Files
nethack/sys/windows/consoletty.c
nhmall 92340a6827 consolidate some arg processing
Unix and Windows had diverged significantly for command line
options handling.

This:
   1. uses the the Unix processing as a baseline.
   2. consolidates the code in earlyarg.c, where it can
      be a common copy to be shared.
   3. start converting the Windows command line argument
      processing to the Unix code that now resides in earlyarg.c.
2026-04-04 13:44:23 -04:00

4043 lines
129 KiB
C

/* NetHack 3.7 consoletty.c $NHDT-Date: 1596498316 2020/08/03 23:45:16 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.117 $ */
/* Copyright (c) NetHack PC Development Team 1993 */
/* NetHack may be freely redistributed. See license for details. */
/* tty.c - (Windows console) version */
/*
* Initial Creation M. Allison 1993/01/31
* Switch to low level console output routines M. Allison 2003/10/01
* Restrict cursor movement until input pending M. Lehotay 2003/10/02
* Call Unicode version of output API on NT R. Chason 2005/10/28
* Use of back buffer to improve performance B. House 2018/05/06
*
*/
#ifndef NO_VT
#define VIRTUAL_TERMINAL_SEQUENCES
#define UTF8_FROM_CORE
#endif
#ifdef WIN32
#define NEED_VARARGS /* Uses ... */
#include "win32api.h"
#include "winos.h"
#include "hack.h"
#include "wintty.h"
#include <VersionHelpers.h>
#include <sys\types.h>
#include <sys\stat.h>
#ifdef VIRTUAL_TERMINAL_SEQUENCES
#include <locale.h>
#ifndef INTEGER_H
#include "integer.h"
#endif
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
#ifdef __MINGW32__
#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
#endif
#endif
extern boolean getreturn_enabled; /* from windmain.c */
extern int redirect_stdout;
#ifdef TTY_GRAPHICS
/*
* Console Buffer Flipping Support
*
* To minimize the number of calls into the WriteConsoleOutputXXX methods,
* we implement a notion of a console back buffer which keeps the next frame
* of console output as it is being composed. When ready to show the new
* frame, we compare this next frame to what is currently being output and
* only call WriteConsoleOutputXXX for those console values that need to
* change.
*
*/
#ifndef VIRTUAL_TERMINAL_SEQUENCES
#define CONSOLE_CLEAR_ATTRIBUTE \
(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
#define CONSOLE_UNDEFINED_ATTRIBUTE (0)
#else /* VIRTUAL_TERMINAL_SEQUENCES */
#define CONSOLE_CLEAR_ATTRIBUTE (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
#define CONSOLE_CLEAR_CHARACTER (' ')
#define CONSOLE_UNDEFINED_CHARACTER ('\0')
#ifdef VIRTUAL_TERMINAL_SEQUENCES
enum console_attributes {
atr_bold = 1,
atr_dim = 2,
atr_uline = 4,
atr_blink = 8,
atr_inverse = 16
};
#define MAX_UTF8_SEQUENCE 7
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
typedef struct {
#ifndef VIRTUAL_TERMINAL_SEQUENCES
WCHAR character;
WORD attribute;
#else /* VIRTUAL_TERMINAL_SEQUENCES */
uint8 utf8str[MAX_UTF8_SEQUENCE];
WCHAR wcharacter;
WORD attr;
long color24;
int color256idx;
const char *bkcolorseq;
const char *colorseq;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
} cell_t;
#ifndef VIRTUAL_TERMINAL_SEQUENCES
cell_t clear_cell = { CONSOLE_CLEAR_CHARACTER, CONSOLE_CLEAR_ATTRIBUTE };
cell_t undefined_cell = { CONSOLE_UNDEFINED_CHARACTER,
CONSOLE_UNDEFINED_ATTRIBUTE };
#else /* VIRTUAL_TERMINAL_SEQUENCES */
cell_t clear_cell = {
{ CONSOLE_CLEAR_CHARACTER, 0, 0, 0, 0, 0, 0 },
CONSOLE_CLEAR_CHARACTER, /* wcharacter */
0, /* attr */
0L, /* color24 */
0, /* color256idx */
"\x1b[0m", /* bkcolorseq */
0 /* colorseq */
};
cell_t undefined_cell = {
{ CONSOLE_UNDEFINED_CHARACTER, 0, 0, 0, 0, 0, 0 },
CONSOLE_UNDEFINED_CHARACTER, /* wcharacter */
0, /* attr */
0L, /* color24 */
0, /* color256idx */
(const char *) 0, /* bkcolorseq */
(const char *) 0 /* colorseq */
};
#if 0
static const uint8 empty_utf8str[MAX_UTF8_SEQUENCE] = { 0 };
#endif
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
/*
* The following WIN32 Console API routines are used in this file.
*
* CreateFile
* GetConsoleScreenBufferInfo
* GetStdHandle
* SetConsoleCursorPosition
* SetConsoleTextAttribute
* SetConsoleCtrlHandler
* PeekConsoleInput
* ReadConsoleInput
* GetConsoleOutputCP
#ifndef VIRTUAL_TERMINAL_SEQUENCES
* WriteConsoleOutputCharacter
* FillConsoleOutputAttribute
#endif
*/
static BOOL CtrlHandler(DWORD);
#ifndef VIRTUAL_TERMINAL_SEQUENCES
static void xputc_core(char);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
static void xputc_core(int);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
void cmov(int, int);
void nocmov(int, int);
int process_keystroke(INPUT_RECORD *, boolean *, uchar numberpad,
int portdebug);
static void init_ttycolor(void);
static void really_move_cursor(void);
static void check_and_set_font(void);
#ifndef VIRTUAL_TERMINAL_SEQUENCES
static boolean check_font_widths(void);
#endif
static void set_known_good_console_font(void);
static void restore_original_console_font(void);
extern void safe_routines(void);
void tty_ibmgraphics_fixup(void);
#ifdef VIRTUAL_TERMINAL_SEQUENCES
extern void (*ibmgraphics_mode_callback)(void); /* symbols.c */
extern void (*utf8graphics_mode_callback)(void); /* symbols.c */
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
static void init_custom_colors(void);
static void free_custom_colors(void);
/* Win32 Screen buffer,coordinate,console I/O information */
COORD ntcoord;
INPUT_RECORD gbl_ir;
static boolean orig_QuickEdit;
/* Support for changing console font if existing glyph widths are too wide */
/* Flag for whether NetHack was launched via the GUI, not the command line.
* The reason we care at all, is so that we can get
* a final RETURN at the end of the game when launched from the GUI
* to prevent the scoreboard (or panic message :-|) from vanishing
* immediately after it is displayed, yet not bother when started
* from the command line.
*/
int GUILaunched = FALSE;
/* Flag for whether unicode is supported */
static boolean init_ttycolor_completed;
#ifdef PORT_DEBUG
static boolean display_cursor_info = FALSE;
#endif
struct console_t {
boolean is_ready;
HWND hWnd;
WORD background;
WORD foreground;
WORD attr;
int32 current_nhcolor;
int32 current_nhbkcolor;
int32 current_colorflags;
int current_nhattr[ATR_INVERSE+1];
COORD cursor;
HANDLE hConOut;
HANDLE hConIn;
CONSOLE_SCREEN_BUFFER_INFO orig_csbi;
int width;
int height;
boolean has_unicode;
int buffer_size;
cell_t * front_buffer;
cell_t * back_buffer;
WCHAR cpMap[256];
boolean font_changed;
CONSOLE_FONT_INFOEX orig_font_info;
UINT orig_code_page;
#ifdef VIRTUAL_TERMINAL_SEQUENCES
char *orig_localestr;
DWORD orig_in_cmode;
DWORD orig_out_cmode;
CONSOLE_FONT_INFOEX font_info;
UINT code_page;
char *localestr;
DWORD in_cmode;
DWORD out_cmode;
long color24;
int color256idx;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
} console = {
FALSE, /* is_ready */
0, /* hWnd */
(FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED), /* background */
(FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED), /* foreground */
0, /* attr */
0, /* current_nhcolor */
0, /* current_nhbkcolor */
0, /* current_colorflags */
{ FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE },
{ 0, 0 }, /* cursor */
NULL, /* hConOut*/
NULL, /* hConIn */
{ { 0, 0}, { 0, 0}, 0, { 0, 0, 0, 0 }, { 0, 0 } }, /* cbsi */
0, /* width */
0, /* height */
FALSE, /* has_unicode */
0, /* buffer_size */
NULL, /* front_buffer */
NULL, /* back_buffer */
{ 0 }, /* cpMap */
FALSE, /* font_changed */
{ 0 }, /* orig_font_info */
0U, /* orig_code_page */
#ifdef VIRTUAL_TERMINAL_SEQUENCES
NULL, /* orig_localestr */
0, /* orig_in_cmode */
0, /* orig_out_cmode */
{ 0 }, /* font_info */
0U, /* code_page */
NULL, /* localestr */
0, /* in_cmode */
0, /* out_cmode */
0L, /* color24 */
0 /* color256idx */
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
};
#if 0
static const char default_name[] = "default";
#endif
const char *const legal_key_handling[] = {
"none",
"default",
"ray",
"340",
};
enum windows_key_handling keyh[] = { no_keyhandling, default_keyhandling, ray_keyhandling,
nh340_keyhandling };
int default_processkeystroke(HANDLE, INPUT_RECORD *, boolean *, uchar, int);
int default_kbhit(HANDLE, INPUT_RECORD *);
int default_checkinput(HANDLE, INPUT_RECORD *, DWORD *, uchar,
int, int *, coord *);
int ray_processkeystroke(HANDLE, INPUT_RECORD *, boolean *, uchar, int);
int ray_kbhit(HANDLE, INPUT_RECORD *);
int ray_checkinput(HANDLE, INPUT_RECORD *, DWORD *, uchar,
int, int *, coord *);
int nh340_processkeystroke(HANDLE, INPUT_RECORD *, boolean *, uchar, int);
int nh340_kbhit(HANDLE, INPUT_RECORD *);
int nh340_checkinput(HANDLE, INPUT_RECORD *, DWORD *, uchar,
int, int *, coord *);
struct keyboard_handling_t {
enum windows_key_handling khid;
int (*pProcessKeystroke)(HANDLE, INPUT_RECORD *, boolean *,
uchar, int);
int (*pNHkbhit)(HANDLE, INPUT_RECORD *);
int (*pCheckInput)(HANDLE, INPUT_RECORD *, DWORD *, uchar,
int, int *, coord *);
} keyboard_handling = {
no_keyhandling,
default_processkeystroke,
default_kbhit,
default_checkinput
};
static DWORD ccount;
#if 0
static DWORD acount;
#endif
#ifndef CLR_MAX
#define CLR_MAX 16
#endif
int ttycolors[CLR_MAX];
int ttycolors_inv[CLR_MAX];
#define MAX_OVERRIDES 256
unsigned char key_overrides[MAX_OVERRIDES];
#if 0
static char nullstr[] = "";
#endif
char erase_char, kill_char;
#define DEFTEXTCOLOR ttycolors[7]
static INPUT_RECORD bogus_key;
/*
Windows console palette:
Color Name Console Legacy RGB Values New Default RGB Values
BLACK 0,0,0 12,12,12
DARK_BLUE 0,0,128 0,55,218
DARK_GREEN 0,128,0 19,161,14
DARK_CYAN 0,128,128 58,150,221
DARK_RED 128,0,0 197,15,31
DARK_MAGENTA 128,0,128 136,23,152
DARK_YELLOW 128,128,0 193,156,0
DARK_WHITE 192,192,192 204,204,204
BRIGHT_BLACK 128,128,128 118,118,118
BRIGHT_BLUE 0,0,255 59,120,255
BRIGHT_GREEN 0,255,0 22,198,12
BRIGHT_CYAN 0,255,255 97,214,214
BRIGHT_RED 255,0,0 231,72,86
BRIGHT_MAGENTA 255,0,255 180,0,158
BRIGHT_YELLOW 255,255,0 249,241,165
WHITE 255,255,255 242,242,242
*/
#ifdef VIRTUAL_TERMINAL_SEQUENCES
long customcolors[CLR_MAX];
const char *esc_seq_colors[CLR_MAX] = { 0 };
const char *esc_seq_bkcolors[CLR_MAX] = { 0 };
struct rgbvalues {
int idx;
const char *name;
const char *hexval;
long r, gn, b;
} rgbtable[] = {
{ 0, "maroon", "#800000", 128, 0, 0 },
{ 1, "dark red", "#8B0000", 139, 0, 0 },
{ 2, "brown", "#A52A2A", 165, 42, 42 },
{ 3, "firebrick", "#B22222", 178, 34, 34 },
{ 4, "crimson", "#DC143C", 220, 20, 60 },
{ 5, "red", "#FF0000", 255, 0, 0 },
{ 6, "tomato", "#FF6347", 255, 99, 71 },
{ 7, "coral", "#FF7F50", 255, 127, 80 },
{ 8, "indian red", "#CD5C5C", 205, 92, 92 },
{ 9, "light coral", "#F08080", 240, 128, 128 },
{ 10, "dark salmon", "#E9967A", 233, 150, 122 },
{ 11, "salmon", "#FA8072", 250, 128, 114 },
{ 12, "light salmon", "#FFA07A", 255, 160, 122 },
{ 13, "orange red", "#FF4500", 255, 69, 0 },
{ 14, "dark orange", "#FF8C00", 255, 140, 0 },
{ 15, "orange", "#FFA500", 255, 165, 0 },
{ 16, "gold", "#FFD700", 255, 215, 0 },
{ 17, "dark golden rod", "#B8860B", 184, 134, 11 },
{ 18, "golden rod", "#DAA520", 218, 165, 32 },
{ 19, "pale golden rod", "#EEE8AA", 238, 232, 170 },
{ 20, "dark khaki", "#BDB76B", 189, 183, 107 },
{ 21, "khaki", "#F0E68C", 240, 230, 140 },
{ 22, "olive", "#808000", 128, 128, 0 },
{ 23, "yellow", "#FFFF00", 255, 255, 0 },
{ 24, "yellow green", "#9ACD32", 154, 205, 50 },
{ 25, "dark olive green", "#556B2F", 85, 107, 47 },
{ 26, "olive drab", "#6B8E23", 107, 142, 35 },
{ 27, "lawn green", "#7CFC00", 124, 252, 0 },
{ 28, "chart reuse", "#7FFF00", 127, 255, 0 },
{ 29, "green yellow", "#ADFF2F", 173, 255, 47 },
{ 30, "dark green", "#006400", 0, 100, 0 },
{ 31, "green", "#008000", 0, 128, 0 },
{ 32, "forest green", "#228B22", 34, 139, 34 },
{ 33, "lime", "#00FF00", 0, 255, 0 },
{ 34, "lime green", "#32CD32", 50, 205, 50 },
{ 35, "light green", "#90EE90", 144, 238, 144 },
{ 36, "pale green", "#98FB98", 152, 251, 152 },
{ 37, "dark sea green", "#8FBC8F", 143, 188, 143 },
{ 38, "medium spring green", "#00FA9A", 0, 250, 154 },
{ 39, "spring green", "#00FF7F", 0, 255, 127 },
{ 40, "sea green", "#2E8B57", 46, 139, 87 },
{ 41, "medium aqua marine", "#66CDAA", 102, 205, 170 },
{ 42, "medium sea green", "#3CB371", 60, 179, 113 },
{ 43, "light sea green", "#20B2AA", 32, 178, 170 },
{ 44, "dark slate gray", "#2F4F4F", 47, 79, 79 },
{ 45, "teal", "#008080", 0, 128, 128 },
{ 46, "dark cyan", "#008B8B", 0, 139, 139 },
{ 47, "aqua", "#00FFFF", 0, 255, 255 },
{ 48, "cyan", "#00FFFF", 0, 255, 255 },
{ 49, "light cyan", "#E0FFFF", 224, 255, 255 },
{ 50, "dark turquoise", "#00CED1", 0, 206, 209 },
{ 51, "turquoise", "#40E0D0", 64, 224, 208 },
{ 52, "medium turquoise", "#48D1CC", 72, 209, 204 },
{ 53, "pale turquoise", "#AFEEEE", 175, 238, 238 },
{ 54, "aqua marine", "#7FFFD4", 127, 255, 212 },
{ 55, "powder blue", "#B0E0E6", 176, 224, 230 },
{ 56, "cadet blue", "#5F9EA0", 95, 158, 160 },
{ 57, "steel blue", "#4682B4", 70, 130, 180 },
{ 58, "corn flower blue", "#6495ED", 100, 149, 237 },
{ 59, "deep sky blue", "#00BFFF", 0, 191, 255 },
{ 60, "dodger blue", "#1E90FF", 30, 144, 255 },
