Make some progress on a couple of next minor release checklist
items, hopefully without introducing too many new bugs. This
is just the initial commit, and work continues.
Checklist items:
Savefiles compatible between Windows versions, whether 64-bit
or 32-bit in little-endian field format.
Selection of file formats:
historical (structlevel saves),
lendian (little-endian, fieldlevel saves),
and just for proof-of-concept, ascii fieldlevel saves
(the ascii is huge! 10x bigger than little-endian).
For the fieldlevel save, all complex data structures recursively
get broken down until until it is one of the simple types that
can't be broken down any further, and that gets when it gets
written to the output file.
New files needed for this build:
hand-coded:
include/sfprocs.h
src/sfbase.c - really a dispatcher to one of the
output/input format routines.
src/sflendian.c - little-endian output writer/reader.
src/sfascii.c - ascii text output writer/reader.
auto-coded (generated):
include/sfproto.h
src/sfdata.c
This is just one approach. I'm sure there are countless others
and they have different pros and cons.
For producing the auto-coded files a utility called
universal-ctags, that is actively maintained and evolving,
was used to do all the heavy-lifting of parsing the
NetHack C sources to tabulate the data fields, and store
them in an intermediate file called util/nethack.tags
(not required for building NetHack if you already have a
generated include/sfproto.h and src/sfdata.c)
util/readtags (also not required for building NetHack
itself) will decipher the nethack.tags file and produce
the functions that can deal with the NetHack struct data
fields.
You can obtain the source for universal-ctags by cloning it
from here:
https://github.com/universal-ctags/ctags.git
The combination universal-ctags + util/readtags has been
tried and tested under both Windows and Linux, so it is
not tied to a particular platform.
Note: util/readtags will work only with universal-ctags
output, so other ctags are unlikely to work as-is.
Universal-ctags can be build from source very easily
under Linux, or under Windows using visual studio.
802 lines
22 KiB
C
802 lines
22 KiB
C
/* NetHack 3.6 unixmain.c $NHDT-Date: 1432512788 2015/05/25 00:13:08 $ $NHDT-Branch: master $:$NHDT-Revision: 1.52 $ */
|
|
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/*-Copyright (c) Robert Patrick Rankin, 2011. */
|
|
/* NetHack may be freely redistributed. See license for details. */
|
|
|
|
/* main.c - Unix NetHack */
|
|
|
|
#include "hack.h"
|
|
#include "dlb.h"
|
|
|
|
#include <ctype.h>
|
|
#include <sys/stat.h>
|
|
#include <signal.h>
|
|
#include <pwd.h>
|
|
#ifndef O_RDONLY
|
|
#include <fcntl.h>
|
|
#endif
|
|
|
|
#if !defined(_BULL_SOURCE) && !defined(__sgi) && !defined(_M_UNIX)
|
|
#if !defined(SUNOS4) && !(defined(ULTRIX) && defined(__GNUC__))
|
|
#if defined(POSIX_TYPES) || defined(SVR4) || defined(HPUX)
|
|
extern struct passwd *FDECL(getpwuid, (uid_t));
|
|
#else
|
|
extern struct passwd *FDECL(getpwuid, (int));
|
|
#endif
|
|
#endif
|
|
#endif
|
|
extern struct passwd *FDECL(getpwnam, (const char *));
|
|
#ifdef CHDIR
|
|
static void FDECL(chdirx, (const char *, BOOLEAN_P));
|
|
