Files
nethack/src/decl.c
nhmall cb0c21e91d ENHANCED_SYMBOLS
A new feature, enabled by default to maximize testing, but one which can
be disabled by commenting it out in config.h

With this, some additional information is added to the glyphmap entries
in a new optional substructure called u with these fields:
    ucolor          RGB color for use with truecolor terminals/platforms.
                    A ucolor value of zero means "not set." The actual
                    rgb value of 0 has the 0x1000000 bit set.
    u256coloridx    256 color index value for use with 256 color
                    terminals, the closest color match to ucolor.
    utf8str         Custom representation via utf-8 string (can be null).

There is a new symset included in the symbols file, called enhanced1.

Some initial code has been added to parse individual
OPTIONS=glyph:glyphid/R-G-B entries in the config file.

The glyphid can, in theory, either be an individual glyph (G_* glyphid)
for a single glyph, or it can be an existing symbol S_ value
(monster, object, or cmap symbol) to store the custom representation for
all the glyphs that match that symbol.

Examples:
   OPTIONS=glyph:G_fountain/U+03A8/0-150-255

(Your platform/terminal font needs to be able to include/display the
character, of course.)

The NetHack core code does parsing and storing the customized
entries, and adding them to the glyphmap data structure.

Any window port can utilize the additional information in the glyphinfo
that is passed to them, once code is added to do so.

Also, consolidate some symbol-related code into symbols.c, and remove it from
files.c and options.c
2022-05-07 10:25:13 -04:00

