Unix and Windows had diverged significantly for command line
options handling.
This:
1. uses the the Unix processing as a baseline.
2. consolidates the code in earlyarg.c, where it can
be a common copy to be shared.
3. start converting the Windows command line argument
processing to the Unix code that now resides in earlyarg.c.
842 lines
25 KiB
C
842 lines
25 KiB
C
/* NetHack 3.7 unixmain.c $NHDT-Date: 1711213891 2024/03/23 17:11:31 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.127 $ */
|
|
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/*-Copyright (c) Robert Patrick Rankin, 2011. */
|
|
/* NetHack may be freely redistributed. See license for details. */
|
|
|
|
/* main.c - Unix NetHack */
|
|
|
|
#include "hack.h"
|
|
#include "dlb.h"
|
|
|
|
#include <sys/stat.h>
|
|
#include <signal.h>
|
|
#include <pwd.h>
|
|
#ifndef O_RDONLY
|
|
#include <fcntl.h>
|
|
#endif
|
|
|
|
#if !defined(_BULL_SOURCE) && !defined(__sgi) && !defined(_M_UNIX)
|
|
#if !defined(SUNOS4) && !(defined(ULTRIX) && defined(__GNUC__))
|
|
#if defined(POSIX_TYPES) || defined(SVR4) || defined(HPUX)
|
|
extern struct passwd *getpwuid(uid_t);
|
|
#else
|
|
extern struct passwd *getpwuid(int);
|
|
#endif
|
|
#endif
|
|
#endif
|
|
extern struct passwd *getpwnam(const char *);
|
|
#ifdef CHDIR
|
|
void chdirx(const char *, boolean);
|
|
#endif /* CHDIR */
|
|
boolean whoami(void);
|
|
static void process_options(int, char **);
|
|
|
|
#ifdef SND_LIB_INTEGRATED
|
|
uint32_t soundlibchoice = soundlib_nosound;
|
|
#endif
|
|
|
|
#ifdef _M_UNIX
|
|
extern void check_sco_console(void);
|
|
extern void init_sco_cons(void);
|
|
#endif
|
|
#ifdef __linux__
|
|
extern void check_linux_console(void);
|
|
extern void init_linux_cons(void);
|
|
#endif
|
|
|
|
static void wd_message(void);
|
|
static struct passwd *get_unix_pw(void);
|
|
|
|
int
|
|
main(int argc, char *argv[])
|
|
{
|
|
char *dir = NULL;
|
|
NHFILE *nhfp;
|
|
boolean exact_username;
|
|
boolean resuming = FALSE; /* assume new game */
|
|
boolean plsel_once = FALSE;
|
|
|
|
early_init(argc, argv);
|
|
|
|
#if defined(__APPLE__)
|
|
{
|
|
/* special hack to change working directory to a resource fork when
|
|
running from finder --sam */
|
|
#define MAC_PATH_VALUE ".app/Contents/MacOS/"
|
|
char mac_cwd[1024], *mac_exe = argv[0], *mac_tmp;
|
|
int arg0_len = strlen(mac_exe), mac_tmp_len, mac_lhs_len = 0;
|
|
getcwd(mac_cwd, 1024);
|
|
if (mac_exe[0] == '/' && !strcmp(mac_cwd, "/")) {
|
|
if ((mac_exe = strrchr(mac_exe, '/')))
|
|
mac_exe++;
|
|
else
|
|
mac_exe = argv[0];
|
|
mac_tmp_len = (strlen(mac_exe) * 2) + strlen(MAC_PATH_VALUE);
|
|
if (mac_tmp_len <= arg0_len) {
|
|
mac_tmp = malloc(mac_tmp_len + 1);
|
|
sprintf(mac_tmp, "%s%s%s", mac_exe, MAC_PATH_VALUE, mac_exe);
|
|
if (!strcmp(argv[0] + (arg0_len - mac_tmp_len), mac_tmp)) {
|
|
mac_lhs_len =
|
|
(arg0_len - mac_tmp_len) + strlen(mac_exe) + 5;
|
|
if (mac_lhs_len > mac_tmp_len - 1)
|
|
mac_tmp = realloc(mac_tmp, mac_lhs_len);
|
|
strncpy(mac_tmp, argv[0], mac_lhs_len);
|
|
mac_tmp[mac_lhs_len] = '\0';
|
|
chdir(mac_tmp);
|
|
}
|
|
free(mac_tmp);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
gh.hname = argv[0];
|
|
svh.hackpid = getpid();
|
|
(void) umask(0777 & ~FCMASK);
|
|
|
|
choose_windows(DEFAULT_WINDOW_SYS);
|
|
|
|
#ifdef SND_LIB_INTEGRATED
|
|
/* One of the soundlib interfaces was integrated on build.
