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nethack/doc/fixes37.0
2019-11-22 23:41:21 -05:00

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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.8 $ $NHDT-Date: 1557663358 2019/05/12 12:15:58 $
General Fixes and Modified Features
-----------------------------------
fix compile when DLB isn't defined
hero polymorphed into a vampire can use #monster to shape-shift rather than
just do a one-shot polymorph into bat/cloud/wolf and shifted vampire
hero can use #monster again to take on another form (randomly chosen
among the shiftable shapes and true vampire form)
adjust bones filename buffer sizes to accommodate suffix
fix internal self-recover to work with recent fields added to checkpoint file
Fixes to Pre-3.7.0 Problems that Were Exposed Via git Repository
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Platform- and/or Interface-Specific Fixes
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General New Features
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if a killer bee encounters a lump of royal jelly and there is no queen bee on
the level, the bee will eat the jelly and become a new queen
automatic annotation "gateway to Moloch's Sanctum" for vibrating square level
once that square's location becomes known (found or magic mapped);
goes away once sanctum temple is found (entered or high altar mapped)
savefile: add support to deconstruct internal data structures down into their
individual fields and save those fields instead of the entire struct
savefile: use little-endian format for fields where that makes a difference
replace build-time level compiler and dungeon compiler with run-time loading of
the dungeon and level descriptions and interpreting them via LUA
split off some of the functionality that was in makedefs (compiled-in options
build date/time, etc) so that it can be built by a cross-compiler
and accessed on the target platform
Platform- and/or Interface-Specific New Features
------------------------------------------------
NetHack Community Patches (or Variation) Included
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Code Cleanup and Reorganization
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move majority of global variables into instance_globals struct g
move zeroobj, zeromonst, zeroany into const_globals struct cg
remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR