rename sys/winnt to sys/windows move vs (visual studio) folder out of win/win32 and into sys/windows rename include/ntconf.h to include/windconf.h rename winnt.c to windsys.c place visual studio projects into individual subfolders. This will hopefully resolve GitHub issue #484 as well.
21 lines
1.5 KiB
XML
21 lines
1.5 KiB
XML
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="..\dirs.props"/>
|
|
<Import Project="$(vsDir)files.props"/>
|
|
<Target Name="Build"
|
|
Inputs="$(ToolsDir)uudecode.exe;@(UUFiles)"
|
|
Outputs="@(IconFiles);@(BmpFiles);@(RecordFiles)">
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(SysWindDir)nhico.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)mnsel.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)mnselcnt.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)mnunsel.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)petmark.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)pilemark.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)splash.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)rip.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
<Exec Command=""$(ToolsDir)uudecode.exe" "$(WinWin32Dir)record.uu"" WorkingDirectory="$(WinWin32Dir)"/>
|
|
</Target>
|
|
<Target Name="Clean">
|
|
<Delete Files="@(IconFiles);@(BmpFiles);@(RecordFiles)"/>
|
|
</Target>
|
|
</Project>
|