|
|
* We can leave a hint here for activate_chosen_soundlib later.
|
|
* assign_soundlib() just sets an indicator, it doesn't initialize
|
|
* any soundlib, and the indicator could be overturned before
|
|
* activate_chosen_soundlib() gets called. Qt will place its own
|
|
* hint if qt_init_nhwindow() is invoked.
|
|
*/
|
|
#if defined(SND_LIB_MACSOUND)
|
|
soundlibchoice = soundlib_macsound;
|
|
assign_soundlib(soundlibchoice);
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef CHDIR /* otherwise no chdir() */
|
|
/*
|
|
* See if we must change directory to the playground.
|
|
* (Perhaps hack runs suid and playground is inaccessible
|
|
* for the player.)
|
|
* The environment variable HACKDIR is overridden by a
|
|
* -d command line option (must be the first option given).
|
|
*/
|
|
dir = nh_getenv("NETHACKDIR");
|
|
if (!dir)
|
|
dir = nh_getenv("HACKDIR");
|
|
#endif /* CHDIR */
|
|
program_state.early_options = 1;
|
|
#ifdef ENHANCED_SYMBOLS
|
|
if (argcheck(argc, argv, ARG_DUMPGLYPHIDS) == 2)
|
|
exit(EXIT_SUCCESS);
|
|
#endif
|
|
/* handle -dalthackdir, -s <score stuff>, --version, --showpaths */
|
|
early_options(&argc, &argv, &dir);
|
|
program_state.early_options = 0;
|
|
#ifdef CHDIR
|
|
/*
|
|
* Change directories before we initialize the window system so
|
|
* we can find the tile file.
|
|
*/
|
|
chdirx(dir, TRUE);
|
|
#endif
|
|
#ifdef _M_UNIX
|
|
check_sco_console();
|
|
#endif
|
|
#ifdef __linux__
|
|
check_linux_console();
|
|
#endif
|
|
|
|
initoptions();
|
|
#ifdef PANICTRACE
|
|
ARGV0 = gh.hname; /* save for possible stack trace */
|
|
#ifndef NO_SIGNAL
|
|
panictrace_setsignals(TRUE);
|
|
#endif
|
|
#endif
|
|
exact_username = whoami();
|
|
|
|
/*
|
|
* It seems you really want to play.
|
|
*/
|
|
u.uhp = 1; /* prevent RIP on early quits */
|
|
#if defined(HANGUPHANDLING)
|
|
program_state.preserve_locks = 1;
|
|
#ifndef NO_SIGNAL
|
|
sethanguphandler((SIG_RET_TYPE) hangup);
|
|
#endif
|
|
#endif
|
|
|
|
process_options(argc, argv); /* command line options */
|
|
#ifdef WINCHAIN
|
|
commit_windowchain();
|
|
#endif
|
|
init_nhwindows(&argc, argv); /* now we can set up window system */
|
|
#ifdef _M_UNIX
|
|
init_sco_cons();
|
|
#endif
|
|
#ifdef __linux__
|
|
init_linux_cons();
|
|
#endif
|
|
|
|
#ifdef DEF_PAGER
|
|
if (!(gc.catmore = nh_getenv("NETHACKPAGER"))
|
|
&& !(gc.catmore = nh_getenv("HACKPAGER"))
|
|
&& !(gc.catmore = nh_getenv("PAGER")))
|
|
gc.catmore = DEF_PAGER;
|
|
#endif
|
|
#ifdef MAIL
|
|
getmailstatus();
|
|
#endif
|
|
|
|
/* wizard mode access is deferred until here */
|
|
set_playmode(); /* sets plname to "wizard" for wizard mode */
|
|
/* hide any hyphens from plnamesuffix() */
|
|
gp.plnamelen = exact_username ? (int) strlen(svp.plname) : 0;
|
|
/* strip role,race,&c suffix; calls askname() if plname[] is empty
|
|
or holds a generic user name like "player" or "games" */
|
|
plnamesuffix();
|
|
|
|
if (wizard) {
|
|
/* use character name rather than lock letter for file names */
|
|
gl.locknum = 0;
|
|
} else {
|
|
/* suppress interrupts while processing lock file */
|
|
(void) signal(SIGQUIT, SIG_IGN);
|
|
(void) signal(SIGINT, SIG_IGN);
|
|
}
|
|
|
|
dlb_init(); /* must be before newgame() */
|
|
|
|
/*
|
|
* Initialize the vision system. This must be before mklev() on a
|
|
* new game or before a level restore on a saved game.
