Suggestion from entrez: If dipping something in a sink while hands are slippery happens to cause that sink to break, only remind player about still being Glib if the item was '-' or uarmg. Redo one of the fixes entries: dipping a potion into a sink does not dilute it. The potion is used up and gives a hint about what it does so player might discover it.
163 KiB
163 KiB