add MALE, FEMALE, and gender-neutral names for individual monster species
to the mons array. The gender-neutral name (NEUTRAL) is mandatory, the
MALE and FEMALE versions are not.
replace code uses of the mname field of permonst with one of the three
potentially-available gender-specific names.
consolidate some separate mons entries that differed only by species into a
single mons entry (caveman, cavewoman and priest,priestess etc.)
consolidate several "* lord" and "* queen/* king" monst entries into
their single species, and allow both genders on some where it makes some
sense (there is probably more work and cleanup to come out of this at some
point, and the chosen gender-neutral name variations are not cast in stone
if someone has better suggestions).
related function or macro additions:
pmname(pm, gender) to get the gender variation of the permonst name. It
guards against monsters that haven't got anything except NEUTRAL naming
and falls back to the NEUTRAL version if FEMALE and MALE versions are
missing.
Ugender to obtain the current hero gender.
Mgender(mtmp) to obtain the gender of a monster
While the code can safely refer directly to pmnames[NEUTRAL] safely in the
code because it always exists, the other two (pmnames[MALE] and
pmnames[FEMALE] may not exist so use:
pmname(ptr, gidx)
where -ptr is a permonst *
-gidx is an index into the pmnames array field of the
permonst struct
pmname() checks for a valid index and checks for null-pointers for
pmnames[MALE] and pmnames[FEMALE], and will fall back to pmnames[NEUTRAL] if
the pointer requested if the requested variation is unavailable, or if the
gidx is out-of-range.
Allow code to specify makemon flags to request female or male (via MM_MALE
and MM_FEMALE flags respectively)to makedefs, since the species alone doesn't
distinguish male/female anymore. Specifying MM_MALE or MM_FEMALE won't
override the pm M2_MALE and M2_FEMALE flags on a mons[] entry.
male and female tiles have been added to win/share/monsters.txt.
The majority are duplicated placeholders except for those that were
separate mons entries before. Perhaps someone will contribute artwork in the
future to make the male and female variations visually distinguishable.
tilemapping via has the MALE tile indexes in the glyph2tile[]
array produced at build time. If a window port has information that the
FEMALE tile is required, it just has to increment the index returned
from the glyph2tile[] array by 1.
statues already preserved gender of the monster through STATUE_FEMALE
and STATUE_MALE, so ensure that pmnames takes that into consideration.
I expect some refinement will be required after broad play-testing puts it to
the test.
consolidate caveman,cavewoman and priest,priestess monst.c entries etc
This commit will require a bump of editlevel in patchlevel.h because it alters
the index numbers of the monsters due to the consolidation of some. Those
index numbers are saved in some other structures, even though the mons[] array
itself is not part of the savefile.
Window Port Interface Change
Also add a parameter to print_glyph to convey additional information beyond
the glyph to the window ports. Every single window port was calling back to
mapglyph for the information anyway, so just included it in the interface and
produce the information right in the display core.
The mapglyph() function uses will be eliminated, although there are still some
in the code yet to be dealt with.
win32, tty, x11, Qt, msdos window ports have all had adjustments done to
utilize the new parameter instead of calling mapglyph, but some of those
window ports have not been thoroughly tested since the changes.
Interface change additional info:
print_glyph(window, x, y, glyph, bkglyph, *glyphmod)
-- Print the glyph at (x,y) on the given window. Glyphs are
integers at the interface, mapped to whatever the window-
port wants (symbol, font, color, attributes, ...there's
a 1-1 map between glyphs and distinct things on the map).
-- bkglyph is a background glyph for potential use by some
graphical or tiled environments to allow the depiction
to fall against a background consistent with the grid
around x,y. If bkglyph is NO_GLYPH, then the parameter
should be ignored (do nothing with it).
-- glyphmod provides extended information about the glyph
that window ports can use to enhance the display in
various ways.
unsigned int glyphmod[NUM_GLYPHMOD]
where:
glyphmod[GM_TTYCHAR] is the text characters associated
with the original NetHack display.
glyphmod[GM_FLAGS] are the special flags that denote
additional information that window
ports can use.
glyphmod[GM_COLOR] is the text character
color associated with the original
NetHack display.
Support for including the glyphmod info in the display glyph buffer
alongside the glyph itself was added and is the default operation.
