Files
nethack/sys/unix/unixmain.c
PatR a1bb10e8f6 unix command line
I wanted to be able to specify -windowtype:foo on the command line so
that I didn't have to use "NETHACKOPTIONS='windowtype:foo' nethack"
and it turned out that such an option already exists, as "-wfoo".
I either never knew about that or had completely forgotten it.  Anyway,
this makes specifying windowtype be more versatile.

"-wX11" still works; now "-w X11", "-windowtype=X11", "-windowtype:X11"
work too, with "--" variations of the latter too also supported.  The
long name can be truncated to any leading substring of "windowtype",
although it has to be at least "wi" for "--"; "--w" is rejected.

Also, any errors reported while processing the command line are
treated like config file processing errors rather than just delivered
with raw_printf().  On tty at least, they used to vanish when the
screen cleared to start the game, with no chance to read them.  Here's
an example from after this change.  It sets windowtype to tty and then
overrides that with X11.

|% ./nethack --w:Qt --win tty -wX11 -windowtype
|
|
| * Unknown option: --w:Qt.
| * Window type [nothing] not recognized.  Choices are:  tty, curses, X11, Qt.
|
|2 errors on command line.
|
|
|Hit return to continue:

This should probably be better integrated with argcheck() or vice
versa but the only change to that was a couple of formatting bits.

Anything that already worked should continue to work just the same,
aside from the improvement to the error feedback.
2022-02-12 11:42:17 -08:00

843 lines
24 KiB
C

/* NetHack 3.7 unixmain.c $NHDT-Date: 1605493691 2020/11/16 02:28:11 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.90 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
/* main.c - Unix NetHack */
#include "hack.h"
#include "dlb.h"
#include <ctype.h>
#include <sys/stat.h>
#include <signal.h>
#include <pwd.h>
#ifndef O_RDONLY
#include <fcntl.h>
#endif
#if !defined(_BULL_SOURCE) && !defined(__sgi) && !defined(_M_UNIX)
#if !defined(SUNOS4) && !(defined(ULTRIX) && defined(__GNUC__))
#if defined(POSIX_TYPES) || defined(SVR4) || defined(HPUX)
extern struct passwd *getpwuid(uid_t);
#else
extern struct passwd *getpwuid(int);
#endif
#endif
#endif
extern struct passwd *getpwnam(const char *);
#ifdef CHDIR
static void chdirx(const char *, boolean);
#endif /* CHDIR */
static boolean whoami(void);
static void process_options(int, char **);
#ifdef _M_UNIX
extern void check_sco_console(void);
extern void init_sco_cons(void);
#endif
#ifdef __linux__
extern void check_linux_console(void);
extern void init_linux_cons(void);
#endif
static void wd_message(void);
static boolean wiz_error_flag = FALSE;
static struct passwd *get_unix_pw(void);
int
main(int argc, char *argv[])
{
#ifdef CHDIR
register char *dir;
#endif
NHFILE *nhfp;
boolean exact_username;
boolean resuming = FALSE; /* assume new game */
boolean plsel_once = FALSE;
early_init();
#if defined(__APPLE__)
{
/* special hack to change working directory to a resource fork when
running from finder --sam */
#define MAC_PATH_VALUE ".app/Contents/MacOS/"
char mac_cwd[1024], *mac_exe = argv[0], *mac_tmp;
int arg0_len = strlen(mac_exe), mac_tmp_len, mac_lhs_len = 0;
getcwd(mac_cwd, 1024);
if (mac_exe[0] == '/' && !strcmp(mac_cwd, "/")) {
if ((mac_exe = strrchr(mac_exe, '/')))
mac_exe++;
else
mac_exe = argv[0];
mac_tmp_len = (strlen(mac_exe) * 2) + strlen(MAC_PATH_VALUE);
if (mac_tmp_len <= arg0_len) {
mac_tmp = malloc(mac_tmp_len + 1);
sprintf(mac_tmp, "%s%s%s", mac_exe, MAC_PATH_VALUE, mac_exe);
if (!strcmp(argv[0] + (arg0_len - mac_tmp_len), mac_tmp)) {
mac_lhs_len =
(arg0_len - mac_tmp_len) + strlen(mac_exe) + 5;
if (mac_lhs_len > mac_tmp_len - 1)
mac_tmp = realloc(mac_tmp, mac_lhs_len);
strncpy(mac_tmp, argv[0], mac_lhs_len);
mac_tmp[mac_lhs_len] = '\0';
chdir(mac_tmp);
}
free(mac_tmp);
}
}
}
#endif
g.hname = argv[0];
g.hackpid = getpid();
(void) umask(0777 & ~FCMASK);
choose_windows(DEFAULT_WINDOW_SYS);
#ifdef CHDIR /* otherwise no chdir() */
/*
* See if we must change directory to the playground.
