Files
nethack/src/pline.c
kmhugo e1f5ddd820 sound cleanup
+ Separate the two uses of flags.soundok.
+ Player-settable option is now called "acoustics".
+ Deafness is now handled as a full-fledged attribute.
+ Check for deafness in You_hear(), rather than caller.
+ Check for deafness in caller, rather than verbalize(),
  because gods can speak to characters in spite of deafness.
+ Since changes are being made to prop.h, reorder it to the
  same order as youprop.h and enlightenment.

There are still some extraneous checks and missing checks
for deafness, which will be followed up in a future patch.

Because of the size of this patch and its savefile incompatibilities,
it is only being applied to the trunk code.  Portions of this patch
were written by Michael Allison.
2003-09-28 03:42:50 +00:00

440 lines
10 KiB
C

/* SCCS Id: @(#)pline.c 3.4 1999/11/28 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
#define NEED_VARARGS /* Uses ... */ /* comment line for pre-compiled headers */
#include "hack.h"
#include "epri.h"
#ifdef WIZARD
#include "edog.h"
#endif
static boolean no_repeat = FALSE;
static char *FDECL(You_buf, (int));
/*VARARGS1*/
/* Note that these declarations rely on knowledge of the internals
* of the variable argument handling stuff in "tradstdc.h"
*/
#if defined(USE_STDARG) || defined(USE_VARARGS)
static void FDECL(vpline, (const char *, va_list));
void
pline VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, char *);
vpline(line, VA_ARGS);
VA_END();
}
# ifdef USE_STDARG
static void
vpline(const char *line, va_list the_args) {
# else
static void
vpline(line, the_args) const char *line; va_list the_args; {
# endif
#else /* USE_STDARG | USE_VARARG */
#define vpline pline
void
pline VA_DECL(const char *, line)
#endif /* USE_STDARG | USE_VARARG */
char pbuf[BUFSZ];
/* Do NOT use VA_START and VA_END in here... see above */
if (!line || !*line) return;
if (index(line, '%')) {
Vsprintf(pbuf,line,VA_ARGS);
line = pbuf;
}
if (!iflags.window_inited) {
raw_print(line);
return;
}
#ifndef MAC
if (no_repeat && !strcmp(line, toplines))
return;
#endif /* MAC */
if (vision_full_recalc) vision_recalc(0);
if (u.ux) flush_screen(1); /* %% */
putstr(WIN_MESSAGE, 0, line);
}
/*VARARGS1*/
void
Norep VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, const char *);
no_repeat = TRUE;
vpline(line, VA_ARGS);
no_repeat = FALSE;
VA_END();
return;
}
/* work buffer for You(), &c and verbalize() */
static char *you_buf = 0;
static int you_buf_siz = 0;
static char *
You_buf(siz)
int siz;
{
if (siz > you_buf_siz) {
if (you_buf) free((genericptr_t) you_buf);
you_buf_siz = siz + 10;
you_buf = (char *) alloc((unsigned) you_buf_siz);
}
return you_buf;
}
void
free_youbuf()
{
if (you_buf) free((genericptr_t) you_buf), you_buf = (char *)0;
you_buf_siz = 0;
}
/* `prefix' must be a string literal, not a pointer */
#define YouPrefix(pointer,prefix,text) \
Strcpy((pointer = You_buf((int)(strlen(text) + sizeof prefix))), prefix)
#define YouMessage(pointer,prefix,text) \
strcat((YouPrefix(pointer, prefix, text), pointer), text)
/*VARARGS1*/
void
You VA_DECL(const char *, line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
Your VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "Your ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_feel VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You feel ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_cant VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You can't ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
pline_The VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "The ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
There VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "There ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_hear VA_DECL(const char *,line)
char *tmp;
if (Deaf || flags.acoustics) return;
VA_START(line);
VA_INIT(line, const char *);
if (Underwater)
YouPrefix(tmp, "You barely hear ", line);
else if (u.usleep)
YouPrefix(tmp, "You dream that you hear ", line);
else
YouPrefix(tmp, "You hear ", line);
vpline(strcat(tmp, line), VA_ARGS);
VA_END();
}
/* Print a message inside double-quotes.