755 lines
20 KiB
C

/* NetHack 3.7 decl.c $NHDT-Date: 1645000574 2022/02/16 08:36:14 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.248 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2009. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
const char quitchars[] = " \r\n\033";
const char vowels[] = "aeiouAEIOU";
const char ynchars[] = "yn";
const char ynqchars[] = "ynq";
const char ynaqchars[] = "ynaq";
const char ynNaqchars[] = "yn#aq";
NEARDATA long yn_number = 0L;
const char disclosure_options[] = "iavgco";
/* x/y/z deltas for the 10 movement directions (8 compass pts, 2 down/up) */
const schar xdir[N_DIRS_Z] = { -1, -1, 0, 1, 1, 1, 0, -1, 0, 0 };
const schar ydir[N_DIRS_Z] = { 0, -1, -1, -1, 0, 1, 1, 1, 0, 0 };
const schar zdir[N_DIRS_Z] = { 0, 0, 0, 0, 0, 0, 0, 0, 1, -1 };
/* redordered directions, cardinals first */
const schar dirs_ord[N_DIRS] =
{ DIR_W, DIR_N, DIR_E, DIR_S, DIR_NW, DIR_NE, DIR_SE, DIR_SW };
NEARDATA struct flag flags;
NEARDATA boolean has_strong_rngseed = FALSE;
NEARDATA struct instance_flags iflags;
NEARDATA struct you u;
NEARDATA time_t ubirthday;
NEARDATA struct u_realtime urealtime;
NEARDATA struct obj *uwep, *uarm, *uswapwep,
*uquiver, /* quiver */
*uarmu, /* under-wear, so to speak */
*uskin, /* dragon armor, if a dragon */
*uarmc, *uarmh, *uarms, *uarmg,*uarmf, *uamul,
*uright, *uleft, *ublindf, *uchain, *uball;
struct engr *head_engr;
const int shield_static[SHIELD_COUNT] = {
S_ss1, S_ss2, S_ss3, S_ss2, S_ss1, S_ss2, S_ss4, /* 7 per row */
S_ss1, S_ss2, S_ss3, S_ss2, S_ss1, S_ss2, S_ss4,
S_ss1, S_ss2, S_ss3, S_ss2, S_ss1, S_ss2, S_ss4,
};
NEARDATA const struct c_color_names c_color_names = {
"black", "amber", "golden", "light blue", "red", "green",
"silver", "blue", "purple", "white", "orange"
};
const char *c_obj_colors[] = {
"black", /* CLR_BLACK */
"red", /* CLR_RED */
"green", /* CLR_GREEN */
"brown", /* CLR_BROWN */
"blue", /* CLR_BLUE */
"magenta", /* CLR_MAGENTA */
"cyan", /* CLR_CYAN */
"gray", /* CLR_GRAY */
"transparent", /* no_color */
"orange", /* CLR_ORANGE */
"bright green", /* CLR_BRIGHT_GREEN */
"yellow", /* CLR_YELLOW */
"bright blue", /* CLR_BRIGHT_BLUE */
"bright magenta", /* CLR_BRIGHT_MAGENTA */
"bright cyan", /* CLR_BRIGHT_CYAN */
"white", /* CLR_WHITE */
};
const struct c_common_strings c_common_strings = { "Nothing happens.",
"That's enough tries!",
"That is a silly thing to %s.",
"shudder for a moment.",
"something",
"Something",
"You can move again.",
"Never mind.",
"vision quickly clears.",
{ "the", "your" },
{ "mon", "you" } };
/* NOTE: the order of these words exactly corresponds to the
order of oc_material values #define'd in objclass.h. */
const char *materialnm[] = { "mysterious", "liquid", "wax", "organic",
"flesh", "paper", "cloth", "leather",
"wooden", "bone", "dragonhide", "iron",
"metal", "copper", "silver", "gold",
"platinum", "mithril", "plastic", "glass",
"gemstone", "stone" };
char emptystr[] = {0}; /* non-const */
/* Global windowing data, defined here for multi-window-system support */
NEARDATA winid WIN_MESSAGE, WIN_STATUS, WIN_MAP, WIN_INVEN;
#ifdef WIN32
boolean fqn_prefix_locked[PREFIX_COUNT] = { FALSE, FALSE, FALSE,
FALSE, FALSE, FALSE,
FALSE, FALSE, FALSE,
FALSE };
#endif
#ifdef PREFIXES_IN_USE
const char *fqn_prefix_names[PREFIX_COUNT] = {
"hackdir", "leveldir", "savedir", "bonesdir", "datadir",
"scoredir", "lockdir", "sysconfdir", "configdir", "troubledir"