* (Perhaps hack runs suid and playground is inaccessible
* for the player.)
* The environment variable HACKDIR is overridden by a
* -d command line option (must be the first option given).
*/
dir = nh_getenv("NETHACKDIR");
if (!dir)
dir = nh_getenv("HACKDIR");
if (argc > 1) {
if (argcheck(argc, argv, ARG_VERSION) == 2)
exit(EXIT_SUCCESS);
#ifndef NODUMPENUMS
if (argcheck(argc, argv, ARG_DUMPENUMS) == 2)
exit(EXIT_SUCCESS);
#endif
if (argcheck(argc, argv, ARG_SHOWPATHS) == 2) {
#ifdef CHDIR
chdirx((char *) 0, 0);
#endif
iflags.initoptions_noterminate = TRUE;
initoptions();
iflags.initoptions_noterminate = FALSE;
reveal_paths();
exit(EXIT_SUCCESS);
}
if (argcheck(argc, argv, ARG_DEBUG) == 1) {
argc--;
argv++;
}
if (argc > 1 && !strncmp(argv[1], "-d", 2) && argv[1][2] != 'e') {
/* avoid matching "-dec" for DECgraphics; since the man page
* says -d directory, hope nobody's using -desomething_else
*/
argc--;
argv++;
dir = argv[0] + 2;
if (*dir == '=' || *dir == ':')
dir++;
if (!*dir && argc > 1) {
argc--;
argv++;
dir = argv[0];
}
if (!*dir)
error("Flag -d must be followed by a directory name.");
}
}
#endif /* CHDIR */
if (argc > 1) {
/*
* Now we know the directory containing 'record' and
* may do a prscore(). Exclude `-style' - it's a Qt option.
*/
if (!strncmp(argv[1], "-s", 2) && strncmp(argv[1], "-style", 6)) {
#ifdef CHDIR
chdirx(dir, 0);
#endif
#ifdef SYSCF
initoptions();
#endif
#ifdef PANICTRACE
ARGV0 = g.hname; /* save for possible stack trace */
#ifndef NO_SIGNAL
panictrace_setsignals(TRUE);
#endif
#endif
prscore(argc, argv);
/* FIXME: shouldn't this be using nh_terminate() to free
up any memory allocated by initoptions() */
exit(EXIT_SUCCESS);
}
} /* argc > 1 */
/*
* Change directories before we initialize the window system so
* we can find the tile file.
*/
#ifdef CHDIR
chdirx(dir, 1);
#endif
#ifdef _M_UNIX
check_sco_console();
#endif
#ifdef __linux__
check_linux_console();
#endif
initoptions();
#ifdef PANICTRACE
ARGV0 = g.hname; /* save for possible stack trace */
#ifndef NO_SIGNAL
panictrace_setsignals(TRUE);
#endif
#endif
exact_username = whoami();
/*
* It seems you really want to play.
*/
u.uhp = 1; /* prevent RIP on early quits */
g.program_state.preserve_locks = 1;
#ifndef NO_SIGNAL
sethanguphandler((SIG_RET_TYPE) hangup);
#endif
process_options(argc, argv); /* command line options */
#ifdef WINCHAIN
commit_windowchain();
#endif
init_nhwindows(&argc, argv); /* now we can set up window system */
#ifdef _M_UNIX
init_sco_cons();
#endif
#ifdef __linux__
init_linux_cons();
#endif
#ifdef DEF_PAGER
if (!(g.catmore = nh_getenv("NETHACKPAGER"))
&& !(g.catmore = nh_getenv("HACKPAGER"))
&& !(g.catmore = nh_getenv("PAGER")))
g.catmore = DEF_PAGER;
#endif
#ifdef MAIL
getmailstatus();
#endif
/* wizard mode access is deferred until here */
set_playmode(); /* sets plname to "wizard" for wizard mode */
/* hide any hyphens from plnamesuffix() */
g.plnamelen = exact_username ? (int) strlen(g.plname) : 0;
/* strip role,race,&c suffix; calls askname() if plname[] is empty
or holds a generic user name like "player" or "games" */
plnamesuffix();
if (wizard) {
/* use character name rather than lock letter for file names */
g.locknum = 0;
} else {
/* suppress interrupts while processing lock file */
(void) signal(SIGQUIT, SIG_IGN);
(void) signal(SIGINT, SIG_IGN);
}
dlb_init(); /* must be before newgame() */
/*
* Initialize the vision system. This must be before mklev() on a
* new game or before a level restore on a saved game.