#endif /* CHDIR */
|
|
static boolean NDECL(whoami);
|
|
static void FDECL(process_options, (int, char **));
|
|
|
|
#ifdef _M_UNIX
|
|
extern void NDECL(check_sco_console);
|
|
extern void NDECL(init_sco_cons);
|
|
#endif
|
|
#ifdef __linux__
|
|
extern void NDECL(check_linux_console);
|
|
extern void NDECL(init_linux_cons);
|
|
#endif
|
|
|
|
static void NDECL(wd_message);
|
|
static boolean wiz_error_flag = FALSE;
|
|
static struct passwd *NDECL(get_unix_pw);
|
|
|
|
int
|
|
main(argc, argv)
|
|
int argc;
|
|
char *argv[];
|
|
{
|
|
register int fd;
|
|
#ifdef CHDIR
|
|
register char *dir;
|
|
#endif
|
|
NHFILE *nhfp;
|
|
boolean exact_username;
|
|
boolean resuming = FALSE; /* assume new game */
|
|
boolean plsel_once = FALSE;
|
|
|
|
early_init();
|
|
|
|
#if defined(__APPLE__)
|
|
{
|
|
/* special hack to change working directory to a resource fork when
|
|
running from finder --sam */
|
|
#define MAC_PATH_VALUE ".app/Contents/MacOS/"
|
|
char mac_cwd[1024], *mac_exe = argv[0], *mac_tmp;
|
|
int arg0_len = strlen(mac_exe), mac_tmp_len, mac_lhs_len = 0;
|
|
getcwd(mac_cwd, 1024);
|
|
if (mac_exe[0] == '/' && !strcmp(mac_cwd, "/")) {
|
|
if ((mac_exe = strrchr(mac_exe, '/')))
|
|
mac_exe++;
|
|
else
|
|
mac_exe = argv[0];
|
|
mac_tmp_len = (strlen(mac_exe) * 2) + strlen(MAC_PATH_VALUE);
|
|
if (mac_tmp_len <= arg0_len) {
|
|
mac_tmp = malloc(mac_tmp_len + 1);
|
|
sprintf(mac_tmp, "%s%s%s", mac_exe, MAC_PATH_VALUE, mac_exe);
|
|
if (!strcmp(argv[0] + (arg0_len - mac_tmp_len), mac_tmp)) {
|
|
mac_lhs_len =
|
|
(arg0_len - mac_tmp_len) + strlen(mac_exe) + 5;
|
|
if (mac_lhs_len > mac_tmp_len - 1)
|
|
mac_tmp = realloc(mac_tmp, mac_lhs_len);
|
|
strncpy(mac_tmp, argv[0], mac_lhs_len);
|
|
mac_tmp[mac_lhs_len] = '\0';
|
|
chdir(mac_tmp);
|
|
}
|
|
free(mac_tmp);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
g.hname = argv[0];
|
|
g.hackpid = getpid();
|
|
(void) umask(0777 & ~FCMASK);
|
|
|
|
choose_windows(DEFAULT_WINDOW_SYS);
|
|
|
|
#ifdef CHDIR /* otherwise no chdir() */
|
|
/*
|
|
* See if we must change directory to the playground.
|
|
* (Perhaps hack runs suid and playground is inaccessible
|
|
* for the player.)
|
|
* The environment variable HACKDIR is overridden by a
|
|
* -d command line option (must be the first option given).
|
|
*/
|
|
dir = nh_getenv("NETHACKDIR");
|
|
if (!dir)
|
|
dir = nh_getenv("HACKDIR");
|
|
|
|
if (argc > 1) {
|
|
if (argcheck(argc, argv, ARG_VERSION) == 2)
|
|
exit(EXIT_SUCCESS);
|
|
|
|
if (argcheck(argc, argv, ARG_DEBUG) == 1) {
|
|
argc--;
|
|
argv++;
|
|
}
|
|
|
|
if (argc > 1 && !strncmp(argv[1], "-d", 2) && argv[1][2] != 'e') {
|
|
/* avoid matching "-dec" for DECgraphics; since the man page
|
|
* says -d directory, hope nobody's using -desomething_else
|
|
*/
|
|
argc--;
|
|
argv++;
|
|
dir = argv[0] + 2;
|
|
if (*dir == '=' || *dir == ':')
|
|
dir++;
|
|
if (!*dir && argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
dir = argv[0];
|
|
}
|
|
if (!*dir)
|
|
error("Flag -d must be followed by a directory name.");
|
|
}
|
|
}
|
|
#endif /* CHDIR */
|
|
|
|
if (argc > 1) {
|
|
/*
|
|
* Now we know the directory containing 'record' and
|
|
* may do a prscore(). Exclude `-style' - it's a Qt option.
