Files
nethack/include/optlist.h
nhmall cb0c21e91d ENHANCED_SYMBOLS
A new feature, enabled by default to maximize testing, but one which can
be disabled by commenting it out in config.h

With this, some additional information is added to the glyphmap entries
in a new optional substructure called u with these fields:
    ucolor          RGB color for use with truecolor terminals/platforms.
                    A ucolor value of zero means "not set." The actual
                    rgb value of 0 has the 0x1000000 bit set.
    u256coloridx    256 color index value for use with 256 color
                    terminals, the closest color match to ucolor.
    utf8str         Custom representation via utf-8 string (can be null).

There is a new symset included in the symbols file, called enhanced1.

Some initial code has been added to parse individual
OPTIONS=glyph:glyphid/R-G-B entries in the config file.

The glyphid can, in theory, either be an individual glyph (G_* glyphid)
for a single glyph, or it can be an existing symbol S_ value
(monster, object, or cmap symbol) to store the custom representation for
all the glyphs that match that symbol.

Examples:
   OPTIONS=glyph:G_fountain/U+03A8/0-150-255

(Your platform/terminal font needs to be able to include/display the
character, of course.)

The NetHack core code does parsing and storing the customized
entries, and adding them to the glyphmap data structure.

Any window port can utilize the additional information in the glyphinfo
that is passed to them, once code is added to do so.

Also, consolidate some symbol-related code into symbols.c, and remove it from
files.c and options.c
2022-05-07 10:25:13 -04:00