*/
vision_init();
display_gamewindows();
/*
* First, try to find and restore a save file for specified character.
* We'll return here if new game player_selection() renames the hero.
*/
attempt_restore:
/*
* getlock() complains and quits if there is already a game
* in progress for current character name (when g.locknum == 0)
* or if there are too many active games (when g.locknum > 0).
* When proceeding, it creates an empty <lockname>.0 file to
* designate the current game.
* getlock() constructs <lockname> based on the character
* name (for !g.locknum) or on first available of alock, block,
* clock, &c not currently in use in the playground directory
* (for g.locknum > 0).
*/
if (*g.plname) {
getlock();
g.program_state.preserve_locks = 0; /* after getlock() */
}
if (*g.plname && (nhfp = restore_saved_game()) != 0) {
const char *fq_save = fqname(g.SAVEF, SAVEPREFIX, 1);
(void) chmod(fq_save, 0); /* disallow parallel restores */
#ifndef NO_SIGNAL
(void) signal(SIGINT, (SIG_RET_TYPE) done1);
#endif
#ifdef NEWS
if (iflags.news) {
display_file(NEWS, FALSE);
iflags.news = FALSE; /* in case dorecover() fails */
}
#endif
pline("Restoring save file...");
mark_synch(); /* flush output */
if (dorecover(nhfp)) {
resuming = TRUE; /* not starting new game */
wd_message();
if (discover || wizard) {
/* this seems like a candidate for paranoid_confirmation... */
if (yn("Do you want to keep the save file?") == 'n') {
(void) delete_savefile();
} else {
(void) chmod(fq_save, FCMASK); /* back to readable */
nh_compress(fq_save);
}
}
}
}
if (!resuming) {
boolean neednewlock = (!*g.plname);
/* new game: start by choosing role, race, etc;
player might change the hero's name while doing that,
in which case we try to restore under the new name
and skip selection this time if that didn't succeed */
if (!iflags.renameinprogress || iflags.defer_plname || neednewlock) {
if (!plsel_once)
player_selection();
plsel_once = TRUE;
if (neednewlock && *g.plname)
goto attempt_restore;
if (iflags.renameinprogress) {
/* player has renamed the hero while selecting role;
if locking alphabetically, the existing lock file
can still be used; otherwise, discard current one
and create another for the new character name */
if (!g.locknum) {
delete_levelfile(0); /* remove empty lock file */
getlock();
}
goto attempt_restore;
}
}
newgame();
wd_message();
}
/* moveloop() never returns but isn't flagged NORETURN */
moveloop(resuming);
exit(EXIT_SUCCESS);
/*NOTREACHED*/
return 0;
}
/* caveat: argv elements might be arbitrary long */
static void
process_options(int argc, char *argv[])
{
static char novalue[] = "[nothing]"; /* note: not 'const' */
char *p, *arg, *origarg;
int i, l;
config_error_init(FALSE, "command line", FALSE);
/*
* Process options.
*
* We don't support "-xyz" as shortcut for "-x -y -z" and we only
* simulate longopts by allowing "--foo" for "-foo" when the user
* specifies at least 2 characters of leading substring for "foo".
* If "foo" takes a value, both "--foo=value" and "--foo value" work.
