Files
nethack/win/Qt/qt_menu.cpp
PatR 889b437775 Qt add_menu() w/o start_menu()
I temporarily reverted the fix for end-of-game disclosure of overview
in order to trigger the add_menu() crash under Qt.  It came down to

if (!actual) impossible("AddMenu called before we know if Menu or Text");
actual->AddMenu(glyph,identifier,ch,gch,attr,str,itemflags);

where 'actual' happens to be Null.  impossible() gets called, goes
through pline() calling putmesg() and putstr(WIN_MESSAGE), then the
output never shows up anywhere.  I haven't figured our what's going
on with that, but changing the above to

if (!actual)
    impossible("AddMenu called before we know if Menu or Text");
else
    actual->AddMenu(glyph, identifier, ch, gch, attr, str, itemflags);

at least prevents the crash.  The main window ends up becoming
minimized/iconified but the final popups which occur after disclosure
appear and accept responses and then a clean exit takes place.

Presumably it used panic() rather than impossible() at some point,
otherwise that code makes no sense:  test for Null then deference it
regardless of the result of the test?
2023-04-20 13:15:31 -07:00

1361 lines
44 KiB
C++

// Copyright (c) Warwick Allison, 1999.
// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
// NetHack may be freely redistributed. See license for details.
// qt_menu.cpp -- a menu or text-list widget
//
// TODO:
// inventory menus reuse the same menu window over and over (in the core);
// it isn't resizing properly to reflect each new instance's content;
// [temporary 'fix' allocates at least 15 lines in case a really short
// subset is displayed before a full inventory; but all inventory menus
// will be padded to that length when they might otherwise show all the
// entries with less, and inventories which have more will need to be
// scrolled to see the excess even if a taller menu would fit on the
// screen; code now has to distinguish between inventory menu and
// 'other' menu so that the latter isn't padded too]
// implement next_page, prev_page, first_page, and last_page to work
// like they do for X11: scroll menu window as if it were paginated;
// entering a count that uses more digits than the previous biggest count
// widens count field but fails to widen the whole menu so a horizontal
// scrollbar might appear;
// create and use custom check-box icons to visually distinguish
// pre-selected entries and numeric subset entries from ordinary select
// and unselected.
//
extern "C" {
#include "hack.h"
}
#include "qt_pre.h"
#include <QtGui/QtGui>
#if QT_VERSION >= 0x050000
#include <QtWidgets/QtWidgets>
#endif
#include "qt_post.h"
#include "qt_menu.h"
#include "qt_menu.moc"
#include "qt_key.h" // for keyValue()
#include "qt_glyph.h"
#include "qt_set.h"
#include "qt_streq.h"
#include "qt_str.h"
// temporary
extern "C" int qt_compact_mode;
// end temporary
/* for documentation rather than necessity; hack.h -> decl.h declares this */
extern "C" struct menucoloring *menu_colorings;
namespace nethack_qt_ {
// temporary
void centerOnMain( QWidget* w );
// end temporary
QSize NetHackQtTextListBox::sizeHint() const
{
QScrollBar *hscroll = horizontalScrollBar();
int hsize = hscroll ? hscroll->height() : 0;
return QSize(TotalWidth()+hsize, TotalHeight()+hsize);
}
int NetHackQtMenuListBox::TotalWidth() const
{
int width = 0;
for (int col = 0; col < columnCount(); ++col) {
width += columnWidth(col);
}
return width;
}
int NetHackQtMenuListBox::TotalHeight() const
{
int row, rowheight, height = 0;
for (row = 0; row < rowCount(); ++row) {
height += rowHeight(row);
}
// 20: arbitrary; should always have at least 1 row so it shouldn't matter
rowheight = (row > 0) ? rowHeight(row - 1) : 20;
//
// FIXME:
// The core reuses one window for inventory displays and this
// part of sizeHint() is working for the initial size but is
// ineffective for later resizes.
//
// TEMPORARY:
// in case first inventory menu displayed is a short one pad it
// with blank lines so later long ones won't be far too short
if ((dynamic_cast <NetHackQtMenuWindow *> (parent()))->is_invent) {
if (row < 15)
height += (15 - row) * rowheight;
}
// include extra height so that there will be a blank gap after the
// last entry to show that there is nothing to scroll forward too
height += rowheight / 2;
return height;
}
QSize NetHackQtMenuListBox::sizeHint() const
{
QScrollBar *hscroll = horizontalScrollBar(),
*vscroll = verticalScrollBar();
int hsize = (hscroll && hscroll->isVisible()) ? hscroll->height() : 0,
vsize = (vscroll && vscroll->isVisible()) ? vscroll->width() : 0;
hsize += MENU_WIDTH_SLOP, vsize += MENU_WIDTH_SLOP;
// note: a vertical scrollbar affects widget width, a horizontal one height
return QSize(TotalWidth() + vsize, TotalHeight() + hsize);
}
//
// FIXME:
// Inventory displays reuse the same menu window and so far this
// is not updating the size as intended. The size of the first
// instance persists.
//
// resize current menu window and the table (rows of entries) inside it
void NetHackQtMenuWindow::MenuResize()
{
// when this was just 'adjustSize()', our sizeHints() was not
// being called so explicitly indicate the table widget
table->adjustSize();
this->adjustSize();
// Temporary? workaround for scrolling becoming wedged if using
// all/none/invert removes all counts so we narrow a non-empty
// count column to empty. [That can take away the horizontal
// scroll bar but should not be affecting the vertical one, yet
// is (Qt 5.11.3).] Typing any digit restored normal scrolling
// and the only significant thing about that is that it updates
// the prompt line which is outside the table of menu items where
// scrolling takes place. Oddly, both prompt changes are needed
// (possibly the unnecessary space in the first is being optimized
// away but the second call to remove it isn't aware of that, or
// perhaps the 'fix' only happens when the line gets shorter).
prompt.setText(promptstr + " ");
prompt.setText(promptstr);
// [Later: becoming wedged doesn't just occur after shrinking the
// count column and seems to be triggered by table->adjustSize().]