|
|
*/
|
|
if (!strncmp(argv[1], "-s", 2) && strncmp(argv[1], "-style", 6)) {
|
|
#ifdef CHDIR
|
|
chdirx(dir, 0);
|
|
#endif
|
|
#ifdef SYSCF
|
|
initoptions();
|
|
#endif
|
|
#ifdef PANICTRACE
|
|
ARGV0 = g.hname; /* save for possible stack trace */
|
|
#ifndef NO_SIGNAL
|
|
panictrace_setsignals(TRUE);
|
|
#endif
|
|
#endif
|
|
prscore(argc, argv);
|
|
/* FIXME: shouldn't this be using nh_terminate() to free
|
|
up any memory allocated by initoptions() */
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
} /* argc > 1 */
|
|
|
|
/*
|
|
* Change directories before we initialize the window system so
|
|
* we can find the tile file.
|
|
*/
|
|
#ifdef CHDIR
|
|
chdirx(dir, 1);
|
|
#endif
|
|
|
|
#ifdef _M_UNIX
|
|
check_sco_console();
|
|
#endif
|
|
#ifdef __linux__
|
|
check_linux_console();
|
|
#endif
|
|
initoptions();
|
|
#ifdef PANICTRACE
|
|
ARGV0 = g.hname; /* save for possible stack trace */
|
|
#ifndef NO_SIGNAL
|
|
panictrace_setsignals(TRUE);
|
|
#endif
|
|
#endif
|
|
exact_username = whoami();
|
|
|
|
/*
|
|
* It seems you really want to play.
|
|
*/
|
|
u.uhp = 1; /* prevent RIP on early quits */
|
|
g.program_state.preserve_locks = 1;
|
|
#ifndef NO_SIGNAL
|
|
sethanguphandler((SIG_RET_TYPE) hangup);
|
|
#endif
|
|
|
|
process_options(argc, argv); /* command line options */
|
|
#ifdef WINCHAIN
|
|
commit_windowchain();
|
|
#endif
|
|
init_nhwindows(&argc, argv); /* now we can set up window system */
|
|
#ifdef _M_UNIX
|
|
init_sco_cons();
|
|
#endif
|
|
#ifdef __linux__
|
|
init_linux_cons();
|
|
#endif
|
|
|
|
#ifdef DEF_PAGER
|
|
if (!(g.catmore = nh_getenv("HACKPAGER"))
|
|
&& !(g.catmore = nh_getenv("PAGER")))
|
|
g.catmore = DEF_PAGER;
|
|
#endif
|
|
#ifdef MAIL
|
|
getmailstatus();
|
|
#endif
|
|
|
|
/* wizard mode access is deferred until here */
|
|
set_playmode(); /* sets plname to "wizard" for wizard mode */
|
|
if (exact_username) {
|
|
/*
|
|
* FIXME: this no longer works, ever since 3.3.0
|
|
* when plnamesuffix() was changed to find
|
|
* Name-Role-Race-Gender-Alignment. It removes
|
|
* all dashes rather than just the last one,
|
|
* regardless of whether whatever follows each
|
|
* dash matches role, race, gender, or alignment.
|
|
*/
|
|
/* guard against user names with hyphens in them */
|
|
int len = (int) strlen(g.plname);
|
|
/* append the current role, if any, so that last dash is ours */
|
|
if (++len < (int) sizeof g.plname)
|
|
(void) strncat(strcat(g.plname, "-"), g.pl_character,
|
|
sizeof g.plname - len - 1);
|
|
}
|
|
/* strip role,race,&c suffix; calls askname() if plname[] is empty
|
|
or holds a generic user name like "player" or "games" */
|
|
plnamesuffix();
|
|
|
|
if (wizard) {
|
|
/* use character name rather than lock letter for file names */
|
|
g.locknum = 0;
|
|
} else {
|
|
/* suppress interrupts while processing lock file */
|
|
(void) signal(SIGQUIT, SIG_IGN);
|
|
(void) signal(SIGINT, SIG_IGN);
|
|
}
|
|
|
|
dlb_init(); /* must be before newgame() */
|
|
|
|
/*
|
|
* Initialize the vision system. This must be before mklev() on a
|
|
* new game or before a level restore on a saved game.
