armorstatus, and terrainstatus This adds three special status items to show at a glance what the hero is wielding, wearing, and standing on. Each of the three items has its own boolean option rather than try to fix them in with the existing opttional status conditions. After a lot of testing, I think the weapon and armor ones will prove useful but the terrain one probably won't be. Presently it is implemented for tty and curses. When I developed it six years ago, it was also working for X11 but I'm not able to test the resurrection of that part so have left it out.
1307 lines
41 KiB
C
1307 lines
41 KiB
C
/* vim:set cin ft=c sw=4 sts=4 ts=8 et ai cino=Ls\:0t0(0 : -*- mode:c;fill-column:80;tab-width:8;c-basic-offset:4;indent-tabs-mode:nil;c-file-style:"k&r" -*-*/
|
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/* NetHack 3.7 cursmain.c */
|
|
/* Copyright (c) Karl Garrison, 2010. */
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/* NetHack may be freely redistributed. See license for details. */
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|
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#include "curses.h"
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#include "hack.h"
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#include "color.h"
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#include "wincurs.h"
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#ifdef CURSES_UNICODE
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#include <locale.h>
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#endif
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|
|
|
/* define this if not linking with <foo>tty.o|.obj for some reason */
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#ifdef CURSES_DEFINE_ERASE_CHAR
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char erase_char, kill_char;
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#else
|
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/* defined in sys/<foo>/<foo>tty.o|.obj which gets linked into
|
|
tty-only, tty+curses, and curses-only binaries */
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extern char erase_char, kill_char;
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#endif
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|
|
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extern long curs_mesg_suppress_seq; /* from cursmesg.c */
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extern boolean curs_mesg_no_suppress; /* ditto */
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extern int mesg_mixed;
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extern glyph_info mesg_gi;
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|
|
|
#ifndef CURSES_GENL_PUTMIXED
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#if defined(PDC_WIDE) || defined(NCURSES_WIDECHAR)
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#define USE_CURSES_PUTMIXED
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#else /* WIDE */
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#ifdef NH_PRAGMA_MESSAGE
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#ifdef _MSC_VER
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#pragma message ("Curses wide support not defined so NetHack curses message window functionality reduced")
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#else
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#pragma message "Curses wide support not defined so NetHack curses message window functionality reduced"
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#endif /* _MSC_VER */
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|
#endif /* NH_PRAGMA_MESSAGE */
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|
#endif /* WIDE */
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#endif /* CURSES_GENL_PUTMIXED */
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|
|
|
/* stubs for curses_procs{} */
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|
#ifdef POSITIONBAR
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static void dummy_update_position_bar(char *);
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|
#endif
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|
#ifdef CHANGE_COLOR
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|
static void curses_change_color(int, long, int);
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|
static char *curses_get_color_string(void);
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|
#endif
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|
|
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/* Public functions for curses NetHack interface */
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|
|
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/* Interface definition, for windows.c */
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struct window_procs curses_procs = {
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WPID(curses),
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(WC_ALIGN_MESSAGE | WC_ALIGN_STATUS | WC_COLOR | WC_INVERSE
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|
| WC_HILITE_PET | WC_WINDOWCOLORS
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|
#ifdef NCURSES_MOUSE_VERSION /* (this macro name works for PDCURSES too) */
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|
| WC_MOUSE_SUPPORT
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#endif
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|
| WC_PERM_INVENT | WC_POPUP_DIALOG | WC_SPLASH_SCREEN),
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|
(WC2_DARKGRAY | WC2_HITPOINTBAR
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|
#ifdef CURSES_UNICODE
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|
| WC2_U_UTF8STR
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|
#endif
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|
| WC2_EXTRACOLORS
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|
#ifdef SELECTSAVED
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|
| WC2_SELECTSAVED
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|
#endif
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|
#if defined(STATUS_HILITES)
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| WC2_HILITE_STATUS
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|
#endif
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|
| WC2_FLUSH_STATUS | WC2_TERM_SIZE
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| WC2_STATUSLINES | WC2_WINDOWBORDERS | WC2_PETATTR | WC2_GUICOLOR
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| WC2_SUPPRESS_HIST | WC2_URGENT_MESG | WC2_MENU_SHIFT
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| WC2_EXTRASTATUS
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),
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{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, /* color availability */
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curses_init_nhwindows,
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|
curses_player_selection,
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|
curses_askname,
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|
curses_get_nh_event,
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|
curses_exit_nhwindows,
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|
curses_suspend_nhwindows,
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|
curses_resume_nhwindows,
|
|
curses_create_nhwindow,
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|
curses_clear_nhwindow,
|
|
curses_display_nhwindow,
|
|
curses_destroy_nhwindow,
|
|
curses_curs,
|
|
curses_putstr,
|
|
#ifdef USE_CURSES_PUTMIXED
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|
curses_putmixed,
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|
#else
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|
genl_putmixed,
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|
#endif
|
|
curses_display_file,
|
|
curses_start_menu,
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|
curses_add_menu,
|
|
curses_end_menu,
|
|
curses_select_menu,
|
|
genl_message_menu,
|
|
curses_mark_synch,
|
|
curses_wait_synch,
|
|
#ifdef CLIPPING
|
|
curses_cliparound,
|
|
#endif
|
|
#ifdef POSITIONBAR
|
|
dummy_update_position_bar,
|
|
#endif
|
|
curses_print_glyph,
|
|
curses_raw_print,
|
|
curses_raw_print_bold,
|
|
curses_nhgetch,
|
|
curses_nh_poskey,
|
|
curses_nhbell,
|
|
curses_doprev_message,
|
|
curses_yn_function,
|
|
curses_getlin,
|
|
curses_get_ext_cmd,
|
|
curses_number_pad,
|
|
curses_delay_output,
|
|
#ifdef CHANGE_COLOR
|
|
curses_change_color,
|
|
#ifdef MAC /* old OS 9, not OSX */
|
|
(void (*)(int)) 0,
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|
(short (*)(winid, char *)) 0,
|
|
#endif
|
|
curses_get_color_string,
|
|
#endif
|
|
genl_outrip,
|
|
curses_preference_update,
|
|
curses_getmsghistory,
|
|
curses_putmsghistory,
|
|
curses_status_init,
|
|
curses_status_finish,
|
|
genl_status_enablefield,
|
|
curses_status_update,
|
|
genl_can_suspend_yes,
|
|
curses_update_inventory,
|
|
curses_ctrl_nhwindow,
|
|
};
|
|
|
|
/*
|
|
* Global variables for curses interface
|
|
*/
|
|
|
|
int term_rows, term_cols; /* size of underlying terminal */
|
|
int orig_cursor; /* Preserve initial cursor state */
|
|
WINDOW *base_term; /* underlying terminal window */
|
|
boolean counting; /* Count window is active */
|
|
WINDOW *mapwin, *statuswin, *messagewin; /* Main windows */
|
|
color_attr curses_menu_promptstyle = { NO_COLOR, ATR_NONE };
|
|
|
|
/* Track if we're performing an update to the permanent window.