|
|
*/
|
|
vision_init();
|
|
|
|
init_sound_disp_gamewindows();
|
|
|
|
/*
|
|
* First, try to find and restore a save file for specified character.
|
|
* We'll return here if new game player_selection() renames the hero.
|
|
*/
|
|
attempt_restore:
|
|
|
|
/*
|
|
* getlock() complains and quits if there is already a game
|
|
* in progress for current character name (when gl.locknum == 0)
|
|
* or if there are too many active games (when gl.locknum > 0).
|
|
* When proceeding, it creates an empty <lockname>.0 file to
|
|
* designate the current game.
|
|
* getlock() constructs <lockname> based on the character
|
|
* name (for !gl.locknum) or on first available of alock, block,
|
|
* clock, &c not currently in use in the playground directory
|
|
* (for gl.locknum > 0).
|
|
*/
|
|
if (*svp.plname) {
|
|
getlock();
|
|
#if defined(HANGUPHANDLING)
|
|
program_state.preserve_locks = 0; /* after getlock() */
|
|
#endif
|
|
}
|
|
|
|
if (*svp.plname && (nhfp = restore_saved_game()) != 0) {
|
|
const char *fq_save = fqname(gs.SAVEF, SAVEPREFIX, 1);
|
|
|
|
(void) chmod(fq_save, 0); /* disallow parallel restores */
|
|
#ifndef NO_SIGNAL
|
|
(void) signal(SIGINT, (SIG_RET_TYPE) done1);
|
|
#endif
|
|
#ifdef NEWS
|
|
if (iflags.news) {
|
|
display_file(NEWS, FALSE);
|
|
iflags.news = FALSE; /* in case dorecover() fails */
|
|
}
|
|
#endif
|
|
/* if there are early trouble-messages issued, let's
|
|
* not go overtop of them with a pline just yet */
|
|
if (ge.early_raw_messages)
|
|
raw_print("Restoring save file...");
|
|
else
|
|
pline("Restoring save file...");
|
|
mark_synch(); /* flush output */
|
|
if (dorecover(nhfp)) {
|
|
resuming = TRUE; /* not starting new game */
|
|
wd_message();
|
|
if (discover || wizard) {
|
|
/* this seems like a candidate for paranoid_confirmation... */
|
|
if (y_n("Do you want to keep the save file?") == 'n') {
|
|
(void) delete_savefile();
|
|
} else {
|
|
(void) chmod(fq_save, FCMASK); /* back to readable */
|
|
nh_compress(fq_save);
|
|
}
|
|
}
|
|
}
|
|
if (program_state.in_self_recover) {
|
|
program_state.in_self_recover = FALSE;
|
|
}
|
|
}
|
|
|
|
if (!resuming) {
|
|
boolean neednewlock = (!*svp.plname);
|
|
/* new game: start by choosing role, race, etc;
|
|
player might change the hero's name while doing that,
|
|
in which case we try to restore under the new name
|
|
and skip selection this time if that didn't succeed */
|
|
if (!iflags.renameinprogress || iflags.defer_plname || neednewlock) {
|
|
if (!plsel_once)
|
|
player_selection();
|
|
plsel_once = TRUE;
|
|
if (neednewlock && *svp.plname)
|
|
goto attempt_restore;
|
|
if (iflags.renameinprogress) {
|
|
/* player has renamed the hero while selecting role;
|
|
if locking alphabetically, the existing lock file
|
|
can still be used; otherwise, discard current one
|
|
and create another for the new character name */
|
|
if (!gl.locknum) {