}
// Table view columns (0..4):
//
// [pick-count] [check-box] [object-glyph] [selector-letter] [description]
//
// pick-count is normally empty and gets wider as needed.
//
NetHackQtMenuWindow::NetHackQtMenuWindow(QWidget *parent) :
QDialog(parent),
is_invent(false), // reset to True when window is core's WIN_INVEN
table(new NetHackQtMenuListBox()),
prompt(0),
biggestcount(0L), // largest subset amount that user has entered
countdigits(0), // number of digits needed by biggestcount
counting(false), // user has typed a digit and more might follow
searching(false) // user has begun entering a search target string
{
// setFont() was in SelectMenu(), in time to be rendered but too late
// when measuring the width and height that will be needed
QFont tablefont(qt_settings->normalFixedFont());
table->setFont(tablefont);
QGridLayout *grid = new QGridLayout();
table->setColumnCount(5);
#if __cplusplus >= 202002L
table->setFrameStyle(static_cast<int>(QFrame::Panel)
| static_cast<int>(QFrame::Sunken));
#else
table->setFrameStyle(QFrame::Panel|QFrame::Sunken);
#endif
table->setLineWidth(2); // note: this is not row spacing
table->setShowGrid(false);
table->horizontalHeader()->hide();
table->verticalHeader()->hide();
ok=new QPushButton("Ok");
connect(ok,SIGNAL(clicked()),this,SLOT(accept()));
cancel=new QPushButton("Cancel");
connect(cancel,SIGNAL(clicked()),this,SLOT(reject()));
all=new QPushButton("All");
connect(all,SIGNAL(clicked()),this,SLOT(All()));
none=new QPushButton("None");
connect(none,SIGNAL(clicked()),this,SLOT(ChooseNone()));
invert=new QPushButton("Invert");
connect(invert,SIGNAL(clicked()),this,SLOT(Invert()));
search=new QPushButton("Search");
connect(search,SIGNAL(clicked()),this,SLOT(Search()));
QPoint pos(0,ok->height());
move(pos);
prompt.setParent(this);
prompt.move(pos);
grid->addWidget(ok, 0, 0);
grid->addWidget(cancel, 0, 1);
grid->addWidget(all, 0, 2);
grid->addWidget(none, 0, 3);
grid->addWidget(invert, 0, 4);
grid->addWidget(search, 0, 5);
grid->addWidget(&prompt, 1, 0, 1, 7);
grid->addWidget(table, 2, 0, 1, 7);
grid->setColumnStretch(6, 1);
grid->setRowStretch(2, 1);
setFocusPolicy(Qt::StrongFocus);
table->setFocusPolicy(Qt::NoFocus);
connect(table, SIGNAL(cellClicked(int,int)),
this, SLOT(TableCellClicked(int,int)));
setLayout(grid);
}
NetHackQtMenuWindow::~NetHackQtMenuWindow()
{
}
QWidget* NetHackQtMenuWindow::Widget() { return this; }
//
// Note: inventory menus reuse the same menu window over and over
// so StartMenu(), AddMenu(), EndMenu(), and SelectMenu()
// can't rely on the MenuWindow constructor for initialization.
//
void NetHackQtMenuWindow::StartMenu(bool using_WIN_INVEN)
{
itemcount = 0;
table->setRowCount(itemcount);
next_accel = 0;
has_glyphs = false;
biggestcount = 0L;
countdigits = 0;
ClearCount(); // reset 'counting' flag and digit string 'countstr'
ClearSearch(); // reset 'searching' flag
is_invent = using_WIN_INVEN;
}
NetHackQtMenuWindow::MenuItem::MenuItem() :
str("")
{
}
NetHackQtMenuWindow::MenuItem::~MenuItem()
{
}
void NetHackQtMenuWindow::AddMenu(int glyph, const ANY_P *identifier,
char ch, char gch, int attr,
const QString& str, unsigned itemflags)
{
bool presel = (itemflags & MENU_ITEMFLAGS_SELECTED) != 0;
if (!ch && identifier->a_void!=0) {
// Supply a keyboard accelerator. Limited supply.