613 lines
29 KiB
C

/* NetHack 3.7 optlist.h */
/* NetHack may be freely redistributed. See license for details. */
#ifndef OPTLIST_H
#define OPTLIST_H
/*
* NOTE: If you add (or delete) an option, please review:
* doc/options.txt
*
* It contains how-to info and outlines some required/suggested
* updates that should accompany your change.
*/
static int optfn_boolean(int, int, boolean, char *, char *);
enum OptType {BoolOpt, CompOpt, OthrOpt};
enum Y_N {No, Yes};
enum Off_On {Off, On};
struct allopt_t {
const char *name;
int minmatch;
int expectedbuf;
int idx;
enum optset_restrictions setwhere;
enum OptType opttyp;
enum Y_N negateok;
enum Y_N valok;
enum Y_N dupeok;
enum Y_N pfx;
boolean opt_in_out, *addr;
int (*optfn)(int, int, boolean, char *, char *);
const char *alias;
const char *descr;
const char *prefixgw;
boolean initval, has_handler, dupdetected;
};
#endif /* OPTLIST_H */
#if defined(NHOPT_PROTO) || defined(NHOPT_ENUM) || defined(NHOPT_PARSE)
#define NoAlias ((const char *) 0)
#if defined(NHOPT_PROTO)
#define NHOPTB(a, b, c, s, i, n, v, d, al, bp)
#define NHOPTC(a, b, c, s, n, v, d, h, al, z) \
static int optfn_##a(int, int, boolean, char *, char *);
#define NHOPTP(a, b, c, s, n, v, d, h, al, z) \
static int pfxfn_##a(int, int, boolean, char *, char *);
#define NHOPTO(m, a, b, c, s, n, v, d, al, z) \
static int optfn_##a(int, int, boolean, char *, char *);
#elif defined(NHOPT_ENUM)
#define NHOPTB(a, b, c, s, i, n, v, d, al, bp) \
opt_##a,
#define NHOPTC(a, b, c, s, n, v, d, h, al, z) \
opt_##a,
#define NHOPTP(a, b, c, s, n, v, d, h, al, z) \
pfx_##a,
#define NHOPTO(m, a, b, c, s, n, v, d, al, z) \
opt_##a,
#elif defined(NHOPT_PARSE)
#define NHOPTB(a, b, c, s, i, n, v, d, al, bp) \
{ #a, 0, b, opt_##a, s, BoolOpt, n, v, d, No, c, bp, &optfn_boolean, \
al, (const char *) 0, (const char *) 0, i, 0, 0 },
#define NHOPTC(a, b, c, s, n, v, d, h, al, z) \
{ #a, 0, b, opt_##a, s, CompOpt, n, v, d, No, c, (boolean *) 0, &optfn_##a, \
al, z, (const char *) 0, Off, h, 0 },
#define NHOPTP(a, b, c, s, n, v, d, h, al, z) \
{ #a, 0, b, pfx_##a, s, CompOpt, n, v, d, Yes, c, (boolean *) 0, &pfxfn_##a, \
al, z, #a, Off, h, 0 },
#define NHOPTO(m, a, b, c, s, n, v, d, al, z) \
{ m, 0, b, opt_##a, s, OthrOpt, n, v, d, No, c, (boolean *) 0, &optfn_##a, \
al, z, (const char *) 0, On, On, 0 },
#ifdef USE_TILES
#define tiled_map_Def On
#define ascii_map_Def Off
#else
#define ascii_map_Def On
#define tiled_map_Def Off
#endif
#endif
/* B:nm, ln, opt_*, setwhere?, on?, negat?, val?, dup?, hndlr? Alias, bool_p */
/* C:nm, ln, opt_*, setwhere?, negateok?, valok?, dupok?, hndlr? Alias, desc */
/* P:pfx, ln, opt_*, setwhere?, negateok?, valok?, dupok?, hndlr? Alias, desc*/
NHOPTB(acoustics, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.acoustics)
NHOPTC(align, 8, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"your starting alignment (lawful, neutral, or chaotic)")
NHOPTC(align_message, 20, opt_in, set_gameview, Yes, Yes, No, Yes, NoAlias,
"message window alignment")
NHOPTC(align_status, 20, opt_in, set_gameview, No, Yes, No, Yes, NoAlias,
"status window alignment")
#ifdef WIN32
NHOPTC(altkeyhandling, 20, opt_in, set_in_game, No, Yes, No, Yes,
"altkeyhandler", "alternative key handling")
#else
NHOPTC(altkeyhandling, 20, opt_in, set_in_config, No, Yes, No, Yes,
"altkeyhandler", "(not applicable)")
#endif
#ifdef ALTMETA
NHOPTB(altmeta, 0, opt_out, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.altmeta)
#else
NHOPTB(altmeta, 0, opt_out, set_in_config, Off, Yes, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(ascii_map, 0, opt_in, set_in_game, ascii_map_Def, Yes, No, No,
NoAlias, &iflags.wc_ascii_map)
NHOPTB(autodescribe, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&iflags.autodescribe)
NHOPTB(autodig, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.autodig)
NHOPTB(autoopen, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.autoopen)
NHOPTB(autopickup, 0, opt_out, set_in_game, Off, Yes, No, No, NoAlias,
&flags.pickup)
NHOPTO("autopickup exceptions", o_autopickup_exceptions, BUFSZ, opt_in,
set_in_game, No, Yes, No, NoAlias, "edit autopickup exceptions")
NHOPTB(autoquiver, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.autoquiver)
NHOPTC(autounlock,
(sizeof "none" + sizeof "untrap" + sizeof "apply-key"
+ sizeof "kick" + sizeof "force" + 20),
opt_out, set_in_game, Yes, Yes, No, Yes, NoAlias,
"action to take when encountering locked door or chest")
#if defined(MICRO) && !defined(AMIGA)
NHOPTB(BIOS, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.BIOS)
#else
NHOPTB(BIOS, 0, opt_in, set_in_config, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(blind, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&u.uroleplay.blind)
NHOPTB(bones, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&flags.bones)
#ifdef BACKWARD_COMPAT
NHOPTC(boulder, 1, opt_in, set_in_game , No, Yes, No, No, NoAlias,
"deprecated (use S_boulder in sym file instead)")
#endif
NHOPTC(catname, PL_PSIZ, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"name of your starting pet if it is a kitten")
