40 lines
1.6 KiB
Plaintext
40 lines
1.6 KiB
Plaintext
This README provides the instructions for building the unofficial Mac
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binaries using the Apple provided developer IDE named XCode.
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Establish a developer team in XCode
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Your first step should be to establish a developer team within XCode.
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Launch XCode and open the preferences diaglog (XCode Menu->Preferences).
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Select the "Accounts" tab. Add an account (usually this should just be
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your apple ID accoung you used to setup the Mac). After adding the account,
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select the account and then add a team (usually this will be just a
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personal team for Mac Development).
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Obtain your developer team identifier
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=====================================
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Your DEVELOPMENT_TEAM can be found by opening Keychain Access
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(found by Finder->Applications->Utilities). Click on "My Certificates".
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Look for your "Mac Developer" certificate. Right click on
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the certificate to open a dialog that shows certificate details.
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Look for "Organizational Unit" among the details. This ten digit value
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is your development team identifier.
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Create XCodeLocal.xcconfig file
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===============================
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Now you need to create the XCodeLocal.xcconfig file that will be used by
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XCode to get your development team identifier. Create the file in
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sys/unix and add a single line such as:
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DEVELOPMENT_TEAM = XXXXXXXXXX
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Where XXXXXXXXXX is replaced with your development team identifier.
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Open the project and build
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==========================
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In XCode open the project file sys\unix\NetHack.xcodeproj, select
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the product NetHack and build. The build results are placed in
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~nethackdir.
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