An issue in the core made the "Zz" button in the Qt toolbar only work if rest_on_space was enabled. cmd_from_func() was returning ' ' instead of '.' for the keystroke to run the rest command.
4592 lines
147 KiB
C
4592 lines
147 KiB
C
/* NetHack 3.7 cmd.c $NHDT-Date: 1602621705 2020/10/13 20:41:45 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.423 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2013. */
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/* NetHack may be freely redistributed. See license for details. */
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#include "hack.h"
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#include "func_tab.h"
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/* Macros for meta and ctrl modifiers:
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* M and C return the meta/ctrl code for the given character;
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* e.g., (C('c') is ctrl-c
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*/
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#ifndef M
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#ifndef NHSTDC
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#define M(c) (0x80 | (c))
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#else
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#define M(c) ((c) - 128)
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#endif /* NHSTDC */
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#endif
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#ifndef C
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#define C(c) (0x1f & (c))
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#endif
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#define unctrl(c) ((c) <= C('z') ? (0x60 | (c)) : (c))
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#define unmeta(c) (0x7f & (c))
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#ifdef ALTMETA
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static boolean alt_esc = FALSE;
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#endif
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#ifdef UNIX
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/*
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* Some systems may have getchar() return EOF for various reasons, and
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* we should not quit before seeing at least NR_OF_EOFS consecutive EOFs.
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*/
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#if defined(SYSV) || defined(DGUX) || defined(HPUX)
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#define NR_OF_EOFS 20
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#endif
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#endif
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#define CMD_TRAVEL (char) 0x90
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#define CMD_CLICKLOOK (char) 0x8F
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#ifdef DUMB /* stuff commented out in extern.h, but needed here */
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extern int NDECL(doapply); /**/
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extern int NDECL(dorub); /**/
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extern int NDECL(dojump); /**/
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extern int NDECL(doextlist); /**/
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extern int NDECL(enter_explore_mode); /**/
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extern int NDECL(dodrop); /**/
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extern int NDECL(doddrop); /**/
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extern int NDECL(dodown); /**/
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extern int NDECL(doup); /**/
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extern int NDECL(donull); /**/
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extern int NDECL(dowipe); /**/
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extern int NDECL(docallcnd); /**/
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extern int NDECL(dotakeoff); /**/
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extern int NDECL(doremring); /**/
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extern int NDECL(dowear); /**/
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extern int NDECL(doputon); /**/
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extern int NDECL(doddoremarm); /**/
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extern int NDECL(dokick); /**/
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extern int NDECL(dofire); /**/
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extern int NDECL(dothrow); /**/
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extern int NDECL(doeat); /**/
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extern int NDECL(done2); /**/
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extern int NDECL(vanquished); /**/
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extern int NDECL(doengrave); /**/
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extern int NDECL(dopickup); /**/
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extern int NDECL(ddoinv); /**/
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extern int NDECL(dotypeinv); /**/
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extern int NDECL(dolook); /**/
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extern int NDECL(doprgold); /**/
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extern int NDECL(doprwep); /**/
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extern int NDECL(doprarm); /**/
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extern int NDECL(doprring); /**/
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extern int NDECL(dopramulet); /**/
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extern int NDECL(doprtool); /**/
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extern int NDECL(dosuspend); /**/
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extern int NDECL(doforce); /**/
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extern int NDECL(doopen); /**/
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extern int NDECL(doclose); /**/
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extern int NDECL(dosh); /**/
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extern int NDECL(dodiscovered); /**/
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extern int NDECL(doclassdisco); /**/
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extern int NDECL(doset); /**/
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extern int NDECL(dotogglepickup); /**/
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extern int NDECL(dowhatis); /**/
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extern int NDECL(doquickwhatis); /**/
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extern int NDECL(dowhatdoes); /**/
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extern int NDECL(dohelp); /**/
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extern int NDECL(dohistory); /**/
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extern int NDECL(doloot); /**/
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extern int NDECL(dodrink); /**/
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extern int NDECL(dodip); /**/
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extern int NDECL(dosacrifice); /**/
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extern int NDECL(dopray); /**/
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extern int NDECL(dotip); /**/
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extern int NDECL(doturn); /**/
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extern int NDECL(doredraw); /**/
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extern int NDECL(doread); /**/
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extern int NDECL(dosave); /**/
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extern int NDECL(dosearch); /**/
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extern int NDECL(doidtrap); /**/
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extern int NDECL(dopay); /**/
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extern int NDECL(dosit); /**/
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extern int NDECL(dotalk); /**/
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extern int NDECL(docast); /**/
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extern int NDECL(dovspell); /**/
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extern int NDECL(dotelecmd); /**/
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extern int NDECL(dountrap); /**/
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extern int NDECL(doversion); /**/
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extern int NDECL(doextversion); /**/
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extern int NDECL(doswapweapon); /**/
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extern int NDECL(dowield); /**/
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extern int NDECL(dowieldquiver); /**/
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extern int NDECL(dozap); /**/
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extern int NDECL(doorganize); /**/
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#endif /* DUMB */
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static int NDECL(dosuspend_core);
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static int NDECL(dosh_core);
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static int NDECL(doherecmdmenu);
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static int NDECL(dotherecmdmenu);
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static int NDECL(doprev_message);
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static int NDECL(timed_occupation);
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static int NDECL(doextcmd);
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static int NDECL(dotravel);
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static int NDECL(doterrain);
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static int NDECL(wiz_wish);
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static int NDECL(wiz_identify);
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static int NDECL(wiz_intrinsic);
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static int NDECL(wiz_map);
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static int NDECL(wiz_makemap);
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static int NDECL(wiz_genesis);
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static int NDECL(wiz_where);
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static int NDECL(wiz_detect);
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static int NDECL(wiz_panic);
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static int NDECL(wiz_polyself);
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static int NDECL(wiz_load_lua);
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static int NDECL(wiz_level_tele);
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static int NDECL(wiz_level_change);
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static int NDECL(wiz_level_flip);
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static int NDECL(wiz_show_seenv);
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static int NDECL(wiz_show_vision);
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static int NDECL(wiz_smell);
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static int NDECL(wiz_intrinsic);
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static int NDECL(wiz_show_wmodes);
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static int NDECL(wiz_show_stats);
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static int NDECL(wiz_rumor_check);
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#ifdef DEBUG_MIGRATING_MONS
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static int NDECL(wiz_migrate_mons);
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#endif
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static void NDECL(wiz_map_levltyp);
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static void NDECL(wiz_levltyp_legend);
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#if defined(__BORLANDC__) && !defined(_WIN32)
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extern void FDECL(show_borlandc_stats, (winid));
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#endif
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static int FDECL(size_monst, (struct monst *, BOOLEAN_P));
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static int FDECL(size_obj, (struct obj *));
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static void FDECL(count_obj, (struct obj *, long *, long *,
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BOOLEAN_P, BOOLEAN_P));
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static void FDECL(obj_chain, (winid, const char *, struct obj *,
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BOOLEAN_P, long *, long *));
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static void FDECL(mon_invent_chain, (winid, const char *, struct monst *,
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long *, long *));
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static void FDECL(mon_chain, (winid, const char *, struct monst *,
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BOOLEAN_P, long *, long *));
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static void FDECL(contained_stats, (winid, const char *, long *, long *));
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static void FDECL(misc_stats, (winid, long *, long *));
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static boolean FDECL(accept_menu_prefix, (int NDECL((*))));
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static void FDECL(add_herecmd_menuitem, (winid, int NDECL((*)),
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const char *));
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static char FDECL(here_cmd_menu, (BOOLEAN_P));
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static char FDECL(there_cmd_menu, (BOOLEAN_P, int, int));
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static char *NDECL(parse);
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static void FDECL(show_direction_keys, (winid, CHAR_P, BOOLEAN_P));
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static boolean FDECL(help_dir, (CHAR_P, int, const char *));
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static void NDECL(commands_init);
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static int FDECL(dokeylist_putcmds, (winid, BOOLEAN_P, int, int, boolean *));
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static int FDECL(ch2spkeys, (CHAR_P, int, int));
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static boolean FDECL(prefix_cmd, (CHAR_P));
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static int NDECL((*timed_occ_fn));
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static char *FDECL(doc_extcmd_flagstr, (winid, const struct ext_func_tab *,
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BOOLEAN_P));
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static const char *readchar_queue = "";
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/* for rejecting attempts to use wizard mode commands */
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static const char unavailcmd[] = "Unavailable command '%s'.";
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/* for rejecting #if !SHELL, !SUSPEND */
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static const char cmdnotavail[] = "'%s' command not available.";
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static int
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doprev_message(VOID_ARGS)
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{
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return nh_doprev_message();
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}
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/* Count down by decrementing multi */
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static int
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timed_occupation(VOID_ARGS)
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{
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(*timed_occ_fn)();
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if (g.multi > 0)
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g.multi--;
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return g.multi > 0;
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}
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/* If you have moved since initially setting some occupations, they
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* now shouldn't be able to restart.
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*
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* The basic rule is that if you are carrying it, you can continue
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* since it is with you. If you are acting on something at a distance,
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* your orientation to it must have changed when you moved.
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*
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* The exception to this is taking off items, since they can be taken
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* off in a number of ways in the intervening time, screwing up ordering.
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*
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* Currently: Take off all armor.
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* Picking Locks / Forcing Chests.
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* Setting traps.
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*/
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void
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reset_occupations()
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{
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reset_remarm();
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reset_pick();
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reset_trapset();
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}
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/* If a time is given, use it to timeout this function, otherwise the
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* function times out by its own means.
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*/
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void
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set_occupation(fn, txt, xtime)
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int NDECL((*fn));
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const char *txt;
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int xtime;
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{
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if (xtime) {
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g.occupation = timed_occupation;
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timed_occ_fn = fn;
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} else
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g.occupation = fn;
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g.occtxt = txt;
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g.occtime = 0;
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return;
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}
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static char NDECL(popch);
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static char
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popch()
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{
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/* If occupied, return '\0', letting tgetch know a character should
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* be read from the keyboard. If the character read is not the
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* ABORT character (as checked in pcmain.c), that character will be
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* pushed back on the pushq.
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*/
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if (g.occupation)
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return '\0';
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if (g.in_doagain)
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return (char) ((g.shead != g.stail) ? g.saveq[g.stail++] : '\0');
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else
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return (char) ((g.phead != g.ptail) ? g.pushq[g.ptail++] : '\0');
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}
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char
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pgetchar() /* courtesy of aeb@cwi.nl */
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{
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register int ch;
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if (iflags.debug_fuzzer)
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return randomkey();
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if (!(ch = popch()))
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ch = nhgetch();
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return (char) ch;
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}
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/* A ch == 0 resets the pushq */
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void
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pushch(ch)
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char ch;
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{
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if (!ch)
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g.phead = g.ptail = 0;
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if (g.phead < BSIZE)
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g.pushq[g.phead++] = ch;
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return;
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}
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/* A ch == 0 resets the saveq. Only save keystrokes when not
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* replaying a previous command.
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*/
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void
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savech(ch)
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char ch;
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{
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if (!g.in_doagain) {
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if (!ch)
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g.phead = g.ptail = g.shead = g.stail = 0;
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else if (g.shead < BSIZE)
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g.saveq[g.shead++] = ch;
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}
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return;
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}
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/* here after # - now read a full-word command */
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static int
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doextcmd(VOID_ARGS)
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{
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int idx, retval;
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int NDECL((*func));
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/* keep repeating until we don't run help or quit */
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do {
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idx = get_ext_cmd();
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if (idx < 0)
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return 0; /* quit */
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func = extcmdlist[idx].ef_funct;
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if (!wizard && (extcmdlist[idx].flags & WIZMODECMD)) {
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You("can't do that.");
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return 0;
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}
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if (iflags.menu_requested && !accept_menu_prefix(func)) {
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pline("'%s' prefix has no effect for the %s command.",
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visctrl(g.Cmd.spkeys[NHKF_REQMENU]),
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extcmdlist[idx].ef_txt);
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iflags.menu_requested = FALSE;
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}
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retval = (*func)();
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} while (func == doextlist);
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return retval;
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}
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static char *
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doc_extcmd_flagstr(menuwin, efp, doc)
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winid menuwin;
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const struct ext_func_tab *efp;
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boolean doc;
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{
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static char buf[BUFSZ];
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if (doc) {
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anything any = cg.zeroany;
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add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
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"[A] Command autocompletes", MENU_ITEMFLAGS_NONE);
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Sprintf(buf, "[m] Command accepts '%c' prefix",
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g.Cmd.spkeys[NHKF_REQMENU]);
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add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE, buf,
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MENU_ITEMFLAGS_NONE);
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return (char *) 0;
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} else {
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buf[0] = '\0';
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Sprintf(&buf[1], "%s%s",
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(efp->flags & AUTOCOMPLETE) ? "A" : "",
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accept_menu_prefix(efp->ef_funct) ? "m" : "");
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if (buf[1]) {
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buf[0] = '[';
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Strcat(buf, "]");
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}
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return buf;
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}
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}
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/* here after #? - now list all full-word commands and provid
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some navigation capability through the long list */
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int
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doextlist(VOID_ARGS)
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{
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register const struct ext_func_tab *efp = (struct ext_func_tab *) 0;
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char buf[BUFSZ], searchbuf[BUFSZ], promptbuf[QBUFSZ];
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winid menuwin;
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anything any;
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menu_item *selected;
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int n, pass;
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int menumode = 0, menushown[2], onelist = 0;
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boolean redisplay = TRUE, search = FALSE;
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static const char *headings[] = { "Extended commands",
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"Debugging Extended Commands" };
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searchbuf[0] = '\0';
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menuwin = create_nhwindow(NHW_MENU);
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while (redisplay) {
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redisplay = FALSE;
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any = cg.zeroany;
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start_menu(menuwin, MENU_BEHAVE_STANDARD);
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add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
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"Extended Commands List",
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MENU_ITEMFLAGS_NONE);
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add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
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"", MENU_ITEMFLAGS_NONE);
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Strcpy(buf, menumode ? "Show" : "Hide");
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Strcat(buf, " commands that don't autocomplete");
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if (!menumode)
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Strcat(buf, " (those not marked with [A])");
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any.a_int = 1;
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add_menu(menuwin, NO_GLYPH, &any, 'a', 0, ATR_NONE, buf,
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MENU_ITEMFLAGS_NONE);
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if (!*searchbuf) {
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any.a_int = 2;
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/* was 's', but then using ':' handling within the interface
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would only examine the two or three meta entries, not the
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actual list of extended commands shown via separator lines;
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having ':' as an explicit selector overrides the default
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menu behavior for it; we retain 's' as a group accelerator */
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add_menu(menuwin, NO_GLYPH, &any, ':', 's', ATR_NONE,
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"Search extended commands",
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MENU_ITEMFLAGS_NONE);
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} else {
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Strcpy(buf, "Show all, clear search");
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if (strlen(buf) + strlen(searchbuf) + strlen(" (\"\")") < QBUFSZ)
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Sprintf(eos(buf), " (\"%s\")", searchbuf);
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any.a_int = 3;
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/* specifying ':' as a group accelerator here is mostly a
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statement of intent (we'd like to accept it as a synonym but
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also want to hide it from general menu use) because it won't
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work for interfaces which support ':' to search; use as a
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general menu command takes precedence over group accelerator */
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add_menu(menuwin, NO_GLYPH, &any, 's', ':', ATR_NONE,
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buf, MENU_ITEMFLAGS_NONE);
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}
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if (wizard) {
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any.a_int = 4;
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add_menu(menuwin, NO_GLYPH, &any, 'z', 0, ATR_NONE,
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onelist ? "Show debugging commands in separate section"
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|
: "Show all alphabetically, including debugging commands",
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MENU_ITEMFLAGS_NONE);
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}
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any = cg.zeroany;
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add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
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"", MENU_ITEMFLAGS_NONE);
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menushown[0] = menushown[1] = 0;
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n = 0;
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for (pass = 0; pass <= 1; ++pass) {
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/* skip second pass if not in wizard mode or wizard mode
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commands are being integrated into a single list */
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if (pass == 1 && (onelist || !wizard))
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break;
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for (efp = extcmdlist; efp->ef_txt; efp++) {
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int wizc;
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if ((efp->flags & CMD_NOT_AVAILABLE) != 0)
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continue;
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/* if hiding non-autocomplete commands, skip such */
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|
if (menumode == 1 && (efp->flags & AUTOCOMPLETE) == 0)
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continue;
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/* if searching, skip this command if it doesn't match */
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if (*searchbuf
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/* first try case-insensitive substring match */
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&& !strstri(efp->ef_txt, searchbuf)
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&& !strstri(efp->ef_desc, searchbuf)
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/* wildcard support; most interfaces use case-insensitve
|
|
pmatch rather than regexp for menu searching */
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&& !pmatchi(searchbuf, efp->ef_txt)
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&& !pmatchi(searchbuf, efp->ef_desc))
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continue;
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|
/* skip wizard mode commands if not in wizard mode;
|
|
when showing two sections, skip wizard mode commands
|
|
in pass==0 and skip other commands in pass==1 */
|
|
wizc = (efp->flags & WIZMODECMD) != 0;
|
|
if (wizc && !wizard)
|
|
continue;
|
|
if (!onelist && pass != wizc)
|
|
continue;
|
|
|
|
/* We're about to show an item, have we shown the menu yet?
|
|
Doing menu in inner loop like this on demand avoids a
|
|
heading with no subordinate entries on the search
|
|
results menu. */
|
|
if (!menushown[pass]) {
|
|
Strcpy(buf, headings[pass]);
|
|
add_menu(menuwin, NO_GLYPH, &any, 0, 0,
|
|
iflags.menu_headings, buf,
|
|
MENU_ITEMFLAGS_NONE);
|
|
menushown[pass] = 1;
|
|
}
|
|
Sprintf(buf, " %-14s %-4s %s",
|
|
efp->ef_txt,
|
|
doc_extcmd_flagstr(menuwin, efp, FALSE),
|
|
efp->ef_desc);
|
|
add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
buf, MENU_ITEMFLAGS_NONE);
|
|
++n;
|
|
}
|
|
if (n)
|
|
add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"", MENU_ITEMFLAGS_NONE);
|
|
}
|
|
if (*searchbuf && !n)
|
|
add_menu(menuwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"no matches", MENU_ITEMFLAGS_NONE);
|
|
else
|
|
(void) doc_extcmd_flagstr(menuwin, efp, TRUE);
|
|
|
|
end_menu(menuwin, (char *) 0);
|
|
n = select_menu(menuwin, PICK_ONE, &selected);
|
|
if (n > 0) {
|
|
switch (selected[0].item.a_int) {
|
|
case 1: /* 'a': toggle show/hide non-autocomplete */
|
|
menumode = 1 - menumode; /* toggle 0 -> 1, 1 -> 0 */
|
|
redisplay = TRUE;
|
|
break;
|
|
case 2: /* ':' when not searching yet: enable search */
|
|
search = TRUE;
|
|
break;
|
|
case 3: /* 's' when already searching: disable search */
|
|
search = FALSE;
|
|
searchbuf[0] = '\0';
|
|
redisplay = TRUE;
|
|
break;
|
|
case 4: /* 'z': toggle showing wizard mode commands separately */
|
|
search = FALSE;
|
|
searchbuf[0] = '\0';
|
|
onelist = 1 - onelist; /* toggle 0 -> 1, 1 -> 0 */
|
|
redisplay = TRUE;
|
|
break;
|
|
}
|
|
free((genericptr_t) selected);
|
|
} else {
|
|
search = FALSE;
|
|
searchbuf[0] = '\0';
|
|
}
|
|
if (search) {
|
|
Strcpy(promptbuf, "Extended command list search phrase");
|
|
Strcat(promptbuf, "?");
|
|
getlin(promptbuf, searchbuf);
|
|
(void) mungspaces(searchbuf);
|
|
if (searchbuf[0] == '\033')
|
|
searchbuf[0] = '\0';
|
|
if (*searchbuf)
|
|
redisplay = TRUE;
|
|
search = FALSE;
|
|
}
|
|
}
|
|
destroy_nhwindow(menuwin);
|
|
return 0;
|
|
}
|
|
|
|
#if defined(TTY_GRAPHICS) || defined(CURSES_GRAPHICS)
|
|
#define MAX_EXT_CMD 200 /* Change if we ever have more ext cmds */
|
|
|
|
/*
|
|
* This is currently used only by the tty interface and is
|
|
* controlled via runtime option 'extmenu'. (Most other interfaces
|
|
* already use a menu all the time for extended commands.)
|
|
*
|
|
* ``# ?'' is counted towards the limit of the number of commands,
|
|
* so we actually support MAX_EXT_CMD-1 "real" extended commands.
|
|
*
|
|
* Here after # - now show pick-list of possible commands.