static char accel[]
= "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
if (accel[next_accel]) {
ch=accel[next_accel++];
}
}
if ((int)itemlist.size() < itemcount+1) {
itemlist.resize(itemcount*4+10);
}
itemlist[itemcount].glyph = glyph;
itemlist[itemcount].identifier = *identifier;
itemlist[itemcount].ch = ch;
itemlist[itemcount].gch = gch;
itemlist[itemcount].attr = attr;
itemlist[itemcount].str = str;
itemlist[itemcount].selected = itemlist[itemcount].preselected = presel;
itemlist[itemcount].itemflags = itemflags;
itemlist[itemcount].count = -1L;
itemlist[itemcount].color = -1;
// Display the boulder symbol correctly
if (str.left(8) == "boulder\t") {
int bracket = str.indexOf('[');
if (bracket != -1) {
itemlist[itemcount].str = str.left(bracket+1)
+ QChar(cp437(str.at(bracket+1).unicode()))
+ str.mid(bracket+2);
}
}
int mcolor, mattr;
if (attr == 0 && ::iflags.use_menu_color
&& get_menu_coloring(str.toLatin1().constData(), &mcolor, &mattr)) {
itemlist[itemcount].attr = mattr;
itemlist[itemcount].color = mcolor;
}
++itemcount;
if (glyph != NO_GLYPH)
has_glyphs = true;
}
void NetHackQtMenuWindow::EndMenu(const QString& p)
{
prompt.setText(p);
promptstr = p;
}
int NetHackQtMenuWindow::SelectMenu(int h, MENU_ITEM_P **menu_list)
{
table->setRowCount(itemcount);
how=h;
int presel_ct = 0;
for (int i = 0; i < itemcount; ++i)
if (itemlist[i].preselected)
++presel_ct;
bool ok_ok = (how != PICK_ONE || presel_ct == 1);
ok->setEnabled(ok_ok); ok->setDefault(ok_ok);
cancel->setEnabled(true);
all->setEnabled(how == PICK_ANY || (how == PICK_ONE && itemcount == 1));
none->setEnabled(how == PICK_ANY || (how == PICK_ONE && presel_ct == 1));
invert->setEnabled(how == PICK_ANY || (how == PICK_ONE && itemcount == 1));
search->setEnabled(how != PICK_NONE);
setResult(-1);
// Set contents of table
QFontMetrics fm(table->font());
for (int col = 0; col < 5; ++col) {
table->setColumnWidth(col, 0);
}
// default height is way too big; rows end up being double-spaced with it
int rowheight = fm.height() * 3 / 5;
for (int row = 0; row < itemcount; ++row) {
AddRow(row, itemlist[row]);
table->setRowHeight(row, rowheight);
}
PadMenuColumns(::iflags.menu_tab_sep ? true : false);
MenuResize();
//old FIXME: size for compact mode
//resize(this->width(), parent()->height()*7/8);
move(0, 0);
centerOnMain(this);
exec();
int result = this->result();
*menu_list = (MENU_ITEM_P *) 0;
if (result > 0 && how != PICK_NONE) {
int n = 0;
for (int i = 0; i < itemcount; ++i)
if (itemlist[i].selected)
++n;
if (n) {
*menu_list = (MENU_ITEM_P *) alloc(n * sizeof(MENU_ITEM_P));
n = 0;
for (int i = 0; i < itemcount; ++i) {
if (itemlist[i].selected) {
(*menu_list)[n].item = itemlist[i].identifier;
(*menu_list)[n].count = count(i);
++n;
}
}
}
return n;
} else {
return -1;
}
}
// pad the menu columns so that they all line up
void NetHackQtMenuWindow::PadMenuColumns(bool split_descr)
{
QFontMetrics fm(table->font());
QString col0width_str = "";
if (biggestcount > 0L)
col0width_str = nh_qsprintf("%*ld", std::max(countdigits, 1),
biggestcount);
int col0width_int = (int) fm.QFM_WIDTH(col0width_str) + MENU_WIDTH_SLOP;
if (col0width_int > table->columnWidth(0))
WidenColumn(0, col0width_int);
// If the description (column 4) is a tab separated list, split
// it into fields and figure out how wide each field should be.
// Needs to be done at most once for any given menu instantiation.
std::vector<int> col_widths(1, 0); // start with 1 element init'd to 0
if (split_descr) {
for (int row = 0; row < itemcount; ++row) {
QTableWidgetItem *twi = table->item(row, 4); // description
if (twi == NULL)
continue;
// if a header/footnote/&c with no sub-fields, don't inflate
// the size of col_widths[0]
if (!itemlist[row].Selectable()
&& !itemlist[row].str.contains(QChar('\t')))
continue;
// determine column widths of sub-fields within description
QStringList columns = itemlist[row].str.split("\t");
for (int fld = 0; fld < (int) columns.size(); ++fld) {
bool lastcol = (fld == (int) columns.size() - 1);
int w = fm.QFM_WIDTH(columns[fld] + (lastcol ? "" : " "));
if (fld >= (int) col_widths.size()) {
col_widths.push_back(w); // add another element
} else if (col_widths[fld] < w) {
col_widths[fld] = w;
}
}
}
} // split_descr
// Reformat all counts so that they line up right justified and
// pad each field within description to fill that field's width.