*/
while (argc > 1 && argv[1][0] == '-') {
argv++;
argc--;
arg = origarg = argv[0];
/* allow second dash if arg is longer than one character */
if (arg[0] == '-' && arg[1] == '-' && arg[2] != '\0'
/* "--a=b" violates the "--" ok when at least 2 chars long rule */
&& (arg[3] != '\0' && arg[3] != '=' && arg[3] != ':'))
++arg;
l = (int) strlen(arg);
/* must supply at least 4 chars to match "-XXXgraphics" */
if (l < 4)
l = 4;
switch (arg[1]) {
case 'D':
case 'd':
if ((arg[1] == 'D' && !arg[2]) || !strcmpi(arg, "-debug")) {
wizard = TRUE, discover = FALSE;
} else if (!strncmpi(arg, "-DECgraphics", l)) {
load_symset("DECGraphics", PRIMARY);
switch_symbols(TRUE);
} else {
config_error_add("Unknown option: %.60s", origarg);
}
break;
case 'X':
discover = TRUE, wizard = FALSE;
break;
#ifdef NEWS
case 'n':
iflags.news = FALSE;
break;
#endif
case 'u':
if (arg[2]) {
(void) strncpy(g.plname, arg + 2, sizeof g.plname - 1);
g.plnamelen = 0; /* plname[] might have -role-race attached */
} else if (argc > 1) {
argc--;
argv++;
(void) strncpy(g.plname, argv[0], sizeof g.plname - 1);
g.plnamelen = 0;
} else {
config_error_add("Player name expected after -u");
}
break;
case 'I':
case 'i':
if (!strncmpi(arg, "-IBMgraphics", l)) {
load_symset("IBMGraphics", PRIMARY);
load_symset("RogueIBM", ROGUESET);
switch_symbols(TRUE);
} else {
config_error_add("Unknown option: %.60s", origarg);
}
break;
case 'p': /* profession (role) */
if (arg[2]) {
if ((i = str2role(&arg[2])) >= 0)
flags.initrole = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2role(argv[0])) >= 0)
flags.initrole = i;
}
break;
case 'r': /* race */
if (arg[2]) {
if ((i = str2race(&arg[2])) >= 0)
flags.initrace = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2race(argv[0])) >= 0)
flags.initrace = i;
}
break;
case 'w': /* windowtype: "-wfoo" or "-w[indowtype]=foo"
* or "-w[indowtype]:foo" or "-w[indowtype] foo" */
if ((p = index(arg, '=')) == 0)
p = index(arg, ':');
l = (int) (p ? (p - arg) : strlen(arg));
if (!strncmp(arg, "-windowtype", l)) {
/* "-windowtype[=foo]" */
if (p)
++p; /* past '=' or ':' */
else
p = eos(arg); /* we have "-w[indowtype]" w/o "=foo"
* so we'll take foo from next element */
} else {
/* "-w..." but not "-w[indowtype[=foo]]" */
if (!p) {
p = &arg[2]; /* past 'w' of "-wfoo" */
} else {
/* "-w...=foo" but not "-w[indowtype]=foo" */
config_error_add("Unknown option: %.60s", origarg);
continue;
}
}
if (!*p) {
/* "-w[indowtype]" w/o '='/':' use next element for "foo" */
if (argc > 1)
--argc, ++argv, p = argv[0];
else
p = novalue; /* there is no next element */
}
choose_windows(p);
break;
case '@':
flags.randomall = 1;
break;
case '-':
/* "--" or "--x" or "--x=y"; need at least 2 chars after the
dashes in order to accept "--x" as an alternative to "-x";
don't just silently ignore it */
config_error_add("Unknown option: %.60s", origarg);
break;
default:
/* default for "-x" is to play as the role that starts with "x" */
if ((i = str2role(&argv[0][1])) >= 0) {
flags.initrole = i;
break;
}
/* else config_error_add("Unknown option: %.60s", origarg); */
}
}
#ifdef SYSCF
if (argc > 1)
config_error_add("MAXPLAYERS are set in sysconf file.\n");
#else
/* XXX This is deprecated in favor of SYSCF with MAXPLAYERS */
if (argc > 1)
g.locknum = atoi(argv[1]);
#endif
#ifdef MAX_NR_OF_PLAYERS
/* limit to compile-time limit */
if (!g.locknum || g.locknum > MAX_NR_OF_PLAYERS)
g.locknum = MAX_NR_OF_PLAYERS;
#endif
#ifdef SYSCF
/* let syscf override compile-time limit */
if (!g.locknum || (sysopt.maxplayers && g.locknum > sysopt.maxplayers))
g.locknum = sysopt.maxplayers;
#endif
/* empty or "N errors on command line" */
config_error_done();
}
#ifdef CHDIR
static void
chdirx(const char *dir, boolean wr)
{
if (dir /* User specified directory? */
#ifdef HACKDIR
&& strcmp(dir, HACKDIR) /* and not the default? */
#endif
) {
#ifdef SECURE
(void) setgid(getgid());
(void) setuid(getuid()); /* Ron Wessels */
#endif
} else {
/* non-default data files is a sign that scores may not be
* compatible, or perhaps that a binary not fitting this
* system's layout is being used.