|
|
*/
|
|
int
|
|
extcmd_via_menu()
|
|
{
|
|
const struct ext_func_tab *efp;
|
|
menu_item *pick_list = (menu_item *) 0;
|
|
winid win;
|
|
anything any;
|
|
const struct ext_func_tab *choices[MAX_EXT_CMD + 1];
|
|
char buf[BUFSZ];
|
|
char cbuf[QBUFSZ], prompt[QBUFSZ], fmtstr[20];
|
|
int i, n, nchoices, acount;
|
|
int ret, len, biggest;
|
|
int accelerator, prevaccelerator;
|
|
int matchlevel = 0;
|
|
boolean wastoolong, one_per_line;
|
|
|
|
ret = 0;
|
|
cbuf[0] = '\0';
|
|
biggest = 0;
|
|
while (!ret) {
|
|
i = n = 0;
|
|
any = cg.zeroany;
|
|
/* populate choices */
|
|
for (efp = extcmdlist; efp->ef_txt; efp++) {
|
|
if ((efp->flags & CMD_NOT_AVAILABLE)
|
|
|| !(efp->flags & AUTOCOMPLETE)
|
|
|| (!wizard && (efp->flags & WIZMODECMD)))
|
|
continue;
|
|
if (!matchlevel || !strncmp(efp->ef_txt, cbuf, matchlevel)) {
|
|
choices[i] = efp;
|
|
if ((len = (int) strlen(efp->ef_desc)) > biggest)
|
|
biggest = len;
|
|
if (++i > MAX_EXT_CMD) {
|
|
#if (NH_DEVEL_STATUS != NH_STATUS_RELEASED)
|
|
impossible(
|
|
"Exceeded %d extended commands in doextcmd() menu; 'extmenu' disabled.",
|
|
MAX_EXT_CMD);
|
|
#endif /* NH_DEVEL_STATUS != NH_STATUS_RELEASED */
|
|
iflags.extmenu = 0;
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
choices[i] = (struct ext_func_tab *) 0;
|
|
nchoices = i;
|
|
/* if we're down to one, we have our selection so get out of here */
|
|
if (nchoices <= 1) {
|
|
ret = (nchoices == 1) ? (int) (choices[0] - extcmdlist) : -1;
|
|
break;
|
|
}
|
|
|
|
/* otherwise... */
|
|
win = create_nhwindow(NHW_MENU);
|
|
start_menu(win, MENU_BEHAVE_STANDARD);
|
|
Sprintf(fmtstr, "%%-%ds", biggest + 15);
|
|
prompt[0] = '\0';
|
|
wastoolong = FALSE; /* True => had to wrap due to line width
|
|
* ('w' in wizard mode) */
|
|
/* -3: two line menu header, 1 line menu footer (for prompt) */
|
|
one_per_line = (nchoices < ROWNO - 3);
|
|
accelerator = prevaccelerator = 0;
|
|
acount = 0;
|
|
for (i = 0; choices[i]; ++i) {
|
|
accelerator = choices[i]->ef_txt[matchlevel];
|
|
if (accelerator != prevaccelerator || one_per_line)
|
|
wastoolong = FALSE;
|
|
if (accelerator != prevaccelerator || one_per_line
|
|
|| (acount >= 2
|
|
/* +4: + sizeof " or " - sizeof "" */
|
|
&& (strlen(prompt) + 4 + strlen(choices[i]->ef_txt)
|
|
/* -6: enough room for 1 space left margin
|
|
* + "%c - " menu selector + 1 space right margin */
|
|
>= min(sizeof prompt, COLNO - 6)))) {
|
|
if (acount) {
|
|
/* flush extended cmds for that letter already in buf */
|
|
Sprintf(buf, fmtstr, prompt);
|
|
any.a_char = prevaccelerator;
|
|
add_menu(win, NO_GLYPH, &any, any.a_char, 0, ATR_NONE,
|
|
buf, MENU_ITEMFLAGS_NONE);
|
|
acount = 0;
|
|
if (!(accelerator != prevaccelerator || one_per_line))
|
|
wastoolong = TRUE;
|
|
}
|
|
}
|
|
prevaccelerator = accelerator;
|
|
if (!acount || one_per_line) {
|
|
Sprintf(prompt, "%s%s [%s]", wastoolong ? "or " : "",
|
|
choices[i]->ef_txt, choices[i]->ef_desc);
|
|
} else if (acount == 1) {
|
|
Sprintf(prompt, "%s%s or %s", wastoolong ? "or " : "",
|
|
choices[i - 1]->ef_txt, choices[i]->ef_txt);
|
|
} else {
|
|
Strcat(prompt, " or ");
|
|
Strcat(prompt, choices[i]->ef_txt);
|
|
}
|
|
++acount;
|
|
}
|
|
if (acount) {
|
|
/* flush buf */
|
|
Sprintf(buf, fmtstr, prompt);
|
|
any.a_char = prevaccelerator;
|
|
add_menu(win, NO_GLYPH, &any, any.a_char, 0, ATR_NONE, buf,
|
|
MENU_ITEMFLAGS_NONE);
|
|
}
|
|
Sprintf(prompt, "Extended Command: %s", cbuf);
|
|
end_menu(win, prompt);
|
|
n = select_menu(win, PICK_ONE, &pick_list);
|
|
destroy_nhwindow(win);
|
|
if (n == 1) {
|
|
if (matchlevel > (QBUFSZ - 2)) {
|
|
free((genericptr_t) pick_list);
|
|
#if (NH_DEVEL_STATUS != NH_STATUS_RELEASED)
|
|
impossible("Too many chars (%d) entered in extcmd_via_menu()",
|
|
matchlevel);
|
|
#endif
|
|
ret = -1;
|
|
} else {
|
|
cbuf[matchlevel++] = pick_list[0].item.a_char;
|
|
cbuf[matchlevel] = '\0';
|
|
free((genericptr_t) pick_list);
|
|
}
|
|
} else {
|
|
if (matchlevel) {
|
|
ret = 0;
|
|
matchlevel = 0;
|
|
} else
|
|
ret = -1;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
#endif /* TTY_GRAPHICS */
|
|
|
|
/* #monster command - use special monster ability while polymorphed */
|
|
int
|
|
domonability(VOID_ARGS)
|
|
{
|
|
if (can_breathe(g.youmonst.data))
|
|
return dobreathe();
|
|
else if (attacktype(g.youmonst.data, AT_SPIT))
|
|
return dospit();
|
|
else if (g.youmonst.data->mlet == S_NYMPH)
|
|
return doremove();
|
|
else if (attacktype(g.youmonst.data, AT_GAZE))
|
|
return dogaze();
|
|
else if (is_were(g.youmonst.data))
|
|
return dosummon();
|
|
else if (webmaker(g.youmonst.data))
|
|
return dospinweb();
|
|
else if (is_hider(g.youmonst.data))
|
|
return dohide();
|
|
else if (is_mind_flayer(g.youmonst.data))
|
|
return domindblast();
|
|
else if (u.umonnum == PM_GREMLIN) {
|
|
if (IS_FOUNTAIN(levl[u.ux][u.uy].typ)) {
|
|
if (split_mon(&g.youmonst, (struct monst *) 0))
|
|
dryup(u.ux, u.uy, TRUE);
|
|
} else
|
|
There("is no fountain here.");
|
|
} else if (is_unicorn(g.youmonst.data)) {
|
|
use_unicorn_horn((struct obj **) 0);
|
|
return 1;
|
|
} else if (g.youmonst.data->msound == MS_SHRIEK) {
|
|
You("shriek.");
|
|
if (u.uburied)
|
|
pline("Unfortunately sound does not carry well through rock.");
|
|
else
|
|
aggravate();
|
|
} else if (is_vampire(g.youmonst.data) || is_vampshifter(&g.youmonst)) {
|
|
return dopoly();
|
|
} else if (Upolyd) {
|
|
pline("Any special ability you may have is purely reflexive.");
|
|
} else {
|
|
You("don't have a special ability in your normal form!");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
enter_explore_mode(VOID_ARGS)
|
|
{
|
|
if (wizard) {
|
|
You("are in debug mode.");
|
|
} else if (discover) {
|
|
You("are already in explore mode.");
|
|
} else {
|
|
#ifdef SYSCF
|
|
#if defined(UNIX)
|
|
if (!sysopt.explorers || !sysopt.explorers[0]
|
|
|| !check_user_string(sysopt.explorers)) {
|
|
You("cannot access explore mode.");
|
|
return 0;
|
|
}
|
|
#endif
|
|
#endif
|
|
pline(
|
|
"Beware! From explore mode there will be no return to normal game.");
|
|
if (paranoid_query(ParanoidQuit,
|
|
"Do you want to enter explore mode?")) {
|
|
clear_nhwindow(WIN_MESSAGE);
|
|
You("are now in non-scoring explore mode.");
|
|
discover = TRUE;
|
|
} else {
|
|
clear_nhwindow(WIN_MESSAGE);
|
|
pline("Resuming normal game.");
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* ^W command - wish for something */
|
|
static int
|
|
wiz_wish(VOID_ARGS) /* Unlimited wishes for debug mode by Paul Polderman */
|
|
{
|
|
if (wizard) {
|
|
boolean save_verbose = flags.verbose;
|
|
|
|
flags.verbose = FALSE;
|
|
makewish();
|
|
flags.verbose = save_verbose;
|
|
(void) encumber_msg();
|
|
} else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_wish)));
|
|
return 0;
|
|
}
|
|
|
|
/* ^I command - reveal and optionally identify hero's inventory */
|
|
static int
|
|
wiz_identify(VOID_ARGS)
|
|
{
|
|
if (wizard) {
|
|
iflags.override_ID = (int) cmd_from_func(wiz_identify);
|
|
/* command remapping might leave #wizidentify as the only way
|
|
to invoke us, in which case cmd_from_func() will yield NUL;
|
|
it won't matter to display_inventory()/display_pickinv()
|
|
if ^I invokes some other command--what matters is that
|
|
display_pickinv() and xname() see override_ID as nonzero */
|
|
if (!iflags.override_ID)
|
|
iflags.override_ID = C('I');
|
|
(void) display_inventory((char *) 0, FALSE);
|
|
iflags.override_ID = 0;
|
|
} else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_identify)));
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
makemap_prepost(pre, wiztower)
|
|
boolean pre, wiztower;
|
|
{
|
|
NHFILE tmpnhfp;
|
|
struct monst *mtmp;
|
|
|
|
if (pre) {
|
|
/* keep steed and other adjacent pets after releasing them
|
|
from traps, stopping eating, &c as if hero were ascending */
|
|
keepdogs(TRUE); /* (pets-only; normally we'd be using 'FALSE' here) */
|
|
|
|
rm_mapseen(ledger_no(&u.uz));
|
|
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
|
|
int ndx = monsndx(mtmp->data);
|
|
if (mtmp->isgd) { /* vault is going away; get rid of guard */
|
|
mtmp->isgd = 0;
|
|
mongone(mtmp);
|
|
}
|
|
if (mtmp->data->geno & G_UNIQ)
|
|
g.mvitals[ndx].mvflags &= ~(G_EXTINCT);
|
|
if (g.mvitals[ndx].born)
|
|
g.mvitals[ndx].born--;
|
|
if (DEADMONSTER(mtmp))
|
|
continue;
|
|
if (mtmp->isshk)
|
|
setpaid(mtmp);
|
|
}
|
|
{
|
|
static const char Unachieve[] = "%s achievement revoked.";
|
|
|
|
/* achievement tracking; if replacing a level that has a
|
|
special prize, lose credit for previously finding it and
|
|
reset for the new instance of that prize */
|
|
if (Is_mineend_level(&u.uz)) {
|
|
if (remove_achievement(ACH_MINE_PRIZE))
|
|
pline(Unachieve, "Mine's-end");
|
|
g.context.achieveo.mines_prize_oid = 0;
|
|
} else if (Is_sokoend_level(&u.uz)) {
|
|
if (remove_achievement(ACH_SOKO_PRIZE))
|
|
pline(Unachieve, "Soko-prize");
|
|
g.context.achieveo.soko_prize_oid = 0;
|
|
}
|
|
}
|
|
if (Punished) {
|
|
ballrelease(FALSE);
|
|
unplacebc();
|
|
}
|
|
/* reset lock picking unless it's for a carried container */
|
|
maybe_reset_pick((struct obj *) 0);
|
|
/* reset interrupted digging if it was taking place on this level */
|
|
if (on_level(&g.context.digging.level, &u.uz))
|
|
(void) memset((genericptr_t) &g.context.digging, 0,
|
|
sizeof (struct dig_info));
|
|
/* reset cached targets */
|
|
iflags.travelcc.x = iflags.travelcc.y = 0; /* travel destination */
|
|
g.context.polearm.hitmon = (struct monst *) 0; /* polearm target */
|
|
/* escape from trap */
|
|
reset_utrap(FALSE);
|
|
check_special_room(TRUE); /* room exit */
|
|
(void) memset((genericptr_t)&g.dndest, 0, sizeof (dest_area));
|
|
(void) memset((genericptr_t)&g.updest, 0, sizeof (dest_area));
|
|
u.ustuck = (struct monst *) 0;
|
|
u.uswallow = u.uswldtim = 0;
|
|
set_uinwater(0); /* u.uinwater = 0 */
|
|
u.uundetected = 0; /* not hidden, even if means are available */
|
|
dmonsfree(); /* purge dead monsters from 'fmon' */
|
|
|
|
/* discard current level; "saving" is used to release dynamic data */
|
|
zero_nhfile(&tmpnhfp); /* also sets fd to -1 as desired */
|
|
tmpnhfp.mode = FREEING;
|
|
savelev(&tmpnhfp, ledger_no(&u.uz));
|
|
} else {
|
|
vision_reset();
|
|
g.vision_full_recalc = 1;
|
|
cls();
|
|
/* was using safe_teleds() but that doesn't honor arrival region
|
|
on levels which have such; we don't force stairs, just area */
|
|
u_on_rndspot((u.uhave.amulet ? 1 : 0) /* 'going up' flag */
|
|
| (wiztower ? 2 : 0));
|
|
losedogs();
|
|
kill_genocided_monsters();
|
|
/* u_on_rndspot() might pick a spot that has a monster, or losedogs()
|
|
might pick the hero's spot (only if there isn't already a monster
|
|
there), so we might have to move hero or the co-located monster */
|
|
if ((mtmp = m_at(u.ux, u.uy)) != 0)
|
|
u_collide_m(mtmp);
|
|
initrack();
|
|
if (Punished) {
|
|
unplacebc();
|
|
placebc();
|
|
}
|
|
docrt();
|
|
flush_screen(1);
|
|
deliver_splev_message(); /* level entry */
|
|
check_special_room(FALSE); /* room entry */
|
|
#ifdef INSURANCE
|
|
save_currentstate();
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/* #wizmakemap - discard current dungeon level and replace with a new one */
|
|
static int
|
|
wiz_makemap(VOID_ARGS)
|
|
{
|
|
if (wizard) {
|
|
boolean was_in_W_tower = In_W_tower(u.ux, u.uy, &u.uz);
|
|
|
|
makemap_prepost(TRUE, was_in_W_tower);
|
|
/* create a new level; various things like bestowing a guardian
|
|
angel on Astral or setting off alarm on Ft.Ludios are handled
|
|
by goto_level(do.c) so won't occur for replacement levels */
|
|
mklev();
|
|
makemap_prepost(FALSE, was_in_W_tower);
|
|
} else {
|
|
pline(unavailcmd, "#wizmakemap");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* ^F command - reveal the level map and any traps on it */
|
|
static int
|
|
wiz_map(VOID_ARGS)
|
|
{
|
|
if (wizard) {
|
|
struct trap *t;
|
|
long save_Hconf = HConfusion, save_Hhallu = HHallucination;
|
|
|
|
HConfusion = HHallucination = 0L;
|
|
for (t = g.ftrap; t != 0; t = t->ntrap) {
|
|
t->tseen = 1;
|
|
map_trap(t, TRUE);
|
|
}
|
|
do_mapping();
|
|
HConfusion = save_Hconf;
|
|
HHallucination = save_Hhallu;
|
|
} else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_map)));
|
|
return 0;
|
|
}
|
|
|
|
/* ^G command - generate monster(s); a count prefix will be honored */
|
|
static int
|
|
wiz_genesis(VOID_ARGS)
|
|
{
|
|
if (wizard)
|
|
(void) create_particular();
|
|
else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_genesis)));
|
|
return 0;
|
|
}
|
|
|
|
/* ^O command - display dungeon layout */
|
|
static int
|
|
wiz_where(VOID_ARGS)
|
|
{
|
|
if (wizard)
|
|
(void) print_dungeon(FALSE, (schar *) 0, (xchar *) 0);
|
|
else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_where)));
|
|
return 0;
|
|
}
|
|
|
|
/* ^E command - detect unseen (secret doors, traps, hidden monsters) */
|
|
static int
|
|
wiz_detect(VOID_ARGS)
|
|
{
|
|
if (wizard)
|
|
(void) findit();
|
|
else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_detect)));
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
wiz_load_lua(VOID_ARGS)
|
|
{
|
|
if (wizard && !iflags.debug_fuzzer) {
|
|
char buf[BUFSZ];
|
|
|
|
buf[0] = '\0';
|
|
getlin("Load which lua file?", buf);
|
|
if (buf[0] == '\033' || buf[0] == '\0')
|
|
return 0;
|
|
if (!strchr(buf, '.'))
|
|
strcat(buf, ".lua");
|
|
(void) load_lua(buf);
|
|
} else
|
|
pline("Unavailable command 'wiz_load_lua'.");
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
wiz_load_splua(VOID_ARGS)
|
|
{
|
|
if (wizard && !iflags.debug_fuzzer) {
|
|
boolean was_in_W_tower = In_W_tower(u.ux, u.uy, &u.uz);
|
|
char buf[BUFSZ];
|
|
int ridx;
|
|
|
|
buf[0] = '\0';
|
|
getlin("Load which des lua file?", buf);
|
|
if (buf[0] == '\033' || buf[0] == '\0')
|
|
return 0;
|
|
if (!strchr(buf, '.'))
|
|
strcat(buf, ".lua");
|
|
makemap_prepost(TRUE, was_in_W_tower);
|
|
|
|
/* TODO: need to split some of this out of mklev(), makelevel(),
|
|
makemaz() */
|
|
g.in_mklev = TRUE;
|
|
oinit(); /* assign level dependent obj probabilities */
|
|
clear_level_structures();
|
|
|
|
(void) load_special(buf);
|
|
|
|
bound_digging();
|
|
mineralize(-1, -1, -1, -1, FALSE);
|
|
g.in_mklev = FALSE;
|
|
if (g.level.flags.has_morgue)
|
|
g.level.flags.graveyard = 1;
|
|
if (!g.level.flags.is_maze_lev) {
|
|
struct mkroom *croom;
|
|
for (croom = &g.rooms[0]; croom != &g.rooms[g.nroom]; croom++)
|
|
#ifdef SPECIALIZATION
|
|
topologize(croom, FALSE);
|
|
#else
|
|
topologize(croom);
|
|
#endif
|
|
}
|
|
set_wall_state();
|
|
/* for many room types, rooms[].rtype is zeroed once the room has been
|
|
entered; rooms[].orig_rtype always retains original rtype value */
|
|
for (ridx = 0; ridx < SIZE(g.rooms); ridx++)
|
|
g.rooms[ridx].orig_rtype = g.rooms[ridx].rtype;
|
|
|
|
makemap_prepost(FALSE, was_in_W_tower);
|
|
} else
|
|
pline("Unavailable command 'wiz_load_splua'.");
|
|
return 0;
|
|
}
|
|
|
|
/* ^V command - level teleport */
|
|
static int
|
|
wiz_level_tele(VOID_ARGS)
|
|
{
|
|
if (wizard)
|
|
level_tele();
|
|
else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_level_tele)));
|
|
return 0;
|
|
}
|
|
|
|
/* #wizlevelflip - transpose the current level */
|
|
static int
|
|
wiz_level_flip(VOID_ARGS)
|
|
{
|
|
static const char choices[] = "0123",
|
|
prmpt[] = "Flip 0=randomly, 1=vertically, 2=horizonally, 3=both:";
|
|
|
|
/*
|
|
* Does not handle
|
|
* levregions,
|
|
* monster mtrack,
|
|
* migrating monsters aimed at returning to specific coordinates
|
|
* on this level
|
|
* as flipping is normally done only during level creation.
|
|
*/
|
|
if (wizard) {
|
|
char c = yn_function(prmpt, choices, '\0');
|
|
|
|
if (c && index(choices, c)) {
|
|
c -= '0';
|
|
|
|
if (!c)
|
|
flip_level_rnd(3, TRUE);
|
|
else
|
|
flip_level((int) c, TRUE);
|
|
|
|
docrt();
|
|
} else {
|
|
pline("%s", Never_mind);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* #levelchange command - adjust hero's experience level */
|
|
static int
|
|
wiz_level_change(VOID_ARGS)
|
|
{
|
|
char buf[BUFSZ] = DUMMY;
|
|
int newlevel = 0;
|
|
int ret;
|
|
|
|
getlin("To what experience level do you want to be set?", buf);
|
|
(void) mungspaces(buf);
|
|
if (buf[0] == '\033' || buf[0] == '\0')
|
|
ret = 0;
|
|
else
|
|
ret = sscanf(buf, "%d", &newlevel);
|
|
|
|
if (ret != 1) {
|
|
pline1(Never_mind);
|
|
return 0;
|
|
}
|
|
if (newlevel == u.ulevel) {
|
|
You("are already that experienced.");
|
|
} else if (newlevel < u.ulevel) {
|
|
if (u.ulevel == 1) {
|
|
You("are already as inexperienced as you can get.");
|
|
return 0;
|
|
}
|
|
if (newlevel < 1)
|
|
newlevel = 1;
|
|
while (u.ulevel > newlevel)
|
|
losexp("#levelchange");
|
|
} else {
|
|
if (u.ulevel >= MAXULEV) {
|
|
You("are already as experienced as you can get.");
|
|
return 0;
|
|
}
|
|
if (newlevel > MAXULEV)
|
|
newlevel = MAXULEV;
|
|
while (u.ulevel < newlevel)
|
|
pluslvl(FALSE);
|
|
}
|
|
u.ulevelmax = u.ulevel;
|
|
return 0;
|
|
}
|
|
|
|
/* #panic command - test program's panic handling */
|
|
static int
|
|
wiz_panic(VOID_ARGS)
|
|
{
|
|
if (iflags.debug_fuzzer) {
|
|
u.uhp = u.uhpmax = 1000;
|
|
u.uen = u.uenmax = 1000;
|
|
return 0;
|
|
}
|
|
if (paranoid_query(ParanoidQuit,
|
|
"Do you want to call panic() and end your game?"))
|
|
panic("Crash test.");
|
|
return 0;
|
|
}
|
|
|
|
/* #polyself command - change hero's form */
|
|
static int
|
|
wiz_polyself(VOID_ARGS)
|
|
{
|
|
polyself(1);
|
|
return 0;
|
|
}
|
|
|
|
/* #seenv command */
|
|
static int
|
|
wiz_show_seenv(VOID_ARGS)
|
|
{
|
|
winid win;
|
|
int x, y, v, startx, stopx, curx;
|
|
char row[COLNO + 1];
|
|
|
|
win = create_nhwindow(NHW_TEXT);
|
|
/*
|
|
* Each seenv description takes up 2 characters, so center
|
|
* the seenv display around the hero.