int widest4 = 0;
for (int row = 0; row < (int) itemlist.size(); ++row) {
// column 0 (subset count); format as right-justified number
QTableWidgetItem *cnt = table->item(row, 0);
if (cnt != NULL) {
QString Amt = "";
long amt = count(row); // fetch item(row,0) as a number
if (amt > 0L)
Amt = nh_qsprintf("%*ld", countdigits, amt);
cnt->setText(Amt);
}
// column 4 (item description)
QTableWidgetItem *twi = table->item(row, 4);
if (twi == NULL)
continue;
QString text = twi->text();
if (split_descr) {
QStringList columns = text.split("\t");
for (int fld = 0; fld < (int) columns.size() - 1; ++fld) {
//columns[fld] += "\t"; /* (used to pad with tabs) */
int width = col_widths[fld];
while (fm.QFM_WIDTH(columns[fld]) < width)
columns[fld] += " "; //"\t";
}
text = columns.join("");
twi->setText(text);
}
// TODO? if description needs to wrap, increase the height of this row
int wid = fm.QFM_WIDTH(text) + MENU_WIDTH_SLOP;
if (wid > widest4)
widest4 = wid;
}
if (widest4 > table->columnWidth(4))
WidenColumn(4, widest4);
}
// got a bigger count than previously; might need to widen column 0
// (or possibly had all counts removed and need to shrink column 0)
void NetHackQtMenuWindow::UpdateCountColumn(long newcount)
{
if (newcount < 0L) {
// this will happen if user clicks on [all],[none],[invert] buttons;
// they clear all pending counts while selecting or unselecting
biggestcount = 0L;
countdigits = 0;
table->setColumnWidth(0, 0);
WidenColumn(0, MENU_WIDTH_SLOP);
} else {
biggestcount = std::max(biggestcount, newcount);
QString num;
num = nh_qsprintf("%*ld", std::max(countdigits, 1), biggestcount);
int numlen = (int) num.length();
if (numlen % 2)
++numlen;
if (numlen <= countdigits)
return;
countdigits = numlen;
// FIXME: neither adjusting the table size (below) nor the
// menu widget size (also below) is making the menu widget
// bigger after the count column has been expanded
}
PadMenuColumns(false);
MenuResize();
table->repaint();
}
struct qcolor {
QColor q;
const char *nm;
};
// these match the tty colors, or better versions of same;
// [0] is used for black, and [8] (the first white) corresponds to "no color"
static const struct qcolor colors[] = {
{ QColor(64, 64, 64), "64,64,64" }, // black
{ QColor(Qt::red), "red" },
{ QColor(0, 191, 0), "0,191,0" }, // green
{ QColor(127, 127, 0), "127,127,0" }, // brownish
{ QColor(Qt::blue), "blue" },
{ QColor(Qt::magenta), "magenta" },
{ QColor(Qt::cyan), "cyan" },
{ QColor(Qt::gray), "gray" },
// on tty, the "light" variations are "bright" instead; here they're paler
{ QColor(Qt::white), "white" }, // no-color, so not rendered
{ QColor(255, 127, 0), "255,127,0" }, // orange
{ QColor(127, 255, 127), "127,255,127" }, // light green
{ QColor(Qt::yellow), "yellow" },
{ QColor(127, 127, 255), "127,127,255" }, // light blue
{ QColor(255, 127, 255), "255,127,255" }, // light magenta
{ QColor(127, 255, 255), "127,255,255" }, // light cyan
{ QColor(Qt::white), "white" },
};
#if 0 /* available for debugging */
static const char *color_name(const QColor q)
{
for (int i = 0; i < SIZE(colors); ++i)
if (q == colors[i].q)
return colors[i].nm;
// these are all the enum GlobalColor values <qt5/QtCore/qnamespace.h>;
// black and white have been moved in front of color0 and color1 here
const char *nm = (q == Qt::black) ? "black"
: (q == Qt::white) ? "white"
: (q == Qt::color0) ? "color0" // doesn't duplicate white?
: (q == Qt::color1) ? "color1" // does duplicate black
: (q == Qt::darkGray) ? "darkGray"
: (q == Qt::gray) ? "gray"
: (q == Qt::lightGray) ? "lightGray"
: (q == Qt::red) ? "red"
: (q == Qt::green) ? "green"
: (q == Qt::blue) ? "blue"
: (q == Qt::cyan) ? "cyan"
: (q == Qt::magenta) ? "magenta"
: (q == Qt::yellow) ? "yellow"
: (q == Qt::darkRed) ? "darkRed"
: (q == Qt::darkGreen) ? "darkGreen"
: (q == Qt::darkBlue) ? "darkBlue"
: (q == Qt::darkCyan) ? "darkCyan"
: (q == Qt::darkMagenta) ? "darkMagenta"
: (q == Qt::darkYellow) ? "darkYellow"
: (q == Qt::transparent) ? "transparent"
: "other";
return nm;
}
#endif
void NetHackQtMenuWindow::AddRow(int row, const MenuItem& mi)
{
QFontMetrics fm(table->font());
QTableWidgetItem *twi;
glyph_info gi;
if (mi.Selectable() && how != PICK_NONE) {
// Count
twi = new QTableWidgetItem("");
table->setItem(row, 0, twi);
twi->setFlags(Qt::ItemIsEnabled);
#if 0 // active count field now widened as needed rather than preset
WidenColumn(0, fm.QFM_WIDTH("999999") + MENU_WIDTH_SLOP);
#else
WidenColumn(0, MENU_WIDTH_SLOP);
#endif
// Check box, set if pre-selected
QCheckBox *cb = new QCheckBox();
cb->setChecked(mi.preselected);
cb->setFocusPolicy(Qt::NoFocus);
// CheckboxClicked() will call ToggleSelect() for item whose checkbox
// gets clicked upon
connect(cb, SIGNAL(clicked(bool)), this, SLOT(CheckboxClicked(bool)));
table->setCellWidget(row, 1, cb);
WidenColumn(1, cb->width());
}
if (mi.glyph != NO_GLYPH) {
// Icon
map_glyphinfo(0, 0, mi.glyph, 0, &gi);
QPixmap pm(qt_settings->glyphs().glyph(mi.glyph, gi.gm.tileidx));
twi = new QTableWidgetItem(QIcon(pm), "");
table->setItem(row, 2, twi);
twi->setFlags(Qt::ItemIsEnabled);
WidenColumn(2, pm.width());
}
QString letter, text(mi.str);
if (mi.ch != 0) {
// Letter specified
letter = QString(mi.ch) + " - ";
} else {
// Letter is left blank, except for skills display when # and * are
// presented (note: they're just displayed, not become selectors)
if (text.startsWith(" ")) {
// If mi.str starts with " ", it's meant to line up with lines
// that have a letter; we don't want that here
text = text.mid(4);
} else if (text.startsWith(" #") || text.startsWith(" *")) {
// Put the * or # in the letter column
letter = text.left(4);
text = text.mid(4);
}
}
twi = new QTableWidgetItem(letter);
table->setItem(row, 3, twi);
table->item(row, 3)->setFlags(Qt::ItemIsEnabled);
// add extra padding because the measured width comes out too narrow;
// for the normal case of "a - ", the trailing space hid the fact that
// the column wasn't wide enough for four characters; for the " #"
// and " *" cases, the last character was replaced by very tiny "..."