#ifdef INSURANCE
NHOPTB(checkpoint, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.ins_chkpt)
#else
NHOPTB(checkpoint, 0, opt_out, set_in_game, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(clicklook, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.clicklook)
NHOPTB(cmdassist, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&iflags.cmdassist)
NHOPTB(color, 0, opt_in, set_in_game, On, Yes, No, No, "colour",
&iflags.wc_color)
NHOPTB(confirm, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.confirm)
#ifdef CURSES_GRAPHICS
NHOPTC(cursesgraphics, 70, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"load curses display symbols")
#endif
NHOPTB(dark_room, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.dark_room)
#ifdef BACKWARD_COMPAT
NHOPTC(DECgraphics, 70, opt_in, set_in_config, Yes, Yes, No, No, NoAlias,
"load DECGraphics display symbols")
#endif
NHOPTC(disclose, sizeof flags.end_disclose * 2,
opt_in, set_in_game, Yes, Yes, No, Yes, NoAlias,
"the kinds of information to disclose at end of game")
NHOPTC(dogname, PL_PSIZ, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"name of your starting pet if it is a little dog")
NHOPTC(dungeon, MAXDCHARS + 1,opt_in, set_in_config, No, Yes, No, No,
NoAlias, "list of symbols to use in drawing the dungeon map")
NHOPTC(effects, MAXECHARS + 1, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "list of symbols to use in drawing special effects")
NHOPTB(eight_bit_tty, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc_eight_bit_input)
NHOPTB(extmenu, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.extmenu)
NHOPTB(female, 0, opt_in, set_in_config, Off, Yes, No, No, "male",
&flags.female)
NHOPTB(fireassist, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&iflags.fireassist)
NHOPTB(fixinv, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.invlet_constant)
NHOPTC(font_map, 40, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"font to use in the map window")
NHOPTC(font_menu, 40, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"font to use in menus")
NHOPTC(font_message, 40, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"font to use in the message window")
NHOPTC(font_size_map, 20, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"size of the map font")
NHOPTC(font_size_menu, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
NoAlias, "size of the menu font")
NHOPTC(font_size_message, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
NoAlias, "size of the message font")
NHOPTC(font_size_status, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
NoAlias, "size of the status font")
NHOPTC(font_size_text, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
NoAlias, "size of the text font")
NHOPTC(font_status, 40, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"font to use in status window")
NHOPTC(font_text, 40, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"font to use in text windows")
NHOPTB(force_invmenu, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.force_invmenu)
NHOPTC(fruit, PL_FSIZ, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"name of a fruit you enjoy eating")
NHOPTB(fullscreen, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.wc2_fullscreen)
NHOPTC(gender, 8, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"your starting gender (male or female)")
NHOPTC(glyph, 40, opt_in, set_in_game, No, Yes, Yes, No, NoAlias,
"set representation of a glyph to a unicode value and color")
NHOPTB(goldX, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.goldX)
NHOPTB(guicolor, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&iflags.wc2_guicolor)
NHOPTB(help, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.help)
NHOPTB(herecmd_menu, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.herecmd_menu)
#if defined(MAC)
NHOPTC(hicolor, 15, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"same as palette, only order is reversed")
#endif
NHOPTB(hilite_pet, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc_hilite_pet)
NHOPTB(hilite_pile, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.hilite_pile)
#ifdef STATUS_HILITES
NHOPTC(hilite_status, 13, opt_out, set_in_game, Yes, Yes, Yes, No, NoAlias,
"a status highlighting rule (can occur multiple times)")
#else
NHOPTC(hilite_status, 13, opt_out, set_in_config, Yes, Yes, Yes, No,
NoAlias, "(not available)")
#endif
NHOPTB(hitpointbar, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc2_hitpointbar)
NHOPTC(horsename, PL_PSIZ, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"name of your starting pet if it is a pony")
#ifdef BACKWARD_COMPAT
NHOPTC(IBMgraphics, 70, opt_in, set_in_config, Yes, Yes, No, No, NoAlias,
"load IBMGraphics display symbols")
#endif
#ifndef MAC
NHOPTB(ignintr, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.ignintr)
#else
NHOPTB(ignintr, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(implicit_uncursed, 0, opt_out, set_in_game, On, Yes, No, No,
NoAlias, &flags.implicit_uncursed)
#if 0 /* obsolete - pre-OSX Mac */