* The caller is responsible for checking deafness.
* Gods can speak directly to you in spite of deafness.
*/
/*VARARGS1*/
void
verbalize VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
tmp = You_buf((int)strlen(line) + sizeof "\"\"");
Strcpy(tmp, "\"");
Strcat(tmp, line);
Strcat(tmp, "\"");
vpline(tmp, VA_ARGS);
VA_END();
}
/*VARARGS1*/
/* Note that these declarations rely on knowledge of the internals
* of the variable argument handling stuff in "tradstdc.h"
*/
#if defined(USE_STDARG) || defined(USE_VARARGS)
static void FDECL(vraw_printf,(const char *,va_list));
void
raw_printf VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, char *);
vraw_printf(line, VA_ARGS);
VA_END();
}
# ifdef USE_STDARG
static void
vraw_printf(const char *line, va_list the_args) {
# else
static void
vraw_printf(line, the_args) const char *line; va_list the_args; {
# endif
#else /* USE_STDARG | USE_VARARG */
void
raw_printf VA_DECL(const char *, line)
#endif
/* Do NOT use VA_START and VA_END in here... see above */
if(!index(line, '%'))
raw_print(line);
else {
char pbuf[BUFSZ];
Vsprintf(pbuf,line,VA_ARGS);
raw_print(pbuf);
}
}
/*VARARGS1*/
void
impossible VA_DECL(const char *, s)
VA_START(s);
VA_INIT(s, const char *);
{
char pbuf[BUFSZ];
Vsprintf(pbuf,s,VA_ARGS);
paniclog("impossible", pbuf);
}
vpline(s,VA_ARGS);
pline("Program in disorder - perhaps you'd better #quit.");
VA_END();
}
const char *
align_str(alignment)
aligntyp alignment;
{
switch ((int)alignment) {
case A_CHAOTIC: return "chaotic";
case A_NEUTRAL: return "neutral";
case A_LAWFUL: return "lawful";
case A_NONE: return "unaligned";
}
return "unknown";
}
void
mstatusline(mtmp)
register struct monst *mtmp;
{
aligntyp alignment;
char info[BUFSZ], monnambuf[BUFSZ];
if (mtmp->ispriest || mtmp->data == &mons[PM_ALIGNED_PRIEST]
|| mtmp->data == &mons[PM_ANGEL])
alignment = EPRI(mtmp)->shralign;
else
alignment = mtmp->data->maligntyp;
alignment = (alignment > 0) ? A_LAWFUL :
(alignment < 0) ? A_CHAOTIC :
A_NEUTRAL;
info[0] = 0;
if (mtmp->mtame) { Strcat(info, ", tame");
#ifdef WIZARD
if (wizard) {
Sprintf(eos(info), " (%d", mtmp->mtame);
if (!mtmp->isminion)
Sprintf(eos(info), "; hungry %ld; apport %d",
EDOG(mtmp)->hungrytime, EDOG(mtmp)->apport);
Strcat(info, ")");
}
#endif
}
else if (mtmp->mpeaceful) Strcat(info, ", peaceful");
if (mtmp->meating) Strcat(info, ", eating");
if (mtmp->mcan) Strcat(info, ", cancelled");
if (mtmp->mconf) Strcat(info, ", confused");
if (mtmp->mblinded || !mtmp->mcansee)
Strcat(info, ", blind");
if (mtmp->mstun) Strcat(info, ", stunned");
if (mtmp->msleeping) Strcat(info, ", asleep");
#if 0 /* unfortunately mfrozen covers temporary sleep and being busy
(donning armor, for instance) as well as paralysis */
else if (mtmp->mfrozen) Strcat(info, ", paralyzed");
#else
else if (mtmp->mfrozen || !mtmp->mcanmove)
Strcat(info, ", can't move");
#endif
/* [arbitrary reason why it isn't moving] */
else if (mtmp->mstrategy & STRAT_WAITMASK)
Strcat(info, ", meditating");
else if (mtmp->mflee) Strcat(info, ", scared");
if (mtmp->mtrapped) Strcat(info, ", trapped");
if (mtmp->mspeed) Strcat(info,
mtmp->mspeed == MFAST ? ", fast" :
mtmp->mspeed == MSLOW ? ", slow" :
", ???? speed");
if (mtmp->mundetected) Strcat(info, ", concealed");
if (mtmp->minvis) Strcat(info, ", invisible");
if (mtmp == u.ustuck) Strcat(info,
(sticks(youmonst.data)) ? ", held by you" :
u.uswallow ? (is_animal(u.ustuck->data) ?