int w = (int) fm.QFM_WIDTH(letter);
if (w)
w += MENU_WIDTH_SLOP / 2;
WidenColumn(3, w);
twi = new QTableWidgetItem(text);
table->setItem(row, 4, twi);
table->item(row, 4)->setFlags(Qt::ItemIsEnabled);
WidenColumn(4, fm.QFM_WIDTH(text));
if ((int) mi.color != -1) {
twi->setForeground(colors[mi.color].q);
}
if (mi.attr != ATR_NONE) {
QFont itemfont(table->font());
switch (mi.attr) {
case ATR_BOLD:
itemfont.setWeight(QFont::Bold);
twi->setFont(itemfont);
break;
case ATR_DIM:
twi->setFlags(Qt::NoItemFlags);
break;
case ATR_ULINE:
itemfont.setUnderline(true);
twi->setFont(itemfont);
break;
case ATR_INVERSE: {
QBrush fg = twi->foreground();
QBrush bg = twi->background();
if (fg.color() == bg.color()) {
// default foreground and background come up the same for
// some unknown reason
//[pr: both are set to 'Qt::color1' which has same RGB
// value as 'Qt::black'; X11 on OSX behaves similarly]
if (fg.color() == Qt::color1) {
fg = Qt::black;
bg = Qt::white;
} else {
fg = (bg.color() == Qt::white) ? Qt::black : Qt::white;
}
}
twi->setForeground(bg);
twi->setBackground(fg);
break;
}
case ATR_BLINK:
// not supported
break;
} /* switch */
} /* if mi.attr != ATR_NONE */
}
void NetHackQtMenuWindow::WidenColumn(int column, int width)
{
// need to add a bit so the whole column displays
width += 7;
if (table->columnWidth(column) < width) {
table->setColumnWidth(column, width);
}
}
void NetHackQtMenuWindow::InputCount(char key)
{
if (key == '\b' || key == '\177' || how == PICK_NONE) {
if (counting) {
if (countstr.isEmpty())
ClearCount();
else
countstr = countstr.mid(0, countstr.size() - 1);
}
} else {
counting = true;
// starting a count (enforced by caller) with '#' is optional;
// if used, show visible '0'
if (key == '#')
key = '0';
// if we have non-zero digit and are currently showing visible '0',
// replace instead of append; doesn't attempt to handle multiple
// leading zeroes--they won't affect the outcome, just look odd
else if (key > '0' && countstr == "0")
countstr = "";
countstr += QChar(key);
}
if (counting)
prompt.setText("Count: " + countstr);
}
void NetHackQtMenuWindow::ClearCount(void)
{
counting = false;
prompt.setText(promptstr);
countstr = "";
}
void NetHackQtMenuWindow::keyPressEvent(QKeyEvent *key_event)
{
uchar key = keyValue(key_event);
if (!key)
return;
// only one possible match for key==ch, and if one occurs it takes
// precedence over any other match (for instance, some menus might
// contain '-' to represent bare hands vs '-' for menu_unselect_page,
// or ':' to look into a container vs ':' for menu_search)
for (int row = 0; row < itemcount; ++row)
if (key == (uchar) itemlist[row].ch) {
ToggleSelect(row, false);
return;
}
if (key == '\033') {
if (counting)
ClearCount();
else if (searching)
ClearSearch();
else
reject();
} else if (key == '\r' || key == '\n' || key == ' ') {
accept();
} else if ('0' <= key && key <= '9' && !counting) {
// check whether digit 'key' matches a group accelerator
int hits = 0;
for (int row = 0; row < itemcount; ++row)
if (key == (uchar) itemlist[row].gch) {
ToggleSelect(row, false); // matched so toggle this item
++hits;
}
if (!hits) // didn't match any group accelerator; start a count
InputCount(key);
} else if (('0' <= key && key <= '9')
|| (key == '#' && !counting)
|| key == '\b' || key == '\177') {
InputCount(key);
} else if (key == MENU_SELECT_ALL || key == MENU_SELECT_PAGE) {
All();
} else if (key == MENU_INVERT_ALL || key == MENU_INVERT_PAGE) {
Invert();
} else if (key == MENU_UNSELECT_ALL || key == MENU_UNSELECT_PAGE) {
ChooseNone();
} else if (key == MENU_SEARCH) {
Search();
} else {
// multiple matches are possible with gch
for (int row = 0; row < itemcount; ++row)
if (key == (uchar) itemlist[row].gch)
ToggleSelect(row, false);
}
}
void NetHackQtMenuWindow::All()
{
if (how != PICK_ANY && (how != PICK_ONE || itemcount != 1))
return;
if (counting)
ClearCount(); // discard any pending count
for (int row = 0; row < itemcount; ++row) {
itemlist[row].preselected = false; // stale for all rows
// skip if not selectable or already selected or fails invert_test()
if (!itemlist[row].Selectable()
|| itemlist[row].selected
|| !menuitem_invert_test(1, itemlist[row].itemflags, FALSE))
continue;
itemlist[row].selected = true;
QTableWidgetItem *count = table->item(row, 0);
if (count != NULL) {
count->setText("");
}
QCheckBox *cb = dynamic_cast<QCheckBox *> (table->cellWidget(row, 1));
if (cb != NULL) {
cb->setChecked(true);
}
}
if (biggestcount > 0L) { // had one or more counts
UpdateCountColumn(-1L); // all counts are now gone
} else {
table->repaint();
}
}
void NetHackQtMenuWindow::ChooseNone()
{
if (how == PICK_NONE)
return;
if (counting)
ClearCount(); // discard any pending count
for (int row = 0; row < itemcount; ++row) {
itemlist[row].preselected = false; // stale for all rows
// skip if not selectable or already unselected or fails invert_test()
if (!itemlist[row].Selectable()
|| !itemlist[row].selected