NHOPTB(large_font, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.obsolete)
#endif
NHOPTB(legacy, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&flags.legacy)
NHOPTB(lit_corridor, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.lit_corridor)
NHOPTB(lootabc, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.lootabc)
#if defined(BACKWARD_COMPAT) && defined(MAC_GRAPHICS_ENV)
NHOPTC(Macgraphics, 70, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"load MACGraphics display symbols")
#endif
NHOPTB(mail, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.biff)
NHOPTC(map_mode, 20, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
"map display mode under Windows")
NHOPTB(mention_decor, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.mention_decor)
NHOPTB(mention_walls, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.mention_walls)
NHOPTC(menu_deselect_all, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "deselect all items in a menu")
NHOPTC(menu_deselect_page, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "deselect all items on this page of a menu")
NHOPTC(menu_first_page, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "jump to the first page in a menu")
NHOPTC(menu_headings, 4, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"display style for menu headings")
NHOPTC(menu_invert_all, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"invert all items in a menu")
NHOPTC(menu_invert_page, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "invert all items on this page of a menu")
NHOPTC(menu_last_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"jump to the last page in a menu")
NHOPTC(menu_next_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"go to the next menu page")
NHOPTB(menu_objsyms, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.menu_head_objsym)
#ifdef TTY_GRAPHICS
NHOPTB(menu_overlay, 0, opt_in, set_in_game, On, Yes, No, No, NoAlias,
&iflags.menu_overlay)
#else
NHOPTB(menu_overlay, 0, opt_in, set_in_config, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTC(menu_previous_page, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "go to the previous menu page")
NHOPTC(menu_search, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"search for a menu item")
NHOPTC(menu_select_all, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"select all items in a menu")
NHOPTC(menu_select_page, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "select all items on this page of a menu")
NHOPTC(menu_shift_left, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "pan current menu page left")
NHOPTC(menu_shift_right, 4, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "pan current menu page right")
NHOPTB(menu_tab_sep, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.menu_tab_sep)
NHOPTB(menucolors, 0, opt_in, set_in_game, Off, Yes, Yes, No, NoAlias,
&iflags.use_menu_color)
NHOPTO("menu colors", o_menu_colors, BUFSZ, opt_in, set_in_game,
No, Yes, No, NoAlias, "edit menu colors")
NHOPTC(menuinvertmode, 5, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"experimental behaviour of menu inverts")
NHOPTC(menustyle, MENUTYPELEN, opt_in, set_in_game, Yes, Yes, No, Yes,
NoAlias, "user interface for object selection")
NHOPTO("message types", o_message_types, BUFSZ, opt_in, set_in_game,
No, Yes, No, NoAlias, "edit message types")
NHOPTB(monpolycontrol, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.mon_polycontrol)
NHOPTC(monsters, MAXMCLASSES, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "list of symbols to use for monsters")
NHOPTC(mouse_support, 0, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"game receives click info from mouse")
#if PREV_MSGS /* tty or curses */
NHOPTC(msg_window, 1, opt_in, set_in_game, Yes, Yes, No, Yes, NoAlias,
"control of \"view previous message(s)\" (^P) behavior")
#else
NHOPTC(msg_window, 1, opt_in, set_in_config, Yes, Yes, No, Yes, NoAlias,
"control of \"view previous message(s)\" (^P) behavior")
#endif
NHOPTC(msghistory, 5, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
"number of top line messages to save")
NHOPTC(name, PL_NSIZ, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"your character's name (e.g., name:Merlin-W)")
#ifdef NEWS
NHOPTB(news, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.news)
#else
NHOPTB(news, 0, opt_in, set_in_config, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(nudist, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&u.uroleplay.nudist)
NHOPTB(null, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.null)
NHOPTC(number_pad, 1, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"use the number pad for movement")
NHOPTC(objects, MAXOCLASSES, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "list of symbols to use for objects")
NHOPTC(packorder, MAXOCLASSES, opt_in, set_in_game, No, Yes, No, No,
NoAlias, "the inventory order of the items in your pack")
#ifdef CHANGE_COLOR
#ifndef WIN32
NHOPTC(palette, 15, opt_in, set_in_game, No, Yes, No, No, "hicolor",
"palette (00c/880/-fff is blue/yellow/reverse white)")
