- Move secondary preprocessor defines down further in config.h
so that they can be overridden via [platform]conf.h which is
included from global.h, specifically:
LIVELOGFILE when LIVELOG is defined
DUMPLOG_FILE when DUMPLOG is defined
- Minimize platform-specific, or compiler-specific code in hack.h and decl.h.
- reorganize src/decl.c to align with include/decl.h.
- a new header file cstd.h added, containing calls to C99
standard header files.
- hack.h, decl.h, and decl.c have been cleaned up and had code
moved so that things line up as follows:
hack.h defines values that are available to all
NetHack source files, contains enums for use in all
NetHack source files, and contains a number of
struct definitions for use in all NetHack source files.
It does not contain variable declarations or variable
definitions.
decl.h contains the extern declarations for variables that
are defined in decl.c. These variables are global and
available to all NetHack source files. The location of
the variables within decl.h was random, so give it some
order for now.
decl.c contains the definition of the variables declared in
decl.h, and initializes them where appropriate. The
variable definitions are laid out in much the
same order as their declarations in decl.h.
- wintty.h: There were some varying terminal-related prototypes in
system.h, and that was the only thing left that demanded that
system.h be included. Those have been replaced by an #include
<term.h> in include/wintty.h to get the more current (and hopefully
more correct) prototypes, rather than hardcoding them in NetHack
sources.
For edge-case platform compatiblity, there is no #include <term.h>
if the build defines NO_TERMCAP_HEADERS. In that case one set of
hardcoded prototypes is still used in include/wintty.h.
The added #include "term.h" is also bypassed for NO_TERMS builds (builds
that don't link to terminfo/termcap at all, but still present a tty
interface using platform or window-port specific functions to fulfill
the same role as that of terminfo/termcap).
- some scattered, unnecessary #include "integer.h" were removed from
various files, since that's always included in current NetHack-3.7
sources, either directly from config.h or indirectly from #include
"hack.h".
- system.h references removed.
- new cstd.h added; the #include "system.h" references in Makefiles
and project files (Xcode, visual studio), were replaced
with #include "cstd.h" references. A "make depends" is probably
warranted.
Also:
- Use of <term.h>, which defines clear_screen() as a macro, conflicts
with an actual function with that name in win/tty/termcap.c. The most
straight-forward course of action was to rename the NetHack function,
and change the references to it, from clear_screen() to
term_clear_screen(), so that was done.
267 lines
7.0 KiB
C
267 lines
7.0 KiB
C
/* NetHack 3.7 pcunix.c $NHDT-Date: 1596498285 2020/08/03 23:44:45 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.42 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2006. */
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/* NetHack may be freely redistributed. See license for details. */
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/* This file collects some Unix dependencies; pager.c contains some more */
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#include "hack.h"
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#include "wintty.h"
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#include <sys/stat.h>
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#if defined(MSDOS)
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#include <errno.h>
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#endif
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#if defined(MSDOS)
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extern char orgdir[];
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#endif
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#if defined(TTY_GRAPHICS)
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extern void backsp(void);
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extern void term_clear_screen(void);
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#endif
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#if 0
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static struct stat buf;
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#endif
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#ifdef WANT_GETHDATE
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static struct stat hbuf;
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#endif
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#if defined(PC_LOCKING) && !defined(SELF_RECOVER)
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static int eraseoldlocks(void);
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#endif
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#if 0
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int
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uptodate(int fd)
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{
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#ifdef WANT_GETHDATE
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if(fstat(fd, &buf)) {
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pline("Cannot get status of saved level? ");
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return(0);
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}
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if(buf.st_mtime < hbuf.st_mtime) {
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pline("Saved level is out of date. ");
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return(0);
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}
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#else
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#if (defined(MICRO)) && !defined(NO_FSTAT)
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if(fstat(fd, &buf)) {
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if(gm.moves > 1) pline("Cannot get status of saved level? ");
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else pline("Cannot get status of saved game.");
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return(0);
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}
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if(comp_times(buf.st_mtime)) {
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if(gm.moves > 1) pline("Saved level is out of date.");
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else pline("Saved game is out of date. ");
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/* This problem occurs enough times we need to give the player
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* some more information about what causes it, and how to fix.