|
|
Needed since we aren't using the normal menu functions to handle
|
|
the inventory window. */
|
|
static int inv_update = 0;
|
|
|
|
/*
|
|
init_nhwindows(int *argcp, char **argv)
|
|
-- Initialize the windows used by NetHack. This can also
|
|
create the standard windows listed at the top, but does
|
|
not display them.
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|
-- Any commandline arguments relevant to the windowport
|
|
should be interpreted, and *argcp and *argv should
|
|
be changed to remove those arguments.
|
|
-- When the message window is created, the variable
|
|
iflags.window_inited needs to be set to TRUE. Otherwise
|
|
all plines() will be done via raw_print().
|
|
** Why not have init_nhwindows() create all of the "standard"
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|
** windows? Or at least all but WIN_INFO? -dean
|
|
*/
|
|
void
|
|
curses_init_nhwindows(
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|
int *argcp UNUSED,
|
|
char **argv UNUSED)
|
|
{
|
|
#ifdef PDCURSES
|
|
char window_title[BUFSZ];
|
|
#endif
|
|
#ifdef CURSES_UNICODE
|
|
#ifdef PDCURSES
|
|
static char pdc_font[BUFSZ] = "";
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|
#endif
|
|
#endif
|
|
|
|
#ifdef CURSES_UNICODE
|
|
setlocale(LC_CTYPE, "");
|
|
#ifdef PDCURSES
|
|
/* Assume the DOSVGA port of PDCursesMod, or the SDL1 or SDL2 port of
|
|
either PDCurses or PDCursesMod. Honor the font_map option to set
|
|
a font.
|
|
On MS-DOS, if no font_map is set, use ter-u16v.psf if it is present.
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|
PDC_FONT has no effect on other PDCurses or PDCursesMod ports. */
|
|
if (iflags.wc_font_map && iflags.wc_font_map[0]) {
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|
Snprintf(pdc_font, sizeof(pdc_font), "PDC_FONT=%s",
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|
iflags.wc_font_map);
|
|
#ifdef MSDOS
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|
} else if (access("ter-u16v.psf", R_OK) >= 0) {
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|
Snprintf(pdc_font, sizeof(pdc_font), "PDC_FONT=ter-u16v.psf");
|
|
#endif
|
|
}
|
|
if (pdc_font[0] != '\0') {
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|
putenv(pdc_font);
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|
}
|
|
#endif
|
|
#endif
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|
|
|
/* if anything has already been output by nethack (for instance, warnings
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|
about RC file issues), let the player acknowlege it before initscr()
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|
erases the screen */
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|
if (iflags.raw_printed)
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|
curses_wait_synch();
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|
|
#ifdef XCURSES
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|
base_term = Xinitscr(*argcp, argv);
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|
#else
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|
base_term = initscr();
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|
#endif
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|
if (has_colors()) {
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|
start_color();
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|
curses_init_nhcolors();
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|
} else {
|
|
iflags.use_color = FALSE;
|
|
set_option_mod_status("color", set_in_config);
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|
iflags.wc2_guicolor = FALSE;
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|
set_wc2_option_mod_status(WC2_GUICOLOR, set_in_config);
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|
}
|
|
noecho();
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|
raw();
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|
nonl(); /* don't force ^M into newline (^J); input accepts them both
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|
* but as a command, accidental <enter> won't run South */
|
|
meta(stdscr, TRUE);
|
|
orig_cursor = curs_set(0);
|
|
keypad(stdscr, TRUE);
|
|
#ifdef NCURSES_VERSION
|
|
# ifdef __APPLE__
|
|
ESCDELAY = 25;
|
|
# else
|
|
set_escdelay(25);
|
|
# endif/* __APPLE__ */
|
|
#endif /* NCURSES_VERSION */
|
|
#ifdef PDCURSES
|
|
# ifdef DEF_GAME_NAME
|
|
# ifdef VERSION_STRING
|
|
Snprintf(window_title, sizeof window_title, "%s %s",
|
|
DEF_GAME_NAME, VERSION_STRING);
|
|
# else
|
|
if (nomakedefs.version_string)
|
|
Snprintf(window_title, sizeof window_title, "%s %s",
|
|
DEF_GAME_NAME, nomakedefs.version_string);
|
|
else
|
|
Snprintf(window_title, sizeof window_title, "%s", DEF_GAME_NAME);
|
|
# endif
|
|
/* VERSION_STRING */
|
|
# else
|
|
# ifdef VERSION_STRING
|
|
Snprintf(window_title, sizeof window_title, "%s %s",
|
|
"NetHack", VERSION_STRING);
|
|
# else
|
|
if (nomakedefs.version_string)
|
|
Snprintf(window_title, sizeof window_title, "%s %s",
|
|
"NetHack", nomakedefs.version_string);
|
|
else
|
|
Snprintf(window_title, sizeof window_title, "%s", "NetHack");
|
|
# endif
|
|
/* VERSION_STRING */
|
|
# endif/* DEF_GAME_NAME */
|
|
PDC_set_title(window_title);
|
|
PDC_set_blink(TRUE); /* Only if the user asks for it! */
|
|
/* disable the default paste function so control-V works as expected */