|
|
*/
|
|
vision_init();
|
|
|
|
display_gamewindows();
|
|
|
|
/*
|
|
* First, try to find and restore a save file for specified character.
|
|
* We'll return here if new game player_selection() renames the hero.
|
|
*/
|
|
attempt_restore:
|
|
|
|
/*
|
|
* getlock() complains and quits if there is already a game
|
|
* in progress for current character name (when g.locknum == 0)
|
|
* or if there are too many active games (when g.locknum > 0).
|
|
* When proceeding, it creates an empty <lockname>.0 file to
|
|
* designate the current game.
|
|
* getlock() constructs <lockname> based on the character
|
|
* name (for !g.locknum) or on first available of alock, block,
|
|
* clock, &c not currently in use in the playground directory
|
|
* (for g.locknum > 0).
|
|
*/
|
|
if (*g.plname) {
|
|
getlock();
|
|
g.program_state.preserve_locks = 0; /* after getlock() */
|
|
}
|
|
|
|
if (*g.plname && (nhfp = restore_saved_game()) != 0) {
|
|
const char *fq_save = fqname(g.SAVEF, SAVEPREFIX, 1);
|
|
|
|
(void) chmod(fq_save, 0); /* disallow parallel restores */
|
|
#ifndef NO_SIGNAL
|
|
(void) signal(SIGINT, (SIG_RET_TYPE) done1);
|
|
#endif
|
|
#ifdef NEWS
|
|
if (iflags.news) {
|
|
display_file(NEWS, FALSE);
|
|
iflags.news = FALSE; /* in case dorecover() fails */
|
|
}
|
|
#endif
|
|
pline("Restoring save file...");
|
|
mark_synch(); /* flush output */
|
|
if (dorecover(nhfp)) {
|
|
resuming = TRUE; /* not starting new game */
|
|
wd_message();
|
|
if (discover || wizard) {
|
|
/* this seems like a candidate for paranoid_confirmation... */
|
|
if (yn("Do you want to keep the save file?") == 'n') {
|
|
(void) delete_savefile();
|
|
} else {
|
|
(void) chmod(fq_save, FCMASK); /* back to readable */
|
|
nh_compress(fq_save);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!resuming) {
|
|
boolean neednewlock = (!*g.plname);
|
|
/* new game: start by choosing role, race, etc;
|
|
player might change the hero's name while doing that,
|
|
in which case we try to restore under the new name
|
|
and skip selection this time if that didn't succeed */
|
|
if (!iflags.renameinprogress || iflags.defer_plname || neednewlock) {
|
|
if (!plsel_once)
|
|
player_selection();
|
|
plsel_once = TRUE;
|
|
if (neednewlock && *g.plname)
|
|
goto attempt_restore;
|
|
if (iflags.renameinprogress) {
|
|
/* player has renamed the hero while selecting role;
|
|
if locking alphabetically, the existing lock file
|
|
can still be used; otherwise, discard current one
|
|
and create another for the new character name */
|
|
if (!g.locknum) {
|
|
delete_levelfile(0); /* remove empty lock file */
|
|
getlock();
|
|
}
|
|
goto attempt_restore;
|
|
}
|
|
}
|
|
newgame();
|
|
wd_message();
|
|
}
|
|
|
|
/* moveloop() never returns but isn't flagged NORETURN */
|
|
moveloop(resuming);
|
|
|
|
exit(EXIT_SUCCESS);
|
|
/*NOTREACHED*/
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
process_options(argc, argv)
|
|
int argc;
|
|
char *argv[];
|
|
{
|
|
int i, l;
|
|
|
|
/*
|
|
* Process options.