That can be turned off by defining UNBUFFERED_GLYPHMOD at compile time.
With UNBUFFERED_GLYPHMOD operation, a call will be placed to map_glyphmod()
immediately prior to every print_glyph() call.
466 lines
21 KiB
C
466 lines
21 KiB
C
/* NetHack 3.7 winprocs.h $NHDT-Date: 1596498572 2020/08/03 23:49:32 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.56 $ */
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/* Copyright (c) David Cohrs, 1992 */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef WINPROCS_H
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#define WINPROCS_H
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#include "botl.h"
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/* NB: this MUST match chain_procs below */
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struct window_procs {
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const char *name; /* Names should start with [a-z]. Names must
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* not start with '-'. Names starting with
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* '+' are reserved for processors. */
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unsigned long wincap; /* window port capability options supported */
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unsigned long wincap2; /* additional window port capability options */
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boolean has_color[CLR_MAX];
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void FDECL((*win_init_nhwindows), (int *, char **));
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void NDECL((*win_player_selection));
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void NDECL((*win_askname));
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void NDECL((*win_get_nh_event));
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void FDECL((*win_exit_nhwindows), (const char *));
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void FDECL((*win_suspend_nhwindows), (const char *));
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void NDECL((*win_resume_nhwindows));
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winid FDECL((*win_create_nhwindow), (int));
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void FDECL((*win_clear_nhwindow), (winid));
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void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P));
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void FDECL((*win_destroy_nhwindow), (winid));
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void FDECL((*win_curs), (winid, int, int));
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void FDECL((*win_putstr), (winid, int, const char *));
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void FDECL((*win_putmixed), (winid, int, const char *));
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void FDECL((*win_display_file), (const char *, BOOLEAN_P));
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void FDECL((*win_start_menu), (winid, unsigned long));
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void FDECL((*win_add_menu), (winid, int, const ANY_P *, CHAR_P, CHAR_P,
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int, const char *, unsigned int));
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void FDECL((*win_end_menu), (winid, const char *));
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int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **));
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char FDECL((*win_message_menu), (CHAR_P, int, const char *));
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void NDECL((*win_update_inventory));
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void NDECL((*win_mark_synch));
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void NDECL((*win_wait_synch));
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#ifdef CLIPPING
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void FDECL((*win_cliparound), (int, int));
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#endif
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#ifdef POSITIONBAR
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void FDECL((*win_update_positionbar), (char *));
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#endif
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void FDECL((*win_print_glyph), (winid, XCHAR_P, XCHAR_P,
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int, int, unsigned *));
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void FDECL((*win_raw_print), (const char *));
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void FDECL((*win_raw_print_bold), (const char *));
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int NDECL((*win_nhgetch));
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int FDECL((*win_nh_poskey), (int *, int *, int *));
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void NDECL((*win_nhbell));
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int NDECL((*win_doprev_message));
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char FDECL((*win_yn_function), (const char *, const char *, CHAR_P));
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void FDECL((*win_getlin), (const char *, char *));
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int NDECL((*win_get_ext_cmd));
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void FDECL((*win_number_pad), (int));
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void NDECL((*win_delay_output));
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#ifdef CHANGE_COLOR
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void FDECL((*win_change_color), (int, long, int));
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#ifdef MAC
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void FDECL((*win_change_background), (int));
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short FDECL((*win_set_font_name), (winid, char *));
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#endif
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char *NDECL((*win_get_color_string));
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#endif
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/* other defs that really should go away (they're tty specific) */
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void NDECL((*win_start_screen));
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void NDECL((*win_end_screen));
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void FDECL((*win_outrip), (winid, int, time_t));
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void FDECL((*win_preference_update), (const char *));
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char *FDECL((*win_getmsghistory), (BOOLEAN_P));
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void FDECL((*win_putmsghistory), (const char *, BOOLEAN_P));
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void NDECL((*win_status_init));
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void NDECL((*win_status_finish));
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void FDECL((*win_status_enablefield),
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(int, const char *, const char *, BOOLEAN_P));
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void FDECL((*win_status_update), (int, genericptr_t, int, int, int,
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unsigned long *));
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boolean NDECL((*win_can_suspend));
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};
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extern
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#ifdef HANGUPHANDLING
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volatile
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#endif
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NEARDATA struct window_procs windowprocs;
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/*
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* If you wish to only support one window system and not use procedure
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* pointers, add the appropriate #ifdef below.