|| !menuitem_invert_test(2, itemlist[row].itemflags, TRUE))
continue;
itemlist[row].selected = false;
QTableWidgetItem *count = table->item(row, 0);
if (count != NULL) {
count->setText("");
}
QCheckBox *cb = dynamic_cast<QCheckBox *> (table->cellWidget(row, 1));
if (cb != NULL) {
cb->setChecked(Qt::Unchecked);
}
}
if (biggestcount > 0L) { // had one or more counts
UpdateCountColumn(-1L); // all counts are now gone
} else {
table->repaint();
}
}
void NetHackQtMenuWindow::Invert()
{
if (how == PICK_NONE)
return;
if (counting)
ClearCount(); // discard any pending count
for (int row = 0; row < itemcount; ++row) {
itemlist[row].preselected = false; // stale for all rows
if (!itemlist[row].Selectable()
|| !menuitem_invert_test(0, itemlist[row].itemflags,
itemlist[row].selected))
continue;
ToggleSelect(row, false);
}
if (biggestcount > 0L) { // had one or more counts
UpdateCountColumn(-1L); // all counts are now gone
} else {
table->repaint();
}
}
void NetHackQtMenuWindow::Search()
{
if (how == PICK_NONE)
return;
searching = true;
NetHackQtStringRequestor requestor(this, "Search for:");
char line[BUFSZ];
line[0] = '\0'; /* for EDIT_GETLIN */
if (requestor.Get(line)) {
for (int i=0; i<itemcount; i++) {
if (itemlist[i].str.contains(line, Qt::CaseInsensitive))
ToggleSelect(i, false);
}
}
searching = false;
}
void NetHackQtMenuWindow::ClearSearch()
{
searching = false;
}
void NetHackQtMenuWindow::ToggleSelect(int row, bool already_toggled)
{
if (itemlist[row].Selectable()) {
QCheckBox *cb = dynamic_cast<QCheckBox *> (table->cellWidget(row, 1));
if (cb == NULL)
return;
if (how == PICK_ONE) {
// explicitly picking a preselected item in a pick-one menu
// chooses that item rather than toggling preselection off;
// by clearing whole menu, the code below will select item #row
ChooseNone();
already_toggled = false;
// FIXME? this won't handle a pending count properly;
// are there any pick-one menus with preselected choice
// where a count is useful?
} else {
itemlist[row].preselected = false; // flag is now out-of-date
}
QTableWidgetItem *countfield = table->item(row, 0);
if (!counting) {
if (!already_toggled)
cb->setChecked((cb->checkState() == Qt::Unchecked)); // toggle
itemlist[row].selected = (cb->checkState() != Qt::Unchecked);
if (countfield != NULL)
countfield->setText("");
} else {
long amt = 1L;
if (countfield != NULL) {
countfield->setText(countstr); // store in item(row,0)
amt = count(row); // fetch item(row,0) as a number
QString Amt = "";
if (amt > 0L)
Amt = nh_qsprintf("%*ld", countdigits, amt);
countfield->setText(Amt); // store right-justified value
}
ClearCount(); // blank out 'countstr' and reset 'counting'
// TODO: use a custom icon for check mark, like tty's '#' vs '+'
// [maybe not necessary since unlike tty menus, count is visible]
// uncheck if count is explicitly 0, otherwise check
cb->setChecked((amt > 0L));
itemlist[row].selected = (cb->checkState() != Qt::Unchecked);
// if this count is larger than the biggest we've seen
// so far, it might need more digits to render; if so,
// all pending counts should be reformatted with new width
if (amt > biggestcount)
UpdateCountColumn(amt);
}
if (how == PICK_ONE && isSelected(row))
accept();
else
table->repaint();
}
}
// table cell click handler for cells (*,col) where col != 1
void NetHackQtMenuWindow::TableCellClicked(int row, int col UNUSED)
{
ToggleSelect(row, false);
}
// checkbox click handler for table cells (*,1);
// presence of a checkbox in the clicked cell prevents the table cell click
// handler above from being called even if this handler doesn't get set up
void NetHackQtMenuWindow::CheckboxClicked(bool on_off UNUSED)
{
// find which checkbox just got toggled by looking for one whose
// check state doesn't match corresponding itemlist[].selected flag
// [there's got to be a more direct way of achieving this...]
for (int row = 0; row < itemcount; ++row) {
// for pick-one menu, ToggleSelect() will return to menu's caller
if (itemlist[row].Selectable()) {
if (!isSelected(row) ^ !itemlist[row].selected) {
// signal dispatcher has already checked or unchecked this box
ToggleSelect(row, true);
return;
}
}
}
// didn't find any changed checkbox; should never happen; what to do?
}
bool NetHackQtMenuWindow::isSelected(int row)
{
QCheckBox *cb = dynamic_cast<QCheckBox *> (table->cellWidget(row, 1));
return cb ? (cb->checkState() != Qt::Unchecked) : false;
}
// convert text count to numeric for final result
long NetHackQtMenuWindow::count(int row)
{
QTableWidgetItem *count = table->item(row, 0);
if (count == NULL)
return -1L;
QString cstr = count->text();
return cstr.isEmpty() ? -1L : cstr.toLong();
}
// initialize a text window
NetHackQtTextWindow::NetHackQtTextWindow(QWidget *parent) :
QDialog(parent),
use_rip(false),
str_fixed(false),
textsearching(false),
ok("&Dismiss", this),
search("&Search", this),
lines(new NetHackQtTextListBox(this)),
target(""),
rip(this)
{
//
// TODO?
