Author: PatR <rankin@nethack.org> Date: Sun Dec 13 06:06:58 2015 -0800 fix #H4066 - bug eating ring of protection Intrinsic protection of 0 (usually from having a gremlin steal divine protection, but also possible by eating a +0 ring of protection) does not contribute to "magic cancellation", the defense attribute that makes some special attacks fail. That's intended. Negative intrinsic protection (not possible from having divine protection, but turns out to be possible from eating negatively enchanted/charged rings of protection), did contribute. That wasn't intended, so stop it. (Positive intrinsic protection gives a magic cancellation of 1 if worn armor doesn't provide any MC.)
58 lines
2.7 KiB
Groff
58 lines
2.7 KiB
Groff
$NHDT-Branch$:$NHDT-Revision$ $NHDT-Date$
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General Fixes and Modified Features
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-----------------------------------
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doc/*.6 man pages and corresponding doc/*.txt text copies were out of date
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data.base entry for "lava" had wrong first name for Don Woods' attribution
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cursed genocide of "none" sent in monsters, but "that's enough tries" didn't
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update MAXPLAYERS documentation in sysconf file and allow 0 for it
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wizard mode: don't include feedback about named fruit for ^X and enlightenment
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looking at distant objects while wearing the Eyes of the Overworld made their
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up-close descriptions known when not intended
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message when cursed wand zapped by a monster happens to explode was suppressed
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if hero was deaf, even though that message has no audible component
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support explicit 'symset:default' and 'symset:Default symbols' in options
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crash during startup if player name set as 'player' in defaults
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any existing vampire shape-shifted into critter (fog cloud, bat, wolf) became
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an unkillable critter if vampires were genocided
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unlike in previous versions, an uncursed scroll of enchant armor failed to
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uncurse the piece of armor being enchanted (change was unintentional)
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slice of {pizza,cake,&} pluralized as "slouse of ..." due to false match
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with "lice" (discovered pre-3.6.0-release)
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change dipping prompt to not ignore 'called' and 'named' attributes of item
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to be dipped
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avoid 'the unlabeled {scroll,spellbook} fades' when blank item is hit by water
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wrong message given when high priest on astral plane rejects being assigned a
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name (got the one for unique monsters instead of the one for priests)
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negative intrinsic protection shouldn't confer MC=1, "you are warded" (not
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possible from divine protection but is possible from eating rings)
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Platform- and/or Interface-Specific Fixes
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-----------------------------------------
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unix/X11: in top level Makefile, some commented out definitions of VARDATND
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misspelled pilemark.xbm (as pilemark.xpm)
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win32gui: getversionstring() was overflowing the provided Help About buffer
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win32gui: guard against buffer overflow in in mswin_getlin()
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MacOSX: initial binary release was built from out of date source code that
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had 'BETA' and 'DEBUG' inappropriately enabled
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X11: core bug for '`' (backtick) command was only noticed by X11 interface,
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which issued impossible message "add_menu: called before start_menu"
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General New Features
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--------------------
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naming Sting or Orcrist now breaks illiterate conduct
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Platform- and/or Interface-Specific New Features
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------------------------------------------------
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NetHack Community Patches (or Variation) Included
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-------------------------------------------------
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Code Cleanup and Reorganization
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-------------------------------
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