*/
#ifdef VAR_PLAYGROUND
int len = strlen(VAR_PLAYGROUND);
g.fqn_prefix[SCOREPREFIX] = (char *) alloc(len + 2);
Strcpy(g.fqn_prefix[SCOREPREFIX], VAR_PLAYGROUND);
if (g.fqn_prefix[SCOREPREFIX][len - 1] != '/') {
g.fqn_prefix[SCOREPREFIX][len] = '/';
g.fqn_prefix[SCOREPREFIX][len + 1] = '\0';
}
#endif
}
#ifdef HACKDIR
if (dir == (const char *) 0)
dir = HACKDIR;
#endif
if (dir && chdir(dir) < 0) {
perror(dir);
error("Cannot chdir to %s.", dir);
}
/* warn the player if we can't write the record file
* perhaps we should also test whether . is writable
* unfortunately the access system-call is worthless.
*/
if (wr) {
#ifdef VAR_PLAYGROUND
g.fqn_prefix[LEVELPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[SAVEPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[BONESPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[LOCKPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[TROUBLEPREFIX] = g.fqn_prefix[SCOREPREFIX];
#endif
check_recordfile(dir);
}
}
#endif /* CHDIR */
/* returns True iff we set plname[] to username which contains a hyphen */
static boolean
whoami(void)
{
/*
* Who am i? Algorithm: 1. Use name as specified in NETHACKOPTIONS
* 2. Use $USER or $LOGNAME (if 1. fails)
* 3. Use getlogin() (if 2. fails)
* The resulting name is overridden by command line options.
* If everything fails, or if the resulting name is some generic
* account like "games", "play", "player", "hack" then eventually
* we'll ask him.
* Note that we trust the user here; it is possible to play under
* somebody else's name.
*/
if (!*g.plname) {
register const char *s;
s = nh_getenv("USER");
if (!s || !*s)
s = nh_getenv("LOGNAME");
if (!s || !*s)
s = getlogin();
if (s && *s) {
(void) strncpy(g.plname, s, sizeof g.plname - 1);
if (index(g.plname, '-'))
return TRUE;
}
}
return FALSE;
}
void
sethanguphandler(void (*handler)(int))
{
#ifdef SA_RESTART
/* don't want reads to restart. If SA_RESTART is defined, we know
* sigaction exists and can be used to ensure reads won't restart.
* If it's not defined, assume reads do not restart. If reads restart
* and a signal occurs, the game won't do anything until the read
* succeeds (or the stream returns EOF, which might not happen if
* reading from, say, a window manager). */
struct sigaction sact;
(void) memset((genericptr_t) &sact, 0, sizeof sact);
sact.sa_handler = (SIG_RET_TYPE) handler;
(void) sigaction(SIGHUP, &sact, (struct sigaction *) 0);
#ifdef SIGXCPU
(void) sigaction(SIGXCPU, &sact, (struct sigaction *) 0);
#endif
#else /* !SA_RESTART */
(void) signal(SIGHUP, (SIG_RET_TYPE) handler);
#ifdef SIGXCPU
(void) signal(SIGXCPU, (SIG_RET_TYPE) handler);
#endif
#endif /* ?SA_RESTART */
}
#ifdef PORT_HELP
void
port_help(void)
{
/*
* Display unix-specific help. Just show contents of the helpfile
* named by PORT_HELP.