|
|
delete_levelfile(0); /* remove empty lock file */
|
|
getlock();
|
|
}
|
|
goto attempt_restore;
|
|
}
|
|
}
|
|
|
|
#ifdef CHECK_PANIC_SAVE
|
|
/* no save file; check for a panic save; if the check finds one,
|
|
ask the player whether to proceed with a new game; it will
|
|
quit instead of returning if the answer isn't yes */
|
|
if (check_panic_save())
|
|
ask_about_panic_save();
|
|
#endif
|
|
|
|
/* no save file; start a new game */
|
|
newgame();
|
|
wd_message();
|
|
}
|
|
|
|
/* moveloop() never returns but isn't flagged NORETURN */
|
|
moveloop(resuming);
|
|
|
|
exit(EXIT_SUCCESS);
|
|
/*NOTREACHED*/
|
|
return 0;
|
|
}
|
|
|
|
/* caveat: argv elements might be arbitrarily long */
|
|
static void
|
|
process_options(int argc, char *argv[])
|
|
{
|
|
char *arg, *origarg;
|
|
int i, l;
|
|
|
|
config_error_init(FALSE, "command line", FALSE);
|
|
/*
|
|
* Process options.
|
|
*
|
|
* We don't support "-xyz" as shortcut for "-x -y -z" and we only
|
|
* simulate longopts by allowing "--foo" for "-foo" when the user
|
|
* specifies at least 2 characters of leading substring for "foo".
|
|
* If "foo" takes a value, both "--foo=value" and "--foo value" work.
|
|
*/
|
|
while (argc > 1 && argv[1][0] == '-') {
|
|
argv++;
|
|
argc--;
|
|
arg = origarg = argv[0];
|
|
/* allow second dash if arg is longer than one character */
|
|
if (arg[0] == '-' && arg[1] == '-' && arg[2] != '\0'
|
|
/* "--a=b" violates the "--" ok when at least 2 chars long rule */
|
|
&& (arg[3] != '\0' && arg[3] != '=' && arg[3] != ':'))
|
|
++arg;
|
|
l = (int) strlen(arg);
|
|
if (l < 6 && !strncmp(arg, "-no-", 4))
|
|
l = 6;
|
|
else if (l < 4)
|
|
l = 4; /* must supply at least 4 chars to match "-XXXgraphics" */
|
|
|
|
switch (arg[1]) {
|
|
case 'D':
|
|
case 'd':
|
|
if ((arg[1] == 'D' && !arg[2]) || !strcmpi(arg, "-debug")) {
|
|
wizard = TRUE, discover = FALSE;
|
|
} else if (!strncmpi(arg, "-DECgraphics", l)) {
|
|
load_symset("DECGraphics", PRIMARYSET);
|
|
switch_symbols(TRUE);
|
|
} else {
|
|
config_error_add("Unknown option: %.60s", origarg);
|
|
}
|
|
break;
|
|
case 'X':
|
|
discover = TRUE, wizard = FALSE;
|
|
break;
|
|
case 'n':
|
|
#ifdef NEWS
|
|
if (!arg[2] || !strcmp(arg, "-no-news")) {
|
|
iflags.news = FALSE;
|
|
break;
|
|
} else if (!strcmp(arg, "-news")) {
|
|
/* in case RC has !news, allow 'nethack -news' to override */
|
|
iflags.news = TRUE;
|
|
break;
|
|
}
|
|
#endif
|
|
break;
|
|
case 'u':
|
|
if (arg[2]) {
|
|
(void) strncpy(svp.plname, arg + 2, sizeof svp.plname - 1);
|
|
gp.plnamelen = 0; /* plname[] might have -role-race attached */
|
|
} else if (argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
(void) strncpy(svp.plname, argv[0], sizeof svp.plname - 1);
|
|
gp.plnamelen = 0;
|
|
} else {
|
|
config_error_add("Character name expected after -u");
|
|
}
|
|
break;
|
|
case 'I':
|
|
case 'i':
|
|