|
|
*/
|
|
startx = max(1, u.ux - (COLNO / 4));
|
|
stopx = min(startx + (COLNO / 2), COLNO);
|
|
/* can't have a line exactly 80 chars long */
|
|
if (stopx - startx == COLNO / 2)
|
|
startx++;
|
|
|
|
for (y = 0; y < ROWNO; y++) {
|
|
for (x = startx, curx = 0; x < stopx; x++, curx += 2) {
|
|
if (x == u.ux && y == u.uy) {
|
|
row[curx] = row[curx + 1] = '@';
|
|
} else {
|
|
v = levl[x][y].seenv & 0xff;
|
|
if (v == 0)
|
|
row[curx] = row[curx + 1] = ' ';
|
|
else
|
|
Sprintf(&row[curx], "%02x", v);
|
|
}
|
|
}
|
|
/* remove trailing spaces */
|
|
for (x = curx - 1; x >= 0; x--)
|
|
if (row[x] != ' ')
|
|
break;
|
|
row[x + 1] = '\0';
|
|
|
|
putstr(win, 0, row);
|
|
}
|
|
display_nhwindow(win, TRUE);
|
|
destroy_nhwindow(win);
|
|
return 0;
|
|
}
|
|
|
|
/* #vision command */
|
|
static int
|
|
wiz_show_vision(VOID_ARGS)
|
|
{
|
|
winid win;
|
|
int x, y, v;
|
|
char row[COLNO + 1];
|
|
|
|
win = create_nhwindow(NHW_TEXT);
|
|
Sprintf(row, "Flags: 0x%x could see, 0x%x in sight, 0x%x temp lit",
|
|
COULD_SEE, IN_SIGHT, TEMP_LIT);
|
|
putstr(win, 0, row);
|
|
putstr(win, 0, "");
|
|
for (y = 0; y < ROWNO; y++) {
|
|
for (x = 1; x < COLNO; x++) {
|
|
if (x == u.ux && y == u.uy)
|
|
row[x] = '@';
|
|
else {
|
|
v = g.viz_array[y][x]; /* data access should be hidden */
|
|
if (v == 0)
|
|
row[x] = ' ';
|
|
else
|
|
row[x] = '0' + g.viz_array[y][x];
|
|
}
|
|
}
|
|
/* remove trailing spaces */
|
|
for (x = COLNO - 1; x >= 1; x--)
|
|
if (row[x] != ' ')
|
|
break;
|
|
row[x + 1] = '\0';
|
|
|
|
putstr(win, 0, &row[1]);
|
|
}
|
|
display_nhwindow(win, TRUE);
|
|
destroy_nhwindow(win);
|
|
return 0;
|
|
}
|
|
|
|
/* #wmode command */
|
|
static int
|
|
wiz_show_wmodes(VOID_ARGS)
|
|
{
|
|
winid win;
|
|
int x, y;
|
|
char row[COLNO + 1];
|
|
struct rm *lev;
|
|
boolean istty = WINDOWPORT("tty");
|
|
|
|
win = create_nhwindow(NHW_TEXT);
|
|
if (istty)
|
|
putstr(win, 0, ""); /* tty only: blank top line */
|
|
for (y = 0; y < ROWNO; y++) {
|
|
for (x = 0; x < COLNO; x++) {
|
|
lev = &levl[x][y];
|
|
if (x == u.ux && y == u.uy)
|
|
row[x] = '@';
|
|
else if (IS_WALL(lev->typ) || lev->typ == SDOOR)
|
|
row[x] = '0' + (lev->wall_info & WM_MASK);
|
|
else if (lev->typ == CORR)
|
|
row[x] = '#';
|
|
else if (IS_ROOM(lev->typ) || IS_DOOR(lev->typ))
|
|
row[x] = '.';
|
|
else
|
|
row[x] = 'x';
|
|
}
|
|
row[COLNO] = '\0';
|
|
/* map column 0, levl[0][], is off the left edge of the screen */
|
|
putstr(win, 0, &row[1]);
|
|
}
|
|
display_nhwindow(win, TRUE);
|
|
destroy_nhwindow(win);
|
|
return 0;
|
|
}
|
|
|
|
/* wizard mode variant of #terrain; internal levl[][].typ values in base-36 */
|
|
static void
|
|
wiz_map_levltyp(VOID_ARGS)
|
|
{
|
|
winid win;
|
|
int x, y, terrain;
|
|
char row[COLNO + 1];
|
|
boolean istty = !strcmp(windowprocs.name, "tty");
|
|
|
|
win = create_nhwindow(NHW_TEXT);
|
|
/* map row 0, levl[][0], is drawn on the second line of tty screen */
|
|
if (istty)
|
|
putstr(win, 0, ""); /* tty only: blank top line */
|
|
for (y = 0; y < ROWNO; y++) {
|
|
/* map column 0, levl[0][], is off the left edge of the screen;
|
|
it should always have terrain type "undiggable stone" */
|
|
for (x = 1; x < COLNO; x++) {
|
|
terrain = levl[x][y].typ;
|
|
/* assumes there aren't more than 10+26+26 terrain types */
|
|
row[x - 1] = (char) ((terrain == STONE && !may_dig(x, y))
|
|
? '*'
|
|
: (terrain < 10)
|
|
? '0' + terrain
|
|
: (terrain < 36)
|
|
? 'a' + terrain - 10
|
|
: 'A' + terrain - 36);
|
|
}
|
|
x--;
|
|
if (levl[0][y].typ != STONE || may_dig(0, y))
|
|
row[x++] = '!';
|
|
row[x] = '\0';
|
|
putstr(win, 0, row);
|
|
}
|
|
|
|
{
|
|
char dsc[BUFSZ];
|
|
s_level *slev = Is_special(&u.uz);
|
|
|
|
Sprintf(dsc, "D:%d,L:%d", u.uz.dnum, u.uz.dlevel);
|
|
/* [dungeon branch features currently omitted] */
|
|
/* special level features */
|
|
if (slev) {
|
|
Sprintf(eos(dsc), " \"%s\"", slev->proto);
|
|
/* special level flags (note: dungeon.def doesn't set `maze'
|
|
or `hell' for any specific levels so those never show up) */
|
|
if (slev->flags.maze_like)
|
|
Strcat(dsc, " mazelike");
|
|
if (slev->flags.hellish)
|
|
Strcat(dsc, " hellish");
|
|
if (slev->flags.town)
|
|
Strcat(dsc, " town");
|
|
if (slev->flags.rogue_like)
|
|
Strcat(dsc, " roguelike");
|
|
/* alignment currently omitted to save space */
|
|
}
|
|
/* level features */
|
|
if (g.level.flags.nfountains)
|
|
Sprintf(eos(dsc), " %c:%d", defsyms[S_fountain].sym,
|
|
(int) g.level.flags.nfountains);
|
|
if (g.level.flags.nsinks)
|
|
Sprintf(eos(dsc), " %c:%d", defsyms[S_sink].sym,
|
|
(int) g.level.flags.nsinks);
|
|
if (g.level.flags.has_vault)
|
|
Strcat(dsc, " vault");
|
|
if (g.level.flags.has_shop)
|
|
Strcat(dsc, " shop");
|
|
if (g.level.flags.has_temple)
|
|
Strcat(dsc, " temple");
|
|
if (g.level.flags.has_court)
|
|
Strcat(dsc, " throne");
|
|
if (g.level.flags.has_zoo)
|
|
Strcat(dsc, " zoo");
|
|
if (g.level.flags.has_morgue)
|
|
Strcat(dsc, " morgue");
|
|
if (g.level.flags.has_barracks)
|
|
Strcat(dsc, " barracks");
|
|
if (g.level.flags.has_beehive)
|
|
Strcat(dsc, " hive");
|
|
if (g.level.flags.has_swamp)
|
|
Strcat(dsc, " swamp");
|
|
/* level flags */
|
|
if (g.level.flags.noteleport)
|
|
Strcat(dsc, " noTport");
|
|
if (g.level.flags.hardfloor)
|
|
Strcat(dsc, " noDig");
|
|
if (g.level.flags.nommap)
|
|
Strcat(dsc, " noMMap");
|
|
if (!g.level.flags.hero_memory)
|
|
Strcat(dsc, " noMem");
|
|
if (g.level.flags.shortsighted)
|
|
Strcat(dsc, " shortsight");
|
|
if (g.level.flags.graveyard)
|
|
Strcat(dsc, " graveyard");
|
|
if (g.level.flags.is_maze_lev)
|
|
Strcat(dsc, " maze");
|
|
if (g.level.flags.is_cavernous_lev)
|
|
Strcat(dsc, " cave");
|
|
if (g.level.flags.arboreal)
|
|
Strcat(dsc, " tree");
|
|
if (Sokoban)
|
|
Strcat(dsc, " sokoban-rules");
|
|
/* non-flag info; probably should include dungeon branching
|
|
checks (extra stairs and magic portals) here */
|
|
if (Invocation_lev(&u.uz))
|
|
Strcat(dsc, " invoke");
|
|
if (On_W_tower_level(&u.uz))
|
|
Strcat(dsc, " tower");
|
|
/* append a branch identifier for completeness' sake */
|
|
if (u.uz.dnum == 0)
|
|
Strcat(dsc, " dungeon");
|
|
else if (u.uz.dnum == mines_dnum)
|
|
Strcat(dsc, " mines");
|
|
else if (In_sokoban(&u.uz))
|
|
Strcat(dsc, " sokoban");
|
|
else if (u.uz.dnum == quest_dnum)
|
|
Strcat(dsc, " quest");
|
|
else if (Is_knox(&u.uz))
|
|
Strcat(dsc, " ludios");
|
|
else if (u.uz.dnum == 1)
|
|
Strcat(dsc, " gehennom");
|
|
else if (u.uz.dnum == tower_dnum)
|
|
Strcat(dsc, " vlad");
|
|
else if (In_endgame(&u.uz))
|
|
Strcat(dsc, " endgame");
|
|
else {
|
|
/* somebody's added a dungeon branch we're not expecting */
|
|
const char *brname = g.dungeons[u.uz.dnum].dname;
|
|
|
|
if (!brname || !*brname)
|
|
brname = "unknown";
|
|
if (!strncmpi(brname, "the ", 4))
|
|
brname += 4;
|
|
Sprintf(eos(dsc), " %s", brname);
|
|
}
|
|
/* limit the line length to map width */
|
|
if (strlen(dsc) >= COLNO)
|
|
dsc[COLNO - 1] = '\0'; /* truncate */
|
|
putstr(win, 0, dsc);
|
|
}
|
|
|
|
display_nhwindow(win, TRUE);
|
|
destroy_nhwindow(win);
|
|
return;
|
|
}
|
|
|
|
/* temporary? hack, since level type codes aren't the same as screen
|
|
symbols and only the latter have easily accessible descriptions */
|
|
const char *levltyp[] = {
|
|
"stone", "vertical wall", "horizontal wall", "top-left corner wall",
|
|
"top-right corner wall", "bottom-left corner wall",
|
|
"bottom-right corner wall", "cross wall", "tee-up wall", "tee-down wall",
|
|
"tee-left wall", "tee-right wall", "drawbridge wall", "tree",
|
|
"secret door", "secret corridor", "pool", "moat", "water",
|
|
"drawbridge up", "lava pool", "iron bars", "door", "corridor", "room",
|
|
"stairs", "ladder", "fountain", "throne", "sink", "grave", "altar", "ice",
|
|
"drawbridge down", "air", "cloud",
|
|
/* not a real terrain type, but used for undiggable stone
|
|
by wiz_map_levltyp() */
|
|
"unreachable/undiggable",
|
|
/* padding in case the number of entries above is odd */
|
|
""
|
|
};
|
|
|
|
const char *
|
|
levltyp_to_name(typ)
|
|
int typ;
|
|
{
|
|
if (typ >= 0 && typ < MAX_TYPE)
|
|
return levltyp[typ];
|
|
return NULL;
|
|
}
|
|
|
|
/* explanation of base-36 output from wiz_map_levltyp() */
|
|
static void
|
|
wiz_levltyp_legend(VOID_ARGS)
|
|
{
|
|
winid win;
|
|
int i, j, last, c;
|
|
const char *dsc, *fmt;
|
|
char buf[BUFSZ];
|
|
|
|
win = create_nhwindow(NHW_TEXT);
|
|
putstr(win, 0, "#terrain encodings:");
|
|
putstr(win, 0, "");
|
|
fmt = " %c - %-28s"; /* TODO: include tab-separated variant for win32 */
|
|
*buf = '\0';
|
|
/* output in pairs, left hand column holds [0],[1],...,[N/2-1]
|
|
and right hand column holds [N/2],[N/2+1],...,[N-1];
|
|
N ('last') will always be even, and may or may not include
|
|
the empty string entry to pad out the final pair, depending
|
|
upon how many other entries are present in levltyp[] */
|
|
last = SIZE(levltyp) & ~1;
|
|
for (i = 0; i < last / 2; ++i)
|
|
for (j = i; j < last; j += last / 2) {
|
|
dsc = levltyp[j];
|
|
c = !*dsc ? ' '
|
|
: !strncmp(dsc, "unreachable", 11) ? '*'
|
|
/* same int-to-char conversion as wiz_map_levltyp() */
|
|
: (j < 10) ? '0' + j
|
|
: (j < 36) ? 'a' + j - 10
|
|
: 'A' + j - 36;
|
|
Sprintf(eos(buf), fmt, c, dsc);
|
|
if (j > i) {
|
|
putstr(win, 0, buf);
|
|
*buf = '\0';
|
|
}
|
|
}
|
|
display_nhwindow(win, TRUE);
|
|
destroy_nhwindow(win);
|
|
return;
|
|
}
|
|
|
|
/* #wizsmell command - test usmellmon(). */
|
|
static int
|
|
wiz_smell(VOID_ARGS)
|
|
{
|
|
int ans = 0;
|
|
int mndx; /* monster index */
|
|
coord cc; /* screen pos of unknown glyph */
|
|
int glyph; /* glyph at selected position */
|
|
|
|
cc.x = u.ux;
|
|
cc.y = u.uy;
|
|
mndx = 0; /* gcc -Wall lint */
|
|
if (!olfaction(g.youmonst.data)) {
|
|
You("are incapable of detecting odors in your present form.");
|
|
return 0;
|
|
}
|
|
|
|
pline("You can move the cursor to a monster that you want to smell.");
|
|
do {
|
|
pline("Pick a monster to smell.");
|
|
ans = getpos(&cc, TRUE, "a monster");
|
|
if (ans < 0 || cc.x < 0) {
|
|
return 0; /* done */
|
|
}
|
|
/* Convert the glyph at the selected position to a mndxbol. */
|
|
glyph = glyph_at(cc.x, cc.y);
|
|
if (glyph_is_monster(glyph))
|
|
mndx = glyph_to_mon(glyph);
|
|
else
|
|
mndx = 0;
|
|
/* Is it a monster? */
|
|
if (mndx) {
|
|
if (!usmellmon(&mons[mndx]))
|
|
pline("That monster seems to give off no smell.");
|
|
} else
|
|
pline("That is not a monster.");
|
|
} while (TRUE);
|
|
return 0;
|
|
}
|
|
|
|
/* #wizinstrinsic command to set some intrinsics for testing */
|
|
static int
|
|
wiz_intrinsic(VOID_ARGS)
|
|
{
|
|
if (wizard) {
|
|
extern const struct propname {
|
|
int prop_num;
|
|
const char *prop_name;
|
|
} propertynames[]; /* timeout.c */
|
|
static const char wizintrinsic[] = "#wizintrinsic";
|
|
static const char fmt[] = "You are%s %s.";
|
|
winid win;
|
|
anything any;
|
|
char buf[BUFSZ];
|
|
int i, j, n, p, amt, typ;
|
|
long oldtimeout, newtimeout;
|
|
const char *propname;
|
|
menu_item *pick_list = (menu_item *) 0;
|
|
|
|
any = cg.zeroany;
|
|
win = create_nhwindow(NHW_MENU);
|
|
start_menu(win, MENU_BEHAVE_STANDARD);
|
|
for (i = 0; (propname = propertynames[i].prop_name) != 0; ++i) {
|
|
p = propertynames[i].prop_num;
|
|
if (p == HALLUC_RES) {
|
|
/* Grayswandir vs hallucination; ought to be redone to
|
|
use u.uprops[HALLUC].blocked instead of being treated
|
|
as a separate property; letting in be manually toggled
|
|
even only in wizard mode would be asking for trouble... */
|
|
continue;
|
|
}
|
|
if (p == FIRE_RES) {
|
|
/* FIRE_RES and properties beyond it (in the propertynames[]
|
|
ordering, not their numerical PROP values), can only be
|
|
set to timed values here so show a separator */
|
|
any.a_int = 0;
|
|
add_menu(win, NO_GLYPH, &any, 0, 0, ATR_NONE, "--",
|
|
MENU_ITEMFLAGS_NONE);
|
|
}
|
|
any.a_int = i + 1; /* +1: avoid 0 */
|
|
oldtimeout = u.uprops[p].intrinsic & TIMEOUT;
|
|
if (oldtimeout)
|
|
Sprintf(buf, "%-27s [%li]", propname, oldtimeout);
|
|
else
|
|
Sprintf(buf, "%s", propname);
|
|
add_menu(win, NO_GLYPH, &any, 0, 0, ATR_NONE, buf,
|
|
MENU_ITEMFLAGS_NONE);
|
|
}
|
|
end_menu(win, "Which intrinsics?");
|
|
n = select_menu(win, PICK_ANY, &pick_list);
|
|
destroy_nhwindow(win);
|
|
|
|
amt = 30; /* TODO: prompt for duration */
|
|
for (j = 0; j < n; ++j) {
|
|
i = pick_list[j].item.a_int - 1; /* -1: reverse +1 above */
|
|
p = propertynames[i].prop_num;
|
|
oldtimeout = u.uprops[p].intrinsic & TIMEOUT;
|
|
newtimeout = oldtimeout + (long) amt;
|
|
switch (p) {
|
|
case SICK:
|
|
case SLIMED:
|
|
case STONED:
|
|
if (oldtimeout > 0L && newtimeout > oldtimeout)
|
|
newtimeout = oldtimeout;
|
|
break;
|
|
}
|
|
|
|
switch (p) {
|
|
case BLINDED:
|
|
make_blinded(newtimeout, TRUE);
|
|
break;
|
|
#if 0 /* make_confused() only gives feedback when confusion is
|
|
* ending so use the 'default' case for it instead */
|
|
case CONFUSION:
|
|
make_confused(newtimeout, TRUE);
|
|
break;
|
|
#endif /*0*/
|
|
case DEAF:
|
|
make_deaf(newtimeout, TRUE);
|
|
break;
|
|
case HALLUC:
|
|
make_hallucinated(newtimeout, TRUE, 0L);
|
|
break;
|
|
case SICK:
|
|
typ = !rn2(2) ? SICK_VOMITABLE : SICK_NONVOMITABLE;
|
|
make_sick(newtimeout, wizintrinsic, TRUE, typ);
|
|
break;
|
|
case SLIMED:
|
|
Sprintf(buf, fmt,
|
|
!Slimed ? "" : " still", "turning into slime");
|
|
make_slimed(newtimeout, buf);
|
|
break;
|
|
case STONED:
|
|
Sprintf(buf, fmt,
|
|
!Stoned ? "" : " still", "turning into stone");
|
|
make_stoned(newtimeout, buf, KILLED_BY, wizintrinsic);
|
|
break;
|
|
case STUNNED:
|
|
make_stunned(newtimeout, TRUE);
|
|
break;
|
|
case VOMITING:
|
|
Sprintf(buf, fmt, !Vomiting ? "" : " still", "vomiting");
|
|
make_vomiting(newtimeout, FALSE);
|
|
pline1(buf);
|
|
break;
|
|
case WARN_OF_MON:
|
|
if (!Warn_of_mon) {
|
|
g.context.warntype.speciesidx = PM_GRID_BUG;
|
|
g.context.warntype.species
|
|
= &mons[g.context.warntype.speciesidx];
|
|
}
|
|
goto def_feedback;
|
|
case GLIB:
|
|
/* slippery fingers might need a persistent inventory update
|
|
so needs more than simple incr_itimeout() but we want
|
|
the pline() issued with that */
|
|
make_glib((int) newtimeout);
|
|
/*FALLTHRU*/
|
|
default:
|
|
def_feedback:
|
|
if (p != GLIB)
|
|
incr_itimeout(&u.uprops[p].intrinsic, amt);
|
|
g.context.botl = 1; /* have pline() do a status update */
|
|
pline("Timeout for %s %s %d.", propertynames[i].prop_name,
|
|
oldtimeout ? "increased by" : "set to", amt);
|
|
break;
|
|
}
|
|
/* this has to be after incr_timeout() */
|
|
if (p == LEVITATION || p == FLYING)
|
|
float_vs_flight();
|
|
}
|
|
if (n >= 1)
|
|
free((genericptr_t) pick_list);
|
|
doredraw();
|
|
} else
|
|
pline(unavailcmd, visctrl((int) cmd_from_func(wiz_intrinsic)));
|
|
return 0;
|
|
}
|
|
|
|
/* #wizrumorcheck command - verify each rumor access */
|
|
static int
|
|
wiz_rumor_check(VOID_ARGS)
|
|
{
|
|
rumor_check();
|
|
return 0;
|
|
}
|
|
|
|
/* #terrain command -- show known map, inspired by crawl's '|' command */
|
|
static int
|
|
doterrain(VOID_ARGS)
|
|
{
|
|
winid men;
|
|
menu_item *sel;
|
|
anything any;
|
|
int n;
|
|
int which;
|
|
|
|
/*
|
|
* normal play: choose between known map without mons, obj, and traps
|
|
* (to see underlying terrain only), or
|
|
* known map without mons and objs (to see traps under mons and objs), or
|
|
* known map without mons (to see objects under monsters);
|
|
* explore mode: normal choices plus full map (w/o mons, objs, traps);
|
|
* wizard mode: normal and explore choices plus
|
|
* a dump of the internal levl[][].typ codes w/ level flags, or
|
|
* a legend for the levl[][].typ codes dump
|
|
*/
|
|
men = create_nhwindow(NHW_MENU);
|
|
start_menu(men, MENU_BEHAVE_STANDARD);
|
|
any = cg.zeroany;
|
|
any.a_int = 1;
|
|
add_menu(men, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"known map without monsters, objects, and traps",
|
|
MENU_ITEMFLAGS_SELECTED);
|
|
any.a_int = 2;
|
|
add_menu(men, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"known map without monsters and objects",
|
|
MENU_ITEMFLAGS_NONE);
|
|
any.a_int = 3;
|
|
add_menu(men, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"known map without monsters",
|
|
MENU_ITEMFLAGS_NONE);
|
|
if (discover || wizard) {
|
|
any.a_int = 4;
|
|
add_menu(men, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"full map without monsters, objects, and traps",
|
|
MENU_ITEMFLAGS_NONE);
|
|
if (wizard) {
|
|
any.a_int = 5;
|
|
add_menu(men, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"internal levl[][].typ codes in base-36",
|
|
MENU_ITEMFLAGS_NONE);
|
|
any.a_int = 6;
|
|
add_menu(men, NO_GLYPH, &any, 0, 0, ATR_NONE,
|
|
"legend of base-36 levl[][].typ codes",
|
|
MENU_ITEMFLAGS_NONE);
|
|
}
|
|
}
|
|
end_menu(men, "View which?");
|
|
|
|
n = select_menu(men, PICK_ONE, &sel);
|
|
destroy_nhwindow(men);
|
|
/*
|
|
* n < 0: player used ESC to cancel;
|
|
* n == 0: preselected entry was explicitly chosen and got toggled off;
|
|
* n == 1: preselected entry was implicitly chosen via <space>|<enter>;
|
|
* n == 2: another entry was explicitly chosen, so skip preselected one.