};
#endif
const struct savefile_info default_sfinfo = {
#ifdef NHSTDC
0x00000000UL
#else
0x00000000L
#endif
#if defined(COMPRESS) || defined(ZLIB_COMP)
| SFI1_EXTERNALCOMP
#endif
#if defined(ZEROCOMP)
| SFI1_ZEROCOMP
#endif
#if defined(RLECOMP)
| SFI1_RLECOMP
#endif
,
#ifdef NHSTDC
0x00000000UL, 0x00000000UL
#else
0x00000000L, 0x00000000L
#endif
};
NEARDATA struct savefile_info sfcap, sfrestinfo, sfsaveinfo;
#ifdef PANICTRACE
const char *ARGV0;
#endif
#define IVMAGIC 0xdeadbeef
#ifdef GCC_WARN
#pragma GCC diagnostic ignored "-Wmissing-braces"
#endif
const struct Role urole_init_data = {
{ "Undefined", 0 },
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 },
{ 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
"L", "N", "C",
"Xxx", "home", "locate",
NON_PM, NON_PM, NON_PM, NON_PM, NON_PM, NON_PM, NON_PM,
0, 0, 0, 0,
/* Str Int Wis Dex Con Cha */
{ 7, 7, 7, 7, 7, 7 },
{ 20, 15, 15, 20, 20, 10 },
/* Init Lower Higher */
{ 10, 0, 0, 8, 1, 0 }, /* Hit points */
{ 2, 0, 0, 2, 0, 3 },
14, /* Energy */
0,
10,
0,
0,
4,
A_INT,
0,
-3
};
const struct Race urace_init_data = {
"something",
"undefined",
"something",
"Xxx",
{ 0, 0 },
NON_PM,
NON_PM,
NON_PM,
0,
0,
0,
0,
/* Str Int Wis Dex Con Cha */
{ 3, 3, 3, 3, 3, 3 },
{ STR18(100), 18, 18, 18, 18, 18 },
/* Init Lower Higher */
{ 2, 0, 0, 2, 1, 0 }, /* Hit points */
{ 1, 0, 2, 0, 2, 0 } /* Energy */
};
const struct instance_globals g_init = {
NULL, /* command_queue */
/* apply.c */
0, /* jumping_is_magic */
-1, /* polearm_range_min */
-1, /* polearm_range_max */
UNDEFINED_VALUES, /* trapinfo */
/* artifact.c */
0, /* spec_dbon_applies */
0, /* mkot_trap_warn_count */
/* botl.c */
0, /* mrank_sz */
UNDEFINED_VALUES, /* blstats */
FALSE, /* blinit */
FALSE, /* update_all */
UNDEFINED_VALUES, /* valset */
#ifdef STATUS_HILITES
0, /* bl_hilite_moves */
#endif
UNDEFINED_VALUES, /* cond_hilites */
0, /* now_or_before_idx */
0, /* condmenu_sortorder */
/* cmd.c */
UNDEFINED_VALUES, /* Cmd */
UNDEFINED_VALUES, /* pushq */
UNDEFINED_VALUES, /* saveq */
UNDEFINED_VALUE, /* phead */
UNDEFINED_VALUE, /* ptail */
UNDEFINED_VALUE, /* shead */
UNDEFINED_VALUE, /* stail */
UNDEFINED_VALUES, /* clicklook_cc */
WIN_ERR, /* en_win */
FALSE, /* en_via_menu */
UNDEFINED_VALUE, /* last_command_count */
NULL, /* ext_tlist */
/* dbridge.c */
UNDEFINED_VALUES, /* occupants */
/* decl.c */
UNDEFINED_PTR, /* occupation */
UNDEFINED_PTR, /* afternmv */
UNDEFINED_PTR, /* hname */
0, /* hackpid */
UNDEFINED_VALUES, /* chosen_windowtype */
DUMMY, /* bases */
0, /* multi */
UNDEFINED_VALUES, /* command_line */
0, /* command_count */
NULL, /* multi_reason */
/* multi_reason usually points to a string literal (when not Null)
but multireasonbuf[] is available for when it needs to be dynamic */
DUMMY, /* multireasonbuf[] */
0, /* nroom */
0, /* nsubroom */
0, /* occtime */
0, /* warn_obj_cnt */
/* maze limits must be even; masking off lowest bit guarantees that */
(COLNO - 1) & ~1, /* x_maze_max */
(ROWNO - 1) & ~1, /* y_maze_max */
UNDEFINED_VALUE, /* otg_temp */
0, /* in_doagain */
NULL, /* stairs */
DUMMY, /* smeq */
0, /* doorindex */
0, /* done_money */
0L, /* domove_attempting */
0L, /* domove_succeeded */
NULL, /* nomovemsg */
DUMMY, /* plname */
0, /* plnamelen */
DUMMY, /* pl_character */
'\0', /* pl_race */
DUMMY, /* pl_fruit */
NULL, /* ffruit */
DUMMY, /* tune */
NULL, /* occtxt */
0, /* tbx */