|
|
*/
|
|
while (argc > 1 && argv[1][0] == '-') {
|
|
argv++;
|
|
argc--;
|
|
l = (int) strlen(*argv);
|
|
/* must supply at least 4 chars to match "-XXXgraphics" */
|
|
if (l < 4)
|
|
l = 4;
|
|
|
|
switch (argv[0][1]) {
|
|
case 'D':
|
|
case 'd':
|
|
if ((argv[0][1] == 'D' && !argv[0][2])
|
|
|| !strcmpi(*argv, "-debug")) {
|
|
wizard = TRUE, discover = FALSE;
|
|
} else if (!strncmpi(*argv, "-DECgraphics", l)) {
|
|
load_symset("DECGraphics", PRIMARY);
|
|
switch_symbols(TRUE);
|
|
} else {
|
|
raw_printf("Unknown option: %s", *argv);
|
|
}
|
|
break;
|
|
case 'X':
|
|
|
|
discover = TRUE, wizard = FALSE;
|
|
break;
|
|
#ifdef NEWS
|
|
case 'n':
|
|
iflags.news = FALSE;
|
|
break;
|
|
#endif
|
|
case 'u':
|
|
if (argv[0][2]) {
|
|
(void) strncpy(g.plname, argv[0] + 2, sizeof g.plname - 1);
|
|
} else if (argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
(void) strncpy(g.plname, argv[0], sizeof g.plname - 1);
|
|
} else {
|
|
raw_print("Player name expected after -u");
|
|
}
|
|
break;
|
|
case 'I':
|
|
case 'i':
|
|
if (!strncmpi(*argv, "-IBMgraphics", l)) {
|
|
load_symset("IBMGraphics", PRIMARY);
|
|
load_symset("RogueIBM", ROGUESET);
|
|
switch_symbols(TRUE);
|
|
} else {
|
|
raw_printf("Unknown option: %s", *argv);
|
|
}
|
|
break;
|
|
case 'p': /* profession (role) */
|
|
if (argv[0][2]) {
|
|
if ((i = str2role(&argv[0][2])) >= 0)
|
|
flags.initrole = i;
|
|
} else if (argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
if ((i = str2role(argv[0])) >= 0)
|
|
flags.initrole = i;
|
|
}
|
|
break;
|
|
case 'r': /* race */
|
|
if (argv[0][2]) {
|
|
if ((i = str2race(&argv[0][2])) >= 0)
|
|
flags.initrace = i;
|
|
} else if (argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
if ((i = str2race(argv[0])) >= 0)
|
|
flags.initrace = i;
|
|
}
|
|
break;
|
|
case 'w': /* windowtype */
|
|
config_error_init(FALSE, "command line", FALSE);
|
|
choose_windows(&argv[0][2]);
|
|
config_error_done();
|
|
break;
|
|
case '@':
|
|
flags.randomall = 1;
|
|
break;
|
|
default:
|
|
if ((i = str2role(&argv[0][1])) >= 0) {
|
|
flags.initrole = i;
|
|
break;
|
|
}
|
|
/* else raw_printf("Unknown option: %s", *argv); */
|
|
}
|
|
}
|
|
|
|
#ifdef SYSCF
|
|
if (argc > 1)
|
|
raw_printf("MAXPLAYERS are set in sysconf file.\n");
|
|
#else
|
|
/* XXX This is deprecated in favor of SYSCF with MAXPLAYERS */
|
|
if (argc > 1)
|
|
g.locknum = atoi(argv[1]);
|
|
#endif
|
|
#ifdef MAX_NR_OF_PLAYERS
|
|
/* limit to compile-time limit */
|
|
if (!g.locknum || g.locknum > MAX_NR_OF_PLAYERS)
|
|
g.locknum = MAX_NR_OF_PLAYERS;
|
|
#endif
|
|
#ifdef SYSCF
|
|
/* let syscf override compile-time limit */
|
|
if (!g.locknum || (sysopt.maxplayers && g.locknum > sysopt.maxplayers))
|
|
g.locknum = sysopt.maxplayers;
|
|
#endif
|
|
}
|
|
|
|
#ifdef CHDIR
|
|
static void
|
|
chdirx(dir, wr)
|
|
const char *dir;
|
|
boolean wr;
|
|
{
|
|
if (dir /* User specified directory? */
|
|
#ifdef HACKDIR
|
|
&& strcmp(dir, HACKDIR) /* and not the default? */
|
|
#endif
|
|
) {
|
|
#ifdef SECURE
|
|
(void) setgid(getgid());
|
|
(void) setuid(getuid()); /* Ron Wessels */
|
|
#endif
|
|
} else {
|
|
/* non-default data files is a sign that scores may not be
|
|
* compatible, or perhaps that a binary not fitting this
|
|
* system's layout is being used.