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*/
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#define init_nhwindows (*windowprocs.win_init_nhwindows)
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#define player_selection (*windowprocs.win_player_selection)
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#define askname (*windowprocs.win_askname)
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#define get_nh_event (*windowprocs.win_get_nh_event)
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#define exit_nhwindows (*windowprocs.win_exit_nhwindows)
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#define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
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#define resume_nhwindows (*windowprocs.win_resume_nhwindows)
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#define create_nhwindow (*windowprocs.win_create_nhwindow)
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#define clear_nhwindow (*windowprocs.win_clear_nhwindow)
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#define display_nhwindow (*windowprocs.win_display_nhwindow)
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#define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
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#define curs (*windowprocs.win_curs)
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#define putstr (*windowprocs.win_putstr)
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#define putmixed (*windowprocs.win_putmixed)
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#define display_file (*windowprocs.win_display_file)
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#define start_menu (*windowprocs.win_start_menu)
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#define add_menu (*windowprocs.win_add_menu)
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#define end_menu (*windowprocs.win_end_menu)
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#define select_menu (*windowprocs.win_select_menu)
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#define message_menu (*windowprocs.win_message_menu)
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#define mark_synch (*windowprocs.win_mark_synch)
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#define wait_synch (*windowprocs.win_wait_synch)
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#ifdef CLIPPING
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#define cliparound (*windowprocs.win_cliparound)
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#endif
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#ifdef POSITIONBAR
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#define update_positionbar (*windowprocs.win_update_positionbar)
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#endif
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#define print_glyph (*windowprocs.win_print_glyph)
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#define raw_print (*windowprocs.win_raw_print)
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#define raw_print_bold (*windowprocs.win_raw_print_bold)
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#define nhgetch (*windowprocs.win_nhgetch)
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#define nh_poskey (*windowprocs.win_nh_poskey)
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#define nhbell (*windowprocs.win_nhbell)
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#define nh_doprev_message (*windowprocs.win_doprev_message)
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#define getlin (*windowprocs.win_getlin)
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#define get_ext_cmd (*windowprocs.win_get_ext_cmd)
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#define number_pad (*windowprocs.win_number_pad)
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#define delay_output (*windowprocs.win_delay_output)
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#ifdef CHANGE_COLOR
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#define change_color (*windowprocs.win_change_color)
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#ifdef MAC
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#define change_background (*windowprocs.win_change_background)
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#define set_font_name (*windowprocs.win_set_font_name)
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#endif
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#define get_color_string (*windowprocs.win_get_color_string)
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#endif
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/* 3.4.2: There is a real yn_function() in the core now, which does
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* some buffer length validation on the parameters prior to
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* invoking the window port routine. yn_function() is in cmd.c
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*/
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/* #define yn_function (*windowprocs.win_yn_function) */
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/* other defs that really should go away (they're tty specific) */
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#define start_screen (*windowprocs.win_start_screen)
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#define end_screen (*windowprocs.win_end_screen)
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#define outrip (*windowprocs.win_outrip)
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#define preference_update (*windowprocs.win_preference_update)
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#define getmsghistory (*windowprocs.win_getmsghistory)
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#define putmsghistory (*windowprocs.win_putmsghistory)
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/* there is a status_initialize() in botl.c,
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* which calls win_status_init() directly; same with status_finish.
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*/
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#define status_enablefield (*windowprocs.win_status_enablefield)
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#define status_update (*windowprocs.win_status_update)
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/*
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* WINCAP
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* Window port preference capability bits.
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* Some day this might be better in its own wincap.h file.