if (!strncmpi(arg, "-IBMgraphics", l)) {
|
|
load_symset("IBMGraphics", PRIMARYSET);
|
|
load_symset("RogueIBM", ROGUESET);
|
|
switch_symbols(TRUE);
|
|
} else {
|
|
config_error_add("Unknown option: %.60s", origarg);
|
|
}
|
|
break;
|
|
case 'l':
|
|
#ifdef LIVELOG
|
|
if(!strncmp(arg, "-loglua", 7)){
|
|
gl.loglua = 1;
|
|
} else
|
|
#endif
|
|
config_error_add("Unknown option: %.60s", origarg);
|
|
break;
|
|
case 'p': /* profession (role) */
|
|
if (arg[2]) {
|
|
if ((i = str2role(&arg[2])) >= 0)
|
|
flags.initrole = i;
|
|
} else if (argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
if ((i = str2role(argv[0])) >= 0)
|
|
flags.initrole = i;
|
|
}
|
|
break;
|
|
case 'r': /* race */
|
|
if (arg[2]) {
|
|
if ((i = str2race(&arg[2])) >= 0)
|
|
flags.initrace = i;
|
|
} else if (argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
if ((i = str2race(argv[0])) >= 0)
|
|
flags.initrace = i;
|
|
}
|
|
break;
|
|
case '@':
|
|
flags.randomall = 1;
|
|
break;
|
|
case '-':
|
|
/* "--" or "--x" or "--x=y"; need at least 2 chars after the
|
|
dashes in order to accept "--x" as an alternative to "-x";
|
|
don't just silently ignore it */
|
|
config_error_add("Unknown option: %.60s", origarg);
|
|
break;
|
|
default:
|
|
/* default for "-x" is to play as the role that starts with "x" */
|
|
if ((i = str2role(&argv[0][1])) >= 0) {
|
|
flags.initrole = i;
|
|
break;
|
|
}
|
|
/* else config_error_add("Unknown option: %.60s", origarg); */
|
|
}
|
|
}
|
|
|
|
if (argc > 1) {
|
|
int mxplyrs = atoi(argv[1]);
|
|
boolean mx_ok = (mxplyrs > 0);
|
|
#ifdef SYSCF
|
|
config_error_add("%s%s%s",
|
|
mx_ok ? "MAXPLAYERS are set in sysconf file"
|
|
: "Expected MAXPLAYERS, found \"",
|
|
mx_ok ? "" : argv[1], mx_ok ? "" : "\"");
|
|
#else
|
|
/* XXX This is deprecated in favor of SYSCF with MAXPLAYERS */
|
|
if (mx_ok)
|
|
gl.locknum = mxplyrs;
|
|
else
|
|
config_error_add("Invalid MAXPLAYERS \"%s\"", argv[1]);
|
|
#endif
|
|
}
|
|
#ifdef MAX_NR_OF_PLAYERS
|
|
/* limit to compile-time limit */
|
|
if (!gl.locknum || gl.locknum > MAX_NR_OF_PLAYERS)
|
|
gl.locknum = MAX_NR_OF_PLAYERS;
|
|
#endif
|
|
#ifdef SYSCF
|
|
/* let syscf override compile-time limit */
|
|
if (!gl.locknum || (sysopt.maxplayers && gl.locknum > sysopt.maxplayers))
|
|
gl.locknum = sysopt.maxplayers;
|
|
#endif
|
|
/* empty or "N errors on command line" */
|
|
config_error_done();
|
|
return;
|
|
}
|
|
|
|
#ifdef CHDIR
|
|
void
|
|
chdirx(const char *dir, boolean wr)
|
|
{
|
|
if (dir /* User specified directory? */
|
|
#ifdef HACKDIR
|
|
&& strcmp(dir, HACKDIR) /* and not the default? */
|
|
#endif
|
|
) {
|
|
#ifdef SECURE
|
|
(void) setgid(getgid());
|
|
(void) setuid(getuid()); /* Ron Wessels */
|
|
#endif
|
|
} else {
|
|
/* non-default data files is a sign that scores may not be
|
|
* compatible, or perhaps that a binary not fitting this
|
|
* system's layout is being used.