|
|
*/
|
|
#ifdef VAR_PLAYGROUND
|
|
int len = strlen(VAR_PLAYGROUND);
|
|
|
|
fqn_prefix[SCOREPREFIX] = (char *) alloc(len + 2);
|
|
Strcpy(fqn_prefix[SCOREPREFIX], VAR_PLAYGROUND);
|
|
if (fqn_prefix[SCOREPREFIX][len - 1] != '/') {
|
|
fqn_prefix[SCOREPREFIX][len] = '/';
|
|
fqn_prefix[SCOREPREFIX][len + 1] = '\0';
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef HACKDIR
|
|
if (dir == (const char *) 0)
|
|
dir = HACKDIR;
|
|
#endif
|
|
|
|
if (dir && chdir(dir) < 0) {
|
|
perror(dir);
|
|
error("Cannot chdir to %s.", dir);
|
|
}
|
|
|
|
/* warn the player if we can't write the record file
|
|
* perhaps we should also test whether . is writable
|
|
* unfortunately the access system-call is worthless.
|
|
*/
|
|
if (wr) {
|
|
#ifdef VAR_PLAYGROUND
|
|
fqn_prefix[LEVELPREFIX] = fqn_prefix[SCOREPREFIX];
|
|
fqn_prefix[SAVEPREFIX] = fqn_prefix[SCOREPREFIX];
|
|
fqn_prefix[BONESPREFIX] = fqn_prefix[SCOREPREFIX];
|
|
fqn_prefix[LOCKPREFIX] = fqn_prefix[SCOREPREFIX];
|
|
fqn_prefix[TROUBLEPREFIX] = fqn_prefix[SCOREPREFIX];
|
|
#endif
|
|
check_recordfile(dir);
|
|
}
|
|
}
|
|
#endif /* CHDIR */
|
|
|
|
/* returns True iff we set plname[] to username which contains a hyphen */
|
|
static boolean
|
|
whoami()
|
|
{
|
|
/*
|
|
* Who am i? Algorithm: 1. Use name as specified in NETHACKOPTIONS
|
|
* 2. Use $USER or $LOGNAME (if 1. fails)
|
|
* 3. Use getlogin() (if 2. fails)
|
|
* The resulting name is overridden by command line options.
|
|
* If everything fails, or if the resulting name is some generic
|
|
* account like "games", "play", "player", "hack" then eventually
|
|
* we'll ask him.
|
|
* Note that we trust the user here; it is possible to play under
|
|
* somebody else's name.
|
|
*/
|
|
if (!*g.plname) {
|
|
register const char *s;
|
|
|
|
s = nh_getenv("USER");
|
|
if (!s || !*s)
|
|
s = nh_getenv("LOGNAME");
|
|
if (!s || !*s)
|
|
s = getlogin();
|
|
|
|
if (s && *s) {
|
|
(void) strncpy(g.plname, s, sizeof g.plname - 1);
|
|
if (index(g.plname, '-'))
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void
|
|
sethanguphandler(handler)
|
|
void FDECL((*handler), (int));
|
|
{
|
|
#ifdef SA_RESTART
|
|
/* don't want reads to restart. If SA_RESTART is defined, we know
|
|
* sigaction exists and can be used to ensure reads won't restart.