|
|
*/
|
|
which = (n < 0) ? -1 : (n == 0) ? 1 : sel[0].item.a_int;
|
|
if (n > 1 && which == 1)
|
|
which = sel[1].item.a_int;
|
|
if (n > 0)
|
|
free((genericptr_t) sel);
|
|
|
|
switch (which) {
|
|
case 1: /* known map */
|
|
reveal_terrain(0, TER_MAP);
|
|
break;
|
|
case 2: /* known map with known traps */
|
|
reveal_terrain(0, TER_MAP | TER_TRP);
|
|
break;
|
|
case 3: /* known map with known traps and objects */
|
|
reveal_terrain(0, TER_MAP | TER_TRP | TER_OBJ);
|
|
break;
|
|
case 4: /* full map */
|
|
reveal_terrain(1, TER_MAP);
|
|
break;
|
|
case 5: /* map internals */
|
|
wiz_map_levltyp();
|
|
break;
|
|
case 6: /* internal details */
|
|
wiz_levltyp_legend();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return 0; /* no time elapses */
|
|
}
|
|
|
|
/* ordered by command name */
|
|
struct ext_func_tab extcmdlist[] = {
|
|
{ '#', "#", "perform an extended command",
|
|
doextcmd, IFBURIED | GENERALCMD },
|
|
{ M('?'), "?", "list all extended commands",
|
|
doextlist, IFBURIED | AUTOCOMPLETE | GENERALCMD },
|
|
{ M('a'), "adjust", "adjust inventory letters",
|
|
doorganize, IFBURIED | AUTOCOMPLETE },
|
|
{ M('A'), "annotate", "name current level",
|
|
donamelevel, IFBURIED | AUTOCOMPLETE },
|
|
{ 'a', "apply", "apply (use) a tool (pick-axe, key, lamp...)",
|
|
doapply },
|
|
{ C('x'), "attributes", "show your attributes",
|
|
doattributes, IFBURIED },
|
|
{ '@', "autopickup", "toggle the pickup option on/off",
|
|
dotogglepickup, IFBURIED },
|
|
{ 'C', "call", "call (name) something", docallcmd, IFBURIED },
|
|
{ 'Z', "cast", "zap (cast) a spell", docast, IFBURIED },
|
|
{ M('c'), "chat", "talk to someone", dotalk, IFBURIED | AUTOCOMPLETE },
|
|
{ 'c', "close", "close a door", doclose },
|
|
{ M('C'), "conduct", "list voluntary challenges you have maintained",
|
|
doconduct, IFBURIED | AUTOCOMPLETE },
|
|
{ M('d'), "dip", "dip an object into something", dodip, AUTOCOMPLETE },
|
|
{ '>', "down", "go down a staircase", dodown },
|
|
{ 'd', "drop", "drop an item", dodrop },
|
|
{ 'D', "droptype", "drop specific item types", doddrop },
|
|
{ 'e', "eat", "eat something", doeat },
|
|
{ 'E', "engrave", "engrave writing on the floor", doengrave },
|
|
{ M('e'), "enhance", "advance or check weapon and spell skills",
|
|
enhance_weapon_skill, IFBURIED | AUTOCOMPLETE },
|
|
{ '\0', "exploremode", "enter explore (discovery) mode",
|
|
enter_explore_mode, IFBURIED },
|
|
{ 'f', "fire", "fire ammunition from quiver", dofire },
|
|
{ M('f'), "force", "force a lock", doforce, AUTOCOMPLETE },
|
|
{ ';', "glance", "show what type of thing a map symbol corresponds to",
|
|
doquickwhatis, IFBURIED | GENERALCMD },
|
|
{ '?', "help", "give a help message", dohelp, IFBURIED | GENERALCMD },
|
|
{ '\0', "herecmdmenu", "show menu of commands you can do here",
|
|
doherecmdmenu, IFBURIED },
|
|
{ 'V', "history", "show long version and game history",
|
|
dohistory, IFBURIED | GENERALCMD },
|
|
{ 'i', "inventory", "show your inventory", ddoinv, IFBURIED },
|
|
{ 'I', "inventtype", "inventory specific item types",
|
|
dotypeinv, IFBURIED },
|
|
{ M('i'), "invoke", "invoke an object's special powers",
|
|
doinvoke, IFBURIED | AUTOCOMPLETE },
|
|
{ M('j'), "jump", "jump to another location", dojump, AUTOCOMPLETE },
|
|
{ C('d'), "kick", "kick something", dokick },
|
|
{ '\\', "known", "show what object types have been discovered",
|
|
dodiscovered, IFBURIED | GENERALCMD },
|
|
{ '`', "knownclass", "show discovered types for one class of objects",
|
|
doclassdisco, IFBURIED | GENERALCMD },
|
|
{ '\0', "levelchange", "change experience level",
|
|
wiz_level_change, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "lightsources", "show mobile light sources",
|
|
wiz_light_sources, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ ':', "look", "look at what is here", dolook, IFBURIED },
|
|
{ M('l'), "loot", "loot a box on the floor", doloot, AUTOCOMPLETE },
|
|
#ifdef DEBUG_MIGRATING_MONS
|
|
{ '\0', "migratemons", "migrate N random monsters",
|
|
wiz_migrate_mons, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
#endif
|
|
{ M('m'), "monster", "use monster's special ability",
|
|
domonability, IFBURIED | AUTOCOMPLETE },
|
|
{ 'N', "name", "name a monster or an object",
|
|
docallcmd, IFBURIED | AUTOCOMPLETE },
|
|
{ M('o'), "offer", "offer a sacrifice to the gods",
|
|
dosacrifice, AUTOCOMPLETE },
|
|
{ 'o', "open", "open a door", doopen },
|
|
{ 'O', "options", "show option settings, possibly change them",
|
|
doset, IFBURIED | GENERALCMD },
|
|
{ C('o'), "overview", "show a summary of the explored dungeon",
|
|
dooverview, IFBURIED | AUTOCOMPLETE },
|
|
{ '\0', "panic", "test panic routine (fatal to game)",
|
|
wiz_panic, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ 'p', "pay", "pay your shopping bill", dopay },
|
|
{ ',', "pickup", "pick up things at the current location", dopickup },
|
|
{ '\0', "polyself", "polymorph self",
|
|
wiz_polyself, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ M('p'), "pray", "pray to the gods for help",
|
|
dopray, IFBURIED | AUTOCOMPLETE },
|
|
{ C('p'), "prevmsg", "view recent game messages",
|
|
doprev_message, IFBURIED | GENERALCMD },
|
|
{ 'P', "puton", "put on an accessory (ring, amulet, etc)", doputon },
|
|
{ 'q', "quaff", "quaff (drink) something", dodrink },
|
|
{ M('q'), "quit", "exit without saving current game",
|
|
done2, IFBURIED | AUTOCOMPLETE | GENERALCMD },
|
|
{ 'Q', "quiver", "select ammunition for quiver", dowieldquiver },
|
|
{ 'r', "read", "read a scroll or spellbook", doread },
|
|
{ C('r'), "redraw", "redraw screen", doredraw, IFBURIED | GENERALCMD },
|
|
{ 'R', "remove", "remove an accessory (ring, amulet, etc)", doremring },
|
|
{ M('R'), "ride", "mount or dismount a saddled steed",
|
|
doride, AUTOCOMPLETE },
|
|
{ M('r'), "rub", "rub a lamp or a stone", dorub, AUTOCOMPLETE },
|
|
{ 'S', "save", "save the game and exit", dosave, IFBURIED | GENERALCMD },
|
|
{ 's', "search", "search for traps and secret doors",
|
|
dosearch, IFBURIED, "searching" },
|
|
{ '*', "seeall", "show all equipment in use", doprinuse, IFBURIED },
|
|
{ AMULET_SYM, "seeamulet", "show the amulet currently worn",
|
|
dopramulet, IFBURIED },
|
|
{ ARMOR_SYM, "seearmor", "show the armor currently worn",
|
|
doprarm, IFBURIED },
|
|
{ GOLD_SYM, "seegold", "count your gold", doprgold, IFBURIED },
|
|
{ '\0', "seenv", "show seen vectors",
|
|
wiz_show_seenv, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ RING_SYM, "seerings", "show the ring(s) currently worn",
|
|
doprring, IFBURIED },
|
|
{ SPBOOK_SYM, "seespells", "list and reorder known spells",
|
|
dovspell, IFBURIED },
|
|
{ TOOL_SYM, "seetools", "show the tools currently in use",
|
|
doprtool, IFBURIED },
|
|
{ '^', "seetrap", "show the type of adjacent trap", doidtrap, IFBURIED },
|
|
{ WEAPON_SYM, "seeweapon", "show the weapon currently wielded",
|
|
doprwep, IFBURIED },
|
|
{ '!', "shell", "do a shell escape",
|
|
dosh_core, IFBURIED | GENERALCMD
|
|
#ifndef SHELL
|
|
| CMD_NOT_AVAILABLE
|
|
#endif /* SHELL */
|
|
},
|
|
{ M('s'), "sit", "sit down", dosit, AUTOCOMPLETE },
|
|
{ '\0', "stats", "show memory statistics",
|
|
wiz_show_stats, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ C('z'), "suspend", "suspend the game",
|
|
dosuspend_core, IFBURIED | GENERALCMD
|
|
#ifndef SUSPEND
|
|
| CMD_NOT_AVAILABLE
|
|
#endif /* SUSPEND */
|
|
},
|
|
{ 'x', "swap", "swap wielded and secondary weapons", doswapweapon },
|
|
{ 'T', "takeoff", "take off one piece of armor", dotakeoff },
|
|
{ 'A', "takeoffall", "remove all armor", doddoremarm },
|
|
{ C('t'), "teleport", "teleport around the level", dotelecmd, IFBURIED },
|
|
{ '\0', "terrain", "show map without obstructions",
|
|
doterrain, IFBURIED | AUTOCOMPLETE },
|
|
{ '\0', "therecmdmenu",
|
|
"menu of commands you can do from here to adjacent spot",
|
|
dotherecmdmenu },
|
|
{ 't', "throw", "throw something", dothrow },
|
|
{ '\0', "timeout", "look at timeout queue and hero's timed intrinsics",
|
|
wiz_timeout_queue, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ M('T'), "tip", "empty a container", dotip, AUTOCOMPLETE },
|
|
{ '_', "travel", "travel to a specific location on the map", dotravel },
|
|
{ M('t'), "turn", "turn undead away", doturn, IFBURIED | AUTOCOMPLETE },
|
|
{ 'X', "twoweapon", "toggle two-weapon combat",
|
|
dotwoweapon, AUTOCOMPLETE },
|
|
{ M('u'), "untrap", "untrap something", dountrap, AUTOCOMPLETE },
|
|
{ '<', "up", "go up a staircase", doup },
|
|
{ '\0', "vanquished", "list vanquished monsters",
|
|
dovanquished, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ M('v'), "version",
|
|
"list compile time options for this version of NetHack",
|
|
doextversion, IFBURIED | AUTOCOMPLETE | GENERALCMD },
|
|
{ 'v', "versionshort", "show version", doversion, IFBURIED | GENERALCMD },
|
|
{ '\0', "vision", "show vision array",
|
|
wiz_show_vision, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '.', "wait", "rest one move while doing nothing",
|
|
donull, IFBURIED, "waiting" },
|
|
{ 'W', "wear", "wear a piece of armor", dowear },
|
|
{ '&', "whatdoes", "tell what a command does", dowhatdoes, IFBURIED },
|
|
{ '/', "whatis", "show what type of thing a symbol corresponds to",
|
|
dowhatis, IFBURIED | GENERALCMD },
|
|
{ 'w', "wield", "wield (put in use) a weapon", dowield },
|
|
{ M('w'), "wipe", "wipe off your face", dowipe, AUTOCOMPLETE },
|
|
{ '\0', "wizborn", "show stats of monsters created",
|
|
doborn, IFBURIED | WIZMODECMD },
|
|
#ifdef DEBUG
|
|
{ '\0', "wizbury", "bury objs under and around you",
|
|
wiz_debug_cmd_bury, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
#endif
|
|
{ C('e'), "wizdetect", "reveal hidden things within a small radius",
|
|
wiz_detect, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ C('g'), "wizgenesis", "create a monster",
|
|
wiz_genesis, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ C('i'), "wizidentify", "identify all items in inventory",
|
|
wiz_identify, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "wizintrinsic", "set an intrinsic",
|
|
wiz_intrinsic, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "wizlevelflip", "flip the level",
|
|
wiz_level_flip, IFBURIED | WIZMODECMD },
|
|
{ C('v'), "wizlevelport", "teleport to another level",
|
|
wiz_level_tele, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "wizloaddes", "load and execute a des-file lua script",
|
|
wiz_load_splua, IFBURIED | WIZMODECMD },
|
|
{ '\0', "wizloadlua", "load and execute a lua script",
|
|
wiz_load_lua, IFBURIED | WIZMODECMD },
|
|
{ '\0', "wizmakemap", "recreate the current level",
|
|
wiz_makemap, IFBURIED | WIZMODECMD },
|
|
{ C('f'), "wizmap", "map the level",
|
|
wiz_map, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "wizrumorcheck", "verify rumor boundaries",
|
|
wiz_rumor_check, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "wizsmell", "smell monster",
|
|
wiz_smell, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "wizwhere", "show locations of special levels",
|
|
wiz_where, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ C('w'), "wizwish", "wish for something",
|
|
wiz_wish, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ '\0', "wmode", "show wall modes",
|
|
wiz_show_wmodes, IFBURIED | AUTOCOMPLETE | WIZMODECMD },
|
|
{ 'z', "zap", "zap a wand", dozap },
|
|
{ '\0', (char *) 0, (char *) 0, donull, 0, (char *) 0 } /* sentinel */
|
|
};
|
|
|
|
/* for key2extcmddesc() to support dowhatdoes() */
|
|
struct movcmd {
|
|
uchar k1, k2, k3, k4; /* 'normal', 'qwertz', 'numpad', 'phone' */
|
|
const char *txt, *alt; /* compass direction, screen direction */
|
|
};
|
|
static const struct movcmd movtab[] = {
|
|
{ 'h', 'h', '4', '4', "west", "left" },
|
|
{ 'j', 'j', '2', '8', "south", "down" },
|
|
{ 'k', 'k', '8', '2', "north", "up" },
|
|
{ 'l', 'l', '6', '6', "east", "right" },
|
|
{ 'b', 'b', '1', '7', "southwest", "lower left" },
|
|
{ 'n', 'n', '3', '9', "southeast", "lower right" },
|
|
{ 'u', 'u', '9', '3', "northeast", "upper right" },
|
|
{ 'y', 'z', '7', '1', "northwest", "upper left" },
|
|
{ 0, 0, 0, 0, (char *) 0, (char *) 0 }
|
|
};
|
|
|
|
int extcmdlist_length = SIZE(extcmdlist) - 1;
|
|
|
|
const char *
|
|
key2extcmddesc(key)
|
|
uchar key;
|
|
{
|
|
static char key2cmdbuf[48];
|
|
const struct movcmd *mov;
|
|
int k, c;
|
|
uchar M_5 = (uchar) M('5'), M_0 = (uchar) M('0');
|
|
|
|
/* need to check for movement commands before checking the extended
|
|
commands table because it contains entries for number_pad commands
|
|
that match !number_pad movement (like 'j' for "jump") */
|
|
key2cmdbuf[0] = '\0';
|
|
if (movecmd(k = key))
|
|
Strcpy(key2cmdbuf, "move"); /* "move or attack"? */
|
|
else if (movecmd(k = unctrl(key)))
|
|
Strcpy(key2cmdbuf, "rush");
|
|
else if (movecmd(k = (g.Cmd.num_pad ? unmeta(key) : lowc(key))))
|
|
Strcpy(key2cmdbuf, "run");
|
|
if (*key2cmdbuf) {
|
|
for (mov = &movtab[0]; mov->k1; ++mov) {
|
|
c = !g.Cmd.num_pad ? (!g.Cmd.swap_yz ? mov->k1 : mov->k2)
|
|
: (!g.Cmd.phone_layout ? mov->k3 : mov->k4);
|
|
if (c == k) {
|
|
Sprintf(eos(key2cmdbuf), " %s (screen %s)",
|
|
mov->txt, mov->alt);
|
|
return key2cmdbuf;
|
|
}
|
|
}
|
|
} else if (digit(key) || (g.Cmd.num_pad && digit(unmeta(key)))) {
|
|
key2cmdbuf[0] = '\0';
|
|
if (!g.Cmd.num_pad)
|
|
Strcpy(key2cmdbuf, "start of, or continuation of, a count");
|
|
else if (key == '5' || key == M_5)
|
|
Sprintf(key2cmdbuf, "%s prefix",
|
|
(!!g.Cmd.pcHack_compat ^ (key == M_5)) ? "run" : "rush");
|
|
else if (key == '0' || (g.Cmd.pcHack_compat && key == M_0))
|
|
Strcpy(key2cmdbuf, "synonym for 'i'");
|
|
if (*key2cmdbuf)
|
|
return key2cmdbuf;
|
|
}
|
|
if (g.Cmd.commands[key]) {
|
|
if (g.Cmd.commands[key]->ef_txt)
|
|
return g.Cmd.commands[key]->ef_desc;
|
|
|
|
}
|
|
return (char *) 0;
|
|
}
|
|
|
|
boolean
|
|
bind_key(key, command)
|
|
uchar key;
|
|
const char *command;
|
|
{
|
|
struct ext_func_tab *extcmd;
|
|
|
|
/* special case: "nothing" is reserved for unbinding */
|
|
if (!strcmp(command, "nothing")) {
|
|
g.Cmd.commands[key] = (struct ext_func_tab *) 0;
|
|
return TRUE;
|
|
}
|
|
|
|
for (extcmd = extcmdlist; extcmd->ef_txt; extcmd++) {
|
|
if (strcmp(command, extcmd->ef_txt))
|
|
continue;
|
|
g.Cmd.commands[key] = extcmd;
|
|
#if 0 /* silently accept key binding for unavailable command (!SHELL,&c) */
|
|
if ((extcmd->flags & CMD_NOT_AVAILABLE) != 0) {
|
|
char buf[BUFSZ];
|
|
|
|
Sprintf(buf, cmdnotavail, extcmd->ef_txt);
|
|
config_error_add("%s", buf);
|
|
}
|
|
#endif
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* initialize all keyboard commands */
|
|
static void
|
|
commands_init()
|
|
{
|
|
struct ext_func_tab *extcmd;
|
|
|
|
for (extcmd = extcmdlist; extcmd->ef_txt; extcmd++)
|
|
if (extcmd->key)
|
|
g.Cmd.commands[extcmd->key] = extcmd;
|
|
|
|
(void) bind_key(C('l'), "redraw"); /* if number_pad is set */
|
|
/* 'b', 'B' : go sw */
|
|
/* 'F' : fight (one time) */
|
|
/* 'g', 'G' : multiple go */
|
|
/* 'h', 'H' : go west */
|
|
(void) bind_key('h', "help"); /* if number_pad is set */
|
|
(void) bind_key('j', "jump"); /* if number_pad is on */
|
|
/* 'j', 'J', 'k', 'K', 'l', 'L', 'm', 'M', 'n', 'N' move commands */
|
|
(void) bind_key('k', "kick"); /* if number_pad is on */
|
|
(void) bind_key('l', "loot"); /* if number_pad is on */
|
|
(void) bind_key(C('n'), "annotate"); /* if number_pad is on */
|
|
(void) bind_key(M('n'), "name");
|
|
(void) bind_key(M('N'), "name");
|
|
(void) bind_key('u', "untrap"); /* if number_pad is on */
|
|
|
|
/* alt keys: */
|
|
(void) bind_key(M('O'), "overview");
|
|
(void) bind_key(M('2'), "twoweapon");
|
|
|
|
/* wait_on_space */
|
|
(void) bind_key(' ', "wait");
|
|
}
|
|
|
|
static int
|
|
dokeylist_putcmds(datawin, docount, cmdflags, exflags, keys_used)
|
|
winid datawin;
|
|
boolean docount;
|
|
int cmdflags, exflags;
|
|
boolean *keys_used; /* boolean keys_used[256] */
|
|
{
|
|
int i;
|
|
char buf[BUFSZ];
|
|
char buf2[QBUFSZ];
|
|
int count = 0;
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
const struct ext_func_tab *extcmd;
|
|
uchar key = (uchar) i;
|
|
|
|
if (keys_used[i])
|
|
continue;
|
|
if (key == ' ' && !flags.rest_on_space)
|
|
continue;
|
|
if ((extcmd = g.Cmd.commands[i]) != (struct ext_func_tab *) 0) {
|
|
if ((cmdflags && !(extcmd->flags & cmdflags))
|
|
|| (exflags && (extcmd->flags & exflags)))
|
|
continue;
|
|
if (docount) {
|
|
count++;
|
|
continue;
|
|
}
|
|
Sprintf(buf, "%-8s %-12s %s", key2txt(key, buf2),
|
|
extcmd->ef_txt,
|
|
extcmd->ef_desc);
|
|
putstr(datawin, 0, buf);
|
|
keys_used[i] = TRUE;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
/* list all keys and their bindings, like dat/hh but dynamic */
|
|
void
|
|
dokeylist(VOID_ARGS)
|
|
{
|
|
char buf[BUFSZ], buf2[BUFSZ];
|
|
uchar key;
|
|
boolean keys_used[256] = {0};
|
|
winid datawin;
|
|
int i;
|
|
static const char
|
|
run_desc[] = "Prefix: run until something very interesting is seen",
|
|
forcefight_desc[] =
|
|
"Prefix: force fight even if you don't see a monster";
|
|
static const struct {
|
|
int nhkf;
|
|
const char *desc;
|
|
boolean numpad;
|
|
} misc_keys[] = {
|
|
{ NHKF_ESC, "escape from the current query/action", FALSE },
|
|
{ NHKF_RUSH,
|
|
"Prefix: rush until something interesting is seen", FALSE },
|
|
{ NHKF_RUN, run_desc, FALSE },
|
|
{ NHKF_RUN2, run_desc, TRUE },
|
|
{ NHKF_FIGHT, forcefight_desc, FALSE },
|
|
{ NHKF_FIGHT2, forcefight_desc, TRUE } ,
|
|
{ NHKF_NOPICKUP,
|
|
"Prefix: move without picking up objects/fighting", FALSE },