0, /* tby */
UNDEFINED_PTR, /* sp_levchn */
{ 0, 0, STRANGE_OBJECT, FALSE }, /* m_shot */
UNDEFINED_VALUES, /* dungeons */
{ 0, 0, 0, 0, 0, 0, 0, 0 }, /* updest */
{ 0, 0, 0, 0, 0, 0, 0, 0 }, /* dndest */
{ 0, 0} , /* inv_pos */
FALSE, /* defer_see_monsters */
FALSE, /* in_mklev */
FALSE, /* stoned */
FALSE, /* unweapon */
FALSE, /* mrg_to_wielded */
NULL, /* plinemsg_types */
UNDEFINED_VALUES, /* toplines */
DUMMY, /* bhitpos */
FALSE, /* in_steed_dismounting */
DUMMY, /* doors */
NULL, /* menu_colorings */
DUMMY, /* lastseentyp */
DUMMY, /* spl_book */
UNDEFINED_VALUES, /* level_info */
NULL, /* ftrap */
NULL, /* current_wand */
NULL, /* thrownobj */
NULL, /* kickedobj */
DUMMY, /* dungeon_topology */
DUMMY, /* killer */
DUMMY, /* rooms */
NULL, /* subrooms */
UNDEFINED_VALUES, /* level */
1L, /* moves; misnamed turn counter */
1L << 3, /* hero_seq: sequence number for hero movement, 'moves*8 + n'
* where n is usually 1, sometimes 2 when Fast/Very_fast, maybe
* higher if polymorphed into something that's even faster */
0L, /* wailmsg */
NULL, /* migrating_objs */
NULL, /* billobjs */
#if defined(MICRO) || defined(WIN32)
UNDEFINED_VALUES, /* hackdir */
#endif /* MICRO || WIN32 */
DUMMY, /* youmonst */
NULL, /* invent */
DUMMY, /* context */
DUMMY, /* fqn_prefix */
DUMMY, /* tc_gbl_data */
#if defined(UNIX) || defined(VMS)
0, /* locknum */
#endif
#ifdef DEF_PAGER
NULL, /* catmore */
#endif
#ifdef MICRO
UNDEFINED_VALUES, /* levels */
#endif /* MICRO */
UNDEFINED_VALUES, /* program_state */
/* detect.c */
0, /* already_found_flag */
/* dig.c */
UNDEFINED_VALUE, /* did_dig_msg */
/* display.c */
UNDEFINED_VALUES, /* gbuf */
UNDEFINED_VALUES, /* gbuf_start */
UNDEFINED_VALUES, /* gbug_stop */
/* do.c */
FALSE, /* at_ladder */
NULL, /* dfr_pre_msg */
NULL, /* dfr_post_msg */
0, /* did_nothing_flag */
{ 0, 0 }, /* save_dlevel */
/* do_name.c */
NULL, /* gloc_filter_map */
UNDEFINED_VALUE, /* gloc_filter_floodfill_match_glyph */
/* do_wear.c */
FALSE, /* initial_don */
/* dog.c */
0, /* petname_used */
UNDEFINED_VALUE, /* gtyp */
UNDEFINED_VALUE, /* gx */
UNDEFINED_VALUE, /* gy */
DUMMY, /* dogname */
DUMMY, /* catname */
DUMMY, /* horsename */
UNDEFINED_VALUE, /* preferred_pet */
NULL, /* mydogs */
NULL, /* migrating_mons */
NULL, /* apelist */
UNDEFINED_VALUES, /* mvitals */
/* dokick.c */
UNDEFINED_PTR, /* maploc */
UNDEFINED_VALUES, /* nowhere */
UNDEFINED_PTR, /* gate_str */
/* symbols.c */
DUMMY, /* symset */
#ifdef ENHANCED_SYMBOLS
DUMMY, /* symset_customizations */
#endif
0, /* currentgraphics */
DUMMY, /* showsyms */
DUMMY, /* primary_syms */
DUMMY, /* rogue_syms */
DUMMY, /* ov_primary_syms */
DUMMY, /* ov_rogue_syms */
DUMMY, /* warnsyms */
/* dungeon.c */
0, /* n_dgns */
NULL, /* branches */
NULL, /* mapseenchn */
/* eat.c */
FALSE, /* force_save_hs */
NULL, /* eatmbuf */
/* end.c */
UNDEFINED_VALUES,
UNDEFINED_VALUES,
UNDEFINED_VALUES,
VANQ_MLVL_MNDX,
/* extralev.c */
UNDEFINED_VALUES,
/* files.c */
NULL, /* cmdline_rcfile */
UNDEFINED_VALUES, /* wizkit */
UNDEFINED_VALUE, /* lockptr */
NULL, /* config_section_chosen */
NULL, /* config_section_current */
0, /* nesting */
0, /* no_sound_notified */
0, /* symset_count */
FALSE, /* chosen_symset_start */
FALSE, /* chosen_symset_end */
0, /* symset_which_set */
DUMMY, /* SAVEF */
#ifdef MICRO
DUMMY, /* SAVEP */
#endif
BONESINIT, /* bones */
LOCKNAMEINIT, /* lock */
/* hack.c */
