Fixes:
- menu shortcuts implemented
- most windows close on space (except for menus with
PICK_ANY style)
- "hilite_pet" option is implemented
- map scrolling is improved somewhat (it now scrolls if
the char is within 5 spaces from the edge of the map -
configurable by #define CLIPAROUND_MARGIN)
- added 3 winhack-specific options:
win32_map_mode:[tiles|ascii4x6|ascii6x8|ascii8x8
|ascii16x8|ascii7x12|ascii8x12|ascii15x12
|ascii12x16|ascii10x18|fit_to_screen]=20
win32_align_status:[left|top|right|bottom]
win32_align_message:[left|top|right|bottom]
Note: aligning status window to left or right edge of the screen does
not look good.
36 lines
876 B
C
36 lines
876 B
C
/* Copyright (C) 2001 by Alex Kompel <shurikk@pacbell.net> */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef MSWINInput_h
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#define MSWINInput_h
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/* nethack input queue - store/extract input events */
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#include "winMS.h"
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#define NHEVENT_CHAR 1
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#define NHEVENT_MOUSE 2
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typedef struct mswin_event {
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int type;
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union {
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struct {
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int ch;
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} kbd;
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struct {
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int mod;
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int x, y;
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} ms;
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};
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} MSNHEvent, *PMSNHEvent;
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#define NHEVENT_KBD(c) { MSNHEvent e; e.type=NHEVENT_CHAR; e.kbd.ch=(c); mswin_input_push(&e); }
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#define NHEVENT_MS(_mod, _x, _y) { MSNHEvent e; e.type=NHEVENT_MOUSE; e.ms.mod = (_mod); e.ms.x=(_x); e.ms.y=(_y); mswin_input_push(&e); }
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void mswin_nh_input_init();
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int mswin_have_input();
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void mswin_input_push(PMSNHEvent event);
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PMSNHEvent mswin_input_pop();
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PMSNHEvent mswin_input_peek();
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#endif /* MSWINInput_h */
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