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*/
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/* clang-format off */
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#define WC_COLOR 0x00000001L /* 01 Port can display things in color */
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#define WC_HILITE_PET 0x00000002L /* 02 supports hilite pet */
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#define WC_ASCII_MAP 0x00000004L /* 03 supports an ascii map */
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#define WC_TILED_MAP 0x00000008L /* 04 supports a tiled map */
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#define WC_PRELOAD_TILES 0x00000010L /* 05 supports pre-loading tiles */
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#define WC_TILE_WIDTH 0x00000020L /* 06 prefer this width of tile */
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#define WC_TILE_HEIGHT 0x00000040L /* 07 prefer this height of tile */
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#define WC_TILE_FILE 0x00000080L /* 08 alternative tile file name */
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#define WC_INVERSE 0x00000100L /* 09 Port supports inverse video */
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#define WC_ALIGN_MESSAGE 0x00000200L /* 10 supports mesg alignment top|b|l|r */
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#define WC_ALIGN_STATUS 0x00000400L /* 11 supports status alignmt top|b|l|r */
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#define WC_VARY_MSGCOUNT 0x00000800L /* 12 supports varying message window */
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#define WC_FONT_MAP 0x00001000L /* 13 supports spec of map window font */
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#define WC_FONT_MESSAGE 0x00002000L /* 14 supports spec of message font */
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#define WC_FONT_STATUS 0x00004000L /* 15 supports spec of status font */
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#define WC_FONT_MENU 0x00008000L /* 16 supports spec of menu font */
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#define WC_FONT_TEXT 0x00010000L /* 17 supports spec of text window font */
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#define WC_FONTSIZ_MAP 0x00020000L /* 18 supports spec of map font size */
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#define WC_FONTSIZ_MESSAGE 0x040000L /* 19 supports spec of mesg font size */
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#define WC_FONTSIZ_STATUS 0x0080000L /* 20 supports spec of status font size */
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#define WC_FONTSIZ_MENU 0x00100000L /* 21 supports spec of menu font size */
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#define WC_FONTSIZ_TEXT 0x00200000L /* 22 supports spec of text font size */
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#define WC_SCROLL_MARGIN 0x00400000L /* 23 supports setting map scroll marg */
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#define WC_SPLASH_SCREEN 0x00800000L /* 24 supports display of splash screen */
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#define WC_POPUP_DIALOG 0x01000000L /* 25 supports queries in popup dialogs */
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#define WC_SCROLL_AMOUNT 0x02000000L /* 26 scroll this amount at scroll marg */
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#define WC_EIGHT_BIT_IN 0x04000000L /* 27 8-bit character input */
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#define WC_PERM_INVENT 0x08000000L /* 28 supports persistent inventory win */
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#define WC_MAP_MODE 0x10000000L /* 29 map_mode option */
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#define WC_WINDOWCOLORS 0x20000000L /* 30 background color for mesg window */
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#define WC_PLAYER_SELECTION 0x40000000L /* 31 supports player selection */
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#ifdef NHSTDC
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#define WC_MOUSE_SUPPORT 0x80000000UL /* 32 mouse support */
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#else
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#define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support */
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#endif
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/* no free bits */
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#define WC2_FULLSCREEN 0x0001L /* 01 display full screen */
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#define WC2_SOFTKEYBOARD 0x0002L /* 02 software keyboard */
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#define WC2_WRAPTEXT 0x0004L /* 03 wrap long lines of text */
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#define WC2_HILITE_STATUS 0x0008L /* 04 hilite fields in status */
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#define WC2_SELECTSAVED 0x0010L /* 05 saved game selection menu */
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#define WC2_DARKGRAY 0x0020L /* 06 use bold black for black glyphs */