|
|
PDC_set_function_key(FUNCTION_KEY_PASTE, 0);
|
|
timeout(1);
|
|
(void) getch();
|
|
timeout(-1);
|
|
#endif /* PDCURSES */
|
|
getmaxyx(base_term, term_rows, term_cols);
|
|
counting = FALSE;
|
|
curses_init_options();
|
|
if (term_rows < 15 || term_cols < 40) {
|
|
panic("Terminal is too small; must have at least %s%s%s.",
|
|
(term_rows < 15) ? "15 rows" : "",
|
|
(term_rows < 15 && term_cols < 40) ? " and " : "",
|
|
(term_cols < 40) ? "40 columns" : "");
|
|
}
|
|
/* during line input, deletes the most recently typed character */
|
|
erase_char = erasechar(); /* <delete>/<rubout> or possibly <backspace> */
|
|
/* during line input, deletes all typed characters */
|
|
kill_char = killchar(); /* ^U (back in prehistoric times, '@') */
|
|
|
|
curses_create_main_windows();
|
|
curses_init_mesg_history();
|
|
curses_display_splash_window();
|
|
}
|
|
|
|
/* Use the general role/race/&c selection originally implemented for tty. */
|
|
void
|
|
curses_player_selection(void)
|
|
{
|
|
#if 1
|
|
if (genl_player_setup(0))
|
|
return; /* success */
|
|
|
|
/* quit/cancel */
|
|
curses_bail((const char *) NULL);
|
|
/*NOTREACHED*/
|
|
#else
|
|
/* still present cursinit.c but no longer used */
|
|
curses_choose_character();
|
|
#endif
|
|
}
|
|
|
|
|
|
/* Ask the user for a player name. */
|
|
void
|
|
curses_askname(void)
|
|
{
|
|
#ifdef SELECTSAVED
|
|
if (iflags.wc2_selectsaved && !iflags.renameinprogress)
|
|
switch (restore_menu(MAP_WIN)) {
|
|
case -1: /* quit */
|
|
goto bail;
|
|
case 0: /* new game */
|
|
break;
|
|
case 1: /* picked a save file to restore and set plname[] for it */
|
|
return;
|
|
}
|
|
#endif /* SELECTSAVED */
|
|
|
|
curses_line_input_dialog("Who are you?", svp.plname, PL_NSIZ);
|
|
(void) mungspaces(svp.plname);
|
|
if (!svp.plname[0] || svp.plname[0] == '\033')
|
|
goto bail;
|
|
|
|
iflags.renameallowed = TRUE; /* tty uses this, we don't [yet?] */
|
|
return;
|
|
|
|
bail:
|
|
/* message is delivered via raw_print() */
|
|
curses_bail("\nUntil next time then...\n");
|
|
/*NOTREACHED*/
|
|
}
|
|
|
|
|
|
/* Does window event processing (e.g. exposure events).
|
|
A noop for the tty and X window-ports.
|
|
*/
|
|
void
|
|
curses_get_nh_event(void)
|
|
{
|
|
boolean do_reset = FALSE;
|
|
|
|
#ifdef PDCURSES
|
|
if (is_termresized()) {
|
|
resize_term(0, 0);
|
|
do_reset = TRUE;
|
|
}
|
|
#endif
|
|
#ifdef NCURSES_VERSION /* Is there a better way to detect ncurses? */
|
|
if (is_term_resized(term_rows, term_cols)) {
|
|
if (!isendwin()) {
|
|
endwin();
|
|
}
|
|
refresh();
|
|
do_reset = TRUE;
|
|
}
|
|
#endif
|
|
|
|
if (do_reset) {
|
|
getmaxyx(base_term, term_rows, term_cols);
|
|
curses_got_input(); /* reset More>> */
|
|
/* status_initialize, create_main_windows, last_messages, doredraw */
|
|
curs_reset_windows(TRUE, TRUE);
|
|
}
|
|
}
|
|
|
|
/* restore terminal state; extracted from curses_exit_nhwindows() */
|
|
void
|
|
curses_uncurse_terminal(void)
|
|
{
|
|
/* also called by panictrace_handler(), a signal handler, so somewhat
|
|
iffy in that situation; but without this, newlines behave as raw
|
|
line feeds so subsequent backtrace gets scrawled all over the screen
|
|
and is nearly useless */
|
|
curses_cleanup();
|
|
curs_set(orig_cursor);
|
|
endwin();
|
|
}
|
|
|
|
/* Exits the window system. This should dismiss all windows,
|
|
except the "window" used for raw_print(). str is printed if possible.
|
|
*/
|
|
void
|
|
curses_exit_nhwindows(const char *str)
|
|
{
|
|
curses_destroy_nhwindow(INV_WIN);
|
|
curses_destroy_nhwindow(MAP_WIN);
|
|
curses_destroy_nhwindow(STATUS_WIN);
|
|
curses_destroy_nhwindow(MESSAGE_WIN);
|
|
curs_destroy_all_wins();
|
|
|
|
curses_uncurse_terminal();
|
|
|
|
iflags.window_inited = 0;
|
|
if (str != NULL) {
|
|
raw_print(str);
|
|
}
|
|
}
|
|
|
|
/* Prepare the window to be suspended. */
|
|
void
|
|
curses_suspend_nhwindows(const char *str UNUSED)
|
|
{
|
|
endwin();
|
|
}
|
|
|
|
|
|
/* Restore the windows after being suspended. */
|
|
void
|
|
curses_resume_nhwindows(void)
|
|
{
|
|
curses_refresh_nethack_windows();
|
|
}
|
|
|
|
/* Create a window of type "type" which can be
|
|
NHW_MESSAGE (top line)
|
|
NHW_STATUS (bottom lines)
|
|
NHW_MAP (main dungeon)
|
|
NHW_MENU (inventory or other "corner" windows)
|
|
NHW_TEXT (help/text, full screen paged window)
|
|
*/
|
|
winid
|
|
curses_create_nhwindow(int type)
|
|
{
|
|
winid wid = curses_get_wid(type);
|
|
|
|
if (curses_is_menu(wid))
|
|
curses_parse_wid_colors(MENU_WIN, iflags.wcolors[wcolor_menu].fg,
|
|
iflags.wcolors[wcolor_menu].bg);
|
|
else if (curses_is_text(wid))
|
|
curses_parse_wid_colors(TEXT_WIN, iflags.wcolors[wcolor_text].fg,
|
|
iflags.wcolors[wcolor_text].bg);
|
|
if (curses_is_menu(wid) || curses_is_text(wid)) {
|
|
curses_start_menu(wid, MENU_BEHAVE_STANDARD);
|
|
curses_add_wid(wid);
|
|
}
|
|
|
|
return wid;
|
|
}
|
|
|
|
|
|
/* Clear the given window, when asked to. */
|
|
void
|
|
curses_clear_nhwindow(winid wid)
|
|
{
|
|
if (wid != NHW_MESSAGE) {
|
|
curses_clear_nhwin(wid);
|
|
} else {
|
|
/* scroll the message window one line if it's full */
|
|
curses_count_window("");
|
|
/* remove 'countwin', leaving last message line blank */
|
|
curses_count_window((char *) 0);
|
|
}
|
|
}
|
|
|
|
/* -- Display the window on the screen. If there is data
|
|
pending for output in that window, it should be sent.