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*/
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#ifdef MSDOS
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pline("Make sure that your system's date and time are correct.");
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pline("They must be more current than NetHack.EXE's date/time stamp.");
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#endif /* MSDOS */
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return(0);
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}
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#endif /* MICRO */
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#endif /* WANT_GETHDATE */
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return(1);
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}
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#endif
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#if defined(PC_LOCKING)
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#if !defined(SELF_RECOVER)
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static int
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eraseoldlocks(void)
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{
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register int i;
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/* cannot use maxledgerno() here, because we need to find a lock name
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* before starting everything (including the dungeon initialization
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* that sets astral_level, needed for maxledgerno()) up
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*/
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for (i = 1; i <= MAXDUNGEON * MAXLEVEL + 1; i++) {
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/* try to remove all */
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set_levelfile_name(gl.lock, i);
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(void) unlink(fqname(gl.lock, LEVELPREFIX, 0));
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}
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set_levelfile_name(gl.lock, 0);
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#ifdef HOLD_LOCKFILE_OPEN
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really_close();
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#endif
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if (unlink(fqname(gl.lock, LEVELPREFIX, 0)))
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return 0; /* cannot remove it */
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return (1); /* success! */
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}
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#endif /* SELF_RECOVER */
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void
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getlock(void)
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{
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register int fd, c, ci, ct;
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int fcmask = FCMASK;
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char tbuf[BUFSZ];
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const char *fq_lock;
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#if defined(MSDOS) && defined(NO_TERMS)
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int grmode = iflags.grmode;
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#endif
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/* we ignore QUIT and INT at this point */
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if (!lock_file(HLOCK, LOCKPREFIX, 10)) {
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wait_synch();
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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error("Quitting.");
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}
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/* regularize(lock); */ /* already done in pcmain */
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Sprintf(tbuf, "%s", fqname(gl.lock, LEVELPREFIX, 0));
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set_levelfile_name(gl.lock, 0);
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fq_lock = fqname(gl.lock, LEVELPREFIX, 1);
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if ((fd = open(fq_lock, 0)) == -1) {
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if (errno == ENOENT)
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goto gotlock; /* no such file */
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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perror(fq_lock);
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unlock_file(HLOCK);
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error("Cannot open %s", fq_lock);
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}
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(void) nhclose(fd);
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if (iflags.window_inited) {
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#ifdef SELF_RECOVER
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c = y_n("There are files from a game in progress under your name. "
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"Recover?");
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#else
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pline("There is already a game in progress under your name.");
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pline("You may be able to use \"recover %s\" to get it back.\n",
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tbuf);
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c = y_n("Do you want to destroy the old game?");
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#endif
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} else {
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#if defined(MSDOS) && defined(NO_TERMS)
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grmode = iflags.grmode;
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if (grmode)
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gr_finish();
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#endif
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c = 'n';
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ct = 0;
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#ifdef SELF_RECOVER
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msmsg("There are files from a game in progress under your name. "
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"Recover? [yn]");
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#else
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msmsg("\nThere is already a game in progress under your name.\n");
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msmsg("If this is unexpected, you may be able to use \n");
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msmsg("\"recover %s\" to get it back.", tbuf);
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msmsg("\nDo you want to destroy the old game? [yn] ");
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#endif
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while ((ci = nhgetch()) != '\n') {
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if (ct > 0) {
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msmsg("\b \b");
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ct = 0;
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c = 'n';
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}
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if (ci == 'y' || ci == 'n' || ci == 'Y' || ci == 'N') {
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ct = 1;
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c = ci;
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msmsg("%c", c);
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}
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}
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}
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if (c == 'y' || c == 'Y')
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#ifndef SELF_RECOVER
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if (eraseoldlocks()) {
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goto gotlock;
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} else {
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unlock_file(HLOCK);
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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error("Couldn't destroy old game.");
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}
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#else /*SELF_RECOVER*/
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if (recover_savefile()) {
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#if defined(TTY_GRAPHICS)
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if (WINDOWPORT(tty))
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term_clear_screen(); /* display gets fouled up otherwise */
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#endif
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goto gotlock;
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} else {
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unlock_file(HLOCK);
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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error("Couldn't recover old game.");
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}
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#endif /*SELF_RECOVER*/
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else {
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unlock_file(HLOCK);
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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error("%s", "Cannot start a new game.");
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}
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gotlock:
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fd = creat(fq_lock, fcmask);
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unlock_file(HLOCK);
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if (fd == -1) {
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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error("cannot creat file (%s.)", fq_lock);
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} else {
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if (write(fd, (char *) &gh.hackpid, sizeof(gh.hackpid))
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!= sizeof(gh.hackpid)) {
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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error("cannot write lock (%s)", fq_lock);
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}
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if (nhclose(fd) == -1) {
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#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
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chdirx(orgdir, 0);
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#endif
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error("cannot close lock (%s)", fq_lock);
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}
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}
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#if defined(MSDOS) && defined(NO_TERMS)
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if (grmode)
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gr_init();
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#endif
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}
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#endif /* PC_LOCKING */
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void
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regularize(register char *s)
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/*
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* normalize file name - we don't like .'s, /'s, spaces, and
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* lots of other things
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*/
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{
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register char *lp;
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for (lp = s; *lp; lp++)
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if (*lp <= ' ' || *lp == '"' || (*lp >= '*' && *lp <= ',')
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|| *lp == '.' || *lp == '/' || (*lp >= ':' && *lp <= '?') ||
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#ifdef OS2
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*lp == '&' || *lp == '(' || *lp == ')' ||
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#endif
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*lp == '|' || *lp >= 127 || (*lp >= '[' && *lp <= ']'))
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*lp = '_';
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}
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#ifdef __EMX__
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void
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seteuid(int i)
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{
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;
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}
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#endif
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