> - I'd like to see another option added: scroll_amount. In > combination with scroll_margin, this would control the amount > of squares the screen is scrolled when the scroll_margin is > reached (currently, this amount is 1, but if I recall > correctly, it used to be more). For example, if both were 5, > when you came within 5 spaces of the left screen border, the > screen would shift 5 spaces to the right).
22 lines
531 B
C
22 lines
531 B
C
/* Copyright (C) 2001 by Alex Kompel <shurikk@pacbell.net> */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef MSWINMapWindow_h
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#define MSWINMapWindow_h
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#include "winMS.h"
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#include "config.h"
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#include "global.h"
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HWND mswin_init_map_window (void);
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void mswin_map_stretch(HWND hWnd, LPSIZE lpsz, BOOL redraw);
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int mswin_map_mode(HWND hWnd, int mode);
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#define ROGUE_LEVEL_MAP_MODE MAP_MODE_ASCII12x16
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#define DEF_CLIPAROUND_MARGIN 5
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#define DEF_CLIPAROUND_AMOUNT 1
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#endif /* MSWINMapWindow_h */
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