|
|
If blocking is TRUE, display_nhwindow() will not
|
|
return until the data has been displayed on the screen,
|
|
and acknowledged by the user where appropriate.
|
|
-- All calls are blocking in the tty window-port.
|
|
-- Calling display_nhwindow(WIN_MESSAGE,???) will do a
|
|
--more--, if necessary, in the tty window-port.
|
|
*/
|
|
void
|
|
curses_display_nhwindow(winid wid, boolean block)
|
|
{
|
|
menu_item *selected = NULL;
|
|
int border = curses_window_has_border(wid) ? 1 : 0;
|
|
|
|
if (wid == WIN_ERR)
|
|
return;
|
|
if (curses_is_menu(wid) || curses_is_text(wid)) {
|
|
curses_end_menu(wid, "");
|
|
(void) curses_select_menu(wid, PICK_NONE, &selected);
|
|
return;
|
|
}
|
|
|
|
/* don't overwrite the splash screen first time through */
|
|
if (!iflags.window_inited && wid == MAP_WIN) {
|
|
iflags.window_inited = TRUE;
|
|
} else {
|
|
WINDOW *win = curses_get_nhwin(wid);
|
|
|
|
/* actually display the window */
|
|
wnoutrefresh(win);
|
|
if (border)
|
|
box(win, 0, 0);
|
|
/* flush pending writes from other windows too */
|
|
doupdate();
|
|
}
|
|
if ((wid == MAP_WIN) && block) {
|
|
(void) curses_more();
|
|
}
|
|
|
|
if ((wid == MESSAGE_WIN) && block) {
|
|
(void) curses_block(TRUE);
|
|
}
|
|
}
|
|
|
|
|
|
/* Destroy will dismiss the window if the window has not
|
|
* already been dismissed.
|
|
*/
|
|
void
|
|
curses_destroy_nhwindow(winid wid)
|
|
{
|
|
switch (wid) {
|
|
case MESSAGE_WIN:
|
|
curses_teardown_messages(); /* discard ^P message history data */
|
|
break;
|
|
case STATUS_WIN:
|
|
if (VIA_WINDOWPORT())
|
|
curses_status_finish(); /* discard cached status data */
|
|
break;
|
|
case INV_WIN:
|
|
curs_purge_perminv_data(TRUE);
|
|
iflags.perm_invent = 0; /* avoid unexpected update_inventory() */
|
|
break;
|
|
case MAP_WIN:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
curses_del_nhwin(wid);
|
|
}
|
|
|
|
/* Next output to window will start at (x,y), also moves
|
|
displayable cursor to (x,y). For backward compatibility,
|
|
1 <= x < cols, 0 <= y < rows, where cols and rows are
|
|
the size of window.
|
|
*/
|
|
void
|
|
curses_curs(winid wid, int x, int y)
|
|
{
|
|
curses_move_cursor(wid, x, y);
|
|
}
|
|
|
|
/*
|
|
putstr(window, attr, str)
|
|
-- Print str on the window with the given attribute. Only
|
|
printable ASCII characters (040-0126) must be supported.
|
|
Multiple putstr()s are output on separate lines.
|
|
Attributes can be one of
|
|
ATR_NONE (or 0)
|
|
ATR_ULINE
|
|
ATR_BOLD
|
|
ATR_BLINK
|
|
ATR_INVERSE
|
|
If a window-port does not support all of these, it may map
|
|
unsupported attributes to a supported one (e.g. map them
|
|
all to ATR_INVERSE). putstr() may compress spaces out of
|
|
str, break str, or truncate str, if necessary for the
|
|
display. Where putstr() breaks a line, it has to clear
|
|
to end-of-line.
|
|
-- putstr should be implemented such that if two putstr()s
|
|
are done consecutively the user will see the first and
|
|
then the second. In the tty port, pline() achieves this
|
|
by calling more() or displaying both on the same line.
|
|
*/
|
|
void
|
|
curses_putstr(winid wid, int attr, const char *text)
|
|
{
|
|
int mesgflags, curses_attr;
|
|
|
|
mesgflags = attr & (ATR_URGENT | ATR_NOHISTORY);
|
|
attr &= ~mesgflags;
|
|
|
|
/* this is comparable to tty's cw->flags &= ~WIN_STOP; if messages are
|
|
being suppressed after >>ESC, override that and resume showing them */
|
|
if ((mesgflags & ATR_URGENT) != 0) {
|
|
curs_mesg_suppress_seq = -1L;
|
|
curs_mesg_no_suppress = TRUE;
|
|
}
|
|
|
|
if (wid == WIN_MESSAGE && (mesgflags & ATR_NOHISTORY) != 0) {
|
|
/* display message without saving it in recall history */
|
|
curses_count_window(text);
|
|
} else {
|
|
/* We need to convert NetHack attributes to curses attributes */
|
|
curses_attr = curses_convert_attr(attr);
|
|
curses_puts(wid, curses_attr, text);
|
|
}
|
|
|
|
/* urgent message handling is a one-shot operation; we're done */
|
|
curs_mesg_no_suppress = FALSE;
|
|
}
|
|
|
|
void
|
|
curses_putmixed(winid window, int attr, const char *str)
|
|
{
|
|
const char *substr = 0;
|
|
char buf[BUFSZ];
|
|
boolean done_output = FALSE;
|
|
#ifdef ENHANCED_SYMBOLS
|
|
int utf8flag = 0;
|
|
#endif
|
|
|
|
if (window == WIN_MESSAGE) {
|
|
str = mixed_to_glyphinfo(str, &mesg_gi);
|
|
mesg_mixed = 1;
|
|
} else {
|
|
if ((substr = strstri(str, "\\G")) != 0) {
|
|
#ifdef ENHANCED_SYMBOLS
|
|
if ((windowprocs.wincap2 & WC2_U_UTF8STR) && SYMHANDLING(H_UTF8)) {
|
|
mixed_to_utf8(buf, sizeof buf, str, &utf8flag);
|
|
} else {
|
|
#endif
|
|
decode_mixed(buf, str);
|
|
#ifdef ENHANCED_SYMBOLS
|
|
}
|
|
#endif
|
|
/* now send buf to the normal putstr */
|
|
curses_putstr(window, attr, buf);
|
|
done_output = TRUE;
|
|
}
|
|
}
|
|
|
|
if (!done_output) {
|
|
/* just send str to the normal putstr */
|
|
curses_putstr(window, attr, str);
|
|
}
|
|
if (window == WIN_MESSAGE)
|
|
mesg_mixed = 0;
|
|
}
|
|
|
|
/* Display the file named str. Complain about missing files
|
|
iff complain is TRUE.