// Searching would be far more convenient if the window contained
// the search string requestor widget instead of just a [Search]
// button to request a popup for that.
// Also, searching should probably be disabled if the entire text
// fits within the window so there's nothing to scroll through.
//
ok.setDefault(true);
connect(&ok,SIGNAL(clicked()), this, SLOT(doDismiss()));
connect(&search, SIGNAL(clicked()), this, SLOT(Search()));
connect(qt_settings, SIGNAL(fontChanged()), this, SLOT(doUpdate()));
QVBoxLayout* vb = new QVBoxLayout(this);
vb->addWidget(&rip);
QHBoxLayout* hb = new QHBoxLayout();
vb->addLayout(hb);
hb->addWidget(&ok);
hb->addWidget(&search);
vb->addWidget(lines);
// we don't want keystrokes being sent to the main window for use as
// commands while this text window is popped up
setFocusPolicy(Qt::StrongFocus);
// needed so that keystrokes get sent to our keyPressEvent()
lines->setFocusPolicy(Qt::NoFocus);
}
void NetHackQtTextWindow::doUpdate()
{
update();
}
NetHackQtTextWindow::~NetHackQtTextWindow()
{
}
QWidget* NetHackQtTextWindow::Widget()
{
return this;
}
bool NetHackQtTextWindow::Destroy()
{
return true; /*!isVisible();*/
}
void NetHackQtTextWindow::doDismiss()
{
// [Clear() was needed when the search target string was kept in
// a static buffer but is superfluous now that that's part of
// the TextWindow class and initialized in the constructor.]
Clear();
accept();
}
void NetHackQtTextWindow::UseRIP(int how, time_t when)
{
// Code from X11 windowport
#define STONE_LINE_LEN 16 /* # chars that fit on one line */
#define NAME_LINE 0 /* line # for player name */
#define GOLD_LINE 1 /* line # for amount of gold */
#define DEATH_LINE 2 /* line # for death description */
#define YEAR_LINE 6 /* line # for year */
static char **rip_line = 0;
if (!rip_line) {
rip_line=new char*[YEAR_LINE+1];
for (int i=0; i<YEAR_LINE+1; i++) {
rip_line[i]=new char[STONE_LINE_LEN+1];
}
}
/* Follows same algorithm as genl_outrip() */
char buf[BUFSZ];
char *dpx;
int line;
/* Put name on stone */
(void) snprintf(rip_line[NAME_LINE], STONE_LINE_LEN + 1,
"%.*s", STONE_LINE_LEN, gp.plname);
/* Put $ on stone;
to keep things safe and relatively simple, impose an arbitrary
upper limit that's the same for 64 bit and 32 bit configurations
(also 16 bit configurations provided they use 32 bit long); the
upper limit for directly carried gold is somewhat less than 300K
due to carrying capacity, but end-of-game handling has already
added in gold from containers, so the amount could be much more
(simplest case: ~300K four times in a blessed bag of holding, so
~1.2M; in addition to the hassle of getting such a thing set up,
it would need many gold-rich bones levels or wizard mode wishing) */
long cash = std::max(gd.done_money, 0L);
/* force less that 10 digits to satisfy elaborate format checking;
it's arbitrary but still way, way more than could ever be needed */
if (cash < 0)
cash = 0;
if (cash > 999999999L)
cash = 999999999L;
(void) snprintf(rip_line[GOLD_LINE], STONE_LINE_LEN + 1, "%ld Au", cash);
/* Put together death description */
formatkiller(buf, sizeof buf, how, FALSE);
//str_copy(buf, killer, SIZE(buf));
/* Put death type on stone */
for (line = DEATH_LINE, dpx = buf; line < YEAR_LINE; ++line) {
char tmpchar;
int i, i0 = (int) strlen(dpx);
if (i0 > STONE_LINE_LEN) {
for (i = STONE_LINE_LEN; (i > 0) && (i0 > STONE_LINE_LEN); --i)
if (dpx[i] == ' ')
i0 = i;
if (!i)
i0 = STONE_LINE_LEN;
}
tmpchar = dpx[i0];
dpx[i0] = 0;
(void) str_copy(rip_line[line], dpx, STONE_LINE_LEN + 1);
if (tmpchar != ' ') {
dpx[i0] = tmpchar;
dpx= &dpx[i0];
} else {
dpx= &dpx[i0 + 1];
}
}
/* Put year on stone;
64 bit configuration with 64 bit int is capable of overflowing
STONE_LINE_LEN characters; a compiler might warn about that,
so force a value that it can recognize as fitting within buffer's
range ("%4d" imposes a minimum number of digits, not a maximum) */
int year = (int) ((yyyymmdd(when) / 10000L) % 10000L); /* Y10K bug! */
(void) snprintf(rip_line[YEAR_LINE], STONE_LINE_LEN + 1, "%4d", year);
rip.setLines(rip_line, YEAR_LINE + 1);
use_rip = true;
}
void NetHackQtTextWindow::Clear()
{
lines->clear();
target[0] = '\0'; // discard search target string
use_rip = false;
str_fixed = false;
textsearching = false;
}
void NetHackQtTextWindow::Display(bool block UNUSED)
{
// make sure window isn't completely empty
if (!lines->count())
PutStr(ATR_NONE, "");
if (str_fixed) {
lines->setFont(qt_settings->normalFixedFont());
} else {
lines->setFont(qt_settings->normalFont());
}
/* int h=0; */
if (use_rip) {
/* h+=rip.height(); */
(void) rip.height();
ok.hide();
search.hide();
rip.show();
} else {
/* h+=ok.height()*2 + 7; */
(void) ok.height();
ok.show();
search.show();
rip.hide();
}
#if QT_VERSION < 0x060000
QSize screensize = QApplication::desktop()->size();
#else
QSize screensize = screen()->size();
#endif
int mh = screensize.height()*3/5;
if ( (qt_compact_mode && lines->TotalHeight() > mh) || use_rip ) {
// big, so make it fill
showMaximized();
} else {
move(0, 0);
adjustSize();
centerOnMain(this);
show();
}
lines->clearSelection(); // affects [Search]
exec();
textsearching = false;
}
// handle a line of text for a text window
void NetHackQtTextWindow::PutStr(int attr UNUSED, const QString& text)
{
#if 1
// 3.7: Always render text windows with fixed-width font. The majority
// of text files we'll ever display including ('license' and 'history')
// happen to have some lines with four spaces anyway and/or they have
// been pre-formatted to fit within less than 80 columns. For data.base
// entries, some do have four spaces (usually the final attribution)
// and some don't, resulting in inconsistent display from one entry to
// another if the default proportional font is ever used.