{ 61, "light blue", "#ADD8E6", 173, 216, 230 },
{ 62, "sky blue", "#87CEEB", 135, 206, 235 },
{ 63, "light sky blue", "#87CEFA", 135, 206, 250 },
{ 64, "midnight blue", "#191970", 25, 25, 112 },
{ 65, "navy", "#000080", 0, 0, 128 },
{ 66, "dark blue", "#00008B", 0, 0, 139 },
{ 67, "medium blue", "#0000CD", 0, 0, 205 },
{ 68, "blue", "#0000FF", 0, 0, 255 },
{ 69, "royal blue", "#4169E1", 65, 105, 225 },
{ 70, "blue violet", "#8A2BE2", 138, 43, 226 },
{ 71, "indigo", "#4B0082", 75, 0, 130 },
{ 72, "dark slate blue", "#483D8B", 72, 61, 139 },
{ 73, "slate blue", "#6A5ACD", 106, 90, 205 },
{ 74, "medium slate blue", "#7B68EE", 123, 104, 238 },
{ 75, "medium purple", "#9370DB", 147, 112, 219 },
{ 76, "dark magenta", "#8B008B", 139, 0, 139 },
{ 77, "dark violet", "#9400D3", 148, 0, 211 },
{ 78, "dark orchid", "#9932CC", 153, 50, 204 },
{ 79, "medium orchid", "#BA55D3", 186, 85, 211 },
{ 80, "purple", "#800080", 128, 0, 128 },
{ 81, "thistle", "#D8BFD8", 216, 191, 216 },
{ 82, "plum", "#DDA0DD", 221, 160, 221 },
{ 83, "violet", "#EE82EE", 238, 130, 238 },
{ 84, "magenta / fuchsia", "#FF00FF", 255, 0, 255 },
{ 85, "orchid", "#DA70D6", 218, 112, 214 },
{ 86, "medium violet red", "#C71585", 199, 21, 133 },
{ 87, "pale violet red", "#DB7093", 219, 112, 147 },
{ 88, "deep pink", "#FF1493", 255, 20, 147 },
{ 89, "hot pink", "#FF69B4", 255, 105, 180 },
{ 90, "light pink", "#FFB6C1", 255, 182, 193 },
{ 91, "pink", "#FFC0CB", 255, 192, 203 },
{ 92, "antique white", "#FAEBD7", 250, 235, 215 },
{ 93, "beige", "#F5F5DC", 245, 245, 220 },
{ 94, "bisque", "#FFE4C4", 255, 228, 196 },
{ 95, "blanched almond", "#FFEBCD", 255, 235, 205 },
{ 96, "wheat", "#F5DEB3", 245, 222, 179 },
{ 97, "corn silk", "#FFF8DC", 255, 248, 220 },
{ 98, "lemon chiffon", "#FFFACD", 255, 250, 205 },
{ 99, "light golden rod yellow", "#FAFAD2", 250, 250, 210 },
{ 100, "light yellow", "#FFFFE0", 255, 255, 224 },
{ 101, "saddle brown", "#8B4513", 139, 69, 19 },
{ 102, "sienna", "#A0522D", 160, 82, 45 },
{ 103, "chocolate", "#D2691E", 210, 105, 30 },
{ 104, "peru", "#CD853F", 205, 133, 63 },
{ 105, "sandy brown", "#F4A460", 244, 164, 96 },
{ 106, "burly wood", "#DEB887", 222, 184, 135 },
{ 107, "tan", "#D2B48C", 210, 180, 140 },
{ 108, "rosy brown", "#BC8F8F", 188, 143, 143 },
{ 109, "moccasin", "#FFE4B5", 255, 228, 181 },
{ 110, "navajo white", "#FFDEAD", 255, 222, 173 },
{ 111, "peach puff", "#FFDAB9", 255, 218, 185 },
{ 112, "misty rose", "#FFE4E1", 255, 228, 225 },
{ 113, "lavender blush", "#FFF0F5", 255, 240, 245 },
{ 114, "linen", "#FAF0E6", 250, 240, 230 },
{ 115, "old lace", "#FDF5E6", 253, 245, 230 },
{ 116, "papaya whip", "#FFEFD5", 255, 239, 213 },
{ 117, "sea shell", "#FFF5EE", 255, 245, 238 },
{ 118, "mint cream", "#F5FFFA", 245, 255, 250 },
{ 119, "slate gray", "#708090", 112, 128, 144 },
{ 120, "light slate gray", "#778899", 119, 136, 153 },
{ 121, "light steel blue", "#B0C4DE", 176, 196, 222 },
{ 122, "lavender", "#E6E6FA", 230, 230, 250 },
{ 123, "floral white", "#FFFAF0", 255, 250, 240 },
{ 124, "alice blue", "#F0F8FF", 240, 248, 255 },
{ 125, "ghost white", "#F8F8FF", 248, 248, 255 },
{ 126, "honeydew", "#F0FFF0", 240, 255, 240 },
{ 127, "ivory", "#FFFFF0", 255, 255, 240 },
{ 128, "azure", "#F0FFFF", 240, 255, 255 },
{ 129, "snow", "#FFFAFA", 255, 250, 250 },
{ 130, "black", "#000000", 0, 0, 0 },
{ 131, "dim gray / dim grey", "#696969", 105, 105, 105 },
{ 132, "gray / grey", "#808080", 128, 128, 128 },
{ 133, "dark gray / dark grey", "#A9A9A9", 169, 169, 169 },
{ 134, "silver", "#C0C0C0", 192, 192, 192 },
{ 135, "light gray / light grey", "#D3D3D3", 211, 211, 211 },
{ 136, "gainsboro", "#DCDCDC", 220, 220, 220 },
{ 137, "white smoke", "#F5F5F5", 245, 245, 245 },
{ 138, "white", "#FFFFFF", 255, 255, 255 },
};
void buffer_fill_to_end(cell_t * buffer, cell_t * fill, int x, int y);
void buffer_write(cell_t * buffer, cell_t * cell, COORD pos);
static long rgbtable_to_long(struct rgbvalues *);
void term_start_256color(int idx);
void set_cp_map(void);
#ifdef PORT_DEBUG
void win32con_debug_keystrokes(void);
void win32con_toggle_cursor_info(void);
#endif
static long
rgbtable_to_long(struct rgbvalues *tbl)
{
long rgblong = (tbl->r << 0) | (tbl->gn << 8) | (tbl->b << 16);
return rgblong;
}
static void
init_custom_colors(void)
{
char bkcolorbuf[32];
customcolors[CLR_BLACK] = rgbtable_to_long(&rgbtable[131]);
customcolors[CLR_RED] = rgbtable_to_long(&rgbtable[5]);
customcolors[CLR_GREEN] = rgbtable_to_long(&rgbtable[31]);
customcolors[CLR_BROWN] = rgbtable_to_long(&rgbtable[104]);
customcolors[CLR_BLUE] = rgbtable_to_long(&rgbtable[58]);
customcolors[CLR_MAGENTA] = rgbtable_to_long(&rgbtable[76]);
customcolors[CLR_CYAN] = rgbtable_to_long(&rgbtable[48]);
customcolors[CLR_GRAY] = rgbtable_to_long(&rgbtable[73]);
customcolors[NO_COLOR] = rgbtable_to_long(&rgbtable[137]);
customcolors[CLR_ORANGE] = rgbtable_to_long(&rgbtable[15]);
customcolors[CLR_BRIGHT_GREEN] = rgbtable_to_long(&rgbtable[34]);
customcolors[CLR_YELLOW] = rgbtable_to_long(&rgbtable[18]);
customcolors[CLR_BRIGHT_BLUE] = rgbtable_to_long(&rgbtable[69]);
customcolors[CLR_BRIGHT_MAGENTA] = rgbtable_to_long(&rgbtable[84]);
customcolors[CLR_BRIGHT_CYAN] = rgbtable_to_long(&rgbtable[49]);
customcolors[CLR_WHITE] = rgbtable_to_long(&rgbtable[138]);
/* esc_seq_colors[CLR_BLACK] = "\x1b[30m"; */
esc_seq_colors[CLR_BLACK] = "\x1b[38;2;47;79;79m";
esc_seq_colors[CLR_RED] = "\x1b[31m";
esc_seq_colors[CLR_GREEN] = "\x1b[32m";
esc_seq_colors[CLR_YELLOW] = "\x1b[38;2;255;255;0m";
esc_seq_colors[CLR_BLUE] = "\x1b[38;2;100;149;237m";
esc_seq_colors[CLR_MAGENTA] = "\x1b[35m";
esc_seq_colors[CLR_CYAN] = "\x1b[36m";
esc_seq_colors[CLR_WHITE] = "\x1b[37m";
esc_seq_colors[CLR_BROWN] = "\x1b[38;2;205;133;63m";
// esc_seq_colors[CLR_GRAY] = "\x1b[31m\x1b[32m\x1b[34m";
esc_seq_colors[CLR_GRAY] = "\x1b[90m";
esc_seq_colors[NO_COLOR] = "\x1b[39m";
esc_seq_colors[CLR_ORANGE] = "\x1b[38;2;255;140;0m";
esc_seq_colors[CLR_BRIGHT_GREEN] = "\x1b[39m";
esc_seq_colors[CLR_BRIGHT_BLUE] = "\x1b[34m\x1b[94m";
esc_seq_colors[CLR_BRIGHT_MAGENTA] = "\x1b[35m\x1b[95m";
esc_seq_colors[CLR_BRIGHT_CYAN] = "\x1b[36m\x1b[96m";
/* Sprintf(tmp, "\033[%dm", ((color % 8) + 40)); */
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_BLACK % 8) + 40));
esc_seq_bkcolors[CLR_BLACK] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_RED % 8) + 40));
esc_seq_bkcolors[CLR_RED] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_GREEN % 8) + 40));
esc_seq_bkcolors[CLR_GREEN] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_YELLOW % 8) + 40));
esc_seq_bkcolors[CLR_YELLOW] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_BLUE % 8) + 40));
esc_seq_bkcolors[CLR_BLUE] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_MAGENTA % 8) + 40));
esc_seq_bkcolors[CLR_MAGENTA] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_CYAN % 8) + 40));
esc_seq_bkcolors[CLR_CYAN] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_WHITE % 8) + 40));
esc_seq_bkcolors[CLR_WHITE] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_BROWN % 8) + 40));
esc_seq_bkcolors[CLR_BROWN] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_GRAY % 8) + 40));
esc_seq_bkcolors[CLR_GRAY] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((NO_COLOR % 8) + 40));
esc_seq_bkcolors[NO_COLOR] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_ORANGE % 8) + 40));
esc_seq_bkcolors[CLR_ORANGE] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_BRIGHT_BLUE % 8) + 40));
esc_seq_bkcolors[CLR_BRIGHT_BLUE] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_BRIGHT_GREEN % 8) + 40));
esc_seq_bkcolors[CLR_BRIGHT_GREEN] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_BRIGHT_MAGENTA % 8) + 40));
esc_seq_bkcolors[CLR_BRIGHT_MAGENTA] = dupstr(bkcolorbuf);
Snprintf(bkcolorbuf, sizeof bkcolorbuf, "\x1b[%dm", ((CLR_BRIGHT_CYAN % 8) + 40));
esc_seq_bkcolors[CLR_BRIGHT_CYAN] = dupstr(bkcolorbuf);
}
static void
free_custom_colors(void)
{
#define CLR_FREE(c) \
if (esc_seq_bkcolors[(c)] != 0) \
free((genericptr_t) esc_seq_bkcolors[(c)]), esc_seq_bkcolors[(c)] = 0
CLR_FREE(CLR_BLACK);
CLR_FREE(CLR_RED);
CLR_FREE(CLR_GREEN);
CLR_FREE(CLR_YELLOW);
CLR_FREE(CLR_BLUE);
CLR_FREE(CLR_MAGENTA);
CLR_FREE(CLR_CYAN);
CLR_FREE(CLR_WHITE);
CLR_FREE(CLR_BROWN);
CLR_FREE(CLR_GRAY);
CLR_FREE(NO_COLOR);
CLR_FREE(CLR_ORANGE);
CLR_FREE(CLR_BRIGHT_GREEN);
CLR_FREE(CLR_BRIGHT_BLUE);
CLR_FREE(CLR_BRIGHT_MAGENTA);
CLR_FREE(CLR_BRIGHT_CYAN);
#undef CLR_FREE
}
void emit_start_bold(void);
void emit_stop_bold(void);
void emit_start_dim(void);
void emit_stop_dim(void);
void emit_start_blink(void);
void emit_stop_blink(void);
void emit_start_underline(void);
void emit_stop_underline(void);
void emit_start_inverse(void);
void emit_stop_inverse(void);
void emit_start_24bitcolor(long color24bit);
void emit_start_256color(int u256coloridx);
void emit_default_color(void);
void emit_return_to_default(void);
void emit_hide_cursor(void);
void emit_show_cursor(void);
void
emit_hide_cursor(void)
{
DWORD unused;
static const char escseq[] = "\x1b[?25l";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_show_cursor(void)
{
DWORD unused;
static const char escseq[] = "\x1b[?25h";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_start_bold(void)
{
DWORD unused;
static const char escseq[] = "\x1b[1m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_stop_bold(void)
{
DWORD unused;
static const char escseq[] = "\x1b[24m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
#if 0
emit_start_dim(void)
{
DWORD unused;
static const char escseq[] = "\x1b[4m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_stop_dim(void)
{
DWORD unused;
static const char escseq[] = "\x1b[24m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
#endif
void
emit_start_blink(void)
{
DWORD unused;
static const char escseq[] = "\x1b[5m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_stop_blink(void)
{
DWORD unused;
static const char escseq[] = "\x1b[25m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_start_underline(void)
{
DWORD unused;
static const char escseq[] = "\x1b[4m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_stop_underline(void)
{
DWORD unused;
static const char escseq[] = "\x1b[24m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_start_inverse(void)
{
DWORD unused;
static const char escseq[] = "\x1b[7m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_stop_inverse(void)
{
DWORD unused;
static const char escseq[] = "\x1b[27m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
#if 0
#define tcfmtstr "\x1b[38;2;%d;%d;%dm"
#if 0
#define tcfmtstr "\x1b[38:2:%d:%d:%dm"
#endif
#endif
#ifndef SEP2
#define tcfmtstr24bit "\x1b[38;2;%ld;%ld;%ldm"
#define tcfmtstr256 "\x1b[38;5;%ldm"
#else
#define tcfmtstr24bit "\x1b[38:2:%ld:%ld:%ldm"
#define tcfmtstr256 "\x1b[38:5:%ldm"
#endif
void
emit_start_256color(int u256coloridx)
{
DWORD unused;
static char tcolorbuf[QBUFSZ];
Snprintf(tcolorbuf, sizeof tcolorbuf, tcfmtstr256,
(long) u256coloridx);
WriteConsoleA(console.hConOut, (LPCSTR) tcolorbuf,
(int) strlen(tcolorbuf), &unused, NULL);
}
void
emit_start_24bitcolor(long color24bit)
{
DWORD unused;
static char tcolorbuf[QBUFSZ];
uint32 mcolor = COLORVAL(color24bit);
Snprintf(tcolorbuf, sizeof tcolorbuf, tcfmtstr24bit,
(long) ((mcolor >> 16) & 0xFF), /* red */
(long) ((mcolor >> 8) & 0xFF), /* green */
(long) ((mcolor >> 0) & 0xFF)); /* blue */
WriteConsoleA(console.hConOut, (LPCSTR) tcolorbuf,
(int) strlen(tcolorbuf), &unused, NULL);
}
void
emit_default_color(void)
{
DWORD unused;
static char escseq[] = "\x1b[39m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
void
emit_return_to_default(void)
{
DWORD unused;
static char escseq[] = "\x1b[0m";
WriteConsoleA(console.hConOut, (LPCSTR) escseq, (int) strlen(escseq),
&unused, NULL);
}
#if 0
static boolean newattr_on = TRUE;
#endif
static boolean color24_on = TRUE;
/* for debugging */
WORD what_is_there_now;
//BOOL success;
DWORD error_result;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
/* Console buffer flipping support */
#ifdef VIRTUAL_TERMINAL_SEQUENCES
enum do_flags {
do_utf8_content = 0x01,
do_wide_content = 0x02,
do_colorseq = 0x04,
do_color24 = 0x08,
do_newattr = 0x10,
do_bkcolorseq = 0x20,
};
enum did_flags {
did_utf8_content = 0x01,
did_wide_content = 0x02,
did_colorseq = 0x04,
did_color24 = 0x08,
did_newattr = 0x10,
did_bkcolorseq = 0x20,
};
static void
back_buffer_flip(void)
{
cell_t *back = console.back_buffer;
cell_t *front = console.front_buffer;
COORD pos;
DWORD unused;
unsigned do_anything, did_anything;
if (!console.is_ready)
return;
emit_hide_cursor();
for (pos.Y = 0; pos.Y < console.height; pos.Y++) {
for (pos.X = 0; pos.X < console.width; pos.X++) {
boolean pos_set = FALSE;
do_anything = did_anything = 0U;
if (back->color24 != front->color24)
do_anything |= do_color24;
if (back->colorseq != front->colorseq)
do_anything |= do_colorseq;
if (back->attr != front->attr)
do_anything |= do_newattr;
if (back->bkcolorseq != front->bkcolorseq)
do_anything |= do_bkcolorseq;
#ifdef UTF8_FROM_CORE
if (!SYMHANDLING(H_UTF8)) {