|
|
*/
|
|
void
|
|
curses_display_file(const char *filename, boolean must_exist)
|
|
{
|
|
curses_view_file(filename, must_exist);
|
|
}
|
|
|
|
/* Start using window as a menu. You must call start_menu()
|
|
before add_menu(). After calling start_menu() you may not
|
|
putstr() to the window. Only windows of type NHW_MENU may
|
|
be used for menus.
|
|
*/
|
|
void
|
|
curses_start_menu(winid wid, unsigned long mbehavior)
|
|
{
|
|
if (inv_update)
|
|
return;
|
|
|
|
curses_create_nhmenu(wid, mbehavior);
|
|
}
|
|
|
|
/*
|
|
add_menu(winid wid, const glyph_info *glyphinfo,
|
|
const anything identifier,
|
|
char accelerator, char groupacc,
|
|
int attr, int color,
|
|
char *str, unsigned int itemflags)
|
|
-- Add a text line str to the given menu window. If identifier
|
|
is 0, then the line cannot be selected (e.g. a title).
|
|
Otherwise, identifier is the value returned if the line is
|
|
selected. Accelerator is a keyboard key that can be used
|
|
to select the line. If the accelerator of a selectable
|
|
item is 0, the window system is free to select its own
|
|
accelerator. It is up to the window-port to make the
|
|
accelerator visible to the user (e.g. put "a - " in front
|
|
of str). The value attr is the same as in putstr().
|
|
-- Glyph is an optional glyph to accompany the line and its
|
|
modifiers (if any) can be found in glyphinfo. If
|
|
window port cannot or does not want to display it, this
|
|
is OK. If there is no glyph applicable, then this
|
|
value will be NO_GLYPH.
|
|
-- All accelerators should be in the range [A-Za-z].
|
|
-- It is expected that callers do not mix accelerator
|
|
choices. Either all selectable items have an accelerator
|
|
or let the window system pick them. Don't do both.
|
|
-- Groupacc is a group accelerator. It may be any character
|
|
outside of the standard accelerator (see above) or a
|
|
number. If 0, the item is unaffected by any group
|
|
accelerator. If this accelerator conflicts with
|
|
the menu command (or their user defined alises), it loses.
|
|
The menu commands and aliases take care not to interfere
|
|
with the default object class symbols.
|
|
-- If you want this choice to be preselected when the
|
|
menu is displayed, set bit MENU_ITEMFLAGS_SELECTED.
|
|
*/
|
|
void
|
|
curses_add_menu(winid wid, const glyph_info *glyphinfo,
|
|
const ANY_P *identifier,
|
|
char accelerator, char group_accel, int attr,
|
|
int clr, const char *str, unsigned itemflags)
|
|
{
|
|
int curses_attr;
|
|
|
|
attr &= ~(ATR_URGENT | ATR_NOHISTORY);
|
|
curses_attr = curses_convert_attr(attr);
|
|
|
|
/* 'inv_update': 0 for normal menus, 1 and up for perminv window */
|
|
if (inv_update) {
|
|
/* persistent inventory window; nothing is selectable;
|
|
omit glyphinfo because perm_invent is to the side of
|
|
the map so usually cramped for horizontal space */
|
|
curs_add_invt(inv_update, accelerator, curses_attr, clr, str);
|
|
inv_update++;
|
|
return;
|
|
}
|
|
|
|
curses_add_nhmenu_item(wid, glyphinfo, identifier,
|
|
accelerator, group_accel,
|
|
curses_attr, clr, str, itemflags);
|
|
}
|
|
|
|
/*
|
|
end_menu(window, prompt)
|
|
-- Stop adding entries to the menu and flushes the window
|
|
to the screen (brings to front?). Prompt is a prompt
|
|
to give the user. If prompt is NULL, no prompt will
|
|
be printed.
|
|
** This probably shouldn't flush the window any more (if
|
|
** it ever did). That should be select_menu's job. -dean
|
|
*/
|
|
void
|
|
curses_end_menu(winid wid, const char *prompt)
|
|
{
|
|
if (inv_update)
|
|
return;
|
|
|
|
curses_finalize_nhmenu(wid, prompt);
|
|
}
|
|
|
|
/*
|
|
int select_menu(winid window, int how, menu_item **selected)
|
|
-- Return the number of items selected; 0 if none were chosen,
|
|
-1 when explicitly cancelled. If items were selected, then
|
|
selected is filled in with an allocated array of menu_item
|
|
structures, one for each selected line. The caller must
|
|
free this array when done with it. The "count" field
|
|
of selected is a user supplied count. If the user did
|
|
not supply a count, then the count field is filled with
|
|
-1 (meaning all). A count of zero is equivalent to not
|
|
being selected and should not be in the list. If no items
|
|
were selected, then selected is NULL'ed out. How is the
|
|
mode of the menu. Three valid values are PICK_NONE,
|
|
PICK_ONE, and PICK_N, meaning: nothing is selectable,
|
|
only one thing is selectable, and any number valid items
|
|
may selected. If how is PICK_NONE, this function should
|
|
never return anything but 0 or -1.
|
|
-- You may call select_menu() on a window multiple times --
|
|
the menu is saved until start_menu() or destroy_nhwindow()
|
|
is called on the window.
|
|
-- Note that NHW_MENU windows need not have select_menu()
|
|
called for them. There is no way of knowing whether
|
|
select_menu() will be called for the window at
|
|
create_nhwindow() time.
