Files
nethack/dat/Cav-goal.lua
2022-05-10 11:26:52 -04:00

60 lines
2.5 KiB
Lua

-- NetHack Caveman Cav-goal.lua $NHDT-Date: 1652196002 2022/05/10 15:20:02 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1 $
-- Copyright (c) 1989 by Jean-Christophe Collet
-- Copyright (c) 1991 by M. Stephenson
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style = "solidfill", fg = " " });
des.level_flags("mazelevel");
des.map([[
.....................
.......................
.........................
...........................
.............................
...............................
.................................
...................................
.....................................
.......................................
.....................................
...................................
.................................
...............................
.............................
...........................
.........................
.......................
]]);
-- Dungeon Description
des.region(selection.area(00,00,75,19), "lit")
-- Stairs
des.stair("up")
-- Non diggable walls
des.non_diggable(selection.area(00,00,75,19))
-- Objects
des.object({ id = "mace", x=23, y=10, buc="blessed", spe=0, name="The Sceptre of Might" })
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
-- monsters.
des.monster({ id = "Chromatic Dragon", x=23, y=10, asleep=1 })
des.monster("shrieker", 26, 13)
des.monster("shrieker", 25, 8)
des.monster("shrieker", 45, 11)
des.wallify()