|
|
*/
|
|
#ifdef VAR_PLAYGROUND
|
|
int len = strlen(VAR_PLAYGROUND);
|
|
|
|
/* FIXME: this allocation never gets freed.
|
|
*/
|
|
gf.fqn_prefix[SCOREPREFIX] = (char *) alloc(len + 2);
|
|
Strcpy(gf.fqn_prefix[SCOREPREFIX], VAR_PLAYGROUND);
|
|
if (gf.fqn_prefix[SCOREPREFIX][len - 1] != '/') {
|
|
gf.fqn_prefix[SCOREPREFIX][len] = '/';
|
|
gf.fqn_prefix[SCOREPREFIX][len + 1] = '\0';
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef HACKDIR
|
|
if (!dir)
|
|
dir = HACKDIR;
|
|
#endif
|
|
|
|
if (dir && chdir(dir) < 0) {
|
|
perror(dir);
|
|
error("Cannot chdir to %s.", dir);
|
|
/*NOTREACHED*/
|
|
}
|
|
|
|
/* warn the player if we can't write the record file
|
|
* perhaps we should also test whether . is writable
|
|
* unfortunately the access system-call is worthless.
|
|
*/
|
|
if (wr) {
|
|
#ifdef VAR_PLAYGROUND
|
|
/* FIXME: if termination cleanup ever frees fqn_prefix[0..N-1],
|
|
* these will need to use dupstr() so that they have distinct
|
|
* values that can be freed separately. Or perhaps freeing
|
|
* fqn_prefix[j] can check [j+1] through [N-1] for duplicated
|
|
* pointer and just set the value to Null.
|
|
*/
|
|
gf.fqn_prefix[LEVELPREFIX] = gf.fqn_prefix[SCOREPREFIX];
|
|
gf.fqn_prefix[SAVEPREFIX] = gf.fqn_prefix[SCOREPREFIX];
|
|
gf.fqn_prefix[BONESPREFIX] = gf.fqn_prefix[SCOREPREFIX];
|
|
gf.fqn_prefix[LOCKPREFIX] = gf.fqn_prefix[SCOREPREFIX];
|
|
gf.fqn_prefix[TROUBLEPREFIX] = gf.fqn_prefix[SCOREPREFIX];
|
|
#endif
|
|
check_recordfile(dir);
|
|
}
|
|
return;
|
|
}
|
|
#endif /* CHDIR */
|
|
|
|
/* returns True iff we set plname[] to username which contains a hyphen */
|
|
boolean
|
|
whoami(void)
|
|
{
|
|
/*
|
|
* Who am i? Algorithm: 1. Use name as specified in NETHACKOPTIONS
|
|
* 2. Use $USER or $LOGNAME (if 1. fails)
|
|
* 3. Use getlogin() (if 2. fails)
|
|
* The resulting name is overridden by command line options.
|
|
* If everything fails, or if the resulting name is some generic
|
|
* account like "games", "play", "player", "hack" then eventually
|
|
* we'll ask him.
|
|
* Note that we trust the user here; it is possible to play under
|
|
* somebody else's name.
|
|
*/
|
|
if (!*svp.plname) {
|
|
register const char *s;
|
|
|
|
s = nh_getenv("USER");
|
|
if (!s || !*s)
|
|
s = nh_getenv("LOGNAME");
|
|
if (!s || !*s)
|
|
s = getlogin();
|
|
|
|
if (s && *s) {
|
|
(void) strncpy(svp.plname, s, sizeof svp.plname - 1);
|
|
if (strchr(svp.plname, '-'))
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void
|
|
sethanguphandler(void (*handler)(int))
|
|
{
|
|
#ifdef SA_RESTART
|
|
/* don't want reads to restart. If SA_RESTART is defined, we know
|
|
* sigaction exists and can be used to ensure reads won't restart.