|
|
{ NHKF_RUN_NOPICKUP,
|
|
"Prefix: run without picking up objects/fighting", FALSE },
|
|
{ NHKF_DOINV, "view inventory", TRUE },
|
|
{ NHKF_REQMENU, "Prefix: request a menu", FALSE },
|
|
#ifdef REDO
|
|
{ NHKF_DOAGAIN , "re-do: perform the previous command again", FALSE },
|
|
#endif
|
|
{ 0, (const char *) 0, FALSE }
|
|
};
|
|
|
|
datawin = create_nhwindow(NHW_TEXT);
|
|
putstr(datawin, 0, "");
|
|
putstr(datawin, 0, " Full Current Key Bindings List");
|
|
|
|
/* directional keys */
|
|
putstr(datawin, 0, "");
|
|
putstr(datawin, 0, "Directional keys:");
|
|
show_direction_keys(datawin, '.', FALSE); /* '.'==self in direct'n grid */
|
|
|
|
keys_used[(uchar) g.Cmd.move_NW] = keys_used[(uchar) g.Cmd.move_N]
|
|
= keys_used[(uchar) g.Cmd.move_NE] = keys_used[(uchar) g.Cmd.move_W]
|
|
= keys_used[(uchar) g.Cmd.move_E] = keys_used[(uchar) g.Cmd.move_SW]
|
|
= keys_used[(uchar) g.Cmd.move_S] = keys_used[(uchar) g.Cmd.move_SE]
|
|
= TRUE;
|
|
|
|
if (!iflags.num_pad) {
|
|
keys_used[(uchar) highc(g.Cmd.move_NW)]
|
|
= keys_used[(uchar) highc(g.Cmd.move_N)]
|
|
= keys_used[(uchar) highc(g.Cmd.move_NE)]
|
|
= keys_used[(uchar) highc(g.Cmd.move_W)]
|
|
= keys_used[(uchar) highc(g.Cmd.move_E)]
|
|
= keys_used[(uchar) highc(g.Cmd.move_SW)]
|
|
= keys_used[(uchar) highc(g.Cmd.move_S)]
|
|
= keys_used[(uchar) highc(g.Cmd.move_SE)] = TRUE;
|
|
keys_used[(uchar) C(g.Cmd.move_NW)]
|
|
= keys_used[(uchar) C(g.Cmd.move_N)]
|
|
= keys_used[(uchar) C(g.Cmd.move_NE)]
|
|
= keys_used[(uchar) C(g.Cmd.move_W)]
|
|
= keys_used[(uchar) C(g.Cmd.move_E)]
|
|
= keys_used[(uchar) C(g.Cmd.move_SW)]
|
|
= keys_used[(uchar) C(g.Cmd.move_S)]
|
|
= keys_used[(uchar) C(g.Cmd.move_SE)] = TRUE;
|
|
putstr(datawin, 0, "");
|
|
putstr(datawin, 0,
|
|
"Shift-<direction> will move in specified direction until you hit");
|
|
putstr(datawin, 0, " a wall or run into something.");
|
|
putstr(datawin, 0,
|
|
"Ctrl-<direction> will run in specified direction until something");
|
|
putstr(datawin, 0, " very interesting is seen.");
|
|
}
|
|
|
|
putstr(datawin, 0, "");
|
|
putstr(datawin, 0, "Miscellaneous keys:");
|
|
for (i = 0; misc_keys[i].desc; i++) {
|
|
key = g.Cmd.spkeys[misc_keys[i].nhkf];
|
|
if (key && ((misc_keys[i].numpad && iflags.num_pad)
|
|
|| !misc_keys[i].numpad)) {
|
|
keys_used[(uchar) key] = TRUE;
|
|
Sprintf(buf, "%-8s %s", key2txt(key, buf2), misc_keys[i].desc);
|
|
putstr(datawin, 0, buf);
|
|
}
|
|
}
|
|
#ifndef NO_SIGNAL
|
|
putstr(datawin, 0, "^c break out of NetHack (SIGINT)");
|
|
keys_used[(uchar) C('c')] = TRUE;
|
|
#endif
|
|
|
|
putstr(datawin, 0, "");
|
|
show_menu_controls(datawin, TRUE);
|
|
|
|
if (dokeylist_putcmds(datawin, TRUE, GENERALCMD, WIZMODECMD, keys_used)) {
|
|
putstr(datawin, 0, "");
|
|
putstr(datawin, 0, "General commands:");
|
|
(void) dokeylist_putcmds(datawin, FALSE, GENERALCMD, WIZMODECMD,
|
|
keys_used);
|
|
}
|
|
|
|
if (dokeylist_putcmds(datawin, TRUE, 0, WIZMODECMD, keys_used)) {
|
|
putstr(datawin, 0, "");
|
|
putstr(datawin, 0, "Game commands:");
|
|
(void) dokeylist_putcmds(datawin, FALSE, 0, WIZMODECMD, keys_used);
|
|
}
|
|
|
|
if (wizard
|
|
&& dokeylist_putcmds(datawin, TRUE, WIZMODECMD, 0, keys_used)) {
|
|
putstr(datawin, 0, "");
|
|
putstr(datawin, 0, "Wizard-mode commands:");
|
|
(void) dokeylist_putcmds(datawin, FALSE, WIZMODECMD, 0, keys_used);
|
|
}
|
|
|
|
display_nhwindow(datawin, FALSE);
|
|
destroy_nhwindow(datawin);
|
|
}
|
|
|
|
char
|
|
cmd_from_func(fn)
|
|
int NDECL((*fn));
|
|
{
|
|
int i;
|
|
|
|
/* skip NUL; allowing it would wreak havoc */
|
|
for (i = 1; i < 256; ++i) {
|
|
/* skip space; we'll use it below as last resort if no other
|
|
keystroke invokes space's command */
|
|
if (i == ' ')
|
|
continue;
|
|
|
|
if (g.Cmd.commands[i] && g.Cmd.commands[i]->ef_funct == fn)
|
|
return (char) i;
|
|
}
|
|
if (g.Cmd.commands[' '] && g.Cmd.commands[' ']->ef_funct == fn)
|
|
return ' ';
|
|
return '\0';
|
|
}
|
|
|
|
/* return extended command name (without leading '#') for command (*fn)() */
|
|
const char *
|
|
cmdname_from_func(fn, outbuf, fullname)
|
|
int NDECL((*fn));
|
|
char outbuf[];
|
|
boolean fullname; /* False: just enough to disambiguate */
|
|
{
|
|
const struct ext_func_tab *extcmd, *cmdptr = 0;
|
|
const char *res = 0;
|
|
|
|
for (extcmd = extcmdlist; extcmd->ef_txt; ++extcmd)
|
|
if (extcmd->ef_funct == fn) {
|
|
cmdptr = extcmd;
|
|
res = cmdptr->ef_txt;
|
|
break;
|
|
}
|
|
|
|
if (!res) {
|
|
/* make sure output buffer doesn't contain junk or stale data;
|
|
return Null below */
|
|
outbuf[0] = '\0';
|
|
} else if (fullname) {
|
|
/* easy; the entire command name */
|
|
res = strcpy(outbuf, res);
|
|
} else {
|
|
const struct ext_func_tab *matchcmd = extcmdlist;
|
|
int len = 0;
|
|
|
|
/* find the shortest leading substring which is unambiguous */
|
|
do {
|
|
if (++len >= (int) strlen(res))
|
|
break;
|
|
for (extcmd = matchcmd; extcmd->ef_txt; ++extcmd) {
|
|
if (extcmd == cmdptr)
|
|
continue;
|
|
if ((extcmd->flags & CMD_NOT_AVAILABLE) != 0
|
|
|| ((extcmd->flags & WIZMODECMD) != 0 && !wizard))
|
|
continue;
|
|
if (!strncmp(res, extcmd->ef_txt, len)) {
|
|
matchcmd = extcmd;
|
|
break;
|
|
}
|
|
}
|
|
} while (extcmd->ef_txt);
|
|
copynchars(outbuf, res, len);
|
|
debugpline2("shortened %s: \"%s\"", res, outbuf);
|
|
res = outbuf;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
/*
|
|
* wizard mode sanity_check code
|
|
*/
|
|
|
|
static const char template[] = "%-27s %4ld %6ld";
|
|
static const char stats_hdr[] = " count bytes";
|
|
static const char stats_sep[] = "--------------------------- ----- -------";
|
|
|
|
static int
|
|
size_obj(otmp)
|
|
struct obj *otmp;
|
|
{
|
|
int sz = (int) sizeof (struct obj);
|
|
|
|
if (otmp->oextra) {
|
|
sz += (int) sizeof (struct oextra);
|
|
if (ONAME(otmp))
|
|
sz += (int) strlen(ONAME(otmp)) + 1;
|
|
if (OMONST(otmp))
|
|
sz += size_monst(OMONST(otmp), FALSE);
|
|
if (OMAILCMD(otmp))
|
|
sz += (int) strlen(OMAILCMD(otmp)) + 1;
|
|
/* sz += (int) sizeof (unsigned); -- now part of oextra itself */
|
|
}
|
|
return sz;
|
|
}
|
|
|
|
static void
|
|
count_obj(chain, total_count, total_size, top, recurse)
|
|
struct obj *chain;
|
|
long *total_count;
|
|
long *total_size;
|
|
boolean top;
|
|
boolean recurse;
|
|
{
|
|
long count, size;
|
|
struct obj *obj;
|
|
|
|
for (count = size = 0, obj = chain; obj; obj = obj->nobj) {
|
|
if (top) {
|
|
count++;
|
|
size += size_obj(obj);
|
|
}
|
|
if (recurse && obj->cobj)
|
|
count_obj(obj->cobj, total_count, total_size, TRUE, TRUE);
|
|
}
|
|
*total_count += count;
|
|
*total_size += size;
|
|
}
|
|
|
|
static void
|
|
obj_chain(win, src, chain, force, total_count, total_size)
|
|
winid win;
|
|
const char *src;
|
|
struct obj *chain;
|
|
boolean force;
|
|
long *total_count;
|
|
long *total_size;
|
|
{
|
|
char buf[BUFSZ];
|
|
long count = 0L, size = 0L;
|
|
|
|
count_obj(chain, &count, &size, TRUE, FALSE);
|
|
|
|
if (count || size || force) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, src, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
}
|
|
|
|
static void
|
|
mon_invent_chain(win, src, chain, total_count, total_size)
|
|
winid win;
|
|
const char *src;
|
|
struct monst *chain;
|
|
long *total_count;
|
|
long *total_size;
|
|
{
|
|
char buf[BUFSZ];
|
|
long count = 0, size = 0;
|
|
struct monst *mon;
|
|
|
|
for (mon = chain; mon; mon = mon->nmon)
|
|
count_obj(mon->minvent, &count, &size, TRUE, FALSE);
|
|
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, src, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
}
|
|
|
|
static void
|
|
contained_stats(win, src, total_count, total_size)
|
|
winid win;
|
|
const char *src;
|
|
long *total_count;
|
|
long *total_size;
|
|
{
|
|
char buf[BUFSZ];
|
|
long count = 0, size = 0;
|
|
struct monst *mon;
|
|
|
|
count_obj(g.invent, &count, &size, FALSE, TRUE);
|
|
count_obj(fobj, &count, &size, FALSE, TRUE);
|
|
count_obj(g.level.buriedobjlist, &count, &size, FALSE, TRUE);
|
|
count_obj(g.migrating_objs, &count, &size, FALSE, TRUE);
|
|
/* DEADMONSTER check not required in this loop since they have no
|
|
* inventory */
|
|
for (mon = fmon; mon; mon = mon->nmon)
|
|
count_obj(mon->minvent, &count, &size, FALSE, TRUE);
|
|
for (mon = g.migrating_mons; mon; mon = mon->nmon)
|
|
count_obj(mon->minvent, &count, &size, FALSE, TRUE);
|
|
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, src, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
}
|
|
|
|
static int
|
|
size_monst(mtmp, incl_wsegs)
|
|
struct monst *mtmp;
|
|
boolean incl_wsegs;
|
|
{
|
|
int sz = (int) sizeof (struct monst);
|
|
|
|
if (mtmp->wormno && incl_wsegs)
|
|
sz += size_wseg(mtmp);
|
|
|
|
if (mtmp->mextra) {
|
|
sz += (int) sizeof (struct mextra);
|
|
if (MNAME(mtmp))
|
|
sz += (int) strlen(MNAME(mtmp)) + 1;
|
|
if (EGD(mtmp))
|
|
sz += (int) sizeof (struct egd);
|
|
if (EPRI(mtmp))
|
|
sz += (int) sizeof (struct epri);
|
|
if (ESHK(mtmp))
|
|
sz += (int) sizeof (struct eshk);
|
|
if (EMIN(mtmp))
|
|
sz += (int) sizeof (struct emin);
|
|
if (EDOG(mtmp))
|
|
sz += (int) sizeof (struct edog);
|
|
/* mextra->mcorpsenm doesn't point to more memory */
|
|
}
|
|
return sz;
|
|
}
|
|
|
|
static void
|
|
mon_chain(win, src, chain, force, total_count, total_size)
|
|
winid win;
|
|
const char *src;
|
|
struct monst *chain;
|
|
boolean force;
|
|
long *total_count;
|
|
long *total_size;
|
|
{
|
|
char buf[BUFSZ];
|
|
long count, size;
|
|
struct monst *mon;
|
|
/* mon->wormno means something different for migrating_mons and mydogs */
|
|
boolean incl_wsegs = !strcmpi(src, "fmon");
|
|
|
|
count = size = 0L;
|
|
for (mon = chain; mon; mon = mon->nmon) {
|
|
count++;
|
|
size += size_monst(mon, incl_wsegs);
|
|
}
|
|
if (count || size || force) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, src, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
}
|
|
|
|
static void
|
|
misc_stats(win, total_count, total_size)
|
|
winid win;
|
|
long *total_count;
|
|
long *total_size;
|
|
{
|
|
char buf[BUFSZ], hdrbuf[QBUFSZ];
|
|
long count, size;
|
|
int idx;
|
|
struct trap *tt;
|
|
struct damage *sd; /* shop damage */
|
|
struct kinfo *k; /* delayed killer */
|
|
struct cemetery *bi; /* bones info */
|
|
|
|
/* traps and engravings are output unconditionally;
|
|
* others only if nonzero
|
|
*/
|
|
count = size = 0L;
|
|
for (tt = g.ftrap; tt; tt = tt->ntrap) {
|
|
++count;
|
|
size += (long) sizeof *tt;
|
|
}
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(hdrbuf, "traps, size %ld", (long) sizeof (struct trap));
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
|
|
count = size = 0L;
|
|
engr_stats("engravings, size %ld+text", hdrbuf, &count, &size);
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
|
|
count = size = 0L;
|
|
light_stats("light sources, size %ld", hdrbuf, &count, &size);
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
|
|
count = size = 0L;
|
|
timer_stats("timers, size %ld", hdrbuf, &count, &size);
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
|
|
count = size = 0L;
|
|
for (sd = g.level.damagelist; sd; sd = sd->next) {
|
|
++count;
|
|
size += (long) sizeof *sd;
|
|
}
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(hdrbuf, "shop damage, size %ld",
|
|
(long) sizeof (struct damage));
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
|
|
count = size = 0L;
|
|
region_stats("regions, size %ld+%ld*rect+N", hdrbuf, &count, &size);
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
|
|
count = size = 0L;
|
|
for (k = g.killer.next; k; k = k->next) {
|
|
++count;
|
|
size += (long) sizeof *k;
|
|
}
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(hdrbuf, "delayed killer%s, size %ld",
|
|
plur(count), (long) sizeof (struct kinfo));
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
|
|
count = size = 0L;
|
|
for (bi = g.level.bonesinfo; bi; bi = bi->next) {
|
|
++count;
|
|
size += (long) sizeof *bi;
|
|
}
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Sprintf(hdrbuf, "bones history, size %ld",
|
|
(long) sizeof (struct cemetery));
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
|
|
count = size = 0L;
|
|
for (idx = 0; idx < NUM_OBJECTS; ++idx)
|
|
if (objects[idx].oc_uname) {
|
|
++count;
|
|
size += (long) (strlen(objects[idx].oc_uname) + 1);
|
|
}
|
|
if (count || size) {
|
|
*total_count += count;
|
|
*total_size += size;
|
|
Strcpy(hdrbuf, "object type names, text");
|
|
Sprintf(buf, template, hdrbuf, count, size);
|
|
putstr(win, 0, buf);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Display memory usage of all monsters and objects on the level.
|
|
*/
|
|
static int
|
|
wiz_show_stats()
|
|
{
|
|
char buf[BUFSZ];
|
|
winid win;
|
|
long total_obj_size, total_obj_count,
|
|
total_mon_size, total_mon_count,
|
|
total_ovr_size, total_ovr_count,
|
|
total_misc_size, total_misc_count;
|
|
|
|
win = create_nhwindow(NHW_TEXT);
|
|
putstr(win, 0, "Current memory statistics:");
|
|
|
|
total_obj_count = total_obj_size = 0L;
|
|
putstr(win, 0, stats_hdr);
|
|
Sprintf(buf, " Objects, base size %ld", (long) sizeof (struct obj));
|
|
putstr(win, 0, buf);
|
|
obj_chain(win, "invent", g.invent, TRUE,
|
|
&total_obj_count, &total_obj_size);
|
|
obj_chain(win, "fobj", fobj, TRUE, &total_obj_count, &total_obj_size);
|
|
obj_chain(win, "buried", g.level.buriedobjlist, FALSE,
|
|
&total_obj_count, &total_obj_size);
|
|
obj_chain(win, "migrating obj", g.migrating_objs, FALSE,
|
|
&total_obj_count, &total_obj_size);
|
|
obj_chain(win, "billobjs", g.billobjs, FALSE,
|
|
&total_obj_count, &total_obj_size);
|
|
mon_invent_chain(win, "minvent", fmon, &total_obj_count, &total_obj_size);
|
|
mon_invent_chain(win, "migrating minvent", g.migrating_mons,
|
|
&total_obj_count, &total_obj_size);
|
|
contained_stats(win, "contained", &total_obj_count, &total_obj_size);
|
|
putstr(win, 0, stats_sep);
|
|
Sprintf(buf, template, " Obj total", total_obj_count, total_obj_size);
|
|
putstr(win, 0, buf);
|
|
|
|
total_mon_count = total_mon_size = 0L;
|
|
putstr(win, 0, "");
|
|
Sprintf(buf, " Monsters, base size %ld", (long) sizeof (struct monst));
|
|
putstr(win, 0, buf);
|
|
mon_chain(win, "fmon", fmon, TRUE, &total_mon_count, &total_mon_size);
|
|
mon_chain(win, "migrating", g.migrating_mons, FALSE,
|
|
&total_mon_count, &total_mon_size);
|
|
/* 'g.mydogs' is only valid during level change or end of game disclosure,
|
|
but conceivably we've been called from within debugger at such time */
|
|
if (g.mydogs) /* monsters accompanying hero */
|
|
mon_chain(win, "mydogs", g.mydogs, FALSE,
|
|
&total_mon_count, &total_mon_size);
|
|
putstr(win, 0, stats_sep);
|
|
Sprintf(buf, template, " Mon total", total_mon_count, total_mon_size);
|
|
putstr(win, 0, buf);
|
|
|
|
total_ovr_count = total_ovr_size = 0L;
|
|
putstr(win, 0, "");
|
|
putstr(win, 0, " Overview");
|
|
overview_stats(win, template, &total_ovr_count, &total_ovr_size);
|
|
putstr(win, 0, stats_sep);
|
|
Sprintf(buf, template, " Over total", total_ovr_count, total_ovr_size);
|
|
putstr(win, 0, buf);
|
|
|
|
total_misc_count = total_misc_size = 0L;
|
|
putstr(win, 0, "");
|
|
putstr(win, 0, " Miscellaneous");
|
|
misc_stats(win, &total_misc_count, &total_misc_size);
|
|
putstr(win, 0, stats_sep);
|
|
Sprintf(buf, template, " Misc total", total_misc_count, total_misc_size);
|
|
putstr(win, 0, buf);
|
|
|
|
putstr(win, 0, "");
|
|
putstr(win, 0, stats_sep);
|
|
Sprintf(buf, template, " Grand total",
|
|
(total_obj_count + total_mon_count
|
|
+ total_ovr_count + total_misc_count),
|
|
(total_obj_size + total_mon_size
|
|
+ total_ovr_size + total_misc_size));
|
|
putstr(win, 0, buf);
|
|
|
|
#if defined(__BORLANDC__) && !defined(_WIN32)
|
|
show_borlandc_stats(win);
|
|
#endif
|
|
|
|
display_nhwindow(win, FALSE);
|
|
destroy_nhwindow(win);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
sanity_check()
|
|
{
|
|
obj_sanity_check();
|
|
timer_sanity_check();
|
|
mon_sanity_check();
|
|
light_sources_sanity_check();
|
|
bc_sanity_check();
|
|
}
|
|
|
|
#ifdef DEBUG_MIGRATING_MONS
|
|
static int
|
|
wiz_migrate_mons()
|
|
{
|
|
int mcount = 0;
|
|
char inbuf[BUFSZ] = DUMMY;
|
|
struct permonst *ptr;
|
|
struct monst *mtmp;
|
|
d_level tolevel;
|
|
|
|
getlin("How many random monsters to migrate? [0]", inbuf);
|
|
if (*inbuf == '\033')
|
|
return 0;
|
|
mcount = atoi(inbuf);
|
|
if (mcount < 0 || mcount > (COLNO * ROWNO) || Is_botlevel(&u.uz))
|
|
return 0;
|
|
while (mcount > 0) {
|
|
if (Is_stronghold(&u.uz))
|
|
assign_level(&tolevel, &valley_level);
|
|
else
|
|
get_level(&tolevel, depth(&u.uz) + 1);
|
|
ptr = rndmonst();
|
|
mtmp = makemon(ptr, 0, 0, NO_MM_FLAGS);
|
|
if (mtmp)
|
|
migrate_to_level(mtmp, ledger_no(&tolevel), MIGR_RANDOM,
|
|
(coord *) 0);
|
|
mcount--;
|
|
}
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
struct {
|
|
int nhkf;
|
|
char key;
|
|
const char *name;
|
|
} const spkeys_binds[] = {
|
|
{ NHKF_ESC, '\033', (char *) 0 }, /* no binding */
|
|
{ NHKF_DOAGAIN, DOAGAIN, "repeat" },
|
|
{ NHKF_REQMENU, 'm', "reqmenu" },
|
|
{ NHKF_RUN, 'G', "run" },
|
|
{ NHKF_RUN2, '5', "run.numpad" },
|
|
{ NHKF_RUSH, 'g', "rush" },
|
|
{ NHKF_FIGHT, 'F', "fight" },
|
|
{ NHKF_FIGHT2, '-', "fight.numpad" },
|
|
{ NHKF_NOPICKUP, 'm', "nopickup" },
|
|
{ NHKF_RUN_NOPICKUP, 'M', "run.nopickup" },
|
|
{ NHKF_DOINV, '0', "doinv" },
|
|
{ NHKF_TRAVEL, CMD_TRAVEL, (char *) 0 }, /* no binding */
|
|
{ NHKF_CLICKLOOK, CMD_CLICKLOOK, (char *) 0 }, /* no binding */
|
|
{ NHKF_REDRAW, C('r'), "redraw" },
|
|
{ NHKF_REDRAW2, C('l'), "redraw.numpad" },
|
|
{ NHKF_GETDIR_SELF, '.', "getdir.self" },