#else
NHOPTC(palette, 15, opt_in, set_in_config, No, Yes, No, No, "hicolor",
"palette (adjust an RGB color in palette (color-R-G-B)")
#endif
#endif
NHOPTC(paranoid_confirmation, 28, opt_in, set_in_game, Yes, Yes, Yes, Yes,
"prayconfirm", "extra prompting in certain situations")
NHOPTB(perm_invent, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.perm_invent)
NHOPTC(petattr, 88, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"attributes for highlighting pets")
NHOPTC(pettype, 4, opt_in, set_gameview, Yes, Yes, No, No, "pet",
"your preferred initial pet type")
NHOPTC(pickup_burden, 20, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"maximum burden picked up before prompt")
NHOPTB(pickup_thrown, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.pickup_thrown)
NHOPTC(pickup_types, MAXOCLASSES, opt_in, set_in_game, No, Yes, No, Yes,
NoAlias, "types of objects to pick up automatically")
NHOPTC(pile_limit, 24, opt_in, set_in_game, Yes, Yes, No, No, NoAlias,
"threshold for \"there are many objects here\"")
NHOPTC(player_selection, 12, opt_in, set_gameview, No, Yes, No, No,
NoAlias, "choose character via dialog or prompts")
NHOPTC(playmode, 8, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"normal play, non-scoring explore mode, or debug mode")
NHOPTB(popup_dialog, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc_popup_dialog)
NHOPTB(preload_tiles, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&iflags.wc_preload_tiles)
NHOPTB(pushweapon, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.pushweapon)
NHOPTB(quick_farsight, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.quick_farsight)
NHOPTC(race, PL_CSIZ, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"your starting race (e.g., Human, Elf)")
#ifdef MICRO
NHOPTB(rawio, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.rawio)
#else
NHOPTB(rawio, 0, opt_in, set_in_config, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(rest_on_space, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.rest_on_space)
NHOPTC(roguesymset, 70, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"load a set of rogue display symbols from symbols file")
NHOPTC(role, PL_CSIZ, opt_in, set_gameview, No, Yes, No, No, "character",
"your starting role (e.g., Barbarian, Valkyrie)")
NHOPTC(runmode, sizeof "teleport", opt_in, set_in_game, Yes, Yes, No, Yes,
NoAlias, "display frequency when `running' or `travelling'")
NHOPTB(safe_pet, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.safe_dog)
NHOPTB(safe_wait, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.safe_wait)
NHOPTB(sanity_check, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.sanity_check)
NHOPTC(scores, 32, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"the parts of the score list you wish to see")
NHOPTC(scroll_amount, 20, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
"amount to scroll map when scroll_margin is reached")
NHOPTC(scroll_margin, 20, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
"scroll map when this far from the edge")
NHOPTB(selectsaved, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&iflags.wc2_selectsaved)
NHOPTB(showexp, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.showexp)
NHOPTB(showrace, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.showrace)
#ifdef SCORE_ON_BOTL
NHOPTB(showscore, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.showscore)
#else
NHOPTB(showscore, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(silent, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.silent)
NHOPTB(softkeyboard, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.wc2_softkeyboard)
NHOPTC(sortdiscoveries, 0, opt_in, set_in_game, Yes, Yes, No, Yes,
NoAlias, "preferred order when displaying discovered objects")
NHOPTC(sortloot, 4, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"sort object selection lists by description")
NHOPTB(sortpack, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.sortpack)
NHOPTB(sparkle, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.sparkle)
NHOPTB(splash_screen, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&iflags.wc_splash_screen)
NHOPTB(standout, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.standout)
NHOPTB(status_updates, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&iflags.status_updates)
NHOPTO("status condition fields", o_status_cond, BUFSZ, opt_in,
set_in_game, No, Yes, No, NoAlias, "edit status condition fields")
#ifdef STATUS_HILITES
NHOPTC(statushilites, 20, opt_in, set_in_game, Yes, Yes, Yes, No, NoAlias,
"0=no status highlighting, N=show highlights for N turns")
NHOPTO("status highlight rules", o_status_hilites, BUFSZ, opt_in,
set_in_game, No, Yes, No, NoAlias, "edit status hilites")
#else
NHOPTC(statushilites, 20, opt_in, set_in_config, Yes, Yes, Yes, No,
NoAlias, "highlight control")
#endif
NHOPTC(statuslines, 20, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"2 or 3 lines for status display")
#ifdef WIN32
NHOPTC(subkeyvalue, 7, opt_in, set_in_config, No, Yes, Yes, No, NoAlias,
"override keystroke value")