|
|
* If it's not defined, assume reads do not restart. If reads restart
|
|
* and a signal occurs, the game won't do anything until the read
|
|
* succeeds (or the stream returns EOF, which might not happen if
|
|
* reading from, say, a window manager). */
|
|
struct sigaction sact;
|
|
|
|
(void) memset((genericptr_t) &sact, 0, sizeof sact);
|
|
sact.sa_handler = (SIG_RET_TYPE) handler;
|
|
(void) sigaction(SIGHUP, &sact, (struct sigaction *) 0);
|
|
#ifdef SIGXCPU
|
|
(void) sigaction(SIGXCPU, &sact, (struct sigaction *) 0);
|
|
#endif
|
|
#else /* !SA_RESTART */
|
|
(void) signal(SIGHUP, (SIG_RET_TYPE) handler);
|
|
#ifdef SIGXCPU
|
|
(void) signal(SIGXCPU, (SIG_RET_TYPE) handler);
|
|
#endif
|
|
#endif /* ?SA_RESTART */
|
|
}
|
|
|
|
#ifdef PORT_HELP
|
|
void
|
|
port_help(void)
|
|
{
|
|
/*
|
|
* Display unix-specific help. Just show contents of the helpfile
|
|
* named by PORT_HELP.
|
|
*/
|
|
display_file(PORT_HELP, TRUE);
|
|
}
|
|
#endif
|
|
|
|
/* validate wizard mode if player has requested access to it */
|
|
boolean
|
|
authorize_wizard_mode(void)
|
|
{
|
|
if (sysopt.wizards && sysopt.wizards[0]) {
|
|
if (check_user_string(sysopt.wizards))
|
|
return TRUE;
|
|
}
|
|
iflags.wiz_error_flag = TRUE; /* not being allowed into wizard mode */
|
|
return FALSE;
|
|
}
|
|
|
|
/* similar to above, validate explore mode access */
|
|
boolean
|
|
authorize_explore_mode(void)
|
|
{
|
|
#ifdef SYSCF
|
|
if (sysopt.explorers && sysopt.explorers[0]) {
|
|
if (check_user_string(sysopt.explorers))
|
|
return TRUE;
|
|
}
|
|
iflags.explore_error_flag = TRUE; /* not allowed into explore mode */
|
|
return FALSE;
|
|
#else
|
|
return TRUE; /* if sysconf disabled, no restrictions on explore mode */
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
wd_message(void)
|
|
{
|
|
if (iflags.wiz_error_flag) {
|
|
if (sysopt.wizards && sysopt.wizards[0]) {
|
|
char *tmp = build_english_list(sysopt.wizards);
|
|
pline("Only user%s %s may access debug (wizard) mode.",
|
|
strchr(sysopt.wizards, ' ') ? "s" : "", tmp);
|
|
free(tmp);
|
|
} else {
|
|
You("cannot access debug (wizard) mode.");
|
|
}
|
|
wizard = FALSE; /* (paranoia) */
|
|
if (!iflags.explore_error_flag)
|
|
pline("Entering explore/discovery mode instead.");
|
|
} else if (iflags.explore_error_flag) {
|
|
You("cannot access explore mode."); /* same as enter_explore_mode */
|
|
discover = iflags.deferred_X = FALSE; /* (more paranoia) */
|
|
} else if (discover)
|
|
You("are in non-scoring explore/discovery mode.");
|
|
}
|
|
|
|
/*
|
|
* Add a slash to any name not ending in /. There must
|
|
* be room for the /
|
|
*/
|
|
void
|
|
append_slash(char *name)
|
|
{
|
|
char *ptr;
|
|
|
|
if (!*name)
|
|
return;
|
|
ptr = name + (strlen(name) - 1);
|
|
if (*ptr != '/') {
|
|
*++ptr = '/';
|
|
*++ptr = '\0';
|
|
}
|
|
return;
|
|
}
|
|
|
|
boolean
|
|
check_user_string(const char *optstr)
|
|
{
|
|
struct passwd *pw;
|
|
int pwlen;
|
|
const char *eop, *w;
|
|
char *pwname = 0;
|
|
|
|
if (optstr[0] == '*')
|
|
return TRUE; /* allow any user */