|
|
{ NHKF_GETDIR_SELF2, 's', "getdir.self2" },
|
|
{ NHKF_GETDIR_HELP, '?', "getdir.help" },
|
|
{ NHKF_COUNT, 'n', "count" },
|
|
{ NHKF_GETPOS_SELF, '@', "getpos.self" },
|
|
{ NHKF_GETPOS_PICK, '.', "getpos.pick" },
|
|
{ NHKF_GETPOS_PICK_Q, ',', "getpos.pick.quick" },
|
|
{ NHKF_GETPOS_PICK_O, ';', "getpos.pick.once" },
|
|
{ NHKF_GETPOS_PICK_V, ':', "getpos.pick.verbose" },
|
|
{ NHKF_GETPOS_SHOWVALID, '$', "getpos.valid" },
|
|
{ NHKF_GETPOS_AUTODESC, '#', "getpos.autodescribe" },
|
|
{ NHKF_GETPOS_MON_NEXT, 'm', "getpos.mon.next" },
|
|
{ NHKF_GETPOS_MON_PREV, 'M', "getpos.mon.prev" },
|
|
{ NHKF_GETPOS_OBJ_NEXT, 'o', "getpos.obj.next" },
|
|
{ NHKF_GETPOS_OBJ_PREV, 'O', "getpos.obj.prev" },
|
|
{ NHKF_GETPOS_DOOR_NEXT, 'd', "getpos.door.next" },
|
|
{ NHKF_GETPOS_DOOR_PREV, 'D', "getpos.door.prev" },
|
|
{ NHKF_GETPOS_UNEX_NEXT, 'x', "getpos.unexplored.next" },
|
|
{ NHKF_GETPOS_UNEX_PREV, 'X', "getpos.unexplored.prev" },
|
|
{ NHKF_GETPOS_VALID_NEXT, 'z', "getpos.valid.next" },
|
|
{ NHKF_GETPOS_VALID_PREV, 'Z', "getpos.valid.prev" },
|
|
{ NHKF_GETPOS_INTERESTING_NEXT, 'a', "getpos.all.next" },
|
|
{ NHKF_GETPOS_INTERESTING_PREV, 'A', "getpos.all.prev" },
|
|
{ NHKF_GETPOS_HELP, '?', "getpos.help" },
|
|
{ NHKF_GETPOS_LIMITVIEW, '"', "getpos.filter" },
|
|
{ NHKF_GETPOS_MOVESKIP, '*', "getpos.moveskip" },
|
|
{ NHKF_GETPOS_MENU, '!', "getpos.menu" }
|
|
};
|
|
|
|
boolean
|
|
bind_specialkey(key, command)
|
|
uchar key;
|
|
const char *command;
|
|
{
|
|
int i;
|
|
for (i = 0; i < SIZE(spkeys_binds); i++) {
|
|
if (!spkeys_binds[i].name || strcmp(command, spkeys_binds[i].name))
|
|
continue;
|
|
g.Cmd.spkeys[spkeys_binds[i].nhkf] = key;
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/* returns a one-byte character from the text (it may massacre the txt
|
|
* buffer) */
|
|
char
|
|
txt2key(txt)
|
|
char *txt;
|
|
{
|
|
txt = trimspaces(txt);
|
|
if (!*txt)
|
|
return '\0';
|
|
|
|
/* simple character */
|
|
if (!txt[1])
|
|
return txt[0];
|
|
|
|
/* a few special entries */
|
|
if (!strcmp(txt, "<enter>"))
|
|
return '\n';
|
|
if (!strcmp(txt, "<space>"))
|
|
return ' ';
|
|
if (!strcmp(txt, "<esc>"))
|
|
return '\033';
|
|
|
|
/* control and meta keys */
|
|
switch (*txt) {
|
|
case 'm': /* can be mx, Mx, m-x, M-x */
|
|
case 'M':
|
|
txt++;
|
|
if (*txt == '-' && txt[1])
|
|
txt++;
|
|
if (txt[1])
|
|
return '\0';
|
|
return M(*txt);
|
|
case 'c': /* can be cx, Cx, ^x, c-x, C-x, ^-x */
|
|
case 'C':
|
|
case '^':
|
|
txt++;
|
|
if (*txt == '-' && txt[1])
|
|
txt++;
|
|
if (txt[1])
|
|
return '\0';
|
|
return C(*txt);
|
|
}
|
|
|
|
/* ascii codes: must be three-digit decimal */
|
|
if (*txt >= '0' && *txt <= '9') {
|
|
uchar key = 0;
|
|
int i;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
if (txt[i] < '0' || txt[i] > '9')
|
|
return '\0';
|
|
key = 10 * key + txt[i] - '0';
|
|
}
|
|
return key;
|
|
}
|
|
|
|
return '\0';
|
|
}
|
|
|
|
/* returns the text for a one-byte encoding;
|
|
* must be shorter than a tab for proper formatting */
|
|
char *
|
|
key2txt(c, txt)
|
|
uchar c;
|
|
char *txt; /* sufficiently long buffer */
|
|
{
|
|
/* should probably switch to "SPC", "ESC", "RET"
|
|
since nethack's documentation uses ESC for <escape> */
|
|
if (c == ' ')
|
|
Sprintf(txt, "<space>");
|
|
else if (c == '\033')
|
|
Sprintf(txt, "<esc>");
|
|
else if (c == '\n')
|
|
Sprintf(txt, "<enter>");
|
|
else if (c == '\177')
|
|
Sprintf(txt, "<del>"); /* "<delete>" won't fit */
|
|
else
|
|
Strcpy(txt, visctrl((char) c));
|
|
return txt;
|
|
}
|
|
|
|
|
|
void
|
|
parseautocomplete(autocomplete, condition)
|
|
char *autocomplete;
|
|
boolean condition;
|
|
{
|
|
struct ext_func_tab *efp;
|
|
register char *autoc;
|
|
|
|
/* break off first autocomplete from the rest; parse the rest */
|
|
if ((autoc = index(autocomplete, ',')) != 0
|
|
|| (autoc = index(autocomplete, ':')) != 0) {
|
|
*autoc++ = '\0';
|
|
parseautocomplete(autoc, condition);
|
|
}
|
|
|
|
/* strip leading and trailing white space */
|
|
autocomplete = trimspaces(autocomplete);
|
|
|
|
if (!*autocomplete)
|
|
return;
|
|
|
|
/* take off negation */
|
|
if (*autocomplete == '!') {
|
|
/* unlike most options, a leading "no" might actually be a part of
|
|
* the extended command. Thus you have to use ! */
|
|
autocomplete++;
|
|
autocomplete = trimspaces(autocomplete);
|
|
condition = !condition;
|
|
}
|
|
|
|
/* find and modify the extended command */
|
|
for (efp = extcmdlist; efp->ef_txt; efp++) {
|
|
if (!strcmp(autocomplete, efp->ef_txt)) {
|
|
if (condition)
|
|
efp->flags |= AUTOCOMPLETE;
|
|
else
|
|
efp->flags &= ~AUTOCOMPLETE;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* not a real extended command */
|
|
raw_printf("Bad autocomplete: invalid extended command '%s'.",
|
|
autocomplete);
|
|
wait_synch();
|
|
}
|
|
|
|
/* called at startup and after number_pad is twiddled */
|
|
void
|
|
reset_commands(initial)
|
|
boolean initial;
|
|
{
|
|
static const char sdir[] = "hykulnjb><",
|
|
sdir_swap_yz[] = "hzkulnjb><",
|
|
ndir[] = "47896321><",
|
|
ndir_phone_layout[] = "41236987><";
|
|
static const int ylist[] = {
|
|
'y', 'Y', C('y'), M('y'), M('Y'), M(C('y'))
|
|
};
|
|
static struct ext_func_tab *back_dir_cmd[8];
|
|
static boolean backed_dir_cmd = FALSE;
|
|
const struct ext_func_tab *cmdtmp;
|
|
boolean flagtemp;
|
|
int c, i, updated = 0;
|
|
|
|
if (initial) {
|
|
updated = 1;
|
|
g.Cmd.num_pad = FALSE;
|
|
g.Cmd.pcHack_compat = g.Cmd.phone_layout = g.Cmd.swap_yz = FALSE;
|
|
for (i = 0; i < SIZE(spkeys_binds); i++)
|
|
g.Cmd.spkeys[spkeys_binds[i].nhkf] = spkeys_binds[i].key;
|
|
commands_init();
|
|
} else {
|
|
if (backed_dir_cmd) {
|
|
for (i = 0; i < 8; i++) {
|
|
g.Cmd.commands[(uchar) g.Cmd.dirchars[i]] = back_dir_cmd[i];
|
|
}
|
|
}
|
|
|
|
/* basic num_pad */
|
|
flagtemp = iflags.num_pad;
|
|
if (flagtemp != g.Cmd.num_pad) {
|
|
g.Cmd.num_pad = flagtemp;
|
|
++updated;
|
|
}
|
|
/* swap_yz mode (only applicable for !num_pad); intended for
|
|
QWERTZ keyboard used in Central Europe, particularly Germany */
|
|
flagtemp = (iflags.num_pad_mode & 1) ? !g.Cmd.num_pad : FALSE;
|
|
if (flagtemp != g.Cmd.swap_yz) {
|
|
g.Cmd.swap_yz = flagtemp;
|
|
++updated;
|
|
/* g.Cmd.swap_yz has been toggled;
|
|
perform the swap (or reverse previous one) */
|
|
for (i = 0; i < SIZE(ylist); i++) {
|
|
c = ylist[i] & 0xff;
|
|
cmdtmp = g.Cmd.commands[c]; /* tmp = [y] */
|
|
g.Cmd.commands[c] = g.Cmd.commands[c + 1]; /* [y] = [z] */
|
|
g.Cmd.commands[c + 1] = cmdtmp; /* [z] = tmp */
|
|
}
|
|
}
|
|
/* MSDOS compatibility mode (only applicable for num_pad) */
|
|
flagtemp = (iflags.num_pad_mode & 1) ? g.Cmd.num_pad : FALSE;
|
|
if (flagtemp != g.Cmd.pcHack_compat) {
|
|
g.Cmd.pcHack_compat = flagtemp;
|
|
++updated;
|
|
/* pcHack_compat has been toggled */
|
|
c = M('5') & 0xff;
|
|
cmdtmp = g.Cmd.commands['5'];
|
|
g.Cmd.commands['5'] = g.Cmd.commands[c];
|
|
g.Cmd.commands[c] = cmdtmp;
|
|
c = M('0') & 0xff;
|
|
g.Cmd.commands[c] = g.Cmd.pcHack_compat ? g.Cmd.commands['I'] : 0;
|
|
}
|
|
/* phone keypad layout (only applicable for num_pad) */
|
|
flagtemp = (iflags.num_pad_mode & 2) ? g.Cmd.num_pad : FALSE;
|
|
if (flagtemp != g.Cmd.phone_layout) {
|
|
g.Cmd.phone_layout = flagtemp;
|
|
++updated;
|
|
/* phone_layout has been toggled */
|
|
for (i = 0; i < 3; i++) {
|
|
c = '1' + i; /* 1,2,3 <-> 7,8,9 */
|
|
cmdtmp = g.Cmd.commands[c]; /* tmp = [1] */
|
|
g.Cmd.commands[c] = g.Cmd.commands[c + 6]; /* [1] = [7] */
|
|
g.Cmd.commands[c + 6] = cmdtmp; /* [7] = tmp */
|
|
c = (M('1') & 0xff) + i; /* M-1,M-2,M-3 <-> M-7,M-8,M-9 */
|
|
cmdtmp = g.Cmd.commands[c]; /* tmp = [M-1] */
|
|
g.Cmd.commands[c] = g.Cmd.commands[c + 6]; /* [M-1] = [M-7] */
|
|
g.Cmd.commands[c + 6] = cmdtmp; /* [M-7] = tmp */
|
|
}
|
|
}
|
|
} /*?initial*/
|
|
|
|
if (updated)
|
|
g.Cmd.serialno++;
|
|
g.Cmd.dirchars = !g.Cmd.num_pad
|
|
? (!g.Cmd.swap_yz ? sdir : sdir_swap_yz)
|
|
: (!g.Cmd.phone_layout ? ndir : ndir_phone_layout);
|
|
g.Cmd.alphadirchars = !g.Cmd.num_pad ? g.Cmd.dirchars : sdir;
|
|
|
|
g.Cmd.move_W = g.Cmd.dirchars[0];
|
|
g.Cmd.move_NW = g.Cmd.dirchars[1];
|
|
g.Cmd.move_N = g.Cmd.dirchars[2];
|
|
g.Cmd.move_NE = g.Cmd.dirchars[3];
|
|
g.Cmd.move_E = g.Cmd.dirchars[4];
|
|
g.Cmd.move_SE = g.Cmd.dirchars[5];
|
|
g.Cmd.move_S = g.Cmd.dirchars[6];
|
|
g.Cmd.move_SW = g.Cmd.dirchars[7];
|
|
|
|
if (!initial) {
|
|
for (i = 0; i < 8; i++) {
|
|
uchar di = (uchar) g.Cmd.dirchars[i];
|
|
|
|
back_dir_cmd[i] = (struct ext_func_tab *) g.Cmd.commands[di];
|
|
g.Cmd.commands[di] = (struct ext_func_tab *) 0;
|
|
}
|
|
backed_dir_cmd = TRUE;
|
|
for (i = 0; i < 8; i++)
|
|
(void) bind_key(g.Cmd.dirchars[i], "nothing");
|
|
}
|
|
}
|
|
|
|
/* non-movement commands which accept 'm' prefix to request menu operation */
|
|
static boolean
|
|
accept_menu_prefix(cmd_func)
|
|
int NDECL((*cmd_func));
|
|
{
|
|
if (cmd_func == dopickup || cmd_func == dotip
|
|
/* eat, #offer, and apply tinning-kit all use floorfood() to pick
|
|
an item on floor or in invent; 'm' skips picking from floor
|
|
(ie, inventory only) rather than request use of menu operation */
|
|
|| cmd_func == doeat || cmd_func == dosacrifice || cmd_func == doapply
|
|
/* 'm' for removing saddle from adjacent monster without checking
|
|
for containers at <u.ux,u.uy> */
|
|
|| cmd_func == doloot
|
|
/* travel: pop up a menu of interesting targets in view */
|
|
|| cmd_func == dotravel
|
|
/* wait and search: allow even if next to a hostile monster */
|
|
|| cmd_func == donull || cmd_func == dosearch
|
|
/* wizard mode ^V and ^T */
|
|
|| cmd_func == wiz_level_tele || cmd_func == dotelecmd
|
|
/* 'm' prefix allowed for some extended commands */
|
|
|| cmd_func == doextcmd || cmd_func == doextlist)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
char
|
|
randomkey()
|
|
{
|
|
static unsigned i = 0;
|
|
char c;
|
|
|
|
switch (rn2(16)) {
|
|
default:
|
|
c = '\033';
|
|
break;
|
|
case 0:
|
|
c = '\n';
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
c = (char) rn1('~' - ' ' + 1, ' ');
|
|
break;
|
|
case 5:
|
|
c = (char) (rn2(2) ? '\t' : ' ');
|
|
break;
|
|
case 6:
|
|
c = (char) rn1('z' - 'a' + 1, 'a');
|
|
break;
|
|
case 7:
|
|
c = (char) rn1('Z' - 'A' + 1, 'A');
|
|
break;
|
|
case 8:
|
|
c = extcmdlist[i++ % SIZE(extcmdlist)].key;
|
|
break;
|
|
case 9:
|
|
c = '#';
|
|
break;
|
|
case 10:
|
|
case 11:
|
|
case 12:
|
|
c = g.Cmd.dirchars[rn2(8)];
|
|
if (!rn2(7))
|
|
c = !g.Cmd.num_pad ? (!rn2(3) ? C(c) : (c + 'A' - 'a')) : M(c);
|
|
break;
|
|
case 13:
|
|
c = (char) rn1('9' - '0' + 1, '0');
|
|
break;
|
|
case 14:
|
|
c = (char) rn2(iflags.wc_eight_bit_input ? 256 : 128);
|
|
break;
|
|
}
|
|
|
|
return c;
|
|
}
|
|
|
|
void
|
|
random_response(buf, sz)
|
|
char *buf;
|
|
int sz;
|
|
{
|
|
char c;
|
|
int count = 0;
|
|
|
|
for (;;) {
|
|
c = randomkey();
|
|
if (c == '\n')
|
|
break;
|
|
if (c == '\033') {
|
|
count = 0;
|
|
break;
|
|
}
|
|
if (count < sz - 1)
|
|
buf[count++] = c;
|
|
}
|
|
buf[count] = '\0';
|
|
}
|
|
|
|
int
|
|
rnd_extcmd_idx(VOID_ARGS)
|
|
{
|
|
return rn2(extcmdlist_length + 1) - 1;
|
|
}
|
|
|
|
static int
|
|
ch2spkeys(c, start, end)
|
|
char c;
|
|
int start,end;
|
|
{
|
|
int i;
|
|
|
|
for (i = start; i <= end; i++)
|
|
if (g.Cmd.spkeys[i] == c)
|
|
return i;
|
|
return NHKF_ESC;
|
|
}
|
|
|
|
void
|
|
rhack(cmd)
|
|
register char *cmd;
|
|
{
|
|
int spkey;
|
|
boolean prefix_seen, bad_command,
|
|
firsttime = (cmd == 0);
|
|
|
|
iflags.menu_requested = FALSE;
|
|
#ifdef SAFERHANGUP
|
|
if (g.program_state.done_hup)
|
|
end_of_input();
|
|
#endif
|
|
if (firsttime) {
|
|
g.context.nopick = 0;
|
|
cmd = parse();
|
|
}
|
|
if (*cmd == g.Cmd.spkeys[NHKF_ESC]) {
|
|
g.context.move = FALSE;
|
|
return;
|
|
}
|
|
if (*cmd == DOAGAIN && !g.in_doagain && g.saveq[0]) {
|
|
g.in_doagain = TRUE;
|
|
g.stail = 0;
|
|
rhack((char *) 0); /* read and execute command */
|
|
g.in_doagain = FALSE;
|
|
return;
|
|
}
|
|
/* Special case of *cmd == ' ' handled better below */
|
|
if (!*cmd || *cmd == (char) 0377) {
|
|
nhbell();
|
|
g.context.move = FALSE;
|
|
return; /* probably we just had an interrupt */
|
|
}
|
|
|
|
/* handle most movement commands */
|
|
prefix_seen = FALSE;
|
|
g.context.travel = g.context.travel1 = 0;
|
|
spkey = ch2spkeys(*cmd, NHKF_RUN, NHKF_CLICKLOOK);
|
|
|
|
switch (spkey) {
|
|
case NHKF_RUSH:
|
|
if (movecmd(cmd[1])) {
|
|
g.context.run = 2;
|
|
g.domove_attempting |= DOMOVE_RUSH;
|
|
} else
|
|
prefix_seen = TRUE;
|
|
break;
|
|
case NHKF_RUN2:
|
|
if (!g.Cmd.num_pad)
|
|
break;
|
|
/*FALLTHRU*/
|
|
case NHKF_RUN:
|
|
if (movecmd(lowc(cmd[1]))) {
|
|
g.context.run = 3;
|
|
g.domove_attempting |= DOMOVE_RUSH;
|
|
} else
|
|
prefix_seen = TRUE;
|
|
break;
|
|
case NHKF_FIGHT2:
|
|
if (!g.Cmd.num_pad)
|
|
break;
|
|
/*FALLTHRU*/
|
|
/* Effects of movement commands and invisible monsters:
|
|
* m: always move onto space (even if 'I' remembered)
|
|
* F: always attack space (even if 'I' not remembered)
|
|
* normal movement: attack if 'I', move otherwise.
|
|
*/
|
|
case NHKF_FIGHT:
|
|
if (movecmd(cmd[1])) {
|
|
g.context.forcefight = 1;
|
|
g.domove_attempting |= DOMOVE_WALK;
|
|
} else
|
|
prefix_seen = TRUE;
|
|
break;
|
|
case NHKF_NOPICKUP:
|
|
if (movecmd(cmd[1]) || u.dz) {
|
|
g.context.run = 0;
|
|
g.context.nopick = 1;
|
|
if (!u.dz)
|
|
g.domove_attempting |= DOMOVE_WALK;
|
|
else
|
|
cmd[0] = cmd[1]; /* "m<" or "m>" */
|
|
} else
|
|
prefix_seen = TRUE;
|
|
break;
|
|
case NHKF_RUN_NOPICKUP:
|
|
if (movecmd(lowc(cmd[1]))) {
|
|
g.context.run = 1;
|
|
g.context.nopick = 1;
|
|
g.domove_attempting |= DOMOVE_RUSH;
|
|
} else
|
|
prefix_seen = TRUE;
|
|
break;
|
|
case NHKF_DOINV:
|
|
if (!g.Cmd.num_pad)
|
|
break;
|
|
(void) ddoinv(); /* a convenience borrowed from the PC */
|
|
g.context.move = FALSE;
|
|
g.multi = 0;
|
|
return;
|
|
case NHKF_CLICKLOOK:
|
|
if (iflags.clicklook) {
|
|
g.context.move = FALSE;
|
|
do_look(2, &g.clicklook_cc);
|
|
}
|
|
return;
|
|
case NHKF_TRAVEL:
|
|
g.context.travel = 1;
|
|
g.context.travel1 = 1;
|
|
g.context.run = 8;
|
|
g.context.nopick = 1;
|
|
g.domove_attempting |= DOMOVE_RUSH;
|
|
break;
|
|
default:
|
|
if (movecmd(*cmd)) { /* ordinary movement */
|
|
g.context.run = 0; /* only matters here if it was 8 */
|
|
g.domove_attempting |= DOMOVE_WALK;
|
|
} else if (movecmd(g.Cmd.num_pad ? unmeta(*cmd) : lowc(*cmd))) {
|
|
g.context.run = 1;
|
|
g.domove_attempting |= DOMOVE_RUSH;
|
|
} else if (movecmd(unctrl(*cmd))) {
|
|
g.context.run = 3;
|
|
g.domove_attempting |= DOMOVE_RUSH;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* some special prefix handling */
|
|
/* overload 'm' prefix to mean "request a menu" */
|
|
if (prefix_seen && cmd[0] == g.Cmd.spkeys[NHKF_REQMENU]) {
|
|
/* (for func_tab cast, see below) */
|
|
const struct ext_func_tab *ft = g.Cmd.commands[cmd[1] & 0xff];
|
|
int NDECL((*func)) = ft ? ((struct ext_func_tab *) ft)->ef_funct : 0;
|
|
|
|
if (func && accept_menu_prefix(func)) {
|
|
iflags.menu_requested = TRUE;
|
|
++cmd;
|
|
}
|
|
}
|
|
|
|
if (((g.domove_attempting & (DOMOVE_RUSH | DOMOVE_WALK)) != 0L)
|
|
&& !g.context.travel && !dxdy_moveok()) {
|
|
/* trying to move diagonally as a grid bug;
|
|
this used to be treated by movecmd() as not being
|
|
a movement attempt, but that didn't provide for any
|
|
feedback and led to strangeness if the key pressed
|
|
('u' in particular) was overloaded for num_pad use */
|
|
You_cant("get there from here...");
|
|
g.context.run = 0;
|
|
g.context.nopick = g.context.forcefight = FALSE;
|
|
g.context.move = g.context.mv = FALSE;
|
|
g.multi = 0;
|
|
return;
|
|
}
|
|
|
|
if ((g.domove_attempting & DOMOVE_WALK) != 0L) {
|
|
if (g.multi)
|
|
g.context.mv = TRUE;
|
|
domove();
|
|
g.context.forcefight = 0;
|
|
return;
|
|
} else if ((g.domove_attempting & DOMOVE_RUSH) != 0L) {
|
|
if (firsttime) {
|
|
if (!g.multi)
|
|
g.multi = max(COLNO, ROWNO);
|
|
u.last_str_turn = 0;
|
|
}
|
|
g.context.mv = TRUE;
|
|
domove();
|
|
return;
|
|
} else if (prefix_seen && cmd[1] == g.Cmd.spkeys[NHKF_ESC]) {
|
|
/* <prefix><escape> */
|
|
/* don't report "unknown command" for change of heart... */
|
|
bad_command = FALSE;
|
|
} else if (*cmd == ' ' && !flags.rest_on_space) {
|
|
bad_command = TRUE; /* skip cmdlist[] loop */
|
|
|
|
/* handle all other commands */
|
|
} else {
|
|
register const struct ext_func_tab *tlist;
|
|
int res, NDECL((*func));
|
|
|
|
/* current - use *cmd to directly index cmdlist array */
|
|
if ((tlist = g.Cmd.commands[*cmd & 0xff]) != 0) {
|
|
if (!wizard && (tlist->flags & WIZMODECMD)) {
|
|
You_cant("do that!");
|
|
res = 0;
|
|
} else if (u.uburied && !(tlist->flags & IFBURIED)) {
|
|
You_cant("do that while you are buried!");
|
|
res = 0;
|
|
} else {
|
|
/* we discard 'const' because some compilers seem to have
|
|
trouble with the pointer passed to set_occupation() */
|
|
func = ((struct ext_func_tab *) tlist)->ef_funct;
|
|
if (tlist->f_text && !g.occupation && g.multi)
|
|
set_occupation(func, tlist->f_text, g.multi);
|
|
res = (*func)(); /* perform the command */
|
|
}
|
|
if (!res) {
|
|
g.context.move = FALSE;
|
|
g.multi = 0;
|
|
}
|
|
return;
|
|
}
|
|
/* if we reach here, cmd wasn't found in cmdlist[] */
|
|
bad_command = TRUE;
|
|
}
|
|
|
|
if (bad_command) {
|
|
char expcmd[20]; /* we expect 'cmd' to point to 1 or 2 chars */
|
|
char c, c1 = cmd[1];
|
|
|
|
expcmd[0] = '\0';
|
|
while ((c = *cmd++) != '\0')
|
|
Strcat(expcmd, visctrl(c)); /* add 1..4 chars plus terminator */
|
|
|
|
if (!prefix_seen || !help_dir(c1, spkey, "Invalid direction key!"))