UNDEFINED_VALUES, /* tmp_anything */
UNDEFINED_VALUE, /* wc */
NULL, /* travelmap */
/* invent.c */
51, /* lastinvr */
0, /* sortloogmode */
NULL, /* invbuf */
0, /* inbufsize */
WIN_ERR, /* cached_pickinv_win */
0, /* this_type */
NULL, /* this_title */
UNDEFINED_VALUES, /* only (coord) */
/* light.c */
NULL, /* light_source */
/* lock.c */
UNDEFINED_VALUES,
/* makemon.c */
/* mhitm.c */
0L, /* noisetime */
FALSE, /* far_noise */
FALSE, /* vis */
FALSE, /* skipdrin */
/* mhitu.c */
UNDEFINED_VALUE, /* mhitu_dieroll */
/* mklev.c */
UNDEFINED_VALUES, /* luathemes[] */
UNDEFINED_VALUE, /* vault_x */
UNDEFINED_VALUE, /* vault_y */
UNDEFINED_VALUE, /* made_branch */
/* mkmap.c */
UNDEFINED_PTR, /* new_locations */
UNDEFINED_VALUE, /* min_rx */
UNDEFINED_VALUE, /* max_rx */
UNDEFINED_VALUE, /* min_ry */
UNDEFINED_VALUE, /* max_ry */
UNDEFINED_VALUE, /* n_loc_filled */
/* mkmaze.c */
{ {COLNO, ROWNO, 0, 0}, {COLNO, ROWNO, 0, 0} }, /* bughack */
UNDEFINED_PTR, /* bbubbles */
UNDEFINED_PTR, /* ebubbles */
UNDEFINED_PTR, /* wportal */
UNDEFINED_VALUE, /* xmin */
UNDEFINED_VALUE, /* ymin */
UNDEFINED_VALUE, /* xmax */
UNDEFINED_VALUE, /* ymax */
0, /* ransacked */
/* mkobj.c */
FALSE, /* mkcorpstat_norevive */
/* mon.c */
FALSE, /* vamp_rise_msg */
FALSE, /* disintegested */
FALSE, /* zombify */
NULL, /* animal_list */
UNDEFINED_VALUE, /* animal_list_count */
/* mthrowu.c */
UNDEFINED_VALUE, /* mesg_given */
NULL, /* mtarget */
NULL, /* marcher */
/* muse.c */
FALSE, /* m_using */
UNDEFINED_VALUE, /* trapx */
UNDEFINED_VALUE, /* trapy */
FALSE, /* zap_oseen */
UNDEFINED_VALUES, /* m */
/* nhlan.c */
#ifdef MAX_LAN_USERNAME
UNDEFINED_VALUES, /* lusername */
MAX_LAN_USERNAME, /* lusername_size */
#endif /* MAX_LAN_USERNAME */
/* nhlua.c */
UNDEFINED_VALUE, /* luacore */
/* o_init.c */
DUMMY, /* disco */
DUMMY, /* oclass_prob_totals */
/* objname.c */
0, /* distantname */
/* options.c */
(struct symsetentry *) 0, /* symset_list */
UNDEFINED_VALUES, /* mapped_menu_cmds */
UNDEFINED_VALUES, /* mapped_menu_op */
0, /* n_menu_mapped */
FALSE, /* opt_initial */
FALSE, /* opt_from_file */
FALSE, /* opt_need_redraw */
FALSE, /* opt_need_glyph_reset */
FALSE, /* save_menucolors */
(struct menucoloring *) 0, /* save_colorings */
(struct menucoloring *) 0, /* color_colorings */
/* pickup.c */
0, /* oldcap */
(struct obj *) 0, /* current_container */
UNDEFINED_VALUE, /* abort_looting */
UNDEFINED_VALUE, /* val_for_n_or_more */
UNDEFINED_VALUES, /* valid_menu_classes */
UNDEFINED_VALUE, /* class_filter */
UNDEFINED_VALUE, /* bucx_filter */
UNDEFINED_VALUE, /* shop_filter */
UNDEFINED_VALUE, /* picked_filter */
UNDEFINED_VALUE, /* loot_reset_justpicked */
/* pline.c */
0, /* pline_flags */
UNDEFINED_VALUES, /* prevmsg */
#ifdef DUMPLOG
0, /* saved_pline_index */
UNDEFINED_VALUES,
#endif
(char *) 0, /* you_buf */
0, /* you_buf_siz */
NULL, /* gamelog */
/* polyself.c */
0, /* sex_change_ok */
/* potion.c */
FALSE, /* notonhead */
UNDEFINED_VALUE, /* potion_nothing */
UNDEFINED_VALUE, /* potion_unkn */
/* pray.c */
UNDEFINED_VALUE, /* p_aligntyp */
UNDEFINED_VALUE, /* p_trouble */
UNDEFINED_VALUE, /* p_type */
/* quest.c */
DUMMY, /* quest_status */
/* questpgr.c */
UNDEFINED_VALUES, /* cvt_buf */
UNDEFINED_VALUES, /* nambuf */
/* read.c */
UNDEFINED_VALUE, /* known */
/* region.c */
NULL, /* regions */
0, /* n_regions */
0, /* max_regions */