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#define WC2_HITPOINTBAR 0x0040L /* 07 show bar representing hit points */
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#define WC2_FLUSH_STATUS 0x0080L /* 08 call status_update(BL_FLUSH)
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* after updating status window fields */
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#define WC2_RESET_STATUS 0x0100L /* 09 call status_update(BL_RESET) to
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* indicate 'draw everything' */
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#define WC2_TERM_SIZE 0x0200L /* 10 support setting terminal size */
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#define WC2_STATUSLINES 0x0400L /* 11 switch between 2|3 lines of status */
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#define WC2_WINDOWBORDERS 0x0800L /* 12 display borders on nh windows */
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#define WC2_PETATTR 0x1000L /* 13 attributes for hilite_pet */
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#define WC2_GUICOLOR 0x2000L /* 14 display colours outside map win */
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/* pline() can overload the display attributes argument passed to putstr()
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with one or more flags and at most one of bold/blink/inverse/&c */
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#define WC2_URGENT_MESG 0x4000L /* 15 putstr(WIN_MESSAGE) supports urgency
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* via non-display attribute flag */
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#define WC2_SUPPRESS_HIST 0x8000L /* 16 putstr(WIN_MESSAGE) supports history
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* suppression via non-disp attr */
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/* 16 free bits */
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#define ALIGN_LEFT 1
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#define ALIGN_RIGHT 2
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#define ALIGN_TOP 3
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#define ALIGN_BOTTOM 4
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/* player_selection */
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#define VIA_DIALOG 0
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#define VIA_PROMPTS 1
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/* map_mode settings - deprecated */
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#define MAP_MODE_TILES 0
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#define MAP_MODE_ASCII4x6 1
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#define MAP_MODE_ASCII6x8 2
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#define MAP_MODE_ASCII8x8 3
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#define MAP_MODE_ASCII16x8 4
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#define MAP_MODE_ASCII7x12 5
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#define MAP_MODE_ASCII8x12 6
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#define MAP_MODE_ASCII16x12 7
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#define MAP_MODE_ASCII12x16 8
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#define MAP_MODE_ASCII10x18 9
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#define MAP_MODE_ASCII_FIT_TO_SCREEN 10
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#define MAP_MODE_TILES_FIT_TO_SCREEN 11
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#if 0
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#define WC_SND_SOUND 0x0001L /* 01 Port has some sound capabilities */
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#define WC_SND_SPEAKER 0x0002L /* 02 Sound supported via built-in speaker */
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#define WC_SND_STEREO 0x0004L /* 03 Stereo sound supported */
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#define WC_SND_RAW 0x0008L /* 04 Raw sound supported */
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#define WC_SND_WAVE 0x0010L /* 05 Wave support */
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#define WC_SND_MIDI 0x0020L /* 06 Midi support */
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/* 26 free bits */
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#endif
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struct wc_Opt {
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const char *wc_name;
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unsigned long wc_bit;
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};
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/* Macro for the currently active Window Port whose function
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pointers have been loaded */
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#define WINDOWPORT(wn) \
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(windowprocs.name && !strncmpi((wn), windowprocs.name, strlen((wn))))
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/* role selection by player_selection(); this ought to be in the core... */