", swallowed you" :
", engulfed you") :
", holding you");
#ifdef STEED
if (mtmp == u.usteed) Strcat(info, ", carrying you");
#endif
/* avoid "Status of the invisible newt ..., invisible" */
/* and unlike a normal mon_nam, use "saddled" even if it has a name */
Strcpy(monnambuf, x_monnam(mtmp, ARTICLE_THE, (char *)0,
(SUPPRESS_IT|SUPPRESS_INVISIBLE), FALSE));
pline("Status of %s (%s): Level %d HP %d(%d) AC %d%s.",
monnambuf,
align_str(alignment),
mtmp->m_lev,
mtmp->mhp,
mtmp->mhpmax,
find_mac(mtmp),
info);
}
void
ustatusline()
{
char info[BUFSZ];
info[0] = '\0';
if (Sick) {
Strcat(info, ", dying from");
if (u.usick_type & SICK_VOMITABLE)
Strcat(info, " food poisoning");
if (u.usick_type & SICK_NONVOMITABLE) {
if (u.usick_type & SICK_VOMITABLE)
Strcat(info, " and");
Strcat(info, " illness");
}
}
if (Stoned) Strcat(info, ", solidifying");
if (Slimed) Strcat(info, ", becoming slimy");
if (Strangled) Strcat(info, ", being strangled");
if (Vomiting) Strcat(info, ", nauseated"); /* !"nauseous" */
if (Confusion) Strcat(info, ", confused");
if (Blind) {
Strcat(info, ", blind");
if (u.ucreamed) {
if ((long)u.ucreamed < Blinded || Blindfolded
|| !haseyes(youmonst.data))
Strcat(info, ", cover");
Strcat(info, "ed by sticky goop");
} /* note: "goop" == "glop"; variation is intentional */
}
if (Stunned) Strcat(info, ", stunned");
#ifdef STEED
if (!u.usteed)
#endif
if (Wounded_legs) {
const char *what = body_part(LEG);
if ((Wounded_legs & BOTH_SIDES) == BOTH_SIDES)
what = makeplural(what);
Sprintf(eos(info), ", injured %s", what);
}
if (Glib) Sprintf(eos(info), ", slippery %s",
makeplural(body_part(HAND)));
if (u.utrap) Strcat(info, ", trapped");
if (Fast) Strcat(info, Very_fast ?
", very fast" : ", fast");
if (u.uundetected) Strcat(info, ", concealed");
if (Invis) Strcat(info, ", invisible");
if (u.ustuck) {
if (sticks(youmonst.data))
Strcat(info, ", holding ");
else
Strcat(info, ", held by ");
Strcat(info, mon_nam(u.ustuck));
}
pline("Status of %s (%s%s): Level %d HP %d(%d) AC %d%s.",
plname,
(u.ualign.record >= 20) ? "piously " :
(u.ualign.record > 13) ? "devoutly " :
(u.ualign.record > 8) ? "fervently " :
(u.ualign.record > 3) ? "stridently " :
(u.ualign.record == 3) ? "" :
(u.ualign.record >= 1) ? "haltingly " :
(u.ualign.record == 0) ? "nominally " :
"insufficiently ",
align_str(u.ualign.type),
Upolyd ? mons[u.umonnum].mlevel : u.ulevel,
Upolyd ? u.mh : u.uhp,
Upolyd ? u.mhmax : u.uhpmax,
u.uac,
info);
}
void
self_invis_message()
{
pline("%s %s.",
Hallucination ? "Far out, man! You" : "Gee! All of a sudden, you",
See_invisible ? "can see right through yourself" :
"can't see yourself");
}
/*pline.c*/