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nethack/doc/fixes35.0
nethack.rankin 9fa5cc7630 combat fixes
1) make two-weapon combat perform two attacks instead of always either
   hitting twice or missing twice;
2) address <Someone>'s report of weapon skill to-hit adjustment being ignored
   for bare-handed and martial arts attacks;
3) address newsgroup complaints about the intrusive "your armor is rather
   cumbersome" message given every time a monk wearing a suit attacks;
   this implements the suggestion that it only occur for those times where
   you miss because of the penalty involved, suppressing it when you miss
   due to other reasons and when you successfully hit;
4) bonus fix:  a side-effect of #3 is that the order of the messages "your
   armor is cumbersome" and Stormbringer's "bloodthirsty blade attacks" is
   inverted, making a sensible sequence instead of implying precognition.
2003-03-15 05:38:44 +00:00

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$RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
-----------------------------------
setmangry should not be called when a monster enters a bones region
typos fixed in data.base
bad capitalization of msg when charging for something that catches light
missing opthelp for use_inverse
Never say "It moves only reluctantly"
expert fireball/cone of cold could not target a monster seen only with
infravision or ESP
display "lotus juice", not "lotu juice" for the fruit juice name
any golem statue hit with stone-to-flesh spell animates as flesh golem
only humanoid angelic minions should get/use sword and armor
paper, straw and wood golems resist cold
the options lootabc, showrace, travelcmd, and runmode are now saved
use mons[] array offsets in mnum field in save file rather than storing
the ptr and calculating the distance from beginning of array
two-weapon combat makes two attacks instead of having one attack hit with
each weapon
apply weapon skill to-hit bonus or penalty to bare-handed attacks
only give monk's "cumbersome armor" message when the armor penalty causes
an attack to miss
Platform- and/or Interface-Specific Fixes
-----------------------------------------
win32gui: better handling of "more" prompt for messages that would have scrolled
off the window
General New Features
--------------------
burying a punishment ball no longer ends your punishment
Platform- and/or Interface-Specific New Features
------------------------------------------------
win32gui: support perm_invent
win32gui: menu option to add/remove windows captions