The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.
It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.
Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.
To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.
A global variable named 'amulets', would be found in ga.
ga.amulets
^ ^
A global varable named 'move', would be found in gm.
gm.moves
^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
gv.val_for_n_or_more
^ ^
A global variable named 'youmonst' would be found in gy.
gy.youmonst
^ ^
375 lines
9.2 KiB
C
375 lines
9.2 KiB
C
/* NetHack 3.6 amirip.c $NHDT-Date: 1450453302 2015/12/18 15:41:42 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.16 $ */
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/* Copyright (c) Kenneth Lorber, Bethesda, Maryland 1991,1992,1993,1995,1996.
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*/
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/* NetHack may be freely redistributed. See license for details. */
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#include "hack.h"
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#include <exec/types.h>
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#include <exec/io.h>
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#include <exec/alerts.h>
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#include <exec/devices.h>
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#include <devices/console.h>
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#include <devices/conunit.h>
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#include <graphics/gfxbase.h>
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#include <graphics/gfxmacros.h>
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#include <intuition/intuition.h>
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#include <libraries/dosextens.h>
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#include <ctype.h>
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#include <string.h>
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#include "winami.h"
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#include "windefs.h"
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#include "winext.h"
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#include "winproto.h"
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static struct RastPort *rp;
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#ifdef AMII_GRAPHICS
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#undef NULL
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#define NULL 0
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#ifdef AZTEC_C
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#include <functions.h>
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#else
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#ifdef _DCC
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#include <clib/dos_protos.h>
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#include <clib/exec_protos.h>
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#include <clib/console_protos.h>
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#include <clib/diskfont_protos.h>
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#else
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#include <proto/dos.h>
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#include <proto/exec.h>
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#include <proto/console.h>
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#include <proto/diskfont.h>
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#endif
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static char *load_list[] = { "tomb.iff", 0 };
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static BitMapHeader tomb_bmhd;
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static struct BitMap *tbmp[1] = { 0 };
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static int cols[2] = { 154, 319 }; /* X location of center of columns */
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static int cno = 0; /* current column */
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#define TEXT_TOP (65 + yoff)
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static xoff, yoff; /* image centering */
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/* terrible kludge */
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/* this is why prototypes should have ONLY types in them! */
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#undef red
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#undef green
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#undef blue
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#ifdef _DCC
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#include <clib/graphics_protos.h>
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#include <clib/intuition_protos.h>
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#else
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#include <proto/graphics.h>
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#include <proto/intuition.h>
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#endif
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#endif /* AZTEC_C */
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static struct Window *ripwin = 0;
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static void tomb_text(char *);
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static void dofade(int, int, int);
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static int search_cmap(int, int, int);
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#define STONE_LINE_LEN \
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13 /* # chars that fit on one line \
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* (note 1 ' ' border) */
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#define DEATH_LINE 10
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#define YEAR_LINE 15
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static unsigned short tomb_line;
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extern struct amii_DisplayDesc *amiIDisplay;
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extern struct Screen *HackScreen;
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extern int havelace;
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static unsigned short transpalette[AMII_MAXCOLORS] = {
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0x0000,
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};
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static struct NewWindow newwin = { 0, 0, 640, 200, 1, 0,
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MOUSEBUTTONS | VANILLAKEY | NOCAREREFRESH,
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BORDERLESS | ACTIVATE | SMART_REFRESH,
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NULL, NULL, (UBYTE *) NULL, NULL, NULL, -1,
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-1, 0xffff, 0xffff, CUSTOMSCREEN };
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int wh; /* was local in outrip, but needed for SCALE macro */
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int cmap_white, cmap_black;
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void
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amii_outrip(tmpwin, how, when)
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winid tmpwin;
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int how;
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time_t when;
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{
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int just_return = 0;
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int done, rtxth;
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struct IntuiMessage *imsg;
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int i;
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register char *dpx;
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char buf[200];
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int line, tw, ww;
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char *errstr = NULL;
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long year;
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if (!WINVERS_AMIV || HackScreen->RastPort.BitMap->Depth < 4)
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goto cleanup;
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/* Use the users display size */
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newwin.Height = amiIDisplay->ypix - newwin.TopEdge;
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newwin.Width = amiIDisplay->xpix;
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newwin.Screen = HackScreen;
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for (i = 0; i < amii_numcolors; ++i)
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sysflags.amii_curmap[i] = GetRGB4(HackScreen->ViewPort.ColorMap, i);
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ripwin = OpenWindow((void *) &newwin);
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if (!ripwin)
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goto cleanup;
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LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
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rp = ripwin->RPort;
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wh = ripwin->Height;
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ww = ripwin->Width;
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#ifdef HACKFONT
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if (HackFont)
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SetFont(rp, HackFont);
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#endif
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tomb_bmhd = ReadImageFiles(load_list, tbmp, &errstr);
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if (errstr)
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goto cleanup;
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if (tomb_bmhd.w > ww || tomb_bmhd.h > wh)
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goto cleanup;
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#define GENOFF(full, used) ((((full) - (used)) / 2) & ~7)
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xoff = GENOFF(ww, tomb_bmhd.w);
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yoff = GENOFF(wh, tomb_bmhd.h);
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for (i = 0; i < SIZE(cols); i++)
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cols[i] += xoff;
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cmap_white = search_cmap(0, 0, 0);
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cmap_black = search_cmap(15, 15, 15);
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BltBitMap(*tbmp, 0, 0, rp->BitMap, xoff, yoff, tomb_bmhd.w, tomb_bmhd.h,
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0xc0, 0xff, NULL);
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/* Put together death description */
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formatkiller(buf, sizeof buf, how, FALSE);
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tw = TextLength(rp, buf, STONE_LINE_LEN) + 40;
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{
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char *p = buf;
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int x, tmp;
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for (x = STONE_LINE_LEN; x; x--)
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*p++ = 'W';
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*p = '\0';
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tmp = TextLength(rp, buf, STONE_LINE_LEN) + 40;
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tw = max(tw, tmp);
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}