#endif
NHOPTC(suppress_alert, 8, opt_in, set_in_game, No, Yes, Yes, No, NoAlias,
"suppress alerts about version-specific features")
NHOPTC(symset, 70, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"load a set of display symbols from symbols file")
NHOPTC(term_cols, 6, opt_in, set_in_config, No, Yes, No, No, "termcolumns",
"number of columns")
NHOPTC(term_rows, 6, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"number of rows")
NHOPTC(tile_file, 70, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"name of tile file")
NHOPTC(tile_height, 20, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
"height of tiles")
NHOPTC(tile_width, 20, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
"width of tiles")
NHOPTB(tiled_map, 0, opt_in, set_in_game, tiled_map_Def, Yes, No, No,
NoAlias, &iflags.wc_tiled_map)
NHOPTB(time, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.time)
#ifdef TIMED_DELAY
NHOPTB(timed_delay, 0, opt_out, set_in_game, Off, Yes, No, No, NoAlias,
&flags.nap)
#else
NHOPTB(timed_delay, 0, opt_in, set_in_game, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(tombstone, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.tombstone)
NHOPTB(toptenwin, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.toptenwin)
NHOPTC(traps, MAXTCHARS + 1, opt_in, set_in_config, No, Yes, No, No,
NoAlias, "list of symbols to use in drawing traps")
NHOPTB(travel, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.travelcmd)
#ifdef DEBUG
NHOPTB(travel_debug, 0, opt_out, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.trav_debug)
#else
NHOPTB(travel_debug, 0, opt_out, set_wizonly, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTB(use_darkgray, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&iflags.wc2_darkgray)
NHOPTB(use_inverse, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&iflags.wc_inverse)
NHOPTB(use_truecolor, 0, opt_in, set_in_config, Off, Yes, No, No,
"use_truecolour", &iflags.use_truecolor)
NHOPTC(vary_msgcount, 20, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"show more old messages at a time")
NHOPTB(verbose, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.verbose)
#ifdef MSDOS
NHOPTC(video, 20, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"method of video updating")
#endif
#ifdef VIDEOSHADES
NHOPTC(videocolors, 40, opt_in, set_gameview, No, Yes, No, No,
"videocolours", "color mappings for internal screen routines")
NHOPTC(videoshades, 32, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"gray shades to map to black/gray/white")
#endif
#ifdef MSDOS
NHOPTC(video_width, 10, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"video width")
NHOPTC(video_height, 10, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"video height")
#endif
#ifdef TTY_TILES_ESCCODES
NHOPTB(vt_tiledata, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.vt_tiledata)
#else
NHOPTB(vt_tiledata, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
(boolean *) 0)
#endif
#ifdef TTY_SOUND_ESCCODES
NHOPTB(vt_sounddata, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.vt_sounddata)
#else
NHOPTB(vt_sounddata, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
(boolean *) 0)
#endif
NHOPTC(warnings, 10, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"display characters for warnings")
NHOPTC(whatis_coord, 1, opt_in, set_in_game, Yes, Yes, No, Yes, NoAlias,
"show coordinates when auto-describing cursor position")
NHOPTC(whatis_filter, 1, opt_in, set_in_game, Yes, Yes, No, Yes, NoAlias,
"filter coordinate locations when targeting next or previous")
NHOPTB(whatis_menu, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.getloc_usemenu)
NHOPTB(whatis_moveskip, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.getloc_moveskip)
NHOPTC(windowborders, 9, opt_in, set_in_game, Yes, Yes, No, No, NoAlias,
"0 (off), 1 (on), 2 (auto)")
#ifdef WINCHAIN
NHOPTC(windowchain, WINTYPELEN, opt_in, set_in_sysconf, No, Yes, No, No,
NoAlias, "window processor to use")
#endif
NHOPTC(windowcolors, 80, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"the foreground/background colors of windows")
NHOPTC(windowtype, WINTYPELEN, opt_in, set_gameview, No, Yes, No, No,
NoAlias, "windowing system to use (should be specified first)")
NHOPTB(wizmgender, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.wizmgender)
NHOPTB(wizweight, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.wizweight)
NHOPTB(wraptext, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc2_wraptext)
/*
* Prefix-based Options
*/
NHOPTP(cond_, 0, opt_in, set_hidden, No, No, Yes, Yes, NoAlias,
"prefix for cond_ options")
NHOPTP(font, 0, opt_in, set_hidden, Yes, Yes, Yes, No, NoAlias,
"prefix for font options")
#if defined(MICRO) && !defined(AMIGA)
/* included for compatibility with old NetHack.cnf files */
NHOPTP(IBM_, 0, opt_in, set_hidden, No, No, Yes, No, NoAlias,
"prefix for old micro IBM_ options")
#endif /* MICRO */
#undef NoAlias
#undef NHOPTB
#undef NHOPTC
#undef NHOPTP
#undef NHOPTO
#endif /* NHOPT_PROTO || NHOPT_ENUM || NHOPT_PARSE */
/* end of optlist */