (Is_container(obj) || obj->otyp == STATUE)
|
|
obj->cknown = obj->lknown = 1;
|
|
}
|
|
putstr(tmpwin, 0, doname(obj));
|
|
}
|
|
if (cat)
|
|
putstr(tmpwin, 0, "Schroedinger's cat");
|
|
else if (deadcat)
|
|
putstr(tmpwin, 0, "Schroedinger's dead cat");
|
|
display_nhwindow(tmpwin, TRUE);
|
|
destroy_nhwindow(tmpwin);
|
|
if (all_containers)
|
|
container_contents(box->cobj, identified, TRUE,
|
|
reportempty);
|
|
} else if (cat || deadcat) {
|
|
pline("%s Schroedinger's %scat!", Tobjnam(box, "contain"),
|
|
deadcat ? "dead " : "");
|
|
display_nhwindow(WIN_MESSAGE, FALSE);
|
|
} else if (reportempty) {
|
|
pline("%s is empty.", upstart(thesimpleoname(box)));
|
|
display_nhwindow(WIN_MESSAGE, FALSE);
|
|
}
|
|
}
|
|
if (!all_containers)
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* should be called with either EXIT_SUCCESS or EXIT_FAILURE */
|
|
void
|
|
terminate(status)
|
|
int status;
|
|
{
|
|
program_state.in_moveloop = 0; /* won't be returning to normal play */
|
|
#ifdef MAC
|
|
getreturn("to exit");
|
|
#endif
|
|
/* don't bother to try to release memory if we're in panic mode, to
|
|
avoid trouble in case that happens to be due to memory problems */
|
|
if (!program_state.panicking) {
|
|
freedynamicdata();
|
|
dlb_cleanup();
|
|
}
|
|
|
|
#ifdef VMS
|
|
/*
|
|
* This is liable to draw a warning if compiled with gcc, but it's
|
|
* more important to flag panic() -> really_done() -> terminate()
|
|
* as __noreturn__ then to avoid the warning.
|
|
*/
|
|
/* don't call exit() if already executing within an exit handler;
|
|
that would cancel any other pending user-mode handlers */
|
|
if (program_state.exiting)
|
|
return;
|
|
#endif
|
|
program_state.exiting = 1;
|
|
nethack_exit(status);
|
|
}
|
|
|
|
/* #vanquished command */
|
|
int
|
|
dovanquished()
|
|
{
|
|
list_vanquished('a', FALSE);
|
|
return 0;
|
|
}
|
|
|
|
STATIC_OVL void
|
|
list_vanquished(defquery, ask)
|
|
char defquery;
|
|
boolean ask;
|
|
{
|
|
register int i, lev;
|
|
int ntypes = 0, max_lev = 0, nkilled;
|
|
long total_killed = 0L;
|
|
char c;
|
|
winid klwin;
|
|
char buf[BUFSZ];
|
|
|
|
/* get totals first */
|
|
for (i = LOW_PM; i < NUMMONS; i++) {
|
|
if (mvitals[i].died)
|
|
ntypes++;
|
|
total_killed += (long) mvitals[i].died;
|
|
if (mons[i].mlevel > max_lev)
|
|
max_lev = mons[i].mlevel;
|
|
}
|
|
|
|
/* vanquished creatures list;
|
|
* includes all dead monsters, not just those killed by the player
|
|
*/
|
|
if (ntypes != 0) {
|
|
c = ask ? yn_function(
|
|
"Do you want an account of creatures vanquished?",
|
|
ynqchars, defquery)
|
|
: defquery;
|
|
if (c == 'q')
|
|
done_stopprint++;
|
|
if (c == 'y' || c == 'a') {
|
|
klwin = create_nhwindow(NHW_MENU);
|
|
putstr(klwin, 0, "Vanquished creatures:");
|
|
putstr(klwin, 0, "");
|
|
|
|
/* countdown by monster "toughness" */
|
|
for (lev = max_lev; lev >= 0; lev--)
|
|
for (i = LOW_PM; i < NUMMONS; i++)
|
|
if (mons[i].mlevel == lev
|
|
&& (nkilled = mvitals[i].died) > 0) {
|
|
if ((mons[i].geno & G_UNIQ) && i != PM_HIGH_PRIEST) {
|
|
Sprintf(buf, "%s%s",
|
|
!type_is_pname(&mons[i]) ? "The " : "",
|
|
mons[i].mname);
|
|
if (nkilled > 1) {
|
|
switch (nkilled) {
|
|
case 2:
|
|
Sprintf(eos(buf), " (twice)");