|
|
*/
|
|
int
|
|
curses_select_menu(winid wid, int how, MENU_ITEM_P ** selected)
|
|
{
|
|
if (inv_update)
|
|
return 0;
|
|
|
|
return curses_display_nhmenu(wid, how, selected);
|
|
}
|
|
|
|
void
|
|
curses_update_inventory(int arg)
|
|
{
|
|
/* Don't do anything if perm_invent is off unless it was on and
|
|
player just changed the option. */
|
|
if (!iflags.perm_invent) {
|
|
if (curses_get_nhwin(INV_WIN)) {
|
|
curs_reset_windows(TRUE, FALSE);
|
|
curs_purge_perminv_data(FALSE);
|
|
}
|
|
return;
|
|
}
|
|
|
|
/* skip inventory updating during character initialization */
|
|
if (!program_state.in_moveloop && !program_state.gameover)
|
|
return;
|
|
|
|
if (!arg) {
|
|
/* if perm_invent is just being toggled on, we need to run the
|
|
update twice; the first time creates the window and organizes
|
|
the screen to fit it in, the second time populates it;
|
|
needed if we're called from docrt() because the "organizes
|
|
the screen" part calls docrt() and that skips recursive calls */
|
|
boolean no_inv_win_yet = !curses_get_nhwin(INV_WIN);
|
|
|
|
/* Update inventory sidebar. NetHack uses normal menu functions
|
|
when gathering the inventory, and we don't want to change the
|
|
underlying code. So instead, track if an inventory update is
|
|
being performed with a static variable. */
|
|
inv_update = 1;
|
|
curs_update_invt(0);
|
|
if (no_inv_win_yet)
|
|
curs_update_invt(0);
|
|
inv_update = 0;
|
|
} else {
|
|
/* perform scrolling operations on persistent inventory window */
|
|
curs_update_invt(arg);
|
|
}
|
|
}
|
|
|
|
win_request_info *
|
|
curses_ctrl_nhwindow(
|
|
winid window UNUSED,
|
|
int request,
|
|
win_request_info *wri)
|
|
{
|
|
int attr;
|
|
|
|
if (!wri)
|
|
return (win_request_info *) 0;
|
|
|
|
switch (request) {
|
|
case set_mode:
|
|
case request_settings:
|
|
break;
|
|
case set_menu_promptstyle:
|
|
curses_menu_promptstyle.color = wri->fromcore.menu_promptstyle.color;
|
|
if (curses_menu_promptstyle.color == NO_COLOR)
|
|
curses_menu_promptstyle.color = NONE;
|
|
attr = wri->fromcore.menu_promptstyle.attr;
|
|
curses_menu_promptstyle.attr = curses_convert_attr(attr);;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return wri;
|
|
}
|
|
|
|
/*
|
|
mark_synch() -- Don't go beyond this point in I/O on any channel until
|
|
all channels are caught up to here.
|
|
*/
|
|
void
|
|
curses_mark_synch(void)
|
|
{
|
|
/* full refresh has unintended side-effect of making a menu window
|
|
that has called core's get_count() to vanish; do a basic screen
|
|
refresh instead */
|
|
/*curses_refresh_nethack_windows();*/
|
|
refresh();
|
|
}
|
|
|
|
/*
|
|
wait_synch() -- Wait until all pending output is complete (*flush*() for
|
|
streams goes here).
|
|
-- May also deal with exposure events etc. so that the
|
|
display is OK when return from wait_synch().
|
|
*/
|
|
void
|
|
curses_wait_synch(void)
|
|
{
|
|
if (iflags.raw_printed) {
|
|
#ifndef PDCURSES
|
|
int chr;
|
|
/*
|
|
* If any message has been issued via raw_print(), make the user
|
|
* acknowledge it. This might take place before initscr() so
|
|
* access to curses is limited. [Despite that, there's probably
|
|
* a more curses-specific way to handle this. FIXME?]
|
|
*/
|
|
|
|
(void) fprintf(stdout, "\nPress <return> to continue: ");
|
|
(void) fflush(stdout);
|
|
do {
|
|
chr = fgetc(stdin);
|
|
} while (chr > 0 && chr != C('j') && chr != C('m') && chr != '\033');
|
|
#endif
|
|
iflags.raw_printed = 0;
|
|
}
|
|
|
|
if (iflags.window_inited) {
|
|
if (curses_got_output())
|
|
(void) curses_more();
|
|
curses_mark_synch();
|
|
}
|
|
/* [do we need 'if (counting) curses_count_window((char *)0);' here?] */
|
|
}
|
|
|
|
/*
|
|
cliparound(x, y)-- Make sure that the user is more-or-less centered on the
|
|
screen if the playing area is larger than the screen.
|
|
-- This function is only defined if CLIPPING is defined.
|
|
*/
|
|
void
|
|
curses_cliparound(int x, int y)
|
|
{
|
|
int sx, sy, ex, ey;
|
|
boolean redraw = curses_map_borders(&sx, &sy, &ex, &ey, x, y);
|
|
|
|
if (redraw) {
|
|
curses_draw_map(sx, sy, ex, ey);
|
|
}
|
|
}
|
|
|
|
/*
|
|
print_glyph(window, x, y, glyphinfo, bkglyphinfo)
|
|
-- Print glyph at (x,y) on the given window. Glyphs are
|
|
integers within the glyph_info struct that is passed
|
|
at the interface, mapped to whatever the window-
|
|
port wants (symbol, font, color, attributes, ...there's
|
|
a 1-1 map between glyphs and distinct things on the map).
|
|
bkglyphinfo is to render the background behind the glyph.
|
|
It's not used here.
|
|
-- bkglyphinfo contains a background glyph for potential use
|
|
by some graphical or tiled environments to allow the
|
|
depiction to fall against a background consistent with
|
|
the grid around x,y. If bkglyphinfo->glyph is NO_GLYPH,
|
|
then the parameter should be ignored (do nothing with it).
|
|
-- glyph_info struct fields:
|
|
int glyph; the display entity
|
|
int color; color for window ports not using a tile
|
|
int ttychar; the character mapping for the original tty
|
|
interface. Most or all window ports wanted
|
|
and used this for various things so it is
|
|
provided in 3.7+
|
|
short int symidx; offset into syms array
|
|
unsigned glyphflags; more detail about the entity
|
|
|
|
*/
|
|
|
|
void
|
|
curses_print_glyph(
|
|
winid wid,
|
|
coordxy x, coordxy y,
|
|
const glyph_info *glyphinfo,
|
|
const glyph_info *bkglyphinfo)
|
|
{
|
|
int glyph;
|
|
int ch;
|
|
int color;
|
|
int nhcolor = 0;
|
|
unsigned int special;
|
|
int attr = -1;
|
|
|
|
glyph = glyphinfo->glyph;
|
|
special = glyphinfo->gm.glyphflags;
|
|
ch = glyphinfo->ttychar;
|
|
color = glyphinfo->gm.sym.color;
|
|
/* Extra color handling
|
|
* FIQ: The curses library does not support truecolor, only the more limited 256
|
|
* color mode. On top of this, the windowport only supports 16 color mode.