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/* There are 5 lines of text on the stone. */
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rtxth = ripwin->RPort->TxHeight * 5;
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SetAfPt(rp, (UWORD *) NULL, 0);
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SetDrPt(rp, 0xFFFF);
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tomb_line = TEXT_TOP;
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SetDrMd(rp, JAM1);
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/* Put name on stone */
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Sprintf(buf, "%s", gp.plname);
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buf[STONE_LINE_LEN] = 0;
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tomb_text(buf);
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/* Put $ on stone */
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Sprintf(buf, "%ld Au", gd.done_money);
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buf[STONE_LINE_LEN] = 0; /* It could be a *lot* of gold :-) */
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tomb_text(buf);
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/* Put together death description */
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formatkiller(buf, sizeof buf, how, FALSE);
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/* Put death type on stone */
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for (line = DEATH_LINE, dpx = buf; line < YEAR_LINE; line++) {
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register int i, i0;
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char tmpchar;
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if ((i0 = strlen(dpx)) > STONE_LINE_LEN) {
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for (i = STONE_LINE_LEN; ((i0 > STONE_LINE_LEN) && i); i--) {
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if (dpx[i] == ' ')
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i0 = i;
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}
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if (!i)
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i0 = STONE_LINE_LEN;
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}
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tmpchar = dpx[i0];
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dpx[i0] = 0;
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tomb_text(dpx);
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if (tmpchar != ' ') {
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dpx[i0] = tmpchar;
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dpx = &dpx[i0];
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} else {
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dpx = &dpx[i0 + 1];
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}
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}
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/* Put year on stone */
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year = yyyymmdd(when) / 10000L;
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Sprintf(buf, "%4ld", year);
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tomb_text(buf);
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#ifdef NH320_DEDICATION
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/* dedication */
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cno = 1;
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tomb_line = TEXT_TOP;
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tomb_text("This release");
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tomb_text("of NetHack");
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tomb_text("is dedicated");
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tomb_text("to the");
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tomb_text("memory of");
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tomb_text("");
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tomb_text("Izchak");
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tomb_text(" Miller");
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tomb_text("");
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tomb_text("1935-1994");
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tomb_text("");
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tomb_text("Ascended");
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#endif
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/* Fade from black to full color */
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dofade(0, 16, 1);
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/* Flush all messages to avoid typeahead */
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
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ReplyMsg((struct Message *) imsg);
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done = 0;
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while (!done) {
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WaitPort(ripwin->UserPort);
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort)) {
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switch (imsg->Class) {
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case MOUSEBUTTONS:
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case VANILLAKEY:
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done = 1;
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break;
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}
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ReplyMsg((struct Message *) imsg);
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}
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}
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/* Fade out */
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dofade(16, 0, -1);
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just_return = 1;
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cleanup:
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/* free everything */
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if (ripwin) {
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Forbid();
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
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ReplyMsg((struct Message *) imsg);
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CloseWindow(ripwin);
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Permit();
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}
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LoadRGB4(&HackScreen->ViewPort, sysflags.amii_curmap, amii_numcolors);
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if (tbmp[0])
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FreeImageFiles(load_list, tbmp);
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if (just_return)
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return;
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/* fall back to the straight-ASCII version */
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genl_outrip(tmpwin, how, when);
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}
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static void
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tomb_text(p)
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char *p;
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{
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char buf[STONE_LINE_LEN * 2];
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int l;
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tomb_line += rp->TxHeight;
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if (!*p)
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return;
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sprintf(buf, " %s ", p);
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l = TextLength(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2) - 1, tomb_line);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2) + 1, tomb_line);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2), tomb_line - 1);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2), tomb_line + 1);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_black);
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Move(rp, cols[cno] - (l / 2), tomb_line);
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Text(rp, buf, strlen(buf));
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}
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/* search colormap for best match to given color */
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static int
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search_cmap(int r0, int g0, int b0)
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{
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int best = 0;
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int bdiff = 0x0fffffff;
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int x;
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for (x = 0; x < amii_numcolors; x++) {
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int r = r0 - ((amiv_init_map[x] >> 8) & 15);
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int g = g0 - ((amiv_init_map[x] >> 4) & 15);
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int b = b0 - ((amiv_init_map[x]) & 15);
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int diff = (r * r) + (g * g) + (b * b);
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if (diff < bdiff) {
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bdiff = diff;
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best = x;
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}
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}
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return best;
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}
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/* caution: this is NOT general! */
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static void
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dofade(int start, int stop, int inc)
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{
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int i, j;
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for (i = start; (i * inc) <= stop; i += inc) {
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for (j = 0; j < amii_numcolors; ++j) {
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int r, g, b;
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r = (amiv_init_map[j] & 0xf00) >> 8;
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g = (amiv_init_map[j] & 0xf0) >> 4;
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b = (amiv_init_map[j] & 0xf);
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r = (r * i) / 16;
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g = (g * i) / 16;
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b = (b * i) / 16;
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transpalette[j] = ((r << 8) | (g << 4) | b);
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}
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LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
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Delay(1);
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}
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}
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#endif /* AMII_GRAPHICS */
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/*
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TODO:
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memory leaks
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fix ReadImageFiles to return error instead of panic on error
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*/
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