FALSE, /* gas_cloud_diss_within */
0, /* gas_cloud_diss_seen */
/* restore.c */
0, /* n_ids_mapped */
0, /* id_map */
UNDEFINED_PTR, /* oldfruit */
UNDEFINED_VALUE, /* omoves */
/* rip.c */
UNDEFINED_PTR, /* rip */
/* role.c */
UNDEFINED_VALUES, /* urole */
UNDEFINED_VALUES, /* urace */
UNDEFINED_VALUES, /* role_pa */
UNDEFINED_VALUE, /* role_post_attrib */
UNDEFINED_VALUES, /* rfilter */
/* rumors.c */
0, /* true_rumor_size */
0, /* false_rumor_size */
UNDEFINED_VALUE, /* true_rumor_start*/
UNDEFINED_VALUE, /* false_rumor_start*/
UNDEFINED_VALUE, /* true_rumor_end */
UNDEFINED_VALUE, /* false_rumor_end */
0, /* oracle_flag */
0, /* oracle_cnt */
NULL, /* oracle_loc */
/* save.c */
TRUE, /* havestate*/
0, /* ustuck_id */
0, /* usteed_id */
(struct obj *) 0, /* looseball */
(struct obj *) 0, /* loosechain */
{ 0, 0 }, /* uz_save */
/* shk.c */
'a', /* sell_response */
SELL_NORMAL, /* sell_how */
FALSE, /* auto_credit */
UNDEFINED_VALUES, /* repo */
UNDEFINED_VALUE, /* followmsg */
/* sp_lev.c */
NULL, /* lev_message */
NULL, /* lregions */
0, /* num_lregions */
NULL, /* coder */
UNDEFINED_VALUE, /* xstart */
UNDEFINED_VALUE, /* ystart */
UNDEFINED_VALUE, /* xsize */
UNDEFINED_VALUE, /* ysize */
FALSE, /* in_mk_themerooms */
FALSE, /* themeroom_failed */
/* spells.c */
0, /* spl_sortmode */
NULL, /* spl_orderindx */
/* steal.c */
0, /* stealoid */
0, /* stealmid */
/* teleport.c */
/* timeout.c */
UNDEFINED_PTR, /* timer_base */
1, /* timer_id */
/* topten.c */
WIN_ERR, /* toptenwin */
/* trap.c */
{ 0, 0, FALSE },
UNDEFINED_VALUES,
/* u_init.c */
STRANGE_OBJECT, /* nocreate */
STRANGE_OBJECT, /* nocreate2 */
STRANGE_OBJECT, /* nocreate3 */
STRANGE_OBJECT, /* nocreate4 */
/* uhitm.c */
UNDEFINED_VALUE, /* override_confirmation */
/* vision.c */
NULL, /* viz_array */
NULL, /* viz_rmin */
NULL, /* viz_rmax */
FALSE, /* vision_full_recalc */
0, /* seethru */
/* weapon.c */
UNDEFINED_PTR, /* propellor */
/* windows.c */
NULL, /* last_winchoice */
/* zap.c */
UNDEFINED_VALUE, /* poly_zap */
UNDEFINED_VALUE, /* obj_zapped */
/* new */
DUMMY, /* lua_ver[LUA_VER_BUFSIZ] */
DUMMY, /* lua_copyright[LUA_COPYRIGHT_BUFSIZ] */
/* per-level glyph mapping flags */
0L, /* glyphmap_perlevel_flags */
IVMAGIC /* used to validate that structure layout has been preserved */
};
struct instance_globals g;
const struct const_globals cg = {
DUMMY, /* zeroobj */
DUMMY, /* zeromonst */
DUMMY, /* zeroany */
};
#define ZERO(x) memset(&x, 0, sizeof(x))
void
decl_globals_init(void)
{
g = g_init;
g.valuables[0].list = g.gems;
g.valuables[0].size = SIZE(g.gems);
g.valuables[1].list = g.amulets;
g.valuables[1].size = SIZE(g.amulets);
g.valuables[2].list = NULL;
g.valuables[2].size = 0;
if (g_init.magic != IVMAGIC) {
raw_printf(
"decl_globals_init: g_init.magic in unexpected state (%lx).",
g_init.magic);
exit(1);
}
if (g_init.havestate != TRUE) {
raw_print("decl_globals_init: g_init.havestate not True.");
exit(1);
}
sfcap = default_sfinfo;
sfrestinfo = default_sfinfo;
sfsaveinfo = default_sfinfo;
g.subrooms = &g.rooms[MAXNROFROOMS + 1];
ZERO(flags);
ZERO(iflags);
ZERO(u);
ZERO(ubirthday);
ZERO(urealtime);
uwep = uarm = uswapwep = uquiver = uarmu = uskin = uarmc = NULL;
uarmh = uarms = uarmg = uarmf = uamul = uright = uleft = NULL;
ublindf = uchain = uball = NULL;
WIN_MESSAGE = WIN_STATUS = WIN_MAP = WIN_INVEN = WIN_ERR;
g.urole = urole_init_data;
g.urace = urace_init_data;
}
/*decl.c*/