|
|
break;
|
|
case 3:
|
|
Sprintf(eos(buf), " (thrice)");
|
|
break;
|
|
default:
|
|
Sprintf(eos(buf), " (%d times)", nkilled);
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
/* trolls or undead might have come back,
|
|
but we don't keep track of that */
|
|
if (nkilled == 1)
|
|
Strcpy(buf, an(mons[i].mname));
|
|
else
|
|
Sprintf(buf, "%d %s", nkilled,
|
|
makeplural(mons[i].mname));
|
|
}
|
|
putstr(klwin, 0, buf);
|
|
}
|
|
/*
|
|
* if (Hallucination)
|
|
* putstr(klwin, 0, "and a partridge in a pear tree");
|
|
*/
|
|
if (ntypes > 1) {
|
|
putstr(klwin, 0, "");
|
|
Sprintf(buf, "%ld creatures vanquished.", total_killed);
|
|
putstr(klwin, 0, buf);
|
|
}
|
|
display_nhwindow(klwin, TRUE);
|
|
destroy_nhwindow(klwin);
|
|
}
|
|
} else if (defquery == 'a') {
|
|
/* #dovanquished rather than final disclosure, so pline() is ok */
|
|
pline("No monsters have been vanquished.");
|
|
}
|
|
}
|
|
|
|
/* number of monster species which have been genocided */
|
|
int
|
|
num_genocides()
|
|
{
|
|
int i, n = 0;
|
|
|
|
for (i = LOW_PM; i < NUMMONS; ++i)
|
|
if (mvitals[i].mvflags & G_GENOD)
|
|
++n;
|
|
|
|
return n;
|
|
}
|
|
|
|
int
|
|
num_extinct()
|
|
{
|
|
int i, n = 0;
|
|
|
|
for (i = LOW_PM; i < NUMMONS; ++i)
|
|
if (!(mvitals[i].mvflags & G_GENOD) && (mvitals[i].mvflags & G_GONE)
|
|
&& !(mons[i].geno & G_UNIQ))
|
|
++n;
|
|
|
|
return n;
|
|
}
|
|
|
|
STATIC_OVL void
|
|
list_genocided(defquery, ask)
|
|
char defquery;
|
|
boolean ask;
|
|
{
|
|
register int i;
|
|
int ngenocided, nextinct;
|
|
char c;
|
|
winid klwin;
|
|
char buf[BUFSZ];
|
|
|
|
ngenocided = num_genocides();
|
|
nextinct = num_extinct();
|
|
|
|
/* genocided or extinct species list */
|
|
if (ngenocided != 0 || nextinct != 0) {
|
|
Sprintf(buf, "Do you want a list of %sspecies%s%s?",
|
|
(nextinct && !ngenocided) ? "extinct " : "",
|
|
(ngenocided) ? " genocided" : "",
|
|
(nextinct && ngenocided) ? " and extinct" : "");
|
|
c = ask ? yn_function(buf, ynqchars, defquery) : defquery;
|
|
if (c == 'q')
|
|
done_stopprint++;
|
|
if (c == 'y') {
|
|
klwin = create_nhwindow(NHW_MENU);
|
|
Sprintf(buf, "%s%s species:",
|
|
(ngenocided) ? "Genocided" : "Extinct",
|
|
(nextinct && ngenocided) ? " or extinct" : "");
|
|
putstr(klwin, 0, buf);
|
|
putstr(klwin, 0, "");
|
|
|
|
for (i = LOW_PM; i < NUMMONS; i++)
|
|
if (mvitals[i].mvflags & G_GONE && !(mons[i].geno & G_UNIQ)) {
|
|
if ((mons[i].geno & G_UNIQ) && i != PM_HIGH_PRIEST)
|
|
Sprintf(buf, "%s%s",
|
|
!type_is_pname(&mons[i]) ? "" : "the ",
|
|
mons[i].mname);
|
|
else
|
|
Strcpy(buf, makeplural(mons[i].mname));
|
|
if (!(mvitals[i].mvflags & G_GENOD))
|
|
Strcat(buf, " (extinct)");
|
|
putstr(klwin, 0, buf);
|
|
}
|
|
|
|
putstr(klwin, 0, "");
|
|
if (ngenocided > 0) {
|
|
Sprintf(buf, "%d species genocided.", ngenocided);
|
|
putstr(klwin, 0, buf);
|
|
}
|
|
if (nextinct > 0) {
|
|
Sprintf(buf, "%d species extinct.", nextinct);
|
|
putstr(klwin, 0, buf);
|
|
}
|
|
|
|
display_nhwindow(klwin, TRUE);
|
|
destroy_nhwindow(klwin);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* set a delayed killer, ensure non-delayed killer is cleared out */
|
|
void
|
|
delayed_killer(id, format, killername)
|
|
int id;
|
|