if (console.has_unicode
&& (back->wcharacter != front->wcharacter))
do_anything |= do_wide_content;
} else {
#endif
if (strcmp((const char *) back->utf8str,
(const char *) front->utf8str))
do_anything |= do_utf8_content;
#ifdef UTF8_FROM_CORE
}
#endif
if (do_anything) {
SetConsoleCursorPosition(console.hConOut, pos);
pos_set = TRUE;
did_anything |= did_newattr;
if (back->attr) {
if (back->attr & atr_bold)
emit_start_bold();
// if (back->attr & atr_dim)
// emit_start_dim();
if (back->attr & atr_uline)
emit_start_underline();
// if (back->attr & atr_blink)
// emit_start_blink();
if (back->attr & atr_inverse)
emit_start_inverse();
// front->attr = back->attr; /* will happen below due
// to did_newattr */
} else {
emit_return_to_default();
}
if (color24_on && back->color24) {
did_anything |= did_color24;
if (back->color24) {
if (!iflags.use_truecolor && iflags.colorcount == 256)
emit_start_256color(back->color256idx);
else
emit_start_24bitcolor(back->color24);
}
} else if (back->colorseq) {
did_anything |= did_colorseq;
WriteConsoleA(console.hConOut, back->colorseq,
(int) strlen(back->colorseq), &unused,
NULL);
}
if (back->bkcolorseq) {
did_anything |= did_bkcolorseq;
WriteConsoleA(console.hConOut, back->bkcolorseq,
(int) strlen(back->bkcolorseq), &unused,
NULL);
}
if ((did_anything & (did_colorseq | did_bkcolorseq | did_color24)) == 0) {
did_anything &= ~(did_bkcolorseq | did_color24);
did_anything |= did_colorseq;
emit_default_color();
}
if (did_anything
|| (do_anything & (do_wide_content | do_utf8_content))) {
#ifdef UTF8_FROM_CORE
if (SYMHANDLING(H_UTF8) || !console.has_unicode) {
WriteConsoleA(console.hConOut, (LPCSTR) back->utf8str,
(int) strlen((char *) back->utf8str),
&unused, NULL);
did_anything |= did_utf8_content;
} else {
#endif
WriteConsoleW(console.hConOut, &back->wcharacter, 1,
&unused, NULL);
did_anything |= did_wide_content;
#ifdef UTF8_FROM_CORE
}
#endif
}
}
if (did_anything) {
if (!pos_set) {
SetConsoleCursorPosition(console.hConOut, pos);
pos_set = TRUE;
}
emit_return_to_default();
*front = *back;
}
back++;
front++;
}
}
emit_show_cursor();
}
#else
static void
back_buffer_flip(void)
{
cell_t *back = console.back_buffer;
cell_t *front = console.front_buffer;
COORD pos;
DWORD unused;
if (!console.is_ready)
return;
for (pos.Y = 0; pos.Y < console.height; pos.Y++) {
for (pos.X = 0; pos.X < console.width; pos.X++) {
if (back->attribute != front->attribute) {
WriteConsoleOutputAttribute(console.hConOut, &back->attribute,
1, pos, &unused);
front->attribute = back->attribute;
}
if (back->character != front->character) {
if (console.has_unicode) {
WriteConsoleOutputCharacterW(
console.hConOut, &back->character, 1, pos, &unused);
} else {
char ch = (char) back->character;
WriteConsoleOutputCharacterA(console.hConOut, &ch, 1, pos,
&unused);
}
*front = *back;
}
back++;
front++;
}
}
}
#endif
void buffer_fill_to_end(cell_t * buffer, cell_t * fill, int x, int y)
{
nhassert(x >= 0 && x < console.width);
nhassert(y >= 0 && ((y < console.height) || (y == console.height &&
x == 0)));
cell_t * dst = buffer + console.width * y + x;
cell_t * sentinel = buffer + console.buffer_size;
while (dst != sentinel)
*dst++ = *fill;
if ((iflags.debug.immediateflips || !program_state.in_moveloop)
&& buffer == console.back_buffer)
back_buffer_flip();
}
static void buffer_clear_to_end_of_line(cell_t * buffer, int x, int y)
{
nhassert(x >= 0 && x < console.width);
nhassert(y >= 0 && ((y < console.height) || (y == console.height &&
x == 0)));
cell_t * dst = buffer + console.width * y + x;
cell_t *sentinel = buffer + console.width * (y + 1);
while (dst != sentinel)
*dst++ = clear_cell;
if (iflags.debug.immediateflips || !program_state.in_moveloop)
back_buffer_flip();
}
void buffer_write(cell_t * buffer, cell_t * cell, COORD pos)
{
nhassert(pos.X >= 0 && pos.X < console.width);
nhassert(pos.Y >= 0 && pos.Y < console.height);
cell_t * dst = buffer + (console.width * pos.Y) + pos.X;
*dst = *cell;
if ((iflags.debug.immediateflips || !program_state.in_moveloop)
&& buffer == console.back_buffer)
back_buffer_flip();
}
/*
* Called after returning from ! or ^Z
*/
void
gettty(void)
{
erase_char = '\b';
kill_char = 21; /* cntl-U */
iflags.cbreak = TRUE;
init_ttycolor();
}
/* reset terminal to original state */
void
settty(const char *s)
{
cmov(ttyDisplay->curx, ttyDisplay->cury);
term_end_screen();
if (s)
raw_print(s);
restore_original_console_font();
if (orig_QuickEdit) {
#ifndef VIRTUAL_TERMINAL_SEQUENCES
DWORD cmode;
GetConsoleMode(console.hConIn, &cmode);
cmode |= (ENABLE_QUICK_EDIT_MODE | ENABLE_EXTENDED_FLAGS);
SetConsoleMode(console.hConIn, cmode);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
GetConsoleMode(console.hConIn, &console.in_cmode);
console.in_cmode |= (ENABLE_QUICK_EDIT_MODE | ENABLE_EXTENDED_FLAGS);
SetConsoleMode(console.hConIn, console.in_cmode);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
}
}
/* called by init_nhwindows() and resume_nhwindows() */
void
setftty(void)
{
term_start_screen();
}
void
term_startup(int *wid, int *hgt)
{
*wid = console.width;
*hgt = console.height;
set_option_mod_status("mouse_support", set_in_game);
}
void
tty_number_pad(int state UNUSED)
{
// do nothing
}
/* stub tcap replacements for linkage from wintty.c */
void
term_shutdown(void)
{
consoletty_exit();
}
#ifdef ASCIIGRAPH
void
graph_on(void)
{
}
void
graph_off(void)
{
}
#endif
void
term_end_screen(void)
{
term_clear_screen();
really_move_cursor();
buffer_fill_to_end(console.back_buffer, &clear_cell, 0, 0);
back_buffer_flip();
FlushConsoleInputBuffer(console.hConIn);
}
void
term_start_screen(void)
{
if (iflags.num_pad)
tty_number_pad(1); /* make keypad send digits */
#ifdef VIRTUAL_TERMINAL_SEQUENCES
ibmgraphics_mode_callback = tty_ibmgraphics_fixup;
#ifdef ENHANCED_SYMBOLS
#ifdef UTF8_FROM_CORE
utf8graphics_mode_callback = tty_utf8graphics_fixup;
#endif
#endif
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
}
static BOOL
CtrlHandler(DWORD ctrltype)
{
switch (ctrltype) {
/* case CTRL_C_EVENT: */
case CTRL_BREAK_EVENT:
term_clear_screen();
FALLTHROUGH;
/* FALLTHRU */
case CTRL_CLOSE_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
getreturn_enabled = FALSE;
#ifndef NOSAVEONHANGUP
hangup(0);
#endif
#if defined(SAFERHANGUP)
CloseHandle(console.hConIn); /* trigger WAIT_FAILED */
return TRUE;
#endif
default:
return FALSE;
}
}
/* called by pcmain() and process_options() */
void
consoletty_open(int mode UNUSED)
{
int debugvar;
/* Initialize the function pointer that points to
* the kbhit() equivalent, in this TTY case consoletty_kbhit()
*/
nt_kbhit = consoletty_kbhit;
if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE) CtrlHandler, TRUE)) {
/* Unable to set control handler */
debugvar = 0; /* just to have a statement to break on for debugger */
}
LI = console.height;
CO = console.width;
really_move_cursor();
nhUse(debugvar);
}
void
consoletty_exit(void)
{
/* go back to using the safe routines */
safe_routines();
free_custom_colors();
free((genericptr_t) console.front_buffer);
free((genericptr_t) console.back_buffer);
free((genericptr_t) console.localestr);
free((genericptr_t) console.orig_localestr);
}
int
process_keystroke(
INPUT_RECORD *ir,
boolean *valid,
uchar numberpad,
int portdebug)
{
int ch;
#ifdef QWERTZ_SUPPORT
if (gc.Cmd.swap_yz)
numberpad |= 0x10;
#endif
ch = keyboard_handling.pProcessKeystroke(
console.hConIn, ir, valid, numberpad, portdebug);
#ifdef QWERTZ_SUPPORT
numberpad &= ~0x10;
#endif
/* check for override */
if (ch && ch < MAX_OVERRIDES && key_overrides[ch])
ch = key_overrides[ch];
return ch;
}
int
consoletty_kbhit(void)
{
return keyboard_handling.pNHkbhit(console.hConIn, &gbl_ir);
}
int
tgetch(void)
{
int mod;
coord cc;
DWORD count;
uchar numberpad = iflags.num_pad;
really_move_cursor();
if (iflags.debug_fuzzer)
return randomkey();
#ifdef QWERTZ_SUPPORT
if (gc.Cmd.swap_yz)
numberpad |= 0x10;
#endif
return (program_state.done_hup)
? '\033'
: keyboard_handling.pCheckInput(
console.hConIn, &gbl_ir, &count, numberpad, 0, &mod, &cc);
}
int
console_poskey(coordxy *x, coordxy *y, int *mod)
{
int ch;
coord cc = { 0, 0 };
DWORD count;
boolean numberpad = iflags.num_pad;
really_move_cursor();
if (iflags.debug_fuzzer) {
int poskey = randomkey();
if (poskey == 0) {
*x = rn2(console.width);
*y = rn2(console.height);
}
return poskey;
}
#ifdef QWERTZ_SUPPORT
if (gc.Cmd.swap_yz)
numberpad |= 0x10;
#endif
term_curs_set(1);
ch = (program_state.done_hup)
? '\033'
: keyboard_handling.pCheckInput(
console.hConIn, &gbl_ir, &count, numberpad, 1, mod, &cc);
#ifdef QWERTZ_SUPPORT
numberpad &= ~0x10;
#endif
if (!ch) {
*x = cc.x;
*y = cc.y;
}
term_curs_set(0);
return ch;
}
static void set_console_cursor(int x, int y)
{
nhassert(x >= 0 && x < console.width);
nhassert(y >= 0 && y < console.height);
console.cursor.X = max(0, min(console.width - 1, x));
console.cursor.Y = max(0, min(console.height - 1, y));
}
static void
really_move_cursor(void)
{
#ifdef PORT_DEBUG
char oldtitle[BUFSZ], newtitle[BUFSZ];
if (display_cursor_info && wizard) {
oldtitle[0] = '\0';
if (GetConsoleTitle(oldtitle, BUFSZ)) {
oldtitle[39] = '\0';
}
Snprintf(newtitle, sizeof newtitle,
"%-55s tty=(%02d,%02d) consoletty=(%02d,%02d)",
oldtitle,
ttyDisplay->curx, ttyDisplay->cury,
console.cursor.X, console.cursor.Y);
(void) SetConsoleTitle(newtitle);
}
#endif
if (ttyDisplay)
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
back_buffer_flip();
SetConsoleCursorPosition(console.hConOut, console.cursor);
}
void
cmov(int x, int y)
{
if (x >= console.width)
x = console.width - 1;
if (y >= console.height)
y = console.height - 1;
ttyDisplay->cury = y;
ttyDisplay->curx = x;
set_console_cursor(x, y);
}
void
nocmov(int x, int y)
{
ttyDisplay->curx = x;
ttyDisplay->cury = y;
set_console_cursor(x, y);
}
void
xputs(const char *s)
{
int k;
int slen = (int) strlen(s);
if (ttyDisplay)
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
if (s) {
for (k = 0; k < slen && s[k]; ++k)
#ifndef VIRTUAL_TERMINAL_SEQUENCES
xputc_core(s[k]);
#else
xputc_core((int) s[k]);
#endif
}
}
/* xputc_core() and g_putch() are the only routines that actually place output.
same signature as 'putchar()' with potential failure result ignored */
int
xputc(int ch)
{
int x = ttyDisplay->curx, y = ttyDisplay->cury;
if (x < console.width && y < console.height) {
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
xputc_core(ch);
}
return 0;
}
#ifndef VIRTUAL_TERMINAL_SEQUENCES
void
xputc_core(char ch)
#else
void
xputc_core(int ch)
#endif
{
ccount = 1; /* default to non-zero */
#ifndef VIRTUAL_TERMINAL_SEQUENCES
boolean inverse = FALSE;
#else
WCHAR wch[2];
#endif
nhassert(console.cursor.X >= 0 && console.cursor.X < console.width);
nhassert(console.cursor.Y >= 0 && console.cursor.Y < console.height);
cell_t cell;
switch (ch) {
case '\n':
if (console.cursor.Y < console.height - 1)
console.cursor.Y++;
FALLTHROUGH;
/* FALLTHRU */
case '\r':
console.cursor.X = 1;
break;
case '\b':
if (console.cursor.X > 1) {
console.cursor.X--;
} else if (console.cursor.Y > 0) {
console.cursor.X = console.width - 1;
console.cursor.Y--;
}
break;
default:
#ifdef VIRTUAL_TERMINAL_SEQUENCES
/* this causes way too much performance degradation */
/* cell.color24 = customcolors[console.current_nhcolor]; */
cell.colorseq = esc_seq_colors[console.current_nhcolor];
cell.bkcolorseq = esc_seq_bkcolors[console.current_nhbkcolor];
cell.attr = console.attr;
// if (console.color24)
// __debugbreak();
cell.color24 = 0L;
cell.color256idx = 0;
wch[1] = 0;
if (console.has_unicode) {
wch[0] = (ch >= 0 && ch < SIZE(console.cpMap)) ? console.cpMap[ch]
: ch;
#ifdef UTF8_FROM_CORE
if (SYMHANDLING(H_UTF8)) {
/* we have to convert it to UTF-8 for cell.utf8str */
ccount = WideCharToMultiByte(
CP_UTF8, 0, wch, -1, (char *) cell.utf8str,
(int) sizeof cell.utf8str, NULL, NULL);
} else {
#endif
/* store the wide version here also, so we don't slow
down back_buffer_flip() with conversions */
cell.wcharacter = wch[0];
#ifdef UTF8_FROM_CORE
}
#endif
} else {
/* we can just use the UTF-8 utf8str field, since ascii is a
single-byte representation of a small subset of unicode */
cell.utf8str[0] = ch;
cell.utf8str[1] = 0;
}
#else /* VIRTUAL_TERMINAL_SEQUENCES */
inverse = (console.current_nhattr[ATR_INVERSE] && iflags.wc_inverse);
console.attr = (inverse) ? ttycolors_inv[console.current_nhcolor]
: ttycolors[console.current_nhcolor];
if (console.current_nhattr[ATR_BOLD])
console.attr |=
(inverse) ? BACKGROUND_INTENSITY : FOREGROUND_INTENSITY;
cell.attribute = console.attr;
cell.character = (console.has_unicode ? console.cpMap[ch] : ch);
#endif
if (ccount) {
buffer_write(console.back_buffer, &cell, console.cursor);
if (console.cursor.X == console.width - 1) {
if (console.cursor.Y < console.height - 1) {
console.cursor.X = 1;
console.cursor.Y++;
}
} else {
console.cursor.X++;
}
}
}
nhassert(console.cursor.X >= 0 && console.cursor.X < console.width);
nhassert(console.cursor.Y >= 0 && console.cursor.Y < console.height);
}
/*
* Overrides wintty.c function of the same name
* for win32. It is used for glyphs only, not text.