*/
display_file(PORT_HELP, TRUE);
}
#endif
/* validate wizard mode if player has requested access to it */
boolean
authorize_wizard_mode(void)
{
struct passwd *pw = get_unix_pw();
if (pw && sysopt.wizards && sysopt.wizards[0]) {
if (check_user_string(sysopt.wizards))
return TRUE;
}
wiz_error_flag = TRUE; /* not being allowed into wizard mode */
return FALSE;
}
static void
wd_message(void)
{
if (wiz_error_flag) {
if (sysopt.wizards && sysopt.wizards[0]) {
char *tmp = build_english_list(sysopt.wizards);
pline("Only user%s %s may access debug (wizard) mode.",
index(sysopt.wizards, ' ') ? "s" : "", tmp);
free(tmp);
} else
pline("Entering explore/discovery mode instead.");
wizard = 0, discover = 1; /* (paranoia) */
} else if (discover)
You("are in non-scoring explore/discovery mode.");
}
/*
* Add a slash to any name not ending in /. There must
* be room for the /
*/
void
append_slash(char *name)
{
char *ptr;
if (!*name)
return;
ptr = name + (strlen(name) - 1);
if (*ptr != '/') {
*++ptr = '/';
*++ptr = '\0';
}
return;
}
boolean
check_user_string(const char *optstr)
{
struct passwd *pw;
int pwlen;
const char *eop, *w;
char *pwname = 0;
if (optstr[0] == '*')
return TRUE; /* allow any user */
if (sysopt.check_plname)
pwname = g.plname;
else if ((pw = get_unix_pw()) != 0)
pwname = pw->pw_name;
if (!pwname || !*pwname)
return FALSE;
pwlen = (int) strlen(pwname);
eop = eos((char *) optstr); /* temporarily cast away 'const' */
w = optstr;
while (w + pwlen <= eop) {
if (!*w)
break;
if (isspace(*w)) {
w++;
continue;
}
if (!strncmp(w, pwname, pwlen)) {
if (!w[pwlen] || isspace(w[pwlen]))
return TRUE;
}
while (*w && !isspace(*w))
w++;
}
return FALSE;
}
static struct passwd *
get_unix_pw(void)
{
char *user;
unsigned uid;
static struct passwd *pw = (struct passwd *) 0;
if (pw)
return pw; /* cache answer */
uid = (unsigned) getuid();
user = getlogin();
if (user) {
pw = getpwnam(user);
if (pw && ((unsigned) pw->pw_uid != uid))
pw = 0;
}
if (pw == 0) {
user = nh_getenv("USER");
if (user) {
pw = getpwnam(user);
if (pw && ((unsigned) pw->pw_uid != uid))
pw = 0;
}
if (pw == 0) {
pw = getpwuid(uid);
}
}
return pw;
}
char *
get_login_name(void)
{
static char buf[BUFSZ];
struct passwd *pw = get_unix_pw();
buf[0] = '\0';
if (pw)
(void)strcpy(buf, pw->pw_name);
return buf;
}
#ifdef __APPLE__
extern int errno;
void
port_insert_pastebuf(char *buf)
{
/* This should be replaced when there is a Cocoa port. */
const char *errarg;
size_t len;
FILE *PB = popen("/usr/bin/pbcopy", "w");
if (!PB) {
errarg = "Unable to start pbcopy";
goto error;
}
len = strlen(buf);
/* Remove the trailing \n, carefully. */
if (len > 0 && buf[len - 1] == '\n')
len--;
/* XXX Sorry, I'm too lazy to write a loop for output this short. */
if (len != fwrite(buf, 1, len, PB)) {
errarg = "Error sending data to pbcopy";
goto error;
}
if (pclose(PB) != -1) {
return;
}
errarg = "Error finishing pbcopy";
error:
raw_printf("%s: %s (%d)\n", errarg, strerror(errno), errno);
}
#endif /* __APPLE__ */
unsigned long
sys_random_seed(void)
{
unsigned long seed = 0L;
unsigned long pid = (unsigned long) getpid();
boolean no_seed = TRUE;
#ifdef DEV_RANDOM
FILE *fptr;
fptr = fopen(DEV_RANDOM, "r");
if (fptr) {
fread(&seed, sizeof (long), 1, fptr);
has_strong_rngseed = TRUE; /* decl.c */
no_seed = FALSE;
(void) fclose(fptr);
} else {
/* leaves clue, doesn't exit */
paniclog("sys_random_seed", "falling back to weak seed");
}
#endif
if (no_seed) {
seed = (unsigned long) getnow(); /* time((TIME_type) 0) */
/* Quick dirty band-aid to prevent PRNG prediction */
if (pid) {
if (!(pid & 3L))
pid -= 1L;
seed *= pid;
}
}
return seed;
}
/*unixmain.c*/