|
|
if (sysopt.check_plname)
|
|
pwname = svp.plname;
|
|
else if ((pw = get_unix_pw()) != 0)
|
|
pwname = pw->pw_name;
|
|
if (!pwname || !*pwname)
|
|
return FALSE;
|
|
pwlen = (int) strlen(pwname);
|
|
eop = eos((char *) optstr); /* temporarily cast away 'const' */
|
|
w = optstr;
|
|
while (w + pwlen <= eop) {
|
|
if (!*w)
|
|
break;
|
|
if (isspace(*w)) {
|
|
w++;
|
|
continue;
|
|
}
|
|
if (!strncmp(w, pwname, pwlen)) {
|
|
if (!w[pwlen] || isspace(w[pwlen]))
|
|
return TRUE;
|
|
}
|
|
while (*w && !isspace(*w))
|
|
w++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static struct passwd *
|
|
get_unix_pw(void)
|
|
{
|
|
char *user;
|
|
unsigned uid;
|
|
static struct passwd *pw = (struct passwd *) 0;
|
|
|
|
if (pw)
|
|
return pw; /* cache answer */
|
|
|
|
uid = (unsigned) getuid();
|
|
user = getlogin();
|
|
if (user) {
|
|
pw = getpwnam(user);
|
|
if (pw && ((unsigned) pw->pw_uid != uid))
|
|
pw = 0;
|
|
}
|
|
if (pw == 0) {
|
|
user = nh_getenv("USER");
|
|
if (user) {
|
|
pw = getpwnam(user);
|
|
if (pw && ((unsigned) pw->pw_uid != uid))
|
|
pw = 0;
|
|
}
|
|
if (pw == 0) {
|
|
pw = getpwuid(uid);
|
|
}
|
|
}
|
|
return pw;
|
|
}
|
|
|
|
char *
|
|
get_login_name(void)
|
|
{
|
|
static char buf[BUFSZ];
|
|
struct passwd *pw = get_unix_pw();
|
|
|
|
buf[0] = '\0';
|
|
if (pw)
|
|
(void)strcpy(buf, pw->pw_name);
|
|
|
|
return buf;
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
extern int errno;
|
|
|
|
void
|
|
port_insert_pastebuf(char *buf)
|
|
{
|
|
/* This should be replaced when there is a Cocoa port. */
|
|
const char *errarg;
|
|
size_t len;
|
|
FILE *PB = popen("/usr/bin/pbcopy", "w");
|
|
|
|
if (!PB) {
|
|
errarg = "Unable to start pbcopy";
|
|
goto error;
|
|
}
|
|
|
|
len = strlen(buf);
|
|
/* Remove the trailing \n, carefully. */
|
|
if (len > 0 && buf[len - 1] == '\n')
|
|
len--;
|
|
|
|
/* XXX Sorry, I'm too lazy to write a loop for output this short. */
|
|
if (len != fwrite(buf, 1, len, PB)) {
|
|
errarg = "Error sending data to pbcopy";
|
|
goto error;
|
|
}
|
|
|
|
if (pclose(PB) != -1) {
|
|
return;
|
|
}
|
|
errarg = "Error finishing pbcopy";
|
|
|
|
error:
|
|
raw_printf("%s: %s (%d)\n", errarg, strerror(errno), errno);
|
|
}
|
|
#endif /* __APPLE__ */
|
|
|
|
unsigned long
|
|
sys_random_seed(void)
|
|
{
|
|
unsigned long seed = 0L;
|
|
unsigned long pid = (unsigned long) getpid();
|
|
boolean no_seed = TRUE;
|
|
#ifdef DEV_RANDOM
|
|
FILE *fptr;
|
|
|
|
fptr = fopen(DEV_RANDOM, "r");
|
|
if (fptr) {
|
|
fread(&seed, sizeof (long), 1, fptr);
|
|
has_strong_rngseed = TRUE; /* decl.c */
|
|
no_seed = FALSE;
|
|
(void) fclose(fptr);
|
|
} else {
|
|
/* leaves clue, doesn't exit */
|
|
paniclog("sys_random_seed", "falling back to weak seed");
|
|
}
|
|
#endif
|
|
if (no_seed) {
|
|
seed = (unsigned long) getnow(); /* time((TIME_type) 0) */
|
|
/* Quick dirty band-aid to prevent PRNG prediction */
|
|
if (pid) {
|
|
if (!(pid & 3L))
|
|
pid -= 1L;
|
|
seed *= pid;
|
|
}
|
|
}
|
|
return seed;
|
|
}
|
|
|
|
/*unixmain.c*/
|