|
|
Norep("Unknown command '%s'.", expcmd);
|
|
}
|
|
/* didn't move */
|
|
g.context.move = FALSE;
|
|
g.multi = 0;
|
|
return;
|
|
}
|
|
|
|
/* convert an x,y pair into a direction code */
|
|
int
|
|
xytod(x, y)
|
|
schar x, y;
|
|
{
|
|
register int dd;
|
|
|
|
for (dd = 0; dd < 8; dd++)
|
|
if (x == xdir[dd] && y == ydir[dd])
|
|
return dd;
|
|
return -1;
|
|
}
|
|
|
|
/* convert a direction code into an x,y pair */
|
|
void
|
|
dtoxy(cc, dd)
|
|
coord *cc;
|
|
register int dd;
|
|
{
|
|
cc->x = xdir[dd];
|
|
cc->y = ydir[dd];
|
|
return;
|
|
}
|
|
|
|
/* also sets u.dz, but returns false for <> */
|
|
int
|
|
movecmd(sym)
|
|
char sym;
|
|
{
|
|
register const char *dp = index(g.Cmd.dirchars, sym);
|
|
|
|
u.dz = 0;
|
|
if (!dp || !*dp)
|
|
return 0;
|
|
u.dx = xdir[dp - g.Cmd.dirchars];
|
|
u.dy = ydir[dp - g.Cmd.dirchars];
|
|
u.dz = zdir[dp - g.Cmd.dirchars];
|
|
#if 0 /* now handled elsewhere */
|
|
if (u.dx && u.dy && NODIAG(u.umonnum)) {
|
|
u.dx = u.dy = 0;
|
|
return 0;
|
|
}
|
|
#endif
|
|
return !u.dz;
|
|
}
|
|
|
|
/* grid bug handling which used to be in movecmd() */
|
|
int
|
|
dxdy_moveok()
|
|
{
|
|
if (u.dx && u.dy && NODIAG(u.umonnum))
|
|
u.dx = u.dy = 0;
|
|
return u.dx || u.dy;
|
|
}
|
|
|
|
/* decide whether character (user input keystroke) requests screen repaint */
|
|
boolean
|
|
redraw_cmd(c)
|
|
char c;
|
|
{
|
|
return (boolean) (c == g.Cmd.spkeys[NHKF_REDRAW]
|
|
|| (g.Cmd.num_pad && c == g.Cmd.spkeys[NHKF_REDRAW2]));
|
|
}
|
|
|
|
static boolean
|
|
prefix_cmd(c)
|
|
char c;
|
|
{
|
|
return (c == g.Cmd.spkeys[NHKF_RUSH]
|
|
|| c == g.Cmd.spkeys[NHKF_RUN]
|
|
|| c == g.Cmd.spkeys[NHKF_NOPICKUP]
|
|
|| c == g.Cmd.spkeys[NHKF_RUN_NOPICKUP]
|
|
|| c == g.Cmd.spkeys[NHKF_FIGHT]
|
|
|| (g.Cmd.num_pad && (c == g.Cmd.spkeys[NHKF_RUN2]
|
|
|| c == g.Cmd.spkeys[NHKF_FIGHT2])));
|
|
}
|
|
|
|
/*
|
|
* uses getdir() but unlike getdir() it specifically
|
|
* produces coordinates using the direction from getdir()
|
|
* and verifies that those coordinates are ok.
|
|
*
|
|
* If the call to getdir() returns 0, Never_mind is displayed.
|
|
* If the resulting coordinates are not okay, emsg is displayed.
|
|
*
|
|
* Returns non-zero if coordinates in cc are valid.
|
|
*/
|
|
int
|
|
get_adjacent_loc(prompt, emsg, x, y, cc)
|
|
const char *prompt, *emsg;
|
|
xchar x, y;
|
|
coord *cc;
|
|
{
|
|
xchar new_x, new_y;
|
|
if (!getdir(prompt)) {
|
|
pline1(Never_mind);
|
|
return 0;
|
|
}
|
|
new_x = x + u.dx;
|
|
new_y = y + u.dy;
|
|
if (cc && isok(new_x, new_y)) {
|
|
cc->x = new_x;
|
|
cc->y = new_y;
|
|
} else {
|
|
if (emsg)
|
|
pline1(emsg);
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int
|
|
getdir(s)
|
|
const char *s;
|
|
{
|
|
char dirsym;
|
|
int is_mov;
|
|
|
|
retry:
|
|
if (g.in_doagain || *readchar_queue)
|
|
dirsym = readchar();
|
|
else
|
|
dirsym = yn_function((s && *s != '^') ? s : "In what direction?",
|
|
(char *) 0, '\0');
|
|
/* remove the prompt string so caller won't have to */
|
|
clear_nhwindow(WIN_MESSAGE);
|
|
|
|
if (redraw_cmd(dirsym)) { /* ^R */
|
|
docrt(); /* redraw */
|
|
goto retry;
|
|
}
|
|
savech(dirsym);
|
|
|
|
if (dirsym == g.Cmd.spkeys[NHKF_GETDIR_SELF]
|
|
|| dirsym == g.Cmd.spkeys[NHKF_GETDIR_SELF2]) {
|
|
u.dx = u.dy = u.dz = 0;
|
|
} else if (!(is_mov = movecmd(dirsym)) && !u.dz) {
|
|
boolean did_help = FALSE, help_requested;
|
|
|
|
if (!index(quitchars, dirsym)) {
|
|
help_requested = (dirsym == g.Cmd.spkeys[NHKF_GETDIR_HELP]);
|
|
if (help_requested || iflags.cmdassist) {
|
|
did_help = help_dir((s && *s == '^') ? dirsym : '\0',
|
|
NHKF_ESC,
|
|
help_requested ? (const char *) 0
|
|
: "Invalid direction key!");
|
|
if (help_requested)
|
|
goto retry;
|
|
}
|
|
if (!did_help)
|
|
pline("What a strange direction!");
|
|
}
|
|
return 0;
|
|
} else if (is_mov && !dxdy_moveok()) {
|
|
You_cant("orient yourself that direction.");
|
|
return 0;
|
|
}
|
|
if (!u.dz && (Stunned || (Confusion && !rn2(5))))
|
|
confdir();
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
show_direction_keys(win, centerchar, nodiag)
|
|
winid win; /* should specify a window which is using a fixed-width font... */
|
|
char centerchar; /* '.' or '@' or ' ' */
|
|
boolean nodiag;
|
|
{
|
|
char buf[BUFSZ];
|
|
|
|
if (!centerchar)
|
|
centerchar = ' ';
|
|
|
|
if (nodiag) {
|
|
Sprintf(buf, " %c ", g.Cmd.move_N);
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, " | ");
|
|
Sprintf(buf, " %c- %c -%c",
|
|
g.Cmd.move_W, centerchar, g.Cmd.move_E);
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, " | ");
|
|
Sprintf(buf, " %c ", g.Cmd.move_S);
|
|
putstr(win, 0, buf);
|
|
} else {
|
|
Sprintf(buf, " %c %c %c",
|
|
g.Cmd.move_NW, g.Cmd.move_N, g.Cmd.move_NE);
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, " \\ | / ");
|
|
Sprintf(buf, " %c- %c -%c",
|
|
g.Cmd.move_W, centerchar, g.Cmd.move_E);
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, " / | \\ ");
|
|
Sprintf(buf, " %c %c %c",
|
|
g.Cmd.move_SW, g.Cmd.move_S, g.Cmd.move_SE);
|
|
putstr(win, 0, buf);
|
|
};
|
|
}
|
|
|
|
/* explain choices if player has asked for getdir() help or has given
|
|
an invalid direction after a prefix key ('F', 'g', 'm', &c), which
|
|
might be bogus but could be up, down, or self when not applicable */
|
|
static boolean
|
|
help_dir(sym, spkey, msg)
|
|
char sym;
|
|
int spkey; /* NHKF_ code for prefix key, if one was used, or for ESC */
|
|
const char *msg;
|
|
{
|
|
static const char wiz_only_list[] = "EFGIVW";
|
|
char ctrl;
|
|
winid win;
|
|
char buf[BUFSZ], buf2[BUFSZ], *explain;
|
|
const char *dothat, *how;
|
|
boolean prefixhandling, viawindow;
|
|
|
|
/* NHKF_ESC indicates that player asked for help at getdir prompt */
|
|
viawindow = (spkey == NHKF_ESC || iflags.cmdassist);
|
|
prefixhandling = (spkey != NHKF_ESC);
|
|
/*
|
|
* Handling for prefix keys that don't want special directions.
|
|
* Delivered via pline if 'cmdassist' is off, or instead of the
|
|
* general message if it's on.
|
|
*/
|
|
dothat = "do that";
|
|
how = " at"; /* for "<action> at yourself"; not used for up/down */
|
|
switch (spkey) {
|
|
case NHKF_NOPICKUP:
|
|
dothat = "move";
|
|
break;
|
|
case NHKF_RUSH:
|
|
dothat = "rush";
|
|
break;
|
|
case NHKF_RUN2:
|
|
if (!g.Cmd.num_pad)
|
|
break;
|
|
/*FALLTHRU*/
|
|
case NHKF_RUN:
|
|
case NHKF_RUN_NOPICKUP:
|
|
dothat = "run";
|
|
break;
|
|
case NHKF_FIGHT2:
|
|
if (!g.Cmd.num_pad)
|
|
break;
|
|
/*FALLTHRU*/
|
|
case NHKF_FIGHT:
|
|
dothat = "fight";
|
|
how = ""; /* avoid "fight at yourself" */
|
|
break;
|
|
default:
|
|
prefixhandling = FALSE;
|
|
break;
|
|
}
|
|
|
|
buf[0] = '\0';
|
|
/* for movement prefix followed by '.' or (numpad && 's') to mean 'self';
|
|
note: '-' for hands (inventory form of 'self') is not handled here */
|
|
if (prefixhandling
|
|
&& (sym == g.Cmd.spkeys[NHKF_GETDIR_SELF]
|
|
|| (g.Cmd.num_pad && sym == g.Cmd.spkeys[NHKF_GETDIR_SELF2]))) {
|
|
Sprintf(buf, "You can't %s%s yourself.", dothat, how);
|
|
/* for movement prefix followed by up or down */
|
|
} else if (prefixhandling && (sym == '<' || sym == '>')) {
|
|
Sprintf(buf, "You can't %s %s.", dothat,
|
|
/* was "upwards" and "downwards", but they're considered
|
|
to be variants of canonical "upward" and "downward" */
|
|
(sym == '<') ? "upward" : "downward");
|
|
}
|
|
|
|
/* if '!cmdassist', display via pline() and we're done (note: asking
|
|
for help at getdir() prompt forces cmdassist for this operation) */
|
|
if (!viawindow) {
|
|
if (prefixhandling) {
|
|
if (!*buf)
|
|
Sprintf(buf, "Invalid direction for '%s' prefix.",
|
|
visctrl(g.Cmd.spkeys[spkey]));
|
|
pline("%s", buf);
|
|
return TRUE;
|
|
}
|
|
/* when 'cmdassist' is off and caller doesn't insist, do nothing */
|
|
return FALSE;
|
|
}
|
|
|
|
win = create_nhwindow(NHW_TEXT);
|
|
if (!win)
|
|
return FALSE;
|
|
|
|
if (*buf) {
|
|
/* show bad-prefix message instead of general invalid-direction one */
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, "");
|
|
} else if (msg) {
|
|
Sprintf(buf, "cmdassist: %s", msg);
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, "");
|
|
}
|
|
|
|
if (!prefixhandling && (letter(sym) || sym == '[')) {
|
|
/* '[': old 'cmdhelp' showed ESC as ^[ */
|
|
sym = highc(sym); /* @A-Z[ (note: letter() accepts '@') */
|
|
ctrl = (sym - 'A') + 1; /* 0-27 (note: 28-31 aren't applicable) */
|
|
if ((explain = dowhatdoes_core(ctrl, buf2)) != 0
|
|
&& (!index(wiz_only_list, sym) || wizard)) {
|
|
Sprintf(buf, "Are you trying to use ^%c%s?", sym,
|
|
index(wiz_only_list, sym) ? ""
|
|
: " as specified in the Guidebook");
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, "");
|
|
putstr(win, 0, explain);
|
|
putstr(win, 0, "");
|
|
putstr(win, 0,
|
|
"To use that command, hold down the <Ctrl> key as a shift");
|
|
Sprintf(buf, "and press the <%c> key.", sym);
|
|
putstr(win, 0, buf);
|
|
putstr(win, 0, "");
|
|
}
|
|
}
|
|
|
|
Sprintf(buf, "Valid direction keys%s%s%s are:",
|
|
prefixhandling ? " to " : "", prefixhandling ? dothat : "",
|
|
NODIAG(u.umonnum) ? " in your current form" : "");
|
|
putstr(win, 0, buf);
|
|
show_direction_keys(win, !prefixhandling ? '.' : ' ', NODIAG(u.umonnum));
|
|
|
|
if (!prefixhandling || spkey == NHKF_NOPICKUP) {
|
|
/* NOPICKUP: unlike the other prefix keys, 'm' allows up/down for
|
|
stair traversal; we won't get here when "m<" or "m>" has been
|
|
given but we include up and down for 'm'+invalid_direction;
|
|
self is excluded as a viable direction for every prefix */
|
|
putstr(win, 0, "");
|
|
putstr(win, 0, " < up");
|
|
putstr(win, 0, " > down");
|
|
if (!prefixhandling) {
|
|
int selfi = g.Cmd.num_pad ? NHKF_GETDIR_SELF2 : NHKF_GETDIR_SELF;
|
|
|
|
Sprintf(buf, " %4s direct at yourself",
|
|
visctrl(g.Cmd.spkeys[selfi]));
|
|
putstr(win, 0, buf);
|
|
}
|
|
}
|
|
|
|
if (msg) {
|
|
/* non-null msg means that this wasn't an explicit user request */
|
|
putstr(win, 0, "");
|
|
putstr(win, 0,
|
|
"(Suppress this message with !cmdassist in config file.)");
|
|
}
|
|
display_nhwindow(win, FALSE);
|
|
destroy_nhwindow(win);
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
confdir()
|
|
{
|
|
register int x = NODIAG(u.umonnum) ? 2 * rn2(4) : rn2(8);
|
|
|
|
u.dx = xdir[x];
|
|
u.dy = ydir[x];
|
|
return;
|
|
}
|
|
|
|
const char *
|
|
directionname(dir)
|
|
int dir;
|
|
{
|
|
static NEARDATA const char *const dirnames[] = {
|
|
"west", "northwest", "north", "northeast", "east",
|
|
"southeast", "south", "southwest", "down", "up",
|
|
};
|
|
|
|
if (dir < 0 || dir >= SIZE(dirnames))
|
|
return "invalid";
|
|
return dirnames[dir];
|
|
}
|
|
|
|
int
|
|
isok(x, y)
|
|
register int x, y;
|
|
{
|
|
/* x corresponds to curx, so x==1 is the first column. Ach. %% */
|
|
return x >= 1 && x <= COLNO - 1 && y >= 0 && y <= ROWNO - 1;
|
|
}
|
|
|
|
/* #herecmdmenu command */
|
|
static int
|
|
doherecmdmenu(VOID_ARGS)
|
|
{
|
|
char ch = here_cmd_menu(TRUE);
|
|
|
|
return ch ? 1 : 0;
|
|
}
|
|
|
|
/* #therecmdmenu command, a way to test there_cmd_menu without mouse */
|
|
static int
|
|
dotherecmdmenu(VOID_ARGS)
|
|
{
|
|
char ch;
|
|
|
|
if (!getdir((const char *) 0) || !isok(u.ux + u.dx, u.uy + u.dy))
|
|
return 0;
|
|
|
|
if (u.dx || u.dy)
|
|
ch = there_cmd_menu(TRUE, u.ux + u.dx, u.uy + u.dy);
|
|
else
|
|
ch = here_cmd_menu(TRUE);
|
|
|
|
return ch ? 1 : 0;
|
|
}
|
|
|
|
static void
|
|
add_herecmd_menuitem(win, func, text)
|
|
winid win;
|
|
int NDECL((*func));
|
|
const char *text;
|
|
{
|
|
char ch;
|
|
anything any;
|
|
|
|
if ((ch = cmd_from_func(func)) != '\0') {
|
|
any = cg.zeroany;
|
|
any.a_nfunc = func;
|
|
add_menu(win, NO_GLYPH, &any, 0, 0, ATR_NONE, text,
|
|
MENU_ITEMFLAGS_NONE);
|
|
}
|
|
}
|
|
|
|
static char
|
|
there_cmd_menu(doit, x, y)
|
|
boolean doit;
|
|
int x, y;
|
|
{
|
|
winid win;
|
|
char ch;
|
|
char buf[BUFSZ];
|
|
schar typ = levl[x][y].typ;
|
|
int npick, K = 0;
|
|
menu_item *picks = (menu_item *) 0;
|
|
struct trap *ttmp;
|
|
struct monst *mtmp;
|
|
|
|
win = create_nhwindow(NHW_MENU);
|
|
start_menu(win, MENU_BEHAVE_STANDARD);
|
|
|
|
if (IS_DOOR(typ)) {
|
|
boolean key_or_pick, card;
|
|
int dm = levl[x][y].doormask;
|
|
|
|
if ((dm & (D_CLOSED | D_LOCKED))) {
|
|
add_herecmd_menuitem(win, doopen, "Open the door"), ++K;
|
|
/* unfortunately there's no lknown flag for doors to
|
|
remember the locked/unlocked state */
|
|
key_or_pick = (carrying(SKELETON_KEY) || carrying(LOCK_PICK));
|
|
card = (carrying(CREDIT_CARD) != 0);
|
|
if (key_or_pick || card) {
|
|
Sprintf(buf, "%sunlock the door",
|
|
key_or_pick ? "lock or " : "");
|
|
add_herecmd_menuitem(win, doapply, upstart(buf)), ++K;
|
|
}
|
|
/* unfortunately there's no tknown flag for doors (or chests)
|
|
to remember whether a trap had been found */
|
|
add_herecmd_menuitem(win, dountrap,
|
|
"Search the door for a trap"), ++K;
|
|
/* [what about #force?] */
|
|
add_herecmd_menuitem(win, dokick, "Kick the door"), ++K;
|
|
} else if ((dm & D_ISOPEN)) {
|
|
add_herecmd_menuitem(win, doclose, "Close the door"), ++K;
|
|
}
|
|
}
|
|
|
|
if (typ <= SCORR)
|
|
add_herecmd_menuitem(win, dosearch, "Search for secret doors"), ++K;
|
|
|
|
if ((ttmp = t_at(x, y)) != 0 && ttmp->tseen) {
|
|
add_herecmd_menuitem(win, doidtrap, "Examine trap"), ++K;
|
|
if (ttmp->ttyp != VIBRATING_SQUARE)
|
|
add_herecmd_menuitem(win, dountrap,
|
|
"Attempt to disarm trap"), ++K;
|
|
}
|
|
|
|
mtmp = m_at(x, y);
|
|
if (mtmp && !canspotmon(mtmp))
|
|
mtmp = 0;
|
|
if (mtmp && which_armor(mtmp, W_SADDLE)) {
|
|
char *mnam = x_monnam(mtmp, ARTICLE_THE, (char *) 0,
|
|
SUPPRESS_SADDLE, FALSE);
|
|
|
|
if (!u.usteed) {
|
|
Sprintf(buf, "Ride %s", mnam);
|
|
add_herecmd_menuitem(win, doride, buf), ++K;
|
|
}
|
|
Sprintf(buf, "Remove saddle from %s", mnam);
|
|
add_herecmd_menuitem(win, doloot, buf), ++K;
|
|
}
|
|
if (mtmp && can_saddle(mtmp) && !which_armor(mtmp, W_SADDLE)
|
|
&& carrying(SADDLE)) {
|
|
Sprintf(buf, "Put saddle on %s", mon_nam(mtmp)), ++K;
|
|
add_herecmd_menuitem(win, doapply, buf);
|
|
}
|
|
#if 0
|
|
if (mtmp || glyph_is_invisible(glyph_at(x, y))) {
|
|
/* "Attack %s", mtmp ? mon_nam(mtmp) : "unseen creature" */
|
|
} else {
|
|
/* "Move %s", direction */
|
|
}
|
|
#endif
|
|
|
|
if (K) {
|
|
end_menu(win, "What do you want to do?");
|
|
npick = select_menu(win, PICK_ONE, &picks);
|
|
} else {
|
|
pline("No applicable actions.");
|
|
npick = 0;
|
|
}
|
|
destroy_nhwindow(win);
|
|
ch = '\0';
|
|
if (npick > 0) {
|
|
int NDECL((*func)) = picks->item.a_nfunc;
|
|
free((genericptr_t) picks);
|
|
|
|
if (doit) {
|
|
int ret = (*func)();
|
|
|
|
ch = (char) ret;
|
|
} else {
|
|
ch = cmd_from_func(func);
|
|
}
|
|
}
|
|
return ch;
|
|
}
|
|
|
|
static char
|
|
here_cmd_menu(doit)
|
|
boolean doit;
|
|
{
|
|
winid win;
|
|
char ch;
|
|
char buf[BUFSZ];
|
|
schar typ = levl[u.ux][u.uy].typ;
|
|
int npick;
|
|
menu_item *picks = (menu_item *) 0;
|
|
|
|
win = create_nhwindow(NHW_MENU);
|
|
start_menu(win, MENU_BEHAVE_STANDARD);
|
|
|
|
if (IS_FOUNTAIN(typ) || IS_SINK(typ)) {
|
|
Sprintf(buf, "Drink from the %s",
|
|
defsyms[IS_FOUNTAIN(typ) ? S_fountain : S_sink].explanation);
|
|
add_herecmd_menuitem(win, dodrink, buf);
|
|
}
|
|
if (IS_FOUNTAIN(typ))
|
|
add_herecmd_menuitem(win, dodip,
|
|
"Dip something into the fountain");
|
|
if (IS_THRONE(typ))
|
|
add_herecmd_menuitem(win, dosit,
|
|
"Sit on the throne");
|
|
|
|
if (On_stairs_up(u.ux, u.uy)) {
|
|
Sprintf(buf, "Go up the %s",
|
|
(u.ux == xupladder && u.uy == yupladder)
|
|
? "ladder" : "stairs");
|
|
add_herecmd_menuitem(win, doup, buf);
|
|
}
|
|
if (On_stairs_dn(u.ux, u.uy)) {
|
|
Sprintf(buf, "Go down the %s",
|
|
(u.ux == xupladder && u.uy == yupladder)
|
|
? "ladder" : "stairs");
|
|
add_herecmd_menuitem(win, dodown, buf);
|
|
}
|
|
if (u.usteed) { /* another movement choice */
|
|
Sprintf(buf, "Dismount %s",
|
|
x_monnam(u.usteed, ARTICLE_THE, (char *) 0,
|
|
SUPPRESS_SADDLE, FALSE));
|
|
add_herecmd_menuitem(win, doride, buf);
|
|
}
|
|
|
|
#if 0
|
|
if (Upolyd) { /* before objects */
|
|
Sprintf(buf, "Use %s special ability",
|
|
s_suffix(mons[u.umonnum].mname));
|
|
add_herecmd_menuitem(win, domonability, buf);
|
|
}
|
|
#endif
|
|
|
|
if (OBJ_AT(u.ux, u.uy)) {
|
|
struct obj *otmp = g.level.objects[u.ux][u.uy];
|
|
|
|
Sprintf(buf, "Pick up %s", otmp->nexthere ? "items" : doname(otmp));
|
|
add_herecmd_menuitem(win, dopickup, buf);