*/
#ifdef UTF8_FROM_CORE
/* See g_pututf8() for a corresponding UTF-8 sequence
* version, rather than a single character.
*/
#endif
void
console_g_putch(int in_ch)
{
unsigned char ch = (unsigned char) in_ch;
cell_t cell;
#ifndef VIRTUAL_TERMINAL_SEQUENCES
boolean inverse = FALSE;
#else /* VIRTUAL_TERMINAL_SEQUENCES */
ccount = 0;
WCHAR wch[2];
boolean usemap = (ch >= 0 && ((int) ch < SIZE(console.cpMap)));
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
#ifndef VIRTUAL_TERMINAL_SEQUENCES
inverse = (console.current_nhattr[ATR_INVERSE] && iflags.wc_inverse);
console.attr = (console.current_nhattr[ATR_INVERSE] && iflags.wc_inverse) ?
ttycolors_inv[console.current_nhcolor] :
ttycolors[console.current_nhcolor];
if (console.current_nhattr[ATR_BOLD])
console.attr |= (inverse) ? BACKGROUND_INTENSITY : FOREGROUND_INTENSITY;
cell.attribute = console.attr;
cell.character = (console.has_unicode ? cp437[ch] : ch);
#else
cell.attr = console.attr;
cell.colorseq = esc_seq_colors[console.current_nhcolor];
cell.bkcolorseq = esc_seq_bkcolors[console.current_nhbkcolor];
cell.color24 = console.color24 ? console.color24 : 0L;
cell.color256idx = 0;
wch[1] = 0;
if (console.has_unicode) {
wch[0] = (usemap) ? console.cpMap[ch] : ch;
#ifdef UTF8_FROM_CORE
if (SYMHANDLING(H_UTF8)) {
/* we have to convert it to UTF-8 for cell.utf8str */
ccount = WideCharToMultiByte(
CP_UTF8, 0, wch, -1, (char *) cell.utf8str,
(int) sizeof cell.utf8str, NULL, NULL);
} else {
#endif
/* store the wide version here also, so we don't slow
down back_buffer_flip() with conversions */
cell.wcharacter = wch[0];
#ifdef UTF8_FROM_CORE
}
#endif
} else {
/* we can just use the UTF-8 utf8str field, since ascii is a
single-byte representation of a small subset of unicode */
cell.utf8str[0] = ch;
cell.utf8str[1] = 0;
ccount = 2;
}
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
buffer_write(console.back_buffer, &cell, console.cursor);
}
/*
* Overrides wintty.c function of the same name
* for win32. It is used for glyphs only, not text and
* only when a UTF-8 sequence is involved for the
* representation. Single character representations
* use g_putch() instead.
*/
void
g_pututf8(uint8 *sequence)
{
#ifdef VIRTUAL_TERMINAL_SEQUENCES
#ifdef UTF8_FROM_CORE
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
cell_t cell;
cell.attr = console.attr;
cell.colorseq = esc_seq_colors[console.current_nhcolor];
cell.bkcolorseq = esc_seq_bkcolors[console.current_nhbkcolor];
cell.color24 = console.color24 ? console.color24 : 0L;
cell.color256idx =console.color256idx ? console.color256idx : 0;
Snprintf((char *) cell.utf8str, sizeof cell.utf8str, "%s",
(char *) sequence);
buffer_write(console.back_buffer, &cell, console.cursor);
#endif /* UTF8_FROM_CORE */
#endif
}
void
term_start_extracolor(uint32 nhcolor, uint16 color256idx)
{
#ifdef VIRTUAL_TERMINAL_SEQUENCES
if ((nhcolor & NH_BASIC_COLOR) == 0) {
console.color24 = COLORVAL(nhcolor); /* color 0 has bit 0x1000000 set */
console.current_colorflags = 0;
console.color256idx = color256idx;
} else {
#endif
/* NH_BASIC_COLOR */
console.current_nhcolor = COLORVAL(nhcolor);
console.current_colorflags = NH_BASIC_COLOR;
term_start_color(console.current_nhcolor);
#ifdef VIRTUAL_TERMINAL_SEQUENCES
}
#endif
}
void term_start_256color(int idx UNUSED)
{
}
void
term_end_extracolor(void)
{
#ifdef VIRTUAL_TERMINAL_SEQUENCES
console.color24 = 0L;
console.color256idx = 0;
#endif
console.current_nhcolor = NO_COLOR;
}
void
cl_end(void)
{
if (ttyDisplay->curx < console.width
&& ttyDisplay->cury < console.height) {
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
buffer_clear_to_end_of_line(console.back_buffer, console.cursor.X,
console.cursor.Y);
tty_curs(BASE_WINDOW, (int) ttyDisplay->curx + 1,
(int) ttyDisplay->cury);
}
}
void
raw_clear_screen(void)
{
if (WINDOWPORT(tty)) {
cell_t * back = console.back_buffer;
cell_t * front = console.front_buffer;
COORD pos;
DWORD unused;
#ifdef VIRTUAL_TERMINAL_SEQUENCES
pos.Y = 0;
pos.X = 0;
SetConsoleCursorPosition(console.hConOut, pos);
emit_return_to_default();
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
for (pos.Y = 0; pos.Y < console.height; pos.Y++) {
for (pos.X = 0; pos.X < console.width; pos.X++) {
#ifndef VIRTUAL_TERMINAL_SEQUENCES
WriteConsoleOutputAttribute(console.hConOut, &back->attribute,
1, pos, &unused);
front->attribute = back->attribute;
if (console.has_unicode) {
WriteConsoleOutputCharacterW(console.hConOut,
&back->character, 1, pos, &unused);
} else {
char ch = (char)back->character;
WriteConsoleOutputCharacterA(console.hConOut, &ch, 1, pos,
&unused);
}
#else /* VIRTUAL_TERMINAL_SEQUENCES */
*back = clear_cell;
if (console.has_unicode)
WriteConsoleW(console.hConOut, &back->wcharacter, 1,
&unused, NULL);
else
WriteConsoleA(console.hConOut, (LPCSTR) back->utf8str,
(int) strlen((char *) back->utf8str), &unused, NULL);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
*front = *back;
back++;
front++;
}
}
}
}
void
term_clear_screen(void)
{
buffer_fill_to_end(console.back_buffer, &clear_cell, 0, 0);
home();
}
void
term_curs_set(int visibility)
{
static int vis = -1;
if (vis == visibility)
return;
static CONSOLE_CURSOR_INFO cursorinfo = { 0, 0 };
if (!cursorinfo.dwSize) {
GetConsoleCursorInfo(console.hConOut, &cursorinfo);
vis = cursorinfo.bVisible ? 1 : 0;
}
cursorinfo.bVisible = visibility ? (BOOL) TRUE : (BOOL) FALSE;
SetConsoleCursorInfo(console.hConOut, &cursorinfo);
vis = visibility;
}
void
home(void)
{
ttyDisplay->curx = ttyDisplay->cury = 0;
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
}
void
backsp(void)
{
set_console_cursor(ttyDisplay->curx, ttyDisplay->cury);
xputc_core('\b');
}
void
cl_eos(void)
{
buffer_fill_to_end(console.back_buffer, &clear_cell, ttyDisplay->curx,
ttyDisplay->cury);
tty_curs(BASE_WINDOW, (int) ttyDisplay->curx + 1, (int) ttyDisplay->cury);
}
void
tty_nhbell(void)
{
if (flags.silent || iflags.debug_fuzzer)
return;
Beep(8000, 500);
}
volatile int junk; /* prevent optimizer from eliminating loop below */
void
tty_delay_output(void)
{
/* delay 50 ms - uses ANSI C clock() function now */
clock_t goal;
int k;
goal = 50 + clock();
back_buffer_flip();
if (iflags.debug_fuzzer)
return;
while (goal > clock()) {
k = junk; /* Do nothing */
}
nhUse(k);
}
/*
* CLR_BLACK 0
* CLR_RED 1
* CLR_GREEN 2
* CLR_BROWN 3 low-intensity yellow
* CLR_BLUE 4
* CLR_MAGENTA 5
* CLR_CYAN 6
* CLR_GRAY 7 low-intensity white
* NO_COLOR 8
* CLR_ORANGE 9
* CLR_BRIGHT_GREEN 10
* CLR_YELLOW 11
* CLR_BRIGHT_BLUE 12
* CLR_BRIGHT_MAGENTA 13
* CLR_BRIGHT_CYAN 14
* CLR_WHITE 15
* CLR_MAX 16
* BRIGHT 8
*/
static void
init_ttycolor(void)
{
ttycolors[CLR_BLACK] = FOREGROUND_INTENSITY; /* fix by Quietust */
ttycolors[CLR_RED] = FOREGROUND_RED;
ttycolors[CLR_GREEN] = FOREGROUND_GREEN;
ttycolors[CLR_BROWN] = FOREGROUND_GREEN | FOREGROUND_RED;
ttycolors[CLR_BLUE] = FOREGROUND_BLUE;
ttycolors[CLR_MAGENTA] = FOREGROUND_BLUE | FOREGROUND_RED;
ttycolors[CLR_CYAN] = FOREGROUND_GREEN | FOREGROUND_BLUE;
ttycolors[CLR_GRAY] = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE;
ttycolors[NO_COLOR] = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED;
ttycolors[CLR_ORANGE] = FOREGROUND_RED | FOREGROUND_INTENSITY;
ttycolors[CLR_BRIGHT_GREEN] = FOREGROUND_GREEN | FOREGROUND_INTENSITY;
ttycolors[CLR_YELLOW] = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY;
ttycolors[CLR_BRIGHT_BLUE] = FOREGROUND_BLUE | FOREGROUND_INTENSITY;
ttycolors[CLR_BRIGHT_MAGENTA]=FOREGROUND_BLUE | FOREGROUND_RED | FOREGROUND_INTENSITY;
ttycolors[CLR_BRIGHT_CYAN] = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
ttycolors[CLR_WHITE] = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED
| FOREGROUND_INTENSITY;
ttycolors_inv[CLR_BLACK] = BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_RED
| BACKGROUND_INTENSITY;
ttycolors_inv[CLR_RED] = BACKGROUND_RED | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_GREEN] = BACKGROUND_GREEN;
ttycolors_inv[CLR_BROWN] = BACKGROUND_GREEN | BACKGROUND_RED;
ttycolors_inv[CLR_BLUE] = BACKGROUND_BLUE | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_MAGENTA] = BACKGROUND_BLUE | BACKGROUND_RED;
ttycolors_inv[CLR_CYAN] = BACKGROUND_GREEN | BACKGROUND_BLUE;
ttycolors_inv[CLR_GRAY] = BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE;
ttycolors_inv[NO_COLOR] = BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_RED;
ttycolors_inv[CLR_ORANGE] = BACKGROUND_RED | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_BRIGHT_GREEN]= BACKGROUND_GREEN | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_YELLOW] = BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_BRIGHT_BLUE] = BACKGROUND_BLUE | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_BRIGHT_MAGENTA] =BACKGROUND_BLUE | BACKGROUND_RED | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_BRIGHT_CYAN] = BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY;
ttycolors_inv[CLR_WHITE] = BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_RED
| BACKGROUND_INTENSITY;
init_ttycolor_completed = TRUE;
}
int
term_attr_fixup(int attrmask)
{
return attrmask;
}
void
term_start_attr(int attrib)
{
#ifdef VIRTUAL_TERMINAL_SEQUENCES
switch (attrib) {
case ATR_INVERSE:
console.attr |= atr_inverse;
break;
case ATR_ULINE:
console.attr |= atr_uline;
break;
case ATR_BLINK:
console.attr |= atr_blink;
break;
case ATR_BOLD:
console.attr |= atr_bold;
break;
}
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
console.current_nhattr[attrib] = TRUE;
if (attrib) console.current_nhattr[ATR_NONE] = FALSE;
}
void
term_end_attr(int attrib)
{
int k;
switch (attrib) {
case ATR_INVERSE:
#ifdef VIRTUAL_TERMINAL_SEQUENCES
console.attr &= ~atr_inverse;
break;
#endif
case ATR_ULINE:
#ifdef VIRTUAL_TERMINAL_SEQUENCES
console.attr &= ~atr_uline;
break;
#endif
case ATR_BLINK:
#ifdef VIRTUAL_TERMINAL_SEQUENCES
console.attr &= ~atr_blink;
break;
#endif
case ATR_BOLD:
#ifdef VIRTUAL_TERMINAL_SEQUENCES
console.attr &= ~atr_bold;
#endif
break;
}
console.current_nhattr[attrib] = FALSE;
console.current_nhattr[ATR_NONE] = TRUE;
/* re-evaluate all attr now for performance at output time */
for (k=ATR_NONE; k <= ATR_INVERSE; ++k) {
if (console.current_nhattr[k])
console.current_nhattr[ATR_NONE] = FALSE;
}
}
void
term_end_raw_bold(void)
{
term_end_attr(ATR_BOLD);
}
void
term_start_raw_bold(void)
{
term_start_attr(ATR_BOLD);
}
void
term_start_color(int color)
{
if (color == NO_COLOR) {
term_end_color();
} else if (color >= 0 && color < CLR_MAX) {
console.current_nhcolor = color;
} else {
console.current_nhcolor = NO_COLOR;
}
}
void
term_start_bgcolor(int color)
{
if (color != NO_COLOR && (color >= 0 && color < CLR_MAX)) {
console.current_nhbkcolor = color;
} else {
console.current_nhbkcolor = NO_COLOR;
}
}
void
term_end_color(void)
{
console.foreground = DEFTEXTCOLOR;
#ifndef VIRTUAL_TERMINAL_SEQUENCES
console.attr = (console.foreground | console.background);
#endif /* ! VIRTUAL_TERMINAL_SEQUENCES */
console.current_nhcolor = NO_COLOR;
console.current_nhbkcolor = NO_COLOR;
}
void
standoutbeg(void)
{
term_start_attr(ATR_BOLD);
}
void
standoutend(void)
{
term_end_attr(ATR_BOLD);
}
#ifndef NO_MOUSE_ALLOWED
void
toggle_mouse_support(void)
{
static int qeinit = 0;
#ifndef VIRTUAL_TERMINAL_SEQUENCES
DWORD cmode;
#endif /* ! VIRTUAL_TERMINAL_SEQUENCES */
#ifndef VIRTUAL_TERMINAL_SEQUENCES
GetConsoleMode(console.hConIn, &cmode);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
GetConsoleMode(console.hConIn, &console.in_cmode);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
if (!qeinit) {
qeinit = 1;
#ifndef VIRTUAL_TERMINAL_SEQUENCES
orig_QuickEdit = ((cmode & ENABLE_QUICK_EDIT_MODE) != 0);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
orig_QuickEdit = ((console.in_cmode & ENABLE_QUICK_EDIT_MODE) != 0);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
}
switch(iflags.wc_mouse_support) {
case 2:
#ifndef VIRTUAL_TERMINAL_SEQUENCES
cmode |= ENABLE_MOUSE_INPUT;
#else /* VIRTUAL_TERMINAL_SEQUENCES */
console.in_cmode |= ENABLE_MOUSE_INPUT;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
break;
case 1:
#ifndef VIRTUAL_TERMINAL_SEQUENCES
cmode |= ENABLE_MOUSE_INPUT;
cmode &= ~ENABLE_QUICK_EDIT_MODE;
cmode |= ENABLE_EXTENDED_FLAGS;
#else /* VIRTUAL_TERMINAL_SEQUENCES */
console.in_cmode |= ENABLE_MOUSE_INPUT;
console.in_cmode &= ~ENABLE_QUICK_EDIT_MODE;
console.in_cmode |= ENABLE_EXTENDED_FLAGS;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
break;
case 0:
FALLTHROUGH;
/*FALLTHRU*/
default:
#ifndef VIRTUAL_TERMINAL_SEQUENCES
cmode &= ~ENABLE_MOUSE_INPUT;
#else /* VIRTUAL_TERMINAL_SEQUENCES */
console.in_cmode &= ~ENABLE_MOUSE_INPUT;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
if (orig_QuickEdit)
#ifndef VIRTUAL_TERMINAL_SEQUENCES
cmode |= (ENABLE_QUICK_EDIT_MODE | ENABLE_EXTENDED_FLAGS);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
console.in_cmode |= (ENABLE_QUICK_EDIT_MODE | ENABLE_EXTENDED_FLAGS);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
}
#ifndef VIRTUAL_TERMINAL_SEQUENCES
SetConsoleMode(console.hConIn, cmode);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
SetConsoleMode(console.hConIn, console.in_cmode);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
}
#endif
/* handle tty options updates here */
void
consoletty_preference_update(const char *pref)
{
if (stricmp(pref, "mouse_support") == 0) {
#ifndef NO_MOUSE_ALLOWED
toggle_mouse_support();
#endif
}
if (stricmp(pref, "symset") == 0) {
#ifdef UTF8_FROM_CORE
if ((tty_procs.wincap2 & WC2_U_UTF8STR) && SYMHANDLING(H_UTF8)) {
#ifdef ENHANCED_SYMBOLS
tty_utf8graphics_fixup();
#endif
} else if ((tty_procs.wincap2 & WC2_U_UTF8STR) && SYMHANDLING(H_IBM)) {
#else
if (SYMHANDLING(H_IBM)) {
#endif
tty_ibmgraphics_fixup();
}
check_and_set_font();
}
return;
}
#ifdef UTF8_FROM_CORE
#ifdef VIRTUAL_TERMINAL_SEQUENCES
/*
* This is called when making the switch to a symset
* with a UTF8 handler to allow any operating system
* specific changes to be carried out.