|
|
* Thus, we only allow users to customize glyph colors to the basic NetHack
|
|
* colors. */
|
|
if (glyphinfo->gm.customcolor != 0
|
|
&& (curses_procs.wincap2 & WC2_EXTRACOLORS) != 0) {
|
|
if ((glyphinfo->gm.customcolor & NH_BASIC_COLOR) != 0) {
|
|
color = COLORVAL(glyphinfo->gm.customcolor);
|
|
#if 0
|
|
} else {
|
|
/* 24-bit color, NH_BASIC_COLOR == 0 */
|
|
nhcolor = COLORVAL(glyphinfo->gm.customcolor);
|
|
#endif
|
|
}
|
|
}
|
|
if ((special & MG_PET) && iflags.hilite_pet) {
|
|
attr = curses_convert_attr(iflags.wc2_petattr);
|
|
}
|
|
if ((special & MG_DETECT) && iflags.use_inverse) {
|
|
attr = A_REVERSE;
|
|
}
|
|
if (SYMHANDLING(H_DEC))
|
|
ch = curses_convert_glyph(ch, glyph);
|
|
|
|
if (wid == NHW_MAP) {
|
|
/* hilite stairs not in 3.6, yet
|
|
if ((special & MG_STAIRS) && iflags.hilite_hidden_stairs) {
|
|
color = 16 + (color * 2);
|
|
} else
|
|
*/
|
|
if ((special & MG_OBJPILE) && iflags.hilite_pile) {
|
|
if (iflags.wc_color)
|
|
color = get_framecolor(color, CLR_BLUE);
|
|
else /* if (iflags.use_inverse) */
|
|
attr = A_REVERSE;
|
|
}
|
|
/* water and lava look the same except for color; when color is off
|
|
(checked by core), render lava in inverse video so that it looks
|
|
different from water; similar for floor vs ice, fountain vs sink,
|
|
and corridor vs engranving-in-corridor */
|
|
if ((special & (MG_BW_LAVA | MG_BW_ICE | MG_BW_SINK | MG_BW_ENGR))
|
|
!= 0 && iflags.use_inverse) {
|
|
/* reset_glyphmap() only sets MG_BW_foo if color is off */
|
|
attr = A_REVERSE;
|
|
}
|
|
/* highlight female monsters (wizard mode option) */
|
|
if ((special & MG_FEMALE) && wizard && iflags.wizmgender) {
|
|
attr = A_REVERSE;
|
|
}
|
|
}
|
|
|
|
curses_putch(wid, x, y, ch,
|
|
#ifdef ENHANCED_SYMBOLS
|
|
(SYMHANDLING(H_UTF8)
|
|
&& glyphinfo->gm.u && glyphinfo->gm.u->utf8str)
|
|
? glyphinfo->gm.u : NULL,
|
|
#endif
|
|
(nhcolor != 0) ? nhcolor : color,
|
|
bkglyphinfo->framecolor, attr);
|
|
|
|
}
|
|
|
|
/*
|
|
raw_print(str) -- Print directly to a screen, or otherwise guarantee that
|
|
the user sees str. raw_print() appends a newline to str.
|
|
It need not recognize ASCII control characters. This is
|
|
used during startup (before windowing system initialization
|
|
-- maybe this means only error startup messages are raw),
|
|
for error messages, and maybe other "msg" uses. E.g.
|
|
updating status for micros (i.e, "saving").
|
|
*/
|
|
void
|
|
curses_raw_print(const char *str)
|
|
{
|
|
#ifdef PDCURSES
|
|
/* WINDOW *win = curses_get_nhwin(MESSAGE_WIN); */
|
|
|
|
if (iflags.window_inited) {
|
|
curses_message_win_puts(str, FALSE);
|
|
return;
|
|
}
|
|
#endif
|
|
puts(str);
|
|
iflags.raw_printed++;
|
|
}
|
|
|
|
/*
|
|
raw_print_bold(str)
|
|
-- Like raw_print(), but prints in bold/standout (if possible).
|
|
*/
|
|
void
|
|
curses_raw_print_bold(const char *str)
|
|
{
|
|
curses_raw_print(str);
|
|
}
|
|
|
|
/*
|
|
int nhgetch() -- Returns a single character input from the user.
|
|
-- In the tty window-port, nhgetch() assumes that tgetch()
|
|
will be the routine the OS provides to read a character.
|
|
Returned character _must_ be non-zero.
|
|
*/
|
|
int
|
|
curses_nhgetch(void)
|
|
{
|
|
int ch;
|
|
|
|
/* curses_prehousekeeping() assumes that the map window is active;
|
|
avoid it when a menu is active */
|
|
if (!activemenu)
|
|
curses_prehousekeeping();
|
|
|
|
ch = curses_read_char();
|
|
|
|
if (!activemenu)
|
|
curses_posthousekeeping();
|
|
|
|
return ch;
|
|
}
|
|
|
|
/*
|
|
int nh_poskey(coordxy *x, coordxy *y, int *mod)
|
|
-- Returns a single character input from the user or a
|
|
a positioning event (perhaps from a mouse). If the
|
|
return value is non-zero, a character was typed, else,
|
|
a position in the MAP window is returned in x, y and mod.
|
|
mod may be one of
|
|
|
|
CLICK_1 -- mouse click type 1
|
|
CLICK_2 -- mouse click type 2
|
|
|
|
The different click types can map to whatever the
|
|
hardware supports. If no mouse is supported, this
|
|
routine always returns a non-zero character.
|
|
*/
|
|
int
|
|
curses_nh_poskey(coordxy *x, coordxy *y, int *mod)
|
|
{
|
|
int key = curses_nhgetch();
|
|
|
|
#ifdef NCURSES_MOUSE_VERSION
|
|
/* Mouse event if mouse_support is true */
|
|
if (key == KEY_MOUSE) {
|
|
key = curses_get_mouse(x, y, mod);
|
|
}
|
|
#else
|
|
nhUse(x);
|
|
nhUse(y);
|
|
nhUse(mod);
|
|
#endif
|
|
|
|
return key;
|
|
}
|
|
|
|
/*
|
|
nhbell() -- Beep at user. [This will exist at least until sounds are
|
|
redone, since sounds aren't attributable to windows anyway.]
