Files
nethack/doc/fixes35.0
nethack.allison 6712fc1b04 melting ice (trunk only)
add a new melt_ice_away timer for ice created via zapping
a wand/spell of cold.

Some follow-up adjustments to the length of time before
the ice melts may be necessary. Ideally, I'd like to
have it so that the shorter the length of time since
the ice was created, the lesser the chance that it will
melt out from under you.  Likewise, the longer it has
been, the more risky it will be to venture onto it.

At the moment, however, each spot of ice is just
getting a somewhat random time always greater
than 50, which is less than ideal.
2003-10-12 04:21:27 +00:00

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$RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
-----------------------------------
setmangry should not be called when a monster enters a bones region
bad capitalization of msg when charging for something that catches light
missing opthelp for use_inverse
Never say "It moves only reluctantly"
expert fireball/cone of cold could not target a monster seen only with
infravision or ESP
display "lotus juice", not "lotu juice" for the fruit juice name
only humanoid angelic minions should get/use sword and armor
paper, straw and wood golems resist cold
the options lootabc, showrace, travelcmd, and runmode are now saved
use mons[] array offsets in mnum field in save file rather than storing
the ptr and calculating the distance from beginning of array
two-weapon combat makes two attacks instead of having one attack hit with
each weapon
apply weapon skill to-hit bonus or penalty to bare-handed attacks
only give monk's "cumbersome armor" message when the armor penalty causes
an attack to miss
identified touchstone can rub on gold like the data.base entry says
dust vortex-induced blindness should kick in immediately when blindfold
is removed or glop is wiped off
prayer/unicorn-horn won't fix blindness while still engulfed in a dust
vortex since it will just return immediately
being confused and reading cursed scroll of charging drains your energy
class genocide recognizes species name as an example of the class to
genocide (Martin Snyder)
internals: use Is_box rather than explicitly checking what it checks
fix some unreachable messages (either make then reachable or remove them)
can quiver coins when GOLDOBJ is defined
grammar, spelling and other typos
oracle and rumor regarding priestly donations
keep various delayed killers separate to avoid mixed up messages
don't place randomly-placed aquatic monsters in lava on special levels
hiding monsters don't hide under cockatrice/chickatrice corpses
"sound" option renamed to "acoustics"
deafness now a full-fledged attribute
Platform- and/or Interface-Specific Fixes
-----------------------------------------
win32gui: better handling of "more" prompt for messages that would have scrolled
off the window
win32gui: set correct checkmark on "Lock Windows" menu item on startup
win32gui: redraw message window on resizing (it does not update properly otherwise)
win32gui: fixed copy/paste error in read registry settings function
win32gui: improved calculation of the size of the menu window
win32gui: made auto-arrange windows on/off option (it was reset automatically
which was unintuitive and in some cases annoying
platforms that support hangup: SAFERHANGUP to avoid losing objects in transit
between lists when hangup occurs, and also avoid cheats due to
well-timed hangups to stop a long melee
X11: support dynamic switching of map mode via tiled_map option
X11: added support for hilite_pet to text map mode
General New Features
--------------------
burying a punishment ball no longer ends your punishment
#tip command--pay a modest gratuity
add clicklook option to allow looking at things on the display by clicking
right mouse button when floating mouse pointer over them
Izchak's lighting store is now able to stock oil for your lamp
provide core support for saving of messsage history in save file
the following actions can now be continued after save/restore: digging,
eating, studying, removing armor
hero-created and monster-created ice will eventually melt away
Platform- and/or Interface-Specific New Features
------------------------------------------------
win32gui: support perm_invent
win32gui: menu option to add/remove windows captions
tty: add window port routines for saving/restoring message recall history
Code Cleanup and Reorganization
-------------------------------
removed OVLx section dividers previously used for TRAMPOLINE overlay system