|
|
* If it's not defined, assume reads do not restart. If reads restart
|
|
* and a signal occurs, the game won't do anything until the read
|
|
* succeeds (or the stream returns EOF, which might not happen if
|
|
* reading from, say, a window manager). */
|
|
struct sigaction sact;
|
|
|
|
(void) memset((genericptr_t) &sact, 0, sizeof sact);
|
|
sact.sa_handler = (SIG_RET_TYPE) handler;
|
|
(void) sigaction(SIGHUP, &sact, (struct sigaction *) 0);
|
|
#ifdef SIGXCPU
|
|
(void) sigaction(SIGXCPU, &sact, (struct sigaction *) 0);
|
|
#endif
|
|
#else /* !SA_RESTART */
|
|
(void) signal(SIGHUP, (SIG_RET_TYPE) handler);
|
|
#ifdef SIGXCPU
|
|
(void) signal(SIGXCPU, (SIG_RET_TYPE) handler);
|
|
#endif
|
|
#endif /* ?SA_RESTART */
|
|
}
|
|
|
|
#ifdef PORT_HELP
|
|
void
|
|
port_help()
|
|
{
|
|
/*
|
|
* Display unix-specific help. Just show contents of the helpfile
|
|
* named by PORT_HELP.
|
|
*/
|
|
display_file(PORT_HELP, TRUE);
|
|
}
|
|
#endif
|
|
|
|
/* validate wizard mode if player has requested access to it */
|
|
boolean
|
|
authorize_wizard_mode()
|
|
{
|
|
struct passwd *pw = get_unix_pw();
|
|
|
|
if (pw && sysopt.wizards && sysopt.wizards[0]) {
|
|
if (check_user_string(sysopt.wizards))
|
|
return TRUE;
|
|
}
|
|
wiz_error_flag = TRUE; /* not being allowed into wizard mode */
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
wd_message()
|
|
{
|
|
if (wiz_error_flag) {
|
|
if (sysopt.wizards && sysopt.wizards[0]) {
|
|
char *tmp = build_english_list(sysopt.wizards);
|
|
pline("Only user%s %s may access debug (wizard) mode.",
|
|
index(sysopt.wizards, ' ') ? "s" : "", tmp);
|
|
free(tmp);
|
|
} else
|
|
pline("Entering explore/discovery mode instead.");
|
|
wizard = 0, discover = 1; /* (paranoia) */
|
|
} else if (discover)
|
|
You("are in non-scoring explore/discovery mode.");
|
|
}
|
|
|
|
/*
|
|
* Add a slash to any name not ending in /. There must
|
|
* be room for the /
|
|
*/
|
|
void
|
|
append_slash(name)
|
|
char *name;
|
|
{
|
|
char *ptr;
|
|
|
|
if (!*name)
|
|
return;
|
|
ptr = name + (strlen(name) - 1);
|
|
if (*ptr != '/') {
|
|
*++ptr = '/';
|
|
*++ptr = '\0';
|
|
}
|
|
return;
|
|
}
|
|
|
|
boolean
|
|
check_user_string(optstr)
|
|
char *optstr;
|
|
{
|
|
struct passwd *pw = get_unix_pw();
|
|
int pwlen;
|
|
char *eop, *w;
|
|
char *pwname;
|
|
|
|
if (optstr[0] == '*')
|
|
return TRUE; /* allow any user */
|
|
if (!pw)
|
|
return FALSE;
|
|
if (sysopt.check_plname)
|
|
pwname = g.plname;
|
|
else
|
|
pwname = pw->pw_name;
|
|
pwlen = strlen(pwname);
|
|
eop = eos(optstr);
|
|
w = optstr;
|
|
while (w + pwlen <= eop) {
|
|
if (!*w)
|
|
break;
|