|
|
*/
|
|
void
|
|
curses_nhbell(void)
|
|
{
|
|
if (!flags.silent)
|
|
beep();
|
|
}
|
|
|
|
/*
|
|
doprev_message()
|
|
-- Display previous messages. Used by the ^P command.
|
|
-- On the tty-port this scrolls WIN_MESSAGE back one line.
|
|
*/
|
|
int
|
|
curses_doprev_message(void)
|
|
{
|
|
curses_prev_mesg();
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
char yn_function(const char *ques, const char *choices, char default)
|
|
-- Print a prompt made up of ques, choices and default.
|
|
Read a single character response that is contained in
|
|
choices or default. If choices is NULL, all possible
|
|
inputs are accepted and returned. This overrides
|
|
everything else. The choices are expected to be in
|
|
lower case. Entering ESC always maps to 'q', or 'n',
|
|
in that order, if present in choices, otherwise it maps
|
|
to default. Entering any other quit character (SPACE,
|
|
RETURN, NEWLINE) maps to default.
|
|
-- If the choices string contains ESC, then anything after
|
|
it is an acceptable response, but the ESC and whatever
|
|
follows is not included in the prompt.
|
|
-- If the choices string contains a '#' then accept a count.
|
|
Place this value in the global "yn_number" and return '#'.
|
|
-- This uses the top line in the tty window-port, other
|
|
ports might use a popup.
|
|
*/
|
|
char
|
|
curses_yn_function(const char *question, const char *choices, char def)
|
|
{
|
|
return (char) curses_character_input_dialog(question, choices, def);
|
|
}
|
|
|
|
/*
|
|
getlin(const char *ques, char *input)
|
|
-- Prints ques as a prompt and reads a single line of text,
|
|
up to a newline. The string entered is returned without the
|
|
newline. ESC is used to cancel, in which case the string
|
|
"\033\000" is returned.
|
|
-- getlin() must call flush_screen(1) before doing anything.
|
|
-- This uses the top line in the tty window-port, other
|
|
ports might use a popup.
|
|
*/
|
|
void
|
|
curses_getlin(const char *question, char *input)
|
|
{
|
|
curses_line_input_dialog(question, input, BUFSZ);
|
|
}
|
|
|
|
/*
|
|
int get_ext_cmd(void)
|
|
-- Get an extended command in a window-port specific way.
|
|
An index into extcmdlist[] is returned on a successful
|
|
selection, -1 otherwise.
|
|
*/
|
|
int
|
|
curses_get_ext_cmd(void)
|
|
{
|
|
return curses_ext_cmd();
|
|
}
|
|
|
|
|
|
/*
|
|
number_pad(state)
|
|
-- Initialize the number pad to the given state.
|
|
*/
|
|
void
|
|
curses_number_pad(int state UNUSED)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/*
|
|
delay_output() -- Causes a visible delay of 50ms in the output.
|
|
Conceptually, this is similar to wait_synch() followed
|
|
by a nap(50ms), but allows asynchronous operation.
|
|
*/
|
|
void
|
|
curses_delay_output(void)
|
|
{
|
|
#ifdef TIMED_DELAY
|
|
if (flags.nap && !iflags.debug_fuzzer) {
|
|
/* refreshing the whole display is a waste of time,
|
|
* but that's why we're here */
|
|
curses_update_stdscr_cursor();
|
|
refresh();
|
|
napms(50);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
outrip(winid, int)
|
|
-- The tombstone code. We use genl_outrip() from rip.c
|
|
instead of rolling our own.
|
|
*/
|
|
void
|
|
curses_outrip(winid wid UNUSED,
|
|
int how UNUSED,
|
|
time_t when UNUSED)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/*
|
|
preference_update(preference)
|
|
-- The player has just changed one of the wincap preference
|
|
settings, and the NetHack core is notifying your window
|
|
port of that change. If your window-port is capable of
|
|
dynamically adjusting to the change then it should do so.
|
|
Your window-port will only be notified of a particular
|
|
change if it indicated that it wants to be by setting the
|
|
corresponding bit in the wincap mask.
|
|
*/
|
|
void
|
|
curses_preference_update(const char *pref)
|
|
{
|
|
boolean redo_main = FALSE, redo_status = FALSE;
|
|
|
|
if (!strcmp(pref, "align_status")
|
|
|| !strcmp(pref, "statuslines")
|
|
|| !strcmp(pref, "windowborders"))
|
|
redo_main = redo_status = TRUE;
|
|
else if (!strcmp(pref, "hilite_status"))
|
|
redo_status = TRUE;
|
|
else if (!strcmp(pref, "align_message"))
|
|
redo_main = TRUE;
|
|
else if (!strcmp(pref, "mouse_support"))
|
|
curses_mouse_support(iflags.wc_mouse_support);
|
|
|
|
if (redo_main || redo_status)
|
|
curs_reset_windows(redo_main, redo_status);
|
|
}
|
|
|
|
void
|
|
curs_reset_windows(boolean redo_main, boolean redo_status)
|
|
{
|
|
boolean need_redraw = FALSE;
|
|
|
|
if (redo_status) {
|
|
status_initialize(REASSESS_ONLY);
|
|
need_redraw = TRUE;
|
|
}
|
|
if (redo_main) {
|
|
curses_create_main_windows();
|
|
need_redraw = TRUE;
|
|
}
|
|
if (need_redraw) {
|
|
curses_last_messages();
|
|
docrt();
|
|
}
|
|
}
|
|
|
|
/* stubs for curses_procs{} */
|
|
|
|
#ifdef POSITIONBAR
|
|
static void
|
|
dummy_update_position_bar(char *arg UNUSED)
|
|
{
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
#ifdef CHANGE_COLOR
|
|
static void
|
|
curses_change_color(int color, long rgb, int reverse UNUSED)
|
|
{
|
|
short r, g, b;
|
|
|
|
if (!can_change_color())
|
|
return;
|
|
|
|
r = (rgb >> 16) & 0xFF;
|
|
g = (rgb >> 8) & 0xFF;
|
|
b = rgb & 0xFF;
|
|
init_color(color % 16, r * 4, g * 4, b * 4);
|
|
}
|
|
|
|
static char *
|
|
curses_get_color_string(void)
|
|
{
|
|
return (char *) 0;
|
|
}
|
|
#endif
|
|
|
|
/*cursmain.c*/
|