Files
nethack/doc/fixes34.3
nethack.allison dae1b81029 #U632: Objects in Pits (game behavior)
<Someone> submitted the following bug report:
> An object and a pit are occupying the same square. I try to kick
> the object out of the square, but "You can't kick something
> that's in a pit!"
>
> I step into the square and escape the pit, but I can pick up the
> object, so maybe it's not in the pit after all.
>

This patch does *not* address this part of the bug report:
> If it's in the pit and it's a cockatrice corpse, should I die
> from landing on it when I fall into the pit?
2003-09-07 17:25:50 +00:00

30 lines
1.1 KiB
Groff

$RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
-----------------------------------
monster draining the player using Stormbringer decreased monster's hitpoints
polymorphing to a flaming sphere should cure slime like other flaming monsters
grammar, spelling and other typos
student statues were converted to valkyries, not archeologists
fix typo in bustling town down stairs declaration
you could exceed the limits on nazgul and erinys counts via bones files
fix inconsistency where you can't kick something out of a pit, but you can
escape the pit and still pick it up; items are now assumed to be at
the bottom of pit
Platform- and/or Interface-Specific Fixes
-----------------------------------------
win32tty: fix visible CRLF characters during lockfile error message
win32gui: you couldn't specify an alignment in defaults.nh and have it stick
General New Features
--------------------
bones file compatibility info is now displayed on the options menu
Platform- and/or Interface-Specific New Features
------------------------------------------------