int format;
|
|
const char *killername;
|
|
{
|
|
struct kinfo *k = find_delayed_killer(id);
|
|
|
|
if (k == (struct kinfo *) 0) {
|
|
/* no match, add a new delayed killer to the list */
|
|
k = (struct kinfo *) alloc(sizeof(struct kinfo));
|
|
k->id = id;
|
|
k->next = killer.next;
|
|
killer.next = k;
|
|
}
|
|
|
|
k->format = format;
|
|
Strcpy(k->name, killername ? killername : "");
|
|
killer.name[0] = 0;
|
|
}
|
|
|
|
struct kinfo *
|
|
find_delayed_killer(id)
|
|
int id;
|
|
{
|
|
struct kinfo *k;
|
|
|
|
for (k = killer.next; k != (struct kinfo *) 0; k = k->next) {
|
|
if (k->id == id)
|
|
break;
|
|
}
|
|
return k;
|
|
}
|
|
|
|
void
|
|
dealloc_killer(kptr)
|
|
struct kinfo *kptr;
|
|
{
|
|
struct kinfo *prev = &killer, *k;
|
|
|
|
if (kptr == (struct kinfo *) 0)
|
|
return;
|
|
for (k = killer.next; k != (struct kinfo *) 0; k = k->next) {
|
|
if (k == kptr)
|
|
break;
|
|
prev = k;
|
|
}
|
|
|
|
if (k == (struct kinfo *) 0) {
|
|
impossible("dealloc_killer not on list");
|
|
} else {
|
|
prev->next = k->next;
|
|
free((genericptr_t) k);
|
|
}
|
|
}
|
|
|
|
void
|
|
save_killers(fd, mode)
|
|
int fd;
|
|
int mode;
|
|
{
|
|
struct kinfo *kptr;
|
|
|
|
if (perform_bwrite(mode)) {
|
|
for (kptr = &killer; kptr != (struct kinfo *) 0; kptr = kptr->next) {
|
|
bwrite(fd, (genericptr_t) kptr, sizeof(struct kinfo));
|
|
}
|
|
}
|
|
if (release_data(mode)) {
|
|
while (killer.next) {
|
|
kptr = killer.next->next;
|
|
free((genericptr_t) killer.next);
|
|
killer.next = kptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
restore_killers(fd)
|
|
int fd;
|
|
{
|
|
struct kinfo *kptr;
|
|
|
|
for (kptr = &killer; kptr != (struct kinfo *) 0; kptr = kptr->next) {
|
|
mread(fd, (genericptr_t) kptr, sizeof(struct kinfo));
|
|
if (kptr->next) {
|
|
kptr->next = (struct kinfo *) alloc(sizeof(struct kinfo));
|
|
}
|
|
}
|
|
}
|
|
|
|
static int
|
|
wordcount(p)
|
|
char *p;
|
|
{
|
|
int words = 0;
|
|
|
|
while (*p) {
|
|
while (*p && isspace((uchar) *p))
|
|
p++;
|
|
if (*p)
|
|
words++;
|
|
while (*p && !isspace((uchar) *p))
|
|
p++;
|
|
}
|
|
return words;
|
|
}
|
|
|
|
static void
|
|
bel_copy1(inp, out)
|
|
char **inp, *out;
|
|
{
|
|
char *in = *inp;
|
|
|
|
out += strlen(out); /* eos() */
|
|
while (*in && isspace((uchar) *in))
|
|
in++;
|
|
while (*in && !isspace((uchar) *in))
|
|
*out++ = *in++;
|
|
*out = '\0';
|
|
*inp = in;
|
|
}
|
|
|
|
char *
|
|
build_english_list(in)
|
|
char *in;
|
|
{
|
|
char *out, *p = in;
|
|
int len = (int) strlen(p), words = wordcount(p);
|
|
|
|
/* +3: " or " - " "; +(words - 1): (N-1)*(", " - " ") */
|
|
if (words > 1)
|
|
len += 3 + (words - 1);
|
|
out = (char *) alloc(len + 1);
|
|
*out = '\0'; /* bel_copy1() appends */
|
|
|
|
switch (words) {
|
|
case 0:
|
|
impossible("no words in list");
|
|
break;
|
|
case 1:
|
|
/* "single" */
|
|
bel_copy1(&p, out);
|
|
break;
|
|
default:
|
|
if (words == 2) {
|
|
/* "first or second" */
|
|
bel_copy1(&p, out);
|
|
Strcat(out, " ");
|
|
} else {
|
|
/* "first, second, or third */
|
|
do {
|
|
bel_copy1(&p, out);
|
|
Strcat(out, ", ");
|
|
} while (--words > 1);
|
|
}
|
|
Strcat(out, "or ");
|
|
bel_copy1(&p, out);
|
|
break;
|
|
}
|
|
return out;
|
|
}
|
|
|
|
/*end.c*/
|