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#define RS_NAME 0
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#define RS_ROLE 1
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#define RS_RACE 2
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#define RS_GENDER 3
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#define RS_ALGNMNT 4
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#define RS_filter 5
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#define RS_menu_arg(x) (ROLE_RANDOM - ((x) + 1)) /* 0..5 -> -3..-8 */
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/* Choose_windows() may be called multiple times; these constants tell the
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* init function whether the window system is coming or going. */
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#define WININIT 0
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#define WININIT_UNDO 1
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#ifdef WINCHAIN
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/* Setup phases for window chain elements.
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void * rv = X_procs_chain(int, int, void *, void *, void *);
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Xprivate* ALLOC n 0 0 0
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- INIT n self next nextdata
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where:
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Xprivate* is anything window chain entry type X wants back
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n is the link count (starting with 1)
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self is the Xprivate* returned earlier
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next is struct winprocs * or struct chainprocs * for the next link
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nextdata is the Xprivate* for the next link in the chain
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*/
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#define WINCHAIN_ALLOC 0
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#define WINCHAIN_INIT 1
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/* clang-format on */
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#define CARGS void *
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extern FILE *wc_tracelogf; /* Expose log file for additional debugging. */
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struct chain_procs {
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const char *name; /* Names should start with [a-z]. Names must
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* not start with '-'. Names starting with
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* '+' are reserved for processors. */
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unsigned long wincap; /* window port capability options supported */
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unsigned long wincap2; /* additional window port capability options */
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void FDECL((*win_init_nhwindows), (CARGS, int *, char **));
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void FDECL((*win_player_selection), (CARGS));
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void FDECL((*win_askname), (CARGS));
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void FDECL((*win_get_nh_event), (CARGS));
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void FDECL((*win_exit_nhwindows), (CARGS, const char *));
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void FDECL((*win_suspend_nhwindows), (CARGS, const char *));
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void FDECL((*win_resume_nhwindows), (CARGS));
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winid FDECL((*win_create_nhwindow), (CARGS, int));
|
|
void FDECL((*win_clear_nhwindow), (CARGS, winid));
|
|
void FDECL((*win_display_nhwindow), (CARGS, winid, BOOLEAN_P));
|
|
void FDECL((*win_destroy_nhwindow), (CARGS, winid));
|
|
void FDECL((*win_curs), (CARGS, winid, int, int));
|
|
void FDECL((*win_putstr), (CARGS, winid, int, const char *));
|
|
void FDECL((*win_putmixed), (CARGS, winid, int, const char *));
|
|
void FDECL((*win_display_file), (CARGS, const char *, BOOLEAN_P));
|
|
void FDECL((*win_start_menu), (CARGS, winid, unsigned long));
|
|
void FDECL((*win_add_menu), (CARGS, winid, int, const ANY_P *, CHAR_P,
|
|
CHAR_P, int, const char *, unsigned int));
|
|
void FDECL((*win_end_menu), (CARGS, winid, const char *));
|
|
int FDECL((*win_select_menu), (CARGS, winid, int, MENU_ITEM_P **));
|
|
char FDECL((*win_message_menu), (CARGS, CHAR_P, int, const char *));
|
|
void FDECL((*win_update_inventory), (CARGS));
|
|
void FDECL((*win_mark_synch), (CARGS));
|
|
void FDECL((*win_wait_synch), (CARGS));
|
|
#ifdef CLIPPING
|
|
void FDECL((*win_cliparound), (CARGS, int, int));
|
|
#endif
|
|
#ifdef POSITIONBAR
|
|
void FDECL((*win_update_positionbar), (CARGS, char *));
|
|
#endif
|
|
void FDECL((*win_print_glyph), (CARGS, winid, XCHAR_P, XCHAR_P,
|
|
int, int, unsigned *));
|
|
void FDECL((*win_raw_print), (CARGS, const char *));