*/
void
tty_utf8graphics_fixup(void)
{
CONSOLE_FONT_INFOEX console_font_info;
if ((tty_procs.wincap2 & WC2_U_UTF8STR) && SYMHANDLING(H_UTF8)) {
char *localestr = 0;
if (!console.hConOut)
console.hConOut = GetStdHandle(STD_OUTPUT_HANDLE);
/* the locale */
if (console.localestr) {
free(console.localestr);
console.localestr = NULL;
}
localestr = setlocale(LC_ALL, ".UTF8");
if (localestr)
console.localestr = dupstr(localestr);
/* the code page */
SetConsoleOutputCP(65001);
console.code_page = GetConsoleOutputCP();
/* the font */
console_font_info.cbSize = sizeof(console_font_info);
BOOL success = GetCurrentConsoleFontEx(console.hConOut, FALSE,
&console_font_info);
/* Try DejaVu Sans Mono for Powerline */
wcscpy_s(console_font_info.FaceName,
sizeof(console_font_info.FaceName)
/ sizeof(console_font_info.FaceName[0]),
L"DejaVu Sans Mono for Powerline");
console_font_info.cbSize = sizeof(console_font_info);
success = SetCurrentConsoleFontEx(console.hConOut, FALSE,
&console_font_info);
if (!success) {
/* Next, try Lucida Console */
wcscpy_s(console_font_info.FaceName,
sizeof(console_font_info.FaceName)
/ sizeof(console_font_info.FaceName[0]),
L"Lucida Console");
console_font_info.cbSize = sizeof(console_font_info);
success = SetCurrentConsoleFontEx(console.hConOut, FALSE,
&console_font_info);
}
nhassert(success);
if (success) {
console.font_info = console_font_info;
console.font_changed = TRUE;
}
/* the console mode */
GetConsoleMode(console.hConOut, &console.out_cmode);
#if 1
if ((console.out_cmode & ENABLE_VIRTUAL_TERMINAL_PROCESSING) == 0) {
/* recognize escape sequences */
console.out_cmode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
SetConsoleMode(console.hConOut, console.out_cmode);
}
#else
console.out_cmode &= ~ENABLE_VIRTUAL_TERMINAL_PROCESSING;
#endif
}
}
#endif
#endif /* UTF8_FROM_CORE */
/*
* This is called when making the switch to a symset
* with an IBM handler to allow any operating system
* specific changes to be carried out.
*/
void
tty_ibmgraphics_fixup(void)
{
#ifdef VIRTUAL_TERMINAL_SEQUENCES
char buf[BUFSZ], *bp, *localestr;
if (!console.hConOut)
console.hConOut = GetStdHandle(STD_OUTPUT_HANDLE);
/* the locale */
Snprintf(buf, sizeof buf, "%s", console.orig_localestr);
if ((bp = strstri(buf, ".utf8")) != 0)
*bp = '\0';
localestr = setlocale(LC_ALL, buf);
if (localestr) {
if (console.localestr)
free(console.localestr);
console.localestr = dupstr(localestr);
}
set_known_good_console_font();
/* the console mode */
GetConsoleMode(console.hConOut, &console.out_cmode);
if ((console.out_cmode & ENABLE_VIRTUAL_TERMINAL_PROCESSING) == 0) {
console.out_cmode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
SetConsoleMode(console.hConOut, console.out_cmode);
GetConsoleMode(console.hConOut, &console.out_cmode);
}
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
}
#ifdef PORT_DEBUG
void
win32con_debug_keystrokes(void)
{
DWORD count;
boolean valid = 0;
int ch = 0;
xputs("\n");
while (!valid || ch != 27) {
nocmov(ttyDisplay->curx, ttyDisplay->cury);
ReadConsoleInput(console.hConIn, &gbl_ir, 1, &count);
if ((gbl_ir.EventType == KEY_EVENT) && gbl_ir.Event.KeyEvent.bKeyDown)
ch = process_keystroke(&gbl_ir, &valid, (uchar) iflags.num_pad, 1);
}
(void) doredraw();
}
void
win32con_toggle_cursor_info(void)
{
display_cursor_info = !display_cursor_info;
}
#endif
void
map_subkeyvalue(char *op)
{
char digits[] = "0123456789";
int length, i, idx, val;
char *kp;
idx = -1;
val = -1;
kp = strchr(op, '/');
if (kp) {
*kp = '\0';
kp++;
length = strlen(kp);
if (length < 1 || length > 3)
return;
for (i = 0; i < length; i++)
if (!strchr(digits, kp[i]))
return;
val = atoi(kp);
length = strlen(op);
if (length < 1 || length > 3)
return;
for (i = 0; i < length; i++)
if (!strchr(digits, op[i]))
return;
idx = atoi(op);
}
if (idx >= MAX_OVERRIDES || idx < 0 || val >= MAX_OVERRIDES || val < 1)
return;
key_overrides[idx] = val;
}
#if 0
/* fatal error */
/*VARARGS1*/
void consoletty_error
VA_DECL(const char *, s)
{
char buf[BUFSZ];
VA_START(s);
VA_INIT(s, const char *);
/* error() may get called before tty is initialized */
if (iflags.window_inited)
end_screen();
buf[0] = '\n';
(void) vsnprintf(&buf[1], sizeof buf - 1, s, VA_ARGS);
msmsg(buf);
really_move_cursor();
VA_END();
exit(EXIT_FAILURE);
}
#endif
void
synch_cursor(void)
{
really_move_cursor();
}
#ifndef VIRTUAL_TERMINAL_SEQUENCES
static int CALLBACK EnumFontCallback(
const LOGFONTW * lf, const TEXTMETRICW * tm UNUSED,
DWORD fontType UNUSED, LPARAM lParam)
{
LOGFONTW * lf_ptr = (LOGFONTW *) lParam;
*lf_ptr = *lf;
return 0;
}
#endif
/* check_and_set_font ensures that the current font will render the symbols
* that are currently being used correctly. If they will not be rendered
* correctly, then it will change the font to a known good font.
*/
void
check_and_set_font(void)
{
#ifndef VIRTUAL_TERMINAL_SEQUENCES
if (!check_font_widths()) {
if (wizard) {
const char *msg = "WARNING: glyphs too wide in console font."
" Changing code page to 437 and font to Consolas";
if (iflags.window_inited)
pline ("%s", msg);
else
raw_printf("%s\n", msg);
}
set_known_good_console_font();
}
#endif
}
#ifndef VIRTUAL_TERMINAL_SEQUENCES
/* check_font_widths returns TRUE if all glyphs in current console font
* fit within the width of a single console cell.
*/
boolean
check_font_widths(void)
{
CONSOLE_FONT_INFOEX console_font_info;
console_font_info.cbSize = sizeof(console_font_info);
BOOL success = GetCurrentConsoleFontEx(console.hConOut, FALSE,
&console_font_info);
/* get console window and DC
* NOTE: the DC from the console window does not have the correct
* font selected at this point.
*/
console.hWnd = GetConsoleWindow();
HDC hDC = GetDC(console.hWnd);
LOGFONTW logical_font;
logical_font.lfCharSet = DEFAULT_CHARSET;
wcscpy(logical_font.lfFaceName, console_font_info.FaceName);
logical_font.lfPitchAndFamily = 0;
/* getting matching console font */
LOGFONTW matching_log_font = { 0 };
EnumFontFamiliesExW(hDC, &logical_font, EnumFontCallback,
(LPARAM) &matching_log_font, 0);
if (matching_log_font.lfHeight == 0) {
raw_print("Unable to enumerate system fonts\n");
return FALSE;
}
/* create font matching console font */
LOGFONTW console_font_log_font = matching_log_font;
console_font_log_font.lfWeight = console_font_info.FontWeight;
console_font_log_font.lfHeight = console_font_info.dwFontSize.Y;
console_font_log_font.lfWidth = console_font_info.dwFontSize.X;
HFONT console_font = CreateFontIndirectW(&console_font_log_font);
if (console_font == NULL) {
raw_print("Unable to create console font\n");
return FALSE;
}
/* select font */
HGDIOBJ saved_font = SelectObject(hDC, console_font);
/* measure the set of used glyphs to ensure they fit */
boolean all_glyphs_fit = FALSE;
/* determine whether it is a true type font */
TEXTMETRICA tm;
success = GetTextMetricsA(hDC, &tm);
if (!success) {
raw_print("Unable to get console font text metrics\n");
goto clean_up;
}
boolean isTrueType = (tm.tmPitchAndFamily & TMPF_TRUETYPE) != 0;
/* determine which glyphs are used */
boolean used[256];
memset(used, 0, sizeof(used));
for (int i = 0; i < SYM_MAX; i++) {
used[gp.primary_syms[i]] = TRUE;
used[gr.rogue_syms[i]] = TRUE;
}
int wcUsedCount = 0;
wchar_t wcUsed[256];
for (int i = 0; i < (int) sizeof(used); i++)
if (used[i])
wcUsed[wcUsedCount++] = cp437[i];
all_glyphs_fit = TRUE;
for (int i = 0; i < wcUsedCount; i++) {
int width;
if (isTrueType) {
ABC abc;
success = GetCharABCWidthsW(hDC, wcUsed[i], wcUsed[i], &abc);
width = abc.abcA + abc.abcB + abc.abcC;
} else {
success = GetCharWidthW(hDC, wcUsed[i], wcUsed[i], &width);
}
if (success && width > console_font_info.dwFontSize.X) {
all_glyphs_fit = FALSE;
break;
}
}
clean_up:
SelectObject(hDC, saved_font);
DeleteObject(console_font);
return all_glyphs_fit;
}
#endif
/* set_known_good_console_font sets the code page and font used by the console
* to settings know to work well with NetHack. It also saves the original
* settings so that they can be restored prior to NetHack exit.
*/
void
set_known_good_console_font(void)
{
CONSOLE_FONT_INFOEX console_font_info;
console_font_info.cbSize = sizeof(console_font_info);
BOOL success = GetCurrentConsoleFontEx(console.hConOut, FALSE,
&console_font_info);
success = SetConsoleOutputCP(437);
nhassert(success);
console.font_changed = TRUE;
#ifndef VIRTUAL_TERMINAL_SEQUENCES
console.orig_font_info = console_font_info;
console.orig_code_page = GetConsoleOutputCP();
#else /* VIRTUAL_TERMINAL_SEQUENCES */
console.code_page = GetConsoleOutputCP();
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
wcscpy_s(console_font_info.FaceName,
sizeof(console_font_info.FaceName)
/ sizeof(console_font_info.FaceName[0]),
L"Consolas");
#ifndef VIRTUAL_TERMINAL_SEQUENCES
success = SetConsoleOutputCP(437);
nhassert(success);
#endif /* ! VIRTUAL_TERMINAL_SEQUENCES */
success = SetCurrentConsoleFontEx(console.hConOut, FALSE, &console_font_info);
nhassert(success);
#ifdef VIRTUAL_TERMINAL_SEQUENCES
if (success)
console.font_info = console_font_info;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
}
/* restore_original_console_font will restore the console font and code page
* settings to what they were when NetHack was launched.
*/
void
restore_original_console_font(void)
{
#ifdef VIRTUAL_TERMINAL_SEQUENCES
char *tmplocalestr;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
if (console.font_changed) {
BOOL success;
#ifndef VIRTUAL_TERMINAL_SEQUENCES
raw_print("Restoring original font and code page\n");
success = SetConsoleOutputCP(console.orig_code_page);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
if (wizard)
raw_print("Restoring original font, code page and locale\n");
tmplocalestr = setlocale(LC_ALL, console.orig_localestr);
if (tmplocalestr) {
if (console.localestr)
free(console.localestr);
console.localestr = dupstr(tmplocalestr);
}
success = SetConsoleOutputCP(console.orig_code_page);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
if (!success)
raw_print("Unable to restore original code page\n");
success = SetCurrentConsoleFontEx(console.hConOut, FALSE,
&console.orig_font_info);
if (!success)
raw_print("Unable to restore original font\n");
console.font_changed = FALSE;
}
}
/* set_cp_map() creates a mapping of every possible character of a code
* page to its corresponding WCHAR. This is necessary due to the high
* cost of making calls to MultiByteToWideChar() for every character we
* wish to print to the console.
*/
void set_cp_map(void)
{
if (console.has_unicode) {
#ifndef VIRTUAL_TERMINAL_SEQUENCES
UINT codePage = GetConsoleOutputCP();
#else
console.code_page = GetConsoleOutputCP();
#endif
#ifndef VIRTUAL_TERMINAL_SEQUENCES
if (codePage == 437) {
#else
if (console.code_page == 437) {
#endif
memcpy(console.cpMap, cp437, sizeof(console.cpMap));
} else {
for (int i = 0; i < 256; i++) {
char c = (char)i;
int count = MultiByteToWideChar(
#ifndef VIRTUAL_TERMINAL_SEQUENCES
codePage,
#else
console.code_page,
#endif
0, &c, 1, &console.cpMap[i], 1);
nhassert(count == 1);
// If a character was mapped to unicode control codes,
// remap to the appropriate unicode character per our
// code page 437 mappings.
if (console.cpMap[i] < 32)
console.cpMap[i] = cp437[console.cpMap[i]];
}
}
}
}
#if 0
/* early_raw_print() is used during early game initialization prior to the
* setting up of the windowing system. This allows early errors and panics
* to have there messages displayed.
*
* early_raw_print() eventually gets replaced by tty_raw_print().
*
*/
void early_raw_print(const char *s)
{
if (console.hConOut == NULL)
return;
nhassert(console.cursor.X >= 0 && console.cursor.X < console.width);
nhassert(console.cursor.Y >= 0 && console.cursor.Y < console.height);
WORD attribute = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE;
DWORD unused;
while (*s != '\0') {
switch (*s) {
case '\n':
if (console.cursor.Y < console.height - 1)
console.cursor.Y++;
/* fall through */
case '\r':
console.cursor.X = 1;
break;
case '\b':
if (console.cursor.X > 1) {
console.cursor.X--;
} else if(console.cursor.Y > 0) {
console.cursor.X = console.width - 1;
console.cursor.Y--;
}
break;
default:
WriteConsoleOutputAttribute(console.hConOut, &attribute,
1, console.cursor, &unused);
WriteConsoleOutputCharacterA(console.hConOut, s,
1, console.cursor, &unused);
if (console.cursor.X == console.width - 1) {
if (console.cursor.Y < console.height - 1) {
console.cursor.X = 1;
console.cursor.Y++;
}
} else {
console.cursor.X++;
}
}
s++;
}
nhassert(console.cursor.X >= 0 && console.cursor.X < console.width);
nhassert(console.cursor.Y >= 0 && console.cursor.Y < console.height);
SetConsoleCursorPosition(console.hConOut, console.cursor);
}
#endif
/* nethack_enter_consoletty() is the first thing that is called from main
* once the tty port is confirmed.