str_fixed = true;
#else
// if any line contains four consecutive spaces, render this text window
// using fixed-width font; skip substring lookup if flag is already set
str_fixed = str_fixed || text.contains(" ");
#endif
// instead of outputting the line directly, save it for future rendering
lines->addItem(text);
}
// prompt for a target string and search current text window for it;
// if found, highlight the next line target occurs on;
// multiple searches with same or different search string are supported
void NetHackQtTextWindow::Search()
{
textsearching = true;
NetHackQtStringRequestor requestor(this, "Search for:", "Done", "Find");
requestor.SetDefault(target);
boolean get_a_line = requestor.Get(target, (int) sizeof target);
// FIXME:
// Force text window to be on top. Without this, it moves behind
// the map after the string requestor completes. Then it can't
// be seen or accessed (unless the game window is minimized or
// dragged out of the way). Unfortunately the window noticeably
// vanishes and then immediately gets redrawn.
if (!this->isActiveWindow()) {
this->activateWindow();
this->raise();
}
if (get_a_line && target[0]) {
int linecount = lines->count();
int current = lines->currentRow();
if (current == -1)
current = 0;
// when no row is highlighted (selected), start the search
// on the current row, otherwise start on the row after it
// [normally means that the very first row is a candidate
// for containing the target during the very first search]
int startln = lines->selectedItems().count();
for (int i = startln; i < linecount; ++i) {
int lnum = (i + current) % linecount;
const QString &str = lines->item(lnum)->text();
// Check whether target occurs on this line. If it does,
// the line is highlighted and this search finishes.
// When not currently within view, highlighting also
// scrolls the view to make it become the bottom line.
// A subsequent search will remember the target string
// and start searching on the line past the highlighted
// one (even if a new target is specified).
if (str.contains(target, Qt::CaseInsensitive)) {
lines->setCurrentRow(lnum);
return;
}
}
lines->setCurrentItem(NULL);
} else {
target[0] = '\0';
}
textsearching = false;
return;
}
void NetHackQtTextWindow::keyPressEvent(QKeyEvent *key_event)
{
uchar key = keyValue(key_event);
if (key == MENU_SEARCH) {
if (!use_rip)
Search();
} else if (key == '\n' || key == '\r' || key == ' ') {
if (!textsearching)
accept();
else
textsearching = FALSE;
} else if (key == '\033') {
reject();
} else {
// ignore the current key instead of passing it along
//- QDialog::keyPressEvent(key_event);
}
}
NetHackQtMenuOrTextWindow::NetHackQtMenuOrTextWindow(QWidget *parent_) :
actual(0),
parent(parent_)
{
}
QWidget* NetHackQtMenuOrTextWindow::Widget()
{
QWidget *result = NULL;
if (!actual)
impossible("Widget called before we know if Menu or Text");
else
result = actual->Widget();
return result;
}
// Text
void NetHackQtMenuOrTextWindow::Clear()
{
if (!actual)
impossible("Clear called before we know if Menu or Text");
else
actual->Clear();
}
void NetHackQtMenuOrTextWindow::Display(bool block)
{
if (!actual)
impossible("Display called before we know if Menu or Text");
else
actual->Display(block);
}
bool NetHackQtMenuOrTextWindow::Destroy()
{
bool result = false;
if (!actual)
impossible("Destroy called before we know if Menu or Text");
else
result = actual->Destroy();
return result;
}
void NetHackQtMenuOrTextWindow::PutStr(int attr, const QString& text)
{
if (!actual) actual=new NetHackQtTextWindow(parent);
actual->PutStr(attr,text);
}
// Menu
void NetHackQtMenuOrTextWindow::StartMenu(bool using_WIN_INVEN)
{
if (!actual) actual=new NetHackQtMenuWindow(parent);
actual->StartMenu(using_WIN_INVEN);
}
void NetHackQtMenuOrTextWindow::AddMenu(int glyph, const ANY_P* identifier,
char ch, char gch, int attr,
const QString& str, unsigned itemflags)
{
if (!actual)
impossible("AddMenu called before we know if Menu or Text");
else
actual->AddMenu(glyph, identifier, ch, gch, attr, str, itemflags);
}
void NetHackQtMenuOrTextWindow::EndMenu(const QString& prompt)
{
if (!actual)
impossible("EndMenu called before we know if Menu or Text");
else
actual->EndMenu(prompt);
}
int NetHackQtMenuOrTextWindow::SelectMenu(int how, MENU_ITEM_P **menu_list)
{
int result = -1;
if (!actual)
impossible("SelectMenu called before we know if Menu or Text");
else
result = actual->SelectMenu(how, menu_list);
return result;
}
} // namespace nethack_qt_