|
|
|
|
if (Is_container(otmp)) {
|
|
Sprintf(buf, "Loot %s", doname(otmp));
|
|
add_herecmd_menuitem(win, doloot, buf);
|
|
}
|
|
if (otmp->oclass == FOOD_CLASS) {
|
|
Sprintf(buf, "Eat %s", doname(otmp));
|
|
add_herecmd_menuitem(win, doeat, buf);
|
|
}
|
|
}
|
|
|
|
if (g.invent)
|
|
add_herecmd_menuitem(win, dodrop, "Drop items");
|
|
|
|
add_herecmd_menuitem(win, donull, "Rest one turn");
|
|
add_herecmd_menuitem(win, dosearch, "Search around you");
|
|
add_herecmd_menuitem(win, dolook, "Look at what is here");
|
|
|
|
end_menu(win, "What do you want to do?");
|
|
npick = select_menu(win, PICK_ONE, &picks);
|
|
destroy_nhwindow(win);
|
|
ch = '\0';
|
|
if (npick > 0) {
|
|
int NDECL((*func)) = picks->item.a_nfunc;
|
|
free((genericptr_t) picks);
|
|
|
|
if (doit) {
|
|
int ret = (*func)();
|
|
|
|
ch = (char) ret;
|
|
} else {
|
|
ch = cmd_from_func(func);
|
|
}
|
|
}
|
|
return ch;
|
|
}
|
|
|
|
/*
|
|
* convert a MAP window position into a movecmd
|
|
*/
|
|
const char *
|
|
click_to_cmd(x, y, mod)
|
|
int x, y, mod;
|
|
{
|
|
static char cmd[4];
|
|
struct obj *o;
|
|
int dir;
|
|
|
|
cmd[1] = '\0';
|
|
|
|
if (iflags.clicklook && mod == CLICK_2) {
|
|
g.clicklook_cc.x = x;
|
|
g.clicklook_cc.y = y;
|
|
cmd[0] = g.Cmd.spkeys[NHKF_CLICKLOOK];
|
|
return cmd;
|
|
}
|
|
|
|
x -= u.ux;
|
|
y -= u.uy;
|
|
|
|
if (flags.travelcmd) {
|
|
if (abs(x) <= 1 && abs(y) <= 1) {
|
|
x = sgn(x), y = sgn(y);
|
|
} else {
|
|
u.tx = u.ux + x;
|
|
u.ty = u.uy + y;
|
|
cmd[0] = g.Cmd.spkeys[NHKF_TRAVEL];
|
|
return cmd;
|
|
}
|
|
|
|
if (x == 0 && y == 0) {
|
|
if (iflags.herecmd_menu) {
|
|
cmd[0] = here_cmd_menu(FALSE);
|
|
return cmd;
|
|
}
|
|
|
|
/* here */
|
|
if (IS_FOUNTAIN(levl[u.ux][u.uy].typ)
|
|
|| IS_SINK(levl[u.ux][u.uy].typ)) {
|
|
cmd[0] = cmd_from_func(mod == CLICK_1 ? dodrink : dodip);
|
|
return cmd;
|
|
} else if (IS_THRONE(levl[u.ux][u.uy].typ)) {
|
|
cmd[0] = cmd_from_func(dosit);
|
|
return cmd;
|
|
} else if (On_stairs_up(u.ux, u.uy)) {
|
|
cmd[0] = cmd_from_func(doup);
|
|
return cmd;
|
|
} else if (On_stairs_dn(u.ux, u.uy)) {
|
|
cmd[0] = cmd_from_func(dodown);
|
|
return cmd;
|
|
} else if ((o = vobj_at(u.ux, u.uy)) != 0) {
|
|
cmd[0] = cmd_from_func(Is_container(o) ? doloot : dopickup);
|
|
return cmd;
|
|
} else {
|
|
cmd[0] = cmd_from_func(donull); /* just rest */
|
|
return cmd;
|
|
}
|
|
}
|
|
|
|
/* directional commands */
|
|
|
|
dir = xytod(x, y);
|
|
|
|
if (!m_at(u.ux + x, u.uy + y)
|
|
&& !test_move(u.ux, u.uy, x, y, TEST_MOVE)) {
|
|
cmd[1] = g.Cmd.dirchars[dir];
|
|
cmd[2] = '\0';
|
|
if (iflags.herecmd_menu) {
|
|
cmd[0] = there_cmd_menu(FALSE, u.ux + x, u.uy + y);
|
|
if (cmd[0] == '\0')
|
|
cmd[1] = '\0';
|
|
return cmd;
|
|
}
|
|
|
|
if (IS_DOOR(levl[u.ux + x][u.uy + y].typ)) {
|
|
/* slight assistance to player: choose kick/open for them */
|
|
if (levl[u.ux + x][u.uy + y].doormask & D_LOCKED) {
|
|
cmd[0] = cmd_from_func(dokick);
|
|
return cmd;
|
|
}
|
|
if (levl[u.ux + x][u.uy + y].doormask & D_CLOSED) {
|
|
cmd[0] = cmd_from_func(doopen);
|
|
return cmd;
|
|
}
|
|
}
|
|
if (levl[u.ux + x][u.uy + y].typ <= SCORR) {
|
|
cmd[0] = cmd_from_func(dosearch);
|
|
cmd[1] = 0;
|
|
return cmd;
|
|
}
|
|
}
|
|
} else {
|
|
/* convert without using floating point, allowing sloppy clicking */
|
|
if (x > 2 * abs(y))
|
|
x = 1, y = 0;
|
|
else if (y > 2 * abs(x))
|
|
x = 0, y = 1;
|
|
else if (x < -2 * abs(y))
|
|
x = -1, y = 0;
|
|
else if (y < -2 * abs(x))
|
|
x = 0, y = -1;
|
|
else
|
|
x = sgn(x), y = sgn(y);
|
|
|
|
if (x == 0 && y == 0) {
|
|
/* map click on player to "rest" command */
|
|
cmd[0] = cmd_from_func(donull);
|
|
return cmd;
|
|
}
|
|
dir = xytod(x, y);
|
|
}
|
|
|
|
/* move, attack, etc. */
|
|
cmd[1] = 0;
|
|
if (mod == CLICK_1) {
|
|
cmd[0] = g.Cmd.dirchars[dir];
|
|
} else {
|
|
cmd[0] = (g.Cmd.num_pad
|
|
? M(g.Cmd.dirchars[dir])
|
|
: (g.Cmd.dirchars[dir] - 'a' + 'A')); /* run command */
|
|
}
|
|
|
|
return cmd;
|
|
}
|
|
|
|
char
|
|
get_count(allowchars, inkey, maxcount, count, historicmsg)
|
|
char *allowchars;
|
|
char inkey;
|
|
long maxcount;
|
|
long *count;
|
|
boolean historicmsg; /* whether to include in message history: True => yes */
|
|
{
|
|
char qbuf[QBUFSZ];
|
|
int key;
|
|
long cnt = 0L;
|
|
boolean backspaced = FALSE;
|
|
/* this should be done in port code so that we have erase_char
|
|
and kill_char available; we can at least fake erase_char */
|
|
#define STANDBY_erase_char '\177'
|
|
|
|
for (;;) {
|
|
if (inkey) {
|
|
key = inkey;
|
|
inkey = '\0';
|
|
} else
|
|
key = readchar();
|
|
|
|
if (digit(key)) {
|
|
cnt = 10L * cnt + (long) (key - '0');
|
|
if (cnt < 0)
|
|
cnt = 0;
|
|
else if (maxcount > 0 && cnt > maxcount)
|
|
cnt = maxcount;
|
|
} else if (cnt && (key == '\b' || key == STANDBY_erase_char)) {
|
|
cnt = cnt / 10;
|
|
backspaced = TRUE;
|
|
} else if (key == g.Cmd.spkeys[NHKF_ESC]) {
|
|
break;
|
|
} else if (!allowchars || index(allowchars, key)) {
|
|
*count = cnt;
|
|
break;
|
|
}
|
|
|
|
if (cnt > 9 || backspaced) {
|
|
clear_nhwindow(WIN_MESSAGE);
|
|
if (backspaced && !cnt) {
|
|
Sprintf(qbuf, "Count: ");
|
|
} else {
|
|
Sprintf(qbuf, "Count: %ld", cnt);
|
|
backspaced = FALSE;
|
|
}
|
|
custompline(SUPPRESS_HISTORY, "%s", qbuf);
|
|
mark_synch();
|
|
}
|
|
}
|
|
|
|
if (historicmsg) {
|
|
Sprintf(qbuf, "Count: %ld ", *count);
|
|
(void) key2txt((uchar) key, eos(qbuf));
|
|
putmsghistory(qbuf, FALSE);
|
|
}
|
|
|
|
return key;
|
|
}
|
|
|
|
|
|
static char *
|
|
parse()
|
|
{
|
|
#ifdef LINT /* static char in_line[COLNO]; */
|
|
char in_line[COLNO];
|
|
#else
|
|
static char in_line[COLNO];
|
|
#endif
|
|
register int foo;
|
|
|
|
iflags.in_parse = TRUE;
|
|
g.multi = 0;
|
|
g.context.move = 1;
|
|
flush_screen(1); /* Flush screen buffer. Put the cursor on the hero. */
|
|
|
|
#ifdef ALTMETA
|
|
alt_esc = iflags.altmeta; /* readchar() hack */
|
|
#endif
|
|
if (!g.Cmd.num_pad || (foo = readchar()) == g.Cmd.spkeys[NHKF_COUNT]) {
|
|
long tmpmulti = g.multi;
|
|
|
|
foo = get_count((char *) 0, '\0', LARGEST_INT, &tmpmulti, FALSE);
|
|
g.last_multi = g.multi = tmpmulti;
|
|
}
|
|
#ifdef ALTMETA
|
|
alt_esc = FALSE; /* readchar() reset */
|
|
#endif
|
|
|
|
if (iflags.debug_fuzzer /* if fuzzing, override '!' and ^Z */
|
|
&& (g.Cmd.commands[foo & 0x0ff]
|
|
&& (g.Cmd.commands[foo & 0x0ff]->ef_funct == dosuspend_core
|
|
|| g.Cmd.commands[foo & 0x0ff]->ef_funct == dosh_core)))
|
|
foo = g.Cmd.spkeys[NHKF_ESC];
|
|
|
|
if (foo == g.Cmd.spkeys[NHKF_ESC]) { /* esc cancels count (TH) */
|
|
clear_nhwindow(WIN_MESSAGE);
|
|
g.multi = g.last_multi = 0;
|
|
} else if (foo == g.Cmd.spkeys[NHKF_DOAGAIN] || g.in_doagain) {
|
|
g.multi = g.last_multi;
|
|
} else {
|
|
g.last_multi = g.multi;
|
|
savech(0); /* reset input queue */
|
|
savech((char) foo);
|
|
}
|
|
|
|
if (g.multi) {
|
|
g.multi--;
|
|
g.save_cm = in_line;
|
|
} else {
|
|
g.save_cm = (char *) 0;
|
|
}
|
|
/* in 3.4.3 this was in rhack(), where it was too late to handle M-5 */
|
|
if (g.Cmd.pcHack_compat) {
|
|
/* This handles very old inconsistent DOS/Windows behaviour
|
|
in a different way: earlier, the keyboard handler mapped
|
|
these, which caused counts to be strange when entered
|
|
from the number pad. Now do not map them until here. */
|
|
switch (foo) {
|
|
case '5':
|
|
foo = g.Cmd.spkeys[NHKF_RUSH];
|
|
break;
|
|
case M('5'):
|
|
foo = g.Cmd.spkeys[NHKF_RUN];
|
|
break;
|
|
case M('0'):
|
|
foo = g.Cmd.spkeys[NHKF_DOINV];
|
|
break;
|
|
default:
|
|
break; /* as is */
|
|
}
|
|
}
|
|
|
|
in_line[0] = foo;
|
|
in_line[1] = '\0';
|
|
if (prefix_cmd(foo)) {
|
|
foo = readchar();
|
|
savech((char) foo);
|
|
in_line[1] = foo;
|
|
in_line[2] = 0;
|
|
}
|
|
clear_nhwindow(WIN_MESSAGE);
|
|
|
|
iflags.in_parse = FALSE;
|
|
return in_line;
|
|
}
|
|
|
|
#ifdef HANGUPHANDLING
|
|
/* some very old systems, or descendents of such systems, expect signal
|
|
handlers to have return type `int', but they don't actually inspect
|
|
the return value so we should be safe using `void' unconditionally */
|
|
/*ARGUSED*/
|
|
void
|
|
hangup(sig_unused) /* called as signal() handler, so sent at least one arg */
|
|
int sig_unused UNUSED;
|
|
{
|
|
if (g.program_state.exiting)
|
|
g.program_state.in_moveloop = 0;
|
|
nhwindows_hangup();
|
|
#ifdef SAFERHANGUP
|
|
/* When using SAFERHANGUP, the done_hup flag it tested in rhack
|
|
and a couple of other places; actual hangup handling occurs then.
|
|
This is 'safer' because it disallows certain cheats and also
|
|
protects against losing objects in the process of being thrown,
|
|
but also potentially riskier because the disconnected program
|
|
must continue running longer before attempting a hangup save. */
|
|
g.program_state.done_hup++;
|
|
/* defer hangup iff game appears to be in progress */
|
|
if (g.program_state.in_moveloop && g.program_state.something_worth_saving)
|
|
return;
|
|
#endif /* SAFERHANGUP */
|
|
end_of_input();
|
|
}
|
|
|
|
void
|
|
end_of_input()
|
|
{
|
|
#ifdef NOSAVEONHANGUP
|
|
#ifdef INSURANCE
|
|
if (flags.ins_chkpt && g.program_state.something_worth_saving)
|
|
program_state.preserve_locks = 1; /* keep files for recovery */
|
|
#endif
|
|
g.program_state.something_worth_saving = 0; /* don't save */
|
|
#endif
|
|
|
|
#ifndef SAFERHANGUP
|
|
if (!g.program_state.done_hup++)
|
|
#endif
|
|
if (g.program_state.something_worth_saving)
|
|
(void) dosave0();
|
|
if (iflags.window_inited)
|
|
exit_nhwindows((char *) 0);
|
|
clearlocks();
|
|
nh_terminate(EXIT_SUCCESS);
|
|
/*NOTREACHED*/ /* not necessarily true for vms... */
|
|
return;
|
|
}
|
|
#endif /* HANGUPHANDLING */
|
|
|
|
char
|
|
readchar()
|
|
{
|
|
register int sym;
|
|
int x = u.ux, y = u.uy, mod = 0;
|
|
|
|
if (iflags.debug_fuzzer)
|
|
return randomkey();
|
|
if (*readchar_queue)
|
|
sym = *readchar_queue++;
|
|
else
|
|
sym = g.in_doagain ? pgetchar() : nh_poskey(&x, &y, &mod);
|
|
|
|
#ifdef NR_OF_EOFS
|
|
if (sym == EOF) {
|
|
register int cnt = NR_OF_EOFS;
|
|
/*
|
|
* Some SYSV systems seem to return EOFs for various reasons
|
|
* (?like when one hits break or for interrupted systemcalls?),
|
|
* and we must see several before we quit.
|
|
*/
|
|
do {
|
|
clearerr(stdin); /* omit if clearerr is undefined */
|
|
sym = pgetchar();
|
|
} while (--cnt && sym == EOF);
|
|
}
|
|
#endif /* NR_OF_EOFS */
|
|
|
|
if (sym == EOF) {
|
|
#ifdef HANGUPHANDLING
|
|
hangup(0); /* call end_of_input() or set program_state.done_hup */
|
|
#endif
|
|
sym = '\033';
|
|
#ifdef ALTMETA
|
|
} else if (sym == '\033' && alt_esc) {
|
|
/* iflags.altmeta: treat two character ``ESC c'' as single `M-c' */
|
|
sym = *readchar_queue ? *readchar_queue++ : pgetchar();
|
|
if (sym == EOF || sym == 0)
|
|
sym = '\033';
|
|
else if (sym != '\033')
|
|
sym |= 0200; /* force 8th bit on */
|
|
#endif /*ALTMETA*/
|
|
} else if (sym == 0) {
|
|
/* click event */
|
|
readchar_queue = click_to_cmd(x, y, mod);
|
|
sym = *readchar_queue++;
|
|
}
|
|
return (char) sym;
|
|
}
|
|
|
|
/* '_' command, #travel, via keyboard rather than mouse click */
|
|
static int
|
|
dotravel(VOID_ARGS)
|
|
{
|
|
static char cmd[2];
|
|
coord cc;
|
|
|
|
/*
|
|
* Travelling used to be a no-op if user toggled 'travel' option
|
|
* Off. However, travel was initially implemented as a mouse-only
|
|
* command and the original purpose of the option was to be able
|
|
* to prevent clicks on the map from initiating travel.
|
|
*
|
|
* Travel via '_' came later. Since it requires a destination--
|
|
* which offers the user a chance to cancel if it was accidental--
|
|
* there's no reason for the option to disable travel-by-keys.
|
|
*/
|
|
|
|
cmd[1] = 0;
|
|
cc.x = iflags.travelcc.x;
|
|
cc.y = iflags.travelcc.y;
|
|
if (cc.x == 0 && cc.y == 0) {
|
|
/* No cached destination, start attempt from current position */
|
|
cc.x = u.ux;
|
|
cc.y = u.uy;
|
|
}
|
|
iflags.getloc_travelmode = TRUE;
|
|
if (iflags.menu_requested) {
|
|
int gf = iflags.getloc_filter;
|
|
iflags.getloc_filter = GFILTER_VIEW;
|
|
if (!getpos_menu(&cc, GLOC_INTERESTING)) {
|
|
iflags.getloc_filter = gf;
|
|
iflags.getloc_travelmode = FALSE;
|
|
return 0;
|
|
}
|
|
iflags.getloc_filter = gf;
|
|
} else {
|
|
pline("Where do you want to travel to?");
|
|
if (getpos(&cc, TRUE, "the desired destination") < 0) {
|
|
/* user pressed ESC */
|
|
iflags.getloc_travelmode = FALSE;
|
|
return 0;
|
|
}
|
|
}
|
|
iflags.getloc_travelmode = FALSE;
|
|
iflags.travelcc.x = u.tx = cc.x;
|
|
iflags.travelcc.y = u.ty = cc.y;
|
|
cmd[0] = g.Cmd.spkeys[NHKF_TRAVEL];
|
|
readchar_queue = cmd;
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Parameter validator for generic yes/no function to prevent
|
|
* the core from sending too long a prompt string to the
|
|
* window port causing a buffer overflow there.
|
|
*/
|
|
char
|
|
yn_function(query, resp, def)
|
|
const char *query, *resp;
|
|
char def;
|
|
{
|
|
char res, qbuf[QBUFSZ];
|
|
#ifdef DUMPLOG
|
|
unsigned idx = g.saved_pline_index;
|
|
/* buffer to hold query+space+formatted_single_char_response */
|
|
char dumplog_buf[QBUFSZ + 1 + 15]; /* [QBUFSZ+1+7] should suffice */
|
|
#endif
|
|
|
|
iflags.last_msg = PLNMSG_UNKNOWN; /* most recent pline is clobbered */
|
|
|
|
/* maximum acceptable length is QBUFSZ-1 */
|
|
if (strlen(query) >= QBUFSZ) {
|
|
/* caller shouldn't have passed anything this long */
|
|
paniclog("Query truncated: ", query);
|
|
(void) strncpy(qbuf, query, QBUFSZ - 1 - 3);
|
|
Strcpy(&qbuf[QBUFSZ - 1 - 3], "...");
|
|
query = qbuf;
|
|
}
|
|
res = (*windowprocs.win_yn_function)(query, resp, def);
|
|
#ifdef DUMPLOG
|
|
if (idx == g.saved_pline_index) {
|
|
/* when idx is still the same as g.saved_pline_index, the interface
|
|
didn't put the prompt into g.saved_plines[]; we put a simplified
|
|
version in there now (without response choices or default) */
|
|
Sprintf(dumplog_buf, "%s ", query);
|
|
(void) key2txt((uchar) res, eos(dumplog_buf));
|
|
dumplogmsg(dumplog_buf);
|
|
}
|
|
#endif
|
|
return res;
|
|
}
|
|
|
|
/* for paranoid_confirm:quit,die,attack prompting */
|
|
boolean
|
|
paranoid_query(be_paranoid, prompt)
|
|
boolean be_paranoid;
|
|
const char *prompt;
|
|
{
|
|
boolean confirmed_ok;
|
|
|
|
/* when paranoid, player must respond with "yes" rather than just 'y'
|
|
to give the go-ahead for this query; default is "no" unless the
|
|
ParanoidConfirm flag is set in which case there's no default */
|
|
if (be_paranoid) {
|
|
char pbuf[BUFSZ], qbuf[QBUFSZ], ans[BUFSZ];
|
|
const char *promptprefix = "",
|
|
*responsetype = ParanoidConfirm ? "(yes|no)" : "(yes) [no]";
|
|
int k, trylimit = 6; /* 1 normal, 5 more with "Yes or No:" prefix */
|
|
|
|
copynchars(pbuf, prompt, BUFSZ - 1);
|
|
/* in addition to being paranoid about this particular
|
|
query, we might be even more paranoid about all paranoia
|
|
responses (ie, ParanoidConfirm is set) in which case we
|
|
require "no" to reject in addition to "yes" to confirm
|
|
(except we won't loop if response is ESC; it means no) */
|
|
do {
|
|
/* make sure we won't overflow a QBUFSZ sized buffer */
|
|
k = (int) (strlen(promptprefix) + 1 + strlen(responsetype));
|
|
if ((int) strlen(pbuf) + k > QBUFSZ - 1) {
|
|
/* chop off some at the end */
|
|
Strcpy(pbuf + (QBUFSZ - 1) - k - 4, "...?"); /* -4: "...?" */
|
|
}
|
|
|
|
Sprintf(qbuf, "%s%s %s", promptprefix, pbuf, responsetype);
|
|
*ans = '\0';
|
|
getlin(qbuf, ans);
|
|
(void) mungspaces(ans);
|
|
confirmed_ok = !strcmpi(ans, "yes");
|
|
if (confirmed_ok || *ans == '\033')
|
|
break;
|
|
promptprefix = "\"Yes\" or \"No\": ";
|
|
} while (ParanoidConfirm && strcmpi(ans, "no") && --trylimit);
|
|
} else
|
|
confirmed_ok = (yn(prompt) == 'y');
|
|
|
|
return confirmed_ok;
|
|
}
|
|
|
|
/* ^Z command, #suspend */
|
|
static int
|
|
dosuspend_core(VOID_ARGS)
|
|
{
|
|
#ifdef SUSPEND
|
|
/* Does current window system support suspend? */
|
|
if ((*windowprocs.win_can_suspend)()) {
|
|
/* NB: SYSCF SHELLERS handled in port code. */
|
|
dosuspend();
|
|
} else
|
|
#endif
|
|
Norep(cmdnotavail, "#suspend");
|
|
return 0;
|
|
}
|
|
|
|
/* '!' command, #shell */
|
|
static int
|
|
dosh_core(VOID_ARGS)
|
|
{
|
|
#ifdef SHELL
|
|
/* access restrictions, if any, are handled in port code */
|
|
dosh();
|
|
#else
|
|
Norep(cmdnotavail, "#shell");
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/*cmd.c*/
|