|
|
void FDECL((*win_raw_print_bold), (CARGS, const char *));
|
|
int FDECL((*win_nhgetch), (CARGS));
|
|
int FDECL((*win_nh_poskey), (CARGS, int *, int *, int *));
|
|
void FDECL((*win_nhbell), (CARGS));
|
|
int FDECL((*win_doprev_message), (CARGS));
|
|
char FDECL((*win_yn_function),
|
|
(CARGS, const char *, const char *, CHAR_P));
|
|
void FDECL((*win_getlin), (CARGS, const char *, char *));
|
|
int FDECL((*win_get_ext_cmd), (CARGS));
|
|
void FDECL((*win_number_pad), (CARGS, int));
|
|
void FDECL((*win_delay_output), (CARGS));
|
|
#ifdef CHANGE_COLOR
|
|
void FDECL((*win_change_color), (CARGS, int, long, int));
|
|
#ifdef MAC
|
|
void FDECL((*win_change_background), (CARGS, int));
|
|
short FDECL((*win_set_font_name), (CARGS, winid, char *));
|
|
#endif
|
|
char *FDECL((*win_get_color_string), (CARGS));
|
|
#endif
|
|
|
|
/* other defs that really should go away (they're tty specific) */
|
|
void FDECL((*win_start_screen), (CARGS));
|
|
void FDECL((*win_end_screen), (CARGS));
|
|
|
|
void FDECL((*win_outrip), (CARGS, winid, int, time_t));
|
|
void FDECL((*win_preference_update), (CARGS, const char *));
|
|
char *FDECL((*win_getmsghistory), (CARGS, BOOLEAN_P));
|
|
void FDECL((*win_putmsghistory), (CARGS, const char *, BOOLEAN_P));
|
|
void FDECL((*win_status_init), (CARGS));
|
|
void FDECL((*win_status_finish), (CARGS));
|
|
void FDECL((*win_status_enablefield),
|
|
(CARGS, int, const char *, const char *, BOOLEAN_P));
|
|
void FDECL((*win_status_update), (CARGS, int, genericptr_t, int, int, int,
|
|
unsigned long *));
|
|
boolean FDECL((*win_can_suspend), (CARGS));
|
|
};
|
|
#endif /* WINCHAIN */
|
|
|
|
#ifdef SAFEPROCS
|
|
/*
|
|
* window port routines available in sys/share/safeproc.c
|
|
*/
|
|
extern struct window_procs *FDECL(get_safe_procs, (int));
|
|
extern void FDECL(safe_init_nhwindows, (int *, char **));
|
|
extern void NDECL(safe_player_selection);
|
|
extern void NDECL(safe_askname);
|
|
extern void NDECL(safe_get_nh_event);
|
|
extern void FDECL(safe_exit_nhwindows, (const char *));
|
|
extern void FDECL(safe_suspend_nhwindows, (const char *));
|
|
extern void NDECL(safe_resume_nhwindows);
|
|
extern winid FDECL(safe_create_nhwindow, (int));
|
|
extern void FDECL(safe_clear_nhwindow, (winid));
|
|
extern void FDECL(safe_display_nhwindow, (winid, BOOLEAN_P));
|
|
extern void FDECL(safe_destroy_nhwindow, (winid));
|
|
extern void FDECL(safe_curs, (winid, int, int));
|
|
extern void FDECL(safe_putstr, (winid, int, const char *));
|
|
extern void FDECL(safe_putmixed, (winid, int, const char *));
|
|
extern void FDECL(safe_display_file, (const char *, BOOLEAN_P));
|
|
extern void FDECL(safe_start_menu, (winid, unsigned long));
|
|
extern void FDECL(safe_add_menu, (winid, int, const ANY_P *, CHAR_P, CHAR_P,
|
|
int, const char *, unsigned int));
|
|
extern void FDECL(safe_end_menu, (winid, const char *));
|
|
extern int FDECL(safe_select_menu, (winid, int, MENU_ITEM_P **));
|
|
extern char FDECL(safe_message_menu, (CHAR_P, int, const char *));
|
|
extern void NDECL(safe_update_inventory);
|
|
extern void NDECL(safe_mark_synch);
|
|
extern void NDECL(safe_wait_synch);
|
|
#ifdef CLIPPING
|
|
extern void FDECL(safe_cliparound, (int, int));
|
|
#endif
|
|
#ifdef POSITIONBAR
|
|
extern void FDECL(safe_update_positionbar, (char *));
|
|
#endif
|
|
extern void FDECL(safe_print_glyph, (winid, XCHAR_P, XCHAR_P,
|
|
int, int, unsigned *));
|
|
extern void FDECL(safe_raw_print, (const char *));
|
|
extern void FDECL(safe_raw_print_bold, (const char *));
|
|
extern int NDECL(safe_nhgetch);
|
|
extern int FDECL(safe_nh_poskey, (int *, int *, int *));
|
|
extern void NDECL(safe_nhbell);
|
|
extern int NDECL(safe_doprev_message);
|
|
extern char FDECL(safe_yn_function, (const char *, const char *, CHAR_P));
|
|
extern void FDECL(safe_getlin, (const char *, char *));
|
|
extern int NDECL(safe_get_ext_cmd);
|
|
extern void FDECL(safe_number_pad, (int));
|
|
extern void NDECL(safe_delay_output);
|
|
#ifdef CHANGE_COLOR
|
|
extern void FDECL(safe_change_color, (int, long, int));
|
|
#ifdef MAC
|
|
extern void FDECL(safe_change_background, (int));
|
|
extern short FDECL(safe_set_font_name, (winid, char *));
|
|
#endif
|
|
extern char *NDECL(safe_get_color_string);
|
|
#endif
|
|
extern void NDECL(safe_start_screen);
|
|
extern void NDECL(safe_end_screen);
|
|
extern void FDECL(safe_outrip, (winid, int, time_t));
|
|
extern void FDECL(safe_preference_update, (const char *));
|
|
extern char *FDECL(safe_getmsghistory, (BOOLEAN_P));
|
|
extern void FDECL(safe_putmsghistory, (const char *, BOOLEAN_P));
|
|
extern void NDECL(safe_status_init);
|
|
extern void NDECL(safe_status_finish);
|
|
extern void FDECL(safe_status_enablefield, (int, const char *, const char *,
|
|
BOOLEAN_P));
|
|
extern void FDECL(safe_status_update, (int, genericptr_t, int, int, int,
|
|
unsigned long *));
|
|
extern boolean NDECL(safe_can_suspend);
|
|
extern void FDECL(stdio_raw_print, (const char *));
|
|
extern void FDECL(stdio_nonl_raw_print, (const char *));
|
|
extern void FDECL(stdio_raw_print_bold, (const char *));
|
|
extern void NDECL(stdio_wait_synch);
|
|
extern int NDECL(stdio_nhgetch);
|
|
#endif /* SAFEPROCS */
|
|
#endif /* WINPROCS_H */
|