*
* We initialize all console state to support rendering to the console
* through out flipping support at this time. This allows us to support
* raw_print prior to our returning.
*
* During this early initialization, we also determine the width and
* height of the console that will be used. This width and height will
* not later change.
*
* We also check and set the console font to a font that we know will work
* well with nethack.
*
* The intent of this early initialization is to get all state that is
* not dependent upon game options initialized allowing us to simplify
* any additional initialization that might be needed when we are actually
* asked to open.
*
* Other then the call below which clears the entire console buffer, no
* other code outputs directly to the console other then the code that
* handles flipping the back buffer.
*
*/
void nethack_enter_consoletty(void)
{
#ifdef VIRTUAL_TERMINAL_SEQUENCES
char buf[BUFSZ], *bp, *localestr;
BOOL apisuccess;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
#if 0
/* set up state needed by early_raw_print() */
windowprocs.win_raw_print = early_raw_print;
#endif
#if 0
/* prevent re-sizing of the console window */
if (!console.hWnd)
console.hWnd = GetConsoleWindow();
SetWindowLong(console.hWnd, GWL_STYLE,
GetWindowLong(console.hWnd, GWL_STYLE)
& ~WS_MAXIMIZEBOX & ~WS_SIZEBOX);
#endif
console.hConOut = GetStdHandle(STD_OUTPUT_HANDLE);
nhassert(console.hConOut != NULL); // NOTE: this assert will not print
GetConsoleScreenBufferInfo(console.hConOut, &console.orig_csbi);
/* Testing of widths != COLNO has not turned up any problems. Need
* to do a bit more testing and then we are likely to enable having
* console width match window width.
*/
#if 0
console.width = console.orig_csbi.srWindow.Right -
console.orig_csbi.srWindow.Left + 1;
console.Width = max(console.Width, COLNO);
#else
// console.width = COLNO;
console.width = console.orig_csbi.srWindow.Right -
console.orig_csbi.srWindow.Left + 1;
if (console.width < COLNO)
console.width = COLNO;
#endif
console.height = console.orig_csbi.srWindow.Bottom -
console.orig_csbi.srWindow.Top + 1;
// console.height = max(console.height, ROWNO + 3);
if (console.height < (ROWNO + 2 + 1))
console.height = (ROWNO + 2 + 1);
console.buffer_size = console.width * console.height;
/* clear the entire console buffer */
//int size = console.orig_csbi.dwSize.X * console.orig_csbi.dwSize.Y;
//DWORD unused;
//set_console_cursor(0, 0);
// FillConsoleOutputAttribute(
// console.hConOut, CONSOLE_CLEAR_ATTRIBUTE,
// size, console.cursor, &unused);
// FillConsoleOutputCharacter(
// console.hConOut, CONSOLE_CLEAR_CHARACTER,
// size, console.cursor, &unused);
//set_console_cursor(1, 0);
//SetConsoleCursorPosition(console.hConOut, console.cursor);
/* At this point early_raw_print will work */
console.hConIn = GetStdHandle(STD_INPUT_HANDLE);
nhassert(console.hConIn != NULL);
/* grow the size of the console buffer if it is not wide enough */
if (console.orig_csbi.dwSize.X < console.width) {
COORD screen_size = {0};
screen_size.Y = console.orig_csbi.dwSize.Y,
screen_size.X = console.width;
SetConsoleScreenBufferSize(console.hConOut, screen_size);
}
/* setup front and back buffers */
int buffer_size_bytes = sizeof(cell_t) * console.buffer_size;
console.front_buffer = (cell_t *)malloc(buffer_size_bytes);
buffer_fill_to_end(console.front_buffer, &undefined_cell, 0, 0);
console.back_buffer = (cell_t *)malloc(buffer_size_bytes);
buffer_fill_to_end(console.back_buffer, &clear_cell, 0, 0);
/* determine whether OS version has unicode support */
console.has_unicode = (IsWindows8OrGreater());
#ifdef VIRTUAL_TERMINAL_SEQUENCES
/* store the original code page*/
console.orig_code_page = GetConsoleOutputCP();
/* store the original locale */
console.orig_localestr = NULL;
localestr = setlocale(LC_ALL, "");
if (localestr)
console.orig_localestr = dupstr(localestr);
/* store the original font */
console.orig_font_info.cbSize = sizeof(console.orig_font_info);
apisuccess = GetCurrentConsoleFontEx(console.hConOut,
FALSE, &console.orig_font_info);
console.font_info = console.orig_font_info;
/* adjust the locale */
Snprintf(buf, sizeof buf, "%s", console.orig_localestr);
if ((bp = strstri(buf, ".utf8")) != 0)
*bp = '\0';
localestr = setlocale(LC_ALL, buf);
if (localestr) {
if (console.localestr)
free(console.localestr);
console.localestr = dupstr(localestr);
}
console.code_page = console.orig_code_page;
if (console.has_unicode) {
if (console.code_page != 437)
apisuccess = SetConsoleOutputCP(437);
} else if (console.code_page != 1252) {
apisuccess = SetConsoleOutputCP(1252);
}
console.code_page = GetConsoleOutputCP();
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
/* check the font before we capture the code page map */
check_and_set_font();
set_cp_map();
#ifndef VIRTUAL_TERMINAL_SEQUENCES
/* Set console mode */
DWORD cmode, mask;
GetConsoleMode(console.hConIn, &cmode);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
/* input console mode */
DWORD disablemask;
GetConsoleMode(console.hConIn, &console.orig_in_cmode);
GetConsoleMode(console.hConOut, &console.orig_out_cmode);
console.in_cmode = console.orig_in_cmode;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
#ifdef NO_MOUSE_ALLOWED
#ifndef VIRTUAL_TERMINAL_SEQUENCES
mask = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | ENABLE_MOUSE_INPUT
#else
disablemask = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | ENABLE_MOUSE_INPUT
#endif
| ENABLE_ECHO_INPUT | ENABLE_WINDOW_INPUT;
#else
#ifndef VIRTUAL_TERMINAL_SEQUENCES
mask = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT
#else
disablemask = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT
#endif
| ENABLE_WINDOW_INPUT;
#endif
/* Turn OFF the settings specified in the mask */
#ifndef VIRTUAL_TERMINAL_SEQUENCES
cmode &= ~mask;
#else
console.in_cmode &= ~disablemask;
#endif
#ifndef NO_MOUSE_ALLOWED
#ifndef VIRTUAL_TERMINAL_SEQUENCES
cmode |= ENABLE_MOUSE_INPUT;
#else /* VIRTUAL_TERMINAL_SEQUENCES */
console.in_cmode |= ENABLE_MOUSE_INPUT;
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
#endif /* NO_MOUSE_ALLOWED */
#ifndef VIRTUAL_TERMINAL_SEQUENCES
SetConsoleMode(console.hConIn, cmode);
#else /* VIRTUAL_TERMINAL_SEQUENCES */
SetConsoleMode(console.hConIn, console.in_cmode);
console.out_cmode = console.orig_out_cmode;
if ((console.out_cmode & ENABLE_VIRTUAL_TERMINAL_PROCESSING) == 0) {
/* recognize escape sequences */
console.out_cmode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
SetConsoleMode(console.hConOut, console.out_cmode);
}
GetConsoleMode(console.hConOut, &console.out_cmode);
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
/* load default keyboard handler */
HKL keyboard_layout = GetKeyboardLayout(0);
DWORD primary_language = (UINT_PTR) keyboard_layout & 0x3f;
/* This was overriding the handler that had already
been loaded during options parsing. Needs to
check first */
if (iflags.key_handling == no_keyhandling) {
if (primary_language == LANG_ENGLISH) {
set_altkeyhandling("default");
} else {
set_altkeyhandling("ray");
}
}
#ifdef VIRTUAL_TERMINAL_SEQUENCES
init_custom_colors();
#endif /* VIRTUAL_TERMINAL_SEQUENCES */
console.current_nhcolor = NO_COLOR;
console.is_ready = TRUE;
nhUse(apisuccess);
}
#endif /* TTY_GRAPHICS */
/* this is used as a printf() replacement when the window
* system isn't initialized yet
*/
void msmsg
VA_DECL(const char *, fmt)
{
char buf[ROWNO * COLNO]; /* worst case scenario */
VA_START(fmt);
VA_INIT(fmt, const char *);
(void) vsnprintf(buf, sizeof buf, fmt, VA_ARGS);
if (redirect_stdout || program_state.early_options)
fprintf(stdout, "%s", buf);
else {
#ifdef TTY_GRAPHICS
if(!init_ttycolor_completed)
init_ttycolor();
/* if we have generated too many messages ... ask the user to
* confirm and then clear.
*/
if (console.cursor.Y > console.height - 4) {
xputs("Hit <Enter> to continue.");
while (pgetchar() != '\n')
;
raw_clear_screen();
set_console_cursor(1, 0);
}
xputs(buf);
if (ttyDisplay)
curs(BASE_WINDOW, console.cursor.X + 1, console.cursor.Y);
#else
fprintf(stdout, "%s", buf);
#endif
}
VA_END();
return;
}
#ifndef VIRTUAL_TERMINAL_SEQUENCES
#endif /* ! VIRTUAL_TERMINAL_SEQUENCES */
/*
* Keyboard translation tables.
* (Adopted from the MSDOS port)
*/
#define KEYPADLO 0x47
#define KEYPADHI 0x53
#define PADKEYS (KEYPADHI - KEYPADLO + 1)
#define iskeypad(x) (KEYPADLO <= (x) && (x) <= KEYPADHI)
#define isnumkeypad(x) \
(KEYPADLO <= (x) && (x) <= 0x51 && (x) != 0x4A && (x) != 0x4E)
#ifdef QWERTZ_SUPPORT
/* when 'numberpad' is 0 and Cmd.swap_yz is True
(signaled by setting 0x10 on uchar numberpad argument)
treat keypress of numpad 7 as 'z' rather than 'y' */
static boolean qwertz = FALSE;
#endif
#define inmap(x, vk) (((x) > 'A' && (x) < 'Z') || (vk) == 0xBF || (x) == '2')
struct pad {
uchar normal, shift, cntrl;
};
/*
* default key handling
*
* This is the default NetHack keystroke processing.
* Use the .nethackrc "altkeyhandling" option to set a
* different handling type.
*
*/
/*
* Keypad keys are translated to the normal values below.
* Shifted keypad keys are translated to the
* shift values below.
*/
static const struct pad default_keypad[PADKEYS] = {
{ 'y', 'Y', C('y') }, /* 7 */
{ 'k', 'K', C('k') }, /* 8 */
{ 'u', 'U', C('u') }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ 'h', 'H', C('h') }, /* 4 */
{ 'g', 'G', 'g' }, /* 5 */
{ 'l', 'L', C('l') }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ 'b', 'B', C('b') }, /* 1 */
{ 'j', 'J', C('j') }, /* 2 */
{ 'n', 'N', C('n') }, /* 3 */
{ 'i', 'I', C('i') }, /* Ins */
{ '.', ':', ':' } /* Del */
}, default_numpad[PADKEYS] = {
{ '7', M('7'), '7' }, /* 7 */
{ '8', M('8'), '8' }, /* 8 */
{ '9', M('9'), '9' }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ '4', M('4'), '4' }, /* 4 */
{ '5', M('5'), '5' }, /* 5 */
{ '6', M('6'), '6' }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ '1', M('1'), '1' }, /* 1 */
{ '2', M('2'), '2' }, /* 2 */
{ '3', M('3'), '3' }, /* 3 */
{ '0', M('0'), '0' }, /* Ins */
{ '.', ':', ':' } /* Del */
};
/*
* Keypad keys are translated to the normal values below.
* Shifted keypad keys are translated to the
* shift values below.
*/
static const struct pad
ray_keypad[PADKEYS] = {
{ 'y', 'Y', C('y') }, /* 7 */
{ 'k', 'K', C('k') }, /* 8 */
{ 'u', 'U', C('u') }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ 'h', 'H', C('h') }, /* 4 */
{ 'g', 'G', 'g' }, /* 5 */
{ 'l', 'L', C('l') }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ 'b', 'B', C('b') }, /* 1 */
{ 'j', 'J', C('j') }, /* 2 */
{ 'n', 'N', C('n') }, /* 3 */
{ 'i', 'I', C('i') }, /* Ins */
{ '.', ':', ':' } /* Del */
},
ray_numpad[PADKEYS] = {
{ '7', M('7'), '7' }, /* 7 */
{ '8', M('8'), '8' }, /* 8 */
{ '9', M('9'), '9' }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ '4', M('4'), '4' }, /* 4 */
{ 'g', 'G', 'g' }, /* 5 */
{ '6', M('6'), '6' }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ '1', M('1'), '1' }, /* 1 */
{ '2', M('2'), '2' }, /* 2 */
{ '3', M('3'), '3' }, /* 3 */
{ 'i', 'I', C('i') }, /* Ins */
{ '.', ':', ':' } /* Del */
};
static const struct pad
nh340_keypad[PADKEYS] = {
{ 'y', 'Y', C('y') }, /* 7 */
{ 'k', 'K', C('k') }, /* 8 */
{ 'u', 'U', C('u') }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ 'h', 'H', C('h') }, /* 4 */
{ 'g', 'G', 'g' }, /* 5 */
{ 'l', 'L', C('l') }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ 'b', 'B', C('b') }, /* 1 */
{ 'j', 'J', C('j') }, /* 2 */
{ 'n', 'N', C('n') }, /* 3 */
{ 'i', 'I', C('i') }, /* Ins */
{ '.', ':', ':' } /* Del */
},
nh340_numpad[PADKEYS] = {
{ '7', M('7'), '7' }, /* 7 */
{ '8', M('8'), '8' }, /* 8 */
{ '9', M('9'), '9' }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ '4', M('4'), '4' }, /* 4 */
{ 'g', 'G', 'g' }, /* 5 */
{ '6', M('6'), '6' }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ '1', M('1'), '1' }, /* 1 */
{ '2', M('2'), '2' }, /* 2 */
{ '3', M('3'), '3' }, /* 3 */
{ 'i', 'I', C('i') }, /* Ins */
{ '.', ':', ':' } /* Del */
};
static struct pad keypad[PADKEYS], numpad[PADKEYS];
static BYTE KeyState[256];
void set_altkeyhandling(const char *inName)
{
int i, k;
/*backward compatibility - so people's existing config files
may work as is */
if (!strcmpi(inName, "nhraykey.dll"))
inName = legal_key_handling[ray_keyhandling];
else if (!strcmpi(inName, "nh340key.dll"))
inName = legal_key_handling[nh340_keyhandling];
else if (!strcmpi(inName, "nhdefkey.dll"))
inName = legal_key_handling[default_keyhandling];
for (i = default_keyhandling; i < SIZE(legal_key_handling); i++) {
if (!strcmpi(inName, legal_key_handling[i])) {
iflags.key_handling = keyh[i];
switch(iflags.key_handling) {
case ray_keyhandling:
keyboard_handling.khid = ray_keyhandling;
keyboard_handling.pProcessKeystroke = ray_processkeystroke;
keyboard_handling.pNHkbhit = ray_kbhit;
keyboard_handling.pCheckInput = ray_checkinput;
/* A bogus key that will be filtered when received, to keep ReadConsole
* from blocking */
bogus_key.EventType = KEY_EVENT;
bogus_key.Event.KeyEvent.bKeyDown = 1;
bogus_key.Event.KeyEvent.wRepeatCount = 1;
bogus_key.Event.KeyEvent.wVirtualKeyCode = 0;
bogus_key.Event.KeyEvent.wVirtualScanCode = 0;
bogus_key.Event.KeyEvent.uChar.AsciiChar = (uchar) 0x80;
bogus_key.Event.KeyEvent.dwControlKeyState = 0;
for (k = 0; k < SIZE(keypad); ++k) {
keypad[k] = ray_keypad[k];
numpad[k] = ray_numpad[k];
}
break;
case nh340_keyhandling:
keyboard_handling.khid = nh340_keyhandling;
keyboard_handling.pProcessKeystroke = nh340_processkeystroke;
keyboard_handling.pNHkbhit = nh340_kbhit;
keyboard_handling.pCheckInput = nh340_checkinput;
for (k = 0; k < SIZE(keypad); ++k) {
keypad[k] = nh340_keypad[k];
numpad[k] = nh340_numpad[k];
}
break;
case default_keyhandling:
default:
keyboard_handling.khid = default_keyhandling;
keyboard_handling.pProcessKeystroke
= default_processkeystroke;
keyboard_handling.pNHkbhit = default_kbhit;
keyboard_handling.pCheckInput = default_checkinput;
for (k = 0; k < SIZE(keypad); ++k) {
keypad[k] = default_keypad[k];
numpad[k] = default_numpad[k];
}
break;
}
return;
}
}
config_error_add("invalid altkeyhandling '%s'", inName);
return;
}
int
set_keyhandling_via_option(void)
{
winid tmpwin;
anything any;
int i, clr = 0;
menu_item *console_key_handling_pick = (menu_item *) 0;
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin, MENU_BEHAVE_STANDARD);
any = cg.zeroany;
for (i = default_keyhandling; i < SIZE(legal_key_handling); i++) {
any.a_int = i + 1;
add_menu(tmpwin, &nul_glyphinfo, &any, 'a' + i,
0, ATR_NONE, clr,
legal_key_handling[i], MENU_ITEMFLAGS_NONE);
}
end_menu(tmpwin, "Select windows console key handling:");
if (select_menu(tmpwin, PICK_ONE, &console_key_handling_pick) > 0) {
iflags.key_handling = keyh[console_key_handling_pick->item.a_int - 1];
free((genericptr_t) console_key_handling_pick);
}
destroy_nhwindow(tmpwin);
set_altkeyhandling(legal_key_handling[iflags.key_handling]);
return 1; /* optn_ok */
}
int
default_processkeystroke(
HANDLE hConIn UNUSED,
INPUT_RECORD *ir,
boolean *valid,
uchar numberpad,
int portdebug)
{
int k = 0;
int keycode, vk;
unsigned char ch, pre_ch;
unsigned short int scan;
unsigned long shiftstate;
int altseq = 0;
const struct pad *kpad;
#ifdef QWERTZ_SUPPORT
if (numberpad & 0x10) {
numberpad &= ~0x10;
qwertz = TRUE;
} else {
qwertz = FALSE;
}
#endif
shiftstate = 0L;
ch = pre_ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
keycode = MapVirtualKey(vk, 2);
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
KeyState[VK_SHIFT] = (shiftstate & SHIFT_PRESSED) ? 0x81 : 0;
KeyState[VK_CONTROL] =
(shiftstate & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) ? 0x81 : 0;
KeyState[VK_CAPITAL] = (shiftstate & CAPSLOCK_ON) ? 0x81 : 0;
if (shiftstate & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || (iskeypad(scan)) || (altseq > 0))
*valid = TRUE;
/* if (!valid) return 0; */
/*
* shiftstate can be checked to see if various special
* keys were pressed at the same time as the key.
