win32gui: more splash screen integration The Makefile have rip.uu/splash.uu added to them. However, this won't work if you don't have splash.uu. Instead, just copy rip.uu or another .uu and name it splash.uu. Make expects to have splash.uu present (at least Borland's make). It doesn't add splash.uu decoding to the IDE framework. It does a bit in winhack.rc and Makefile.bcc to bring winhack.rc up to sync with Borland's compiler. If you don't like the splash screen, then I'll have to redo that part of the patch apart from the others.
16 lines
401 B
C
16 lines
401 B
C
/* Copyright (C) 2001 by Alex Kompel <shurikk@pacbell.net> */
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/* NetHack may be freely redistributed. See license for details. */
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/* font management functions */
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#ifndef MSWINFont_h
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#define MSWINFont_h
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#include "winMS.h"
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HGDIOBJ mswin_get_font(int win_type, int attr, HDC hdc, BOOL replace);
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void mswin_init_splashfonts(HWND hWnd);
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void mswin_destroy_splashfonts(void);
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#endif /* MSWINFont_h */
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