|
if (isspace(*w)) {
|
|
w++;
|
|
continue;
|
|
}
|
|
if (!strncmp(w, pwname, pwlen)) {
|
|
if (!w[pwlen] || isspace(w[pwlen]))
|
|
return TRUE;
|
|
}
|
|
while (*w && !isspace(*w))
|
|
w++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static struct passwd *
|
|
get_unix_pw()
|
|
{
|
|
char *user;
|
|
unsigned uid;
|
|
static struct passwd *pw = (struct passwd *) 0;
|
|
|
|
if (pw)
|
|
return pw; /* cache answer */
|
|
|
|
uid = (unsigned) getuid();
|
|
user = getlogin();
|
|
if (user) {
|
|
pw = getpwnam(user);
|
|
if (pw && ((unsigned) pw->pw_uid != uid))
|
|
pw = 0;
|
|
}
|
|
if (pw == 0) {
|
|
user = nh_getenv("USER");
|
|
if (user) {
|
|
pw = getpwnam(user);
|
|
if (pw && ((unsigned) pw->pw_uid != uid))
|
|
pw = 0;
|
|
}
|
|
if (pw == 0) {
|
|
pw = getpwuid(uid);
|
|
}
|
|
}
|
|
return pw;
|
|
}
|
|
|
|
char *
|
|
get_login_name()
|
|
{
|
|
static char buf[BUFSZ];
|
|
struct passwd *pw = get_unix_pw();
|
|
|
|
buf[0] = '\0';
|
|
|
|
if (pw)
|
|
(void)strcpy(buf, pw->pw_name);
|
|
|
|
return buf;
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
extern int errno;
|
|
|
|
void
|
|
port_insert_pastebuf(buf)
|
|
char *buf;
|
|
{
|
|
/* This should be replaced when there is a Cocoa port. */
|
|
const char *errfmt;
|
|
size_t len;
|
|
FILE *PB = popen("/usr/bin/pbcopy","w");
|
|
if(!PB){
|
|
errfmt = "Unable to start pbcopy (%d)\n";
|
|
goto error;
|
|
}
|
|
|
|
len = strlen(buf);
|
|
/* Remove the trailing \n, carefully. */
|
|
if(buf[len-1] == '\n') len--;
|
|
|
|
/* XXX Sorry, I'm too lazy to write a loop for output this short. */
|
|
if(len!=fwrite(buf,1,len,PB)){
|
|
errfmt = "Error sending data to pbcopy (%d)\n";
|
|
goto error;
|
|
}
|
|
|
|
if(pclose(PB)!=-1){
|
|
return;
|
|
}
|
|
errfmt = "Error finishing pbcopy (%d)\n";
|
|
|
|
error:
|
|
raw_printf(errfmt,strerror(errno));
|
|
}
|
|
#endif
|
|
|
|
unsigned long
|
|
sys_random_seed()
|
|
{
|
|
unsigned long seed = 0L;
|
|
unsigned long pid = (unsigned long) getpid();
|
|
boolean no_seed = TRUE;
|
|
#ifdef DEV_RANDOM
|
|
FILE *fptr;
|
|
|
|
fptr = fopen(DEV_RANDOM, "r");
|
|
if (fptr) {
|
|
fread(&seed, sizeof (long), 1, fptr);
|
|
has_strong_rngseed = TRUE; /* decl.c */
|
|
no_seed = FALSE;
|
|
(void) fclose(fptr);
|
|
} else {
|
|
/* leaves clue, doesn't exit */
|
|
paniclog("sys_random_seed", "falling back to weak seed");
|
|
}
|
|
#endif
|
|
if (no_seed) {
|
|
seed = (unsigned long) getnow(); /* time((TIME_type) 0) */
|
|
/* Quick dirty band-aid to prevent PRNG prediction */
|
|
if (pid) {
|
|
if (!(pid & 3L))
|
|
pid -= 1L;
|
|
seed *= pid;
|
|
}
|
|
}
|
|
return seed;
|
|
}
|
|
|
|
/*unixmain.c*/
|