* Currently we are using the ALT & SHIFT & CONTROLS.
*
* RIGHT_ALT_PRESSED, LEFT_ALT_PRESSED,
* RIGHT_CTRL_PRESSED, LEFT_CTRL_PRESSED,
* SHIFT_PRESSED,NUMLOCK_ON, SCROLLLOCK_ON,
* CAPSLOCK_ON, ENHANCED_KEY
*
* are all valid bit masks to use on shiftstate.
* eg. (shiftstate & LEFT_CTRL_PRESSED) is true if the
* left control key was pressed with the keystroke.
*/
if (iskeypad(scan)) {
kpad = numberpad ? numpad : keypad;
if (shiftstate & SHIFT_PRESSED) {
ch = kpad[scan - KEYPADLO].shift;
} else if (shiftstate & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) {
ch = kpad[scan - KEYPADLO].cntrl;
} else {
ch = kpad[scan - KEYPADLO].normal;
}
#ifdef QWERTZ_SUPPORT
/* OPTIONS=number_pad:-1 is for qwertz keyboard; for that setting,
'numberpad' will be 0; core swaps y to zap, z to move northwest;
we want numpad 7 to move northwest, so when qwertz is set,
tell core that user who types numpad 7 typed z rather than y */
if (qwertz && kpad[scan - KEYPADLO].normal == 'y')
ch += 1; /* changes y to z, Y to Z, ^Y to ^Z */
#endif /*QWERTZ_SUPPORT*/
} else if (altseq > 0) { /* ALT sequence */
if (vk == 0xBF)
ch = M('?');
else
ch = M(tolower((uchar) keycode));
}
/* Attempt to work better with international keyboards. */
else {
WORD chr[2];
k = ToAscii(vk, scan, KeyState, chr, 0);
if (k <= 2)
switch (k) {
case 2: /* two characters */
ch = (unsigned char) chr[1];
*valid = TRUE;
break;
case 1: /* one character */
ch = (unsigned char) chr[0];
*valid = TRUE;
break;
case 0: /* no translation */
default: /* negative */
*valid = FALSE;
}
}
if (ch == '\r')
ch = '\n';
#ifdef PORT_DEBUG
if (portdebug) {
char buf[BUFSZ];
Sprintf(buf, "PORTDEBUG (%s): ch=%u, sc=%u, vk=%d, pre=%d, sh=0x%lX, "
"ta=%d (ESC to end)",
"default", ch, scan, vk, pre_ch, shiftstate, k);
fprintf(stdout, "\n%s", buf);
}
#endif
return ch;
}
int
default_kbhit(HANDLE hConIn, INPUT_RECORD *ir)
{
int done = 0; /* true = "stop searching" */
int retval; /* true = "we had a match" */
DWORD count;
unsigned short int scan;
unsigned char ch;
unsigned long shiftstate;
int altseq = 0, keycode, vk;
done = 0;
retval = 0;
while (!done) {
count = 0;
PeekConsoleInput(hConIn, ir, 1, &count);
if (count > 0) {
if (ir->EventType == KEY_EVENT && ir->Event.KeyEvent.bKeyDown) {
ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
keycode = MapVirtualKey(vk, 2);
if (shiftstate & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || iskeypad(scan) || altseq) {
done = 1; /* Stop looking */
retval = 1; /* Found what we sought */
} else {
/* Strange Key event; let's purge it to avoid trouble */
ReadConsoleInput(hConIn, ir, 1, &count);
}
} else if ((ir->EventType == MOUSE_EVENT
&& (ir->Event.MouseEvent.dwButtonState
& MOUSEMASK))) {
done = 1;
retval = 1;
}
else /* Discard it, it's an insignificant event */
ReadConsoleInput(hConIn, ir, 1, &count);
} else /* There are no events in console event queue */ {
done = 1; /* Stop looking */
retval = 0;
}
}
return retval;
}
int
default_checkinput(
HANDLE hConIn,
INPUT_RECORD *ir,
DWORD *count,
uchar numberpad,
int mode,
int *mod,
coord *cc)
{
#if defined(SAFERHANGUP)
DWORD dwWait;
#endif
int ch = 0;
boolean valid = 0, done = 0;
#ifdef QWERTZ_SUPPORT
if (numberpad & 0x10) {
numberpad &= ~0x10;
qwertz = TRUE;
} else {
qwertz = FALSE;
}
#endif
while (!done) {
#if defined(SAFERHANGUP)
dwWait = WaitForSingleObjectEx(hConIn, // event object to wait for
INFINITE, // waits indefinitely
TRUE); // alertable wait enabled
if (dwWait == WAIT_FAILED)
return '\033';
#endif
ReadConsoleInput(hConIn, ir, 1, count);
if (mode == 0) {
if ((ir->EventType == KEY_EVENT) && ir->Event.KeyEvent.bKeyDown) {
ch = default_processkeystroke(hConIn, ir, &valid, numberpad, 0);
done = valid;
}
} else {
if (*count > 0) {
if (ir->EventType == KEY_EVENT
&& ir->Event.KeyEvent.bKeyDown) {
#ifdef QWERTZ_SUPPORT
if (qwertz)
numberpad |= 0x10;
#endif
ch = default_processkeystroke(hConIn, ir, &valid, numberpad, 0);
#ifdef QWERTZ_SUPPORT
numberpad &= ~0x10;
#endif
if (valid)
return ch;
} else if (ir->EventType == MOUSE_EVENT) {
if ((ir->Event.MouseEvent.dwEventFlags == 0)
&& (ir->Event.MouseEvent.dwButtonState & MOUSEMASK)) {
cc->x = ir->Event.MouseEvent.dwMousePosition.X + 1;
cc->y = ir->Event.MouseEvent.dwMousePosition.Y - 1;
if (ir->Event.MouseEvent.dwButtonState & LEFTBUTTON)
*mod = CLICK_1;
else if (ir->Event.MouseEvent.dwButtonState
& RIGHTBUTTON)
*mod = CLICK_2;
#if 0 /* middle button */
else if (ir->Event.MouseEvent.dwButtonState & MIDBUTTON)
*mod = CLICK_3;
#endif
return 0;
}
}
} else
done = 1;
}
}
return mode ? 0 : ch;
}
/*
* Keystroke handling contributed by Ray Chason.
* The following text was written by Ray Chason.
*
* The problem
* ===========
*
* The console-mode Nethack wants both keyboard and mouse input. The
* problem is that the Windows API provides no easy way to get mouse input
* and also keyboard input properly translated according to the user's
* chosen keyboard layout.
*
* The ReadConsoleInput function returns a stream of keyboard and mouse
* events. Nethack is interested in those events that represent a key
* pressed, or a click on a mouse button. The keyboard events from
* ReadConsoleInput are not translated according to the keyboard layout,
* and do not take into account the shift, control, or alt keys.
*
* The PeekConsoleInput function works similarly to ReadConsoleInput,
* except that it does not remove an event from the queue and it returns
* instead of blocking when the queue is empty.
*
* A program can also use ReadConsole to get a properly translated stream
* of characters. Unfortunately, ReadConsole does not return mouse events,
* does not distinguish the keypad from the main keyboard, does not return
* keys shifted with Alt, and does not even return the ESC key when
* pressed.
*
* We want both the functionality of ReadConsole and the functionality of
* ReadConsoleInput. But Microsoft didn't seem to think of that.
*
*
* The solution, in the original code
* ==================================
*
* The original 3.4.1 distribution tries to get proper keyboard translation
* by passing keyboard events to the ToAscii function. This works, to some
* extent -- it takes the shift key into account, and it processes dead
* keys properly. But it doesn't take non-US keyboards into account. It
* appears that ToAscii is meant for windowed applications, and does not
* have enough information to do its job properly in a console application.
*
*
* The Finnish keyboard patch
* ==========================
*
* This patch adds the "subkeyvalue" option to the defaults.nh file. The
* user can then add OPTIONS=sukeyvalue:171/92, for instance, to replace
* the 171 character with 92, which is \. This works, once properly
* configured, but places too much burden on the user. It also bars the
* use of the substituted characters in naming objects or monsters.
*
*
* The solution presented here
* ===========================
*
* The best way I could find to combine the functionality of ReadConsole
* with that of ReadConsoleInput is simple in concept. First, call
* PeekConsoleInput to get the first event. If it represents a key press,
* call ReadConsole to retrieve the key. Otherwise, pop it off the queue
* with ReadConsoleInput and, if it's a mouse click, return it as such.
*
* But the Devil, as they say, is in the details. The problem is in
* recognizing an event that ReadConsole will return as a key. We don't
* want to call ReadConsole unless we know that it will immediately return:
* if it blocks, the mouse and the Alt sequences will cease to function
* until it returns.
*
* Separating process_keystroke into two functions, one for commands and a
* new one, process_keystroke2, for answering prompts, makes the job a lot
* easier. process_keystroke2 doesn't have to worry about mouse events or
* Alt sequences, and so the consequences are minor if ReadConsole blocks.
* process_keystroke, OTOH, never needs to return a non-ASCII character
* that was read from ReadConsole; it returns bytes with the high bit set
* only in response to an Alt sequence.
*
* So in process_keystroke, before calling ReadConsole, a bogus key event
* is pushed on the queue. This event causes ReadConsole to return, even
* if there was no other character available. Because the bogus key has
* the eighth bit set, it is filtered out. This is not done in
* process_keystroke2, because that would render dead keys unusable.
*
* A separate process_keystroke2 can also process the numeric keypad in a
* way that makes sense for prompts: just return the corresponding symbol,
* and pay no mind to number_pad or the num lock key.
*
* The recognition of Alt sequences is modified, to support the use of
* characters generated with the AltGr key. A keystroke is an Alt sequence
* if an Alt key is seen that can't be an AltGr (since an AltGr sequence
* could be a character, and in some layouts it could even be an ASCII
* character). This recognition is different on NT-based and 95-based
* Windows:
*
* * On NT-based Windows, AltGr signals as right Alt and left Ctrl
* together. So an Alt sequence is recognized if either Alt key is
* pressed and if right Alt and left Ctrl are not both present. This
* is true even if the keyboard in use does not have an AltGr key, and
* uses right Alt for AltGr.
*
* * On 95-based Windows, with a keyboard that lacks the AltGr key, the
* right Alt key is used instead. But it still signals as right Alt,
* without left Ctrl. There is no way for the application to know
* whether right Alt is Alt or AltGr, and so it is always assumed
* to be AltGr. This means that Alt sequences must be formed with
* left Alt.
*
* So the patch processes keystrokes as follows:
*
* * If the scan and virtual key codes are both 0, it's the bogus key,
* and we ignore it.
*
* * Keys on the numeric keypad are processed for commands as in the
* unpatched Nethack, and for prompts by returning the ASCII
* character, even if the num lock is off.
*
* * Alt sequences are processed for commands as in the unpatched
* Nethack, and ignored for prompts.
*
* * Control codes are returned as received, because ReadConsole will
* not return the ESC key.
*
* * Other key-down events are passed to ReadConsole. The use of
* ReadConsole is different for commands than for prompts:
*
* o For commands, the bogus key is pushed onto the queue before
* ReadConsole is called. On return, non-ASCII characters are
* filtered, so they are not mistaken for Alt sequences; this also
* filters the bogus key.
*
* o For prompts, the bogus key is not used, because that would
* interfere with dead keys. Eight bit characters may be returned,
* and are coded in the configured code page.
*
*
* Possible improvements
* =====================
*
* Some possible improvements remain:
*
* * Integrate the existing Finnish keyboard patch, for use with non-
* QWERTY layouts such as the German QWERTZ keyboard or Dvorak.
*
* * Fix the keyboard glitches in the graphical version. Namely, dead
* keys don't work, and input comes in as ISO-8859-1 but is displayed
* as code page 437 if IBMgraphics is set on startup.
*
* * Transform incoming text to ISO-8859-1, for full compatibility with
* the graphical version.
*
* * After pushing the bogus key and calling ReadConsole, check to see
* if we got the bogus key; if so, and an Alt is pressed, process the
* event as an Alt sequence.
*
*/
#if 0
static char where_to_get_source[] = "http://www.nethack.org/";
static char author[] = "Ray Chason";
#endif
int process_keystroke2(HANDLE hConIn, INPUT_RECORD *ir, boolean *valid);
/* Use ray_processkeystroke for key commands, process_keystroke2 for prompts */
/* int ray_processkeystroke(INPUT_RECORD *ir, boolean *valid, int
* portdebug);
*/
int process_keystroke2(HANDLE, INPUT_RECORD *ir, boolean *valid);
static int is_altseq(unsigned long shiftstate);
static int
is_altseq(unsigned long shiftstate)
{
/* We need to distinguish the Alt keys from the AltGr key.
* On NT-based Windows, AltGr signals as right Alt and left Ctrl together;
* on 95-based Windows, AltGr signals as right Alt only.
* So on NT, we signal Alt if either Alt is pressed and left Ctrl is not,
* and on 95, we signal Alt for left Alt only. */
switch (shiftstate
& (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED | LEFT_CTRL_PRESSED)) {
case LEFT_ALT_PRESSED:
case LEFT_ALT_PRESSED | LEFT_CTRL_PRESSED:
return 1;
case RIGHT_ALT_PRESSED:
case RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED:
return (IsWindows8OrGreater());
default:
return 0;
}
}
int ray_processkeystroke(
HANDLE hConIn,
INPUT_RECORD *ir,
boolean *valid,
uchar numberpad,
int portdebug)
{
int keycode, vk;
unsigned char ch, pre_ch;
unsigned short int scan;
unsigned long shiftstate;
int altseq = 0;
const struct pad *kpad;
DWORD count;
#ifdef QWERTZ_SUPPORT
if (numberpad & 0x10) {
numberpad &= ~0x10;
qwertz = TRUE;
} else {
qwertz = FALSE;
}
#endif
shiftstate = 0L;
ch = pre_ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
keycode = MapVirtualKey(vk, 2);
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
if (scan == 0 && vk == 0) {
/* It's the bogus_key */
ReadConsoleInput(hConIn, ir, 1, &count);
*valid = FALSE;
return 0;
}
if (is_altseq(shiftstate)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || (iskeypad(scan)) || (altseq > 0))
*valid = TRUE;
/* if (!valid) return 0; */
/*
* shiftstate can be checked to see if various special
* keys were pressed at the same time as the key.
* Currently we are using the ALT & SHIFT & CONTROLS.
*
* RIGHT_ALT_PRESSED, LEFT_ALT_PRESSED,
* RIGHT_CTRL_PRESSED, LEFT_CTRL_PRESSED,
* SHIFT_PRESSED,NUMLOCK_ON, SCROLLLOCK_ON,
* CAPSLOCK_ON, ENHANCED_KEY
*
* are all valid bit masks to use on shiftstate.
* eg. (shiftstate & LEFT_CTRL_PRESSED) is true if the
* left control key was pressed with the keystroke.
*/
if (iskeypad(scan)) {
ReadConsoleInput(hConIn, ir, 1, &count);
kpad = numberpad ? numpad : keypad;
if (shiftstate & SHIFT_PRESSED) {
ch = kpad[scan - KEYPADLO].shift;
} else if (shiftstate & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) {
ch = kpad[scan - KEYPADLO].cntrl;
} else {
ch = kpad[scan - KEYPADLO].normal;
}
#ifdef QWERTZ_SUPPORT
/* OPTIONS=number_pad:-1 is for qwertz keyboard; for that setting,
'numberpad' will be 0; core swaps y to zap, z to move northwest;
we want numpad 7 to move northwest, so when qwertz is set,
tell core that user who types numpad 7 typed z rather than y */
if (qwertz && kpad[scan - KEYPADLO].normal == 'y')
ch += 1; /* changes y to z, Y to Z, ^Y to ^Z */
#endif /*QWERTZ_SUPPORT*/
} else if (altseq > 0) { /* ALT sequence */
ReadConsoleInput(hConIn, ir, 1, &count);
if (vk == 0xBF)
ch = M('?');
else
ch = M(tolower((uchar) keycode));
} else if (ch < 32 && !isnumkeypad(scan)) {
/* Control code; ReadConsole seems to filter some of these,
* including ESC */
ReadConsoleInput(hConIn, ir, 1, &count);
}
/* Attempt to work better with international keyboards. */
else {
CHAR ch2;
DWORD written;
/* The bogus_key guarantees that ReadConsole will return,
* and does not itself do anything */
WriteConsoleInput(hConIn, &bogus_key, 1, &written);
ReadConsole(hConIn, &ch2, 1, &count, NULL);
/* Prevent high characters from being interpreted as alt
* sequences; also filter the bogus_key */
if (ch2 & 0x80)
*valid = FALSE;
else
ch = ch2;
if (ch == 0)
*valid = FALSE;
}
if (ch == '\r')
ch = '\n';
#ifdef PORT_DEBUG
if (portdebug) {
char buf[BUFSZ];
Sprintf(buf, "PORTDEBUG: ch=%u, scan=%u, vk=%d, pre=%d, "
"shiftstate=0x%lX (ESC to end)\n",
ch, scan, vk, pre_ch, shiftstate);
fprintf(stdout, "\n%s", buf);
}
#endif
return ch;
}
int
process_keystroke2(
HANDLE hConIn,
INPUT_RECORD *ir,
boolean *valid)
{
/* Use these values for the numeric keypad */
static const char keypad_nums[] = "789-456+1230.";
unsigned char ch;
int vk;
unsigned short int scan;
unsigned long shiftstate;
int altseq;
DWORD count;
ch = ir->Event.KeyEvent.uChar.AsciiChar;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
scan = ir->Event.KeyEvent.wVirtualScanCode;
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
if (scan == 0 && vk == 0) {
/* It's the bogus_key */
ReadConsoleInput(hConIn, ir, 1, &count);
*valid = FALSE;
return 0;
}
altseq = is_altseq(shiftstate);
if (ch || (iskeypad(scan)) || altseq)
*valid = TRUE;
/* if (!valid) return 0; */
/*
* shiftstate can be checked to see if various special
* keys were pressed at the same time as the key.
* Currently we are using the ALT & SHIFT & CONTROLS.
*
* RIGHT_ALT_PRESSED, LEFT_ALT_PRESSED,
* RIGHT_CTRL_PRESSED, LEFT_CTRL_PRESSED,
* SHIFT_PRESSED,NUMLOCK_ON, SCROLLLOCK_ON,
* CAPSLOCK_ON, ENHANCED_KEY
*
* are all valid bit masks to use on shiftstate.
* eg. (shiftstate & LEFT_CTRL_PRESSED) is true if the
* left control key was pressed with the keystroke.
*/
if (iskeypad(scan) && !altseq) {
ReadConsoleInput(hConIn, ir, 1, &count);
ch = keypad_nums[scan - KEYPADLO];
} else if (ch < 32 && !isnumkeypad(scan)) {
/* Control code; ReadConsole seems to filter some of these,
* including ESC */
ReadConsoleInput(hConIn, ir, 1, &count);
}
/* Attempt to work better with international keyboards. */
else {
CHAR ch2;
ReadConsole(hConIn, &ch2, 1, &count, NULL);
ch = ch2 & 0xFF;
if (ch == 0)
*valid = FALSE;
}
if (ch == '\r')
ch = '\n';
return ch;
}
int
ray_checkinput(
HANDLE hConIn,
INPUT_RECORD *ir,
DWORD *count,
uchar numberpad,
int mode,
int *mod,
coord *cc)
{
#if defined(SAFERHANGUP)
DWORD dwWait;
#endif
int ch = 0;
boolean valid = 0, done = 0;
#ifdef QWERTZ_SUPPORT
if (numberpad & 0x10) {
numberpad &= ~0x10;
qwertz = TRUE;
} else {
qwertz = FALSE;
}
#endif
while (!done) {
*count = 0;
dwWait = WaitForSingleObject(hConIn, INFINITE);
#if defined(SAFERHANGUP)
if (dwWait == WAIT_FAILED)
return '\033';
#endif
PeekConsoleInput(hConIn, ir, 1, count);
if (mode == 0) {
if ((ir->EventType == KEY_EVENT) && ir->Event.KeyEvent.bKeyDown) {
ch = process_keystroke2(hConIn, ir, &valid);
done = valid;
} else
ReadConsoleInput(hConIn, ir, 1, count);
} else {
ch = 0;
if (*count > 0) {
if (ir->EventType == KEY_EVENT
&& ir->Event.KeyEvent.bKeyDown) {
#ifdef QWERTZ_SUPPORT
if (qwertz)
numberpad |= 0x10;
#endif
ch = ray_processkeystroke(hConIn, ir, &valid, numberpad,
#ifdef PORTDEBUG
1);
#else
0);
#endif
#ifdef QWERTZ_SUPPORT
numberpad &= ~0x10;
#endif
if (valid)
return ch;
} else {
ReadConsoleInput(hConIn, ir, 1, count);
if (ir->EventType == MOUSE_EVENT) {
if ((ir->Event.MouseEvent.dwEventFlags == 0)
&& (ir->Event.MouseEvent.dwButtonState
& MOUSEMASK)) {
cc->x =
ir->Event.MouseEvent.dwMousePosition.X + 1;
cc->y =
ir->Event.MouseEvent.dwMousePosition.Y - 1;
if (ir->Event.MouseEvent.dwButtonState
& LEFTBUTTON)
*mod = CLICK_1;
else if (ir->Event.MouseEvent.dwButtonState
& RIGHTBUTTON)
*mod = CLICK_2;
#if 0 /* middle button */
else if (ir->Event.MouseEvent.dwButtonState & MIDBUTTON)
*mod = CLICK_3;
#endif
return 0;
}
}
#if 0
/* We ignore these types of console events */
else if (ir->EventType == FOCUS_EVENT) {
}
else if (ir->EventType == MENU_EVENT) {
}
#endif
}
} else
done = 1;
}
}
*mod = 0;
return ch;
}
int
ray_kbhit(
HANDLE hConIn,
INPUT_RECORD *ir)
{
int done = 0; /* true = "stop searching" */
int retval; /* true = "we had a match" */
DWORD count;
unsigned short int scan;
unsigned char ch;
unsigned long shiftstate;
int altseq = 0, keycode, vk;
done = 0;
retval = 0;
while (!done) {
count = 0;
PeekConsoleInput(hConIn, ir, 1, &count);
if (count > 0) {
if (ir->EventType == KEY_EVENT && ir->Event.KeyEvent.bKeyDown) {
ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
if (scan == 0 && vk == 0) {
/* It's the bogus_key. Discard it */
ReadConsoleInput(hConIn,ir,1,&count);
} else {
keycode = MapVirtualKey(vk, 2);
if (is_altseq(shiftstate)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || iskeypad(scan) || altseq) {
done = 1; /* Stop looking */
retval = 1; /* Found what we sought */
} else {
/* Strange Key event; let's purge it to avoid trouble */
ReadConsoleInput(hConIn, ir, 1, &count);
}
}
} else if ((ir->EventType == MOUSE_EVENT
&& (ir->Event.MouseEvent.dwButtonState
& MOUSEMASK))) {
done = 1;
retval = 1;
}
else /* Discard it, it's an insignificant event */
ReadConsoleInput(hConIn, ir, 1, &count);
} else /* There are no events in console event queue */ {
done = 1; /* Stop looking */
retval = 0;
}
}
return retval;
}
/*
* nh340 key handling
*
* This is the NetHack keystroke processing from NetHack 3.4.0.
* It can be built as a run-time loadable dll (nh340key.dll),
* placed in the same directory as the nethack.exe executable,
* and loaded by specifying OPTIONS=altkeyhandler:nh340key
* in defaults.nh
*
* Keypad keys are translated to the normal values below.
* Shifted keypad keys are translated to the
* shift values below.
*/
int
nh340_processkeystroke(
HANDLE hConIn UNUSED,
INPUT_RECORD *ir,
boolean *valid,
uchar numberpad,
int portdebug)
{
int keycode, vk;
unsigned char ch, pre_ch;
unsigned short int scan;
unsigned long shiftstate;
int altseq = 0;
const struct pad *kpad;
#ifdef QWERTZ_SUPPORT
if (numberpad & 0x10) {
numberpad &= ~0x10;
qwertz = TRUE;
} else {
qwertz = FALSE;
}
#endif
shiftstate = 0L;
ch = pre_ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
keycode = MapVirtualKey(vk, 2);
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
if (shiftstate & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || (iskeypad(scan)) || (altseq > 0))
*valid = TRUE;
/* if (!valid) return 0; */
/*
* shiftstate can be checked to see if various special
* keys were pressed at the same time as the key.
* Currently we are using the ALT & SHIFT & CONTROLS.
*
* RIGHT_ALT_PRESSED, LEFT_ALT_PRESSED,
* RIGHT_CTRL_PRESSED, LEFT_CTRL_PRESSED,
* SHIFT_PRESSED,NUMLOCK_ON, SCROLLLOCK_ON,
* CAPSLOCK_ON, ENHANCED_KEY
*
* are all valid bit masks to use on shiftstate.
* eg. (shiftstate & LEFT_CTRL_PRESSED) is true if the
* left control key was pressed with the keystroke.
*/
if (iskeypad(scan)) {
kpad = numberpad ? numpad : keypad;
if (shiftstate & SHIFT_PRESSED) {
ch = kpad[scan - KEYPADLO].shift;
} else if (shiftstate & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) {
ch = kpad[scan - KEYPADLO].cntrl;
} else {
ch = kpad[scan - KEYPADLO].normal;
}
#ifdef QWERTZ_SUPPORT
/* OPTIONS=number_pad:-1 is for qwertz keyboard; for that setting,
'numberpad' will be 0; core swaps y to zap, z to move northwest;
we want numpad 7 to move northwest, so when qwertz is set,
tell core that user who types numpad 7 typed z rather than y */
if (qwertz && kpad[scan - KEYPADLO].normal == 'y')
ch += 1; /* changes y to z, Y to Z, ^Y to ^Z */
#endif /*QWERTZ_SUPPORT*/
} else if (altseq > 0) { /* ALT sequence */
if (vk == 0xBF)
ch = M('?');
else
ch = M(tolower((uchar) keycode));
}
if (ch == '\r')
ch = '\n';
#ifdef PORT_DEBUG
if (portdebug) {
char buf[BUFSZ];
Sprintf(buf,
"PORTDEBUG (%s): ch=%u, sc=%u, vk=%d, sh=0x%lX (ESC to end)",
"nh340", ch, scan, vk, shiftstate);
fprintf(stdout, "\n%s", buf);
}
#endif
return ch;
}
int
nh340_kbhit(
HANDLE hConIn,
INPUT_RECORD *ir)
{
int done = 0; /* true = "stop searching" */
int retval; /* true = "we had a match" */
DWORD count;
unsigned short int scan;
unsigned char ch;
unsigned long shiftstate;
int altseq = 0, keycode, vk;
done = 0;
retval = 0;
while (!done) {
count = 0;
PeekConsoleInput(hConIn, ir, 1, &count);
if (count > 0) {
if (ir->EventType == KEY_EVENT && ir->Event.KeyEvent.bKeyDown) {
ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
keycode = MapVirtualKey(vk, 2);
if (shiftstate & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || iskeypad(scan) || altseq) {
done = 1; /* Stop looking */
retval = 1; /* Found what we sought */
} else {
/* Strange Key event; let's purge it to avoid trouble */
ReadConsoleInput(hConIn, ir, 1, &count);
}
} else if ((ir->EventType == MOUSE_EVENT
&& (ir->Event.MouseEvent.dwButtonState
& MOUSEMASK))) {
done = 1;
retval = 1;
}
else /* Discard it, it's an insignificant event */
ReadConsoleInput(hConIn, ir, 1, &count);
} else /* There are no events in console event queue */ {
done = 1; /* Stop looking */
retval = 0;
}
}
return retval;
}
int
nh340_checkinput(
HANDLE hConIn,
INPUT_RECORD *ir,
DWORD *count,
uchar numberpad,
int mode,
int *mod,
coord *cc)
{
#if defined(SAFERHANGUP)
DWORD dwWait;
#endif
int ch = 0;
boolean valid = 0, done = 0;
#ifdef QWERTZ_SUPPORT
if (numberpad & 0x10) {
numberpad &= ~0x10;
qwertz = TRUE;
} else {
qwertz = FALSE;
}
#endif
while (!done) {
#if defined(SAFERHANGUP)
dwWait = WaitForSingleObjectEx(hConIn, // event object to wait for
INFINITE, // waits indefinitely
TRUE); // alertable wait enabled
if (dwWait == WAIT_FAILED)
return '\033';
#endif
ReadConsoleInput(hConIn, ir, 1, count);
if (mode == 0) {
if ((ir->EventType == KEY_EVENT) && ir->Event.KeyEvent.bKeyDown) {
#ifdef QWERTZ_SUPPORT
if (qwertz)
numberpad |= 0x10;
#endif
ch = nh340_processkeystroke(hConIn, ir, &valid, numberpad, 0);
#ifdef QWERTZ_SUPPORT
numberpad &= ~0x10;
#endif
done = valid;
}
} else {
if (*count > 0) {
if (ir->EventType == KEY_EVENT
&& ir->Event.KeyEvent.bKeyDown) {
ch = nh340_processkeystroke(hConIn, ir, &valid, numberpad, 0);
if (valid)
return ch;
} else if (ir->EventType == MOUSE_EVENT) {
if ((ir->Event.MouseEvent.dwEventFlags == 0)
&& (ir->Event.MouseEvent.dwButtonState & MOUSEMASK)) {
cc->x = ir->Event.MouseEvent.dwMousePosition.X + 1;
cc->y = ir->Event.MouseEvent.dwMousePosition.Y - 1;
if (ir->Event.MouseEvent.dwButtonState & LEFTBUTTON)
*mod = CLICK_1;
else if (ir->Event.MouseEvent.dwButtonState
& RIGHTBUTTON)
*mod = CLICK_2;
#if 0 /* middle button */
else if (ir->Event.MouseEvent.dwButtonState & MIDBUTTON)
*mod = CLICK_3;
#endif
return 0;
}
}
} else
done = 1;
}
}
return mode ? 0 : ch;
}
#endif /* WIN32 */